Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.10 @ 16:43:20 // Winter2019/RPGLIKE Player: n8leveler Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (94) 470 Value Destroyed (4987) 4987 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (8247) 8247 TOTAL SCORE: 21904 Bonus ------- Pacifist 470 High Alert Combat Kills 1271 Follower Combat Kills 706 Met Data Miner 300 Scanned by Researcher 500 Acquired SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1595/1650 Matter 250/300 Energy 515/525 System Corruption 1% Temperature Cool (10) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Compact Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (11) ----- Gravity Neutralizing Apparatus Structural Scanner Experimental Signal Interpreter Improved Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Experimental ECM Suite Improved Phase Shifter Improved Cloaking Device Light Regenerative Plating AEGIS Remote Shield > --- WEAPON (4) ------- Potential Cannon Heavy Pick Plasma Lance > --- INVENTORY (4) ---- Improved Stasis Canceller System Restoration Module SGEMP Prototype Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Gravity Neutralizing Apparatus Structural Scanner Experimental Signal Interpreter Improved Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Experimental ECM Suite Improved Phase Shifter Light Regenerative Plating AEGIS Remote Shield System Restoration Module > --- WEAPON ----------- Potential Cannon Stasis Projector Plasma Lance > --- INVENTORY -------- Improved Stasis Canceller Improved Cloaking Device SGEMP Prototype [Rating: 176] Favorites ----------- Power Compact Particle Reactor Engine Light Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Processor Armor Integrity Analyzer Protection Light Regenerative Plating Weapon Mining Laser Energy Gun Electrolaser Energy Cannon Potential Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Slots Evolved 19 | . . 2 4 1 3 . . 1 2 . 2 3 1 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 5 | . . 2 . . 1 . . . 1 . . . 1 . Utility 10 | . . . 3 1 1 . . 1 1 . 2 1 . . Weapon 3 | . . . 1 . . . . . . . . 2 . . Parts Attached 233 | 5 7 6 31 11 10 3 . 7 30 6 19 73 18 7 Power 23 | 1 . . 2 1 2 1 . 1 6 1 2 3 3 . Engine 7 | 1 . . 1 1 . 1 . . 3 . . . . . Core 8 | . . . 1 . 2 . . 1 3 1 . . . . Reactor 8 | . . . . . . . . . . . 2 3 3 . Propulsion 48 | 1 2 4 6 4 1 . . . 6 2 4 14 3 1 Treads 1 | 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 47 | . 2 4 6 4 1 . . . 6 2 4 14 3 1 Utility 110 | 2 3 1 18 4 7 2 . 5 11 1 11 34 10 1 Device 86 | . 2 1 13 2 6 2 . 5 10 1 9 25 9 1 Storage . | . . . . . . . . . . . . . . . Processor 6 | . 1 . 1 1 . . . . . . . 2 1 . Hackware . | . . . . . . . . . . . . . . . Protection 18 | 2 . . 4 1 1 . . . 1 . 2 7 . . Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 1 2 1 5 2 . . . 1 7 2 2 22 2 5 Energy Gun 16 | 1 1 . . . . . . . 1 . 2 11 . . Energy Cannon 15 | . . . 2 2 . . . 1 2 2 . 4 1 1 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 8 | . 1 1 1 . . . . . 4 . . . 1 . Impact Weapon 2 | . . . 1 . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . 7 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 3 1 . . . . 5 . 5 24 2 2 Parts Lost . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 78 72 98 99 89 99 100 100 94 94 88 86 86 90 Engine 3 | . 25 16 6 5 1 6 7 6 . . . . . . Core 4 | . . . 3 3 6 7 7 7 10 11 8 1 . . Reactor 2 | . . . . . . . . . . . 1 7 8 8 Flight 23 | . 22 28 30 27 24 28 28 27 24 23 16 17 19 21 Device 29 | . 21 16 22 26 28 28 28 28 30 29 34 36 28 30 Processor 10 | . . . 9 12 14 14 14 13 11 11 10 9 11 13 Protection 2 | . 3 . 4 5 . . . . 2 5 3 2 4 4 Energy Cannon 5 | . . . . 9 7 7 7 6 5 9 6 2 7 4 Special Weapon 4 | . 1 10 10 9 7 7 7 6 4 1 . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . 2 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 7 7 5 20 23 32 26 26 34 47 52 75 80 89 89 Greatest Support 91 | 20 20 19 32 23 32 34 34 34 51 57 76 85 91 89 Greatest Overweight (x) 2 | 2 1 . . . 