Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 21:32:51 Player: Baxter Result: Destroyed self with Light Nuclear Core chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (432) 432 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 927 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 234/250 System Corruption 2% Temperature Cool (48) Movement Rolling (95) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (15) --- Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Large Matter Pod (150) Structural Scanner Structural Scanner Sensor Array Signal Interpreter Signal Interpreter Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Large Matter Pod Structural Scanner Structural Scanner Sensor Array Signal Interpreter Signal Interpreter Seismic Detector [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 11 4 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 2 | 1 1 . Leg . | . . . Wheel 4 | 1 2 1 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | 1 . 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 95 87 Engine 13 | . 13 14 Treads 11 | . 13 . Wheel 16 | . 14 28 Device 8 | . 7 14 Storage 19 | . 20 14 Energy Gun 6 | . 4 14 Ballistic Gun 15 | . 18 . Naked Turns . | . . . Heaviest Build 31 | 12 30 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 8 15 14 Average Carried 11 | 5 11 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 8 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 664 | 279 355 30 Remotely . | . . . Salvage Created 631 | 89 487 55 Parts 51 | 7 44 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 9 | . 9 . AOE 3 | . 1 2 Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 7 2 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 95 8 Missed 23 | . 20 3 Damage Taken 1022 | . 818 204 Core 282 | . 153 129 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | 9 78 10 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 158 | 18 129 11 Gun 154 | 18 129 7 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 115 | 9 106 . Thermal 10 | 9 1 . Explosive 4 | . . 4 Electromagnetic 29 | . 22 7 Robot Hit Streak 19 | 3 19 6 Robot Miss Streak 9 | 1 9 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 101 | 10 85 6 Core Hits 39 | 4 29 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1378 | 101 964 313 Guns 979 | 101 823 55 Cannons . | . . . Explosions 399 | . 141 258 Melee . | . . . Ramming . | . . . Kinetic 633 | 51 582 . Thermal 247 | 50 153 44 Explosive 214 | . . 214 Electromagnetic 284 | . 229 55 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Matter Fused 1 | . 1 . Parts Rejected 1 | . 1 . Data Loss (minor) 1 | . 1 . Alerts 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 124 | . . 124 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 80 | 80 30 27 Average Temperature 17 | 34 9 11 Received Heat Transfer 363 | . 318 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 385 | 148 187 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 4 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 156 | 10 156 77 Initial 42 | . 6 42 Average 61 | 2 72 43 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 16 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 5 | . 5 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1451 | 123 1068 260 Spaces Moved 842 | 76 525 241 Core 12 | 12 . . Treads 197 | 19 178 . Legs . | . . . Wheels 633 | 45 347 241 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 132 | 105 153 95 Slowest Speed 240 | 160 240 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 6 79 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 48 | . 14 34 Melee . | . . . Projectile . | . . . AOE 48 | . 14 34 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1036 | 99 676 261 Wait 53 | . 50 3 Move 840 | 75 524 241 Hop . | . . . Pick Up 18 | 8 8 2 Fast Attach 9 | 7 2 . Attach 5 | . 4 1 Detach . | . . . Swap 8 | . 5 3 Drop 6 | . 5 1 Fire 97 | 9 78 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 12) 878 | -10/Materials | Core integrity fell below 50% 954 | -10/Materials | Lost 4 parts (1p1n2w) 980 | -10/Materials | Discovered new exit (range 7) 1192 | -10/Materials | Entered Mines 1349 | -10/Mines | Discovered new exit (range 11) 1398 | -10/Mines | Learned location of Storage (-7) 1419 | -10/Mines | Discovered new exit (range 8) 1445 | -10/Mines | Core integrity fell below 20% 1452 | -10/Mines | Destroyed self with Light Nuclear Core chain reaction Last Messages --------------- 01378_ Acquired Wheel. 01398_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 01400_ CW-NPG(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01400_ CW-NPG(g) slips back into the shadows. 01419_ EXIT=FOUND 01444_ G-34 Mercenary destroyed. 01446_ Grenade Launcher destroyed. 01449_ The unstable cave ceiling collapses. 01451_ K-01 Serf collects debris. 01452_ Chain reaction triggered in Lgt. Nuclear Core. 01452_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#???????#????#???????????????????? | | ??####???????????????????????????????????????????? | | ## ##????####??????#######?????#???????????????? | | # #???## ###???## ##????????????????????? | | ##### ##???# #??????#?????????????? | | ## ###?# #?##?????????????????? | | ##?# # #?######### #?? | | < #### #??# < #?? | | ## #### ###### | | """ ## @% k #????????????? | | """ ## ## ##t ######????????????? | | """ #?### ## ##???????????????? | | # #??## ###### #????????#???????? | | ## #### ##??##### ###????????????????? | | ?# ###?## ???####??#???#???????????? | | ?# ##???# ???#???????#?????????????? | | ?# ####???## ???????????????#?????????? | | ?## ##???#?## ??????#??????????????????? | | ??#### ###?#??# #??#??????????????????????? | | ?????## #??????? ##????????????????????????? | | ####### #???##??# #???????#????????????????? | | ## #???????# #????????????????????????? | | #### ### ##??#????# #???????????????#????????? | | ???# #?#!##???????## #????????????????????????? | | ???# #?#!#????????# ##???????????????????????? | | #??# #?#%#????????# ##??????????????????????? | | ???# ### #????????# ##?????????????????????? | | #??# #?# #??????#?# ##????????????????????? | | ???# #?# ##???????## = #????????????????????? | | ???# #?# #???????#?# ### #????????????????? | | ??## ### #?????????# #??# #????????????????? | | ??# #?????????# ##### #####????????????????? | | ??# #####?????????# ####????????????????????? | | ??# #?????????????#### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellGodBlade Manual? 0 Play Time 00:11:39 Cumulative 62.6 hours Start 2024.03.24 @ 21:21:14 End 2024.03.24 @ 21:32:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 898a30ca-87db-49c5-9c50-36dfae55229e