Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.06 @ 21:01:17 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (273) 1365 Value Destroyed (9060) 9060 Prototype IDs (60) 1200 Alien Tech Used (1) 200 Bonus (3178) 3178 TOTAL SCORE: 22203 Bonus ------- High Alert Combat Kills 1093 Follower Combat Kills 205 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -20 Cogmind --------- Core Integrity 817/1150 Matter 292/300 Energy 273/1110 System Corruption 1% Temperature Cool (0) Movement Core (2400) Ox47 Location -4/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Improved Weapon Shielding Light Regenerative Plating Thermal Defense Suite Hacking Suite Improved System Shield > --- WEAPON (3) ------- Centrium Greatsword Enhanced Force Lance > --- INVENTORY (28) --- Light Quantum Reactor Medium Treads Armored Wheel Armored Wheel Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Long-range Sensor Array Advanced Terrain Scanner Zionite Weapon Casing Thermal Defense Suite EM Shield System Backup Module Transdimensional Reconstructor High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Dispersion Rifle Dispersion Rifle Heavy Machine Gun KE Penetrator Mini Grenade Launcher Power Sword Centrium Greatsword Centrium Greatsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Improved Weapon Shielding Light Regenerative Plating Light Regenerative Plating Thermal Defense Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Centrium Greatsword Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Medium Treads Armored Wheel Armored Wheel Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod Long-range Sensor Array Advanced Terrain Scanner Zionite Weapon Casing Thermal Defense Suite EM Shield System Backup Module Transdimensional Reconstructor High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Dispersion Rifle Dispersion Rifle Heavy Machine Gun KE Penetrator Mini Grenade Launcher Power Sword Centrium Greatsword Centrium Greatsword [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 2 1 2 . . . . . . . . . . 2 . . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 478 | 3 17 4 46 57 25 35 7 3 14 112 10 2 4 26 5 25 9 2 5 14 53 Power 23 | . 1 1 2 4 1 . . . . 7 . . 1 2 . 1 . . 1 . 2 Engine 14 | . 1 1 2 1 1 . . . . 6 . . 1 1 . . . . . . . Core 7 | . . . . 3 . . . . . 1 . . . . . 1 . . . . 2 Reactor 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 96 | 2 5 . 21 31 2 3 . . . 18 . . 2 3 . 4 . . . 1 4 Treads 64 | 1 2 . 17 22 . 3 . . . 12 . . 2 1 . 2 . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 30 | 1 3 . 4 9 2 . . . . 6 . . . . . 2 . . . 1 2 Hover 2 | . . . . . . . . . . . . . . 2 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 224 | 1 4 . 6 9 13 22 6 2 9 57 9 2 1 14 3 13 7 2 3 8 33 Device 115 | . . . 1 . 6 13 5 1 6 29 6 2 1 7 2 7 4 2 . 5 18 Storage 19 | 1 4 . 1 . 1 1 1 1 2 3 . . . 1 . . . . 1 . 2 Processor 4 | . . . . . 1 . . . . 2 . . . . . 1 . . . . . Hackware 5 | . . . . . . . . . 1 1 . . . . . 2 . . . . 1 Protection 81 | . . . 4 9 5 8 . . . 22 3 . . 6 1 3 3 . 2 3 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | . 7 3 17 13 9 10 1 1 5 30 1 . . 7 2 7 2 . 1 5 14 Energy Gun 17 | . . . 2 2 . . . . . 2 . . . 3 . 1 . . . 1 6 Energy Cannon 25 | . 1 . 3 4 4 4 . . . 5 . . . . 1 1 . . . . 2 Ballistic Gun 45 | . 3 3 7 6 2 1 . 1 1 13 . . . 3 . 3 . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 . 3 . 1 2 . . 2 2 1 . . . . 1 1 . 1 1 . Special Weapon 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . 2 3 1 . 2 8 . . . 1 1 1 1 . . 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 2 . . . . . 2 . . . 12 . . . . 3 . 1 Parts Lost 52 | . 1 1 3 8 . 2 . . 1 20 . . . 1 1 . . . . 3 11 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 17 | . 1 . . 3 . . . . . 9 . . . . 1 . . . . 1 2 Utility 20 | . . . 1 4 . 2 . . 1 5 . . . 1 . . . . . 1 5 Weapon 13 | . . 1 2 1 . . . . . 5 . . . . . . . . . 1 3 Highest Loss Streak 6 | . 1 1 1 4 . 2 . . 1 6 . . . 1 1 . . . . 1 2 Average Slot Usage (%) 96 | . 99 100 99 93 100 99 100 100 99 98 93 93 93 92 93 93 94 94 90 92 89 Engine 6 | . 13 14 11 3 7 7 7 7 7 5 6 6 6 5 6 4 . . . . . Treads 13 | . 14 14 19 21 7 9 23 23 23 21 . . . 12 13 5 5 5 5 3 3 Wheel 8 | . 13 14 2 5 15 12 . . . 4 20 20 19 6 6 10 11 11 11 12 8 Device 8 | . . . . . 11 13 14 15 18 7 12 12 13 10 12 10 10 10 5 8 11 Storage 23 | . 28 28 33 27 23 23 23 23 23 20 20 20 20 20 20 17 17 17 17 17 15 Processor 6 | . . . . . 