Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 23:35:10 Player: Cheeriohz Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (214) 1070 Value Destroyed (8088) 8088 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (876) 876 TOTAL SCORE: 18814 Bonus ------- High Alert Combat Kills 491 Follower Combat Kills 222 Met Data Miner 300 Met Zhirov 300 Friendly Fire -437 Cogmind --------- Core Integrity 0/1300 Matter 64/300 Energy 89/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced System Shield > --- WEAPON (3) ------- Gamma Bomb Array > --- INVENTORY (5) ---- Centrium Wheel Enhanced Optical Array Improved Sensor Array Advanced Particle Charger Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Medium Armor Plating Layered Light Armor Plating System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Long-range Phase Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Medium Treads Armored Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Centrium Wheel Enhanced Optical Array Improved Sensor Array Advanced Particle Charger Advanced Transmission Jammer Transdimensional Reconstructor Heavy Phase Cannon Heavy Phase Cannon Kinetic Spear [Rating: 126] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Subdweller Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . 2 . Utility 9 | . . . 3 2 . . . . 1 . . . . 1 . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 323 | . 11 18 46 38 9 4 4 7 25 10 5 . 15 54 2 4 4 20 30 17 Power 24 | . 1 . 5 3 . 1 1 . 4 . . . 2 4 . . 2 . 1 . Engine 10 | . 1 . 2 2 . 1 1 . 1 . . . 1 1 . . . . . . Core 9 | . . . 3 1 . . . . 1 . . . 1 2 . . 1 . . . Reactor 5 | . . . . . . . . . 2 . . . . 1 . . 1 . 1 . Propulsion 76 | . 2 5 11 7 . . . 1 3 2 3 . 1 14 . 1 1 7 12 6 Treads 33 | . . . 8 7 . . . 1 . . . . . 3 . 1 1 . 8 4 Leg 22 | . . . . . . . . . 3 . . . . 9 . . . 5 3 2 Wheel 16 | . 2 5 3 . . . . . . . 2 . 1 2 . . . . 1 . Hover 3 | . . . . . . . . . . 1 . . . . . . . 2 . . Flight 2 | . . . . . . . . . . 1 1 . . . . . . . . . Utility 115 | . 3 6 9 18 6 1 2 2 15 4 . . 4 21 1 3 1 6 11 2 Device 54 | . . 1 3 10 6 . 1 1 6 2 . . 3 10 1 1 1 2 5 1 Storage 7 | . 1 2 . . . . . . . . . . . 2 . . . 1 1 . Processor 11 | . . . 1 4 . . . . 2 . . . 1 1 . . . . 2 . Hackware 8 | . . . 1 1 . . . . 1 . . . . 4 . . . . 1 . Protection 35 | . 2 3 4 3 . 1 1 1 6 2 . . . 4 . 2 . 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 108 | . 5 7 21 10 3 2 1 4 3 4 2 . 8 15 1 . . 7 6 9 Energy Gun 20 | . 4 5 6 3 . . . . . . . . . . . . . . 2 . Energy Cannon 34 | . . 2 5 3 2 . 1 1 2 1 1 . 3 4 1 . . 1 3 4 Ballistic Gun 5 | . . . . . . . . 2 1 2 . . . . . . . . . . Ballistic Cannon 7 | . 1 . 5 . . . . . . . . . . . . . . . 1 . Launcher 23 | . . . 4 3 1 1 . 1 . 1 1 . 2 2 . . . 3 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 1 . 1 . . . . . . 3 . . . . . . . Piercing Weapon 13 | . . . . . . . . . . . . . . 9 . . . 3 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . 3 1 . . 1 . 2 . . . 1 4 . . 1 . . 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . 4 . 1 System Corruption 38 | . . . . . . . . . . . . . . . . . . 31 . 7 Parts Lost 87 | . 1 2 5 2 2 1 . 3 5 3 1 . 14 5 . 2 . 12 4 25 Power 9 | . 1 . 1 1 . 1 . . 1 . . . 2 . . . . 1 . 1 Propulsion 32 | . . . 1 . . . . 2 2 2 1 . 4 3 . 1 . 5 2 9 Utility 25 | . . 1 3 1 . . . 1 2 1 . . 5 1 . 1 . 2 . 7 Weapon 21 | . . 1 . . 2 . . . . . . . 3 1 . . . 4 2 8 Highest Loss Streak 25 | . 1 1 3 1 2 1 . 2 3 2 1 . 7 1 . 2 . 10 2 25 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 97 84 94 98 97 98 96 85 84 84 96 100 75 94 100 99 97 90 89 86 Engine 5 | . 14 14 6 5 7 6 7 7 2 . . . . . . . . . . . Core 1 | . . . 1 2 . . . . 1 6 6 6 5 2 5 5 4 4 . . Treads 10 | . . . 17 22 23 23 23 16 5 . . . . 1 5 6 13 12 15 23 Leg 4 | . 3 . . . . . . . 9 8 6 6 . 15 17 15 6 2 7 1 Wheel 5 | . 24 28 8 . . . . . . . 7 6 . 1 . . . . 2 . Device 9 | . . . 9 9 14 15 15 7 12 15 20 20 19 8 10 10 10 8 5 7 Storage 5 | . 14 . 9 5 7 7 7 7 6 6 6 6 5 2 5 5 5 4 4 3 Processor 15 | . . . 