Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 01:37:54 Player: raftar Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2405) 2405 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7190 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Thermal Generator Disposable Heat Sink Coolant Injector High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Targeting Computer Targeting Computer Advanced ECM Suite System Restoration Module Flak Gun Mining Laser Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Field Laser Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Thermal Generator Disposable Heat Sink Coolant Injector High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Targeting Computer Targeting Computer Advanced ECM Suite System Restoration Module Flak Gun Remote Datajack Mining Laser Makeshift Sword Blade Trap [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Rocket Launcher Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Slots Evolved 8 | . . 2 . . . 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . . Utility 5 | . . 1 . . . 1 2 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 95 | 6 3 13 13 1 9 16 23 3 8 Power 15 | 1 . 1 2 . . 3 6 . 2 Engine 11 | 1 . 1 1 . . 2 5 . 1 Core 4 | . . . 1 . . 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 5 4 . 3 4 5 . . Treads . | . . . . . . . . . . Leg 8 | 2 . 5 1 . . . . . . Wheel 12 | . . . . . 3 4 5 . . Hover . | . . . . . . . . . . Flight 3 | . . . 3 . . . . . . Utility 18 | 1 2 2 . 1 . 1 5 2 4 Device 1 | . . 1 . . . . . . . Storage 3 | 1 1 . . 1 . . . . . Processor 5 | . 1 1 . . . . 2 1 . Hackware 2 | . . . . . . . 1 1 . Protection 7 | . . . . . . 1 2 . 4 Artifact . | . . . . . . . . . . Weapon 39 | 2 1 5 7 . 6 8 7 1 2 Energy Gun 11 | 1 . 1 1 . 2 1 3 1 1 Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 9 | 1 . 2 1 . 1 2 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . 1 1 2 . 2 1 1 . . Special Weapon 4 | . . 1 1 . . 1 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . 2 . 1 1 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . 2 . . System Corruption 5 | . . . . . . . 5 . . Parts Lost 42 | . . 5 5 . 2 2 12 . 16 Power 12 | . . 2 1 . . 1 5 . 3 Propulsion 12 | . . 1 3 . 1 1 3 . 3 Utility 7 | . . . . . . . 2 . 5 Weapon 11 | . . 2 1 . 1 . 2 . 5 Highest Loss Streak 15 | . . 2 4 . 1 2 6 . 15 To Critical Strikes 2 | . . . 1 . . . 1 . . Average Slot Usage (%) 95 | . 91 96 90 100 98 99 96 100 89 Engine 9 | . 14 11 1 11 11 11 11 6 6 Core 2 | . . . 8 . . 5 1 6 4 Leg 9 | . 28 31 18 . . . . . . Wheel 8 | . . . . . 8 26 22 20 15 Flight 9 | . . . 6 33 23 . . . . Device 1 | . . 7 . . . . . . . Storage 10 | . 14 11 11 11 11 9 7 6 6 Processor 19 | . 6 14 22 22 22 18 22 26 24 Hackware 1 | . . . . . . . 6 6 6 Protection 2 | . . . . . . 9 8 6 5 Energy Gun 4 | . 1 8 2 . 3 2 9 13 10 Ballistic Gun 5 | . 14 7 9 . 1 8 . 6 5 Launcher 5 | . 12 4 2 11 5 . 3 . . Special Weapon 2 | . . . 1 11 . . . . . Slashing Weapon 2 | . . . 5 . 11 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 14 30 31 32 52 53 64 69 73 87 Greatest Support 40 | 20 20 30 30 12 30 40 40 40 40 Greatest Overweight (x) 24 | 4 1 1 8 4 6 2 4 1 24 Average Overweight (x) 1 | . . . 1 2 2 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 20 20 20 20 20 Most Carried 20 | 6 11 15 15 13 16 20 17 15 18 Average Carried 13 | 3 8 13 14 12 13 18 12 14 14 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 Final Carried 18 | 6 10 14 12 13 13 18 16 15 13 Class Distribution -------------------- 50% | Scavenger-Mutant 44% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Matter Collected 1880 | 253 80 356 244 . 51 392 367 . 137 Remotely . | . . . . . . . . . . Salvage Created 2545 | 93 131 637 167 . 75 451 648 . 343 Parts 179 | 9 17 42 14 . 16 25 41 . 15 Haulers Intercepted 4 | . . 3 . . . . 1 . . Recyclers Shooed 2 | 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Combat Hostiles Destroyed 66 | . 