7 7 7 7 7 6 13 13 13 13 13 11 11 11 11 11 9 Hackware 2 | . . . . . . . . . . 4 . . . . . 10 11 11 11 7 9 Protection 5 | . . . 10 12 10 8 7 7 2 5 . . . 1 . . . . 2 4 8 Energy Gun 2 | . 8 . 6 2 . . . . . 1 . . . 2 1 . 5 5 5 6 6 Energy Cannon 4 | . 8 5 4 7 7 9 13 7 7 4 . . . . 4 5 . . . . . Ballistic Gun 7 | . 7 19 10 7 1 . . . 1 10 18 13 13 12 6 5 5 5 5 2 4 Launcher 1 | . . 2 . . . 1 . . 3 . 1 6 6 2 . . 2 . . 2 . Slashing Weapon 1 | . . . . . 4 2 1 7 2 2 . . . 2 5 3 1 5 4 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 14 76 76 114 130 130 133 134 130 132 146 128 128 121 128 128 133 128 117 133 133 153 Greatest Support 108 | 20 40 16 46 63 24 60 60 60 60 108 52 52 52 28 28 40 40 40 40 52 70 Greatest Overweight (x) 11 | . 5 4 9 10 6 5 2 2 2 11 2 2 4 4 4 3 3 2 3 3 5 Average Overweight (x) 3 | . 3 4 3 2 5 4 2 2 1 2 2 2 2 4 4 3 2 2 2 2 3 Largest Inventory Capacity 28 | 8 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 27 | 7 18 20 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 8 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 27 | 6 16 19 27 27 27 27 27 28 27 27 28 27 27 27 28 27 27 28 27 26 26 Final Capacity 28 | 8 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 8 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 27 Class Distribution -------------------- 52% | Hauler-Mutant 22% | Hauler-Assassin 16% | Hauler-Skirmisher 6% | Hauler-Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Assassin | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Assassin | -6/Deep Caves Hauler-Assassin | -5/Proximity Caves Hauler-Assassin | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Assassin | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Assassin | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Matter Collected 8654 | 230 267 115 1018 919 285 424 112 . 200 2550 50 86 63 301 193 544 130 50 60 273 784 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12623 | 85 638 32 1657 2271 449 256 56 . 106 4096 40 . . 177 . 553 33 29 428 111 1606 Parts 649 | 7 38 . 84 117 33 12 4 . 5 207 2 . . 22 . 26 1 5 13 8 65 Haulers Intercepted 14 | . 1 . 4 3 2 . . . . 3 . . . . . 1 . . . . . Recyclers Shooed 9 | . 1 . . 1 . . . . . 4 . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 4 7 . 16 . 2 . . . . . 1 . 4 8 . Prevented 18 | . . . . . . 8 4 . 2 . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 189 | . 8 4 33 34 6 7 1 . 4 51 3 . . 3 . 5 3 . . 9 18 Melee 4 | . . . . 2 . . . . . 1 . . . . . . . . . . 1 Guns 86 | . 3 2 19 11 1 2 . . . 28 1 . . 2 . 2 . . . 2 13 Cannons 42 | . 4 . 9 15 1 2 1 . . 10 . . . . . . . . . . . AOE 48 | . 1 2 5 3 3 2 . . 4 11 2 . . 1 . 3 3 . . 7 1 Classes Destroyed 18 | 2 5 1 4 1 2 1 . . . 1 . . . 1 . . . . . . . Worker 18 | . 1 . 1 . 2 . . . . 12 . . . . . . . . . . 2 Builder 8 | . . . 1 2 2 . . . . 1 . . . . . 1 . . . . 1 Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 1 . 4 3 2 . . . . 3 . . . . . 1 . . . . . Recycler 13 | 1 1 . . 2 . . . . . 5 . . . . . 2 . . . . 2 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Operator 6 | . 2 . 2 1 . . . . . 1 . . . . . . . . . . . Watcher 15 | . 3 . 5 4 1 . . . . 2 . . . . . . . . . . . Swarmer 50 | . . . 9 4 . 3 . . 4 12 3 . . . . 4 3 . . 8 . Grunt 68 | . 8 . 14 17 3 1 . . . 18 . . . . . . . . . . 7 Brawler 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Sentry 26 | . . . 9 8 . . . . . 6 . . . . . 1 . . . . 2 Hunter 16 | . . . . 3 . 1 1 . . 7 . . . . . . . . . . 4 Programmer 16 | . . . . . 2 1 . . . 7 . . . . . . . . . 1 5 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . 2 . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 3 5 8 6 4 1 . 4 10 3 . . 5 . 4 3 . . 5 4 Combat Bots Only 7 | . 2 3 4 7 4 4 1 . 4 5 3 . . 2 . 4 3 . . 5 3 Max Kills in Single Turn 5 | 1 2 1 4 2 3 1 1 . 3 4 2 . . 5 . 3 2 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 Exploded 3 | . 1 1 3 1 1 1 . . 3 3 2 . . 1 . 3 2 . . 2 1 Melee 1 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Damage Taken 16815 | . 347 189 1344 2366 407 828 30 . 174 5760 74 . . 921 54 183 289 . 50 635 3164 Core 1700 | . 57 20 201 294 28 155 . . . 355 22 . . 102 . 61 20 . . 52 333 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 72 | . . . . . . . . . . . . . . . . . . . . . 72 Core Remaining (%) 66 | 100 . 69 49 46 . . . . 73 . . . . . 43 . . . . 86 . Volleys Fired 630 | 4 34 13 118 100 19 32 1 . 6 143 4 . . 