Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 20:32:14 Player: OBLIQUE Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (239) 1195 Value Destroyed (10973) 10973 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (4480) 4480 TOTAL SCORE: 27028 Bonus ------- High Alert Combat Kills 496 Follower Combat Kills 1512 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -228 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 147/950 System Corruption 11% Temperature Cool (6) Movement Hovering (52) Location -3/Testing Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (5) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Small Battery Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (5) ---- Light Particle Reactor High-powered Disruptor Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Improved Energy Well Improved Energy Well Advanced Energy Well Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Makeshift Terrain Scanner 0b10 Decoder Chip [Scout] Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Active Sensor Spoofer Authchip [Device] > --- WEAPON ----------- High-powered Disruptor Cannon > --- INVENTORY -------- Advanced System Restoration Module Phasing AFG Transdimensional Reconstructor Improved Potential Cannon [Rating: 135] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Concussive RPG Special Weapon Improved Remote Datajack Slashing Weapon Carbide Saw Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Slots Evolved 14 | . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Utility 10 | . . . . 3 . . . . . . . 2 . . . . 1 . . . . 2 . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 6 6 1 14 34 6 . 18 . 1 . 28 8 16 4 2 12 7 15 7 3 7 1 15 3 29 Power 26 | 1 . . 2 2 . . 1 . . . 6 . 2 1 . 2 . 1 1 1 . . 2 . 4 Engine 9 | 1 . . 1 1 . . . . . . 3 . . 1 . 2 . . . . . . . . . Core 12 | . . . 1 1 . . 1 . . . 3 . 2 . . . . 1 1 . . . 1 . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 Propulsion 65 | 2 1 1 2 11 1 . 5 . . . 8 1 6 . 1 3 . 1 5 . 2 . 5 1 9 Treads 29 | 2 1 1 2 11 1 . 5 . . . . . 1 . . 3 . 1 1 . . . . . . Leg 22 | . . . . . . . . . . . 8 1 5 . 1 . . . 3 . . . 3 . 1 Wheel 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 3 Hover 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 1 3 . 2 15 2 . 7 . . . 6 5 5 1 . 5 3 6 1 . 4 1 2 2 9 Device 33 | . . . . 3 1 . 3 . . . 3 3 3 1 . 2 2 5 . . 1 . 2 1 3 Storage 13 | 1 2 . . 1 . . 1 . . . . . 1 . . 1 . . . . 1 . . . 5 Processor 14 | . . . . 5 . . 2 . . . 1 1 . . . . . 1 1 . . 1 . 1 1 Hackware 3 | . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . Protection 17 | . . . 2 6 1 . 1 . . . 2 . 1 . . 2 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 . 8 6 3 . 5 . 1 . 8 2 3 2 1 2 4 7 . 2 1 . 6 . 7 Energy Gun 19 | . 1 . 3 . 1 . 2 . . . 4 1 . . . . 2 . . 1 1 . 2 . 1 Energy Cannon 10 | . . . . . . . . . . . . . 1 1 1 2 1 . . 1 . . . . 3 Ballistic Gun 17 | 2 1 . 1 4 1 . 2 . . . 1 1 1 . . . 1 1 . . . . 1 . . Ballistic Cannon 19 | . . . 1 2 1 . 1 . 1 . 3 . 1 1 . . . 5 . . . . . . 3 Launcher 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . 1 . . . 1 . 4 . 1 . . . . 2 . 1 . 1 9 Parts Lost 90 | . 1 1 3 3 2 . . . . . 12 . 5 1 . 6 2 18 3 . 10 . 8 . 15 Power 11 | . . . 1 . . . . . . . 1 . 1 1 . 1 . 2 1 . 1 . . . 2 Propulsion 31 | . . 1 . 1 . . . . . . 2 . 2 . . 3 . 5 2 . 3 . 5 . 7 Utility 22 | . . . 1 1 1 . . . . . 2 . 1 . . 1 1 6 . . 2 . 1 . 5 Weapon 26 | . 1 . 1 1 1 . . . . . 7 . 1 . . 1 1 5 . . 4 . 2 . 1 Highest Loss Streak 15 | . 1 1 2 1 1 . . . . . 11 . 2 1 . 4 2 15 2 . 10 . 7 . 12 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . Average Backups 12 | 1 6 13 13 13 13 14 13 14 14 14 14 15 10 14 14 14 13 14 14 14 7 5 4 4 3 Power . | . 1 2 1 1 1 2 1 1 . . . . . . 1 . 1 . . . . . . . . Propulsion 1 | . 1 2 1 3 3 3 2 1 1 1 . 1 . 1 1 . . 2 2 2 . . . . . Utility 5 | . 1 5 4 3 5 6 5 5 4 4 5 5 5 8 8 8 7 7 8 8 5 4 2 2 1 Weapon 3 | . 1 2 5 4 3 2 4 5 5 6 4 5 3 4 3 3 4 3 4 3 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . . 4 7 2 . 4 1 1 . 7 1 5 . . 1 1 1 . 1 4 . . . 1 Power 8 | . . . 1 2 . . 1 . 1 . . . 1 . . . . 1 . . . . . . 1 Propulsion 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Utility 16 | . . . 3 3 . . 1 1 . . 2 1 1 . . . . . . . 4 . . . . Weapon 11 | . . . . . 1 . . . . . 5 . 2 . . 1 1 . . 1 . . . . . Tool/Special 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 95 99 99 100 99 100 100 87 89 90 94 99 99 99 98 67 85 79 69 55 72 60 69 Engine 3 | . 14 14 10 3 . . . . . . 3 5 . 5 6 5 5 3 . . . . . . . Core 3 | . . . . 5 9 9 7 7 7 7 2 . 3 . . . . . 4 4 1 . 1 4 1 Treads 13 | . 27 28 28 17 18 18 29 30 30 30 4 . 2 . . 8 16 5 4 5 5 5 1 . . Leg 6 | . . . . . . . . . . . 15 17 19 25 25 15 11 . 4 11 2 . 10 . . Device 9 | . . . . 4 5 9 10 15 15 15 8 13 14 12 12 14 14 12 16 15 8 5 12 14 9 Storage 9 | . 14 14 14 9 9 9 7 7 7 7 6 5 8 12 12 12 11 11 11 11 4 . . . 11 Processor 16 | . . . . 20 21 18 15 15 15 15 19 18 18 18 18 18 16 15 21 22 22 20 20 20 21 Hackware 1 | . 13 14 5 . . . . . . . . 3 1 . . . . . . . 3 5 5 4 2 Protection 5 | . . . 8 10 9 9 3 . . . 9 5 4 6 6 3 5 . . . 4 5 4 . . Energy Gun 4 | . 2 14 19 4 2 . 6 7 7 3 10 11 5 . . . 4 . . . 1 . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . 3 6 8 12 10 . . . 1 . . . 2 Ballistic Gun 7 | . 25 14 6 15 15 18 8 7 7 3 2 5 8 6 3 . . 2 5 . . . . . . Ballistic Cannon 5 | . . . 2 7 9 9 7 7 7 3 4 . . 6 6 6 . 12 11 . 1 . . . 