Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.08 @ 00:58:56 Player: Gregathol Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (130) 650 Value Destroyed (5332) 5332 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 13954 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 252 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 125/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer Faulty Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Kinecellerator Improved Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Gravity Neutralizer Improved Target Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Improved Dynamic Insulation System Advanced Dynamic Insulation System > --- WEAPON ----------- HERF Cannon Nova Cannon Railgun Hardcell Cannon > --- INVENTORY -------- Light Particle Reactor Antigrav System Experimental Core Analyzer Advanced Kinecellerator Improved Transmission Jammer Advanced ECM Suite Variable Charge Gun Nova Cannon Railgun Compact Mass Driver [Rating: 172] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Advanced Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/NC] Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . 2 . 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . 2 . . . . 2 . . . . 2 Utility 7 | . . 2 . . . . 2 . . 1 . . 2 . Weapon 2 | . . . . . . 2 . . . . . . . . Parts Attached 154 | 7 6 9 . 11 15 14 8 3 35 2 4 1 20 19 Power 19 | 2 1 1 . 2 3 1 1 . 4 . 1 . 2 1 Engine 6 | 2 . 1 . . 1 1 . . 1 . . . . . Core 8 | . 1 . . 2 2 . . . 3 . . . . . Reactor 5 | . . . . . . . 1 . . . 1 . 2 1 Propulsion 45 | 2 2 2 . 2 3 6 1 1 10 . 1 1 10 4 Treads 6 | . . . . . . . . . . . . . 6 . Leg 16 | 2 2 . . . 1 6 1 1 2 . . 1 . . Wheel 7 | . . 2 . 2 2 . . . 1 . . . . . Hover 15 | . . . . . . . . . 7 . 1 . 3 4 Flight 1 | . . . . . . . . . . . . . 1 . Utility 45 | 1 1 3 . 4 2 3 4 2 13 1 1 . 2 8 Device 17 | . . . . . 1 . 4 . 6 1 1 . 2 2 Storage 5 | 1 . . . 1 . . . . 2 . . . . 1 Processor 8 | . 1 1 . 2 . 1 . . 2 . . . . 1 Hackware 2 | . . . . . . . . 1 1 . . . . . Protection 13 | . . 2 . 1 1 2 . 1 2 . . . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 2 3 . 3 7 4 2 . 8 1 1 . 6 6 Energy Gun 16 | 2 . 2 . . 4 1 1 . 2 . . . 2 2 Energy Cannon 9 | . 2 . . . 1 . 1 . 2 . . . 1 2 Ballistic Gun 8 | . . 1 . 2 . 1 . . 2 . . . 1 1 Ballistic Cannon 9 | . . . . 1 1 2 . . 2 1 . . 1 1 Launcher 2 | . . . . . 1 . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 . . 6 3 2 . 2 . . . 1 4 Parts Lost 67 | . . 1 . 1 3 1 . 12 2 . 3 10 10 24 Power 8 | . . . . 1 1 . . 1 . . . 1 1 3 Propulsion 19 | . . . . . 2 . . 3 2 . . 3 4 5 Utility 21 | . . 1 . . . 1 . 4 . . 1 3 2 9 Weapon 19 | . . . . . . . . 4 . . 2 3 3 7 Highest Loss Streak 23 | . . 1 . 1 1 1 . 11 1 . 1 9 9 23 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | 1 7 7 8 9 9 9 10 9 4 4 4 4 3 6 Power 1 | . 1 1 1 . 1 2 3 2 1 . . . . . Propulsion 1 | . 3 3 3 1 1 2 1 . . 1 1 1 . 1 Utility 1 | . . . 1 2 1 . . 1 . 1 2 2 1 2 Weapon 3 | . 1 2 2 4 5 4 5 4 2 1 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 23 | . . 7 1 . 4 3 2 2 2 . . . 1 1 Power 5 | . . . . . . 1 2 1 1 . . . . . Propulsion 7 | . . 3 1 . . 1 . . 1 . . . 1 . Utility 5 | . . 1 . . 2 . . 1 . . . . . 1 Weapon 6 | . . 3 . . 2 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 96 100 99 98 98 92 87 71 88 87 52 39 73 Engine 1 | . 