Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 22:00:44 Player: BionicBot Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 9585 Bonus ------- Pacifist 4085 Cogmind --------- Core Integrity 0/1300 Matter 184/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array ECM Suite Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scan Processor Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Sensor Array ECM Suite [Rating: 21] Favorites ----------- Power None Propulsion None Utility System Shield Device ECM Suite Processor Improved Terrain Scan Processor Hackware System Shield Weapon Powered Hammer Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 14 | . . . 2 . 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 9 | . . . . . 1 1 1 5 1 . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 7 | . . . . . 1 1 1 4 . . Device 1 | . . . . . . . . 1 . . Storage . | . . . . . . . . . . . Processor 2 | . . . . . . 1 . 1 . . Hackware 4 | . . . . . 1 . 1 2 . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 2 | . . . . . . . . 1 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 4 | . . . . . . . . . 4 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . . . . . 4 . Weapon . | . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . . . 4 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 8 | . . . . . 2 11 18 20 13 . Processor 2 | . . . . . . 4 6 6 2 . Hackware 5 | . . . . . 2 7 11 10 9 . Peak Build Rating 21 | . . . . . 3 5 9 21 21 1 Average Rating 5 | . . . . . . 4 8 12 11 . On Entrance 3 | . . . . . . 3 5 9 21 . Naked Turns 640 | . 84 53 59 60 63 . . . 73 248 Heaviest Build 3 | . . . . . . . . 3 3 . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 3 4 4 4 5 5 3 4 Average Carried 3 | . 1 3 3 3 4 4 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 3 4 4 4 5 2 2 4 Class Distribution -------------------- 73% | Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Matter Collected 121 | 121 . . . . . . . . . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 377 | . 14 . 31 . 3 39 37 99 67 87 Missed 145 | . 6 . 10 . . 21 12 41 24 31 Damage Taken 4279 | . 88 . 263 . 45 219 268 1009 1066 1321 Core 4155 | . 88 . 263 . 45 216 263 938 1021 1321 Absorbed by Shields 4 | . . . . . . 4 . . . . Core Remaining (%) 55 | 100 . 64 . 34 91 69 69 6 11 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 4 | . . . 1 . . 2 . 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . 4 1 . Impact 5 | . . . . . . . . 4 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 52 | . . . 5 . . 16 . 11 20 . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 52 | . . . 5 . . 16 . 11 20 . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 1 21 8 Average Corruption 7 | . . . . . . . . 1 12 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . . . 5 5 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 21 | . . . 2 . . 7 . 4 8 . Shots . | . . . . . . . . . . . Rammed 16 | . . . 1 . . 3 . 4 8 . Targets Rammed 16 | . . . 1 . . 3 . 4 8 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 315 | . 48 . 87 . 18 36 24 27 30 45 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Peak Influence 344 | . 52 19 127 49 93 222 168 290 314 344 Initial 164 | . . 19 7 49 18 42 108 81 142 164 Average 130 | . 26 19 43 49 50 72 118 188 177 230 Maximum Alert Level 1 | . . . . . . 1 . 1 1 1 Low Security (%) 75 | 100 100 100 100 100 100 95 100 53 76 35 Level 1 24 | . . . . . . 4 . 46 23 64 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . 1 . . 3 3 . Investigation 2 | . . . 1 . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . . . 1 . . 2 3 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Distress Signals 5 | . 1 . 1 . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . 6 3 18 . 5 11 5 18 18 17 Peak Tracking Total 12 | . 6 3 12 . 5 7 4 6 10 9 Tactical Retreats 19 | . . . 1 . 1 2 2 5 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Traps Triggered 10 | . . . 1 . . 1 . 2 3 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Machines Accessed 11 | . 1 . 1 . . 2 . 3 1 3 Terminals 11 | . 1 . 1 . . 2 . 3 1 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 3 . 4 . . 5 . 10 1 6 Successful 7 | . 3 . . . . 2 . 1 1 . Failed 22 | . . . 4 . . 3 . 9 . 6 Catastrophic 6 | . . . 1 . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . . . . . . 7 . . Terminals 29 | . 3 . 4 . . 5 . 10 1 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 3 . . . . 2 . 1 1 . Level Access Points 2 | . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . 1 . . 1 . 3 . 3 Full Trace Events 2 | . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Turns Passed 1328 | 10 84 53 59 60 89 227 63 220 215 248 Spaces Moved 2395 | 21 161 59 115 111 174 412 117 362 369 494 Core 2395 | 21 161 59 115 111 174 412 117 362 369 494 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 16 | 3 35 16 19 30 23 8 5 13 16 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 5 | . . . . . . . . 4 1 . Terrain Destroyed 5 | . . . . . . . . 4 1 . Melee 5 | . . . . . . . . 4 1 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Res Total 2504 | 20 163 81 115 114 174 431 120 394 397 495 Wait 46 | . . 23 . 3 . 2 . 15 3 . Move 2386 | 20 160 58 114 110 173 411 116 362 368 494 Hop . | . . . . . . . . . . . Pick Up 9 | . 3 . . 1 . . 2 2 . 1 Fast Attach 4 | . . . . . 1 1 1 1 . . Attach 5 | . . . . . . . . 4 1 . Detach 2 | . . . . . . . . 1 1 . Swap . | . . . . . . . . . . . Drop 3 | . . . . . . . 1 2 . . Fire . | . . . . . . . . . . . Melee 5 | . . . . . . . . 