1 Peak Build Rating 135 | 6 11 14 19 39 42 42 56 57 57 57 79 92 92 84 88 91 100 100 103 104 104 75 110 94 135 Average Rating 60 | 4 9 13 15 31 40 42 53 56 57 50 70 86 81 82 85 87 96 70 94 85 76 67 90 73 108 On Entrance 60 | . 6 11 14 19 39 42 42 56 57 57 57 77 92 83 84 88 85 100 77 100 104 67 67 65 94 Avg Prop Armor Cover (%) 11 | . . . . . . . 5 . . . 13 . 6 . . 5 4 . 12 23 17 18 21 9 20 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 29 29 35 49 52 51 55 46 46 46 58 58 69 64 68 74 75 72 65 60 60 20 38 17 60 Greatest Support 107 | 40 40 40 40 56 56 56 107 104 104 104 104 91 91 76 81 81 76 76 35 28 28 20 75 36 84 Greatest Overweight (x) 2 | . . . . 1 . . . . . . . . 1 . . 1 . 2 2 2 2 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 5 5 5 10 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 10 15 15 15 15 15 15 15 7 5 5 5 5 Most Carried 15 | 3 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 7 Average Carried 13 | 1 6 13 14 14 14 14 14 14 14 15 14 14 10 14 14 14 13 14 14 14 7 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 3 11 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 5 5 5 5 5 Class Distribution -------------------- 20% | Scavenger-Skirmisher 18% | Mutant 12% | Gunner 11% | Scavenger-Gunner 7% | Scientist-Skirmisher 4% | Derelict-Gunner 4% | Scientist-Gunner 3% | Scavenger-Mutant 3% | Derelict-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Commander-Gunner | -8/Materials Scientist-Skirmisher | -7/Factory Scientist-Skirmisher | -7/Lower Caves Scientist-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Scavenger-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Matter Collected 8004 | 222 249 24 497 884 583 83 513 81 135 . 1080 95 450 213 20 339 186 646 745 . 164 . 215 . 580 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9834 | . 296 38 381 1266 605 181 792 146 122 . 1073 65 618 254 . 376 457 716 285 . . . 336 . 1827 Parts 407 | . 17 2 22 69 36 5 44 6 3 . 22 1 14 14 . 9 28 28 10 . . . 21 . 56 Haulers Intercepted 8 | . 1 . . 2 . 1 3 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 9 | . . . . 3 . . 1 . . . . . . 1 . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 158 | . . . 23 . . . . 10 3 . 48 . 19 12 . 8 . 25 10 . . . . . . Prevented 55 | . . . . . . . . . . . 24 . 4 2 . 12 . 12 . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Combat Hostiles Destroyed 202 | . 7 1 12 25 19 3 17 4 3 . 30 1 10 7 . 8 9 15 8 . . . 7 . 16 Guns 98 | . 7 1 7 16 14 2 8 4 1 . 15 1 6 2 . . 2 4 2 . . . 6 . . Cannons 75 | . . . . 5 4 1 2 . 2 . 15 . 3 5 . 7 7 11 6 . . . . . 7 AOE 24 | . . . 5 4 1 . 7 . . . . . . . . . . . . . . . 1 . 6 Classes Destroyed 21 | . 4 . 1 7 1 . 2 . . . . . 1 . . 2 . . . . . . 1 . 2 Worker 4 | . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . Builder 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 Tunneler 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . 2 . 1 3 . . . . . . . . . . . . . . . . . 1 Recycler 10 | . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . 6 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Swarmer 46 | . 3 . 1 4 7 . 5 . . . 7 . . 7 . . 7 2 3 . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Grunt 87 | . 4 1 1 12 2 3 6 4 3 . 19 . 8 . . 3 . 8 5 . . . . . 8 Brawler 5 | . . . . . . . . . . . . . 2 . . 1 . 2 . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Sentry 15 | . . . . 6 4 . 2 . . . . 1 . . . 1 . 1 . . . . . . . Specialist 5 | . . . . . 3 . . . . . 1 . . . . . . . . . . . 1 . . Hunter 10 | . . . . 2 3 . . . . . 2 . . . . . . 1 . . . . 2 . . Programmer 14 | . . . . . . . 4 . . . 1 . . . . . 2 . . . . . . . 7 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | . 3 1 4 5 7 3 7 4 3 . 8 1 4 4 . 2 5 12 3 . . . 6 . 12 Combat Bots Only 12 | . 3 1 4 4 7 3 4 4 3 . 8 1 4 4 . 2 4 12 3 . . . 6 . 7 Max Kills in Single Turn 7 | . 1 1 2 3 2 1 7 1 2 . 2 1 1 1 . 1 2 1 1 . . . 1 . 3 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 1 . 4 . . . . . . . . . . . . . . . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Hostile Shots Fired 1566 | . 52 20 65 78 104 7 44 33 6 . 244 12 56 30 . 95 51 198 37 . 68 . 154 . 212 Missed 483 | . 18 6 15 17 32 2 12 9 1 . 74 5 17 9 . 32 13 40 10 . 27 . 64 . 80 Hits 1083 | . 34 14 50 61 72 5 32 24 5 . 170 7 39 21 . 63 38 158 27 . 41 . 90 . 132 Melee 34 | . . . . 4 . . . . . . . . 2 . . . . 1 5 . . . 18 . 4 Projectile 1049 | . 34 14 50 57 72 5 32 24 5 . 170 7 37 21 . 63 38 157 22 . 41 . 72 . 128 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 55 | . 1 . 2 1 2 . 2 2 . . 7 . 5 1 . 5 2 7 2 . . . 9 . 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Taken 19989 | . 381 165 936 948 851 81 439 378 91 . 3132 87 824 317 . 1328 633 2867 601 . 1056 . 1374 . 3500 Core 3321 | . 35 11 140 182 103 . 73 . . . 391 . 73 28 . 164 83 277 18 . 220 . 242 . 1281 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 216 | . . . 22 20 . . . . . . 22 . . . . . . . . . 46 . 106 . . Ignored by Resistances 774 | . . . . 28 . . 14 . . . 84 . . . . 53 . 438 3 . 154 . . . . Regen/Repaired (Parts) 384 | . . . . . . . . . . . 363 21 . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . . 25 . . 48 . . . . 33 . . . . 68 . . . . 40 . 78 . . Volleys Fired 576 | . 37 9 47 59 62 4 24 8 12 . 70 3 32 12 . 27 18 45 28 . 16 . 14 . 49 Largest 3 | . 2 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 . 3 . 3 . 3 Hottest 319 | . 