11 . . . 2 4 1 . 2 . . . . . Core 3 | . 2 10 11 8 6 2 . . 3 10 5 5 1 . Reactor 1 | . . . . . . . 4 4 . . 4 . 2 7 Leg 8 | . 28 8 . . 2 20 26 22 2 . . 3 1 . Wheel 8 | . . 13 22 35 32 9 . . 1 . . . . . Hover 6 | . . . . . . . . . 15 21 21 7 6 16 Device 7 | . . . . . 3 6 6 17 10 14 14 10 4 8 Storage 6 | . 14 11 11 9 9 7 6 5 1 5 5 5 4 7 Processor 8 | . 12 22 22 18 15 7 12 5 4 5 5 5 4 4 Hackware 1 | . . . . . . . . 1 5 5 5 . . . Protection 5 | . . 8 11 9 8 6 6 4 1 5 5 . . 11 Energy Gun 7 | . 13 11 11 6 8 15 12 11 3 1 . . 1 1 Energy Cannon 3 | . 14 10 . . 1 . 1 5 2 10 6 . . 6 Ballistic Gun 2 | . . . 11 9 1 . . . 6 . . . 1 3 Ballistic Cannon 6 | . . . . 2 4 14 11 5 3 8 10 8 1 3 Peak Build Rating 172 | 6 15 20 19 27 32 45 63 67 92 100 102 100 118 172 Average Rating 58 | 4 11 18 19 24 28 39 55 59 71 99 99 54 62 153 On Entrance 45 | . 6 15 19 19 27 27 45 63 6 89 100 100 44 117 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 120 | 14 18 25 21 29 30 40 53 54 58 68 79 73 61 120 Greatest Support 180 | 20 26 26 24 48 48 56 63 65 71 60 60 51 180 116 Greatest Overweight (x) 21 | 2 . 1 . . 1 1 . 3 2 1 1 12 2 21 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 8 10 10 10 10 10 5 5 5 5 5 20 Average Capacity 8 | 7 8 8 8 9 10 10 10 9 5 5 5 5 5 18 Most Carried 11 | 4 8 8 8 10 10 10 10 10 5 5 5 4 5 11 Average Carried 7 | 1 7 7 8 9 9 9 10 9 4 4 4 4 3 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 4 8 8 8 10 10 10 10 5 5 5 4 4 5 3 Class Distribution -------------------- 40% | Mutant 23% | Tank 12% | Scavenger-Gunner 8% | Scavenger-Tank 8% | Gunner 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Scavenger-Gunner | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Tank | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Matter Collected 3837 | 203 127 95 25 129 486 535 47 69 973 58 532 58 . 500 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5674 | . 200 562 76 231 1086 932 41 110 1094 47 423 28 77 767 Parts 272 | . 8 38 4 13 65 34 2 6 60 1 17 . . 24 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 17 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 105 | . 4 10 2 5 23 21 1 2 16 1 12 2 2 4 Melee 1 | . . . . . . . . . 1 . . . . . Guns 48 | . 1 4 2 3 12 14 . 1 8 . . . . 3 Cannons 49 | . 2 5 . 2 8 7 1 1 7 1 12 2 . 1 AOE 6 | . . 1 . . 3 . . . . . . . 2 . Classes Destroyed 18 | . 1 3 . . 5 2 . 2 2 . . 1 . 2 Worker 3 | . . . . . 2 1 . . . . . . . . Builder 5 | . . . . . 3 1 . . 1 . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 6 | . . . . . . 2 . . 2 . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . Watcher 7 | . . 1 . . 2 2 . . 2 . . . . . Swarmer 23 | . . . . . 4 9 . . 4 . 6 . . . Grunt 37 | . 4 4 2 . 9 9 1 . 5 . 1 . 2 . Brawler 2 | . . . . . 1 . . . 1 . . . . . Duelist 4 | . . . . . 2 . . . . . 2 . . . Sentry 25 | . . 6 . 5 7 2 . . 2 1 1 . . 1 Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . . . . . 2 . 1 Programmer 8 | . . . . . . 1 . . 4 . 2 . . 1 Heavy 1 | . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 2 5 2 2 7 6 1 1 5 1 5 2 2 3 Combat Bots Only 5 | . 2 3 2 2 5 4 1 1 5 1 5 2 2 3 Max Kills in Single Turn 3 | . 1 1 1 1 3 2 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Hostile Shots Fired 1200 | . 13 26 6 40 90 141 1 249 93 8 58 79 124 272 Missed 334 | . 