Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.31 @ 19:22:46 Player: Kersh Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2960) 2960 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1387) 1387 TOTAL SCORE: 7902 Bonus ------- High Alert Combat Kills 142 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -55 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Warm (111) Movement Walking (120) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Gatling Laser Beamcaster > --- INVENTORY (15) --- Zionite Light DM Reactor Carbon-fiber Leg Zionite Glidesys I Improved Heat Sink Improved Heat Sink Zionite Biocell (600) Core Analyzer ECM Suite Improved Shield Generator System Restoration Module Hacking Drone Bay (1/1) Precision Shock Rifle Improved Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Zionite Biocell Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Gatling Laser Beamcaster > --- INVENTORY -------- Zionite Light DM Reactor Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Core Analyzer ECM Suite Improved Shield Generator System Restoration Module Tractor Beam Hacking Drone Bay Precision Shock Rifle Gatling Laser Improved Grenade Launcher Power Maul [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 142 | 7 9 24 35 34 12 4 17 Power 10 | 1 . 1 2 2 2 . 2 Engine 7 | 1 . 1 2 1 1 . 1 Core 2 | . . . . 1 1 . . Reactor 1 | . . . . . . . 1 Propulsion 30 | 2 2 3 10 7 2 . 4 Treads 5 | . 1 . 4 . . . . Leg 24 | 2 1 3 6 7 2 . 3 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 50 | 2 3 10 7 15 3 4 6 Device 27 | 1 1 6 1 9 2 4 3 Storage 4 | 1 . 1 1 . . . 1 Processor 6 | . . 1 2 3 . . . Hackware 1 | . . . . . . . 1 Protection 12 | . 2 2 3 3 1 . 1 Artifact . | . . . . . . . . Weapon 52 | 2 4 10 16 10 5 . 5 Energy Gun 14 | . 2 . . 6 2 . 4 Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 20 | 2 1 7 9 . 1 . . Ballistic Cannon 3 | . . . 1 1 1 . . Launcher 11 | . 1 1 5 2 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 . 2 4 Parts Lost 16 | . 1 . 3 2 . . 10 Power 1 | . . . . . . . 1 Propulsion 7 | . . . 3 2 . . 2 Utility 6 | . 1 . . . . . 5 Weapon 2 | . . . . . . . 2 Highest Loss Streak 7 | . 1 . 2 1 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 95 92 91 100 99 96 Engine 6 | . 14 11 9 4 4 7 3 Core 1 | . . . . 2 2 . . Treads 1 | . 1 . 6 . . . . Leg 30 | . 26 40 27 29 30 30 29 Device 6 | . 8 7 5 5 7 6 7 Storage 8 | . 14 11 9 7 7 7 8 Processor 16 | . . . 9 21 23 23 23 Protection 6 | . 5 2 8 7 7 7 3 Energy Gun 3 | . 4 2 . 5 6 . 6 Ballistic Gun 7 | . 23 15 11 . 3 7 3 Ballistic Cannon 3 | . . . 2 4 3 7 3 Naked Turns . | . . . . . . . . Heaviest Build 58 | 14 18 28 50 52 53 54 58 Greatest Support 68 | 20 20 40 58 68 65 65 65 Greatest Overweight (x) 2 | . 1 . 2 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 Average Capacity 13 | 6 8 9 10 15 15 15 15 Most Carried 15 | 4 8 10 15 15 15 15 15 Average Carried 12 | 2 7 9 9 14 14 14 14 Final Capacity 15 | 8 8 10 15 15 15 15 15 Final Carried 15 | 4 8 10 15 14 15 15 14 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Zio Dee Matter Collected 2992 | 270 131 397 686 847 304 46 311 Remotely 154 | . . . 154 . . . . Salvage Created 3161 | 16 147 603 788 1158 378 . 71 Parts 173 | 3 5 34 56 55 16 . 4 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 4 | . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Zio Dee Combat Hostiles Destroyed 65 | . 4 9 23 17 9 . 3 Guns 21 | . 2 3 4 7 3 . 2 Cannons 14 | . . 3 5 6 . . . AOE 30 | . 2 3 14 4 6 . 1 Classes Destroyed 19 | 1 1 9 3 2 2 . 1 Worker 2 | . . 1 . 1 . . . Builder 3 | . . 1 . 