22 . 14 4 . 36 15 65 Largest 3 | 2 2 2 2 2 2 2 2 . 1 3 2 . . 3 . 3 1 . 1 3 3 Hottest 206 | 80 100 79 100 138 134 138 134 . 69 161 63 . . 96 . 164 30 . 50 131 206 Shots Fired 1292 | 8 62 23 218 194 30 40 2 . 6 409 5 . . 58 . 20 4 . 36 31 146 Gun 921 | 8 45 13 169 117 7 7 . . . 312 2 . . 54 . 12 . . 36 18 121 Cannon 301 | . 11 8 40 77 20 19 2 . 1 91 . . . . . 7 . . . . 25 Launcher 60 | . . 2 5 . 3 14 . . 5 6 3 . . 4 . 1 4 . . 13 . Special 10 | . 6 . 4 . . . . . . . . . . . . . . . . . . Kinetic 676 | . 28 13 109 104 7 7 . . . 273 2 . . 54 . 8 . . . 7 64 Thermal 116 | 4 6 . 4 . 11 11 1 . . 37 . . . . . . . . . 1 41 Explosive 44 | . . 2 5 . 3 3 . . . 6 3 . . 4 . 1 4 . . 13 . Electromagnetic 456 | 4 28 8 100 90 9 19 1 . 6 93 . . . . . 11 . . 36 10 41 Robot Hit Streak 43 | 4 7 5 27 30 16 21 7 . 9 24 1 . . 5 . 12 14 . 43 7 18 Robot Miss Streak 12 | 1 3 5 4 3 1 7 . . . 4 2 . . 12 . 4 . . 2 3 4 Penetration Max 2 | . . . . 1 . . . . . 2 . . . 1 . . . . . . 2 Secondary Targets 11 | . . . 4 1 . . . . . 5 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . 1 . . . . . . . . . . 1 Shots Hit Robots 951 | 6 35 9 167 161 27 23 1 . 2 299 2 . . 18 . 27 2 2 35 19 116 Core Hits 537 | 3 21 7 70 66 17 13 1 . 4 162 3 . . 19 . 16 5 2 54 19 55 Critical Hits 73 | . 1 1 . 1 . . . . . 57 . . . 4 . 3 . . . 1 5 Critical Kills 25 | . 1 . . 1 . . . . . 18 . . . 1 . 2 . . . . 2 Critical Parts Destroyed 46 | . . 1 . . . . . . . 38 . . . 2 . 1 . . . 1 3 Melee Attacks 176 | . . . . 13 14 14 1 . 4 31 . . . 8 13 34 3 4 . 7 30 Impact 13 | . . . . 13 . . . . . . . . . . . . . . . . . Slashing 161 | . . . . . 14 14 1 . 4 31 . . . 8 13 34 3 4 . 7 28 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 12 | . . . . . 2 . . . . 1 . . . . . 4 . 2 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 28495 | 74 717 299 3172 3871 1382 980 31 . 306 7339 238 . . 2752 . 1376 351 219 438 1026 3924 Guns 10055 | 74 398 89 1711 1427 107 106 . . . 3040 22 . . 348 . 112 . . 240 95 2286 Cannons 7046 | . 224 54 844 1773 539 429 31 . 23 2284 . . . . . 104 . . . . 741 Explosions 8744 | . 95 156 614 385 557 445 . . 283 1694 216 . . 2404 . 200 351 . 198 931 215 Melee 2602 | . . . . 286 179 . . . . 276 . . . . . 960 . 219 . . 682 Ramming 48 | . . . 3 . . . . . . 45 . . . . . . . . . . . Kinetic 6626 | . 243 89 978 1219 107 106 . . . 2253 22 . . 348 . 25 . . . 31 1205 Thermal 6611 | 33 95 . 130 385 447 235 . . 80 1692 . . . 2200 . . . . 198 114 1002 Explosive 4067 | . . 156 484 . 443 275 . . . 898 216 . . 204 . 200 351 . . 840 . Electromagnetic 8541 | 41 379 54 1577 1981 206 364 31 . 226 2175 . . . . . 191 . . 240 41 1035 Impact 286 | . . . . 286 . . . . . . . . . . . . . . . . . Slashing 2262 | . . . . . 179 . . . . 276 . . . . . 960 . 219 . . 628 Piercing 54 | . . . . . . . . . . . . . . . . . . . . . 54 Highest Corruption 7 | . . . . . . . . . . 6 1 . . . . . . . . 3 7 Average Corruption 2 | . . . . . . . . . . 2 1 . . . . . . . . 2 2 Corruption Purged 14 | . . . . . . . . . . 6 1 . . . . . . . . . 7 Effects 76 | . . . . . . . . . . 45 7 . . . . . . . . 5 19 Message Errors 17 | . . . . . . . . . . 7 5 . . . . . . . . 1 4 Matter Fused 14 | . . . . . . . . . . 7 . . . . . . . . . 1 6 Heat Flow Errors 12 | . . . . . . . . . . 9 . . . . . . . . . . 3 Energy Discharges 7 | . . . . . . . . . . 2 1 . . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . 7 1 . . . . . . . . 1 1 Targeting Errors 15 | . . . . . . . . . . 12 . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1258 | . 12 16 86 60 26 . . . 17 270 12 . . 233 . 157 38 . . 76 255 Projectiles 199 | . 8 16 65 39 . . . . . 51 . . . . . . . . . . 20 Explosions 518 | . 4 . 21 12 26 . . . 17 53 12 . . 233 . . 38 . . 76 26 Melee 541 | . . . . 9 . . . . . 166 . . . . . 157 . . . . 209 Knockbacks 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Impact 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 744 | . 30 . 59 36 62 . . . . 296 18 . . . . . 79 . 50 62 52 Shots 18 | . 1 . 2 1 1 . . . . 6 1 . . . . . 2 . 1 2 1 Rammed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Targets Rammed 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 2 . . . . . . . . . . . Highest Temperature 538 | 36 103 190 186 309 386 191 66 . 24 538 12 . . 225 . 90 . . . 6 171 Average Temperature 78 | 20 35 68 36 92 124 62 35 . 12 104 9 . . 110 . 42 . . . 4 44 Received Heat Transfer 3345 | . 177 60 342 963 108 72 . . . 