1 . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 3 3 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . . 2 3 3 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . 3 3 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . 1 2 2 3 4 4 3 3 4 3 3 3 3 Final Capacity 4 | . . 3 3 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 2 3 4 4 4 4 4 4 4 3 4 4 4 Class Distribution -------------------- 43% | Infiltrator-Scout 20% | Infiltrator-Ninja 20% | Hacker-Sprinter 6% | Hacker-Ninja 6% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Infiltrator-Scout | -6/Lower Caves Infiltrator-Scout | -6/Data Miner Infiltrator-Scout | -5/Proximity Caves Infiltrator-Scout | -5/Factory Infiltrator-Scout | -4/Factory Infiltrator-Scout | -3/Research Infiltrator-Ninja | -3/Testing Hacker-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Matter Collected 2508 | 250 20 . 370 150 86 44 . 80 270 60 190 779 179 30 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3889 | . . . 79 . 101 . . 251 529 88 269 1104 1226 242 Parts 279 | . . . 1 . 15 1 . 19 37 . 29 62 88 27 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 61 | . . . 2 . 2 1 . 7 14 1 3 11 15 5 Melee 27 | . . . 1 . . . . . . . . 7 14 5 Guns 1 | . . . . . . . . . . . 1 . . . Cannons 27 | . . . . . 2 1 . 7 12 1 2 1 1 . AOE 3 | . . . . . . . . . 1 . . 2 . . Classes Destroyed 17 | . . . 2 . 2 1 . 2 3 . 1 5 1 . Worker 2 | . . . . . . . . . 1 . . 1 . . Builder 2 | . . . . . . . . 1 . . . 1 . . Recycler 1 | . . . . . . . . . . . 1 . . . Operator 5 | . . . . . . . . . 1 . 2 . 2 . Drone 1 | . . . . . . . . . . . . 1 . . Watcher 19 | . . . . . 2 . . 2 3 . 3 3 6 . Swarmer 20 | . . . 1 . . . . 6 9 . . . 4 . Grunt 9 | . . . 1 . . . . . 2 . . 4 2 . Brawler 2 | . . . . . . . . 1 1 . . . . . Researcher 4 | . . . . . . . . . . . . 4 . . Sentry 10 | . . . . . . . . . 2 1 1 . 3 3 Hunter 3 | . . . . . . . . . . . . 1 2 . Programmer 11 | . . . . . 2 . . . . . 2 2 3 2 Behemoth 1 | . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 5 | . . . 1 . 2 1 . 4 3 1 3 5 3 2 Combat Bots Only 4 | . . . 1 . 1 1 . 4 3 1 2 4 3 2 Max Kills in Single Turn 3 | . . . 1 . 1 1 . 1 2 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . 1 . . Melee 1 | . . . 1 . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Damage Taken 4123 | . 137 241 337 40 89 44 . 267 807 81 439 871 572 198 Core 3184 | . 123 191 241 30 72 34 . 220 616 60 418 630 429 120 Absorbed by Shields 649 | . . . 69 7 32 . . 32 93 . 54 214 59 89 Redirected to Core 2221 | . 32 143 193 30 58 34 . 139 472 48 63 545 344 120 Core Remaining (%) 65 | 100 79 47 60 58 . . . 70 62 58 . 36 57 96 Volleys Fired 225 | . . 11 32 7 16 10 . 28 43 6 24 32 16 . Largest 2 | . . 1 1 2 1 1 . 1 2 2 2 2 1 . Hottest 200 | . . 100 100 163 65 65 . 100 171 191 191 200 200 . Shots Fired 260 | . . 11 32 8 16 10 . 28 52 7 38 42 16 . Gun 49 | . . . . . . . . . . . 12 37 . . Cannon 151 | . . . . 2 16 10 . 26 46 6 26 5 14 . Launcher . | . . . . . . . . . . . . . . . Special 60 | . . 11 32 6 . . . 2 6 1 . . 2 . Kinetic . | . . . . . . . . . . . . . . . Thermal 211 | . . 11 32 6 16 10 . 28 44 5 19 26 14 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 45 | . . . . 2 . . . . 7 1 19 16 . . Robot Hit Streak 35 | . . . . 1 17 26 . 35 21 10 16 26 28 . Robot Miss Streak 2 | . . . . . . . . 2 2 . 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 263 | . . . 14 1 16 9 . 19 44 7 32 45 64 12 Core Hits 135 | . . . 3 . 6 2 . 12 25 2 11 29 35 10 Critical Hits 11 | . . . . . . . . . 1 . 1 1 7 1 Critical Kills 7 | . . . . . . . . . 1 . . . 5 1 Critical Parts Destroyed 3 | . . . . . . . . . . . 1 1 1 . Melee Attacks 133 | . . . 15 . . . . . . . . 46 57 15 Impact 15 | . . . 15 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 118 | . . . . . . . . . . . . 46 57 15 Sneak Attacks 5 | . . . . . . . . . . . . 2 3 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13917 | . . . 