2 . . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . . 1 . 1 . . . Recycler 8 | . . 2 2 4 . . . Mechanic 1 | . . 1 . . . . . Operator 2 | . . 1 . 1 . . . Watcher 3 | . . 1 1 1 . . . Swarmer 12 | . . 3 9 . . . . Grunt 26 | . 4 5 7 8 2 . . Brawler 2 | . . . . . 2 . . Duelist 4 | . . . . 2 2 . . Sentry 8 | . . 1 3 3 1 . . Specialist 2 | . . . 2 . . . . Hunter 2 | . . . 1 . 1 . . Programmer 4 | . . . . 4 . . . Heavy 1 | . . . 1 . . . . Behemoth 1 | . . . . . 1 . . Z-Light 2 | . . . . . . . 2 Best Kill Streak 7 | 1 3 4 4 5 7 . 2 Combat Bots Only 7 | . 3 3 3 4 7 . 2 Max Kills in Single Turn 6 | 1 1 2 3 5 6 . 1 Gunslinging . | . . . . . . . . Exploded 6 | . 1 1 3 4 6 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Zio Dee Damage Taken 5393 | . 248 319 1364 1001 521 . 1940 Core 1031 | . 33 40 203 123 82 . 550 Absorbed by Shields 204 | . . . . . 98 . 106 Core Remaining (%) 84 | 100 86 90 63 . . . . Volleys Fired 225 | 2 12 39 57 61 18 1 35 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 160 | 40 70 112 60 160 160 48 155 Shots Fired 352 | 4 24 75 84 80 31 1 53 Gun 219 | 4 22 60 48 36 15 . 34 Cannon 109 | . . 12 22 44 14 1 16 Launcher 24 | . 2 3 14 . 2 . 3 Special . | . . . . . . . . Kinetic 257 | 4 18 52 70 44 25 1 43 Thermal 53 | . . 8 . 34 4 . 7 Explosive 24 | . 2 3 14 . 2 . 3 Electromagnetic 18 | . 4 12 . 2 . . . Robot Hit Streak 27 | 1 11 7 27 17 12 . 6 Robot Miss Streak 6 | 2 1 3 5 4 2 . 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 222 | 1 15 46 58 54 23 . 25 Core Hits 169 | 1 10 24 37 55 25 . 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . 1 5 . . 1 Blast 7 | . . . 1 5 . . 1 Melee Attacks 2 | . . . 1 1 . . . Impact 2 | . . . 1 1 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8366 | 13 351 884 2262 2293 1129 . 1434 Guns 2773 | 13 185 554 609 679 296 . 437 Cannons 2467 | . . 157 674 1165 215 . 256 Explosions 3076 | . 166 173 970 408 618 . 741 Melee . | . . . . . . . . Ramming 50 | . . . 9 41 . . . Kinetic 4025 | 13 145 432 1283 1165 389 . 598 Thermal 1671 | . . 122 . 842 122 . 585 Explosive 2178 | . 166 173 970 . 618 . 251 Electromagnetic 442 | . 40 157 . 245 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged 3 | . . . . 3 . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 22 . . . Message Errors 6 | . . . . 6 . . . Matter Fused 4 | . . . . 4 . . . Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 3 | . . . . 3 . . . Misfires 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 498 | . . . 36 238 . . 224 Projectiles 256 | . . . 24 222 . . 10 Explosions 242 | . . . 12 16 . . 214 Melee . | . . . . . . . . Knockbacks 9 | . . . 1 8 . . . Impact 1 | . . . . 1 . . . Kinetic 7 | . . . 1 6 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 721 | . . 19 39 173 . . 490 Shots 6 | . . 1 2 2 . . 1 Rammed . | . . . . . . . . Targets Rammed 7 | . . . 1 6 . . . Kicked 7 | . . . 1 6 . . . Crushed . | . . . . . . . . Highest Temperature 320 | . 55 189 70 232 82 4 320 Average Temperature 52 | . 22 64 17 46 34 3 141 Received Heat Transfer 1356 | . 141 129 369 210 84 . 423 Effects 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 4 . . . Heat Transferred 2383 | . . 296 . 1600 275 . 212 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Zio Dee Peak Influence 508 | 5 197 253 508 474 . . . Initial 231 | . 3 . 57 231 . . . Average 226 | 1 21 98 347 274 . . . Maximum Alert Level 2 | . . 1 2 2 . . . Low Security (%) 44 | 100 100 99 10 24 . . . Level 1 43 | . . . 57 67 . . . Level 2 11 | . . . 32 7 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 4 4 . . . Investigation . | . . . . . . . . Extermination 3 | . . . . 