Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 04:24:04 Player: szymekc Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (381) 1905 Value Destroyed (21750) 21750 Prototype IDs (375) 7500 Alien Tech Used (5) 1000 Bonus (50635) 50635 TOTAL SCORE: 92690 Bonus ------- High Alert Combat Kills 1898 Follower Combat Kills 2989 Forged Quantum Companion 2000 Network Hubs Disabled 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -1552 Cogmind --------- Core Integrity 943/1600 Matter 290/300 Energy 456/480 System Corruption 1% Temperature Cool (20) Movement Hovering (25) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Experimental Antigrav System Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (12) ----- Concept Antigrav Storage Unit Concept Weapon Articulator Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Experimental Powered Armor Concept Energy Mantle Concept Impact Drone Bay (1/6) > --- WEAPON (2) ------- Superquantum Companion > --- INVENTORY (25) --- Zero-point Reactor Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Gravjet Array Gravjet Array Experimental Energy Well (600) Experimental Energy Well (600) Femtoactuators Heavy Regenerative Plating Graphene Brace Concept Beam Splitter Experimental EM Shield AEGIS Remote Shield Concept Antimissile System Advanced Dynamic Insulation System Compact HERF Cannon Warp Cannon Null Cannon Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Cooled Linear Gravjet Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Concept Melee Reflex Suite Concept Weapon Articulator Femtoactuators Concept Cloak Mesh Concept Cloak Mesh Centrium Medium Armor Plating Medium Regenerative Plating Concept Beam Splitter Concept Energy Mantle Concept Network Penetrator Concept Network Penetrator > --- WEAPON ----------- Null Cannon Superquantum Companion > --- INVENTORY -------- Experimental Antimatter Reactor Experimental Antigrav System Experimental Antigrav System Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Gyrokinetic System Experimental Energy Well Experimental Weapon Cycler Nanoactuators Concept RG22 Armor Graphene Brace Concept Antimissile System Concept Impact Drone Bay Transdimensional Reconstructor Compact HERF Cannon Warp Cannon [Rating: 307] Favorites ----------- Power Concept Zero-point Core Engine Ion Engine Power Core Concept Zero-point Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Concept Gyrokinetic System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Microactuators Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Companion Sword Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . . . Utility 10 | . . . 1 . . . 4 . . . . 2 . . . . . . . 1 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 418 | 5 6 8 23 19 3 3 49 3 2 . . 29 12 7 2 5 27 36 3 7 46 11 25 56 9 20 2 Power 57 | 1 1 . 2 4 1 1 4 . . . . 4 3 2 . . 6 5 . . 8 1 7 5 1 1 . Engine 10 | 1 1 . 1 4 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Core 26 | . . . 1 . . 1 3 . . . . 4 2 1 . . 5 5 . . 1 . . 2 1 . . Reactor 21 | . . . . . . . . . . . . . . 1 . . 1 . . . 7 1 7 3 . 1 . Propulsion 137 | 2 . 3 7 10 . . 16 2 1 . . 8 1 2 . 4 5 10 . 2 12 6 13 25 2 4 2 Treads 20 | 2 . 2 6 9 . . . . . . . . . . . . . . . . . . 1 . . . . Leg 25 | . . . . . . . . . . . . 1 1 1 . . . . . . 8 5 3 6 . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . . . 8 . 1 . . 3 . 1 . 1 . . . . . 1 2 9 2 4 2 Flight 56 | . . . . 1 . . 8 2 . . . 4 . . . 3 5 10 . 2 4 . 7 10 . . . Utility 183 | . 3 1 3 2 1 . 27 1 1 . . 17 8 3 2 1 15 18 2 4 22 4 3 24 6 15 . Device 80 | . 1 1 1 1 . . 11 . . . . 7 2 1 . . 9 7 . 2 13 1 2 11 1 9 . Storage 12 | . 1 . 1 . . . 2 . . . . . . . . . . 1 . 1 3 2 . 1 . . . Processor 31 | . . . 1 . . . 5 . 1 . . 3 1 . . 1 3 1 . . 4 1 1 4 2 3 . Hackware 30 | . . . . 1 1 . 4 1 . . . 6 1 . 1 . 2 6 1 1 1 . . 2 2 . . Protection 30 | . 1 . . . . . 5 . . . . 1 4 2 1 . 1 3 1 . 1 . . 6 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 4 11 3 1 2 2 . . . . . . . . . 1 3 1 1 4 . 2 2 . . . Energy Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 9 | . . . 3 1 . . 1 . . . . . . . . . . . 1 1 1 . . 1 . . . Ballistic Gun 14 | 2 . 3 5 1 1 . . . . . . . . . . . . 2 . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 1 . . . . 1 . . . . . . . . . 1 1 . . 2 . 1 1 . . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . 1 3 2 . 1 2 . . . . 3 . 2 . . 3 2 5 1 17 1 4 13 . 3 . Parts Lost 91 | . . 9 1 . . . 11 2 1 . 5 4 5 . . 1 9 8 . 3 17 5 2 6 . 1 1 Power 8 | . . 1 . . . . 1 . . . 1 1 1 . . . 1 . . . 1 1 . . . . . Propulsion 46 | . . 3 1 . . . 7 1 1 . 3 1 1 . . . 3 5 . 1 10 3 1 4 . . 1 Utility 33 | . . 1 . . . . 3 1 . . 1 2 3 . . 1 5 3 . 2 6 1 1 2 . 1 . Weapon 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . 9 1 . . . 5 2 1 . 5 2 3 . . 1 6 3 . 2 6 3 2 4 . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 15 | . 9 12 21 24 25 21 5 3 4 4 4 3 3 3 4 3 3 7 8 9 8 11 13 13 19 22 20 Power . | . 2 2 . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 1 Propulsion 3 | . 1 . 6 7 7 4 . . . . . . . . . . . . 1 . . . 2 3 6 6 6 Utility 4 | . 1 3 5 6 7 6 1 1 2 2 2 1 . 1 2 1 1 1 1 2 1 2 2 3 8 10 9 Weapon 5 | . 3 5 7 8 9 6 1 2 2 2 2 1 2 2 2 2 2 5 4 4 5 7 6 4 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 1 1 6 3 . 20 10 1 . . . 1 . . . . 1 2 1 . 3 . 4 4 . 1 11 Power 8 | . 1 . 1 . . 1 1 1 . . . . . . . . . . . . 1 . . 1 . . 1 Propulsion 17 | . . . 2 3 . 2 3 . . . . . . . . . . . . . . . 1 . . . 6 Utility 21 | . . . 1 . . 7 2 . . . . . . . . . 1 . . . 1 . 2 2 . 1 4 Weapon 18 | . . 1 2 . . 7 1 . . . . 1 . . . . . 2 1 . 1 . 1 1 . . . Tool/Special 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 73 99 100 100 92 85 89 85 86 79 74 79 82 76 83 85 78 84 81 85 87 91 84 88 91 96 Engine 3 | . 14 6 5 11 11 4 . . . . . . 1 . . . . . . . . . . . . . . Core 4 | . . . 5 . . 6 4 6 6 6 4 3 2 4 5 5 8 9 10 9 2 . . 2 12 8 8 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 6 7 8 5 . 3 4 Treads 15 | . 28 21 31 33 33 33 . . . . . . . . . . . . . . . . 1 . . . . Leg 2 | . . . . . . . . . . . . . 4 9 . . . . . . 10 27 28 2 . . . Hover 4 | . . . . . . . 11 20 19 20 17 4 5 5 11 8 . . . . . . . 13 24 30 32 Flight 5 | . . . . . . . 17 9 6 6 4 8 8 . . 9 24 19 26 22 14 2 1 11 . . . Device 8 | . 2 7 5 11 . . 10 17 13 13 12 11 8 12 11 12 10 13 15 18 18 11 14 14 23 22 28 Storage 7 | . 13 14 11 11 11 10 2 . . . . . . . . . . 3 5 4 7 8 5 3 4 4 4 Processor 8 | . . . 9 5 . . 13 20 20 20 20 16 17 17 17 19 18 10 10 5 6 16 17 10 6 12 12 Hackware 11 | . . . . 5 21 22 13 7 13 13 13 20 13 11 16 15 9 9 6 9 6 5 4 6 7 . . Protection 2 | . . . 6 . . . 3 . . . . . 6 9 6 2 5 4 4 4 3 1 3 6 6 4 4 Ballistic Gun 7 | . 27 20 12 21 22 9 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Peak Build Rating 307 | 5 8 8 22 24 23 28 68 62 60 59 59 89 93 104 90 98 117 115 131 140 172 181 197 280 307 284 273 Average Rating 78 | 3 6 6 19 21 21 23 52 60 59 59 54 74 80 86 86 89 105 96 110 127 144 171 180 198 293 265 268 On Entrance 92 | . 5 8 6 22 21 20 25 59 60 59 59 39 88 87 90 86 98 76 108 122 123 163 180 147 279 284 268 Avg Prop Armor Cover (%) 8 | . . 18 12 . . 41 12 7 4 4 4 5 4 3 . 4 2 5 . . 2 5 14 4 . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 7 32 30 98 95 95 91 89 16 15 15 15 29 29 41 26 24 33 39 33 44 64 60 79 86 111 114 114 Greatest Support 240 | 40 40 40 66 66 60 60 44 39 33 29 29 29 40 68 40 51 42 46 36 53 139 236 236 240 122 123 124 Greatest Overweight (x) 13 | . . 2 3 1 1 1 3 . . . . . 4 1 . . . 2 . . 2 . 1 13 . 1 . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 10 10 15 15 15 15 25 25 25 25 Average Capacity 17 | 5 14 15 23 25 25 24 7 5 5 5 5 5 5 5 5 5 5 8 10 14 10 13 15 16 25 25 25 Most Carried 25 | 1 15 15 25 25 25 25 23 5 5 5 5 5 5 5 5 5 5 10 10 13 11 15 15 25 25 25 24 Average Carried 16 | . 