Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 20:57:12 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (318) 318 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 2332 Bonus ------- Follower Combat Kills 104 Cogmind --------- Core Integrity 536/550 Matter 132/300 Energy 250/250 System Corruption 0% Temperature Warm (138) Movement Rolling (86) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Deuterium Engine Advanced Heat Sink Large Storage Unit Improved Medium Laser Heavy Laser Light EM Pulse Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Advanced Heat Sink Large Storage Unit Improved Medium Laser Heavy Laser Light EM Pulse Cannon Grenade Launcher Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 27 | 7 2 2 9 7 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 . . 1 2 Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . . 3 1 Device 2 | 1 . . 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 2 2 4 4 Energy Gun 4 | 2 . . 1 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | . 1 . 2 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 100 96 98 Engine 11 | . 14 14 11 9 Wheel 25 | . 28 28 22 25 Device 17 | . 14 14 22 18 Storage 11 | . 14 14 11 9 Processor 4 | . . . 7 9 Protection 2 | . . . . 9 Energy Gun 4 | . 28 . . 6 Energy Cannon 3 | . . . 7 1 Ballistic Gun 10 | . . 14 10 8 Launcher 5 | . . 11 3 1 Naked Turns . | . . . . . Heaviest Build 31 | 11 13 13 24 31 Greatest Support 36 | 26 26 26 26 36 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 9 | 7 8 8 9 9 Average Carried 7 | 4 7 8 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 6 8 8 9 9 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 431 | 204 . 13 117 97 Remotely . | . . . . . Salvage Created 503 | 113 . . 76 314 Parts 32 | 14 . . 3 15 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 10 | . . . 2 8 Guns 2 | . . . . 2 AOE 8 | . . . 2 6 Classes Destroyed 6 | 1 . . 2 3 Tunneler 5 | 5 . . . . Hauler 1 | . . . 1 . Recycler 2 | . . . . 2 Swarmer 6 | . . . 2 4 Grunt 3 | . . . . 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | 5 . . 2 6 Combat Bots Only 4 | . . . 2 4 Max Kills in Single Turn 3 | 1 . . 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 446 | . . 8 87 351 Core 37 | . . . 23 14 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 100 94 . Volleys Fired 45 | 11 1 1 9 23 Largest 2 | 2 2 1 2 2 Hottest 80 | 80 80 20 79 79 Shots Fired 78 | 22 2 1 12 41 Gun 64 | 22 2 1 3 36 Cannon 6 | . . . 6 . Launcher 8 | . . . 3 5 Special . | . . . . . Kinetic 22 | . . 1 3 18 Thermal 42 | 22 2 . . 18 Explosive 8 | . . . 3 5 Electromagnetic 6 | . . . 6 . Robot Hit Streak 7 | 7 1 . 4 5 Robot Miss Streak 2 | 1 1 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | 16 1 2 8 23 Core Hits 28 | 6 . . 4 18 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Destroy 1 | . . . . 1 Corrupt 1 | . . . 1 . Melee Attacks 2 | . . 2 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1386 | 175 11 . 218 982 Guns 574 | 175 11 . 51 337 Cannons 83 | . . . 83 . Explosions 725 | . . . 84 641 Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 203 | . . . 51 152 Thermal 392 | 175 11 . 21 185 Explosive 704 | . . . 63 641 Electromagnetic 83 | . . . 83 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . . 21 Projectiles . | . . . . . Explosions 21 | . . . . 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . . 49 2 Shots 2 | . . . 2 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 138 | 126 18 . 57 138 Average Temperature 39 | 54 12 . 21 36 Received Heat Transfer 162 | . . . 27 135 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 882 | 400 25 . 50 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 339 | 25 38 14 318 339 Initial 121 | . 16 14 5 121 Average 122 | 8 30 14 201 259 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 64 | 100 100 100 36 23 Level 1 35 | . . . 63 76 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 1 3 13 15 Peak Tracking Total 6 | . 2 3 6 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 . 1 . Successful 2 | . 2 . . . Failed 1 | . . . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 2 | . . 2 . . parse_system 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 42 | . . 1 41 . Total Damage 427 | . . . 