376 34 476 231 . 646 2431 270 1353 3599 3813 688 Guns 322 | . . . . . . . . . . . 212 110 . . Cannons 5849 | . . . . 34 476 231 . 609 1757 270 1073 618 781 . Explosions 1841 | . . . . . . . . 37 640 . 68 989 107 . Melee 5871 | . . . 376 . . . . . . . . 1882 2925 688 Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 6687 | . . . . . 476 231 . 646 1762 224 743 1717 888 . Explosive 345 | . . . . . . . . . 345 . . . . . Electromagnetic 1014 | . . . . 34 . . . . 324 46 610 . . . Impact 376 | . . . 376 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 5495 | . . . . . . . . . . . . 1882 2925 688 Highest Corruption 7 | . . . . . . . . . . . 1 7 2 1 Average Corruption 1 | . . . . . . . . . . . 1 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . . . . 2 23 1 1 Message Errors 8 | . . . . . . . . . . . 1 7 . . Matter Fused 3 | . . . . . . . . . . . . 3 . . Heat Flow Errors 3 | . . . . . . . . . . . . 3 . . Energy Discharges 2 | . . . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . 3 . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Targeting Errors 5 | . . . . . . . . . . . 1 3 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 815 | . . . 33 . . 36 . 10 146 49 123 308 86 24 Projectiles 495 | . . . . . . 36 . 10 140 49 123 128 9 . Explosions 117 | . . . . . . . . . 6 . . 104 7 . Melee 203 | . . . 33 . . . . . . . . 76 70 24 Knockbacks 2 | . . . 2 . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . . . . . 161 . 46 . . . Shots 5 | . . . . . . . . . 4 . 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 502 | . . . 8 . 7 26 . 42 350 299 502 290 77 . Average Temperature 92 | . . . 3 . 3 11 . 10 83 129 251 66 26 . Received Heat Transfer 729 | . 123 18 141 14 6 . . 21 135 27 27 130 65 22 Effects 6 | . . . . . . . . . . . 6 . . . Shutdowns 3 | . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . 3 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Fried 13 | . . . . . . . . . 3 . 10 . . . Impact Corruptions 4 | . . . 4 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 4 | . . . . . . . . 3 1 . . . . . Heat Transferred 5647 | . . . . . 592 296 . 857 1199 125 486 1542 550 . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Peak Influence 1238 | . 75 179 420 157 221 . . . 1024 458 1189 1238 1191 695 Initial 522 | . . 22 53 125 . . . . 91 368 178 485 522 467 Average 464 | . 39 58 200 111 54 . . . 499 420 642 697 826 537 Maximum Alert Level 4 | . . . 2 . 1 . . . 3 2 4 4 4 2 Low Security (%) 34 | 100 100 100 59 100 96 . . . 27 . 6 . . . Level 1 10 | . . . 37 . 3 . . . 17 26 16 1 . 24 Level 2 29 | . . . 3 . . . . . 14 73 44 62 36 75 Level 3 21 | . . . . . . . . . 40 . 16 28 51 . Level 4 4 | . . . . . . . . . . . 15 8 11 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 2 4 5 4 . . . 10 2 5 12 6 5 Investigation 26 | . 1 . 3 2 3 . . . 7 . 3 3 2 2 Extermination 8 | . . . . . 1 . . . 1 . 1 2 2 1 Reinforcement 18 | . . 2 1 3 . . . . 1 2 1 6 1 1 Assault 4 | . . . . . . . . . 1 . . 1 1 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Distress Signals 7 | . . 2 5 . . . . . . . . . . . Communications Jammed 47 | . . . . . . . . 5 13 2 2 7 18 . Distress Signals 32 | . . . . . . . . 5 4 1 1 3 18 . Times Spotted 333 | . 8 14 37 9 9 1 . 21 77 7 22 84 38 6 Peak Tracking Total 9 | . 4 8 8 4 4 1 . 5 7 2 4 8 9 2 Tactical Retreats 76 | . 2 3 11 3 1 . . 4 25 . 7 16 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Traps Triggered 8 | . . 1 . 1 . . . . 3 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Machines Disabled 25 | . . 1 . . . . . 3 11 . 1 7 . 2 Max in Single Turn 9 | . . 1 . . . . . 1 9 . . 1 . 1 Garrison Access 7 | . . . . . . . . . 1 . . 1 2 3 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Machines Accessed 97 | . 3 5 7 7 4 . . 4 23 . 4 16 12 12 Terminals 47 | . 2 3 3 2 1 . . 2 11 . . 9 8 6 Fabricators 12 | . . . . 3 1 . . 1 3 . 2 2 . . Repair Stations 5 | . . . 1 1 . . . . 2 . . 