Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.04 @ 18:55:55 Player: CrossedViper Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (4486) 4486 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (938) 938 TOTAL SCORE: 11019 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 620 Aligned with FarCom 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 97/100 System Corruption 1% Temperature Cool (12) Movement Walking (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Enhanced Biometal Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Weapon Shielding Medium Reactive Plating > --- WEAPON (2) ------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY (36) --- Graviton Reactor Medium Treads Combat Airjet Combat Airjet Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well (1000) Advanced Sensor Array Makeshift Armor Plating 8R-AWN's Armor/EX EM Disruption Field Makeshift System Shield Hacking Drone Bay (1/1) Bomb Factory No. 2 Heart of Steel Lightning Gun Arc Projector Enhanced Autogun Remote Datajack Phasing Sabre CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Medium Treads Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Weapon Shielding Hardened Medium Armor Plating 8R-AWN's Armor/EX > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Improved Deuterium Engine Combat Airjet Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Advanced Sensor Array Makeshift Armor Plating Medium Reactive Plating EM Disruption Field Makeshift System Shield Hacking Drone Bay Bomb Factory No. 2 Heart of Steel Lightning Gun Arc Projector Enhanced Autogun Remote Datajack Phasing Sabre CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon 8R-AWN's Boregun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 173 | . 13 3 19 2 12 8 14 30 15 8 15 26 8 Power 19 | . 3 . 4 1 2 . 1 4 . 1 . 2 1 Engine 14 | . 3 . 4 1 1 . 1 2 . . . 1 1 Core 4 | . . . . . 1 . . 2 . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 42 | . 6 1 5 . 2 4 2 9 2 . 4 7 . Treads 28 | . 4 . 3 . 2 . 2 9 2 . 2 4 . Leg 8 | . 1 . 2 . . 2 . . . . . 3 . Wheel 2 | . 1 1 . . . . . . . . . . . Hover 4 | . . . . . . 2 . . . . 2 . . Flight . | . . . . . . . . . . . . . . Utility 63 | . 2 . 6 1 4 1 7 10 9 3 7 8 5 Device 18 | . . . 4 . 1 1 1 1 1 1 2 3 3 Storage 9 | . 2 . . . 1 . 1 2 2 . . . 1 Processor 2 | . . . . . 1 . . . 1 . . . . Hackware 2 | . . . . . . . 1 . 1 . . . . Protection 32 | . . . 2 1 1 . 4 7 4 2 5 5 1 Artifact . | . . . . . . . . . . . . . . Weapon 49 | . 2 2 4 . 4 3 4 7 4 4 4 9 2 Energy Gun 12 | . 1 2 1 . 1 . 1 . 1 2 1 2 . Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 26 | . 1 . 2 . 3 3 2 2 1 2 3 6 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 4 | . . . . . . . 1 1 2 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . 2 . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 2 3 . . . 2 . Parts Lost 48 | . 6 2 6 . 8 . 1 9 6 . 7 1 2 Power 11 | . 1 . 2 . 2 . . 3 1 . 1 . 1 Propulsion 11 | . 2 1 1 . 2 . . . 2 . 2 1 . Utility 16 | . . . 2 . 2 . 1 5 1 . 4 . 1 Weapon 10 | . 3 1 1 . 2 . . 1 2 . . . . Highest Loss Streak 7 | . 3 1 3 . 7 . 1 2 5 . 3 1 2 Average Slot Usage (%) 94 | . 83 99 94 100 93 97 96 95 96 99 95 90 99 Engine 6 | . 14 14 10 11 9 . 2 5 6 . . 5 5 Core 1 | . . . . . 1 11 6 3 . 7 6 . . Treads 10 | . 13 8 8 22 22 2 6 18 14 15 11 5 . Leg 4 | . 5 14 11 . . 3 11 . . . . . 15 Hover 2 | . . . . . . 16 . . . . 3 8 . Device 5 | . . . 14 12 10 8 5 1 6 15 7 2 4 Storage 22 | . 19 28 22 22 17 22 21 20 23 23 23 23 26 Processor 4 | . . . . . 2 11 9 1 1 7 7 7 7 Hackware 1 | . . . . . . . 