Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 23:50:55 Player: BoomBlip Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (402) 402 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2087 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Particle Cannon Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Heavy Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Particle Cannon Improved Datajack Great Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 26 | 7 4 4 11 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 4 | 2 . 1 1 Leg 2 | . . . 2 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 7 | 2 1 1 3 Device 3 | . . 1 2 Storage 3 | 2 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 2 | 1 1 . . Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 11 | . . 9 2 Power 3 | . . 3 . Propulsion 3 | . . 3 . Utility 2 | . . 1 1 Weapon 3 | . . 2 1 Highest Loss Streak 8 | . . 8 1 Average Slot Usage (%) 72 | . 100 80 32 Engine 9 | . 14 9 4 Treads 19 | . 28 24 3 Hover 1 | . . . 5 Device 5 | . . 9 3 Storage 17 | . 28 21 . Energy Gun 2 | . 9 . . Energy Cannon 2 | . . . 10 Ballistic Gun 7 | . 14 7 . Ballistic Cannon 4 | . 4 8 . Naked Turns 100 | . . 20 80 Heaviest Build 31 | 14 29 30 31 Greatest Support 60 | 40 40 60 20 Greatest Overweight (x) 8 | . . 8 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 8 12 12 4 Average Capacity 9 | 6 11 11 4 Most Carried 12 | 3 11 12 4 Average Carried 7 | 1 7 10 3 Final Capacity 12 | 8 12 4 4 Final Carried 11 | 3 11 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 601 | 273 47 160 121 Remotely . | . . . . Salvage Created 647 | 99 265 113 170 Parts 44 | 4 15 16 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 5 | . 5 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 3 7 3 Guns 7 | . 3 4 . Cannons 6 | . . 3 3 Classes Destroyed 6 | 1 2 2 1 Worker 1 | . . 1 . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Swarmer 5 | . . 5 . Grunt 6 | . 3 2 1 Sentry 2 | . . . 2 Best Kill Streak 6 | 1 4 6 1 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2605 | . 68 1369 1168 Core 956 | . . 393 563 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 100 1 . Volleys Fired 54 | 3 17 24 10 Largest 2 | 2 2 2 2 Hottest 136 | 60 60 55 136 Shots Fired 106 | 6 34 48 18 Gun 64 | 6 34 24 . Cannon 42 | . . 24 18 Launcher . | . . . . Special . | . . . . Kinetic 68 | 3 17 48 . Thermal 26 | . 8 . 18 Explosive . | . . . . Electromagnetic 12 | 3 9 . . Robot Hit Streak 13 | 2 12 13 4 Robot Miss Streak 7 | 3 1 7 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 65 | 2 28 26 9 Core Hits 30 | 1 12 9 8 Critical Hits 2 | . . 1 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 815 | 15 298 290 212 Guns 359 | 15 237 107 . Cannons 344 | . . 160 184 Explosions 61 | . 61 . . Melee . | . . . . Ramming 51 | . . 23 28 Kinetic 363 | . 96 267 . Thermal 320 | . 136 . 184 Explosive . | . . . . Electromagnetic 81 | 15 66 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles 9 | . . 9 . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 6 1 Impact 1 | . . . 1 Kinetic 4 | . . 4 . Secondary 2 | . . 2 . Self-Inflicted Damage 48 | . 36 . 12 Shots 1 | . 1 . . Rammed 9 | . . 3 6 Targets Rammed 10 | . . 4 6 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 440 | 20 90 28 440 Average Temperature 72 | 15 32 8 164 Received Heat Transfer 1062 | . 18 504 540 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 608 | . 275 . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 296 | 5 136 293 296 Initial 57 | . 3 57 5 Average 127 | 3 93 162 156 Maximum Alert Level 1 | . . 1 1 Low Security (%) 69 | 100 100 47 62 Level 1 30 | . . 52 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 4 2 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 5 18 22 Peak Tracking Total 8 | . 2 7 8 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 7 4 4 Successful 6 | . 2 2 2 Failed 9 | . 5 2 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 7 4 4 Terminals 15 | . 7 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 2 2 Terminals 6 | . 2 2 2 Assimilate 3 | . 1 1 1 Botnet 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1112 | 112 284 446 270 Spaces Moved 725 | 60 141 232 292 Core 268 | 4 . 49 215 Treads 416 | 56 141 183 36 Legs 16 | . . . 16 Wheels . | . . . . Hover 25 | . . . 25 Flight . | . . . . Fastest Speed 50 | 50 160 50 50 Average Speed 122 | 152 160 153 72 Slowest Speed 450 | 160 160 450 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 29 42 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 845 | 72 167 277 329 Wait 3 | . . . 3 Move 722 | 59 140 231 292 Hop . | . . . . Pick Up 16 | 3 5 4 4 Fast Attach 17 | 7 1 . 9 Attach 6 | . . 4 2 Detach 1 | . . . 1 Swap 3 | . 3 . . Drop 13 | . 1 10 2 Fire 54 | 3 17 24 10 Melee . | . . . . Ram 7 | . . 1 6 Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 568 | -9/Materials | Met 8R-AWN 780 | -9/Materials | Core integrity fell below 50% 821 | -9/Materials | Core integrity fell below 20% 833 | -9/Materials | Discovered new exit (range 15) 843 | -9/Materials | Entered another Materials area 843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 847 | -8/Materials | Lost 8 parts (2p3n1u2w) 1008 | -8/Materials | Core integrity fell below 50% 1061 | -8/Materials | Released all parts (8) 1071 | -8/Materials | Core integrity fell below 20% 1113 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01056_ Power failure, Imp. Ion Engine shutdown. 01061_ Released Hvy. Armor Plating. 01061_ Released Imp. Heat Sink. 01061_ Released Aluminum Leg. 01061_ Released Particle Cannon. 01061_ Released Imp. Hover Unit. 01061_ Released Particle Cannon. 01061_ Released Lgt. Treads. 01061_ Released Aluminum Leg. 01063_ K-01 Serf collects debris. 01065_ Dropped Particle Cannon. 01066_ Dropped Great Maul. 01066_ Acquired Particle Cannon. 01068_ K-01 Serf collects debris. 01068_ Acquired Katana. 01071_ Acquired 33 matter. 01082_ Slammed into U-05 Engineer. 01082_ U-05 Engineer knocked back. 01085_ Acquired 18 matter. 01092_ Slammed into R-06 Scavenger. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????###########???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# ! 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"""#???# #????? | | ?????????# # """"" #??????# #?? #?### ###??? | | ?????????# # """"" #??????# #??? #?# #### | | ?????????# # #??????# ######+### | | ?????????# #######?##??????# T | | ####?????# #???????????##+## ### | | ####### #???????????# # #?# #### | | #???????????# #?### ###??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedTerrabombRay Manual? 0 Play Time 00:14:50 Cumulative 62.1 hours Start 2021.08.15 @ 17:05:12 End 2021.08.15 @ 23:50:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 84 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a04e8ce-a2a0-4c19-8ac9-1b648e7cdeeb