1 . . Recycling Units 15 | . 1 1 1 1 1 . . 1 4 . 1 . 2 2 Scanalyzers 11 | . . 1 2 . 1 . . . 2 . 1 3 . 1 Garrison Access 7 | . . . . . . . . . 1 . . 1 2 3 Total Hacks 223 | . 6 14 24 16 14 . . 7 50 . 12 29 26 25 Successful 142 | . 5 10 22 8 12 . . 6 27 . 6 19 17 10 Failed 81 | . 1 4 2 8 2 . . 1 23 . 6 10 9 15 Catastrophic 6 | . . . . . . . . . 2 . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . . 2 1 3 . . . 2 2 . . . 4 . Terminals 98 | . 5 7 6 4 4 . . 2 23 . . 15 20 12 Fabricators 28 | . . . . 8 3 . . 2 6 . 6 3 . . Repair Stations 15 | . . . 4 2 . . . . 7 . . 2 . . Recycling Units 29 | . 1 2 3 2 1 . . 3 8 . 3 . 3 3 Scanalyzers 41 | . . 5 11 . 6 . . . 5 . 3 8 . 3 Garrison Access 12 | . . . . . . . . . 1 . . 1 3 7 Terminal Hacks 54 | . 4 2 4 1 3 . . 2 8 . . 12 12 6 Record 3 | . 1 . . . . . . 1 . . . . 1 . Part Schematic 1 | . . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . 1 . 1 Branch Access Points 2 | . . . . . . . . . . . . 1 1 . Emergency Access Points 7 | . 1 . . . 1 . . . 1 . . 2 2 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 Alert Level 5 | . . . 1 . . . . . 1 . . . 2 1 Unreport Threat 3 | . . . . . . . . . 2 . . . . 1 Locate Traps 9 | . 1 . 1 . 1 . . . 1 . . 2 2 1 Reprogram Traps 1 | . . . . . . . . . 1 . . . . . Dispatch Records 2 | . . . . . 1 . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . 1 . . Transport Status 1 | . . 1 . . . . . . . . . . . . Investigation Status 2 | . . . . 1 . . . . . . . . 1 . Assault Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Zone Layout 8 | . 1 1 1 . . . . . . . . 2 3 . Protovariant Controls 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 16 | . . . . 5 2 . . 2 3 . 3 1 . . Load Schematic 6 | . . . . 3 1 . . 1 1 . . . . . Build 10 | . . . . 2 1 . . 1 2 . 3 1 . . Repair Station Hacks 13 | . . . 4 2 . . . . 5 . . 2 . . Scan Component 7 | . . . 2 1 . . . . 3 . . 1 . . Repair 6 | . . . 2 1 . . . . 2 . . 1 . . Recycling Unit Hacks 18 | . 1 2 2 . 1 . . 2 6 . 1 . 2 1 Recycle Component 1 | . . . . . . . . 1 . . . . . . Process 4 | . . . . . . . . . 2 . 1 . 1 . Report Inventory 9 | . 1 . . . 1 . . 1 4 . . . 1 1 Retrieve Matter 2 | . . 1 1 . . . . . . . . . . . Retrieve Components 2 | . . 1 1 . . . . . . . . . . . Scanalyzer 31 | . . 5 11 . 6 . . . 3 . 2 3 . 1 Insert Component 19 | . . 2 6 . 3 . . . 2 . 2 3 . 1 Analyze 12 | . . 3 5 . 3 . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . . . . . 1 . . 1 2 2 Seal Access 6 | . . . . . . . . . 1 . . 1 2 2 Unauthorized Hacks 4 | . . 1 1 . . . . . 1 . . . 1 . Terminals 4 | . . 1 1 . . . . . 1 . . . 1 . Assimilate 4 | . . 1 1 . . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . 1 . 2 . Used 3 | . . . . . . . . . 1 . . . 2 . Hacking Detections 70 | . 1 1 4 6 3 . . 3 19 . 3 9 10 11 Full Trace Events 27 | . 1 . 3 2 3 . . 1 7 . 3 3 2 2 Feedback Events 2 | . . . . . . . . . . . 1 . 1 . Corruption 2 | . . . . . . . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . . . . 4 3 . . Matter 1086 | . . . . . . . . . . . 768 318 . . Time 305 | . . . . . . . . . . . 136 169 . . Total Robot Build Rating 50 | . . . . . . . . . . . 32 18 . . Part Schematics Acquired 11 | . . 2 4 . 3 . . . 1 . . 1 . . Parts Built 6 | . . . . 2 1 . . . 3 . . . . . Matter 1154 | . . . . 438 219 . . . 497 . . . . . Time 409 | . . . . 174 58 . . . 177 . . . . . Total Part Build Rating 30 | . . . . 6 3 . . . 21 . . . . . Parts Repaired 6 | . . . 2 1 . . . . 2 . . 1 . . Time 258 | . . . 58 26 . . . . 112 . . 62 . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . Recycled Matter 299 | . . . . . . . . . 55 . 202 . 42 . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . Parts Scanalyzed 13 | . . 2 4 . 3 . . . 1 . 1 2 . . Part Schematics Acquired 10 | . . 2 4 . 3 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Total Allies 9 | . . . . . . . . 1 . . 5 3 . . Largest Group 4 | . . . . . . . . 1 . . 4 3 . . Highest-Rated Group 352 | . . . . . . . . 94 . . 