1 8 4 10 22 57 1 72 29 3 10 24 43 50 Hits 866 | . 12 18 2 30 68 84 . 177 64 5 48 55 81 222 Melee 18 | . . . . . 6 . . 6 1 . 5 . . . Projectile 848 | . 12 18 2 30 62 84 . 171 63 5 43 55 81 222 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 29 | . . . 1 4 4 3 . 4 2 . 1 1 5 4 Part Disruptions 17 | . . . . . . 2 . 15 . . . . . . Damage Taken 13844 | . 124 246 27 348 954 970 . 2117 1340 95 829 736 1217 4841 Core 3215 | . . 33 14 32 122 142 . 673 114 . 123 145 359 1458 Absorbed by Shields 159 | . . . . . . . . 113 . . . . . 46 Redirected to Shielding 118 | . . . . . . . . . . . . . . 118 Ignored by Resistances 3535 | . 37 66 8 97 274 287 . 642 260 25 232 209 356 1042 Core Remaining (%) 77 | 100 100 . 88 . 72 79 . 20 88 . . 76 72 . Volleys Fired 278 | . 11 23 5 23 57 44 1 13 33 3 21 10 6 28 Largest 4 | . 2 2 2 2 2 4 4 4 4 4 4 3 3 4 Hottest 297 | . 136 136 88 88 151 197 175 235 225 264 264 179 180 297 Shots Fired 735 | . 22 46 10 40 98 164 4 30 132 12 66 29 13 69 Gun 364 | . 16 29 10 36 51 87 2 17 87 . . . 6 23 Cannon 360 | . 6 17 . 4 39 77 2 13 45 12 66 29 4 46 Launcher 11 | . . . . . 8 . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . Kinetic 326 | . . . 5 27 30 77 2 6 86 6 42 20 4 21 Thermal 301 | . 6 35 5 13 49 87 2 24 13 6 24 9 6 22 Explosive 3 | . . . . . . . . . . . . . 3 . Electromagnetic 105 | . 16 11 . . 19 . . . 33 . . . . 26 Robot Hit Streak 40 | . 19 38 6 40 30 13 4 12 21 12 14 3 8 12 Robot Miss Streak 5 | . . 1 1 1 4 5 . 3 5 . 3 2 1 3 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 Secondary Targets 2 | . . . . . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . 1 Shots Hit Robots 488 | . 19 40 8 35 77 82 4 24 80 11 32 17 10 49 Core Hits 272 | . 6 21 4 17 62 39 1 5 69 3 16 3 9 17 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 34 | . . . 1 . 1 15 1 1 6 . 4 3 . 2 Burn 11 | . . . . . 1 9 . 1 . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Blast 18 | . . . . . . 6 1 . 3 . 4 3 . 1 Corrupt 4 | . . . . . . . . . 3 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13604 | . 283 830 118 582 2014 2062 96 696 2517 338 1130 482 938 1518 Guns 5396 | . 200 429 118 459 922 1049 39 301 1406 . . . 144 329 Cannons 7010 | . 83 310 . 123 750 979 57 378 1073 338 1130 482 118 1189 Explosions 1094 | . . 87 . . 332 . . . . . . . 675 . Melee . | . . . . . . . . . . . . . . . Ramming 104 | . . 4 . . 10 34 . 17 38 . . . 1 . Kinetic 5912 | . . . 55 417 573 979 57 86 1712 157 787 390 118 581 Thermal 5099 | . 83 633 63 165 872 1049 39 593 267 181 343 92 144 575 Explosive 675 | . . . . . . . . . . . . . 675 . Electromagnetic 1814 | . 200 193 . . 559 . . . 500 . . . . 362 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 . 8 2 . 1 1 . 7 Average Corruption 1 | . . . . . . 1 . 4 1 . 1 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 4 . 3 2 . 1 Message Errors 4 | . . . . . . . . . 1 . . 2 . 1 Matter Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 186 | . . . . . 23 27 . . 19 . 64 . 9 44 Projectiles 154 | . . . . . . 27 . . 19 . 64 . . 44 Explosions 32 | . . . . . 23 . . . . . . . 9 . Melee . | . . . . . . . . . . . . . . . Knockbacks 46 | . . . . . 17 4 . . 6 . 10 4 3 2 Impact 2 | . . . . . . 1 . . 1 . . . . . Kinetic 44 | . . . . . 17 3 . . 5 . 10 4 3 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . 33 . . 87 13 . . 