Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 21:00:02 Player: Guo Ning Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (4244) 4244 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 10378 Bonus ------- High Alert Combat Kills 44 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 25/300 Energy 99/100 System Corruption 1% Temperature Cool (46) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Enhanced Multireflex Exoskeleton Authchip [R/Combat] KE Penetrator Peak State ------------ > --- POWER ------------ F-cell Engine Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Weapon Cycler Heavy Reactive Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Neutrino Core Improved Sensor Array Transmission Jammer Focal Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Improved Concussive RPG Katana [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Slots Evolved 10 | . . . . . 4 2 . 2 2 . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . Utility 4 | . . . . . 2 . . 1 1 . . . Weapon 2 | . . . . . . 2 . . . . . . Parts Attached 104 | 6 9 1 4 . 36 9 1 27 2 1 8 . Power 11 | 1 1 . 1 . 3 . . 5 . . . . Engine 9 | 1 1 . 1 . 2 . . 4 . . . . Core 2 | . . . . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 4 . 1 . 14 . . 7 . 1 2 . Treads 16 | . . . . . 9 . . 7 . . . . Leg 13 | 2 4 . 1 . 4 . . . . 1 1 . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight 1 | . . . . . 1 . . . . . . . Utility 29 | 1 3 . . . 9 2 1 7 1 . 5 . Device 12 | . 1 . . . 4 1 1 3 1 . 1 . Storage 4 | 1 . . . . 2 1 . . . . . . Processor 6 | . 1 . . . 1 . . 1 . . 3 . Hackware 1 | . . . . . . . . . . . 1 . Protection 6 | . 1 . . . 2 . . 3 . . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 1 1 2 . 10 7 . 8 1 . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 8 | . . . . . . 1 . 7 . . . . Ballistic Gun 12 | 1 1 1 1 . 6 . . . 1 . 1 . Ballistic Cannon 7 | . . . . . . 6 . 1 . . . . Launcher 2 | . . . . . 2 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . 2 . 1 . . Parts Lost 37 | . 1 1 . . 16 . 4 1 1 9 4 . Power 4 | . . . . . 3 . . . . 1 . . Propulsion 13 | . . . . . 6 . 2 . 1 3 1 . Utility 13 | . 1 . . . 4 . 2 1 . 3 2 . Weapon 7 | . . 1 . . 3 . . . . 2 1 . Highest Loss Streak 8 | . 1 1 . . 3 . 2 1 1 8 2 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 2 7 7 7 8 9 9 13 14 11 11 4 3 Power . | . 1 1 1 1 1 2 2 . . 1 1 1 Propulsion 1 | 1 2 2 2 1 . 2 2 1 . . . 1 Utility 4 | . . 1 2 3 3 3 6 9 6 6 1 1 Weapon 2 | . 2 2 2 2 3 1 3 3 3 3 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 4 1 1 1 6 . 2 7 . 7 2 2 Power 8 | . 1 1 1 1 1 . 2 . . . . 1 Propulsion 3 | . 2 . . . . . . 1 . . . . Utility 13 | . . . . . 1 . . 5 . 5 1 1 Weapon 8 | . 1 . . . 4 . . 1 . 1 1 . Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 97 100 100 100 86 99 94 95 91 69 34 21 Engine 8 | . 14 14 14 14 5 7 7 9 5 3 . . Core 1 | . . . . . 2 . . 2 5 3 . . Treads 13 | . . . . . 13 30 27 25 27 18 . . Leg 12 | . 28 28 28 28 20 . . . . . 5 1 Device 7 | . 5 . . . 5 13 12 13 16 13 . . Storage 8 | . 14 14 14 14 9 7 7 6 5 3 . . Processor 5 | . 5 . . . 8 7 7 4 . . 13 17 Protection 4 | . . 14 14 14 1 1 . 3 5 3 . . Energy Cannon 7 | . . . . . . . . 23 15 7 . . Ballistic Gun 11 | . 26 28 27 28 16 5 . . 1 3 1 1 Ballistic Cannon 2 | . . . . . . 23 29 2 5 3 . . Peak Build Rating 78 | 6 10 10 17 18 35 45 47 71 78 78 51 39 Average Rating 37 | 3 7 9 13 17 27 43 43 62 75 57 41 21 On Entrance 29 | . 