1050 . . . 243 9 . 12 . . . 309 Effects 11 | . . . . 1 2 . . . . 8 . . . . . . . . . . . Shutdowns 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . Interference 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 71 | . . . . . . . . . . . . . . . . . . . . . 71 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . 30 Robots Corrupted 8 | . . . . 2 1 1 . . . 1 . . . . . . . . . . 3 Combat Hostiles 8 | . . . . 2 1 1 . . . 1 . . . . . . . . . . 3 Parts Fried 52 | . 3 . 15 13 1 1 . . . 11 . . . . . . . . . . 8 Impact Corruptions 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 Heat Transferred 4836 | 75 50 . 100 400 507 296 . . 100 1936 . . . . . . . . 62 87 1223 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 1 . 3 4 1 . . . 2 5 . . . . . . . . 1 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1593 | 10 165 . 348 422 174 . . . . 1593 . . . . . 617 . . . . 283 Average Influence 272 | 6 62 . 215 253 78 . . . . 608 . . . . . 127 . . . . 100 Maximum Alert Level 4 | . . . 1 2 . . . . . 4 . . . . . 2 . . . . 1 Low Security (%) 58 | 100 100 100 42 34 100 . . . . 37 . . . . . 82 . . . . 90 Level 1 22 | . . . 57 60 . . . . . . . . . . . . . . . . 9 Level 2 7 | . . . . 5 . . . . . 19 . . . . . 17 . . . . . Level 3 6 | . . . . . . . . . . 24 . . . . . . . . . . . Level 4 4 | . . . . . . . . . . 18 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 2 5 4 . . . . 21 . . . . . 1 . . . . 5 Investigation 6 | . . . . 2 . . . . . 4 . . . . . . . . . . . Extermination 14 | . . . . . 3 . . . . 8 . . . . . 1 . . . . 2 Reinforcement 17 | . 2 . 2 2 1 . . . . 7 . . . . . . . . . . 3 Assault 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . . 2 1 . . . . . 3 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 17 7 57 53 7 6 1 . 7 77 3 . . 3 3 9 5 . . 10 30 Peak Tracking Total 9 | . 4 3 7 9 4 3 1 . 4 7 3 . . 3 3 4 4 . . 5 8 Tactical Retreats 23 | . 1 1 4 3 . . . . . 11 . . . . . . 1 . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 2 . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 26 | . . . 2 2 2 . . . . 13 . . . 2 . 1 . . 2 . 2 Max in Single Turn 4 | . . . 1 1 1 . . . . 4 . . . 2 . 1 . . 2 . 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 74 | . 7 . 12 10 5 . . 4 . 13 . 1 . . . 7 . . 6 . 9 Terminals 45 | . 6 . 10 10 3 . . . . 9 . . . . . 3 . . . . 4 Fabricators 6 | . . . . . 2 . . . . 2 . . . . . 1 . . . . 1 Repair Stations 6 | . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 2 Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzers 3 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 252 | . 21 . 36 36 9 . . 29 . 42 . 1 . . . 30 . . 19 . 29 Successful 165 | . 11 . 21 20 5 . . 29 . 21 . 1 . . . 21 . . 19 . 17 Failed 87 | . 10 . 15 16 4 . . . . 21 . . . . . 9 . . . . 12 Catastrophic 11 | . 1 . . 4 . . . . . 3 . . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 16 . 21 22 5 . . . . 16 . . 4 . . 18 . . . . 8 Terminals 154 | . 19 . 30 36 5 . . . . 27 . . . . . 21 . . . . 16 Fabricators 18 | . . . . . 4 . . . . 9 . . . . . 2 . . . . 3 Repair Stations 13 | . 2 . 2 . . . . . . 3 . . . . . 2 . . . . 4 Recycling Units 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 Scanalyzers 10 | . . . 4 . . . . . . 3 . . . . . . . . . . 3 Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 103 | . 7 . 10 13 1 . . 29 . 9 . 1 . . . 9 . . 19 . 5 Record 18 | . . . . . . . . 11 . . . . . . . . . . 7 . . Part Schematic 21 | . 1 . . 2 1 . . 8 . 2 . . . . . 3 . . 4 . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 20 | . 2 . 4 4 . . . 3 . . . . . . . 2 . . 4 . 1 Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Fabricator Index 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Scanalyzer Index 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . 1 . . . . . . 2 . . . . . . . . . . 1 Unreport Threat 6 | . 1 . 2 3 . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 3 1 . . . . . 1 . . . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . Fabricator Hacks 13 | . . . . . 3 . . . . 5 . . . . . 2 . . . . 3 Load Schematic 6 | . . . . . 2 . . . . 2 . . . . . 1 . . . . 1 Build 7 | . . . . . 1 . . . . 3 . . . . . 1 . . . . 2 Repair Station Hacks 10 | . 2 . 2 . . . . . . 2 . . . . . 2 . . . . 2 Scan Component 5 | . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 Repair 5 | . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 Process 1 | . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 10 | . . . 