9 25 30 28 23 23 17 10 6 6 12 16 17 17 17 17 19 13 Hackware 5 | . . . 4 2 . . . . 3 6 6 6 6 16 17 17 17 16 14 13 Protection 6 | . 11 13 8 5 . 1 6 7 7 12 13 13 1 3 . . . 1 1 6 Energy Gun 4 | . 24 18 5 4 5 . . . . . . . . . . . . . 2 . Energy Cannon 6 | . . 9 8 7 6 3 3 12 8 10 12 13 6 1 2 5 5 5 4 9 Slashing Weapon 1 | . . . . 4 . 6 7 . . . . . 4 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 13 14 11 11 9 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 13 34 40 56 57 45 43 50 67 71 60 60 60 60 54 48 54 48 83 74 80 Greatest Support 180 | 20 26 40 64 90 68 68 68 68 40 35 32 22 22 71 56 56 123 123 180 118 Greatest Overweight (x) 10 | . 1 2 1 . . . . 1 4 3 2 2 10 7 . 1 1 7 1 7 Average Overweight (x) . | . . . . . . . . . 1 1 1 2 1 . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 15 Average Capacity 13 | . 12 5 15 15 15 15 15 15 15 15 15 15 14 10 15 15 15 19 14 14 Most Carried 20 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 15 Average Carried 12 | . 11 5 14 14 14 14 14 14 14 13 14 15 12 9 15 14 14 16 10 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 5 15 5 Final Carried 15 | 6 14 15 15 15 14 15 15 15 15 13 15 15 5 15 15 13 15 5 15 5 Class Distribution -------------------- 17% | Mutant 16% | Hacker-Gladiator 12% | Derelict-Mutant 10% | Subdweller-Mutant 9% | Scavenger-Mutant 9% | Scavenger-Assassin 7% | Assassin 4% | Scavenger-Skirmisher 3% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Assassin | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 4881 | 200 303 170 754 568 160 116 59 117 425 190 37 . 344 697 . 65 79 263 193 141 Remotely 164 | . . . 164 . . . . . . . . . . . . . . . . . Salvage Created 9342 | . 368 388 1469 1485 416 19 . 128 535 513 136 . 207 1774 . 71 476 563 594 200 Parts 416 | . 35 22 62 65 9 3 . 8 16 27 8 . 7 80 . 1 10 22 35 6 Haulers Intercepted 11 | . 2 . 3 2 . . . . . . . . . 3 . . . . 1 . Recyclers Shooed 6 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . 14 . . 4 2 1 6 . 17 1 . 8 . . 1 5 12 . . Prevented 12 | . . . . . . . . . . . . . . . . . . 12 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 174 | . 11 9 37 31 7 3 . 6 9 8 4 . 5 21 . 1 . 9 10 3 Melee 22 | . . . 2 . . . . . . . . . . 16 . 1 . 3 . . Guns 39 | . 10 5 4 7 . . . 3 4 4 . . . . . . . . 2 . Cannons 48 | . 1 4 14 11 . . . 1 5 2 . . 3 . . . . 1 6 . AOE 59 | . . . 17 11 7 3 . 2 . 2 4 . 2 5 . . . 2 2 2 Classes Destroyed 19 | . 5 2 6 2 . . . . . 1 . . . . . . . 2 . 1 Worker 7 | . . . 1 2 . . . . . . . . . 4 . . . . . . Builder 8 | . 1 . . 2 . . . . . . . . . . . . . . 5 . Hauler 11 | . 2 . 3 2 . . . . . . . . . 3 . . . . 1 . Recycler 8 | . . . 2 3 . . . . . . . . . 2 . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . Watcher 9 | . 2 . 2 2 . . . . . . . . . 2 . . . . 1 . Swarmer 52 | . 9 1 4 13 3 3 . 3 . 3 4 . . 5 . . . . 4 . Grunt 62 | . 2 . 28 6 4 . . . 7 3 . . 2 6 . . . 4 . . Brawler 3 | . . . 1 1 . . . . . . . . 1 . . . . . . . Duelist 5 | . . . . 1 . . . . . 1 . . . . . . . . 3 . Sentry 13 | . . . 3 4 . . . . 1 . . . . 2 . 1 . . 1 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . 1 1 . . . 2 . . . . . 4 . . . . . 1 Programmer 18 | . . . . 5 . . . 1 1 1 . . 2 4 . . . 2 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . Decomposer 7 | . . . . . . . . . . 3 4 . . . . . . . . . Samaritan 3 | . . . . . . . . . . 3 . . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 2 8 5 7 3 . 4 2 4 4 . 2 8 . 1 . 3 6 2 Combat Bots Only 8 | . 4 2 8 5 7 3 . 4 2 4 4 . 2 6 . 1 . 3 4 2 Max Kills in Single Turn 5 | . 2 1 5 3 3 2 . 2 1 2 2 . 2 4 . 1 . 1 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 3 3 2 . 2 . 2 2 . 2 2 . . . 1 2 2 Melee 1 | . . . 1 . . . . . . . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1566 | . 58 67 158 198 36 16 . 60 87 26 3 . 81 141 . 14 . 139 131 351 Missed 451 | . 12 13 40 80 11 7 . 14 25 6 1 . 23 37 . 2 . 45 37 98 Damage Taken 20350 | . 498 1020 1844 1803 439 141 10 678 978 458 59 . 1099 1858 . 287 . 2292 2270 4616 Core 3448 | . 