15 . . . 102 . Shots 9 | . . 1 . . 5 . . . . . . . 3 . Rammed 10 | . . 1 . . 4 1 . . 3 . . . 1 . Targets Rammed 16 | . . 1 . . 4 2 . 3 5 . . . 1 . Kicked 6 | . . . . . . 1 . 3 2 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 881 | . 249 422 231 172 492 467 69 . 302 464 541 152 271 881 Average Temperature 175 | . 84 144 121 60 144 127 36 . 80 235 242 59 151 323 Received Heat Transfer 2533 | . 93 105 36 198 459 342 . 200 270 27 72 . 317 414 Effects 108 | . . . . . 7 9 . . . 1 14 . . 77 Shutdowns 36 | . . . . . 2 2 . . . 1 5 . . 26 Energy Bleed 3 | . . . . . . . . . . . . . . 3 Interference 20 | . . . . . 2 3 . . . . 3 . . 12 Matter Decay 7 | . . . . . . 1 . . . . 1 . . 5 Short Circuit 15 | . . . . . 2 . . . . . 2 . . 11 Damage (minor) 6 | . . . . . 1 . . . . . 1 . . 4 Damage (major) 18 | . . . . . . 3 . . . . 2 . . 13 Damage (core) 3 | . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Fried 6 | . 1 1 . . 2 . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 . . 2 5 . 1 . . 1 . . . Heat Transferred 9164 | . 148 1210 148 407 1591 2701 87 1096 296 222 407 111 185 555 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Maximum Alert Level 2 | . . 1 . . 2 1 . . 1 . . . . . Low Security (%) 77 | 100 100 99 100 100 71 46 100 100 54 100 . . 100 100 Level 1 21 | . . . . . 20 53 . . 45 . . . . . Level 2 . | . . . . . 8 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 489 | . 51 208 108 60 489 358 118 91 310 102 . . 55 46 Initial 190 | . . 10 58 18 18 190 118 1 . 102 . . . 26 Average 106 | . 12 86 80 15 147 208 46 43 158 79 . . 20 6 Influence Increases 3786 | . 112 318 50 150 806 881 24 100 592 32 292 67 217 145 Destroy 0b10 Robot/C 2320 | . 80 200 40 100 500 600 20 40 320 20 240 40 40 80 Destroy 0b10 Robot/NC 130 | . . 10 . . 35 35 . . 35 . . . . 15 Destroy Leader 526 | . 20 74 10 50 114 114 . . 74 10 20 10 10 20 Allied During Kill 74 | . . . . . 31 39 . . . . 2 2 . . Successful Hack 30 | . 11 . . . 15 . 4 . . . . . . . Disable Machine 99 | . . 9 . . 45 27 . . 18 . . . . . Destroy Structure 142 | . 1 10 . . 6 21 . . 40 2 . . 32 30 Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 450 | . . 15 . . 60 45 . 60 90 . 30 15 135 . Influence Decreases 3786 | . 81 171 170 158 367 1088 302 104 350 220 344 69 162 200 Entered New Map 875 | . . 21 120 40 32 299 164 3 . 140 25 2 . 29 Time Decay 2337 | . 81 140 50 118 305 579 138 . 320 80 289 57 90 90 Lost Part 364 | . . 10 . . 30 10 . 101 20 . 30 10 72 81 Lost Ally 210 | . . . . . . 200 . . 10 . . . . . Squads Dispatched 17 | . . . . . 1 5 . 3 4 . . . 1 3 Investigation 2 | . . . . . . 1 . . . . . . . 1 Extermination 5 | . . . . . . 2 . . 2 . . . . 1 Reinforcement 9 | . . . . . 1 1 . 3 2 . . . 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Distress Signals 5 | . . 2 . . . 1 . . 1 . . . . 1 Communications Jammed 3 | . . . . . . . . . 3 . . . . . Distress Signals 3 | . . . . . . . . . 3 . . . . . Times Spotted 186 | . 4 15 1 8 32 36 1 20 30 1 14 3 12 9 Peak Tracking Total 12 | . 2 4 1 2 5 4 1 12 7 1 5 2 6 7 Tactical Retreats 19 | . . 1 . . 3 3 . 4 2 . 1 1 4 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Traps Triggered 12 | . . . . . . 4 . 3 1 . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Machines Disabled 11 | . . 1 . . 5 3 . . 2 . . . . . Max in Single Turn 2 | . . 1 . . 