4 . . . . . . 3 . . . . . . . . . . 3 Insert Component 5 | . . . 2 . . . . . . 1 . . . . . . . . . . 2 Analyze 5 | . . . 2 . . . . . . 2 . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 23 | . 2 . 5 7 1 . . . . 2 . . . . . 4 . . . . 2 Terminals 23 | . 2 . 5 7 1 . . . . 2 . . . . . 4 . . . . 2 Track 8 | . . . 3 5 . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . 2 . . . . . Botnet 13 | . 2 . 2 2 1 . . . . 2 . . . . . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 10 10 5 . . . . 12 . . . . . 5 . . . . 7 Full Trace Events 5 | . . . . 2 . . . . . 3 . . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . 2 . . . . . . . . . . . Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 2 2 1 . . 8 . 3 . . . . . 3 . . 4 . 1 Parts Built 10 | . . . . . 1 . . . . 6 . . . . . 1 . . . . 2 Matter 1527 | . . . . . 102 . . . . 570 . . . . . 285 . . . . 570 Time 546 | . . . . . 25 . . . . 141 . . . . . 76 . . . . 304 Total Part Build Rating 46 | . . . . . 1 . . . . 30 . . . . . 5 . . . . 10 Parts Repaired 5 | . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 Time 154 | . 26 . 26 . . . . . . 26 . . . . . 22 . . . . 54 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . . . . . . 24 . . . . . Retrieved Matter 24 | . . . . . . . . . . . . . . . . 24 . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 4 | . . . 2 . . . . . . 1 . . . . . . . . . . 1 Part Schematics Acquired 4 | . . . 2 . . . . . . 1 . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Total Allies 5 | . . 1 1 . . . . . 1 . . . . . . 2 . . . . . Largest Group 1 | . . 1 1 1 . . . . 1 1 . . . . . 1 1 . . . . Highest-Rated Group 94 | . . 31 31 8 . . . . 94 94 . . . . . 10 10 . . . . Highest-Rated Ally 94 | . . 31 31 8 . . . . 94 94 . . . . . 10 10 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 47 | . . 12 15 6 . . . . 10 4 . . . . . . . . . . . Total Damage 1090 | . . 165 255 60 . . . . 421 189 . . . . . . . . . . . Kills 11 | . . 5 2 . . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . . . . . 2 1 . 2 . . 1 2 . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Turns Passed 24054 | 44 881 589 3207 2319 1370 1588 1026 171 1224 3756 822 423 980 822 481 1325 560 358 317 543 1248 Spaces Moved 12512 | 24 522 361 1324 1004 846 694 472 80 509 1641 436 367 847 468 228 857 445 301 192 299 595 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 3874 | . 9 . 987 652 7 93 472 80 509 1048 . . . . . . . . . . 17 Legs 7 | 7 . . . . . . . . . . . . . . . . . . . . . Wheels 8631 | 17 513 361 337 352 839 601 . . . 593 436 367 847 468 228 857 445 301 192 299 578 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 140 130 130 140 140 210 210 190 113 113 113 113 140 140 125 115 115 115 113 113 Average Speed 151 | 105 130 140 191 176 141 149 210 210 207 172 113 113 114 140 140 125 116 115 120 120 132 Slowest Speed 280 | 120 180 140 260 280 280 210 210 210 210 210 113 113 140 140 140 125 125 115 125 125 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 96 88 97 86 21 72 67 70 65 39 63 55 82 61 41 22 67 57 60 52 11 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 8 | . . . . . . . . 1 . . . 1 2 . . . . 1 3 . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 4 4 . . . 3 . 4 . 1 . 2 2 . 2 . Spaces Dug 185 | . 6 15 18 1 12 20 1 . 8 24 . . . 8 13 11 21 2 . 7 18 Terrain Destroyed 536 | . 11 15 52 22 12 40 2 . 13 135 20 . . 31 13 21 33 2 . 80 34 Melee 118 | . . . . 1 12 14 1 . 4 24 . . . 8 13 11 3 2 . 7 18 Projectile 21 | . 6 . 4 1 . 1 1 . . 4 . . . 3 . . . . . . 1 AOE 397 | . 5 15 48 20 . 25 . . 9 107 20 . . 20 . 10 30 . . 73 15 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Total 16155 | 35 658 425 1789 1351 965 1170 501 82 659 2199 755 375 857 580 368 1043 473 306 242 439 883 Wait 1974 | . 52 39 224 108 48 390 19 . 126 194 306 3 3 32 122 85 11 . . 103 109 Move 12491 | 23 521 360 1323 1003 845 693 471 79 508 1640 435 366 846 467 227 856 444 300 191 298 595 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 2 20 4 30 30 6 4 1 . 1 40 . 2 2 4 . 11 1 . 3 2 17 Fast Attach 66 | 2 4 2 7 8 1 . . . . 11 . . . 16 1 7 . . 3 . 4 Attach 83 | 1 2 1 7 17 2 3 . . 1 25 . . . 3 . 3 . . 1 3 14 Detach 21 | 2 . . 2 2 . . . . . 7 . . . 2 . . . . 1 . 5 Swap 330 | . 11 1 32 32 22 32 7 3 13 76 10 2 4 7 4 15 9 2 2 11 35 Drop 197 | 1 14 5 40 38 8 2 1 . . 29 . 2 2 19 1 18 1 . 5 . 11 Fire 630 | 4 34 13 118 100 19 32 1 . 