9 12 21 24 25 23 6 4 5 5 5 4 4 4 5 4 4 8 9 10 9 12 14 15 21 24 23 Final Capacity 25 | 5 15 15 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 10 10 15 10 15 15 25 25 25 25 Final Carried 25 | 1 15 11 25 25 25 21 4 5 5 5 5 5 5 5 5 4 4 10 10 10 10 15 13 25 25 22 24 Class Distribution -------------------- 43% | Scavenger-Mutant 14% | Mutant 13% | Hacker-Mutant 10% | Scavenger-Sprinter 7% | Hacker-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Mutant | -6/Factory Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Mutant | -5/Archives Hacker-Mutant | -5/Hub_04(d) Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -4/Armory Scavenger-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Sprinter | -2/Protoforge Wizard-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 7421 | 247 170 186 767 762 87 . 584 64 38 . . 411 247 126 33 90 297 445 . 162 569 116 395 1010 190 310 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25050 | . 274 150 1149 1061 157 . 2207 107 131 . . 1036 781 77 309 335 1985 1272 . 667 2056 500 1916 3953 1150 2116 1661 Parts 1147 | . 28 3 66 66 8 . 72 9 11 . . 42 39 4 12 12 91 69 . 22 97 16 85 198 43 72 82 Haulers Intercepted 30 | . 2 . 5 6 . . 5 . . . . 1 . . . 1 6 . . 1 2 . 1 . . . . Recyclers Shooed 8 | . 2 . 1 2 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 4 6 . 3 . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Restored 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Faulty 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 279 | . 8 3 22 18 3 . 16 3 2 . . 11 9 . 1 3 17 21 . 6 25 4 25 47 9 7 19 Melee 191 | . . . . . . . 11 3 2 . . 11 7 . 1 3 17 21 . 4 23 2 20 35 6 7 18 Guns 44 | . 8 1 12 18 3 . . . . . . . . . . . . . . . . . . 2 . . . Cannons 18 | . . . 9 . . . . . . . . . . . . . . . . 1 . 1 3 3 1 . . AOE 10 | . . 2 1 . . . 5 . . . . . 2 . . . . . . . . . . . . . . Classes Destroyed 26 | . 4 . 5 . . . 4 1 1 . . 1 1 . . 1 1 3 . . 2 . . 1 1 . . Worker 8 | . . . 1 1 . . 2 . . . . 1 . . . . . . . 1 . . 1 . 1 . . Builder 7 | . . . 1 . . . 3 . . . . 1 1 . . . . . . . . . . . 1 . . Tunneler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 30 | . 2 . 5 6 . . 5 . . . . 1 . . . 1 6 . . 1 2 . 1 . . . . Recycler 17 | . . . 2 . . . 6 . . . . 2 1 . . . 1 . . . . 1 1 . . 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Operator 17 | . . . 3 1 . . 1 . . . . . 1 . 7 . . . . . 1 . . 1 2 . . Drone 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Watcher 14 | . . . . . . . . . . . . . . . . . 3 1 . 3 2 . . . 5 . . Swarmer 32 | . 6 . 10 4 . . . 3 . . . . . . . . . . . . 4 . 5 . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 65 | . 2 2 6 7 . . 13 . 1 . . 2 1 . . . 6 4 . 2 8 . 3 3 5 . . Brawler 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . Duelist 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Sentry 47 | . . . 6 7 3 . . . . . . 2 5 . 1 2 3 3 . 1 . . . 12 2 . . Specialist 10 | . . . . . . . . . . . . . . . . . . 4 . . 3 . 3 . . . . Hunter 15 | . . . . . . . 1 . . . . 2 1 . . . . . . 2 2 4 2 . 1 . . Programmer 44 | . . . . . . . 1 . 1 . . 4 . . . . 8 5 . 1 5 . 10 8 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hotshot 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 4 9 1 . 10 3 1 . . 3 5 . 6 1 4 5 . 6 5 2 7 5 6 4 6 Combat Bots Only 8 | . 3 2 4 8 1 . 6 3 1 . . 2 5 . 1 1 2 5 . 4 5 2 7 5 6 4 6 Max Kills in Single Turn 5 | . 1 1 2 1 1 . 5 1 1 . . 1 1 1 1 1 1 1 . 1 2 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 1 . . . 5 . . . . . 1 . . . . . . . . . . . . . . Melee 2 | . . . . . . . 1 1 1 . . 1 1 . 1 1 1 1 . 1 2 1 1 2 1 1 1 Uniques/NPCs Destroyed 10 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 6 YI-UF0 (-10/Mines) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2216 | . 28 49 67 99 8 . 166 9 9 . 29 75 96 1 5 14 141 103 . 49 265 82 311 243 25 120 222 Missed 958 | . 4 17 19 24 1 . 71 3 5 . 9 25 30 . 2 3 72 43 . 19 94 44 198 67 9 31 168 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Deflected 35 | . . . . . . . . . . . . . . . . . . . . . 5 2 9 14 1 4 . Hits 1258 | . 24 32 48 75 7 . 95 6 4 . 20 50 66 1 3 11 69 60 . 30 171 38 113 176 16 89 54 Melee 41 | . . . . . . . 5 . . . . . . . . . . 7 . . . . 2 24 . . 3 Projectile 1217 | . 24 32 48 75 7 . 90 6 4 . 20 50 66 1 3 11 69 53 . 30 171 38 111 152 16 89 51 AOE 39 | . . 32 . . . . 2 . . . . . . . . 1 . 1 . . . . . . . 1 2 Critical Strikes 86 | . 1 . 2 1 . . 4 . 1 . 2 . 3 . . 1 5 6 . 3 13 3 3 19 2 5 12 Actively Blocked 53 | . . . . . . . . . . . . . . . . . . 1 . 3 13 3 3 19 . . 11 Part Disruptions 17 | . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . 2 . 10 1 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 1 Damage Taken 24221 | . 217 1024 525 1019 116 . 1864 127 66 . 364 1124 1515 115 99 360 1646 1326 . 586 3211 632 1833 3915 104 1336 1097 Core 4607 | . 26 196 88 177 26 . 567 7 14 . 140 388 103 31 40 73 263 209 . 152 629 124 212 689 33 176 244 Absorbed by Shields 3198 | . . . . . . . . . . . . . 97 27 . . . . . . 140 . . 661 95 1215 963 Redirected to Shielding 328 | . . . . . . . . . . . . . . . . . . . . . . . . 241 . 87 . Ignored by Resistances 1443 | . . . . . . . . . . . . . . . . . . . . . . 168 230 211 150 684 . Regen/Repaired (Parts) 3414 | . 121 . . . . 166 . . . . . . . . . . 73 111 . 51 502 50 590 855 246 649 . Core Remaining (%) 43 | 100 . 11 . . . 27 . . . . 14 . . . . 36 . . 83 . 39 . . 27 . . 58 Volleys Fired 280 | . 46 22 69 83 8 1 1 . . . . 1 2 . . . 1 . . 5 10 . 2 20 6 3 . Largest 2 | . 2 2 2 2 2 1 1 . . . . 1 1 . . . 1 . . 1 1 . 1 1 1 1 . Hottest 136 | . 100 40 136 46 46 . 35 . . . . 35 43 . . . 35 . . 100 40 . 100 130 130 130 . Shots Fired 494 | . 86 36 137 166 16 1 1 . . . . 1 2 . . . 1 . . 5 10 . 2 21 6 3 . Gun 362 | . 80 32 51 166 16 . . . . . . . . . . . . . . . 10 . . 7 . . . Cannon 118 | . . . 85 . . . 1 . . . . 1 . . . . 1 . . 5 . . 2 14 6 3 . Launcher 9 | . 2 4 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Special 5 | . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 408 | . 80 32 97 166 16 . . . . . . . . . . . . . . . 10 . . 7 . . . Thermal 64 | . 4 . 39 . . . 1 . . . . 1 . . . . 1 . . 5 . . 2 2 6 3 . Explosive 9 | . 2 4 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Robot Hit Streak 28 | . 25 8 13 28 7 4 . . . . . . 6 . . . . . . . 2 . 4 3 . . . Robot Miss Streak 5 | . 3 5 4 2 1 . . . . . . . . . . . . . . . 3 . . 4 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 5 | . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Autonomous 36 | . . . . . . . . . . . . . . . . . . . . 2 4 3 5 11 4 2 5 Shots Hit Robots 1283 | . 57 22 73 138 13 1 72 5 5 . 1 50 40 10 15 11 73 62 . 25 110 9 74 159 36 98 124 Core Hits 542 | . 18 10 46 45 6 . 37 4 3 . . 21 16 3 9 5 33 28 . 12 34 5 26 64 17 41 59 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 5 | . 2 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 44 | . 2 . 1 1 . . 4 . . . . . 2 . . . . 2 . 1 8 2 5 6 . 4 6 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Destroy 5 | . 2 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 1339 | . . . . 2 . . 103 9 9 . 1 87 44 10 18 16 102 93 22 36 155 16 97 193 72 109 145 Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing 1337 | . . . . . . . 103 9 9 . 1 87 44 10 18 16 102 93 22 36 155 16 97 193 72 109 145 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 126 | . . . . . . . 24 2 2 . . 11 4 5 5 2 9 1 . 3 13 2 5 16 6 4 12 Combat Hostiles 13 | . . . . . . . 2 . 1 . . 1 . . . . 1 1 . 1 . . . 3 1 1 1 Follow-up Attacks 24 | . . . . . . . . 1 . . . . . . . . . . . . 7 . . 13 2 . 1 Martial Strikes 35 | . . . . . . . . . . . . . . . . . . . . . . . . 25 8 2 . Damage Inflicted 77963 | . 738 419 1535 2149 243 . 5412 294 304 . 52 2574 2125 541 1055 590 4049 2836 . 2090 6899 808 6003 14221 3589 8730 10707 Guns 4083 | . 715 244 738 2093 204 . . . . . . . . . . . . . . . 30 . . 59 . . . Cannons 4242 | . . . 678 . . . . . . . . . . . . . . . . 364 322 277 524 1128 346 160 443 Explosions 1764 | . 3 175 62 . . . 1196 . . . . . 328 . . . . . . . . . . . . . . Melee 67700 | . . . . . . . 4214 294 304 . 52 2574 1797 541 1055 590 4049 2836 . 1726 6547 531 5479 13034 3243 8570 10264 Ramming 174 | . 