352 90 . . Highest-Rated Ally 94 | . . . . . . . . 94 . . 90 30 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . . 7 . . 69 5 . . Total Damage 2123 | . . . . . . . . 45 . . 1941 137 . . Kills 17 | . . . . . . . . 1 . . 16 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Turns Passed 8490 | 74 253 213 545 804 427 255 343 550 1514 123 566 1425 860 538 Spaces Moved 13994 | 44 442 401 585 927 657 834 248 1204 3079 292 831 1651 1347 1452 Core 22 | 17 1 4 . . . . . . . . . . . . Treads 45 | 27 18 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13927 | . 423 397 585 927 657 834 248 1204 3079 292 831 1651 1347 1452 Fastest Speed 21 | 50 40 34 29 29 26 26 26 26 23 27 29 24 21 21 Average Speed 27 | 134 45 37 31 29 27 26 26 26 26 28 31 26 23 21 Slowest Speed 160 | 160 160 50 34 30 99 26 26 26 30 29 108 37 89 21 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 54 | . 2 2 4 5 3 1 . 1 9 1 4 3 11 8 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . Exploration Rate (%) 48 | 5 57 38 57 26 22 88 77 86 78 8 25 97 39 31 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . 1 . . . . . . . . Scrap Searched 6 | . . . . . . 2 . 4 . . . . . . Spaces Dug 39 | . . 7 31 . . 1 . . . . . . . . Terrain Destroyed 223 | . . 7 32 . . 2 . . 110 . 9 37 26 . Melee . | . . . . . . . . . . . . . . . Projectile 45 | . . 7 32 . . 2 . . 3 . . . 1 . AOE 178 | . . . . . . . . . 107 . 9 37 25 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Total 17955 | 57 493 427 811 1436 882 858 525 1405 3690 322 1091 2530 1773 1655 Wait 2993 | 8 39 . 121 482 186 10 278 147 462 15 179 620 301 145 Move 13871 | 43 437 396 576 916 650 831 247 1201 3060 289 822 1644 1324 1435 Hop 53 | . 2 2 3 5 3 1 . 1 9 1 4 3 11 8 Pick Up 88 | . . 6 12 7 3 . . 3 9 . 9 35 1 3 Fast Attach 107 | 5 7 3 8 3 5 1 . 3 21 2 4 26 14 5 Attach 60 | . . 3 9 5 1 . . . 2 . 8 29 1 2 Detach 21 | . . 2 5 . 1 . . . 2 . 1 9 . 1 Swap 66 | . . . 14 3 4 2 . 4 7 4 7 18 3 . Drop 170 | 1 8 4 13 8 7 . . 4 29 5 14 57 12 8 Fire 225 | . . 11 32 7 16 10 . 28 43 6 24 32 16 . Melee 133 | . . . 15 . . . . . . . . 46 57 15 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 29 | . . . 1 . . . . . 24 . . 4 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 139 | . . . 2 . 6 3 . 14 22 . 19 7 33 33 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / [*Dat]) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 15) 75 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered exit to Mines (range 10) 291 | -10/Materials | Identified exit to Materials 291 | -10/Materials | Discovered exit to Materials (range 16) 307 | -10/Materials | Discovered exit to Materials (range 16) 328 | -10/Materials | Entered another Materials area 330 | -9/Materials | Reached level 2 330 | -9/Materials | Reached level 3 330 | -9/Materials | Upgraded with Propulsion slot (x2) 358 | -9/Materials | Build established: Hacker-Mutant 509 | -9/Materials | Identified exit to Materials 509 | -9/Materials | Discovered exit to Materials (range 3) 524 | -9/Materials | Core integrity fell below 50% 541 | -9/Materials | Entered another Materials area 542 | -8/Materials | Core integrity fell below 50% 543 | -8/Materials | Reached level 4 543 | -8/Materials | Reached level 5 543 | -8/Materials | Reached level 6 543 | -8/Materials | Upgraded with Utility slot (x2) 543 | -8/Materials | Upgraded with Weapon slot (x1) 624 | -8/Materials | Reached level 7 711 | -8/Materials | Crushed by falling debris 738 | -8/Materials | Repaired Mining Laser 771 | -8/Materials | Repaired VTOL Module 800 | -8/Materials | Upgraded with Utility slot (x1) 1072 | -8/Materials | Identified exit to Factory 1072 | -8/Materials | Discovered exit to Factory (range 18) 1077 | -8/Materials | Reached level 8 1086 | -8/Materials | Entered Factory 1086 | -7/Factory | Upgraded with Utility slot (x1) 1088 | -7/Factory | Reached level 9 1107 | -7/Factory | Build established: Hacker-Sprinter 1188 | -7/Factory | Repaired Structural