50 147 175 132 45 15 . 54 122 33 28 . 330 217 . 48 . 531 215 1306 Absorbed by Shields 127 | . . . 72 . . . . . . . . . . 55 . . . . . . Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . . . . 7 . . Ignored by Resistances 43 | . . . 40 . . . . . 3 . . . . . . . . . . . Regen/Repaired (Parts) 235 | . 80 . 83 . . . . . . . . . . 72 . . . . . . Core Remaining (%) 56 | 100 . 21 68 . . . . 64 . . . . 39 . . . . 20 81 . Volleys Fired 628 | . 37 88 87 105 34 7 . 37 41 35 8 . 30 24 6 10 . 14 41 24 Largest 3 | . 2 2 2 2 2 1 . 2 2 2 2 . 2 1 1 1 . 2 3 3 Hottest 285 | . 112 140 140 148 145 65 . 93 130 130 130 . 155 98 98 98 . 188 285 270 Shots Fired 1050 | . 74 170 147 183 41 7 1 49 81 69 13 . 37 24 6 10 . 21 70 47 Gun 361 | . 62 120 35 50 7 . . 21 33 15 . . . . . . . . 18 . Cannon 617 | . 12 50 95 126 29 3 . 26 48 53 10 . 30 16 6 10 . 14 52 37 Launcher 72 | . . . 17 7 5 4 1 2 . 1 3 . 7 8 . . . 7 . 10 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 134 | . 12 . 27 4 . . . 23 33 16 3 . 7 . . . . . 9 . Thermal 833 | . 33 170 104 176 36 3 . 26 48 53 10 . 30 16 6 10 . 14 61 37 Explosive 33 | . . . 16 3 5 4 1 . . . . . . . . . . . . 4 Electromagnetic 50 | . 29 . . . . . . . . . . . . 8 . . . 7 . 6 Robot Hit Streak 46 | . 6 24 26 31 46 . . 7 29 21 5 . 10 4 . 3 . 12 9 11 Robot Miss Streak 7 | . 3 5 7 6 1 . . 5 2 2 2 . 4 1 . . . 1 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 704 | . 36 72 107 122 33 . . 31 69 49 6 . 12 57 . 8 7 25 37 33 Core Hits 451 | . 19 14 103 84 26 7 . 29 23 18 8 . 9 43 . 2 5 16 30 15 Critical Kills 7 | . . 1 . 2 . . . . . . . . . . . . . 2 1 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 20 | . 1 1 1 2 . . . . 1 . . . . 5 . 2 . 3 3 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . 2 . . . . . . . . . . . . . 2 1 1 Destroy 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . 2 . Impale 8 | . . . . . . . . . . . . . . 5 . 2 . 1 . . Melee Attacks 163 | . . . 6 7 . 1 . . . . . . 5 83 3 8 8 15 21 6 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . 6 7 . 1 . . . . . . 5 1 . . . . . . Piercing 143 | . . . . . . . . . . . . . . 82 3 8 8 15 21 6 Sneak Attacks 8 | . . . . . . . . . . . . . . 7 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . 8 . . . . . . Damage Inflicted 27594 | . 622 1081 4741 3715 1525 181 . 750 1758 1477 378 . 836 3133 . 316 606 1306 3075 2094 Guns 4444 | . 454 724 524 1135 189 . . 249 616 292 . . . . . . . . 261 . Cannons 10035 | . 85 357 1774 1715 675 . . 292 1142 1003 135 . 318 137 . 32 . 399 1109 862 Explosions 8933 | . 83 . 2266 861 661 181 . 209 . 182 243 . 518 653 . . . 434 1554 1088 Melee 4177 | . . . 177 . . . . . . . . . . 2343 . 284 606 473 151 143 Ramming 5 | . . . . 4 . . . . . . . . . . . . . . . 1 Kinetic 3982 | . 85 . 810 546 . . . 458 616 474 243 . 518 . . . . . 232 . Thermal 12380 | . 322 1081 1760 2850 864 . . 292 1142 1003 135 . 318 182 . 32 . 399 1138 862 Explosive 5403 | . . . 1994 315 661 181 . . . . . . . . . . . . 1482 770 Electromagnetic 1647 | . 215 . . . . . . . . . . . . 608 . . . 434 72 318 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 177 | . . . 177 . . . . . . . . . . . . . . . . . Piercing 4000 | . . . . . . . . . . . . . . 2343 . 284 606 473 151 143 Highest Corruption 43 | . . . . 13 11 11 11 . . . . . 1 3 3 3 3 43 3 7 Average Corruption 5 | . . . . 8 10 11 11 . . . . . 1 2 3 3 3 9 2 7 Corruption Purged 3 | . . . . 3 . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . 6 . . . . . . . . . . . Effects 178 | . . . . 50 19 14 6 . . . . . 15 19 5 7 5 25 11 2 Message Errors 44 | . . . . 7 3 4 1 . . . . . 7 7 1 3 3 6 2 . Matter Fused 45 | . . . . 11 3 2 1 . . . . . 3 5 2 2 2 10 4 . Heat Flow Errors 17 | . . . . 4 2 3 2 . . . . . 1 1 1 1 . . 2 . Energy Discharges 26 | . . . . 10 3 3 1 . . . . . . 4 1 . . 2 1 1 Parts Rejected 3 | . . . . 2 . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . 5 6 1 . . . . . . . 2 . . . 3 1 1 Data Loss (major) 3 | . . . . . 1 . . . . . . . 