85 85 130 121 115 93 148 148 148 . 190 180 180 149 . 223 244 196 131 . 219 . 319 . 275 Shots Fired 1322 | . 74 18 76 156 128 12 69 22 18 . 185 7 92 36 . 71 42 118 79 . 23 . 33 . 63 Gun 734 | . 74 18 47 114 83 8 45 14 6 . 109 7 77 12 . . 13 35 25 . 4 . 32 . 11 Cannon 566 | . . . 12 40 45 4 24 8 12 . 76 . 15 24 . 71 29 81 54 . 19 . . . 52 Launcher 20 | . . . 17 2 . . . . . . . . . . . . . . . . . . 1 . . Special 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 849 | . 70 9 24 119 106 12 52 15 15 . 119 2 50 24 . 27 11 88 79 . 3 . 6 . 18 Thermal 331 | . 4 9 43 37 . . 17 7 3 . 66 5 28 . . 22 18 16 . . 16 . 26 . 14 Explosive 10 | . . . 9 . . . . . . . . . . . . . . . . . . . 1 . . Electromagnetic 130 | . . . . . 22 . . . . . . . 14 12 . 22 13 12 . . 4 . . . 31 Robot Hit Streak 24 | . 10 6 24 24 23 9 22 24 17 . 21 3 12 4 . 12 6 16 6 . 8 . 6 . 4 Robot Miss Streak 7 | . 4 2 2 2 5 2 7 2 1 . 4 2 4 3 . 4 2 3 4 . 1 . 3 . 3 Penetration Max 1 | . . . . 1 1 . . . . . 1 . 1 . . . . 1 1 . . . . . . Secondary Targets 10 | . . . . 2 . . . . . . 1 . 4 . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . Shots Hit Robots 839 | . 48 13 45 103 68 8 50 15 7 . 140 3 60 17 . 51 22 74 40 . 20 . 19 . 36 Core Hits 558 | . 16 2 26 51 32 5 66 17 11 . 133 3 32 19 . 46 11 31 13 . 5 . 13 . 26 Critical Kills 17 | . 1 . . 5 . . . . . . . . . . . . 2 3 3 . . . 2 . 1 Critical Parts Destroyed 18 | . . . . 3 . . . . . . . . 1 . . . 3 5 5 . 1 . . . . Critical Strikes 60 | . 1 . 1 10 . . 3 . 1 . 9 1 3 . . . 5 10 11 . 2 . 2 . 1 Burn 4 | . . . 1 . . . . . . . . 1 2 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 35 | . 1 . . 8 . . . . . . . . 1 . . . 5 8 8 . 2 . 2 . . Blast 20 | . . . . 2 . . 3 . 1 . 9 . . . . . . 2 3 . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26786 | . 525 156 1772 2603 1530 177 2704 382 258 . 3556 65 1497 466 . 1815 600 2007 979 . 558 . 605 . 4531 Guns 10376 | . 525 156 517 1757 980 152 990 300 181 . 2031 65 1203 103 . . 121 368 259 . 46 . 479 . 143 Cannons 11430 | . . . 158 485 449 25 316 80 77 . 1525 . 294 358 . 1759 479 1639 720 . 512 . 21 . 2533 Explosions 4823 | . . . 1097 328 101 . 1281 . . . . . . . . 56 . . . . . . 105 . 1855 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 157 | . . . . 33 . . 117 2 . . . . . 5 . . . . . . . . . . . Kinetic 12747 | . 481 61 858 1881 1165 177 822 186 166 . 2277 23 749 261 . 776 59 1337 979 . 25 . 32 . 432 Thermal 10256 | . 44 95 492 689 101 . 1255 194 92 . 1279 42 454 . . 656 302 438 . . 487 . 447 . 3189 Explosive 1037 | . . . 422 . . . 510 . . . . . . . . . . . . . . . 105 . . Electromagnetic 2568 | . . . . . 264 . . . . . . . 294 200 . 383 239 232 . . 46 . . . 910 Impact 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 2 2 2 2 2 2 2 2 5 9 9 9 . 4 7 7 7 7 . . . 11 Average Corruption 4 | . . . . 2 2 2 1 2 2 2 2 5 8 9 9 . 3 6 7 7 7 . . . 9 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 252 | . . . . 3 15 7 13 8 7 . 29 3 37 14 1 . 2 37 41 11 8 . . . 16 Message Errors 50 | . . . . . 5 2 1 . . . 5 . 12 5 1 . . 8 8 1 . . . . 2 Matter Fused 59 | . . . . . 2 3 6 1 4 . 9 1 7 4 . . 1 8 8 4 1 . . . . Heat Flow Errors 32 | . . . . 3 . 1 1 1 1 . 1 1 3 . . . . 8 7 1 1 . . . 3 Energy Discharges 35 | . . . . . 3 . 2 2 . . 2 1 4 3 . . 1 4 6 2 1 . . . 4 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . 1 Data Loss (minor) 27 | . . . . . 2 1 1 2 1 . 5 . 2 1 . . . 4 3 1 2 . . . 2 Data Loss (major) 10 | . . . . . . . . . 1 . 2 . 2 1 . . . . . 1 2 . . . 1 Misfires 14 | . . . . . . . 1 1 . . 2 . 4 . . . . 2 3 . . . . . 1 Alerts 6 | . . . . . 1 . 1 . . . . . . . . . . 1 1 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . 1 . . 1 . . 3 . 1 . . . . 1 4 . . . . . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 Overflow Damage 1213 | . . . . 77 18 . 121 . . . 34 . . . . 2 19 23 . . . . 18 . 901 Projectiles 544 | . . . . 13 18 . . . . . 34 . . . . 2 19 23 . . . . . . 435 Explosions 669 | . . . . 64 . . 121 . . . . . . . . . . . . . . . 18 . 466 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 88 | . . . 5 7 8 . 3 1 . . 20 . . 6 . 21 . 6 7 . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . 4 5 7 . 2 1 . . 19 . . 6 . 19 . 6 6 . . . . . 3 Secondary 10 | . . . 1 2 1 . 1 . . . 1 . . . . 2 . . 1 . . . . . 1 Self-Inflicted Damage 642 | . . . 58 . 27 . . . . . . . . . . . . . . . . . 35 . 522 Shots 9 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 6 Rammed 25 | . 1 . . 9 . . 13 2 . . . . . . . . . . . . . . . . . Targets Rammed 29 | . 1 . . 10 . . 15 2 . . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Crushed 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 136 214 21 150 276 210 51 73 137 . 272 243 370 . . 101 378 330 200 188 192 . 198 . 318 Average Temperature 77 | . 31 89 5 41 78 122 11 20 38 . 79 108 120 . . 32 138 109 84 125 137 . 104 . 81 Received Heat Transfer 4798 | . 162 90 225 333 90 36 126 252 45 . 1071 . 318 . . 489 . 879 138 . 99 . . . 445 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Parts Fried 10 | . . . . . 1 . . . . . . . . 1 . . 1 2 . . . . . . 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Melted 23 | . . . 5 . . . 2 3 . . 4 . 1 . . . . . . . . . . . 8 Heat Transferred 13000 | . 111 222 893 825 100 . 1550 450 200 . 2836 161 1094 . . 151 400 650 . . 750 . 607 . 2000 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Maximum Alert Level 3 | . . . . 1 3 2 3 . . . . . . . . . 