4 1 . Ram 15 | . . . 1 . . 3 . 3 8 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . 14 . . 15 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / Low x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 12) 90 | -10/Materials | Discovered new exit (range 10) 95 | -10/Materials | Entered Mines 96 | -10/Mines | Assembled infested the area 142 | -10/Mines | Discovered new exit (range 15) 148 | -10/Mines | Entered Materials 148 | -9/Materials | Evolved 2 slots: Utility x2 203 | -9/Materials | Discovered new exit (range 8) 205 | -9/Materials | Core integrity fell below 50% 207 | -9/Materials | Entered Mines 208 | -9/Mines | Learned location of Storage (-7) 214 | -9/Mines | Met a Derelict bent on vengeance 217 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 254 | -9/Mines | Discovered new exit (range 13) 267 | -9/Mines | Entered Materials 267 | -8/Materials | Evolved 2 slots: Utility x2 305 | -8/Materials | Build established: Mutant 349 | -8/Materials | Discovered new exit (range 3) 356 | -8/Materials | Entered Factory 356 | -7/Factory | Evolved 2 slots: Utility x2 389 | -7/Factory | Discovered new exit (range 8) 430 | -7/Factory | Identified exit to Storage 430 | -7/Factory | Identified exit to Lower Caves 583 | -7/Factory | Entered another Factory area 583 | -6/Factory | Evolved 2 slots: Utility x2 637 | -6/Factory | Discovered new exit (range 13) 646 | -6/Factory | Entered another Factory area 646 | -5/Factory | Evolved 2 slots: Utility x2 736 | -5/Factory | Core integrity fell below 50% 768 | -5/Factory | Core integrity fell below 20% 816 | -5/Factory | Identified exit to Factory 866 | -5/Factory | Entered another Factory area 866 | -4/Factory | Evolved 2 slots: Utility x2 916 | -4/Factory | Identified exit to Research 999 | -4/Factory | System corruption reached 10% 1031 | -4/Factory | Core integrity fell below 50% 1038 | -4/Factory | Lost 4 parts (4u) 1053 | -4/Factory | Core integrity fell below 20% 1081 | -4/Factory | Entered Research 1081 | -3/Research | Evolved 2 slots: Utility x2 1257 | -3/Research | Spotted B-86 Titan 1291 | -3/Research | Core integrity fell below 50% 1324 | -3/Research | Core integrity fell below 20% 1329 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01204_ ALERT: Security rotation in progress. 01207_ Triggered Segregator Trap. 01207_ Arcs of energy rise from the floor. 01231_ Connecting with Terminal... 01241_ Acquired Hvy. Disruptor Cannon. 01244_ Connecting with Terminal... 01259_ Triggered Blade Trap. 01259_ Massive razor-sharp blades shoot up from within the floor. 01267_ K-01 Serf destroyed. 01269_ System corrupted: Matter fused (-10). 01269_ K-01 Serf collects debris. 01271_ R-10 Processor collects Wheel. 01273_ K-01 Serf collects debris. 01276_ R-10 Processor collects Corrupted Med. Matter Pod. 01283_ Connecting with Terminal... 01285_ DB%5SGOSOMYSRFENUPVS<>>Z7QM< 01298_ K-01 Serf destroyed. 01298_ K-01 Serf collects debris. 01304_ |YXMFILH ZCBNXI N 7FXLHU PYJ4DC 01325_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##########?????????????? | | ?????????????????????###### #?????????????? | | ?????????????????????# + #?????????????? | | ?????????????????????# # / #?????????????? | | ????????############## # #?????????????? | | ????????# = * + + #?????????????? | | ????????# ###### # #?????????????? | | ????????# """ #????# # #?????????????? | | ????????# """ #????# #* #?????????????? | | ????????# """ ###### # #?????????????? | | ????????# """ + ##########?????????????? | | ????????# """ # s #??????????????????????? | | ????????# ]###### #??????????????????????? | | ????????# #????# #??????????????????????? | | ????????# #????#p #??????????????????????? | | ????????# #????# p #??????""??????????????? | | ????????#########????# #???? 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"""#?????????????? | | ??????????????? ???# # #?????????????? | | ???????????????" ???# + #?????????????? | | ??????????? ??"" ???# ########???????????????? | | ??????????? ??"" ???# #??????????????????????? | | ??????????? ?? ???# @#??????????????????????? | | ?????# ???? ? #??# #??????????????????????? | | ?????# """ """ #??# #??????????????????????? | | ?????# """ """ #??# #??????????????????????? | | ?????# """ """ #??# #??????????????????????? | | ?????? ? #??# #??????????????????????? | | ??#????? ??? #??# #??????????????????????? | | ### ######/######/#### ###+####???????????????? | | k #???????????????? | | #???????????????? | | k #???????????????? | | % kR #???????????????? | | ?+###### ###+#######/######+###???????????????? | | ???????# #????????? #???????????????????????? | | ???????# #????????? #???????????????????????? | | ???????# #????????? #???????????????????????? | | ???????# #????????? #???????????????????????? | | ???????# #????????? #???????????????????????? | | ???????# #??????+######???????????????????????? | | ???????# #???? #??????????????????????????? | | ???????# #?? * #??????????????????????????? | | ???????# # #??????????????????????????? | | ???????# / ! =#??????????????????????????? | | ???????# # #??????????????????????????? | | ##?????# # ? #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 225 Matter Capacity 300 Sight Range 16 Terrain Scan Density 185 ECM Strength 1 Evasion (%) 50 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyImprinterMultitool Manual? 0 Play Time 00:22:55 Cumulative 144.3 hours Start 2024.09.23 @ 21:41:07 End 2024.09.23 @ 22:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa25e75e-0a54-414c-9c15-bdea17c63b51