6 143 4 . . 22 . 14 4 . 36 15 65 Melee 174 | . . . . 13 14 14 1 . 4 31 . . . 8 13 34 3 4 . 7 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . 5 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 17) 151 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Repaired Lgt. Treads 600 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Build established: Hauler-Mutant 926 | -10/Materials | Entered Mines 943 | -10/Mines | Assembled infested the area 1057 | -10/Mines | Escorted by a lone wolf Derelict 1155 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1503 | -10/Mines | Discovered new exit (range 5) 1515 | -10/Mines | Entered Materials 1515 | -9/Materials | Accompanied by 1 ally 1515 | -9/Materials | Evolved 2 slots: Utility x2 1971 | -9/Materials | Discovered new exit (range 5) 2067 | -9/Materials | Repaired Com. Wheel 2292 | -9/Materials | Discovered new exit (range 14) 2771 | -9/Materials | Discovered new exit (range 16) 3373 | -9/Materials | Discovered new exit (range 16) 3765 | -9/Materials | Discovered new exit (range 8) 4384 | -9/Materials | Core integrity fell below 50% 4722 | -9/Materials | Entered another Materials area 4722 | -8/Materials | Accompanied by 1 ally 4722 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5021 | -8/Materials | Discovered new exit (range 5) 5365 | -8/Materials | Lost 4 parts (2n2u) 5780 | -8/Materials | Destroyed 7 combat bots 6197 | -8/Materials | Discovered new exit (range 3) 6382 | -8/Materials | Core integrity fell below 50% 6436 | -8/Materials | Discovered new exit (range 16) 7041 | -8/Materials | Entered Factory 7041 | -7/Factory | Evolved 2 slots: Utility x2 7057 | -7/Factory | Discovered new exit (range 15) 7092 | -7/Factory | Identified exit to Lower Caves 7490 | -7/Factory | Build established: Hauler-Assassin 8161 | -7/Factory | Build established: Hauler-Mutant 8276 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 8411 | -7/Factory | Entered Lower Caves 8427 | -7/Lower Caves | Learned Factory security intel 9503 | -7/Lower Caves | Build established: Hauler-Assassin 9754 | -7/Lower Caves | Spotted B-75 Beast 9800 | -7/Lower Caves | Destroyed B-75 Beast 9857 | -7/Lower Caves | Discovered new exit (range 3) 9861 | -7/Lower Caves | Identified exit to Lower Caves 9890 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 9999 | -7/Lower Caves | Entered another Lower Caves area 10000 | -7/Lower Caves | Identified exit to Data Miner 10041 | -7/Lower Caves | Build established: Hauler-Mutant 10074 | -7/Lower Caves | Learned Factory trap positions 10080 | -7/Lower Caves | Discovered new exit (range 4) 10619 | -7/Lower Caves | Build established: Hauler-Skirmisher 11025 | -7/Lower Caves | Entered Data Miner 11025 | -7/Data Miner | Discovered new exit (range 6) 11036 | -7/Data Miner | Identified exit to Proximity Caves 11065 | -7/Data Miner | Met Data Miner 11107 | -7/Data Miner | Learned location of Section 7 (-3) 11107 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11134 | -7/Data Miner | Build established: Hauler-Assassin 11141 | -7/Data Miner | Received God Mode back door access code from Data Miner 11196 | -7/Data Miner | Entered Proximity Caves 11626 | -6/Proximity Caves | Escorted by Enhanced Grunt 11736 | -6/Proximity Caves | Learned Factory emergency access door positions 11905 | -6/Proximity Caves | Build established: Hauler-Mutant 12067 | -6/Proximity Caves | Learned Factory terminal intel 12319 | -6/Proximity Caves | Spotted B-75 Beast 12326 | -6/Proximity Caves | Allies destroyed B-75 Beast 12363 | -6/Proximity Caves | Discovered new exit (range 15) 12390 | -6/Proximity Caves | Identified exit to Factory 12420 | -6/Proximity Caves | Entered Factory 12420 | -6/Factory | Accompanied by 1 ally 12420 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12421 | -6/Factory | Loaded intel: 95 trap records 12424 | -6/Factory | Loaded intel: 20 terminal locations 12671 | -6/Factory | Repaired Hcp. Storage Unit 12722 | -6/Factory | Discovered new exit (range 13) 12761 | -6/Factory | Found Prototype Device 12762 | -6/Factory | Identified Exp. Thermal Shield 12780 | -6/Factory | Identified exit to Factory 13020 | -6/Factory | Incoming investigation squad redirected 13305 | -6/Factory | Fabricated Hyp. Gauss Rifle? 13505 | -6/Factory | Lost 6 parts (1p3n1u1w) 13604 | -6/Factory | Build established: Hauler-Tank 13614 | -6/Factory | Fabricated Hyp. Gauss Rifle? 