Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 16:20:47 Player: delto Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1289) 1289 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3529 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 152/300 Energy 328/330 System Corruption 0% Temperature Cool (10) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads VSS Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (5) ---- Cooled Ion Engine Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Carbon-fiber Leg VSS Leg Hacking Suite Drone Bay Drone Bay Beam Rifle Particle Gun Assault Rifle [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 46 | 7 3 3 7 3 23 Power 8 | 1 . 1 . 2 4 Engine 8 | 1 . 1 . 2 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 4 . 6 Treads 1 | . . . . . 1 Leg 11 | 2 . . 4 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 . 2 . 6 Device 4 | 1 . . . . 3 Storage 2 | 1 . . 1 . . Processor 3 | . 1 . . . 2 Hackware 1 | . . . 1 . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 15 | 2 2 2 1 1 7 Energy Gun 10 | 2 2 2 1 1 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . . 2 2 . 19 Power 4 | . . . . . 4 Propulsion 7 | . . . . . 7 Utility 5 | . . . . . 5 Weapon 7 | . . 2 2 . 3 Highest Loss Streak 6 | . . 2 1 . 6 To Critical Strikes . | . . . . . . Average Backups 8 | 1 3 4 8 8 9 Power 1 | 1 2 1 1 . 1 Propulsion 2 | . . 1 3 4 2 Utility 3 | . . . 3 4 3 Weapon . | . 1 . . . 1 Tool/Special . | . . . . . . Unused Backups 18 | . 1 3 2 3 9 Power 3 | . . 2 . . 1 Propulsion 3 | . . 1 2 . . Utility 10 | . . . . 3 7 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 97 100 98 90 95 Engine 15 | . 14 14 11 18 15 Leg 26 | . 28 28 33 27 24 Device 8 | . 14 14 3 7 8 Storage 8 | . 10 . 10 9 8 Processor 7 | . 4 14 11 9 6 Hackware 7 | . . . 7 9 9 Protection 2 | . . . . . 2 Energy Gun 13 | . 26 28 20 10 10 Ballistic Gun 2 | . . . . . 3 Ballistic Cannon 2 | . . . . . 3 Peak Build Rating 37 | 9 12 12 21 26 37 Average Rating 26 | 5 9 11 18 23 32 On Entrance 13 | . 9 12 12 19 26 Avg Prop Armor Cover (%) 5 | . . . 6 5 . Naked Turns . | . . . . . . Heaviest Build 41 | 11 11 12 22 27 41 Greatest Support 45 | 20 20 20 36 36 45 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 5 10 10 10 Average Capacity 9 | 6 6 5 9 10 9 Most Carried 10 | 3 5 5 10 9 10 Average Carried 8 | 1 3 4 8 8 9 Final Capacity 10 | 8 5 5 10 10 5 Final Carried 10 | 3 5 5 10 9 2 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 751 | 264 . 56 75 20 336 Remotely . | . . . . . . Salvage Created 1422 | 42 . 183 217 53 927 Parts 79 | 5 . 9 15 5 45 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 30 | . . 4 7 1 18 Guns 18 | . . 3 7 1 7 Cannons 9 | . . . . . 9 Classes Destroyed 9 | 1 . 1 2 1 4 Worker 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Hauler 1 | . . . . . 1 Operator 2 | . . . . . 2 Watcher 1 | . . . 1 . . Swarmer 4 | . . . 4 . . Grunt 15 | . . 4 3 . 8 Sentry 9 | . . . . 1 8 Hunter 2 | . . . . . 2 Best Kill Streak 6 | 1 . 2 4 1 6 Combat Bots Only 4 | . . 2 4 1 4 Max Kills in Single Turn 2 | 1 . 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 360 | . . 35 32 16 277 Missed 114 | . . 8 17 4 85 Hits 246 | . . 27 15 12 192 Projectile 246 | . . 27 15 12 192 Critical Strikes 8 | . . 1 . . 7 Damage Taken 3664 | . . 349 138 179 2998 Core 636 | . . 72 10 14 540 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 71 97 . . Volleys Fired 98 | 2 . 11 13 8 64 Largest 2 | 2 . 2 2 1 2 Hottest 121 | 80 . 90 90 40 121 Shots Fired 172 | 4 . 22 21 8 117 Gun 137 | 4 . 22 21 8 82 Cannon 35 | . . . . . 35 Launcher . | . . . . . . Special . | . . . . . . Kinetic 60 | . . . . . 60 Thermal 74 | 4 . . 5 8 57 Explosive . | . . . . . . Electromagnetic 38 | . . 22 16 . . Robot Hit Streak 13 | 2 . 8 8 11 13 Robot Miss Streak 5 | 1 . 2 2 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 134 | 2 . 20 18 8 86 Core Hits 94 | 2 . 10 15 2 65 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 4 | . . . . . 4 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2205 | 22 . 259 259 90 1575 Guns 1514 | 22 . 259 259 90 884 Cannons 691 | . . . . . 691 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1028 | . . . . . 1028 Thermal 712 | 22 . . 53 90 547 Explosive . | . . . . . . Electromagnetic 465 | . . 259 206 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . . . . . 14 Impact . | . . . . . . Kinetic 13 | . . . . . 13 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 218 | 18 . 