6 10 10 17 18 34 45 34 66 78 20 39 Avg Prop Armor Cover (%) 27 | . . . . . 16 . . . . 30 27 . Naked Turns 23 | . . . . . . . . . . 23 . . Heaviest Build 109 | 12 23 23 23 20 27 55 54 108 109 107 11 5 Greatest Support 132 | 20 20 20 25 25 88 84 84 112 132 124 50 50 Greatest Overweight (x) 30 | 2 1 1 1 . . . 1 1 1 30 2 . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 15 15 15 15 15 5 5 Average Capacity 10 | 7 8 8 8 8 9 11 15 15 15 12 5 5 Most Carried 15 | 4 8 8 8 8 10 12 15 15 13 14 5 5 Average Carried 9 | 2 7 7 7 7 9 9 13 14 11 11 4 4 Final Capacity 15 | 8 8 8 8 8 10 15 15 15 15 5 5 5 Final Carried 15 | 4 8 7 8 8 10 12 15 14 13 5 4 5 Class Distribution -------------------- 50% | Mutant 15% | Gunner 10% | Skirmisher 10% | Scavenger-Mutant 9% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Matter Collected 3280 | 216 303 69 180 66 1438 . 194 576 103 135 . . Remotely . | . . . . . . . . . . . . . Salvage Created 5532 | . 496 90 249 126 1890 . 112 1926 379 264 . . Parts 265 | . 24 3 13 12 89 . 8 103 12 1 . . Haulers Intercepted 5 | . 1 . . . 1 . . 3 . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Combat Hostiles Destroyed 84 | . 10 2 2 5 32 . 4 23 4 1 1 . Guns 49 | . 10 2 2 5 30 . . . . . . . Cannons 31 | . . . . . . . 4 22 4 1 . . AOE 2 | . . . . . 2 . . . . . . . Classes Destroyed 16 | . 2 . 1 1 8 . 1 1 1 1 . . Worker 6 | . . . . . 3 . . 3 . . . . Builder 9 | . . . . . 2 . . 7 . . . . Hauler 5 | . 1 . . . 1 . . 3 . . . . Recycler 4 | . . . . . 2 . . 1 1 . . . Watcher 6 | . . . . . 2 . . 4 . . . . Swarmer 6 | . . . . 3 . . . 3 . . . . Cutter 2 | . . . . . 2 . . . . . . . Grunt 41 | . 10 2 1 2 15 . 1 8 2 . . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 14 | . . . . . 9 . . 4 1 . . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 11 | . . . 1 . 4 . 1 4 . . 1 . Programmer 4 | . . . . . . . . 4 . . . . Heavy 2 | . . . . . 1 . 1 . . . . . Compactor 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 3 1 1 3 9 . 1 5 4 1 1 . Combat Bots Only 5 | . 3 1 1 3 5 . 1 5 3 1 1 . Max Kills in Single Turn 2 | . 1 1 1 2 2 . 1 2 1 1 1 . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Hostile Shots Fired 731 | . 54 13 . 12 183 . 70 210 21 19 105 44 Missed 218 | . 15 3 . 4 41 . 23 65 9 . 36 22 Hits 513 | . 39 10 . 8 142 . 47 145 12 19 69 22 Melee 31 | . . . . . 3 . 8 . 1 19 . . Projectile 482 | . 39 10 . 8 139 . 39 145 11 . 69 22 AOE 1 | . . . . . 1 . . . . . . . Critical Strikes 39 | . 1 1 . . 10 . 2 2 2 15 3 3 Damage Taken 8675 | . 432 157 . 88 2594 . 916 2103 183 763 1075 364 Core 1632 | . 80 54 . 10 285 . 134 66 20 421 219 343 Absorbed by Shields 29 | . . . . . . . . . . . 29 . Redirected to Shielding 106 | . . . . . 106 . . . . . . . Ignored by Resistances 427 | . . . . . . . . 172 61 194 . . Regen/Repaired (Parts) 290 | . . . . . . . . 290 . . . . Core Remaining (%) 72 | 100 . . . 42 48 . 80 92 . . . . Volleys Fired 347 | . 29 9 30 7 121 . 12 77 12 8 42 . Largest 4 | . 2 2 2 2 2 . 4 4 4 4 1 . Hottest 280 | . 40 40 100 44 53 . 160 280 137 137 33 . Shots Fired 839 | . 58 18 42 14 239 . 48 298 48 32 42 . Gun 404 | . 58 18 24 14 236 . . . 4 8 42 . Cannon 414 | . . . . . . . 48 298 44 24 . . Launcher 3 | . . . . . 3 . . . . . . . Special 18 | . . . 18 . . . . . . . . . Kinetic 473 | . 58 18 24 14 236 . 48 1 16 16 42 . Thermal 341 | . . . 18 . . . . 275 32 16 . . Explosive 3 | . . . . . 3 . . . . . . . Electromagnetic 22 | . . . . . . . . 22 . . . . Robot Hit Streak 28 | . 