1 . . . . . 1 . 3 Low Security (%) 53 | 100 100 100 . 64 2 . 24 . . . . 100 . . . . 58 . . . . 100 98 100 53 Level 1 21 | . . . . 35 23 . 13 . . . . . . . . . 41 . . . . . 1 . 24 Level 2 16 | . . . . . 34 100 45 . . . . . . . . . . . . . . . . . 19 Level 3 7 | . . . . . 39 . 17 . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1044 | . 52 58 . 295 1044 566 1036 . . . . 107 . . . . 389 . . . . 21 201 84 775 Initial 508 | . . 5 . . 163 508 243 . . . . 107 . . . . 237 . . . . 21 3 84 24 Average 250 | . 13 7 . 133 595 511 479 . . . . 44 . . . . 190 . . . . 10 59 64 200 Influence Increases 8736 | . 214 93 175 821 901 238 1369 90 70 . 838 68 422 160 . 471 521 422 285 . 138 5 228 . 1207 Destroy 0b10 Robot/C 4680 | . 140 60 140 500 380 120 340 80 60 . 680 20 320 140 . 300 220 360 180 . 20 . 140 . 480 Destroy 0b10 Robot/NC 215 | . 10 . . 45 . 10 65 . . . . . . . . 15 10 . . . . . . . 60 Destroy Leader 626 | . 32 10 . 124 10 34 88 10 10 . 20 10 20 20 . 30 30 40 30 . 10 . 20 . 78 Allied During Kill 541 | . . 8 20 . . 27 5 . . . 93 7 37 . . 111 61 22 15 . 3 . . . 132 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . Successful Hack 267 | . 17 . . 39 44 43 85 . . . . 13 . . . . 21 . . . . 5 . . . Select Force Hacks 50 | . . . . . . . 50 . . . . . . . . . . . . . . . . . . Disable Machine 630 | . . . . 30 15 . 465 . . . . 15 . . . . 15 . . . . . . . 90 Anti-Garrison Action 300 | . . . . . 300 . . . . . . . . . . . . . . . . . . . . Destroy Structure 517 | . . . . 43 77 4 106 . . . . 3 . . . . 14 . . . . . 8 . 262 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 735 | . 15 15 15 30 75 . 165 . . . 45 . 45 . . 15 . . 60 . 105 . 60 . 90 Influence Decreases 7967 | . 200 81 201 570 108 746 896 544 336 289 666 200 391 217 14 332 598 484 207 78 103 35 82 107 482 Entered New Map 2075 | . . 9 14 . 88 536 293 374 106 289 . 65 15 15 14 . 52 24 . 78 . 14 2 67 20 Time Decay 4778 | . 190 72 167 540 . 170 583 170 230 . 448 135 286 192 . 232 446 310 174 . 100 21 . 40 272 Lost Part 700 | . 10 . . 30 20 . . . . . 120 . 50 10 . 40 20 150 20 . . . 80 . 150 Lost Ally 414 | . . . 20 . . 40 20 . . . 98 . 40 . . 60 80 . 13 . 3 . . . 40 Squads Dispatched 35 | . 1 1 . 3 . 2 5 . . . 1 3 . . . 1 4 . . . 1 . 3 . 10 Investigation 7 | . . 1 . . . 1 1 . . . 1 1 . . . . . . . . . . . . 2 Extermination 11 | . . . . . . . 4 . . . . 1 . . . . 3 . . . . . . . 3 Reinforcement 13 | . 1 . . 3 . 1 . . . . . 1 . . . . 1 . . . . . 3 . 3 Assault 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Distress Signals 8 | . 1 . . 4 . . 1 . . . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 356 | . 15 4 18 51 24 6 21 4 3 . 48 2 19 7 . 19 11 18 11 . 18 . 15 . 42 Peak Tracking Total 11 | . 4 2 4 5 8 4 6 4 3 . 9 2 8 4 . 7 5 9 3 . 11 . 5 . 7 Tactical Retreats 29 | . 1 1 1 2 2 . 5 . . . 2 . 1 . . 1 . . 4 . 4 . 2 . 3 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Traps Triggered 13 | . 2 . . 1 5 1 1 . . . . 1 . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Machines Disabled 54 | . . . 4 2 5 . 31 1 . . . 1 . . . 1 1 1 . . . . . . 7 Max in Single Turn 17 | . . . 3 1 1 . 17 1 . . . 1 . . . 1 1 1 . . . . . . 1 Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Machines Accessed 55 | . 7 1 1 14 3 3 8 . . 3 2 4 . . . . 3 . 1 4 . 1 . . . Terminals 30 | . 6 . . 9 3 2 4 . . . 1 4 . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 205 | . 26 1 1 48 6 18 32 . . 23 3 19 . . . . 8 . 1 17 . 2 . . . Successful 130 | . 14 1 1 26 3 7 18 . . 23 1 11 . . . . 6 . 1 17 . 1 . . . Failed 72 | . 11 . . 21 3 11 13 . . . 2 8 . . . . 2 . . . . 1 . . . Catastrophic 13 | . 1 . . 4 1 2 1 . . . 1 3 . . . . . . . . . . . . . Database Lockouts 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Manual 106 | . 19 . . 21 . 10 16 . . . 2 11 . . . . 10 . . . . 3 . . 14 Terminals 112 | . 22 . . 33 6 12 17 . . . 1 19 . . . . . . . . . 2 . . . Fabricators 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . Repair Stations 7 | . . . . . . . 5 . . . 2 . . . . . . . . . . . . . . Recycling Units 14 | . 4 . . 7 . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . 6 . 6 7 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 83 | . 8 1 1 10 3 3 7 . . 23 1 7 . . . . . . 1 17 . 1 . . . Record 7 | . . . . . . . . . . 2 . . . . . . . . . 5 . . . . . Part Schematic 17 | . . . . . . . . . . 13 . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . 1 . . 1 . . . . 2 . . . . . . . 4 . . . . . Prototype ID Bank 11 | . . . . 3 . 1 . . . 3 . . . . . . . . . 4 . . . . . Open Door 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 5 . 3 3 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 6 . . 8 . 1 7 . . . . 4 . . . . 3 . . . . . . . . Terminals 15 | . 2 . . 4 . 1 4 . . . . 4 . . . . . . . . . . . . . Botnet 12 | . 2 . . 4 . 1 2 . . . . 3 . . . . . . . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 4 . . 4 . . 2 . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Used 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 37 | . 7 . . 13 1 3 8 . . . 1 2 . . . . 2 . . . . . . . . Full Trace Events 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . 2 . . . . . 13 . . . . . . . . . 4 . . . . 2 Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . . . . . . . 245 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . Part Studies Acquired 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . Machine Destruction 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 4 . . . . . 