7 9 12 . . . . Protection 14 | . . . 4 9 7 . 7 17 14 15 19 19 21 Energy Gun 2 | . 12 13 3 . . . 2 . . . 3 1 . Ballistic Gun 12 | . 15 14 9 11 10 22 15 8 5 13 11 13 13 Slashing Weapon 2 | . . . 7 11 11 . . 5 5 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 180 | 9 73 72 75 81 89 88 98 115 151 154 169 158 180 Greatest Support 56 | 20 40 20 40 40 43 47 47 40 40 40 44 56 45 Greatest Overweight (x) 43 | . 4 7 22 2 2 2 4 2 6 3 3 43 3 Average Overweight (x) 2 | . 1 5 3 1 1 1 1 1 2 3 2 3 3 Largest Inventory Capacity 36 | 6 20 20 20 20 20 20 20 28 28 28 28 28 36 Average Capacity 24 | 6 11 20 20 20 17 20 20 21 28 28 28 28 31 Most Carried 33 | 6 6 12 20 20 20 20 20 27 28 23 27 28 33 Average Carried 22 | 6 3 8 17 19 15 19 19 20 27 19 24 27 28 Final Capacity 36 | 6 20 20 20 20 20 20 20 28 28 28 28 28 36 Final Carried 28 | 6 5 12 20 20 19 20 20 27 24 23 21 28 28 Class Distribution -------------------- 77% | Hauler-Mutant 15% | Scavenger-Mutant 3% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Matter Collected 3910 | 200 223 87 240 20 175 97 215 769 187 269 776 413 239 Remotely 40 | . . . 40 . . . . . . . . . . Salvage Created 5906 | . 533 148 1339 . 121 67 693 1456 336 . 895 203 115 Parts 322 | . 20 22 71 . 5 8 42 80 18 . 40 10 6 Haulers Intercepted 6 | . 1 . 2 . . . . 3 . . . . . Recyclers Shooed 8 | . 1 1 3 . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . 33 . 6 Prevented 5 | . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 117 | . 9 9 23 . 2 4 13 29 11 . 14 2 1 Melee 33 | . . . 16 . 1 . . 15 . . . 1 . Guns 59 | . 9 9 7 . . 4 9 5 2 . 12 1 1 Cannons 3 | . . . . . . . . 3 . . . . . AOE 20 | . . . . . 1 . 4 6 9 . . . . Classes Destroyed 18 | . 3 2 3 . 1 . . 2 1 . 4 1 1 Worker 5 | . . . 1 . . . 1 . 3 . . . . Builder 6 | . . 1 2 . . . 2 1 . . . . . Hauler 6 | . 1 . 2 . . . . 3 . . . . . Recycler 7 | . 1 . 3 . . . 2 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 Mechanic 2 | . . . 1 . . . 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 26 | . . 9 4 . . 4 3 4 1 . 1 . . Grunt 59 | . 9 . 15 . . . 5 13 10 . 7 . . Brawler 2 | . . . . . . . . . . . 2 . . Duelist 1 | . . . . . . . . . . . 1 . . Sentry 23 | . . . 4 . . . 5 11 1 . 1 . 1 Hunter 1 | . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . Zionite 1 | . . . . . . . . . . . . 1 . Assembled 1 | . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 3 5 . 1 4 8 9 7 . 5 1 1 Combat Bots Only 6 | . 3 3 5 . 1 4 4 6 3 . 5 1 1 Max Kills in Single Turn 3 | . 1 2 1 . 1 1 3 2 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . . . 1 . 1 2 2 . . . . Melee 1 | . . . 1 . 1 . . 1 . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . 1 . 8R-AWN (-9/Exiles) NK-0LA (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Damage Taken 11383 | . 877 176 811 . 1195 148 879 1817 1370 84 2570 787 669 Core 1521 | . 111 17 158 . 178 6 124 212 173 11 349 63 119 Absorbed by Shields 39 | . . . . . . . . 39 . . . . . Core Remaining (%) 50 | 100 . 48 . . . 14 . 38 . . . . . Volleys Fired 361 | . 57 20 35 . 11 7 40 43 27 . 66 31 24 Largest 2 | . 2 2 2 . 1 2 2 2 1 . 2 2 2 Hottest 110 | . 70 60 60 . 30 50 73 50 36 . 110 80 60 Shots Fired 647 | . 113 40 59 . 11 14 80 65 27 . 129 62 47 Gun 606 | . 113 40 59 . 11 14 73 48 10 . 129 62 47 Cannon 10 | . . . . . . . . 10 . . . . . Launcher 31 | . . . . . . . 7 7 17 . . . . Special . | . . . . . . . . . . . . . . Kinetic 473 | . 72 20 35 . 11 14 58 58 10 . 93 55 47 Thermal 85 | . 41 20 24 . . . . . . . . . . Explosive 31 | . . . . . . . 7 7 17 . . . . Electromagnetic 58 | . . . . . . . 15 . . . 