5 12 10 . 6 12 15 . 6 Melee 4 | . . . 2 . . 1 1 . . Guns 28 | . 3 5 5 . . 4 5 . 6 Cannons 7 | . . . . . . 5 2 . . AOE 27 | . 2 7 3 . 6 2 7 . . Classes Destroyed 16 | 2 5 4 . . . . 3 . 2 Worker 4 | . 1 1 . . 1 . 1 . . Builder 7 | . 1 3 . . 1 1 1 . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 4 | . . 3 . . . . 1 . . Recycler 1 | 1 . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . Operator 2 | . . 1 . . . . 1 . . Watcher 5 | . 1 2 . . . . 2 . . Swarmer 25 | . 3 . 7 . 6 4 5 . . Cutter 3 | . . . . . . . . . 3 Grunt 26 | . 2 9 3 . . 6 5 . 1 Brawler 3 | . . . . . . . 2 . 1 Duelist 1 | . . . . . . . 1 . . Sentry 6 | . . 3 . . . 2 1 . . Specialist 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . Best Kill Streak 7 | 1 3 7 4 . 3 5 5 . 3 Combat Bots Only 4 | . 3 2 4 . 3 4 4 . 3 Max Kills in Single Turn 3 | 1 1 3 1 . 2 2 3 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 1 . 2 1 2 . . Melee 1 | . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Hostile Shots Fired 490 | . 13 70 57 . 25 78 88 . 159 Missed 134 | . 1 21 13 . 10 21 25 . 43 Damage Taken 5846 | . 209 732 405 . 246 737 1181 . 2336 Core 1396 | . 19 65 98 . 36 138 183 . 857 Absorbed by Shields 81 | . . . . . . . . . 81 Redirected to Shielding 266 | . . . . . . 42 165 . 59 Core Remaining (%) 77 | 100 92 . . . 50 74 73 . . Volleys Fired 225 | 14 18 48 22 . 32 39 33 . 19 Largest 3 | 2 2 2 2 . 1 2 2 . 3 Hottest 146 | 70 70 83 73 . 65 120 125 . 146 Shots Fired 410 | 28 29 96 34 . 32 70 66 . 55 Gun 321 | 28 23 79 30 . 25 39 43 . 54 Cannon 32 | . . . . . . 25 7 . . Launcher 53 | . 6 17 4 . 7 3 16 . . Special 4 | . . . . . . 3 . . 1 Kinetic 160 | 14 18 41 16 . 23 28 2 . 18 Thermal 168 | 14 5 38 14 . 2 39 38 . 18 Explosive 53 | . 6 17 4 . 7 3 16 . . Electromagnetic 28 | . . . . . . . 10 . 18 Robot Hit Streak 24 | 9 4 24 5 . 5 10 19 . 7 Robot Miss Streak 5 | 3 5 3 4 . 4 5 2 . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . 1 1 . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Shots Hit Robots 276 | 17 13 76 21 . 21 44 52 . 32 Core Hits 170 | 4 10 41 9 . 11 24 55 . 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 7 | . . 1 . . . 2 2 . 2 Burn 2 | . . 1 . . . . 1 . . Destroy 2 | . . . . . . . . . 2 Sever 3 | . . . . . . 2 1 . . Melee Attacks 20 | . . . 8 . 2 5 5 . . Impact . | . . . . . . . . . . Slashing 20 | . . . 8 . 2 5 5 . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6589 | 223 356 1395 631 . 729 947 1714 . 594 Guns 2766 | 223 116 683 230 . 146 232 545 . 591 Cannons 530 | . . . . . . 389 141 . . Explosions 2737 | . 240 712 279 . 439 142 925 . . Melee 541 | . . . 110 . 144 184 103 . . Ramming 15 | . . . 12 . . . . . 3 Kinetic 1216 | 121 90 345 118 . 132 150 8 . 252 Thermal 1855 | 102 26 338 112 . 14 471 637 . 155 Explosive 2662 | . 240 712 279 . 439 142 850 . . Electromagnetic 300 | . . . . . . . 116 . 184 Impact . | . . . . . . . . . . Slashing 541 | . . . 110 . 144 184 103 . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 . 2 Average Corruption 4 | . . . . . . . 4 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . . 11 . 2 Message Errors 1 | . . . . . . . 1 . . Matter Fused 3 | . . . . . . . 2 . 1 Energy Discharges 3 | . . . . . . . 3 . . Data Loss (minor) 2 | . . . . . . . 2 . . Data Loss (major) 3 | . . . . . . . 2 . 1 Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 236 | . . 23 55 . 110 . 48 . . Projectiles . | . . . . . . . . . . Explosions 103 | . . 23 6 . 26 . 48 . . Melee 133 | . . . 49 . 84 . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 459 | . 94 54 6 . 117 . 187 . 1 Shots 17 | . 4 3 . . 3 . 7 . . Rammed 2 | . . . 1 . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 464 | 27 36 199 76 . 52 464 387 . 432 Average Temperature 106 | 11 15 61 31 . 30 154 113 . 204 Received Heat Transfer 1689 | . 36 321 69 . . 270 204 . 