15 12 11 8 18 . 16 28 7 10 . . Robot Miss Streak 8 | . 3 3 2 4 8 . 3 5 6 7 . . Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 6 | . . . . 1 5 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . Shots Hit Robots 455 | . 41 12 22 10 164 . 28 125 24 26 3 . Core Hits 207 | . 22 5 11 8 80 . 8 56 13 4 . . Critical Kills 2 | . . . . . 2 . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . Critical Strikes 6 | . . . . . 4 . 1 . 1 . . . Destroy 4 | . . . . . 4 . . . . . . . Blast 2 | . . . . . . . 1 . 1 . . . Melee Attacks 30 | . . . . . 11 . . . . . 19 . Impact 11 | . . . . . 11 . . . . . . . Slashing 19 | . . . . . . . . . . . 19 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10714 | . 511 156 370 165 3215 . 750 3891 748 764 139 5 Guns 4119 | . 511 156 370 165 2756 . . . . 161 . . Cannons 5875 | . . . . . . . 750 3781 741 603 . . Explosions 186 | . . . . . 186 . . . . . . . Melee 412 | . . . . . 273 . . . . . 139 . Ramming 122 | . . . . . . . . 110 7 . . 5 Kinetic 5273 | . 511 156 370 165 2756 . 750 . 174 391 . . Thermal 4371 | . . . . . . . . 3431 567 373 . . Explosive 186 | . . . . . 186 . . . . . . . Electromagnetic 350 | . . . . . . . . 350 . . . . Impact 273 | . . . . . 273 . . . . . . . Slashing 139 | . . . . . . . . . . . 139 . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 430 | . . . . . 220 . . 130 29 . 51 . Projectiles 150 | . . . . . . . . 121 29 . . . Explosions 17 | . . . . . 17 . . . . . . . Melee 263 | . . . . . 203 . . 9 . . 51 . Knockbacks 8 | . . . . . 2 . 3 2 1 . . . Impact 4 | . . . . . 2 . . 2 . . . . Kinetic 4 | . . . . . . . 3 . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . 138 . . . . . . 2 Shots 3 | . . . . . 3 . . . . . . . Rammed 8 | . . . . . . . . 6 1 . . 1 Targets Rammed 10 | . . . . . . . . 7 1 . 1 1 Kicked 1 | . . . . . . . . . . . 1 . Crushed 1 | . . . . . . . . 1 . . . . Highest Temperature 368 | . 21 36 360 45 34 . 96 368 . . . . Average Temperature 92 | . 6 17 115 18 6 . 35 124 . . . . Received Heat Transfer 2197 | . 210 105 . 27 720 . 189 726 45 . 45 130 Effects 6 | . . . 3 . . . . 3 . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Interference 1 | . . . 1 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 11 | . . . . . 4 . . 7 . . . . Impact Corruptions 8 | . . . . . 7 . . 1 . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 11 | . . . . . . . . 11 . . . . Heat Transferred 5972 | . . . . . . . . 4677 777 518 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Maximum Alert Level 2 | . . . . . 1 . . 2 1 . . . Low Security (%) 87 | 100 100 100 . 100 90 100 100 77 54 100 100 . Level 1 9 | . . . . . 9 . . 14 45 . . . Level 2 2 | . . . . . . . . 7 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 479 | . 75 30 . 70 369 163 137 479 257 65 60 . Initial 226 | . . 19 . . 11 163 37 56 226 65 . . Average 78 | . 29 3 . 21 85 111 91 107 199 25 9 . Influence Increases 2857 | . 276 50 50 120 984 . 110 833 162 2 210 60 Destroy 0b10 Robot/C 1660 | . 200 40 40 100 640 . 80 460 80 . 20 . Destroy 0b10 Robot/NC 165 | . 5 . 10 . 50 . 5 90 5 . . . Destroy Leader 442 | . 42 10 . 20 196 . 10 144 20 . . . Successful Hack 100 | . 26 . . . 14 . . 32 . . 28 . Disable Machine 135 | . . . . . 15 . . 60 45 . 15 . Destroy Structure 130 | . 3 . . . 24 . . 47 12 2 42 . Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 210 | . . . . . 30 . 15 . . . 105 60 Influence Decreases 2807 | . 