2 . . . . . . . Misfires 12 | . . . . 7 . . 1 . . . . . 2 . . . . 1 1 . Alerts 4 | . . . . 3 . 1 . . . . . . . . . . . . . . Misdirections 4 | . . . . 1 1 . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1193 | . 4 . 41 43 74 . . 29 20 259 26 . 15 299 . 1 106 73 136 67 Projectiles 569 | . . . 21 38 59 . . . 20 255 26 . 15 . . . . 32 70 33 Explosions 143 | . 4 . 20 5 15 . . 29 . 4 . . . . . . . . 66 . Melee 481 | . . . . . . . . . . . . . . 299 . 1 106 41 . 34 Knockbacks 21 | . 1 . 18 . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 1 . 16 . . . . . . . . . . . . . . . 2 . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 652 | . 99 . 70 . 70 . 11 . . 31 30 . 37 . . . . 11 244 49 Shots 18 | . 2 . 4 . 2 . 1 . . 1 1 . 1 . . . . 1 3 2 Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 275 174 117 414 235 251 197 249 403 7 . . 112 199 162 143 . 344 226 270 Average Temperature 75 | . 88 42 29 83 69 88 87 100 122 4 . . 35 64 47 47 . 118 84 83 Received Heat Transfer 5190 | . 78 150 1042 267 117 . . . 378 81 . . 459 224 . 72 . 782 376 1164 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Turns 2 | . . . . . . . . . . . . . . . . . . 2 . . Longest Duration 2 | . . . . . . . . . . . . . . . . . . 2 . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 5 | . . . . . . . . . . . . . . 3 . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 2 . . . . . . . . . . . . . 2 1 1 Combat Hostiles 5 | . . . . 2 . . . . . . . . . . . . . 2 . 1 Parts Melted 36 | . . 2 4 17 2 . . . . 2 . . . . . . . 5 3 1 Heat Transferred 18142 | . 642 1478 2693 5163 1276 . . 370 1554 1332 185 . 407 274 . 50 . 535 1258 925 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . 3 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 896 | . 373 . 896 539 . . . . 171 . . . . 456 . . . . 559 391 Initial 407 | . . . . 407 . . . . . . . . . 54 . . . . 150 223 Average 216 | . 181 . 331 306 . . . . 50 . . . . 151 . . . . 186 260 Maximum Alert Level 3 | . 1 . 3 2 . . . . . . . . . 2 . . . . 2 1 Low Security (%) 51 | . 64 . 46 15 . . . . 100 . . . . 75 . . . . 57 . Level 1 33 | . 35 . 9 59 . . . . . . . . . 16 . . . . 38 100 Level 2 13 | . . . 35 24 . . . . . . . . . 8 . . . . 4 . Level 3 1 | . . . 8 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 7 6 . . . . 3 . . . . 7 . . . 1 2 3 Investigation 3 | . . . 2 . . . . . . . . . . 1 . . . . . . Extermination 9 | . . . . 4 . . . . 1 . . . . 2 . . . . 1 1 Reinforcement 9 | . . . 2 . . . . . 1 . . . . 3 . . . . 1 2 Assault 3 | . . . 1 . . . . . . . . . . 1 . . . 1 . . Garrison 5 | . . . 2 2 . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 7 | . . . 3 1 . . . . . . . . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 15 26 51 49 8 4 1 4 13 8 5 . 9 28 . 1 . 20 22 23 Peak Tracking Total 8 | . 5 6 7 5 6 4 1 2 6 4 4 . 4 7 . 1 . 8 5 8 Tactical Retreats 19 | . 2 1 4 4 1 . . . 2 . . . 1 1 . . . 1 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 13 | . . 1 . 5 . . . . 3 . . . . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 26 | . 6 1 1 1 2 . . . . . . . 1 3 . . . . 11 . Max in Single Turn 4 | . 4 1 1 1 1 . . . . . . . 1 2 . . . . 2 . Garrison Access 5 | . . . . 1 . . . . . . . . . 2 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 51 | . 5 2 5 8 2 1 . . 4 . . 4 1 10 . . 4 . 4 1 Terminals 28 | . 4 . 4 7 1 1 . . 3 . . . . 6 . . . . 2 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 Total Hacks 176 | . 11 4 24 23 7 1 . . 5 . . 27 1 45 . . 17 . 9 2 Successful 111 | . 7 4 10 11 7 1 . . 1 . . 27 1 21 . . 17 . 3 1 Failed 64 | . 4 . 14 12 . . . . 4 . . . . 23 . . . . 6 1 Catastrophic 15 | . 1 . 2 2 . . . . 2 . . . . 6 . . . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . Manual 77 | . 9 . 20 10 . . . . 2 . . . . 31 . . . . 5 . Terminals 100 | . 9 . 20 21 6 1 . . 3 . . . . 34 . . . . 6 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 16 | . 2 . 4 . . . . . . . . . . 8 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 2 . . . . 2 . . . . 