Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 19:30:34 Player: Kojian Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (684) 684 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2859 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 99/100 System Corruption 0% Temperature Cool (94) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Structural Scanner > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Hardlight Generator Hardlight Generator > --- WEAPON ----------- Advanced Beam Rifle Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 44 | 4 4 4 8 13 11 Power 9 | 1 1 . 2 2 3 Engine 8 | 1 1 . 2 1 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 16 | 2 . 1 2 7 4 Treads 2 | . . . . . 2 Leg 3 | 2 . 1 . . . Wheel 10 | . . . 1 7 2 Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 6 | 1 1 . 1 2 1 Device 3 | . . . . 2 1 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | . 2 3 3 2 3 Energy Gun 5 | . . 1 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 1 1 1 . Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 26 | . . 2 4 13 7 Power 4 | . . . 1 2 1 Propulsion 14 | . . 1 2 7 4 Utility 3 | . . . . 2 1 Weapon 5 | . . 1 1 2 1 Highest Loss Streak 8 | . . 2 3 8 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 63 | . 75 88 52 64 41 Engine 8 | . 11 11 5 6 7 Leg 11 | . 28 33 8 . . Wheel 9 | . . . 1 21 12 Flight 1 | . . . 5 2 . Device 4 | . . . . 12 2 Storage 15 | . 20 22 19 9 8 Energy Gun 3 | . . . 9 4 1 Ballistic Gun 7 | . 14 14 2 7 . Launcher 1 | . . 7 . . . Peak Build Rating 21 | 4 7 10 8 21 14 Average Rating 8 | 3 5 8 5 13 7 On Entrance 4 | . 4 7 6 8 2 Naked Turns . | . . . . . . Heaviest Build 25 | 10 17 20 17 25 23 Greatest Support 64 | 20 20 30 20 64 40 Greatest Overweight (x) 3 | . . . 3 1 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 7 Most Carried 8 | 6 7 7 8 8 6 Average Carried 4 | 4 5 5 6 5 1 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 6 5 7 5 3 4 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 835 | 179 43 277 124 44 168 Remotely . | . . . . . . Salvage Created 664 | . 43 166 64 148 243 Parts 48 | . 1 12 9 10 16 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 1 4 6 3 6 Guns 12 | . 1 2 6 3 . Cannons 6 | . . . . . 6 AOE 2 | . . 2 . . . Classes Destroyed 8 | . 1 3 . 1 3 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | . . 1 . . . Swarmer 8 | . . 2 6 . . Grunt 7 | . 1 1 . 1 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 3 | . . 1 . 1 1 Best Kill Streak 4 | . 1 3 3 1 4 Combat Bots Only 3 | . 1 2 3 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 264 | . 8 48 45 86 77 Missed 61 | . . 19 7 22 13 Damage Taken 2863 | . 89 461 289 1071 953 Core 768 | . 22 109 74 286 277 Absorbed by Shields 16 | . . . . 16 . Regen/Repaired (Parts) 34 | . 34 . . . . Core Remaining (%) 81 | 100 91 . 54 . . Volleys Fired 98 | . 6 18 19 29 26 Largest 2 | . 2 2 1 2 2 Hottest 113 | . 40 53 65 86 113 Shots Fired 130 | . 12 30 19 38 31 Gun 100 | . 12 26 19 38 5 Cannon 26 | . . . . . 26 Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 81 | . 12 26 5 12 26 Thermal 45 | . . . 14 26 5 Explosive . | . . . . . . Electromagnetic 4 | . . 4 . . . Robot Hit Streak 9 | . 5 5 5 9 6 Robot Miss Streak 9 | . 2 3 9 6 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 82 | . 8 15 16 24 19 Core Hits 42 | . 2 7 15 7 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 2 2 Burn 2 | . . . . 2 . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1564 | . 79 325 172 473 515 Guns 884 | . 79 124 167 465 49 Cannons 466 | . . . . . 466 Explosions 201 | . . 201 . . . Melee . | . . . . . . Ramming 13 | . . . 5 8 . Kinetic 771 | . 79 124 37 65 466 Thermal 579 | . . . 130 400 49 Explosive 104 | . . 104 . . . Electromagnetic 97 | . . 97 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . . . . . 21 Projectiles 21 | . . . . . 21 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 115 | . . 111 1 3 . Shots 2 | . . 2 . . . Rammed 4 | . . . 1 3 . Targets Rammed 6 | . . . 3 3 . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 313 | . 12 301 90 191 313 Average Temperature 88 | . 7 115 29 63 144 Received Heat Transfer 1122 | . 