225 101 50 90 653 308 56 477 437 190 201 19 Entered New Map 680 | . . 32 . . 19 198 16 51 237 123 . 4 Time Decay 1886 | . 215 59 50 90 500 110 . 416 190 50 191 15 Lost Part 241 | . 10 10 . . 134 . 40 10 10 17 10 . Squads Dispatched 30 | . 2 . . . 10 1 1 8 2 . 6 . Investigation 9 | . 1 . . . 1 1 . 4 . . 2 . Extermination 5 | . . . . . . . . 4 . . 1 . Reinforcement 11 | . 1 . . . 4 . 1 . 2 . 3 . Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . 5 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Distress Signals 4 | . . . . . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 165 | . 16 2 . 5 55 . 9 34 7 6 20 11 Peak Tracking Total 8 | . 5 2 . 3 5 . 3 6 3 5 8 7 Tactical Retreats 7 | . . . . . 1 . 1 . . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Traps Triggered 2 | . . . . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Machines Disabled 9 | . . . . . 1 . . 4 3 . 1 . Max in Single Turn 1 | . . . . . 1 . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Machines Accessed 25 | . 5 1 1 . 7 1 . 7 . . 3 . Terminals 19 | . 5 . . . 6 1 . 5 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 69 | . 21 1 9 . 8 3 . 18 . . 9 . Successful 34 | . 8 1 9 . 8 1 . 4 . . 3 . Failed 35 | . 13 . . . . 2 . 14 . . 6 . Catastrophic 7 | . . . . . . . . 6 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 9 . 2 . 6 . . . . . . . Terminals 45 | . 21 . . . 6 3 . 11 . . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . 4 . . 5 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 23 | . 8 1 9 . . 1 . 2 . . 2 . Record 9 | . . . 9 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 3 | . 3 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 2 . . 1 . Scan Component 2 | . . . . . . . . 1 . . 1 . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 6 . . . . . . . Terminals 6 | . . . . . 6 . . . . . . . Botnet 6 | . . . . . 6 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . 3 1 . 7 . . 2 . Full Trace Events 8 | . 1 . . . . 1 . 4 . . 2 . Feedback Events 1 | . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 19 | . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Active Infowar (turns) 5723 | . 228 . . . 1956 223 274 2506 . . 459 77 Optics 3941 | . . . . . 1955 223 274 953 . . 459 77 Sensors 1027 | . . . . . . . . 1027 . . . . Structural 1041 | . 228 . . . 287 . . 526 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Turns Passed 9521 | 67 512 465 1395 312 2012 223 274 2738 399 167 880 77 Spaces Moved 5345 | 45 293 229 858 233 1054 129 132 1247 191 98 708 128 Core 287 | 14 . . . . . . . . . 54 103 116 Treads 2123 | . . . . . 380 129 132 1247 191 44 . . Legs 2353 | 31 293 229 858 233 674 . . . . . 23 12 Wheels . | . . . . . . . . . . . . . Hover 582 | . . . . . . . . . . . 582 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 157 157 158 162 50 50 50 Average Speed 140 | 120 123 190 146 120 129 157 159 178 181 139 82 58 Slowest Speed 1550 | 150 190 190 190 120 157 157 237 243 242 1550 150 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . 21 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 50 70 93 59 68 3 93 26 6 66 10 29 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 70 | . . . 1 . 8 . . 16 3 . 42 . Terrain Destroyed 119 | . . . 1 . 22 . . 47 6 1 42 . Melee 24 | . . . . . 8 . . . . . 16 . Projectile 80 | . . . 1 . 1 . . 47 6 1 24 . AOE 13 | . . . . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Total 6625 | 55 387 242 921 252 1464 151 174 1586 220 110 932 131 Wait 567 | . 