2 . . . . 1 2 Terminal Hacks 79 | . 1 4 4 7 7 1 . . 1 . . 27 1 9 . . 17 . . . Record 28 | . . 3 . 1 6 1 . . . . . 11 1 . . . 5 . . . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . . 4 . 1 . . . . . . Robot Analysis 9 | . 1 . 1 . . . . . . . . . . 3 . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 10 | . 2 . 3 . . . . . . . . . . 5 . . . . . . Scan Component 6 | . 1 . 2 . . . . . . . . . . 3 . . . . . . Repair 4 | . 1 . 1 . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . . . 2 . . . . 1 1 Seal Access 5 | . . . . 1 . . . . . . . . . 2 . . . . 1 1 Unauthorized Hacks 16 | . 4 . 3 3 . . . . . . . . . 4 . . . . 2 . Terminals 16 | . 4 . 3 3 . . . . . . . . . 4 . . . . 2 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 15 | . 3 . 3 3 . . . . . . . . . 4 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 5 7 . . . . 3 . . . . 6 . . . . 3 1 Full Trace Events 3 | . . . 2 . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . . . . 4 . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 13 . . . . 9 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . . . . . . 2 . . . . . . Time 105 | . 26 . 26 . . . . . . . . . . 53 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . . 1 1 . . . . . . Highest-Rated Group 96 | . 10 10 . . . . . . . . . . 96 96 . . . . . . Highest-Rated Ally 96 | . 10 10 . . . . . . . . . . 96 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . . 16 11 . . . . . . Total Damage 1078 | . . . . . . . . . . . . . 708 370 . . . . . . Kills 6 | . . . . . . . . . . . . . 3 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 9 | . 1 . 1 . . . . . . . . . . 3 . . 4 . . . Derelict Logs Recovered 14 | . . 2 . . 1 1 1 1 . 2 2 . 2 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 89 | . . . . . . . . . . . . . . . . . . . 69 20 Items 89 | . . . . . . . . . . . . . . . . . . . 69 20 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 20564 | . 1250 2524 1142 2611 495 380 1111 1688 1151 1084 327 91 1296 1817 380 423 312 884 1210 388 Spaces Moved 10517 | 1 722 1920 535 1279 245 214 662 371 447 439 252 83 427 998 182 250 156 411 755 168 Core 201 | . . . . . . . . . . . . . 14 18 . . . 40 117 12 Treads 3920 | . . . 222 1279 245 214 662 371 107 . . . . . . . 66 294 304 156 Legs 2331 | 1 96 . . . . . . . 340 244 . . . 833 182 250 90 66 229 . Wheels 3453 | . 626 1920 313 . . . . . . . 217 83 42 147 . . . . 105 . Hover 322 | . . . . . . . . . . 195 35 . 81 . . . . 11 . . Flight 290 | . . . . . . . . . . . . . 290 . . . . . . . Fastest Speed 50 | 120 90 90 105 158 166 166 166 163 190 190 95 110 95 95 120 120 160 50 50 50 Average Speed 144 | 120 103 113 134 159 166 166 166 211 218 220 114 110 161 128 120 137 177 153 113 148 Slowest Speed 550 | 120 120 130 232 166 166 166 166 245 410 330 190 110 550 400 120 190 190 500 183 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 74 93 43 48 51 45 81 54 13 64 52 69 58 22 43 44 60 64 26 6 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . . . . . . . . . 1 1 . . . 3 . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 16 . . 2 3 4 3 . 2 3 . 1 . . 1 . 3 . . Spaces Dug 152 | . . 25 11 18 1 1 . 6 . . . . 13 25 9 9 . 1 25 8 Terrain Destroyed 790 | . 65 30 114 61 22 29 7 42 2 18 64 . 108 32 9 9 . 3 117 58 Melee 48 | . . . . 7 . 1 . . . . . . 4 14 3 . . 1 17 1 Projectile 144 | . . 30 16 14 1 . . 7 2 5 1 . 11 11 6 9 . 2 18 11 AOE 598 | . 65 . 98 40 21 28 7 35 . 13 63 . 93 7 . . . . 82 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total 14592 | . 1155 2094 806 1654 287 230 677 1226 539 486 275 82 985 1396 332 306 183 613 1007 259 Wait 2665 | . 359 19 80 176 . 1 2 807 13 1 7 . 503 216 140 35 4 142 130 30 Move 10497 | . 721 1919 534 1278 244 213 661 370 446 438 251 82 426 997 181 249 155 410 754 168 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | . 14 16 17 22 . 3 3 2 5 . 3 . 3 13 . . 5 6 12 7 Fast Attach 143 | . 6 14 18 6 . 1 4 1 13 5 3 . 4 31 . . 3 6 23 5 Attach 62 | . 1 1 9 7 1 2 . 2 5 2 . . 6 2 . 