3 . . . Reinforcement 5 | . . 1 3 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Zio Dee Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 10 15 31 26 9 . 8 Peak Tracking Total 7 | . 7 3 5 5 7 . 3 Tactical Retreats 10 | . 2 . 2 3 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Zio Dee Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Zio Dee Machines Disabled 10 | . . . 1 7 . . 2 Max in Single Turn 2 | . . . 1 2 . . 1 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Zio Dee Machines Accessed 12 | . . 3 1 8 . . . Terminals 10 | . . 3 . 7 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 28 | . . 7 2 19 . . . Successful 12 | . . 3 1 8 . . . Failed 16 | . . 4 1 11 . . . Catastrophic 3 | . . . 1 2 . . . Database Lockouts . | . . . . . . . . Manual 6 | . . 2 . . . 4 . Terminals 24 | . . 7 . 17 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 2 2 . . . Terminal Hacks 11 | . . 3 . 8 . . . Record 1 | . . . . 1 . . . Robot Analysis 2 | . . 1 . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 1 | . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 9 | . . 3 . 6 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . . 15 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Zio Dee Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 4 Highest-Rated Group 123 | . . . . . . 123 123 Highest-Rated Ally 39 | . . . . . . 39 39 Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . . . . 28 Total Damage 446 | . . . . . . . 446 Kills 5 | . . . . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Zio Dee Robot Analysis Total 2 | . . 1 . 1 . . . Derelict Logs Recovered 3 | . . . . . 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Zio Dee Turns Passed 7272 | 94 509 756 1109 1843 1254 1150 557 Spaces Moved 4826 | 67 350 478 522 1176 969 913 351 Core 8 | 8 . . . . . . . Treads 239 | . 10 . 229 . . . . Legs 4579 | 59 340 478 293 1176 969 913 351 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 120 Average Speed 126 | 111 122 120 169 122 122 122 121 Slowest Speed 260 | 120 190 120 260 193 122 122 122 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 44 40 37 34 90 84 37 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . . 1 2 . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . Scrap Searched 5 | . . . . . 3 2 . Spaces Dug 51 | . 11 17 22 1 . . . Terrain Destroyed 259 | . 11 17 92 105 16 . 18 Melee 2 | . . . 1 1 . . . Projectile 36 | . . . 9 23 1 . 3 AOE 221 | . 11 17 82 81 15 . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Zio Dee Total 5579 | 79 408 586 650 1478 1004 949 425 Wait 228 | . 27 12 3 151 2 26 7 Move 4819 | 66 349 477 521 1175 968 912 351 Hop . | . . . . . . . . Pick Up 56 | 4 6 11 11 19 1 1 3 Fast Attach 54 | 7 1 13 13 7 2 3 8 Attach 17 | . 2 1 4 6 . 1 3 Detach 15 | . 2 2 2 3 1 1 4 Swap 71 | . 6 10 18 21 10 . 6 Drop 85 | . 3 21 19 28 2 4 8 Fire 225 | 2 12 39 57 61 18 1 35 Melee 2 | . . . 1 1 . . . Ram . | . . . . . . . . Kick 7 | . . . 1 6 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / Pro) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 12) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Propulsion x2 1082 | -9/Materials | Discovered new exit (range 14) 1324 | -9/Materials | Discovered new exit (range 7) 1345 | -9/Materials | Identified exit to Materials 1360 | -9/Materials | Entered another Materials area 1360 | -8/Materials | Evolved 2 slots: Utility x2 1708 | -8/Materials | Garrison activated, responded to threat 2078 | -8/Materials | Discovered new exit (range 7) 2370 | -8/Materials | Build established: Scavenger-Mutant 2469 | -8/Materials | Entered Factory 2469 | -7/Factory | Evolved 2 slots: Utility x2 2695 | -7/Factory | Discovered new exit (range 8) 4301 | -7/Factory | Discovered new exit (range 5) 4308 | -7/Factory | Identified exit to Lower Caves 4312 | -7/Factory | Entered Lower Caves 4547 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4587 | -7/Lower Caves | Destroyed 7 combat bots 4925 | -7/Lower Caves | Spotted B-75 Beast 5004 | -7/Lower Caves | Destroyed B-75 Beast 5205 | -7/Lower Caves | Learned location of Zion (-6) 5217 | -7/Lower Caves | Discovered new exit (range 15) 5461 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5492 | -7/Lower Caves | Build established: Mutant 5566 | -7/Lower Caves | Entered Zion 5717 | -6/Zion | Learned Factory terminal intel 5828 | -6/Zion | Identified exit to Proximity Caves 5869 | -6/Zion | Gained Derelict followers 6029 | -6/Zion | Given the Hacking Drone Bay 6033 | -6/Zion | Found Prototype Device 6075 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6150 | -6/Zion | Found Prototype Device 6150 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6196 | -6/Zion | Identified Hacking Drone Bay 6432 | -6/Zion | Given A8's code to call for help 6687 | -6/Zion | Opened final containment barrier to the Deep Caves 6710 | -6/Zion | Discovered new exit (range 3) 6710 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6716 | -6/Zion | Entered Deep Caves 6716 | -6/Deep Caves | Accompanied by 4 allies 6887 | -6/Deep Caves | Z-Facility disabled 6902 | -6/Deep Caves | Attacked by Z-Imprinter 6961 | -6/Deep Caves | Destroyed Z-Imprinter 7006 | -6/Deep Caves | Lost 3 parts (2u1w) 7255 | -6/Deep Caves | Build established: Scavenger-Mutant 7255 | -6/Deep Caves | Core integrity fell below 50% 7273 | -6/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 07118_ Dropped Imp. Titanium Leg. 07123_ Acquired Imp. Titanium Leg. 07129_ Acquired 4 matter. 07196_ Acquired Imp. Cooling System. 07235_ Imp. Cooling System destroyed. 07240_ Gatling Laser destroyed. 07242_ Destroyed Phase Shifter. 07247_ JZ-WRE(z) destroyed. 07247_ Imp. Titanium Leg destroyed. 07273_ Z-Power explodes. 07273_ Destroyed Prototype Protection. 07273_ S1-8F3(z) destroyed. 07273_ Exp. Heat Sink destroyed. 07273_ Destroyed Exp. Heat Sink. 07273_ Carbon-fiber Leg destroyed. 07273_ Destroyed Carbon-fiber Leg. 07273_ Zio. Light DM Reactor destroyed. 07273_ Destroyed Zio. Light DM Reactor. 07273_ Core Analyzer destroyed. 07273_ Destroyed Core Analyzer. 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[ # | | ?????????????""""""" = ## | | ?????????????"""""""""" % * ## | | ???? ???????"""""""""" % # | | ? ?? ????"""" # | | ? ??""""" ## | | ?""""" @ ##? | | """""" z ##? | | """"" ## | | """" # | | """" # | | """" ## | | """" #? | | """"""""" " #? | | """ # | | # | | | | | | | | % | | | | ##### | | ### ####???### #### | | ??# ##?????????#####???# | | ??### #####???????????????????# ## | | ????### ##############????????????????????????###? | | ??????#??????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Mapping Drone Bay | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Phase Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Railgun | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointySystemSteel Manual? 0 Play Time 01:56:37 Cumulative 48.4 hours Start 2023.06.05 @ 15:02:07 End 2023.07.31 @ 19:22:46 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 46 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0885102f-93a3-4e5b-b597-c9d53bf3ae2e