Scanner 1522 | -7/Factory | Fabricated Imp. VTOL Module (x1) 1653 | -7/Factory | Reached level 10 1738 | -7/Factory | Fabricated Imp. VTOL Module (x1) 1869 | -7/Factory | Identified exit to Factory 1869 | -7/Factory | Discovered exit to Factory (range 18) 1890 | -7/Factory | Entered another Factory area 1892 | -6/Factory | Reached level 11 1892 | -6/Factory | Reached level 12 1916 | -6/Factory | Identified exit to Lower Caves 1916 | -6/Factory | Discovered exit to Lower Caves (range 6) 1927 | -6/Factory | Upgraded with Utility slot (x1) 1932 | -6/Factory | Upgraded with Power slot (x1) 1950 | -6/Factory | Upgraded with Propulsion slot (x1) 2047 | -6/Factory | Fabricated Imp. VTOL Module? 2187 | -6/Factory | Identified exit to Factory 2187 | -6/Factory | Discovered exit to Factory (range 5) 2317 | -6/Factory | Entered Lower Caves 2319 | -6/Lower Caves | Reached level 13 2386 | -6/Lower Caves | Learned 4 Factory zone layouts 2418 | -6/Lower Caves | Learned Factory emergency access door positions 2429 | -6/Lower Caves | Encountered a Warlord checkpoint 2538 | -6/Lower Caves | Identified exit to Lower Caves 2538 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 2570 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2572 | -6/Lower Caves | Entered Data Miner 2572 | -6/Data Miner | Identified exit to Proximity Caves 2572 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 2577 | -6/Data Miner | Met Data Miner 2589 | -6/Data Miner | Received God Mode back door access code from Data Miner 2603 | -6/Data Miner | Build established: Infiltrator-Scout 2915 | -6/Data Miner | Entered Proximity Caves 2917 | -5/Proximity Caves | Reached level 14 2917 | -5/Proximity Caves | Reached level 15 2959 | -5/Proximity Caves | Escorted by Enhanced Grunt 3066 | -5/Proximity Caves | Learned 4 Factory zone layouts 3291 | -5/Proximity Caves | Spotted B-75 Beast 3303 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3347 | -5/Proximity Caves | Discovered exit to Factory (range 7) 3359 | -5/Proximity Caves | Reached level 16 3388 | -5/Proximity Caves | Upgraded with Utility slot (x1) 3465 | -5/Proximity Caves | Entered Factory 3467 | -5/Factory | Reached level 17 3613 | -5/Factory | Upgraded with Propulsion slot (x1) 3640 | -5/Factory | Fabricated Imp. VTOL Module (x1) 3783 | -5/Factory | Spotted B-75 Beast 3856 | -5/Factory | Identified exit to Upper Caves 3856 | -5/Factory | Discovered exit to Upper Caves (range 18) 3884 | -5/Factory | Reached level 18 3929 | -5/Factory | Upgraded with Utility slot (x1) 3932 | -5/Factory | Identified exit to Factory 3932 | -5/Factory | Discovered exit to Factory (range 7) 4115 | -5/Factory | Reached level 19 4131 | -5/Factory | Discovered exit to Factory (range 8) 4196 | -5/Factory | Incoming investigation squad redirected 4233 | -5/Factory | Core integrity fell below 50% 4270 | -5/Factory | Reached level 20 4276 | -5/Factory | Incoming investigation squad redirected 4291 | -5/Factory | Discovered exit to Factory (range 5) 4473 | -5/Factory | Discovered exit to Upper Caves (range 8) 4566 | -5/Factory | Fabricated Stasis Projector? 4636 | -5/Factory | Discovered exit to Factory (range 17) 4665 | -5/Factory | First assault squad dispatched 4681 | -5/Factory | Incoming assault squad redirected 4810 | -5/Factory | Repaired Nuclear Pulse Array 4868 | -5/Factory | Repaired Neutron Cannon 4970 | -5/Factory | Reached level 21 4979 | -5/Factory | Entered another Factory area 4981 | -4/Factory | Reached level 22 5072 | -4/Factory | Identified exit to Research 5072 | -4/Factory | Discovered exit to Research (range 14) 5102 | -4/Factory | Entered Research 5104 | -3/Research | Reached level 23 5132 | -3/Research | Identified exit to Testing 5132 | -3/Research | Discovered exit to Testing (range 12) 5173 | -3/Research | Core integrity fell below 50% 5180 | -3/Research | Found Prototype Device 5181 | -3/Research | Identified Exp. Focal Shield 5213 | -3/Research | Spotted B-86 Titan 5236 | -3/Research | Upgraded with Utility slot (x1) 5307 | -3/Research | Fabricated P-80 Master (x2) 5379 | -3/Research | Fabricated P-80 Master? 