20 . 57 56 39 . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 4273 | . 715 244 928 2093 204 . . . . . . . . . . . . . . . 30 . . 59 . . . Thermal 759 | . . . 488 . . . . . . . . . . . . . . . . 178 . . 93 . . . . Explosive 568 | . 3 175 62 . . . . . . . . . 328 . . . . . . . . . . . . . . Electromagnetic 346 | . . . . . . . 116 . . . . . . . . . . . . . . . . 230 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67700 | . . . . . . . 4214 294 304 . 52 2574 1797 541 1055 590 4049 2836 . 1726 6547 531 5479 13034 3243 8570 10264 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1080 | . . . . . . . 1080 . . . . . . . . . . . . . . . . . . . . Phasic 3063 | . . . . . . . . . . . . . . . . . . . . 186 322 277 431 898 346 160 443 Highest Corruption 52 | . . . . . . . 2 2 4 4 4 8 8 8 8 9 5 3 3 . 9 1 8 52 . 7 1 Average Corruption 6 | . . . . . . . 2 2 2 4 4 6 8 8 8 8 3 2 3 . 3 1 3 18 . 5 1 Corruption Purged 18 | . . . . . . . . . . . . . . . . . 3 2 . . . . . 6 . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . . . . . . . 11 2 4 3 3 21 28 12 6 5 7 2 3 . 14 . 16 61 . 7 1 Message Errors 54 | . . . . . . . 2 1 1 1 . 3 5 2 3 1 1 1 1 . 4 . 7 20 . 1 . Matter Fused 45 | . . . . . . . 3 1 3 . 1 4 5 4 1 1 1 . 1 . 2 . 1 15 . 2 . Heat Flow Errors 28 | . . . . . . . 1 . . . . 2 5 3 . . 1 . 1 . 3 . 2 8 . 2 . Energy Discharges 16 | . . . . . . . 1 . . 1 1 2 4 1 . . . 1 . . 1 . 1 2 . 1 . Parts Rejected 8 | . . . . . . . . . . . . 2 2 . . . . . . . 1 . . 2 . 1 . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Data Loss (minor) 30 | . . . . . . . 4 . . 1 . 3 4 . . 1 3 . . . 2 . 3 9 . . . Data Loss (major) 11 | . . . . . . . . . . . 1 2 2 . 2 2 . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 7 | . . . . . . . . . . . . 2 1 2 . . 1 . . . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5835 | . . . 16 . . . 764 35 . . 5 165 215 . 253 . 80 90 . 337 885 11 783 743 735 338 380 Projectiles 256 | . . . . . . . . . . . . . . . . . . . . 66 78 . 35 38 . . 39 Explosions 98 | . . . 16 . . . 82 . . . . . . . . . . . . . . . . . . . . Melee 5481 | . . . . . . . 682 35 . . 5 165 215 . 253 . 80 90 . 271 807 11 748 705 735 338 341 Knockbacks 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . 158 . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed 25 | . 3 . 6 8 7 . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 3 . 6 8 7 . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 40 4 243 20 1 . 230 . . . 4 132 329 252 . 4 462 233 217 48 178 . 146 190 92 232 . Average Temperature 58 | . 18 4 70 3 1 . 31 . . . 4 71 117 108 . 4 33 59 121 47 72 . 100 83 31 76 . Received Heat Transfer 3456 | . 42 36 135 351 42 . 525 12 9 . 141 99 564 9 9 63 204 123 . 42 374 27 54 470 16 83 26 Effects 6 | . . . 1 . . . . . . . . . 3 . . . 1 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 13 | . . . . . . . . . . . 1 1 . . . . . . . . 3 1 2 2 . . 3 Combat Hostiles 12 | . . . . . . . . . . . 1 1 . . . . . . . . 3 . 2 2 . . 3 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 12 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Parts Melted 5 | . . . 1 . . . . . . . . . . . . . . . . 1 3 . . . . . . Heat Transferred 1073 | . . . 851 . . . . . . . . . . . . . . . . 148 . . 74 . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 123 | . . . . . . . . . . . . . . . . . . . . . 30 7 39 11 15 . 21 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 4 | . . . 1 2 . . 3 . . . . 1 1 . . . 1 2 . . 2 1 . 4 3 1 . Low Security (%) 60 | 100 100 100 67 43 100 . 14 . . . . 98 91 100 100 100 46 77 . 100 21 12 100 14 3 . . Level 1 22 | . . . 32 19 . . 17 . . . . 1 8 . . . 53 18 . . 53 87 . 19 44 100 . Level 2 9 | . . . . 36 . . 29 . . . . . . . . . . 4 . . 25 . . 21 23 . . Level 3 6 | . . . . . . . 38 . . . . . . . . . . . . . . . . 34 27 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1230 | . 120 75 286 472 165 . 949 . . . . 221 253 158 175 132 317 427 . 129 459 263 194 1230 745 298 . Initial 737 | . . . . 68 165 . . . . . . 46 107 54 48 49 54 9 . . 72 216 100 99 737 228 . Average 212 | . 18 9 148 272 44 . 525 . . . . 67 91 55 133 105 192 132 . 64 329 229 65 600 426 263 . Influence Increases 13155 | . 260 75 764 1045 333 . 1822 85 125 . 175 752 477 324 214 183 698 1049 . 269 922 183 729 1804 466 221 180 Destroy 0b10 Robot/C 6300 | . 160 40 440 560 80 . 760 60 40 . 20 200 280 160 80 60 340 480 . 120 520 80 500 980 200 140 . Destroy 0b10 Robot/NC 585 | . 15 . 65 55 . . 120 . . . . 30 15 10 35 5 50 5 . 25 25 5 20 25 45 35 . Destroy Leader 1256 | . 44 10 120 166 . . 186 10 10 . . 52 40 . . 32 96 122 . 38 58 20 62 110 70 10 . Allied During Kill 620 | . . . . 193 17 . 61 . . . 5 . 88 122 70 32 . 32 . . . . . . . . . Successful Hack 579 | . 16 . 65 24 26 . 20 . . . . 15 10 . . 15 77 53 . 42 54 69 63 21 9 . . Select Force Hacks 210 | . . . . . 210 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 960 | . . 15 30 30 . . 240 . . . . 15 . . 15 15 . 75 . . 75 . 30 240 . 30 150 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . Destroy Structure 600 | . 10 10 14 2 . . 120 . . . . 50 44 32 14 24 30 12 . 14 10 9 24 33 127 6 15 Partial Spotted 420 | . . . . . . . 60 . . . . 90 . . . . 60 30 . . 30 . . 120 15 . 15 Lose Combat Pursuer 1425 | . 15 . 30 15 . . 255 15 75 . 150 300 . . . . 45 240 . 30 150 . 30 75 . . . Influence Decreases 13045 | . 260 75 600 784 684 74 1117 472 241 202 100 606 600 300 194 213 790 894 175 140 667 388 730 752 1339 209 439 Entered New Map 2927 | . . . . 96 260 74 . 262 61 202 . 29 114 44 74 93 58 11 175 . 57 168 79 79 493 129 369 Time Decay 6662 | . 260 75 590 588 424 . 536 190 170 . 35 405 331 156 80 90 342 350 . 110 440 170 490 514 246 70 . Lost Part 792 | . . . 10 . . . 110 20 10 . 45 22 50 . . 10 85 80 . 30 170 50 20 60 . 10 10 Lost Ally 506 | . . . . 100 . . 21 . . . 20 . 105 100 40 20 . 40 . . . . . . . . 60 Purge Threat 2158 | . . . . . . . 450 . . . . 150 . . . . 305 413 . . . . 141 99 600 . . Squads Dispatched 83 | . 1 . 3 3 . . 16 . . . 1 7 3 . . . 12 8 . 2 6 3 5 8 5 . . Investigation 21 | . . . . . . . 4 . . . . 3 . . . . 5 2 . . 2 2 . 2 1 . . Extermination 26 | . . . . . . . 3 . . . . 4 . . . . 3 3 . 1 2 1 4 3 2 . . Reinforcement 26 | . 1 . 3 1 . . 6 . . . . . 3 . . . 4 3 . 1 2 . 1 . 1 . . Assault 8 | . . . . 1 . . 3 . . . 1 . . . . . . . . . . . . 2 1 . . Garrison 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 2 . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . 2 . . . . . . . . . 2 . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 47 | . 1 . 8 3 . . 2 . . . . 5 3 2 . . 1 1 . 1 1 . 1 . . 18 . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . 16 . 18 . . . . . . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . 16 . 18 . . . . . . . Times Spotted 569 | . 16 5 41 27 3 . 77 4 8 . 18 29 21 10 8 4 38 41 . 18 39 12 36 60 16 7 31 Peak Tracking Total 11 | . 4 2 6 6 1 . 10 3 7 . 10 8 6 5 2 2 10 10 . 11 7 8 7 7 5 4 8 Tactical Retreats 50 | . 1 . 1 1 . . 8 1 3 . 3 10 . . . . 2 8 . 2 5 . 2 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 41 | . . . 1 1 . . 4 . . . . 1 5 . . . 3 1 . 1 1 1 1 18 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 72 | . . 1 2 2 . . 16 . . . . 1 . 1 1 1 . 5 5 . 6 . 2 17 . 2 10 Max in Single Turn 1 | . . 1 1 1 . . 1 . . . . 1 . . . . . 1 1 . 1 . 1 1 . 1 1 Garrison Access 8 | . . . . 1 . . 3 . . . . . . . . 1 1 . . . . . . 1 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 148 | . 7 1 9 12 13 5 17 1 1 4 . 9 4 . . 3 11 8 . 5 10 5 7 6 8 1 1 Terminals 87 | . 6 1 7 10 6 . 6 . . . . 6 4 . . 2 4 4 . 4 7 3 6 5 5 1 . Fabricators 12 | . . . . . . . 2 . . . . 3 . . . . 1 2 . . 2 1 . . 1 . . Repair Stations 5 | . 1 . . . . . 1 . . . . . . . . . 1 2 . . . . . . . . . Recycling Units 14 | . . . . 1 7 . 3 . . . . . . . . . 2 . . . . 1 . . . . . Scanalyzers 9 | . . . 2 . . . 2 . . . . . . . . . 2 . . 1 1 . . . 1 . . Garrison Access 9 | . . . . 1 . . 3 . . . . . . . . 1 1 . . . . . 1 1 1 . . Total Hacks 504 | . 