13786 | -6/Factory | Fabricated Hyp. Gauss Rifle? 13813 | -6/Factory | Local fabrication network quarantined 14202 | -6/Factory | First assault squad dispatched 14227 | -6/Factory | Incoming assault squad redirected 15008 | -6/Factory | Lost 3 parts (2n1u) 15016 | -6/Factory | Build established: Hauler-Mutant 15244 | -6/Factory | Incoming assault squad redirected 15429 | -6/Factory | Identified exit to Lower Caves 16106 | -6/Factory | Found Prototype Processor 16106 | -6/Factory | Identified Exp. Terrain Scan Processor 16139 | -6/Factory | Build established: Hauler-Tank 16176 | -6/Factory | Entered Lower Caves 16235 | -6/Lower Caves | Encountered a Warlord checkpoint 16446 | -6/Lower Caves | Build established: Hauler-Skirmisher 16870 | -6/Lower Caves | Discovered new exit (range 14) 16908 | -6/Lower Caves | Identified exit to Lower Caves 16998 | -6/Lower Caves | Entered another Lower Caves area 16999 | -6/Lower Caves | Encountered a Warlord checkpoint 17011 | -6/Lower Caves | Discovered exit to Factory (range 13) 17038 | -6/Lower Caves | Learned location of Zion (-6) 17353 | -6/Lower Caves | Discovered new exit (range 13) 17394 | -6/Lower Caves | Identified exit to Zion 17421 | -6/Lower Caves | Entered Zion 17462 | -6/Zion | Discovered new exit (range 20) 17542 | -6/Zion | Learned 4 Factory zone layouts 17577 | -6/Zion | Identified exit to Deep Caves 17679 | -6/Zion | Visited the Megawrench Repair Shop 17869 | -6/Zion | Given the Hacking Drone Bay 17993 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18223 | -6/Zion | Megawrench repaired 12 parts 18259 | -6/Zion | Opened final containment barrier to the Deep Caves 18278 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18401 | -6/Zion | Entered Deep Caves 18457 | -6/Deep Caves | Build established: Hauler-Mutant 18607 | -6/Deep Caves | Z-Facility disabled 18662 | -6/Deep Caves | Attacked by Z-Imprinter 18686 | -6/Deep Caves | Core integrity fell below 50% 18728 | -6/Deep Caves | Destroyed Z-Imprinter 18737 | -6/Deep Caves | Found Prototype Device 18737 | -6/Deep Caves | Identified Zio. Metafield Generator 18756 | -6/Deep Caves | Found Prototype Protection 18756 | -6/Deep Caves | Identified Zio. Weapon Casing 18950 | -6/Deep Caves | Found Zio. Weapon Casing 18966 | -6/Deep Caves | Found Prototype Protection 18966 | -6/Deep Caves | Identified Zio. Heavy Carapace 19011 | -6/Deep Caves | Discovered new exit (range 20) 19203 | -6/Deep Caves | Build established: Hauler-Assassin 19219 | -6/Deep Caves | Identified exit to Proximity Caves 19223 | -6/Deep Caves | Entered Proximity Caves 19682 | -5/Proximity Caves | Discovered exit to Factory (range 11) 19702 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19704 | -5/Proximity Caves | Entered Factory 19704 | -5/Factory | Evolved 2 slots: Utility x2 19705 | -5/Factory | Identified exit to Factory 19919 | -5/Factory | Identified exit to Upper Caves 20270 | -5/Factory | Repaired Arm. Huge Wheel 20797 | -5/Factory | Local fabrication network quarantined 20817 | -5/Factory | Fabricated Exp. Signal Interpreter? 21029 | -5/Factory | Entered Upper Caves 21029 | -5/Upper Caves | Accompanied by 1 ally 21210 | -5/Upper Caves | Spotted B-75 Beast 21302 | -5/Upper Caves | Encountered a Warlord checkpoint 21429 | -5/Upper Caves | Build established: Hauler-Mutant 21432 | -5/Upper Caves | Learned Factory non-interactive machine intel 21567 | -5/Upper Caves | Discovered new exit (range 9) 21585 | -5/Upper Caves | Identified exit to Upper Caves 21589 | -5/Upper Caves | Entered another Upper Caves area 21597 | -5/Upper Caves | Discovered exit to Factory (range 5) 21647 | -5/Upper Caves | Learned Factory trap positions 21744 | -5/Upper Caves | Encountered a Warlord checkpoint 21764 | -5/Upper Caves | Build established: Hauler-Assassin 21869 | -5/Upper Caves | Discovered new exit (range 15) 21930 | -5/Upper Caves | Identified exit to Zhirov 21947 | -5/Upper Caves | Entered Zhirov 21947 | -5/Zhirov | Discovered new exit (range 3) 21949 | -5/Zhirov | Identified exit to Proximity Caves 21968 | -5/Zhirov | Met Zhirov 21989 | -5/Zhirov | Learned location of Quarantine (-3) 21989 | -5/Zhirov | Learned location of Testing (-2) 21989 | -5/Zhirov | Learned location of Command (-1) 22000 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22018 | -5/Zhirov | Found Alien Artifact 22018 | -5/Zhirov | Identified Integrated Dissipator 22018 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22177 | -5/Zhirov | Found Alien Artifact 22264 | -5/Zhirov | Entered Proximity Caves 22777 | -4/Proximity Caves | Discovered exit to Factory (range 18) 22807 | -4/Proximity Caves | Entered Factory 22807 | -4/Factory | Evolved 2 slots: Utility x2 22808 | -4/Factory | Loaded intel: 91 trap records 22809 | -4/Factory | Loaded intel: 181 non-interactive machine locations 22992 | -4/Factory | Found Enh. Force Lance 23089 | -4/Factory | Fabricated Lgt. Regenerative Plating? 