5392 | -3/Research | Reached level 24 5498 | -3/Research | Local fabrication network quarantined 5504 | -3/Research | Reached level 25 5554 | -3/Research | Discovered exit to Testing (range 8) 5613 | -3/Research | Upgraded with Utility slot (x1) 5644 | -3/Research | Reached level 26 5668 | -3/Research | Entered Testing 5741 | -3/Testing | Repaired Lgt. Antimatter Reactor 5890 | -3/Testing | Incoming investigation squad redirected 5900 | -3/Testing | Found Prototype Device 5901 | -3/Testing | Identified Exp. Shield Generator 5918 | -3/Testing | Reached level 27 5918 | -3/Testing | Scanned by Researcher 5974 | -3/Testing | Found Prototype Energy Cannon 5976 | -3/Testing | Identified Potential Cannon 6075 | -3/Testing | Upgraded with Utility slot (x1) 6075 | -3/Testing | Upgraded with Weapon slot (x1) 6175 | -3/Testing | Build established: Infiltrator-Ninja 6227 | -3/Testing | Found Prototype Protection 6227 | -3/Testing | Identified Centrium Heavy Armor Plating 6244 | -3/Testing | Found Prototype Device 6245 | -3/Testing | Identified Exp. ECM Suite 6263 | -3/Testing | Spotted Striker 6263 | -3/Testing | Spotted Striker 6286 | -3/Testing | Found Prototype Processor 6286 | -3/Testing | Identified Exp. Signal Interpreter 6418 | -3/Testing | First assault squad dispatched 6485 | -3/Testing | Incoming assault squad redirected 6491 | -3/Testing | Found Prototype Device 6491 | -3/Testing | Identified AEGIS Remote Shield 6544 | -3/Testing | Found Prototype Energy Gun 6545 | -3/Testing | Identified Tachyon Dispersion Ray 6581 | -3/Testing | Identified exit to Research 6581 | -3/Testing | Discovered exit to Research (range 20) 6682 | -3/Testing | Reached level 28 6796 | -3/Testing | Found Prototype Processor 6796 | -3/Testing | Identified Spectral Analyzer 6830 | -3/Testing | Fabricated B-60 Warrior? 6928 | -3/Testing | Destroyed Striker 6952 | -3/Testing | Destroyed Striker 6980 | -3/Testing | Found Lgt. Regenerative Plating 6985 | -3/Testing | Found Prototype Protection 6985 | -3/Testing | Identified Hvy. Regenerative Plating 6990 | -3/Testing | Found Prototype Protection 6990 | -3/Testing | Identified SHELL Armor 7001 | -3/Testing | Spotted Alpha 7 7005 | -3/Testing | Stole the SGEMP Prototype 7023 | -3/Testing | Destroyed Alpha 7 7033 | -3/Testing | Upgraded with Weapon slot (x1) 7093 | -3/Testing | Entered Research 7094 | -2/Research | Core integrity fell below 50% 7095 | -2/Research | Reached level 29 7095 | -2/Research | Reached level 30 7392 | -2/Research | Build established: Hacker-Ninja 7422 | -2/Research | Spotted B-90 Cyclops 7437 | -2/Research | Destroyed B-90 Cyclops 7468 | -2/Research | Upgraded with Propulsion slot (x1) 7558 | -2/Research | Incoming investigation squad redirected 7577 | -2/Research | Identified exit to Access 7577 | -2/Research | Discovered exit to Access (range 12) 7742 | -2/Research | Reached level 31 7795 | -2/Research | Identified exit to Quarantine 7843 | -2/Research | First assault squad dispatched 7858 | -2/Research | Build established: Infiltrator-Ninja 7896 | -2/Research | Spotted B-90 Cyclops 7909 | -2/Research | Discovered exit to Access (range 4) 7915 | -2/Research | Incoming assault squad redirected 7953 | -2/Research | Entered Access 7955 | -1/Access | Reached level 32 8064 | -1/Access | Reached level 33 8490 | -1/Access | Identified exit to Surface 8490 | -1/Access | Discovered exit to Surface (range 7) 8491 | *** | Escaped! Last Messages --------------- 08415_ Acquired Prototype Energy Cannon. 08415_ Identified Cld. Phase Cannon. 08417_ Dropped Cld. Phase Cannon. 08418_ Acquired Hvy. Pick. 08425_ Triggered Hellfire Trap. 08425_ An explosion rips through the floor. 08425_ K-01 Serf destroyed. 