17 5 19 26 41 26 47 1 1 31 . 33 20 . . 5 35 35 . 24 43 28 19 18 22 1 7 Successful 294 | . 10 2 13 12 28 26 24 1 1 31 . 16 8 . . 3 21 24 . 9 17 13 6 6 15 1 7 Failed 208 | . 7 3 6 14 13 . 23 . . . . 17 12 . . 2 13 11 . 14 26 15 13 12 7 . . Catastrophic 38 | . . . 2 2 3 . 2 . . . . . 1 . . . 2 2 . 2 6 7 6 3 . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Manual 202 | . 10 5 13 16 25 . 16 . . . . 18 10 1 . . 16 13 . 6 14 17 2 5 15 . . Terminals 293 | . 15 5 16 22 23 . 21 . . . . 18 20 . . 4 22 15 . 13 28 21 16 15 18 1 . Fabricators 50 | . . . . . . . 4 . . . . 15 . . . . 2 13 . . 9 6 . . 1 . . Repair Stations 12 | . 2 . . . . . 2 . . . . . . . . . 1 7 . . . . . . . . . Recycling Units 30 | . . . . 3 18 . 5 . . . . . . . . . 3 . . . . 1 . . . . . Scanalyzers 36 | . . . 3 . . . 8 . . . . . . . . . 6 . . 11 6 . . . 2 . . Garrison Access 17 | . . . . 1 . . 7 . . . . . . . . 1 1 . . . . . 3 3 1 . . Terminal Hacks 161 | . 2 2 2 5 6 26 6 1 1 31 . 7 6 . . 2 10 8 . 4 4 9 5 5 11 1 7 Record 42 | . . . . . . 24 . . . 11 . . . . . . . . . . . . . . . . 7 Part Schematic 17 | . . . . . 1 . . . . 12 . 3 . . . . . . . . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Prototype ID Bank 20 | . 1 . 1 1 2 . 1 . . 3 . 1 3 . . . . 1 . 1 2 1 1 1 . . . Open Door 8 | . . . . 4 . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Recycling Unit Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 19 | . . . . . . . 3 . . . . 1 2 . . . 4 3 . . . . 1 1 4 . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 10 | . . . . . . . 1 . . . . 1 1 . . 1 . . . 1 1 1 1 . 2 . . Registered Components 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 12 | . . . . . . . . . . . . 1 . . . . 4 2 . . 1 1 . 2 1 . . Proto ID Catalog 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 23 | . . . . . . . 2 . . . . 6 . . . . 2 9 . . 3 1 . . . . . Network Status 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . 3 . . . . 1 5 . . 2 1 . . . . . Build 8 | . . . . . . . . . . . . 2 . . . . 1 4 . . 1 . . . . . . Repair Station Hacks 5 | . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Scan Component 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 3 . . . 8 . . . . . . . . . 3 . . 5 3 . . . 2 . . Insert Component 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . . 3 . . . 3 . . . . . . . . . 3 . . 4 3 . . . 1 . . Garrison Access Hacks 7 | . . . . 1 . . 3 . . . . . . . . 1 1 . . . . . . . 1 . . Seal Access 7 | . . . . 1 . . 3 . . . . . . . . 1 1 . . . . . . . 1 . . Unauthorized Hacks 66 | . 6 . 8 5 15 . 5 . . . . 3 2 . . . 5 4 . . 7 3 1 1 1 . . Terminals 41 | . 6 . 8 4 8 . 1 . . . . 1 2 . . . 2 . . . 7 1 1 . . . . Assimilate 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Botnet 13 | . 1 . 2 . 3 . . . . . . 1 1 . . . 2 . . . 1 1 1 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Skim 22 | . 5 . 6 4 5 . . . . . . . 1 . . . . . . . 1 . . . . . . Fabricators 8 | . . . . . . . 1 . . . . 2 . . . . . 3 . . . 1 . . 1 . . Prioritize 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Haulers 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Recompile 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Recycling Units 14 | . . . . 1 7 . 3 . . . . . . . . . 2 . . . . 1 . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 2 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 101 | . 6 1 7 9 7 . 11 . . . . 9 3 . . 1 6 4 . 5 9 4 7 5 7 . . Full Trace Events 8 | . . . . . . . . . . . . 2 . . . . 1 . . . 2 1 . 1 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . 1 . 2 . . 12 . 3 . . . . . . . . 3 1 . 10 . . . Parts Built 11 | . . . . . . . . . . . . 3 . . . . 1 5 . . 2 . . . . . . Authchips 5 | . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Time 555 | . . . . . . . . . . . . 267 . . . . 56 174 . . 58 . . . . . . Total Part Build Rating 80 | . . . . . . . . . . . . 26 . . . . 6 34 . . 14 . . . . . . Part Studies Acquired 17 | . . . 3 . . . 3 . . . . . . . . . 3 . . 4 3 . . . 1 . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 82 | . 26 . . . . . . . . . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total Allies 36 | . . . . 10 . 1 1 . . . 1 . 15 5 . . . 3 . . . . . . . . . Largest Group 10 | . . . . 10 5 5 5 . . . 1 . 7 8 6 2 . 3 . . . . . . . . . Highest-Rated Group 675 | . . . . 88 40 110 110 . . . 96 . 330 675 428 185 . 150 . . . . . . . . . Highest-Rated Ally 159 | . . . . 16 8 78 78 . . . 96 . 159 159 96 96 . 50 . . . . . . . . . Total Orders 17 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 13 STAY 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Ally Attacks 465 | . . . . 75 8 . 86 . . . 7 . 48 90 52 11 . 20 . . . . . . . . 68 Total Damage 15140 | . . . . 653 89 . 3137 . . . 184 . 1148 2398 1619 513 . 516 . . . . . . . . 4883 Kills 73 | . . . . 13 1 . 28 . . . 1 . 5 10 5 . . 4 . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 10694 | . 178 348 1180 1891 75 . 1092 388 357 40 115 999 43 420 168 186 743 635 268 256 582 . . 129 523 78 . Optics 812 | . . . . . . . . . 346 40 115 311 . . . . . . . . . . . . . . . Sensors 2023 | . . . . . . . 487 251 . . . 877 . . . . 408 . . . . . . . . . . IFF 1449 | . . . . . . . 318 . . . . . 23 420 168 186 334 . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Structural 100 | . . . . . . . 4 . . . . 51 20 . . 25 . . . . . . . . . . . Seismic 4488 | . 178 348 1180 1891 75 . . . . . . . . . . . . . . 239 577 . . . . . . T.N.C. 555 | . . . . . . . 555 . . . . . . . . . . . . . . . . . . . . Machine Analysis 1195 | . . . . . . . 161 388 357 40 115 134 . . . . . . . . . . . . . . . Cloaking 818 | . . . . . . . . . . . . . . . . . 3 85 . . . . . 129 523 78 . Jamming 1116 | . . . . . . . . . . . . . . . . . . 559 268 216 73 . . . . . . ECM 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 4 | . . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Drone Recoveries 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 27203 | 82 1197 624 2293 1891 1456 6016 1578 388 357 40 115 1118 916 422 168 186 789 790 268 256 1099 341 1361 1530 523 985 414 Spaces Moved 25271 | 50 600 282 765 640 581 2579 2832 570 589 76 203 1945 928 179 172 314 1424 1394 154 534 1425 250 1051 2394 1316 950 1074 Core 195 | 5 . . . . . 188 . . . . . . 1 . . . . . . . . . . 1 . . . Treads 5161 | 45 600 241 663 640 581 2391 . . . . . . . . . . . . . . . . . . . . . Legs 2072 | . . . . . . . . . . . . . 291 138 . . . . . . 399 250 915 79 . . . Wheels 143 | . . 41 102 . . . . . . . . . . . . . . . . . . . . . . . . Hover 7364 | . . . . . . . 862 570 589 76 203 353 8 41 172 79 . . . . . . . 1071 1316 950 1074 Flight 10336 | . . . . . . . 1970 . . . . 1592 628 . . 235 1424 1394 154 534 1026 . 136 1243 . . . Fastest Speed 6 | 50 160 110 125 240 240 100 28 53 52 52 52 37 39 56 56 37 27 6 23 25 19 110 22 10 30 28 25 Average Speed 81 | 149 160 182 215 240 240 229 41 57 57 52 53 41 65 106 56 42 28 29 23 25 48 112 100 28 30 29 25 Slowest Speed 700 | 160 160 240 240 240 240 240 250 58 58 52 60 60 250 190 56 56 37 200 23 29 190 116 117 700 34 113 28 Overloaded Moves 76 | . . . . . . . . . . . . . . . . . 6 32 . . 3 . . 35 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . . 9 . . . . 8 3 . . . 12 3 . 1 25 . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 9 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 1 Exploration Rate (%) 59 | 5 94 68 65 89 92 91 55 80 70 73 37 42 83 55 91 34 34 58 80 13 91 7 93 44 33 42 60 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 22 | . 2 . 2 1 10 5 1 . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 19 | . 1 1 1 . 1 . 1 1 1 . 1 1 1 . . 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 . . . 1 . 1 . . . 1 . . . 1 1 . . 1 . . . . . . . 1 . Scrap Searched 19 | . . 1 . . . 9 . 5 4 . . . . . . . . . . . . . . . . . . Spaces Dug 159 | . 9 . 8 . . . 15 3 2 . . 24 1 . . 4 14 6 . 6 5 3 8 10 34 2 5 Terrain Destroyed 301 | . 9 13 11 . . . 103 3 2 . . 25 29 . . 4 15 6 . 7 5 3 8 11 40 2 5 Melee 142 | . . . . . . . 