36 7 . Robot Hit Streak 19 | . 10 5 19 . 4 5 17 18 6 . 15 15 13 Robot Miss Streak 4 | . 4 3 2 . 2 2 2 2 2 . 4 2 1 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 7 | . 3 1 . . . 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . 1 . . Shots Hit Robots 609 | . 78 19 100 . 32 9 63 104 18 . 96 53 37 Core Hits 260 | . 32 10 40 . 6 5 33 52 30 . 32 10 10 Critical Hits 67 | . . . 2 . 1 1 2 . . . 32 14 15 Critical Kills 10 | . . . . . . 1 1 . . . 8 . . Critical Parts Destroyed 32 | . . . 2 . . . . . . . 15 6 9 Melee Attacks 199 | . . . 66 . 38 . . 85 . . . 8 2 Impact . | . . . . . . . . . . . . . . Slashing 199 | . . . 66 . 38 . . 85 . . . 8 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 14 . 1 . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16304 | . 819 187 3601 . 1123 99 1580 3736 1573 . 1770 1101 715 Guns 6529 | . 819 187 468 . 126 99 893 652 152 . 1770 707 656 Cannons 173 | . . . . . . . . 173 . . . . . Explosions 2639 | . . . . . . . 683 535 1421 . . . . Melee 6861 | . . . 3133 . 997 . . 2338 . . . 393 . Ramming 102 | . . . . . . . 4 38 . . . 1 59 Kinetic 5330 | . 431 76 250 . 126 99 668 825 152 . 1410 637 656 Thermal 835 | . 388 111 218 . . . 118 . . . . . . Explosive 2521 | . . . . . . . 565 535 1421 . . . . Electromagnetic 655 | . . . . . . . 225 . . . 360 70 . Impact . | . . . . . . . . . . . . . . Slashing 6861 | . . . 3133 . 997 . . 2338 . . . 393 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . 5 3 7 Message Errors 5 | . . . . . . . . . . . 3 . 2 Energy Discharges 4 | . . . . . . . . . . . 1 1 2 Data Loss (minor) 4 | . . . . . . . . . . . 1 1 2 Targeting Errors 2 | . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1013 | . . . 541 . 51 . 26 261 39 . . 85 10 Projectiles . | . . . . . . . . . . . . . . Explosions 65 | . . . . . . . 26 . 39 . . . . Melee 948 | . . . 541 . 51 . . 261 . . . 85 10 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . . . . . . 119 8 84 . . . 7 Shots 8 | . . . . . . . 4 1 3 . . . . Rammed 6 | . . . . . . . 1 1 . . . 2 2 Targets Rammed 11 | . . . . . . . 1 1 . . . 2 7 Kicked 5 | . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . Highest Temperature 423 | . 216 . 40 . . 42 189 90 7 . 423 52 111 Average Temperature 77 | . 91 . 19 . . 17 44 26 7 . 143 14 34 Received Heat Transfer 3938 | . 504 . 366 . . . 279 797 597 18 831 396 150 Effects 7 | . . . . . . . . . . . 7 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . 4 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Fried 4 | . . . . . . . . . . . 4 . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . Heat Transferred 2035 | . 1110 250 475 . . . 200 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Peak Influence 756 | . 233 140 339 142 . 105 339 426 756 . . . . Initial 168 | . . 26 . 127 . . . 137 168 . . . . Average 210 | . 93 66 209 76 . 98 167 289 453 . . . . Maximum Alert Level 3 | . 1 . 1 . . . 1 2 3 . . . . Low Security (%) 55 | 100 92 100 51 100 . 100 52 14 9 . . . . Level 1 36 | . 7 . 48 . . . 47 83 37 . . . . Level 2 5 | . . . . . . . . 2 35 . . . . Level 3 2 | . . . . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 5 . . . 1 3 9 . . . . Investigation 9 | . 1 . 1 . . . . 2 5 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 4 . . . 1 1 . . . . . Assault 2 | . . . . . . . . . 2 . . . . Garrison 2 | . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Distress Signals 15 | . 1 1 4 . . . 5 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 221 | . 19 11 32 3 9 4 20 43 47 3 19 7 4 Peak Tracking Total 10 | . 4 3 5 3 10 4 6 7 7 3 5 2 1 Tactical Retreats 18 | . . 