789 Effects 14 | . . . . . . 8 4 . 2 Shutdowns 6 | . . . . . . 3 1 . 2 Energy Bleed 1 | . . . . . . . 1 . . Interference 4 | . . . . . . 4 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 3 . . . 3 . . . Heat Transferred 4194 | 296 74 1073 296 . 37 814 1271 . 333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Peak Influence 347 | 15 192 293 272 . 177 264 347 95 271 Initial 109 | . 9 22 109 . . 68 79 95 66 Average 128 | 4 113 167 129 . 43 147 185 95 149 Maximum Alert Level 1 | . . 1 1 . . 1 1 . 1 Low Security (%) 78 | 100 100 69 74 . 100 75 58 100 71 Level 1 21 | . . 30 25 . . 24 41 . 28 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . 1 2 2 . 1 Investigation 3 | . 2 . . . . 1 . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 5 | . . 1 . . 1 1 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Distress Signals 2 | . . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 10 17 11 . 7 14 19 . 16 Peak Tracking Total 5 | . 3 3 4 . 3 4 4 . 5 Tactical Retreats 6 | . 1 . 1 . . . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Traps Triggered 9 | . 1 . . . . 1 3 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Machines Disabled 12 | . 1 2 . . . . 8 . 1 Max in Single Turn 7 | . 1 1 . . . . 7 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Machines Accessed 8 | . 1 1 . 2 . 3 . 1 . Terminals 3 | . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 4 2 . 2 . 4 . 2 . Successful 10 | . 2 2 . 2 . 3 . 1 . Failed 4 | . 2 . . . . 1 . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 5 | . . . . . . 3 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 4 . . . . 1 . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . . . . 2 . 2 . 1 . Record 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . . . 1 . Recall Investigation 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . Report Inventory 2 | . 1 . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Turns Passed 5936 | 190 500 768 937 958 763 625 844 48 303 Spaces Moved 2992 | 98 259 420 468 468 291 354 451 41 142 Core 25 | 19 . . 2 . . . . . 4 Treads . | . . . . . . . . . . Legs 1135 | 79 259 420 377 . . . . . . Wheels 1126 | . . . . . 142 354 451 41 138 Hover . | . . . . . . . . . . Flight 706 | . . . 89 468 149 . . . . Fastest Speed 50 | 50 120 120 120 194 95 95 105 108 108 Average Speed 155 | 132 154 128 178 204 234 104 107 108 137 Slowest Speed 1250 | 250 190 190 450 354 517 120 150 108 1250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 5 44 38 83 88 68 26 11 2 83 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 321 | . 46 117 26 . 50 22 60 . . Melee . | . . . . . . . . . . Projectile 6 | . . . . . . 6 . . . AOE 315 | . 46 117 26 . 50 16 60 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Total 3889 | 129 330 559 530 471 339 537 740 44 210 Wait 394 | . 44 57 4 . . 88 199 . 2 Move 2983 | 97 258 419 467 467 290 353 450 40 142 Hop . | . . . . . . . . . . Pick Up 101 | 12 6 16 8 2 4 22 22 1 8 Fast Attach . | . . . . . . . . . . Attach 63 | 6 1 6 10 . 4 8 18 2 8 Detach 3 | . . . 3 . . . . . . Swap 32 | . 2 7 3 1 5 8 5 1 . Drop 39 | . 1 6 4 1 2 14 8 . 3 Fire 225 | 14 18 48 22 . 32 39 33 . 19 Melee 20 | . . . 8 . 2 5 5 . . Ram 2 | . . . 1 . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 27 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 12) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1217 | -9/Materials | Discovered new exit (range 10) 1229 | -9/Materials | Identified exit to Materials 1356 | -9/Materials | Build established: Scavenger-Mutant 1415 | -9/Materials | Discovered new exit (range 15) 1432 | -9/Materials | Identified exit to Mines 1446 | -9/Materials | Discovered new exit (range 9) 1459 | -9/Materials | Entered Mines 1553 | -9/Mines | Learned location of Storage (-9) 1560 | -9/Mines | Discovered exit to Materials (range 11) 1588 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1641 