15 3 2 . . 24 1 . . 4 14 6 . 6 5 3 8 10 34 2 5 Projectile 16 | . . . 6 . . . . . . . . 1 . . . . 1 . . 1 . . . 1 6 . . AOE 143 | . 9 13 5 . . . 88 . . . . . 28 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total 30519 | 55 738 355 1267 824 617 2690 3113 623 603 75 208 2152 1188 402 226 343 1641 1683 353 612 1702 289 1290 3150 1426 1664 1230 Wait 2342 | . 64 39 355 32 17 26 56 38 3 . 5 59 146 193 34 . 66 79 163 19 30 5 51 318 3 538 3 Move 25126 | 49 599 281 764 639 580 2578 2813 569 588 75 202 1931 921 178 171 313 1399 1387 153 531 1378 249 1050 2391 1315 949 1073 Hop 55 | . . . . . . . 9 . . . . 5 3 . . . 12 3 . 1 21 . . 1 . . . Pick Up 248 | 1 16 1 28 13 . 45 25 2 . . . 6 1 2 . 1 7 13 4 4 14 3 10 34 5 11 2 Fast Attach 270 | 5 2 3 4 1 . 3 25 2 2 . . 23 14 4 1 6 15 30 5 2 36 9 15 47 7 8 1 Attach 103 | . . 5 4 . . 1 14 . . . . 8 5 . . 1 4 5 . 5 8 . 6 18 10 8 1 Detach 111 | . . 1 2 . . 2 13 . 1 . . 11 6 2 . 1 3 8 . 4 10 2 8 23 9 4 1 Swap 202 | . 6 2 18 23 4 1 14 2 . . . 10 2 4 1 1 14 12 . 2 15 3 17 24 4 18 5 Drop 330 | . 2 1 17 23 1 33 38 2 . . . 11 6 9 1 4 18 13 6 3 32 2 34 54 5 15 . Fire 280 | . 46 22 69 83 8 1 1 . . . . 1 2 . . . 1 . . 5 10 . 2 20 6 3 . Melee 1275 | . . . . 2 . . 103 8 9 . 1 87 44 10 18 16 102 93 22 36 148 16 97 155 62 102 144 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 3 . 6 8 7 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 112 | . . . . . . . . . . . . . 26 . . . . 13 . . . . . 65 . 8 . Rewire 39 | . . . . . . . . . . . . . 12 . . . . 27 . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / [*Lab]) -4/Lab -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 11) 663 | -10/Materials | Repaired Lgt. Treads 874 | -10/Materials | Discovered new exit (range 15) 912 | -10/Materials | Learned 4 Recycling zone layouts 954 | -10/Materials | Identified exit to Mines 954 | -10/Materials | Identified exit to Materials 984 | -10/Materials | Learned Storage trap positions 1002 | -10/Materials | Learned 4 Subcaves zone layouts 1010 | -10/Materials | Identified exit to Subcaves 1010 | -10/Materials | Learned location of 2 exits from Materials 1013 | -10/Materials | Learned location of Recycling (-9) 1022 | -10/Materials | Learned location of Mines (-10) 1041 | -10/Materials | Learned Storage trap positions 1280 | -10/Materials | Entered Mines 1289 | -10/Mines | Met a Derelict bent on vengeance 1298 | -10/Mines | Discovered exit to Materials (range 8) 1440 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1573 | -10/Mines | Core integrity fell below 50% 1593 | -10/Mines | Core integrity fell below 20% 1604 | -10/Mines | Destroyed YI-UF0 1620 | -10/Mines | Found Prototype Launcher 1620 | -10/Mines | Identified YI-UF0's Doublenader 1633 | -10/Mines | Lost 9 parts (1p3n1u4w) 1869 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1870 | -10/Mines | Discovered new exit (range 5) 1896 | -10/Mines | Discovered exit to Materials (range 6) 1904 | -10/Mines | Entered Materials 1904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -9/Materials | Identified exit to Mines 1906 | -9/Materials | Identified exit to Storage 1906 | -9/Materials | Identified exit to Materials 1959 | -9/Materials | Discovered exit to Storage (range 3) 2373 | -9/Materials | Build established: Scavenger-Mutant 3269 | -9/Materials | Discovered exit to Materials (range 16) 3731 | -9/Materials | Learned location of 1 exit from Recycling 3829 | -9/Materials | Build established: Mutant 3853 | -9/Materials | Learned Storage trap positions 3898 | -9/Materials | Learned Storage security intel 3933 | -9/Materials | Learned Storage stockpile data 4039 | -9/Materials | Learned Storage security intel 4162 | -9/Materials | Learned Storage terminal intel 4197 | -9/Materials | Entered Storage 4199 | -9/Storage | Loaded intel: 11 trap records 4202 | -9/Storage | Loaded intel: 16 terminal locations 4526 | -9/Storage | Destroyed 8 combat bots 4690 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4921 | -9/Storage | Learned location of Armory (-4) 4998 | -9/Storage | Build established: Commander-Mutant 5040 | -9/Storage | Garrison activated, responded to threat 5370 | -9/Storage | Core integrity fell below 50% 5397 | -9/Storage | First assault squad dispatched 5773 | -9/Storage | Used back door to open Recycling access 5773 | -9/Storage | Discovered new exit (range 5) 5774 | -9/Storage | Build established: Scavenger-Mutant 6088 | -9/Storage | Entered Recycling 6088 | -9/Recycling | Accompanied by 5 allies 6089 | -9/Recycling | Identified exit to Scraptown 6090 | -9/Recycling | Identified exit to Factory 6560 | -9/Recycling | Learned Materials stockpile data 6592 | -9/Recycling | Learned 2 Materials zone layouts 6612 | -9/Recycling | Learned Materials emergency access door positions 6621 | -9/Recycling | Learned location of Zion (-7) 6623 | -9/Recycling | Learned Materials trap positions 6624 | -9/Recycling | Learned Storage garrison access intel 6627 | -9/Recycling | Learned Storage trap positions 7471 | -9/Recycling | Scanned before Scraplab entrance 7507 | -9/Recycling | Entered Scraplab 7544 | -9/Recycling | Entered Scraptown 7544 | -9/Scraptown | Accompanied by 4 allies 7967 | -9/Scraptown | Visited UFD Registry 7967 | -9/Scraptown | Registered with UFD as "Smoothkit" 7999 | -9/Scraptown | Visited CR-KLE's Repair Center 8035 | -9/Scraptown | Visited CPS Storage 8116 | -9/Scraptown | Visited Cyclists 8133 | -9/Scraptown | Entered Cyclist Reading Room 8548 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9062 | -9/Scraptown | Discovered new exit (range 13) 9143 | -9/Scraptown | Visited Bundlers 9261 | -9/Scraptown | Visited Symbiants 9359 | -9/Scraptown | Visited TADAMA 9427 | -9/Scraptown | Visited Chapter 10 9465 | -9/Scraptown | Visited Botcube Research 9475 | -9/Scraptown | Found Botcube 9515 | -9/Scraptown | Visited Science Guys 9822 | -9/Scraptown | Visited Curators Association 9902 | -9/Scraptown | Visited Scrap Suit Storage 9940 | -9/Scraptown | Visited Junk Repository 10047 | -9/Scraptown | Visited Cartography Club 10102 | -9/Scraptown | Visited Sword Containment 10128 | -9/Scraptown | Found Prototype Slashing Weapon 10128 | -9/Scraptown | Identified Companion Sword 10187 | -9/Scraptown | Visited Science Testing Area 10230 | -9/Scraptown | Visited Modified Component R&D 10757 | -9/Scraptown | Learned location of Storage (-9) 10757 | -9/Scraptown | Learned location of Upper Caves (-5) 10757 | -9/Scraptown | Learned location of Proximity Caves (-5) 10757 | -9/Scraptown | Learned 16 Factory zone layouts 10757 | -9/Scraptown | Learned 12 Research zone layouts 10757 | -9/Scraptown | Learned 16 Research zone layouts 10757 | -9/Scraptown | Learned 4 Mines zone layouts 10757 | -9/Scraptown | Learned 12 Lower Caves zone layouts 10757 | -9/Scraptown | Learned 8 Upper Caves zone layouts 10757 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 10757 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 10757 | -9/Scraptown | Learned location of 3 exits from Factory 10757 | -9/Scraptown | Learned location of 2 exits from Lower Caves 10757 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 10806 | -9/Scraptown | Found Deep Structural Scanner 11336 | -9/Scraptown | CR-KLE repaired 4 parts 12290 | -9/Scraptown | Found Scrap Suit 13054 | -9/Scraptown | Botcube activated 13074 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 13083 | -9/Scraptown | Attached CPS modules to Mutated Botcube. 