2 2 . . 1 . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Machines Accessed 20 | . 2 1 . 3 6 2 1 . 3 1 . . . 1 Terminals 14 | . 2 . . 2 4 1 1 . 2 1 . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . . . . . Total Hacks 30 | . 2 2 . 3 10 3 1 . 4 3 . . . 2 Successful 16 | . 2 2 . 2 5 2 1 . 1 1 . . . . Failed 14 | . . . . 1 5 1 . . 3 2 . . . 2 Catastrophic 3 | . . . . . . 1 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . 1 . . . 1 1 . . 1 . . . . . Terminals 23 | . 2 . . 2 8 2 1 . 3 3 . . . 2 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . 2 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . . . . . Terminal Hacks 10 | . 2 . . 1 3 1 1 . 1 1 . . . . Record 1 | . . . . . . 1 . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . 1 . . . . . . . . . Report Inventory 2 | . . 1 . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 . . . . . . . . Seal Access 3 | . . . . 1 1 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . 1 1 1 1 . 3 1 . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Total Allies 11 | . . . . . 10 . . . . . 1 . . . Largest Group 10 | . . . . . 10 10 . . . . 1 1 . . Highest-Rated Group 173 | . . . . . 173 173 . . . . 47 47 . . Highest-Rated Ally 47 | . . . . . 29 29 . . . . 47 47 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 99 | . . . . . 5 81 . . . . 3 10 . . Total Damage 1408 | . . . . . 74 960 . . . . 101 273 . . Kills 12 | . . . . . 2 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Active Infowar (turns) 1436 | . . 337 116 309 . . 79 248 317 30 . . . . Optics 762 | . . 337 116 309 . . . . . . . . . . Terrain 309 | . . . . . . . 61 248 . . . . . . Jamming 314 | . . . . . . . . . 314 . . . . . ECM 51 | . . . . . . . 18 . 3 30 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Turns Passed 6443 | 84 256 337 116 343 636 1209 367 281 848 164 606 419 280 497 Spaces Moved 4842 | 61 155 210 111 247 428 838 268 148 840 131 483 201 309 412 Core 142 | 8 . . . . . . . 21 10 . . 8 93 2 Treads 13 | . . . . . . . . . . . . . 13 . Legs 1360 | 53 155 79 . . . 450 268 127 48 . . 155 25 . Wheels 1313 | . . 131 111 247 428 388 . . 8 . . . . . Hover 1980 | . . . . . . . . . 774 131 483 38 144 410 Flight 34 | . . . . . . . . . . . . . 34 . Fastest Speed 40 | 50 120 90 90 90 90 90 120 50 40 100 100 105 40 48 Average Speed 97 | 116 120 101 90 90 90 111 120 110 63 100 103 192 67 83 Slowest Speed 1100 | 150 120 120 90 90 105 190 120 330 170 100 106 650 190 1100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 30 | 4 29 19 32 22 63 32 5 94 23 3 66 31 14 13 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . . . 3 . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 . Terrain Destroyed 128 | . . 7 . . 2 22 . . 18 3 36 12 18 10 Melee . | . . . . . . . . . . . . . . . Projectile 103 | . . . . . . 22 . . 18 3 36 12 2 10 AOE 25 | . . 7 . . 2 . . . . . . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Fac Upp Upp Res Res Total 5991 | 70 203 291 117 326 579 1008 312 240 1067 156 542 211 362 507 Wait 447 | . 21 24 . 38 36 76 27 47 107 17 21 . 11 22 Move 4828 | 60 154 209 110 246 427 837 267 147 839 130 482 200 308 412 Hop . | . . . . . . . . . . . . . . . Pick Up 69 | 3 4 10 1 3 15 9 1 2 6 1 . . 5 9 Fast Attach 99 | 6 4 7 . 2 3 10 7 1 26 1 2 1 18 11 Attach 39 | . . 2 . 3 6 6 . . 6 2 1 . 