08428_ ALERT: Rogue bot located, Programmers report to Access Zone 2M. 08446_ K-01 Serf collects debris. 08459_ The unstable cave ceiling collapses. 08459_ K-01 Serf collects debris. 08464_ System corrupted: Component data lost. 08473_ K-01 Serf collects debris. 08476_ U-05 Engineer builds a Wall. 08477_ Connecting with Terminal... >>Open Sealed Barrier opened. 08490_ The Access Shell folds into the floor. 08490_ EXIT=FOUND: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????#k "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ???######## #???????????????????????????????????? | | #???????#####???????????????????????? | | ???####### #???????# ???????????????????????? | | ?????????# #???????# ????????#??????????????? | | ?????????# #???????# ???? #??????????????? | | ?????????# #???????# " ? #??????????????? | | ?????????# ######### """" #??????????????? | | ?????????# # """"" #??????????????? | | ?????????# # """"" #??????????????? | | ?????????# # """" #??????????????? | | ?????????# " # " #??????????????? | | ?????????# """ # #??????????????? | | ?????????# """ # #??????????????? | | ???????### " # #??????######??? | | ???????# ###+################# #### | | ???????# | | ???????# | | ???????# #######+###########+########## ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 78 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 8 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 EM Shielding 2 Armor Coverage 300 Resistance: KI 65 Resistance: TH 65 Resistance: EX 45 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 89 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 1 Matter Filtering 50 Stasis Canceling 1 Offensive Hacking 20 Defensive Hacking 5 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Imp. Thermal Generator | -6/Factory | Scanalyzed Insulated Plating | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Stasis Projector | x2 | -5/Factory | Preloaded P-80 Master | x2 | -3/Research | Preloaded P-80 Master | x2 | -3/Research | Preloaded B-60 Warrior | x3 | -3/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Hard Hitter Max Potential More Power To You The Oracle Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res Tes Res Acc Levels Raised 32 | . . 2 5 2 2 1 . 3 5 1 4 2 3 2 XP Earned 54420 | 6000 400 3952 6381 2949 4222 649 650 3938 6914 1658 5919 4299 3408 3081 XP Spent 48125 | . . 8960 6010 2510 5015 1475 . 3550 3700 . 8705 6075 2125 . Upgrades 91 | . . 20 27 3 10 6 . 2 2 . 10 8 3 . Power Slot 1 | . . . . . 1 . . . . . . . . . Propulsion Slot 5 | . . 2 . . 1 . . . 1 . . . 1 . Utility Slot 10 | . . . 3 1 1 . . 1 1 . 2 1 . . Weapon Slot 3 | . . . 1 . . . . . . . . 2 . . Core Integrity 21 | . . . 14 . 1 . . . . . . 5 1 . Heat Dissipation 10 | . . 3 . 1 . . . . . . 6 . . . Energy Generation 7 | . . 5 . . . . . 1 . . 1 . . . Energy Storage 6 | . . 1 3 . . 1 . . . . 1 . . . Mass Support 2 | . . 1 . . . 1 . . . . . . . . Inventory Capacity 4 | . . 3 . 1 . . . . . . . . . . Sight Range 2 | . . 1 1 . . . . . . . . . . . Sensor Range 7 | . . 1 3 . . 3 . . . . . . . . Terrain Scan Density 1 | . . . . . . 1 . . . . . . . . Ranged Accuracy 3 | . . 3 . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . 1 . KI Resistance % 2 | . . . 2 . . . . . . . . . . . TH Resistance % 2 | . . . . . 2 . . . . . . . . . EX Resistance % 2 | . . . . . 2 . . . . . . . . . TH Damage % 2 | . . . . . 2 . . . . . . . . . Protomatter Created 1276 | . . . . . 43 17 . 96 170 . 227 53 414 256 Integrity Restored 3129 | . . . 45 . 129 51 . 288 507 . 435 159 747 768 Core 3129 | . . . 45 . 129 51 . 288 507 . 435 159 747 768 Protomatter Decayed 505 | . . . . . . . . . 21 . 283 . 201 . Game ------ Seed BiomechanicalSkeletonClaws Manual? 0 Play Time 06:29:12 Cumulative 116.4 hours Start 2021.10.09 @ 19:49:09 End 2021.10.10 @ 16:43:20 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 43 Adventurer 0 Explorer 20 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91c09fa6-68e8-4317-b8f5-26c7625b9609