38 . 19 8 172 . 19 162 6 . 143 . Move 5334 | 44 292 228 857 232 1053 128 131 1246 191 97 707 128 Hop . | . . . . . . . . . . . . . Pick Up 78 | 5 9 2 4 2 20 5 7 18 2 1 3 . Fast Attach 66 | 5 3 . 2 . 25 3 1 16 1 3 7 . Attach 36 | 1 1 1 . . 13 2 . 10 4 . 4 . Detach 13 | . . . . . 3 1 . 5 1 . 2 1 Swap 51 | . 6 . 3 1 21 5 . 14 1 . . . Drop 93 | . 9 2 6 2 25 7 4 31 1 1 4 1 Fire 347 | . 29 9 30 7 121 . 12 77 12 8 42 . Melee 30 | . . . . . 11 . . . . . 19 . Ram 1 | . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . 1 . Crush 8 | . . . . . . . . 7 1 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 580 | -10/Materials | Entered Mines 590 | -10/Mines | Learned Materials stockpile data 709 | -10/Mines | Learned 4 Materials zone layouts 814 | -10/Mines | Core integrity fell below 50% 852 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 972 | -10/Mines | Discovered new exit (range 7) 1037 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1037 | -10/Mines | Discovered new exit (range 5) 1045 | -10/Mines | Entered Exiles 1045 | -10/Exiles | Found Exiles lab destroyed 1070 | -10/Exiles | Discovered new exit (range 15) 2429 | -10/Exiles | Discovered new exit (range 10) 2440 | -10/Exiles | Entered Mines 2591 | -9/Mines | Learned Materials stockpile data 2604 | -9/Mines | Found a hidden stash of uninstalled traps 2682 | -9/Mines | Discovered new exit (range 5) 2752 | -9/Mines | Entered Materials 2752 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2753 | -8/Materials | Identified exit to Factory 3015 | -8/Materials | Lost 3 parts (1p1n1w) 3091 | -8/Materials | Garrison activated, responded to threat 3309 | -8/Materials | Build established: Scavenger-Mutant 4309 | -8/Materials | Build established: Mutant 4456 | -8/Materials | Discovered exit to Factory (range 8) 4565 | -8/Materials | Core integrity fell below 50% 4589 | -8/Materials | Lost 3 parts (1p1u1w) 4628 | -8/Materials | Garrison activated, responded to threat 4764 | -8/Materials | Entered Factory 4764 | -7/Factory | Evolved 2 slots: Weapon x2 4987 | -7/Factory | Identified exit to DSF 4987 | -7/Factory | Entered DSF 5058 | -7/DSF | Additional patrols routed to DSF 5062 | -7/DSF | Build established: Gunner 5228 | -7/DSF | Discovered new exit (range 20) 5261 | -7/DSF | Entered Factory 5261 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5998 | -6/Factory | Repaired Arm. Treads 6522 | -6/Factory | Build established: Skirmisher 6583 | -6/Factory | Identified exit to Factory 7013 | -6/Factory | Found Hvy. Reactive Plating 7367 | -6/Factory | Found Hvy. Reactive Plating 7979 | -6/Factory | Build established: Scavenger-Tank 7999 | -6/Factory | Entered another Factory area 7999 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8398 | -5/Factory | Sucked down chute 8398 | -5/Factory | Entered Waste 8426 | -5/Waste | Spotted C-40 Crusher 8450 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8451 | -5/Waste | Destroyed C-40 Crusher 8451 | -5/Waste | Spotted C-40 Crusher 8452 | -5/Waste | Spotted C-40 Crusher 8480 | -5/Waste | Spotted C-40 Crusher 8499 | -5/Waste | Spotted C-40 Crusher 8505 | -5/Waste | Spotted C-40 Crusher 8512 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8513 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8516 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8519 | -5/Waste | Crushed by Compactor (1 part destroyed) 8522 | -5/Waste | Crushed by Compactor (1 part destroyed) 8522 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8525 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8525 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8528 | -5/Waste | Crushed by Compactor (1 part destroyed) 8541 | -5/Waste | Discovered new exit (range 15) 8559 | -5/Waste | Lost 8 parts (1p2n3u2w) 8565 | -5/Waste | Entered Factory 8683 | -5/Factory | Discovered new exit (range 5) 8855 | -5/Factory | Build established: Mutant 9060 | -5/Factory | Adv. System Shield fried by hacking feedback 9115 | -5/Factory | Core integrity fell below 50% 9445 | -5/Factory | Entered Upper Caves 9476 | -5/Upper Caves | Ambushed by research squad 9476 | -5/Upper Caves | Core integrity fell below 20% 9510 | -5/Upper Caves | Encountered a Warlord checkpoint 9522 | -5/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09413_ Slug penetrates Wall. 09414_ Katana destroyed. 09415_ Kicked P-70 Sage out of the way. LOCATION=UNKNOWN GOAL=ESCAPE 09451_ AI-9AX(S) destroyed. 09462_ Dropped Med. Armored Exoskeleton. 09463_ Critical hit (Burn: +37). 09475_ Penetrated by Slug. 09476_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 09483_ Slug penetrates Wall. 09506_ Slammed into G-50 Soldier. 09510_ O6-0E1(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 09511_ B9-S7U(b) destroyed. 09518_ Slug penetrates Wall. 09518_ P-70 Sage fails to hack O6-0E1(M). 09521_ P-70 Sage destroyed. 09522_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ???????????? ??????????????## ##?????? #??????? | | ????????????? ###??????????# ##????## #??????? | | ?????????????? ????????## ##???# ##??????? | | ??????????????? ???????## ###?# # #??#???? | | ??????# ????#??# ??????## ### #?? #???? | | ???????# ### ## ???#### #??? #???? | | ???????# #### ##### #?? #??## | | ????????? *## ## ##???# ### #?## | | ??????????????# % # ## ##???## ### | | ???????????????#!%!= #####??### ## | | ???????????????### ##???#### #### | | ?????????????????## ### ##???## ##?## | | ??????????????????# #?###????# #??# | | ??????????????????# g##?# ####?### # #??# ## | | ???????????????#??# g#??# #####hh### ##??## ## | | ??????????????## ##g #### ## #?# ###### # | | ??????????????# g l% ### | | ??????????????# # | | ??????????????### ######### ## | | ????????????????##### ##???????###? | | ???????????????????## M #??######???? | | ???????????????????# # #???? | | ??????????????????## ?????# | | ??????????????????# % #### ???????# | | ?????????????????## = ##???????????? | | ?????????????????# @ ##????????????? | | ?????????????????## ### ##?????????????? | | ??????????????????##### #??????????????? | | ??????????????????????## ##??????????????? | | ???????????????????????# ####???????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????????## ##???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 410 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 40 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 8 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Mak. System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 3% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Window Shopping Challenges ------------ None Game ------ Seed SniperGuidedCapacitor Manual? 0 Play Time 01:58:30 Cumulative 42.1 hours Start 2026.02.03 @ 15:10:44 End 2026.02.09 @ 21:00:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc70087b-8b06-4387-b5a8-306a2599954e