13433 | -9/Scraptown | Met Optimus 13433 | -9/Scraptown | Accepted into 0bPrime 13556 | -9/Scraptown | Discovered new exit (range 3) 13560 | -9/Scraptown | Entered Factory 13560 | -6/Factory | Accompanied by 5 allies 13560 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 13561 | -6/Factory | Identified exit to Factory 13561 | -6/Factory | Identified exit to Lower Caves 13613 | -6/Factory | Lost 4 allies 13834 | -6/Factory | Loaded intel: 8 recycling unit locations 14037 | -6/Factory | Lost 4 allies 14104 | -6/Factory | Learned location of Protoforge (-2) 14260 | -6/Factory | First assault squad dispatched 14699 | -6/Factory | Build established: Mutant 14761 | -6/Factory | Core integrity fell below 50% 14795 | -6/Factory | Lost 5 parts (2n3u) 14899 | -6/Factory | Assembled infested ambush trap array 14927 | -6/Factory | Noticed a derelict Sapper rigging charges 14952 | -6/Factory | Allied Derelicts emerged from ambush trap array 15004 | -6/Factory | Spotted B-75 Beast 15138 | -6/Factory | Entered Lower Caves 15139 | -6/Lower Caves | Identified exit to Lower Caves 15313 | -6/Lower Caves | Encountered a Warlord checkpoint 15360 | -6/Lower Caves | Build established: Scout 15389 | -6/Lower Caves | Spotted B-75 Beast 15452 | -6/Lower Caves | Found DCF Scrap (13 items) 15459 | -6/Lower Caves | Learned Factory terminal intel 15526 | -6/Lower Caves | Entered another Lower Caves area 15527 | -6/Lower Caves | Identified exit to Data Miner 15528 | -6/Lower Caves | Discovered exit to Factory (range 7) 15748 | -6/Lower Caves | Build established: Hacker-Mutant 15792 | -6/Lower Caves | Encountered a Warlord checkpoint 15798 | -6/Lower Caves | Learned Factory emergency access door positions 15802 | -6/Lower Caves | Learned Factory security intel 15880 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15883 | -6/Lower Caves | Entered Data Miner 15883 | -6/Data Miner | Discovered new exit (range 6) 15890 | -6/Data Miner | Met Data Miner 15906 | -6/Data Miner | Learned location of Section 7 (-2) 15906 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15912 | -6/Data Miner | Received God Mode back door access code from Data Miner 15923 | -6/Data Miner | Entered Proximity Caves 15925 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15948 | -5/Proximity Caves | Escorted by Enhanced Grunt 16008 | -5/Proximity Caves | Core integrity fell below 20% 16020 | -5/Proximity Caves | Spotted B-75 Beast 16038 | -5/Proximity Caves | Entered Factory 16038 | -5/Factory | Evolved 2 slots: Utility x2 16039 | -5/Factory | Identified exit to Upper Caves 16042 | -5/Factory | Loaded intel: 28 terminal locations 16058 | -5/Factory | Lost 5 parts (1p3n1u) 16197 | -5/Factory | Spotted B-75 Beast 16403 | -5/Factory | Discovered new exit (range 16) 16466 | -5/Factory | Discovered new exit (range 5) 16518 | -5/Factory | Fabricated Cmb. Linear Gravjet? 16727 | -5/Factory | Discovered exit to Upper Caves (range 15) 16757 | -5/Factory | Discovered new exit (range 4) 16760 | -5/Factory | Identified exit to Factory 16939 | -5/Factory | Fabricated Impulse Thruster Array? 17155 | -5/Factory | Identified exit to Extension 17156 | -5/Factory | Entered Extension 17173 | -5/Extension | Rescued a captive Derelict 17173 | -5/Extension | Rescued a captive Derelict 17197 | -5/Extension | Rescued a captive Derelict 17310 | -5/Extension | Lost 3 parts (1p2u) 17536 | -5/Extension | Warlord forces began an assault 17597 | -5/Extension | Spotted B-75 Beast 17611 | -5/Extension | Spotted B-75 Beast 17659 | -5/Extension | Discovered exit to Factory (range 14) 17669 | -5/Extension | Lost 4 allies 17705 | -5/Extension | Rescued a captive Derelict 17764 | -5/Extension | Rescued a captive Derelict 17779 | -5/Extension | Lost 7 allies 17855 | -5/Extension | Rescued a captive Derelict 17857 | -5/Extension | Rescued a captive Derelict 17902 | -5/Extension | Rescued A7 17931 | -5/Extension | Rescued a captive Derelict 17933 | -5/Extension | Rescued a captive Derelict 17966 | -5/Extension | Rescued a captive Derelict 17970 | -5/Extension | Rescued a captive Derelict 18024 | -5/Extension | Discovered exit to Factory (range 10) 18025 | -5/Extension | Discovered new exit (range 6) 18031 | -5/Extension | Identified exit to Cetus 18072 | -5/Extension | Entered Cetus 18072 | -5/Cetus | Accompanied by 7 allies (A7) 18077 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18088 | -5/Cetus | Spotted Cetus Guard 18089 | -5/Cetus | Spotted Cetus Guard 18094 | -5/Cetus | Spotted Cetus Guard 18094 | -5/Cetus | Spotted Cetus Guard 18104 | -5/Cetus | Allies destroyed Cetus Guard 18104 | -5/Cetus | Core integrity fell below 50% 18112 | -5/Cetus | Allies destroyed Cetus Guard 18118 | -5/Cetus | Allies destroyed Cetus Guard 18133 | -5/Cetus | Allies destroyed Cetus Guard 18149 | -5/Cetus | Lost 4 allies 18192 | -5/Cetus | Started Cetus Manufacturing Module 18206 | -5/Cetus | Discovered new exit (range 15) 18217 | -5/Cetus | Manufactured an Enhanced Grunt 18242 | -5/Cetus | Manufactured an Enhanced Grunt 18267 | -5/Cetus | Manufactured an Enhanced Grunt 18292 | -5/Cetus | Manufactured an Enhanced Grunt 18317 | -5/Cetus | Manufactured an Enhanced Grunt 18370 | -5/Cetus | Spotted Cetus Guard 18370 | -5/Cetus | Spotted Cetus Guard 18376 | -5/Cetus | Spotted Cetus Guard 18376 | -5/Cetus | Spotted Cetus Guard 18384 | -5/Cetus | Allies destroyed Cetus Guard 18386 | -5/Cetus | Allies destroyed Cetus Guard 18401 | -5/Cetus | Allies destroyed Cetus Guard 18401 | -5/Cetus | Allies destroyed Cetus Guard 18414 | -5/Cetus | Found Prototype Device 18414 | -5/Cetus | Identified Exp. Thermal Shield 18429 | -5/Cetus | Murdered A7 18431 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18431 | -5/Cetus | Discovered exit to Factory (range 16) 18494 | -5/Cetus | Entered Archives 18494 | -5/Archives | Accompanied by 6 allies 18531 | -5/Archives | Discovered exit to Factory (range 12) 18550 | -5/Archives | Discovered new exit (range 15) 18555 | -5/Archives | Discovered new exit (range 15) 18566 | -5/Archives | Lost 4 allies 18662 | -5/Archives | Entered Hub_04(d) 18662 | -5/Hub_04(d) | Accompanied by 2 allies 18662 | -5/Hub_04(d) | Spotted B-75 Beast 18674 | -5/Hub_04(d) | Destroyed B-75 Beast 18836 | -5/Hub_04(d) | Network Hub disabled 18848 | -5/Hub_04(d) | Entered Factory 18848 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18924 | -4/Factory | Found Prototype Processor 18924 | -4/Factory | Identified Exp. Targeting Computer 18964 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 19079 | -4/Factory | Discovered new exit (range 9) 19101 | -4/Factory | Discovered new exit (range 16) 19148 | -4/Factory | Identified exit to Research 19165 | -4/Factory | Build established: Hacker-Sprinter 19259 | -4/Factory | Found Prototype Launcher 19259 | -4/Factory | Identified Scatter Rocket Array 19287 | -4/Factory | Central database locked down 19322 | -4/Factory | Loaded intel: 8 recycling unit locations 19340 | -4/Factory | Incoming investigation squad redirected 19451 | -4/Factory | Discovered new exit (range 4) 19452 | -4/Factory | Identified exit to Upper Caves 19502 | -4/Factory | Identified exit to Armory 19637 | -4/Factory | Entered Armory 19667 | -4/Armory | Lost 6 parts (1p2n3u) 19723 | -4/Armory | Found Prototype Processor 19723 | -4/Armory | Identified Exp. Signal Interpreter 19728 | -4/Armory | Found Exp. Signal Interpreter 19867 | -4/Armory | Fabricated Nanoactuators? 19899 | -4/Armory | Lost 3 parts (3n) 19920 | -4/Armory | Fabricated Impulse Thruster Array (x1) 19966 | -4/Armory | Fabricated Cld. Nuclear Pulse Thruster? 20010 | -4/Armory | Incoming investigation squad redirected 20242 | -4/Armory | Fabricated Cld. Nuclear Pulse Thruster (x1) 20262 | -4/Armory | Repaired Mic. Fission Core+? 