165 73 23 218 Average Temperature 56 | 12 . 91 31 11 55 Received Heat Transfer 1653 | . . 216 33 63 1341 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 5 | . . 4 1 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 6 | . . . . 1 5 Heat Transferred 2041 | 50 . . 125 200 1666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 100 100 100 85 Level 1 10 | . . . . . 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 288 | 5 . 70 107 50 288 Initial 40 | . . . 15 40 16 Average 59 | . . 43 30 36 74 Influence Increases 988 | 10 . 100 167 30 681 Destroy 0b10 Robot/C 620 | . . 80 140 20 380 Destroy 0b10 Robot/NC 35 | 10 . . 5 . 20 Destroy Leader 174 | . . 20 22 10 122 Allied During Kill 6 | . . . . . 6 Successful Hack 3 | . . . . . 3 Disable Machine 15 | . . . . . 15 Lose Combat Pursuer 135 | . . . . . 135 Influence Decreases 767 | 10 . 60 110 87 500 Entered New Map 106 | . . . 25 57 24 Time Decay 431 | 10 . 50 65 30 276 Lost Part 190 | . . 10 20 . 160 Lost Ally 40 | . . . . . 40 Squads Dispatched 6 | . . . . 1 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 1 2 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . . 4 8 2 45 Peak Tracking Total 8 | . . 2 4 2 8 Tactical Retreats 8 | . . . . . 8 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 10 | . . . 2 . 8 Terminals 8 | . . . 1 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 21 | . . . 3 . 18 Successful 14 | . . . 1 . 13 Failed 7 | . . . 2 . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . . . 2 . 8 Terminals 19 | . . . 2 . 17 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . . . 8 Open Door 3 | . . . . . 3 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 2 | . . . . . 2 Reinforcement Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . . . 4 Terminals 4 | . . . . . 4 Botnet 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 7 | . . . 2 . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 167 | . . . . . 167 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 527 | 10 64 120 58 65 210 Optics 9 | . . . . . 9 Sensors 18 | . . . . . 18 Terrain 509 | 10 64 120 58 65 192 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1787 | 94 64 120 172 66 1271 Spaces Moved 1174 | 65 46 62 115 45 841 Core 4 | 4 . . . . . Treads 5 | . . . . . 5 Legs 1165 | 61 46 62 115 45 836 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 Average Speed 112 | 115 120 120 97 90 114 Slowest Speed 270 | 120 120 120 120 90 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 14 16 14 5 82 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1471 | 76 56 87 154 62 1036 Wait 81 | . . . 2 . 79 Move 1169 | 64 45 61 114 44 841 Hop . | . . . . . . Pick Up 44 | 3 2 7 10 3 19 Fast Attach 15 | 7 3 . 1 1 3 Attach 22 | . . 2 2 2 16 Detach 4 | . 3 . . . 1 Swap 12 | . . 1 5 1 5 Drop 26 | . 3 5 7 3 8 Fire 98 | 2 . 11 13 8 64 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 9) 159 | -10/Materials | Entered Mines 273 | -10/Mines | Discovered new exit (range 6) 279 | -10/Mines | Entered Materials 279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 410 | -9/Materials | Discovered new exit (range 15) 451 | -9/Materials | Entered another Materials area 451 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 468 | -8/Materials | Discovered new exit (range 16) 517 | -8/Materials | Entered Storage 618 | -8/Storage | Discovered new exit (range 15) 782 | -8/Storage | Lost 5 parts (2p2n1u) 1388 | -8/Storage | Core integrity fell below 50% 1640 | -8/Storage | Garrison activated, responded to threat 1649 | -8/Storage | Core integrity fell below 20% 1696 | -8/Storage | Lost 3 parts (1p1n1w) 1726 | -8/Storage | Met a pair of Derelict thieves 1788 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01757_ L-31 Rogue destroyed. 01757_ Flak Cannon destroyed. 01759_ Imp. Cooling System destroyed. 01761_ G-47 Trooper suffers critical hit (Burn). 01763_ 74-ED3(g) destroyed. 01764_ K-01 Serf collects debris. 01765_ Carbon-fiber Leg destroyed. 01766_ G-50 Soldier knocked back. 01767_ K-01 Serf collects debris. 01769_ Med. Storage Unit destroyed. 01769_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 01770_ K-01 Serf collects debris. 01775_ I-25 Savior destroyed. 01776_ G-47 Trooper destroyed. 01777_ K-01 Serf collects debris. 01778_ Critical hit (Burn: +37). 01778_ Reaction Control System destroyed. 01780_ K-01 Serf collects debris. 01780_ Acquired 35 matter. 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