48 126 . 543 405 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1169 | . . . 170 888 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 311 | . 63 311 207 235 252 Initial 117 | . . 26 117 80 69 Average 106 | . 27 93 187 117 121 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 84 | 100 100 95 40 91 91 Level 1 15 | . . 4 59 8 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 . 1 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 1 . 1 . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . 2 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 1 11 7 19 11 Peak Tracking Total 9 | . 1 6 4 9 5 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 7 | . 1 4 . 1 1 Max in Single Turn 3 | . 1 3 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 5 | . 3 1 . . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 5 3 . . 1 Successful 6 | . 3 2 . . 1 Failed 3 | . 2 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 4 | . 1 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 1 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1371 | 94 187 221 255 369 245 Spaces Moved 873 | 73 114 138 134 258 156 Core 63 | 10 . . 49 . 4 Treads 13 | . . . . . 13 Legs 369 | 63 114 138 54 . . Wheels 428 | . . . 31 258 139 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 100 100 Average Speed 115 | 110 120 120 145 103 106 Slowest Speed 200 | 120 120 120 200 115 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 4 21 17 14 18 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . . 71 . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 71 | . . 71 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1112 | 86 153 166 175 329 203 Wait 28 | . 27 . 1 . . Move 868 | 72 113 137 133 257 156 Hop . | . . . . . . Pick Up 50 | 10 3 4 7 16 10 Fast Attach 1 | . . . 1 . . Attach 38 | 4 4 3 7 11 9 Detach 5 | . . 2 1 2 . Swap 5 | . . 1 . 2 2 Drop 13 | . . 1 3 9 . Fire 98 | . 6 18 19 29 26 Melee . | . . . . . . Ram 4 | . . . 1 3 . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 14) 252 | -10/Materials | Repaired Ion Engine 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 494 | -9/Materials | Discovered new exit (range 9) 503 | -9/Materials | Entered Mines 560 | -9/Mines | Lost 3 parts (1n2w) 633 | -9/Mines | Lost 3 parts (1p2n) 750 | -9/Mines | Discovered new exit (range 8) 758 | -9/Mines | Entered Materials 758 | -8/Materials | Evolved 2 slots: Utility x2 1062 | -8/Materials | Lost 5 parts (1p3n1u) 1111 | -8/Materials | Discovered new exit (range 15) 1126 | -8/Materials | Core integrity fell below 50% 1127 | -8/Materials | Entered Storage 1144 | -8/Storage | Lost 8 parts (1p4n1u2w) 1363 | -8/Storage | Core integrity fell below 20% 1372 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01326_ G-47 Trooper knocked back. 01329_ Critical hit (Burn: +37). 01334_ Y-45 Defender emerges from the garrison. 01336_ G-47 Trooper knocked back. 01345_ Particle Gun destroyed. 01349_ Transfer Shaft disabled. 01351_ Overheating: Energy bleed (-47). 01351_ Destroyed Lgt. Nuclear Core. 01351_ G-47 Trooper destroyed. 01354_ Lgt. Treads destroyed. 01355_ Acquired 30 matter. 01358_ A-02 Transporter destroyed. [Achievement: Loot Pinata] 01359_ Lgt. Treads destroyed. 01360_ Y-45 Defender destroyed. 01363_ Acquired Lgt. Treads. 01364_ Com. Wheel destroyed. 01365_ Rnf. Ion Engine destroyed. 01368_ Sml. Storage Unit destroyed. 01370_ Acquired Lgt. Nuclear Core. 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"G ?????????????????????????? | | ??##"T """ ?????????????????????????? | | ??##"" ?????????????????????????? | | ??#### ? ""????????????????????????? | | ??#### ? ""????????????????????????? | | ???????? "?????????????????????????? | | ????????? ????????????????????????? | | ?????????####????????????????????????? | | ?????????####????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 456 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed GaussBladeField Manual? 0 Play Time 00:26:44 Cumulative 4.1 hours Start 2025.02.10 @ 19:07:55 End 2025.02.10 @ 19:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6614bc6-81f2-4e04-b97d-bec2bdaaf480