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1649 | -9/Mines | Found Prototype Device 1734 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1777 | -9/Mines | Learned 4 Materials zone layouts 2176 | -9/Mines | Discovered exit to Materials (range 6) 2197 | -9/Mines | Lost 4 parts (1p2n1w) 2386 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2388 | -9/Mines | Discovered new exit (range 5) 2394 | -9/Mines | Identified exit to Exiles 2396 | -9/Mines | Entered Exiles 2396 | -9/Exiles | Found Exiles lab abandoned 3319 | -9/Exiles | Discovered new exit (range 11) 3351 | -9/Exiles | Identified exit to Mines 3354 | -9/Exiles | Entered Mines 4006 | -8/Mines | Discovered exit to Materials (range 7) 4117 | -8/Mines | Entered Materials 4117 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4350 | -8/Materials | Discovered new exit (range 16) 4497 | -8/Materials | Build established: Mutant 4726 | -8/Materials | Identified exit to Factory 4742 | -8/Materials | Entered Factory 4742 | -7/Factory | Evolved 2 slots: Utility x2 4855 | -7/Factory | Lost 6 parts (1p1n2u2w) 5193 | -7/Factory | Lost 3 parts (2p1n) 5259 | -7/Factory | Lost 3 parts (2p1n) 5422 | -7/Factory | Discovered new exit (range 9) 5460 | -7/Factory | Identified exit to Factory 5586 | -7/Factory | Entered another Factory area 5586 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5634 | -6/Factory | Identified exit to DSF 5634 | -6/Factory | Entered DSF 5717 | -6/DSF | Additional patrols routed to DSF 5860 | -6/DSF | Discovered new exit (range 16) 5920 | -6/DSF | Core integrity fell below 50% 5932 | -6/DSF | Core integrity fell below 20% 5937 | -6/DSF | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05884_ G-50 Soldier unfolds itself. 05891_ Jacked G-50 Soldier... >>parse_system Reading system data... 05893_ System corrupted: Substantial component data lost. 05894_ Slammed into G-50 Soldier. 05894_ G-50 Soldier knocked back. 05897_ Gauss Rifle destroyed. 05898_ Arm. Wheel destroyed. 05898_ Lyr. Medium Armor Plating destroyed. 05898_ Critical hit (Burn: +37). 05907_ Imp. Deuterium Engine destroyed. 05907_ Remote Datajack destroyed. 05913_ Critical hit (Burn: +37). 05914_ Insulated Plating destroyed. 05916_ Hvy. Laser destroyed. 05922_ Rnf. Deuterium Engine destroyed. 05924_ System corrupted: Matter fused (-8). 05925_ Hacking Suite destroyed. 05936_ G-50 Soldier misfires. Map ----- +----------------------------------------------------+ | !#??????# #??????# !#???????? | | !#??????# #??????# !#???????? | | ##??????### ###??????### ##???????? | | !#????????] !????????#!! #???????? | | !#????????] !????????#!! #???????? | | !#???????]] !!???????#!! #???????? | | #####????## ##???????### ##???????? | | ? #??!#?# #??????????# ????????? | | # #!!!## ???????????# ????????? | | ?????????? !????????? | | H ?????????? ^!????????? | | ????????? !!???????? | | #!!!"!!!## ?????????## !!???????? | | ?!!!#??!#?# #??????????# !!???????? | | #####????## ###????????# ##???????? | | &#???????!! ]]????????? /????????? | | &#????????! ]]????????? /????????? | | &#????????! ]?????????? /????????? | | ##??????### ###????????# ##???????? | | &#??????#!! //#????????? /#???????? | | &#??????#!! //#????????? /#???????? | | #########!! //########?? #????????? | | ##&&#&&&#?# #?#///#//### ###??????? | | ##&&#&&=###% ###///#//## ""###????? | | %%! %% g g g """""????? | | %! %^^& g @%<""#??????? | | ##&&# #! ^^ !%# #//##"""""#??????? | | ######### !!!!! #########"""""#??????? | | #???????####"%###???????##"####??????? | | ???????????####???????????"#?????????? | | ??????????????????????????""?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalImpactSource Manual? 0 Play Time 00:52:24 Cumulative 9.3 hours Start 2024.08.04 @ 00:47:51 End 2024.08.04 @ 01:37:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d3594ef-8a7c-4391-8a62-0d6a081945ce