2 2 4 4 12 Detach 30 | . 2 2 2 1 . 1 . 1 3 . . . 1 4 . . 1 1 9 2 Swap 120 | . 4 3 19 25 8 1 . 4 7 3 2 . 6 21 2 2 . 10 3 . Drop 158 | . 11 20 34 26 . . 7 2 6 2 1 . 1 23 . . 6 5 10 4 Fire 628 | . 37 88 87 105 34 7 . 37 41 35 8 . 30 24 6 10 . 14 41 24 Melee 144 | . . . 6 7 . 1 . . . . . . 5 65 3 8 7 15 21 6 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . 12 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [*Res] / Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 5) 330 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 10) 526 | -10/Materials | Repaired Lgt. Armor Plating 538 | -10/Materials | Discovered new exit (range 10) 1230 | -10/Materials | Discovered new exit (range 4) 1251 | -10/Materials | Entered Subcaves 1251 | -10/Subcaves | Accompanied by 1 ally 1288 | -10/Subcaves | Discovered new exit (range 10) 1419 | -10/Subcaves | Ambushed by swarm of Subdwellers 1555 | -10/Subcaves | Discovered new exit (range 11) 1823 | -10/Subcaves | Learned Materials emergency access door positions 1838 | -10/Subcaves | Core integrity fell below 50% 1868 | -10/Subcaves | Learned Materials security intel 2016 | -10/Subcaves | Build established: Subdweller-Mutant 2314 | -10/Subcaves | Disturbed a concealed Subdweller 2345 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2411 | -10/Subcaves | Discovered new exit (range 9) 2623 | -10/Subcaves | Visited Clippyterm 2626 | -10/Subcaves | Learned location of Deep Caves (-7) 2675 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2677 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3420 | -10/Subcaves | Visited 4L-MR0's lab 3434 | -10/Subcaves | Found Rainbow Chip 3533 | -10/Subcaves | Ambushed by Subdweller buried in earth 3775 | -10/Subcaves | Entered Materials 3775 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3904 | -8/Materials | Lost 3 parts (1p1n1u) 4308 | -8/Materials | Identified exit to Factory 4324 | -8/Materials | Build established: Mutant 4434 | -8/Materials | Destroyed 8 combat bots 4575 | -8/Materials | First assault squad dispatched 4777 | -8/Materials | Repaired Broken Adv. Treads 4803 | -8/Materials | Garrison activated, responded to threat 4914 | -8/Materials | Garrison activated, responded to threat 4917 | -8/Materials | Entered Factory 4917 | -7/Factory | Evolved 2 slots: Utility x2 5038 | -7/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5038 | -7/Factory | Found Powered Armor 5142 | -7/Factory | Discovered new exit (range 8) 5263 | -7/Factory | Discovered new exit (range 17) 5313 | -7/Factory | Identified exit to Factory 5330 | -7/Factory | Build established: Scavenger-Assassin 5721 | -7/Factory | Discovered new exit (range 16) 5745 | -7/Factory | Identified exit to Storage 5905 | -7/Factory | Garrison activated, responded to threat 6566 | -7/Factory | System corruption reached 10% 6839 | -7/Factory | Identified exit to Lower Caves 6910 | -7/Factory | Discovered exit to Factory (range 11) 7066 | -7/Factory | Garrison activated, responded to threat 7447 | -7/Factory | Discovered exit to Factory (range 13) 7528 | -7/Factory | Entered Lower Caves 7827 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7873 | -7/Lower Caves | Learned 4 Factory zone layouts 7891 | -7/Lower Caves | Attracted the attention of an 0b10 base 7925 | -7/Lower Caves | Destroyed 7 combat bots 7943 | -7/Lower Caves | Learned Factory emergency access door positions 7943 | -7/Lower Caves | Learned Factory stockpile data 7943 | -7/Lower Caves | Learned Research security intel 7943 | -7/Lower Caves | Learned Factory garrison access intel 8010 | -7/Lower Caves | Discovered new exit (range 9) 8021 | -7/Lower Caves | Identified exit to Lower Caves 8023 | -7/Lower Caves | Entered another Lower Caves area 8303 | -7/Lower Caves | Identified exit to Zion 8403 | -7/Lower Caves | Entered Zion 8457 | -7/Zion | Discovered new exit (range 16) 8539 | -7/Zion | Found Prototype Device 8539 | -7/Zion | Identified Phasing AFG 8562 | -7/Zion | Build established: Assassin 8574 | -7/Zion | System corruption cleaned by Quarantine Array 8624 | -7/Zion | Learned Factory emergency access door positions 8760 | -7/Zion | Learned Factory security intel 9338 | -7/Zion | Given A8's code to call for help 9513 | -7/Zion | Identified exit to Proximity Caves 9514 | -7/Zion | Entered Proximity Caves 9857 | -6/Proximity Caves | Build established: Derelict-Mutant 11178 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11202 | -6/Proximity Caves | Entered Factory 11202 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11207 | -6/Factory | Loaded intel: 4 garrison access locations 11830 | -6/Factory | Build established: Scavenger-Skirmisher 11919 | -6/Factory | Garrison activated, responded to threat 12050 | -6/Factory | Lost 3 parts (1p1n1u) 12194 | -6/Factory | Build established: Scavenger-Mutant 12216 | -6/Factory | Cargo convoy interrupted 12222 | -6/Factory | Discovered new exit (range 16) 12249 | -6/Factory | Identified exit to Lower Caves 12353 | -6/Factory | Entered Lower Caves 12380 | -6/Lower Caves | Learned 4 Factory zone layouts 12556 | -6/Lower Caves | Encountered a Warlord checkpoint 12985 | -6/Lower Caves | Build established: Mutant 13066 | -6/Lower Caves | Identified exit to Lower Caves 13308 | -6/Lower Caves | Build established: Scavenger-Mutant 13437 | -6/Lower Caves | Entered another Lower Caves area 13530 | -6/Lower Caves | Discovered new exit (range 5) 13535 | -6/Lower Caves | Identified exit to Factory 13582 | -6/Lower Caves | Learned 4 Factory zone layouts 13754 | -6/Lower Caves | Discovered new exit (range 8) 13762 | -6/Lower Caves | Identified exit to Data Miner 13764 | -6/Lower Caves | Entered Data Miner 13764 | -6/Data Miner | Discovered new exit (range 6) 13785 | -6/Data Miner | Met Data Miner 13806 | -6/Data Miner | Learned location of Section 7 (-3) 13806 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13827 | -6/Data Miner | Received God Mode back door access code from Data Miner 13854 | -6/Data Miner | Identified exit to Proximity Caves 13855 | -6/Data Miner | Entered Proximity Caves 13892 | -5/Proximity Caves | Lost 3 parts (2n1u) 14221 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 14320 | -5/Proximity Caves | Build established: Derelict-Mutant 14348 | -5/Proximity Caves | Found Alien Artifact 14348 | -5/Proximity Caves | Identified Dimensional Node Initializer 14348 | -5/Proximity Caves | Initialized slip node 14455 | -5/Proximity Caves | Spotted B-75 Beast 15041 | -5/Proximity Caves | Escorted by Enhanced Grunt 15063 | -5/Proximity Caves | Core integrity fell below 50% 15085 | -5/Proximity Caves | Lost 7 parts (2p1n3u1w) 15151 | -5/Proximity Caves | Entered Factory 15151 | -5/Factory | Accompanied by 1 ally 15151 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15152 | -5/Factory | Identified exit to Upper Caves 15152 | -5/Factory | Identified exit to Extension 15256 | -5/Factory | Incoming investigation squad redirected 15267 | -5/Factory | Repaired Structural Scanner 15309 | -5/Factory | Repaired Com. Ion Cannon 15691 | -5/Factory | Build established: Hacker-Gladiator 16825 | -5/Factory | Central database locked down 16951 | -5/Factory | First assault squad dispatched 16968 | -5/Factory | Entered Upper Caves 17341 | -5/Upper Caves | Discovered new exit (range 7) 17347 | -5/Upper Caves | Identified exit to Upper Caves 17348 | -5/Upper Caves | Entered another Upper Caves area 17363 | -5/Upper Caves | Discovered new exit (range 13) 17366 | -5/Upper Caves | Encountered a Warlord checkpoint 17377 | -5/Upper Caves | Identified exit to Factory 17625 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17745 | -5/Upper Caves | Discovered new exit (range 13) 17766 | -5/Upper Caves | Identified exit to Zhirov 17771 | -5/Upper Caves | Entered Zhirov 17771 | -5/Zhirov | Discovered new exit (range 3) 17806 | -5/Zhirov | Met Zhirov 17840 | -5/Zhirov | Learned location of Quarantine (-3) 17840 | -5/Zhirov | Learned