Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 15:29:57 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (472) 472 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2137 Bonus ------- None Cogmind --------- Core Integrity 477/550 Matter 166/300 Energy 155/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Cannon Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 25 | 6 9 4 6 Power 5 | 1 2 . 2 Engine 4 | 1 1 . 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads 5 | 2 3 . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 4 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 2 | . . 2 . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 1 6 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 86 88 78 Engine 3 | . 5 . 6 Core 5 | . 5 11 1 Treads 22 | . 27 22 11 Device 11 | . 7 11 20 Storage 11 | . 14 11 9 Ballistic Gun 10 | . 21 . . Ballistic Cannon 10 | . . 22 18 Launcher 7 | . 3 11 9 Naked Turns . | . . . . Heaviest Build 20 | 13 14 18 20 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | . 1 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | . 8 7 4 Average Carried 2 | . 1 4 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 8 4 2 Class Distribution -------------------- 53% | Mutant 46% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 639 | 221 155 18 245 Remotely . | . . . . Salvage Created 522 | . 155 27 340 Parts 17 | . 4 . 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | . 2 1 7 Guns 2 | . 2 . . Cannons 7 | . . . 7 AOE 1 | . . 1 . Classes Destroyed 5 | . 2 2 1 Recycler 2 | . 1 . 1 Watcher 1 | . . 1 . Swarmer 1 | . . . 1 Grunt 8 | . 2 . 6 Sentry 1 | . . 1 . Best Kill Streak 5 | . 1 2 5 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 87 | . 8 14 65 Missed 21 | . 2 . 19 Damage Taken 918 | . 78 232 608 Core 127 | . 22 32 73 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 91 92 . Volleys Fired 55 | . 21 7 27 Largest 2 | . 2 1 2 Hottest 70 | . 40 30 70 Shots Fired 103 | . 42 7 54 Gun 42 | . 42 . . Cannon 54 | . . . 54 Launcher 7 | . . 7 . Special . | . . . . Kinetic 96 | . 42 . 54 Thermal . | . . . . Explosive 7 | . . 7 . Electromagnetic . | . . . . Robot Hit Streak 7 | . 6 . 7 Robot Miss Streak 5 | . 5 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | . 26 . 26 Core Hits 30 | . 12 3 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1003 | . 290 183 530 Guns 286 | . 286 . . Cannons 526 | . . . 526 Explosions 183 | . . 183 . Melee . | . . . . Ramming 8 | . 4 . 4 Kinetic 812 | . 286 . 526 Thermal . | . . . . Explosive 183 | . . 183 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 46 | . . 46 . Shots 1 | . . 1 . Rammed 2 | . 2 . . Targets Rammed 4 | . 2 . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 6 | . 6 . 5 Average Temperature 5 | . 5 . 5 Received Heat Transfer 378 | . 45 72 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 217 | . 123 183 217 Initial 76 | . . 51 76 Average 91 | . 74 107 147 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 82 Level 1 3 | . . . 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 10 5 10 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 3 | . 3 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Repair Station Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 847 | 84 355 234 174 Spaces Moved 401 | 50 167 134 50 Core 7 | 4 1 . 2 Treads 387 | 46 166 134 41 Legs 7 | . . . 7 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 120 Average Speed 159 | 151 159 160 163 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 29 21 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . 44 . Melee . | . . . . Projectile . | . . . . AOE 44 | . . 44 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 503 | 56 215 147 85 Wait 7 | 1 5 1 . Move 398 | 49 166 133 50 Hop . | . . . . Pick Up 7 | . 6 1 . Fast Attach 19 | 6 9 . 4 Attach 6 | . . 4 2 Detach 4 | . 4 . . Swap . | . . . . Drop 3 | . 2 1 . Fire 55 | . 21 7 27 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 15) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 669 | -9/Materials | Discovered new exit (range 4) 674 | -9/Materials | Entered another Materials area 674 | -8/Materials | Evolved 2 slots: Utility x2 760 | -8/Materials | Build established: Gunner 848 | -8/Materials | Self-destructed Last Messages --------------- 00809_ K-01 Serf collects debris. 00817_ Acquired Aluminum Leg. 00819_ K-01 Serf collects debris. 00820_ Acquired Aluminum Leg. 00821_ K-01 Serf collects debris. 00823_ Acquired 61 matter. 00824_ K-01 Serf collects debris. 00824_ R-06 Scavenger collects Hvy. Laser. 00826_ R-06 Scavenger destroyed. 00827_ K-01 Serf collects debris. 00829_ Kicked K-01 Serf out of the way. 00831_ K-01 Serf sends out distress signal. 00831_ K-01 Serf collects debris. 00832_ Acquired 50 matter. 00833_ Ion Engine destroyed. 00833_ Kicked S-10 Pest out of the way. 00842_ S-10 Pest destroyed. 00843_ Y-45 Defender emerges from the garrison. 00845_ K-01 Serf collects debris. 00845_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????###?##### #??????????????? | | ?????????????????# ?# # """ #??????????????? | | ?????????????????# # # """ #??????????????? | | ?????????????????# # # """ #??????????????? | | ??????????????????# + #??????????????? | | ???????????????????# # # """ #??????????????? | | ?????????????????????# # """ #??????????????? | | ?????????????????????# # """ #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# ##########??????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# +???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????########## #???????????????????????? | | ????????????# # % #???????????????????????? | | ????????????# """ [ # #???????????????????????? | | ????????????# """ # #???????????????????????? | | ????????????# """ # %#???????????????????????? | | ????????????# + % #???????????????????????? | | ????????????# """ # #???????????????????????? | | ????????????# """ # #???????????????????????? | | ????????????# """ # #?######????????????????? | | ????????????# # k #? #????????????????? | | ????????????########## *# "" #????????????????? | | ?????????????????????#% %# "G [#????????????????? | | ?????????????????????# = @%["" #????????????????? | | ?????????????????????# * # sY + #??????????????? | | ?????????????????????#% =# % s ###??????????????? | | ?????????????????????#*%[#?######????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# % #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 250 Matter Stores 268 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilHardlightChainsword Manual? 0 Play Time 00:07:52 Cumulative 14.5 hours Start 2024.04.21 @ 15:20:52 End 2024.04.21 @ 15:29:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 49 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c5a01a7-4acd-424b-b57d-d25db7561b1d