427 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 756 | 92 64 212 233 155 Spaces Moved 603 | 43 63 211 197 89 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 600 | 40 63 211 197 89 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 86 Average Speed 89 | 86 90 90 90 87 Slowest Speed 105 | 90 90 90 90 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 23 58 28 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . . . 17 34 Melee . | . . . . . Projectile . | . . . . . AOE 51 | . . . 17 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 738 | 75 67 230 243 123 Wait 29 | . . 15 14 . Move 599 | 42 62 210 196 89 Hop . | . . . . . Pick Up 24 | 12 2 . 7 3 Fast Attach 5 | 4 . . 1 . Attach 8 | 3 . . 2 3 Detach . | . . . . . Swap 14 | . 2 2 6 4 Drop 11 | 3 . . 8 . Fire 45 | 11 1 1 9 23 Melee 2 | . . 2 . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Mines 157 | -10/Materials | Entered Mines 290 | -10/Mines | Learned 2 Materials zone layouts 290 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 315 | -10/Mines | Build established: Mutant 348 | -10/Mines | Discovered new exit (range 6) 369 | -10/Mines | Entered Materials 369 | -9/Materials | Accompanied by 3 allies 369 | -9/Materials | Evolved 2 slots: Utility x2 569 | -9/Materials | Discovered new exit (range 13) 602 | -9/Materials | Entered another Materials area 602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 757 | -8/Materials | Self-destructed Last Messages --------------- 00700_ U-05 Engineer builds a Wall. 00700_ U-05 Engineer lays Concrete. 00701_ Destroyed Lgt. Ion Engine. 00701_ U-05 Engineer builds a Wall. 00702_ U-05 Engineer lays Concrete. 00702_ U-05 Engineer builds a Wall. 00703_ U-05 Engineer lays Concrete. 00703_ U-05 Engineer builds a Wall. 00704_ U-05 Engineer lays Concrete. 00706_ M-13 Machinist fits Backup Power I on R-06 Scavenger. 00706_ U-05 Engineer lays Concrete. 00707_ U-05 Engineer builds a Wall. 00707_ Acquired Adv. Heat Sink. 00707_ U-05 Engineer lays Concrete. 00708_ Acquired 97 matter. 00708_ U-05 Engineer lays Concrete. 00728_ Slammed into W-25 Informer. 00733_ Destroyed Tractor Beam. 00752_ Med. Armor Plating destroyed. 00755_ G-47 Trooper heat short circuits Particle Gun. Map ----- +----------------------------------------------------+ | # % #?#??###????????????????????????????????????? | | # #??##?##??##????????????????????????????????? | | # % ### ?? ? ?#????????????????????????????????? | | # ###??""?? ?#?????????????????????????????????? | | # ##? ????? ?#?????????????????????????????????? | | # ##? ??? ????????????????????????????????????? | | # #?? ??#???????????????????????????????? | | # #?? ?"? ??#???#?????????????????????????????? | | # ##? ?"""????#???? ???????????????????????????? | | # #?? ??"????###??? ? ?????????????????????????? | | # #???? ???? ?###??? ?#????? ??????????????????? | | # #??####+######## ???#?#?#??????????????????? | | # #???## ?? ?? ???? ???????????????? | | # ##?#*# T??????? ?????????????????? | | # ###### ?? ? ???"?? "?????????????? | | # %![%[! ##??##????? ?#???"?? ??????????????? | | % * #########+#????? "?? ??" ??????????? | | * % ## ]??#???? ?"? ??????????? | | ########!= # """ ? ? ?? ? ?????????????? | | ??#?# #% # """ ?? ??? ??????????????? | | #???# # ## """? ?? ? #? """??"?????????????? | | "???#### ## ? ?? ?? ?# """ ????? ?????????? | | "?#??#?# u###########+### """ ""????????????? | | ?????### w w """ """ ??????????? | | ?"??#??# ????????? | | ??#?##?# a g @ ????????? | | ?##??##?# ###########;##########??? ??????????? | | ?#? ?# ##?####??# #????#???###????????? | | ?????? # # ??? ??# """ #?????? ????????????? | | ????????+ + ???????# "R" #??????"????????????? | | ??? ?????# # ? ????# " " ##??????????????????? | | ?????? ?# ####???#?#= #??# ??? ?"?????????? | | ??#??????# #? ?? ?# #??#?"??????????????? | | ???????#?# ?? ???"??# #??? ????"??????????? | | ?????????# ? ?? ????# """ *#?#??? ????????????? | | ???#??#??# #? ?? ??"# """ ###?????????????????? | | ?????????# + ?? ? ? # """ #???????????????????? | | ?????????# ???????? # ""? #??#????????????????? | | ?????????# ?????????# ?""??????#???????????????? | | ?????????????????? ??# ????????#????????????????? | | ????????????????????? ##?#??#?? ?????????????????? | | ??????????????????????#????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 234 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeHellfireSaw Manual? 0 Play Time 00:10:43 Cumulative 259.3 hours Start 2022.08.29 @ 20:48:25 End 2022.08.29 @ 20:57:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 589 Rogue 589 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35c4eace-d969-49bf-8f8f-128ca16a8b4f