5 . 2 . . 2 . 2 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Total Allies 27 | . . 3 . . 4 . . . . . 7 . 2 . 4 2 . 2 . . . 1 . . 2 Largest Group 5 | . . 3 3 . 4 4 2 . . . 5 1 2 . 4 4 3 2 2 1 1 1 . . 2 Highest-Rated Group 192 | . . 40 40 . 20 20 10 . . . 96 96 96 . 163 163 103 59 59 30 30 29 . . 192 Highest-Rated Ally 96 | . . 16 16 . 5 5 5 . . . 96 96 96 . 43 43 43 30 30 30 30 29 . . 96 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Initial Warlord ECA Mod 8 | . . . . . . 8 7 7 7 7 6 6 5 5 5 . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . 2 . . . 1 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 298 | . . 13 39 . . 41 6 . . . 33 5 26 . . 45 3 23 11 . 9 . . . 44 Total Damage 5806 | . . 134 488 . . 259 42 . . . 353 47 605 . . 1288 62 314 180 . 365 . . . 1669 Kills 50 | . . 2 7 . . 4 . . . . 4 . 6 . . 10 2 3 1 . 1 . . . 10 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Active Infowar (turns) 12528 | . . . . 296 . . 760 353 494 131 575 264 1219 522 1390 955 1104 1326 1204 318 292 60 299 94 872 Optics 9760 | . . . . . . . . . . . . 105 1219 522 1390 955 1104 1326 1204 318 292 60 299 94 872 Sensors 7293 | . . . . . . . 760 353 494 131 575 264 966 522 1390 706 1104 28 . . . . . . . Terrain 488 | . . . . . . . . . . . . . . . . . . . . . . . . 18 470 Decoding 4180 | . . . . . . . . . . . . . . . . . . 1041 1204 318 292 60 299 94 872 Machine Analysis 296 | . . . . 296 . . . . . . . . . . . . . . . . . . . . . Spoofing 869 | . . . . . . . . . . . 2 . . . . . . . . . 12 . 299 94 462 Jamming 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robot Analysis Total 9 | . 1 . . 1 . . 1 . . . . 2 . . . . . . . 4 . . . . . Derelict Logs Recovered 17 | . . . 2 . . . . 1 . . 2 . 2 2 2 3 . 2 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . . . . . . . . 1 9 2 19 Traps 19 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 10 Emergency Access 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 8 Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Turns Passed 22287 | 115 752 543 1655 2905 1264 357 1812 353 494 131 1902 349 1219 522 1390 955 1104 1326 1204 318 292 60 299 94 872 Spaces Moved 12542 | 67 373 305 910 1068 624 210 899 198 282 78 1258 300 687 423 1122 531 370 490 678 232 275 62 143 88 869 Core 214 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 211 Treads 6290 | 64 373 305 910 1068 624 210 899 198 282 78 21 . 123 . . 141 370 490 130 . 4 . . . . Legs 4060 | . . . . . . . . . . . 1237 300 564 423 1122 390 . . 10 . . . 14 . . Wheels 1264 | . . . . . . . . . . . . . . . . . . . 538 232 31 . 6 88 369 Hover 714 | . . . . . . . . . . . . . . . . . . . . . 240 62 123 . 289 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 160 160 160 160 160 162 162 162 113 103 90 112 112 115 163 163 115 100 66 66 66 95 42 Average Speed 143 | 155 160 163 162 220 160 160 161 162 162 162 122 107 117 112 114 138 163 236 151 115 77 66 78 98 69 Slowest Speed 260 | 160 160 165 165 250 160 160 163 162 162 162 162 113 186 112 115 200 163 240 260 130 220 66 136 100 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 72 74 49 79 69 26 20 41 50 69 90 9 78 59 91 62 14 63 86 61 50 4 83 4 80 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 8 | . . . . . . . . 1 . 1 . . . . 3 . . . . 3 . . . . . Known Exits Taken 19 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . . 9 . . . . 1 2 . 2 . 5 4 1 5 . 3 3 . 1 . . . . Spaces Dug 22 | . . . . 4 2 . 2 1 9 . . . . . . . 2 . . . . . . . 2 Terrain Destroyed 577 | . . . 111 37 16 3 100 2 9 . 32 . 8 2 . 8 6 40 20 . 1 . 4 . 178 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 166 | . . . . 12 4 3 8 2 9 . 32 . 8 2 . 6 6 40 20 . 1 . 2 . 11 AOE 411 | . . . 111 25 12 . 92 . . . . . . . . 2 . . . . . . 2 . 167 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Tes Total 15710 | 75 459 333 1009 1505 785 223 1194 212 304 83 1462 323 1026 445 1229 691 839 565 790 284 334 81 296 93 1070 Wait 1815 | . 30 14 8 269 55 6 207 1 7 . 33 2 255 . 101 96 418 2 69 32 22 16 105 . 67 Move 12518 | 66 372 304 909 1068 623 209 898 197 281 77 1257 299 686 422 1121 530 369 489 677 231 274 61 142 87 869 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 3 9 4 11 19 6 2 9 2 1 . 15 3 16 1 2 6 10 9 3 4 5 1 . 2 4 Fast Attach 143 | 6 3 . 1 6 1 . 6 . . 3 17 3 13 2 . 4 3 5 7 7 3 1 18 2 32 Attach 78 | . 2 1 3 6 2 . 2 . . . 7 2 1 1 1 4 7 10 2 . 6 . 6 2 13 Detach 37 | . . . . 3 . . 1 . . . 2 1 1 . 1 1 1 . . 2 3 1 6 . 14 Swap 109 | . 3 1 16 27 6 . 14 . 1 . 11 4 5 2 1 11 3 2 1 . . . . . 1 Drop 196 | . 2 . 14 37 5 2 18 2 2 3 29 6 11 4 2 6 10 3 3 8 5 1 4 . 19 Fire 576 | . 37 9 47 59 62 4 24 8 12 . 70 3 32 12 . 27 18 45 28 . 16 . 14 . 49 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Crush 28 | . 1 . . 10 . . 15 2 . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Rewire 56 | . . . . . 23 . . . . . 21 . 6 . . 6 . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / DSF) -4/DSF -3/Research -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 527 | -10/Materials | Central database locked down 609 | -10/Materials | Discovered new exit (range 11) 689 | -10/Materials | Discovered new exit (range 14) 804 | -10/Materials | Discovered new exit (range 9) 868 | -10/Materials | Entered Mines 962 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 993 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1031 | -10/Mines | Met a Derelict shopkeep closing up shop 1367 | -10/Mines | Discovered new exit (range 7) 1393 | -10/Mines | Discovered new exit (range 6) 1411 | -10/Mines | Entered Subcaves 1411 | -10/Subcaves | Accompanied by 3 allies 1412 | -10/Subcaves | Approached by a straggling Scientist 1436 | -10/Subcaves | Discovered new exit (range 14) 1500 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1584 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1706 | -10/Subcaves | Discovered new exit (range 15) 1911 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2001 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2229 | -10/Subcaves | Identified exit to Materials 2265 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2356 | -10/Subcaves | Visited 4L-MR0's lab 2375 | -10/Subcaves | Found Cargo Legs 2452 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2610 | -10/Subcaves | Core integrity fell below 50% 3066 | -10/Subcaves | Entered Materials 3066 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3369 | -8/Materials | Build established: Scavenger-Tank 3543 | -8/Materials | Central database locked down 3579 | -8/Materials | Discovered new exit (range 11) 3833 | -8/Materials | Build established: Scavenger-Gunner 3884 | -8/Materials | Discovered new exit (range 10) 4277 | -8/Materials | Discovered new exit (range 11) 4773 | -8/Materials | Discovered new exit (range 4) 4998 | -8/Materials | Build established: Gunner 5847 | -8/Materials | Discovered new exit (range 13) 5971 | -8/Materials | Identified exit to Garrison 5971 | -8/Materials | Entered Garrison 5987 | -8/Garrison | Triggered checkpoint 6030 | -8/Garrison | Garrison Relay disabled 6128 | -8/Garrison | Triggered checkpoint 6179 | -8/Garrison | Triggered checkpoint 6307 | -8/Garrison | Garrison Relay disabled 6329 | -8/Garrison | Triggered checkpoint 6385 | -8/Garrison | Discovered new exit (range 11) 6725 | -8/Garrison | Core integrity fell below 50% 6770 | -8/Garrison | Destroyed 7 combat bots 6784 | -8/Garrison | Garrison Relay disabled 6867 | -8/Garrison | Triggered checkpoint 6872 | -8/Garrison | Garrison Relay disabled 6954 | -8/Garrison | Discovered new exit (range 14) 7030 | -8/Garrison | Learned Materials security intel 7096 | -8/Garrison | Discovered new exit (range 14) 7096 | -8/Garrison | Discovered new exit (range 53) 7096 | -8/Garrison | Discovered new exit (range 91) 7096 | -8/Garrison | Discovered new exit (range 44) 7235 | -8/Garrison | Entered Materials 7235 | -8/Materials | Accompanied by 4 allies 7363 | -8/Materials | Build established: Commander-Gunner 7510 | -8/Materials | Discovered new exit (range 13) 7592 | -8/Materials | Entered Factory 7592 | -7/Factory | Accompanied by 2 allies 7592 | -7/Factory | Evolved 2 slots: Propulsion x2 7828 | -7/Factory | Build established: Gunner 7913 | -7/Factory | Central database locked down 8200 | -7/Factory | Build established: Scientist-Gunner 8574 | -7/Factory | Discovered new exit (range 3) 8606 | -7/Factory | Identified exit to Factory 8911 | -7/Factory | Build established: Scientist-Skirmisher 9052 | -7/Factory | Identified exit to Lower Caves 9404 | -7/Factory | Entered Lower Caves 9456 | -7/Lower Caves | Met a Warlord Commander 9457 | -7/Lower Caves | Learned location of Warlord (-4) 9458 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9464 | -7/Lower Caves | Found Encrypted Comm Array 9596 | -7/Lower Caves | Encountered a Warlord checkpoint 9614 | -7/Lower Caves | Learned location of 1 exit from Factory 9707 | -7/Lower Caves | Discovered new exit (range 7) 9741 | -7/Lower Caves | Found Alien Artifact 9755 | -7/Lower Caves | Identified exit to Lower Caves 9757 | -7/Lower Caves | Entered another Lower Caves area 9822 | -7/Lower Caves | Discovered exit to Factory (range 11) 9877 | -7/Lower Caves | Encountered a Warlord checkpoint 10225 | -7/Lower Caves | Discovered new exit (range 7) 10233 | -7/Lower Caves | Identified exit to Data Miner 10251 | -7/Lower Caves | Entered Data Miner 10251 | -7/Data Miner | Discovered new exit (range 7) 10282 | -7/Data Miner | Met Data Miner 10316 | -7/Data Miner | Learned location of Section 7 (-2) 10316 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10339 | -7/Data Miner | Received God Mode back door access code from Data Miner 10381 | -7/Data Miner | Identified exit to Proximity Caves 10382 | -7/Data Miner | Entered Proximity Caves 10384 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10420 | -6/Proximity Caves | Attached Cargo Legs, gained temporary slots: Utility x2 10563 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 10785 | -6/Proximity Caves | Destroyed 8 combat bots 10815 | -6/Proximity Caves | Lost 14 allies 10882 | -6/Proximity Caves | 0b10 base defense nominally successful 10951 | -6/Proximity Caves | Lost 3 allies 10962 | -6/Proximity Caves | Core integrity fell below 50% 11024 | -6/Proximity Caves | Lost 11 parts (1p2n2u6w) 11376 | -6/Proximity Caves | Build established: Scavenger-Gunner 11670 | -6/Proximity Caves | Discovered exit to Factory (range 13) 11694 | -6/Proximity Caves | Escorted by Enhanced Grunt 11883 | -6/Proximity Caves | Learned location of 1 exit from Factory 12284 | -6/Proximity Caves | Entered Factory 12284 | -6/Factory | Accompanied by 1 ally 12284 | -6/Factory | Evolved 2 slots: Utility x2 12285 | -6/Factory | Identified