23283 | -4/Factory | Identified Transdimensional Reconstructor 23490 | -4/Factory | Fabricated Lgt. Regenerative Plating? 23842 | -4/Factory | Repaired Exp. Thermal Shield? 23900 | -4/Factory | Found Centrium Greatsword 23994 | -4/Factory | Found Centrium Greatsword 24001 | -4/Factory | Found Centrium Greatsword 24055 | -4/Factory | Self-destructed Last Messages --------------- 24050_ Destroyed Unknown Energy Gun. 24050_ Enh. Force Lance follow-up attack on G-67 Veteran. 24050_ G-67 Veteran destroyed. 24050_ U-05 Engineer destroyed. 24050_ K-01 Serf collects debris. 24050_ Penetrated by Slug. 24050_ Slug penetrates R-10 Processor. 24050_ Penetrated by Slug. 24053_ Acquired 60 matter. 24053_ K-01 Serf collects debris. 24053_ Penetrated by Slug. 24053_ Lgt. Regenerative Plating destroyed. 24053_ Slug penetrates R-10 Processor. 24053_ R-10 Processor destroyed. 24053_ Penetrated by Slug. 24053_ Slug penetrates Wall. 24054_ K-01 Serf collects debris. 24054_ Penetrated by Slug. 24054_ Critical hit. 24054_ Hvy. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????""""??????????????????????"""?"""? | | ????????????????""""??????????????????????"""?"""? | | ????????????????""""??????????????????????"""?"""? | | ????????????????""""?????????????????????????????? | | ????????????????""""?????????????????????????????? | | ????????????????""""?????????????????????????????? | | ????????????????""""?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????? ???????????????????"" | | ??????????????????????? ???????????????????"" | | ???????????????????????? ???????????????????"" | | ???????????????????????? h ????????????????????? | | ??????????????####??##??#=!%#???????????????"""?"" | | ??????????????# ?? ??#k| #?????""""""????"""?"" | | ??????????????# """" #?#%= #?????""""""????"""?"" | | ??????????????# """" #?# % #?????""""""?????????? | | ""????????????# """" #?# #?????""""""?????????? | | ""????????????# """" #?# A#????????????????????? | | ""????????????#! ###% ##??????????? ##?????? | | ""????????????# """" ## !=##########+### ?????? | | ????????????### """" ## *%=%%g=%|uk % ???? | | ????########### """" ## !kY[ [|!==!= % ???? | | ????# """T""" # """" ##%!%= uu/=k[=!% % ???? | | ????# # ##!@u[u##########+###??????? | | ????# # ###!##### ? ?????????????? | | ????# """ """ # """ # ;=##### ? ?? ??????????? | | ????# """ """ # "R # #!##### ???????????? | | ????# """ """ # """ ###%##### ?????????????? | | ????# # "" ###=##### ????????????? | | #???# ! # ###=#####? ? ??????????? | | ###?#####+######/######## ###############????????? | | ^^ ????????? | | ^ ???????? | | ^ ????????? | | ^ ???????? | | ^ ? ???????? | | ##+############ ###+#################????????? | | ### #| #####?##?#??????? | | ### # """"""""" ###?#####???????? | | ### # #########???????? | | ### # """"""""" #######?#???????? | | ### # ########????????? | | ### # """"""""" #########???????? | | ### # #?#######???????? | | ### # """"""""" ########????????? | | ### # ########????????? | | ### # """"""""" ########????????? | | ### # ########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 27 Energy Capacity 1150 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Hyp. Gauss Rifle | -6/Factory | Hacked EM Shield | -6/Factory | Hacked Exp. Thermal Shield | -6/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Force Lance | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hyp. Gauss Rifle | x2 | -6/Factory Hyp. Gauss Rifle | x2 | -6/Factory Hyp. Gauss Rifle | x2 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionPointClaw Manual? 0 Play Time 06:09:34 Cumulative 885.8 hours Start 2020.07.30 @ 12:21:55 End 2020.08.06 @ 21:01:17 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 31 Types 21/2/5/3/0/0/0 Lore% 74 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c6c5fb2-eb52-4d0a-a587-1d1d637ca219