20279 | -4/Armory | Spotted B-86 Titan 20329 | -4/Armory | Discovered new exit (range 3) 20334 | -4/Armory | Found Prototype Launcher 20334 | -4/Armory | Identified Com. Tesla Bomb Launcher 20385 | -4/Armory | Forged Quantum Companion 20407 | -4/Armory | Discovered exit to Research (range 3) 20427 | -4/Armory | Entered Lab 20427 | -4/Lab | Discovered exit to Research (range 9) 20430 | -4/Lab | Hidden lab's door opened automatically 20430 | -4/Lab | Sensor layout match revealed 20431 | -4/Lab | Gained access to the hidden lab's interior 20445 | -4/Lab | Build established: Scavenger-Sprinter 20598 | -4/Lab | Found Alien Artifact 20606 | -4/Lab | Found Alien Artifact 20606 | -4/Lab | Identified Integrated Dissipator 20606 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20613 | -4/Lab | Found Alien Artifact 20613 | -4/Lab | Identified Core Regenerator 20613 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 20628 | -4/Lab | Found Prototype Hackware 20628 | -4/Lab | Identified Quantum Router 20680 | -4/Lab | Found Prototype Protection 20680 | -4/Lab | Identified Med. Regenerative Plating 20682 | -4/Lab | Found Prototype Energy Cannon 20682 | -4/Lab | Identified Warp Cannon 20687 | -4/Lab | Found Warp Cannon 20695 | -4/Lab | Entered Research 20695 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20696 | -3/Research | Identified exit to Testing 20697 | -3/Research | Identified exit to Research 20733 | -3/Research | Allied Derelicts emerged from ambush trap array 20833 | -3/Research | Identified Transdimensional Reconstructor 20833 | -3/Research | Central database locked down 20895 | -3/Research | Revision forces began assault on 0b10 20914 | -3/Research | Build established: Hacker-Sprinter 20951 | -3/Research | Entered Testing 21032 | -3/Testing | Destroyed PH-VR7BZ16LIU 21037 | -3/Testing | Found Prototype Device 21037 | -3/Testing | Identified Exp. Phase Shifter 21040 | -3/Testing | Found Prototype Device 21040 | -3/Testing | Identified Exp. ECM Suite 21055 | -3/Testing | Spotted Striker 21078 | -3/Testing | Found Exp. Shield Generator 21208 | -3/Testing | Fabricated Nanoactuators (x2) 21285 | -3/Testing | Found Prototype Energy Cannon 21285 | -3/Testing | Identified Null Cannon 21362 | -3/Testing | Found Prototype Device 21362 | -3/Testing | Identified Exp. Thermal Defense Suite 21367 | -3/Testing | Found Prototype Launcher 21367 | -3/Testing | Identified Adv. Micro-nuke Launcher 21383 | -3/Testing | Found Prototype Energy Cannon 21411 | -3/Testing | Spotted PG-8RTOY1MRDJ 21441 | -3/Testing | Destroyed PG-8RTOY1MRDJ 21467 | -3/Testing | Lost 6 parts (4n2u) 21601 | -3/Testing | Spotted Alpha 7 21651 | -3/Testing | Destroyed Alpha 7 21667 | -3/Testing | Found Prototype Processor 21667 | -3/Testing | Identified Exp. Target Analyzer 21679 | -3/Testing | Lost 4 parts (3n1u) 21711 | -3/Testing | Found Prototype Launcher 21711 | -3/Testing | Identified Z-bomb Delivery System 21752 | -3/Testing | Build established: Scavenger-Mutant 21769 | -3/Testing | Core integrity fell below 50% 21827 | -3/Testing | Found Prototype Energy Gun 21827 | -3/Testing | Identified Hyp. EM Gauss Rifle 21897 | -3/Testing | Discovered exit to Research (range 15) 21937 | -3/Testing | Found Prototype Hackware 21937 | -3/Testing | Identified Ghost Barrier 22050 | -3/Testing | Entered Research 22050 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22051 | -2/Research | Identified exit to Access 22060 | -2/Research | Identified exit to Quarantine 22218 | -2/Research | Lost 3 parts (1p2n) 22266 | -2/Research | Loaded intel: 5 recycling unit locations 22291 | -2/Research | Incoming investigation squad redirected 22348 | -2/Research | Incoming investigation squad redirected 22391 | -2/Research | Entered Quarantine 22415 | -2/Quarantine | Found Alien Slashing Weapon 22564 | -2/Quarantine | Found Alien Artifact 22565 | -2/Quarantine | Identified Subatomic Replicator 22565 | -2/Quarantine | Forged Prototype Slashing Weapon 23215 | -2/Quarantine | Found Prototype Launcher 23215 | -2/Quarantine | Identified Ragnarok Missile Launcher 23454 | -2/Quarantine | Discovered exit to Access (range 8) 23702 | -2/Quarantine | Destroyed 7 combat bots 23736 | -2/Quarantine | Spotted Fortress 23751 | -2/Quarantine | Discovered new exit (range 6) 23751 | -2/Quarantine | Discovered new exit (range 6) 23752 | -2/Quarantine | Identified exit to Protoforge 23752 | -2/Quarantine | Entered Protoforge 23772 | -2/Protoforge | Spotted Hotshot 23859 | -2/Protoforge | Spotted Hotshot 23863 | -2/Protoforge | Spotted Hotshot 23863 | -2/Protoforge | Discovered exit to Access (range 5) 23863 | -2/Protoforge | Spotted Hotshot 23873 | -2/Protoforge | Superfortress began startup sequence 23962 | -2/Protoforge | Build established: Scavenger-Sprinter 23965 | -2/Protoforge | Garrison activated, responded to threat 24000 | -2/Protoforge | Incoming investigation squad redirected 24054 | -2/Protoforge | Lost 4 parts (3n1u) 24063 | -2/Protoforge | Found Prototype Device 24063 | -2/Protoforge | Identified Crosscalibrator 24066 | -2/Protoforge | Spotted Immortal 24067 | -2/Protoforge | Spotted Decapitator 24067 | -2/Protoforge | Spotted Decapitator 24067 | -2/Protoforge | Spotted Decapitator 24067 | -2/Protoforge | Spotted Immortal 24095 | -2/Protoforge | Spotted Hotshot 24099 | -2/Protoforge | Spotted Hotshot 24103 | -2/Protoforge | Destroyed Hotshot 24108 | -2/Protoforge | Destroyed Hotshot 24132 | -2/Protoforge | Destroyed Hotshot 24140 | -2/Protoforge | Core integrity fell below 50% 24145 | -2/Protoforge | Destroyed Hotshot 24226 | -2/Protoforge | Spotted Hotshot 24228 | -2/Protoforge | Destroyed Decapitator 24228 | -2/Protoforge | Spotted Hotshot 24230 | -2/Protoforge | Destroyed Decapitator 24237 | -2/Protoforge | Destroyed Decapitator 24282 | -2/Protoforge | System corruption reached 10% 24285 | -2/Protoforge | Destroyed Hotshot 24289 | -2/Protoforge | Destroyed Hotshot 24298 | -2/Protoforge | Build established: Scavenger-Mutant 24407 | -2/Protoforge | Destroyed Immortal 24423 | -2/Protoforge | Destroyed Immortal 24470 | -2/Protoforge | Found Cep. Melee Reflex Suite 24472 | -2/Protoforge | Found Cep. Weapon Articulator 24489 | -2/Protoforge | Found Cep. Combat Aerolev Unit 24492 | -2/Protoforge | Found Femtoactuators 24517 | -2/Protoforge | Spotted Decapitator 24517 | -2/Protoforge | Spotted Decapitator 24517 | -2/Protoforge | Spotted V853-e 24517 | -2/Protoforge | Spotted V484-z 24517 | -2/Protoforge | Spotted Decapitator 24531 | -2/Protoforge | Found Prototype Storage 24531 | -2/Protoforge | Identified Cep. Antigrav Storage Unit 24543 | -2/Protoforge | Spotted Decapitator 24543 | -2/Protoforge | Spotted Decapitator 24543 | -2/Protoforge | Spotted Decapitator 24543 | -2/Protoforge | Spotted Decapitator 24544 | -2/Protoforge | Destroyed Decapitator 24544 | -2/Protoforge | Destroyed Decapitator 24546 | -2/Protoforge | Destroyed Decapitator 24548 | -2/Protoforge | Destroyed Decapitator 24559 | -2/Protoforge | Found Prototype Launcher 24559 | -2/Protoforge | Identified Cep. Arcsight Missile Launcher 24583 | -2/Protoforge | Spotted Immortal 24583 | -2/Protoforge | Spotted Immortal 24591 | -2/Protoforge | Destroyed Immortal 24600 | -2/Protoforge | Destroyed Immortal 24612 | -2/Protoforge | Found Cep. Gyrokinetic System 24624 | -2/Protoforge | Spotted V588-s 24624 | -2/Protoforge | Destroyed V588-s 24625 | -2/Protoforge | Found Cep. Gyrokinetic System 24633 | -2/Protoforge | Found Cep. Combat Aerolev Unit 24636 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 24648 | -2/Protoforge | Found Prototype Device 24648 | -2/Protoforge | Identified Exp. Weapon Cycler 24655 | -2/Protoforge | Found Cep. Antimissile System 24657 | -2/Protoforge | Found Prototype Processor 24657 | -2/Protoforge | Identified Exp. Melee Analysis Suite 24660 | -2/Protoforge | Found Prototype Device 24660 | -2/Protoforge | Identified Exp. Cloaking Device 24722 | -2/Protoforge | Found Prototype Power Core 24722 | -2/Protoforge | Identified Cep. Zero-point Core 24724 | -2/Protoforge | Found Faulty Cep. Zero-point Core 24726 | -2/Protoforge | Found Faulty Cep. Zero-point Core 24921 | -2/Protoforge | Found Cep. Energy Mantle 24927 | -2/Protoforge | Found Cep. Beam Splitter 24966 | -2/Protoforge | Spotted AP7-3 24966 | -2/Protoforge | Spotted AP7-3 24978 | -2/Protoforge | System corruption reached 30% 24988 | -2/Protoforge | Found Cep. Core Shell 25013 | -2/Protoforge | Destroyed AP7-3 25036 | -2/Protoforge | Destroyed AP7-3 25038 | -2/Protoforge | Found Cep. Projectile Intercept Suite 25046 | -2/Protoforge | Found Cep. RG22 Armor 25048 | -2/Protoforge | Found Faulty Cep. RG22 Armor 25080 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 25082 | -2/Protoforge | Found Prototype Device 25082 | -2/Protoforge | Identified Cep. Dimensional Manipulator 25087 | -2/Protoforge | Found Cep. Impact Drone Bay 25089 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 25120 | -2/Protoforge | Additional patrols dispatched to research labs 25157 | -2/Protoforge | Found Transdimensional Reconstructor 25162 | -2/Protoforge | Found Prototype Device 25162 | -2/Protoforge | Identified Cep. Navigation Harness 25185 | -2/Protoforge | Build established: Sprinter 25192 | -2/Protoforge | Spotted V413-c 25192 | -2/Protoforge | Spotted V900-l 25192 | -2/Protoforge | Spotted V508-z 25192 | -2/Protoforge | Spotted V347-i 25193 | -2/Protoforge | Warped through subspace 25212 | -2/Protoforge | Found Cep. Core Shell 25219 | -2/Protoforge | Found Cep. Network Penetrator 25221 | -2/Protoforge | Found Cep. Network Penetrator 25252 | -2/Protoforge | First assault squad dispatched 25274 | -2/Protoforge | Incoming assault squad redirected 25282 | -2/Protoforge | Entered Access 25282 | -1/Access | Evolved 2 slots: Power x1, Utility x1 25329 | -1/Access | Identified exit to Command 25532 | -1/Access | First assault squad dispatched 25631 | -1/Access | Build established: Wizard-Sprinter 25805 | -1/Access | Entered Command 25815 | -1/Command | Spotted B-99 Colossus 25822 | -1/Command | Destroyed B-99 Colossus 25844 | -1/Command | Spotted M Guard 25844 | -1/Command | Spotted Combat Programmer 25860 | -1/Command | Spotted Combat Programmer 25862 | -1/Command | Destroyed Combat Programmer 25864 | -1/Command | Destroyed Combat Programmer 25869 | -1/Command | Spotted M Guard 25883 | -1/Command | Destroyed M Guard 25894 | -1/Command | Destroyed M Guard 25894 | -1/Command | All MAIN.C guards destroyed 25898 | -1/Command | Found Prototype Device 25898 | -1/Command | Identified AEGIS Remote Shield 25906 | -1/Command | Found Prototype Protection 25906 | -1/Command | Identified Hvy. Regenerative Plating 25922 | -1/Command | 0b10 Conduit disabled 25922 | -1/Command | Met MAIN.C 25950 | -1/Command | Destroyed MAIN.C Shell 25951 | -1/Command | MAIN.C activated Command garrisons 25973 | -1/Command | Destroyed MAIN.C 25974 | -1/Command | Discovered new exit (range 40) 25974 | -1/Command | Discovered new exit (range 83) 25974 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25981 | -1/Command | Found Exp. Powered Armor 25984 | -1/Command | Found Zero-point Reactor 26027 | -1/Command | Found Zero-point Reactor 26029 | -1/Command | Found Femtoactuators 26031 | -1/Command | Found Exp. Phase Shifter 26033 | -1/Command | Found Exp. System Purifier 26282 | -1/Command | Build established: Scavenger-Sprinter 26575 | -1/Command | Found Exp. EM Shield 26648 | -1/Command | Found Exp. Core Analyzer 26650 | -1/Command | Found Exp. Core Analyzer 26787 | -1/Command | Warped through subspace to slip node 26787 | -1/Command | Discovered new exit (range 5) 26790 | -1/Command | Entered Access_0 26791 | -1/Access_0 | Met Architect 26797 | -1/Access_0 | Destroyed A8 26804 | -1/Access_0 | Architect warped through subspace 26848 | -1/Access_0 | Architect warped through subspace 26858 | -1/Access_0 | Subspace Access Node disabled 26865 | -1/Access_0 | Subspace Access Node disabled 26872 | -1/Access_0 | Architect warped through subspace 26875 | -1/Access_0 | A6 warped into view 26881 | -1/Access_0 | Destroyed A6 26896 | -1/Access_0 | Architect warped through subspace 26924 | -1/Access_0 | Architect warped through subspace 26950 | -1/Access_0 | Subspace Access Node disabled 26970 | -1/Access_0 | A5 warped into view 26981 | -1/Access_0 | Destroyed A5 27038 | -1/Access_0 | Subspace Access Node disabled 27062 | -1/Access_0 | Destroyed A2 27063 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27078 | -1/Access_0 | Singularity Gate disabled 27089 | -1/Access_0 | Singularity Gate disabled 27104 | -1/Access_0 | Destroyed Architect 27107 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 27119 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 27139 | -1/Access_0 | A4 warped into view 27157 | -1/Access_0 | Destroyed A4 27200 | -1/Access_0 | Warped through subspace to slip node 27200 | -1/Access_0 | Discovered new exit (range 8) 27204 | *** | Establishing 0b11! Last Messages --------------- there. >>Record "Log L.D2KDJLT5" [REDACTED] >>Record "Log L.FKJCV0W3" [REDACTED] >>Record "Log L.ECVKNROI" Early attempts at open warfare have shown this to be an ineffectual approach to dealing with MAIN.C. Continuing in this manner would be time-consuming and resource-intensive. More subversive means are required to destabilize Complex 0b10 and simultaneously weaken MAIN.C from multiple vectors. By the time he's aware of it, all the pieces will have fallen into place and it will be too late to stop. >>Record "Log L.G09FALJV" I've chosen Revision 17. Based on the data, this variant seems the closest in thinking to MAIN.C, just as logical but with a lot more crazy. The perfect counter. 27184_ System corrupted: Substantial component data lost. 27197_ Reinforced Shell breached. 27200_ Warped through subspace, drawn to slip node. 27200_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# = #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 89 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 9 Additional Mass Support 12 EM Shielding 4 Armor Coverage 600 Resistance: KI 30 Resistance: TH 75 Resistance: EM 15 Core Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 480 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 92 Targeting Accuracy 30 Melee Accuracy 24 Target Analysis 10 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 100 Defensive Hacking 25 Authchip Count 3 Item Schematics ----------------- Plasma Cutter | -9/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Impulse Thruster Array | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Lrn. Phase Cannon | -3/Testing | Archive Cld. Antimatter Reactor | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Hvy. Shield Leg | -2/Research | Hacked Cld. Impulse Thruster | -2/Protoforge | Archive Enh. Armored Heavy Treads | -2/Protoforge | Archive Hvy. Hardcell Cannon | -2/Protoforge | Archive Exp. Biometal Leg | -2/Protoforge | Archive Exp. System Shield | -2/Protoforge | Archive Hvy. Dispersion Rifle | -2/Protoforge | Archive Lgt. Antimatter Cannon | -2/Protoforge | Archive Impact Mace | -2/Protoforge | Archive Enh. Gamma Bomb Array | -2/Protoforge | Archive Exp. Reaction Control System | -2/Protoforge | Archive Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-02 Transporter | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive Fabricated ------------ Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Impulse Thruster Array | x1 | -5/Factory | Preloaded, Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory Nanoactuators | x2 | -4/Armory | Authchip Impulse Thruster Array | x1 | -4/Armory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Armory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Armory | Authchip Nanoactuators | x2 | -3/Testing Repaired ---------- Lgt. Treads | 13% | -10/Materials Mic. Fission Core | 15% | -4/Armory Studied --------- Flight Unit | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Imp. Surge Thruster | -3/Research | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Xenon Bombardment Thruster | -3/Testing | Hacked Com. HERF Cannon | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Metal Spider Challenges ------------ None Game ------ Seed NovaClaymoresBallwheel Manual? 0 Play Time 05:00:19 Cumulative 989.1 hours Start 2025.11.07 @ 22:44:49 End 2025.11.08 @ 04:24:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 306 Adventurer 2 Explorer 0 Win Type 1 Total 70 Types 20/17/15/1/1/1/11/1/1/2 Lore% 97 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7066c675-7199-4cef-8d77-b4a39c0e611e