exit to Lower Caves 12286 | -6/Factory | Identified exit to Factory 12391 | -6/Factory | Watched by a mysterious "MATRIX" hacker 12513 | -6/Factory | Joined by Warlord Pyro squad 12633 | -6/Factory | Incoming investigation squad redirected 12633 | -6/Factory | Entered Lower Caves 12633 | -6/Lower Caves | Accompanied by 1 ally 12657 | -6/Lower Caves | Lost 3 allies 12702 | -6/Lower Caves | Encountered a Warlord checkpoint 12716 | -6/Lower Caves | Learned location of 1 exit from Factory 12743 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12790 | -6/Lower Caves | Identified Core Expander 12790 | -6/Lower Caves | Installed Core Expander, added new Utility slot 12811 | -6/Lower Caves | Build established: Skirmisher 12968 | -6/Lower Caves | Found Prototype Device 12968 | -6/Lower Caves | Identified Exp. Thermal Shield 13139 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13828 | -6/Lower Caves | Discovered new exit (range 11) 13844 | -6/Lower Caves | Identified exit to Lower Caves 13852 | -6/Lower Caves | Entered another Lower Caves area 14240 | -6/Lower Caves | Learned 4 Factory zone layouts 14308 | -6/Lower Caves | Encountered a Warlord checkpoint 14347 | -6/Lower Caves | Discovered new exit (range 12) 14365 | -6/Lower Caves | Learned 4 Factory zone layouts 14373 | -6/Lower Caves | Identified exit to Zion 14374 | -6/Lower Caves | Entered Zion 14432 | -6/Zion | System corruption cleaned by Quarantine Array 14492 | -6/Zion | Discovered new exit (range 10) 14770 | -6/Zion | Given A8's code to call for help 14836 | -6/Zion | Learned location of Extension (-5) 14914 | -6/Zion | Learned Factory emergency access door positions 14928 | -6/Zion | Learned location of Armory (-4) 15044 | -6/Zion | Given the Hacking Drone Bay 15058 | -6/Zion | Found Prototype Device 15251 | -6/Zion | Met Imprinter 15271 | -6/Zion | Imprinted 15273 | -6/Zion | Declared Zion's savior 15597 | -6/Zion | Found Prototype Device 15712 | -6/Zion | Identified exit to Proximity Caves 15764 | -6/Zion | Entered Proximity Caves 15764 | -5/Proximity Caves | Accompanied by 4 allies 15770 | -5/Proximity Caves | Spotter reported a threat 15884 | -5/Proximity Caves | Spotted B-75 Beast 15888 | -5/Proximity Caves | Learned 4 Factory zone layouts 15910 | -5/Proximity Caves | Destroyed B-75 Beast 16028 | -5/Proximity Caves | Learned 8 Factory zone layouts 16053 | -5/Proximity Caves | Identified Phasing AFG 16062 | -5/Proximity Caves | Identified Hacking Drone Bay 16387 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16470 | -5/Proximity Caves | Lost 3 allies 16481 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 16547 | -5/Proximity Caves | Discovered exit to Factory (range 13) 16573 | -5/Proximity Caves | Learned Factory security intel 16719 | -5/Proximity Caves | Entered Factory 16719 | -5/Factory | Accompanied by 3 allies 16719 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16720 | -5/Factory | Identified exit to Extension 16721 | -5/Factory | Identified exit to Factory 16722 | -5/Factory | Identified exit to Upper Caves 17201 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17251 | -5/Factory | Discovered exit to Factory (range 5) 17486 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 17737 | -5/Factory | Found Imp. Powered Armor 17823 | -5/Factory | Entered Upper Caves 17832 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17851 | -5/Upper Caves | Spotted B-75 Beast 17902 | -5/Upper Caves | Destroyed B-75 Beast 17948 | -5/Upper Caves | Destroyed 12 combat bots 17956 | -5/Upper Caves | Lost 15 parts (1p5n5u4w) 18394 | -5/Upper Caves | Build established: Derelict-Tank 18501 | -5/Upper Caves | Learned 12 Factory zone layouts 19123 | -5/Upper Caves | Identified exit to Upper Caves 19149 | -5/Upper Caves | Entered another Upper Caves area 19149 | -5/Upper Caves | Accompanied by 2 allies 19271 | -5/Upper Caves | Discovered exit to Factory (range 17) 19476 | -5/Upper Caves | Entered a destroyed Warlord outpost 19549 | -5/Upper Caves | Learned 8 Factory zone layouts 19551 | -5/Upper Caves | Encountered a Warlord checkpoint 19627 | -5/Upper Caves | Build established: Derelict-Gunner 20162 | -5/Upper Caves | Discovered new exit (range 8) 20267 | -5/Upper Caves | Identified exit to Zhirov 20353 | -5/Upper Caves | Entered Zhirov 20353 | -5/Zhirov | Accompanied by 1 ally 20353 | -5/Zhirov | Discovered new exit (range 3) 20355 | -5/Zhirov | Identified exit to Proximity Caves 20376 | -5/Zhirov | Met Zhirov 20399 | -5/Zhirov | Learned location of Quarantine (-2) 20399 | -5/Zhirov | Learned location of Testing (-3) 20399 | -5/Zhirov | Learned location of Command (-1) 20409 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20427 | -5/Zhirov | Found Alien Artifact 20427 | -5/Zhirov | Identified Integrated Reactor 20427 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20550 | -5/Zhirov | Found Alien Artifact 20671 | -5/Zhirov | Entered Proximity Caves 20671 | -4/Proximity Caves | Accompanied by 1 ally 20710 | -4/Proximity Caves | Spotted B-86 Titan 20754 | -4/Proximity Caves | Core integrity fell below 50% 20759 | -4/Proximity Caves | Allies destroyed B-86 Titan 20781 | -4/Proximity Caves | Lost 10 parts (1p3n2u4w) 20855 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20927 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20955 | -4/Proximity Caves | Discovered exit to