location of Testing (-2) 17840 | -5/Zhirov | Learned location of Command (-1) 17857 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17888 | -5/Zhirov | Found Alien Artifact 17888 | -5/Zhirov | Identified Integrated Dissipator 17888 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17911 | -5/Zhirov | Found Alien Artifact 18082 | -5/Zhirov | Identified exit to Proximity Caves 18083 | -5/Zhirov | Entered Proximity Caves 18085 | -4/Proximity Caves | Spotter reported a threat 18135 | -4/Proximity Caves | Spotted B-86 Titan 18516 | -4/Proximity Caves | Destroyed B-86 Titan 18811 | -4/Proximity Caves | System corruption reached 10% 18828 | -4/Proximity Caves | System corruption reached 30% 18874 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18927 | -4/Proximity Caves | Core integrity fell below 50% 18967 | -4/Proximity Caves | Entered Factory 18967 | -4/Factory | Evolved 2 slots: Propulsion x2 18972 | -4/Factory | Lost 10 parts (1p3n2u4w) 18997 | -4/Factory | Spotted B-86 Titan 19078 | -4/Factory | Build established: Hacker-Mutant 19212 | -4/Factory | Found Quantum Capacitor 19552 | -4/Factory | Build established: Hacker-Assassin 19875 | -4/Factory | Discovered new exit (range 4) 19879 | -4/Factory | Identified exit to Research 19924 | -4/Factory | Discovered exit to Research (range 22) 20006 | -4/Factory | Build established: Hacker-Skirmisher 20177 | -4/Factory | Entered Research 20177 | -3/Research | Evolved 2 slots: Utility x2 20178 | -3/Research | Identified exit to Quarantine 20438 | -3/Research | Discovered new exit (range 9) 20533 | -3/Research | Core integrity fell below 50% 20550 | -3/Research | Core integrity fell below 20% 20563 | -3/Research | Found Gamma Bomb Array 20565 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 20549_ Penetrated by Slug. 20549_ Slug penetrates Wall. 20552_ Penetrated by Slug. 20552_ Acquired Prototype Launcher. 20552_ Identified Tiamat Missile Launcher. 20553_ Slug penetrates Wall. 20553_ X-77 Beamer destroyed. 20553_ H-77 Assassin destroyed. 20555_ Penetrated by Slug. 20555_ Slug penetrates Wall. 20557_ System corrupted: Energy discharge (-28). 20558_ Slug penetrates Wall. 20558_ Penetrated by Slug. 20558_ Slug penetrates Wall. 20560_ Penetrated by Slug. 20561_ Slug penetrates Wall. 20561_ Tiamat Missile Launcher destroyed. 20563_ Acquired Gamma Bomb Array. 20564_ Penetrated by Slug. 20564_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#^ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????# ?????????????????????????# | | ?????????????????# ????!????????????????????# | | ?????????????????#p ?????????????????????????# | | ????????????????## ######???????????????????# | | ????????????????# # #???????????????????# | | ???????????????## k #?#########?????????# | | ???????????????? ?# #?????????# | | ???????????????## h ?# #?????????# | | ???????????????# h ### "" #?????????# | | ??????????????## %"" ########### | | ??????????????# h![[ "" # # | | ???????????????# < =%= %=S # # | | ???????????????# * !!!!! " # """ # | | ???????????????# !!% #=%!" #! """" + | | ???????????????# ? %== #% "" # """" # | | ???????????????##????## = # % # """ # | | ?????????????????????# ! " " # | | ??????????????????????# ######"### # | | ???????????????????????#= #?????# #"""######## | | ???????????????????????# #??????# # ##??????# | | ???????????????????????# @!#???????# ##???????# | | ???????????????????????#####???????###????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 800 Resistance: TH 25 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 38 Authchip Count 1 Item Schematics ----------------- Mak. Laser | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-66 Slayer | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed LightningAssembledStorage Manual? 0 Play Time 02:47:52 Cumulative 122.3 hours Start 2024.04.13 @ 20:27:34 End 2024.04.13 @ 23:35:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9494a5d-b50e-478e-a341-e45c40ceb421