5 8 Detach 5 | . . . . . 1 . 1 . 2 1 . . . . Swap 62 | 1 3 1 . 6 14 7 1 3 18 1 3 . . 4 Drop 109 | . 6 14 1 5 14 17 7 4 25 . 2 . 8 6 Fire 278 | . 11 23 5 23 57 44 1 13 33 3 21 10 6 28 Melee . | . . . . . . . . . . . . . . . Ram 9 | . . 1 . . 4 1 . . 3 . . . . . Kick 6 | . . . . . . 1 . 3 2 . . . . . Crush 1 | . . . . . . . . . . . . . 1 . Escape Stasis 25 | . . . . . . . . 18 . . . . . 7 Rewire 14 | . . . . . 2 . . 2 . . 10 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Utility x2 658 | -9/Materials | Discovered new exit (range 6) 678 | -9/Materials | Entered Mines 729 | -9/Mines | Learned Materials terminal intel 739 | -9/Mines | Learned 2 Materials zone layouts 787 | -9/Mines | Discovered new exit (range 8) 794 | -9/Mines | Entered Materials 794 | -8/Materials | Evolved 2 slots: Propulsion x2 796 | -8/Materials | Loaded intel: 12 terminal locations 1111 | -8/Materials | Discovered new exit (range 6) 1136 | -8/Materials | Identified exit to Storage 1137 | -8/Materials | Entered Storage 1714 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1715 | -8/Storage | Identified exit to Recycling 1745 | -8/Storage | Discovered new exit (range 10) 1752 | -8/Storage | Identified exit to Factory 1773 | -8/Storage | Entered Factory 1773 | -7/Factory | Accompanied by 10 allies 1773 | -7/Factory | Evolved 2 slots: Weapon x2 2074 | -7/Factory | Build established: Commander-Tank 2286 | -7/Factory | Lost 3 allies 2528 | -7/Factory | Garrison activated, responded to threat 2837 | -7/Factory | Build established: Scavenger-Tank 2958 | -7/Factory | Discovered new exit (range 16) 2981 | -7/Factory | Identified exit to Factory 2982 | -7/Factory | Entered another Factory area 2982 | -6/Factory | Evolved 2 slots: Utility x2 3171 | -6/Factory | Build established: Tank 3348 | -6/Factory | Identified exit to DSF 3349 | -6/Factory | Entered DSF 3384 | -6/DSF | Additional patrols routed to DSF 3619 | -6/DSF | Core integrity fell below 50% 3624 | -6/DSF | Discovered new exit (range 14) 3630 | -6/DSF | Entered Factory 3630 | -5/Factory | Evolved 2 slots: Propulsion x2 3647 | -5/Factory | Lost 11 parts (1p2n4u4w) 3860 | -5/Factory | Crushed by falling debris 4229 | -5/Factory | Build established: Scavenger-Gunner 4473 | -5/Factory | Discovered new exit (range 9) 4478 | -5/Factory | Entered another Factory area 4478 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4608 | -4/Factory | Discovered new exit (range 16) 4642 | -4/Factory | Entered Upper Caves 4822 | -4/Upper Caves | Encountered a Warlord checkpoint 4845 | -4/Upper Caves | Build established: Tank 4901 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5150 | -4/Upper Caves | Entered a destroyed Warlord outpost 5202 | -4/Upper Caves | Discovered new exit (range 14) 5248 | -4/Upper Caves | Entered another Upper Caves area 5248 | -4/Upper Caves | Accompanied by 1 ally 5348 | -4/Upper Caves | Lost 9 parts (1p3n3u2w) 5482 | -4/Upper Caves | Spotted B-86 Titan 5622 | -4/Upper Caves | Build established: Mutant 5650 | -4/Upper Caves | Discovered new exit (range 7) 5667 | -4/Upper Caves | Entered Research 5667 | -3/Research | Evolved 2 slots: Utility x2 5779 | -3/Research | Lost 9 parts (1p3n2u3w) 5891 | -3/Research | Found Prototype Device 5891 | -3/Research | Identified Adv. Kinecellerator 5893 | -3/Research | Found Adv. Kinecellerator 5936 | -3/Research | Discovered new exit (range 8) 5947 | -3/Research | Entered another Research area 5947 | -2/Research | Evolved 2 slots: Propulsion x2 5948 | -2/Research | Identified exit to Quarantine 6157 | -2/Research | Spotted B-90 Cyclops 6191 | -2/Research | Found Prototype Processor 6266 | -2/Research | Crushed by falling debris 6277 | -2/Research | Destroyed B-90 Cyclops 6421 | -2/Research | Identified Exp. Core Analyzer 6427 | -2/Research | Core integrity fell below 50% 6437 | -2/Research | Core integrity fell below 20% 6444 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06426_ Imp. Dynamic Insulation System destroyed. 06427_ Lgt. Particle Reactor destroyed. 06428_ Overheating: Core damaged (-217). 06429_ Penetrated by Slug. 06431_ Variable Charge Gun broken. 06431_ Overheating: Short circuit. 06432_ Penetrated by Slug. 06432_ Broken Variable Charge Gun destroyed. 06432_ Penetrated by Slug. 06433_ The unstable cave ceiling collapses. 06435_ Penetrated by Slug. 06435_ Com. Mass Driver destroyed. 06435_ Slug penetrates Wall. 06435_ Penetrated by Slug. 06435_ Gravity Neutralizer destroyed. 06438_ GEXQO/I|8P#XIG#PXOGHWT5 06439_ Slug penetrates Wall. 06439_ Penetrated by Slug. 06439_ Hcp. Storage Unit destroyed. 06442_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | "#??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????? ????????????????????????????????? | | #??????# +???????????????????????????????? | | #??????# #???????????????????????????????? | | #??????# #???????????????????????????????? | | #+########### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##???????##?????????????????????? | | ""######? #?????????????????????? | | ## #?????????????????????? | | ##;#?????????????????????? | | # ##########????????????? | | = #* #????????????? | | ###### """###### #@! #????????????? | | #????#"" F""#????# #=[=["""" #????????????? | | ###????#""""""#????# #pghh""R"" #????????????? | | ???????# """" #????# =[%* "" "" #????????????? | | ???????########????# ^ ;!=% #????????????? | | ???????????????????# ; #????????????? | | ???????????????????# # == #????????????? | | ??????????????########### = #????????????? | | ??????????????# # =[ #????????????? | | ??????????????# # #????????????? | | ??????????????# # #????????????? | | ??????????????# # #????????????? | | ??????????????# ####;####;###????????????? | | ######????????# # #????????????? | | #????????# # #????????????? | | #????????# # #????????????? | | ###############+##+# #????????????? | | # #= #????????????? | | + # * #????????????? | | # +! #????????????? | | # # #????????????? | | # ####+########## #????????????? | | # # #????# #????????????? | | ###### # #????# = #????????????? | | # """ #????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 41 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 EM Shielding 7 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingPhasingKatana Manual? 0 Play Time 01:52:14 Cumulative 125.9 hours Start 2025.05.07 @ 02:45:36 End 2025.05.08 @ 00:58:56 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 105 Rogue 78 Adventurer 26 Explorer 1 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 14 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2828e34-7cef-4254-914f-278bcabb998b