Factory (range 14) 20963 | -4/Proximity Caves | Entered Factory 20963 | -4/Factory | Evolved 2 slots: Utility x2 20964 | -4/Factory | Identified exit to Upper Caves 20982 | -4/Factory | Zion Infowar Resupply teleported in 20987 | -4/Factory | Found Prototype Processor 20987 | -4/Factory | Identified Exp. Signal Interpreter 20992 | -4/Factory | Spotted B-86 Titan 21010 | -4/Factory | Build established: Mutant 21023 | -4/Factory | Identified exit to DSF 21023 | -4/Factory | Entered DSF 21078 | -4/DSF | Additional patrols routed to DSF 21298 | -4/DSF | Discovered new exit (range 13) 21321 | -4/DSF | Identified exit to Research 21322 | -4/DSF | Entered Research 21322 | -3/Research | Evolved 2 slots: Utility x2 21352 | -3/Research | Lost 7 parts (5n1u1w) 21384 | -3/Research | Discovered new exit (range 6) 21389 | -3/Research | Identified exit to Testing 21416 | -3/Research | Entered Testing 21478 | -3/Testing | Found Prototype Energy Cannon 21478 | -3/Testing | Identified Hpw. Disruptor Cannon 21544 | -3/Testing | Found Prototype Energy Cannon 21544 | -3/Testing | Identified Potential Cannon 21547 | -3/Testing | Found Prototype Energy Cannon 21547 | -3/Testing | Identified Imp. Potential Cannon 21916 | -3/Testing | Destroyed 7 combat bots 21961 | -3/Testing | Lost 12 parts (2p5n5u) 21970 | -3/Testing | Core integrity fell below 50% 22005 | -3/Testing | System corruption reached 10% 22024 | -3/Testing | Identified Transdimensional Reconstructor 22024 | -3/Testing | Warped through subspace 22032 | -3/Testing | Core integrity fell below 20% 22058 | -3/Testing | Retrieved Zion intel report: Active Terminals 22062 | -3/Testing | Enhanced Grunt warped into view, answering call for help 22064 | -3/Testing | Identified exit to Research 22072 | -3/Testing | Enhanced Grunt warped into view, answering call for help 22166 | -3/Testing | First assault squad dispatched 22190 | -3/Testing | Garrison activated, responded to threat 22204 | -3/Testing | Incoming assault squad redirected 22212 | -3/Testing | Spotted Superbehemoth 22216 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22261 | -3/Testing | Spotted Striker 22261 | -3/Testing | Spotted Striker 22262 | -3/Testing | Retrieved Zion intel report: Guard Positions 22265 | -3/Testing | Spotted Alpha 7 22269 | -3/Testing | Destroyed Striker 22288 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- >>\\ZION-SEEK-2 [ Targeting Unaware Analyses... ] 22262_ Dropped Hvy. Hardcell Cannon. 22263_ Antigrav System destroyed. 22263_ Destroyed Antigrav System. 22263_ Terminal disabled. 22264_ >> DECODED: Alarm Trap location. 22265_ Knocked back. 22267_ Cld. Antigrav System destroyed. 22267_ Knocked back. 22267_ P-80 Master destroyed. 22269_ Destroyed Lgt. Quantum Reactor. 22269_ Striker destroyed. 22269_ Scanalyzer disabled. 22271_ Penetrated by Slug. 22277_ System corrupted: Heat flow error (+217). 22285_ Acquired 4 matter. 22285_ Acquired 10 matter. 22286_ Penetrated by Slug. 22286_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ???????????? ?????????#?"""""" + | | ???????????# #??????????"""""" [ # | | ???????????# #????????# # | | ???????????# #????????############## | | ???????????# #???????#??####"""T"""# | | ???????????# | | ???????????# #??????????## ^ | | ???????????+ #??????#????# ^ "" | | ???????????# #?????????### ^"" | | ???????????# #???????? #! T" | | ???????????# #???????? ?# """ "" | | ???????????# #????#### ??# """ "" | | ???????????# #????# ? """ | | ???????????# #????# | | ??????#????# #????# | | ??????" ???# #????# #######""!""#### | | ??????" ?## #????# #??????"F!""???? | | ???##"" #; ##???# #??????"""???### | | ???#" c # ##### #???????#????# | | ???#" " " + " #????????????# | | ???#""""" # 7 #????????????# | | ???#####?#; ] ;;###""##########???# | | ?????????#;; ;; ## #???# | | ?????????# ; ##= #???### | | ?????????# ; K; ## ####### | | ?????????# ; @ ;### """ """ ! # | | ?????????# """ """ """ + | | ????????# ; "" """ """ # | | ????????# "" """ """ # | | ????????# % S """ """ # ## | | ????????# ; " # #? | | ????????## ; " # +? | | ?????????#; ;### # #### | | ?????????###++###?# # #??# | | ??????????? ????##+########### #??#" | | ??????????? ?????# # """T""" # #??#" | | ??????????? ?????# #?""" """ # #??#G | | ??????????? ?????# #??? # #??#" | | ???????????"" ?????# #????? # #??#" | | ???????????"""?????# ########+## #??# | | ?????????????#?????# #??## | | ???????????????????# #???? | | ???????????????????# #???? | | ???????????????????# #???? | | ???????????????????#+########+####???? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 35 Energy Capacity 1980 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 30 Resistance: EX 50 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 56 Targeting Accuracy 24 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Flexi-carbon Leg | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Enh. Gauss Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gauss Cannon | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Med. Treads | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Hard Hitter Max Potential Challenges ------------ None Game ------ Seed AutogunHackingInjector Manual? 0 Play Time 03:03:40 Cumulative 264.7 hours Start 2026.08.25 @ 16:03:01 End 2026.08.25 @ 20:32:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f1a7b95-be75-4c49-b74e-a3ee20ede698