2 2 1 1 . 1 2 3 . 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Traps Triggered 1 | . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . 5 Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Machines Disabled 7 | . 1 . . . . 1 2 3 . . . . . Max in Single Turn 2 | . 1 . . . . 1 2 1 . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Machines Accessed 26 | . 1 . 1 . 2 . 1 11 7 1 . 1 1 Terminals 14 | . 1 . . . . . 1 7 4 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units 3 | . . . 1 . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . Total Hacks 55 | . 5 . 1 . 2 . 2 23 18 1 . 2 1 Successful 29 | . 3 . 1 . 2 . 1 13 5 1 . 2 1 Failed 26 | . 2 . . . . . 1 10 13 . . . . Catastrophic 4 | . . . . . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 3 . 1 . 1 . 1 13 4 . . . . Terminals 36 | . 5 . . . . . 2 16 12 . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . . . . . Recycling Units 3 | . . . 1 . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 5 . . . . Terminal Hacks 17 | . 3 . . . 2 . 1 5 2 1 . 2 1 Record 2 | . . . . . 1 . . . . . . . 1 Part Schematic 2 | . . . . . . . . . . . . 2 . Robot Analysis 3 | . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . . 2 1 . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 2 . . . . Seal Access 3 | . . . . . . . . 1 2 . . . . Unauthorized Hacks 5 | . . . 1 . . . . 3 1 . . . . Terminals 2 | . . . . . . . . 2 . . . . . Track 1 | . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 1 . . . . Tunnel 3 | . . . 1 . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . . 1 7 6 . . . . Full Trace Events 7 | . 1 . . . . . . 2 4 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . Time 94 | . . . . . . . . 94 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Total Allies 10 | . . . . . . . . 10 . . . . . Largest Group 10 | . . . . . . . . 10 10 . . . . Highest-Rated Group 173 | . . . . . . . . 173 173 . . . . Highest-Rated Ally 29 | . . . . . . . . 29 29 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 162 | . . . . . . . . 7 155 . . . . Total Damage 2066 | . . . . . . . . 94 1972 . . . . Kills 25 | . . . . . . . . 1 24 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Robot Analysis Total 3 | . 3 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Turns Passed 18102 | 3 710 1063 975 724 1513 419 489 1725 1093 799 1553 4808 2228 Spaces Moved 7471 | 3 290 526 351 363 701 258 170 661 461 357 574 1716 1040 Core 4 | . 2 . 1 . . . . . . . . 1 . Treads 4876 | . 241 263 158 363 701 8 60 661 461 357 469 1134 . Legs 1379 | 3 4 6 123 . . 45 110 . . . . 48 1040 Wheels 369 | . 43 257 69 . . . . . . . . . . Hover 843 | . . . . . . 205 . . . . 105 533 . Flight . | . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 150 150 180 160 146 155 180 200 220 216 200 200 Average Speed 210 | 120 176 187 188 197 193 149 181 199 218 220 228 251 200 Slowest Speed 2200 | 120 250 330 1150 200 200 200 240 200 280 220 286 2200 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 53 86 34 85 68 74 18 85 24 58 62 81 37 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 5 | . . 1 1 . 1 . . 1 1 . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . 1 . . Scrap Searched 11 | . . 1 . 1 . 2 . . . 2 1 2 2 Spaces Dug 15 | . . . . . . . . 12 . . 1 . 2 Terrain Destroyed 271 | . . . . . . 1 63 101 81 . 11 6 8 Melee 3 | . . . . . . . . 1 . . . . 2 Projectile 30 | . . . . . . 1 5 1 . . 11 6 6 AOE 238 | . . . . . . . 58 99 81 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Total 9048 | 2 388 566 544 373 823 280 277 934 523 372 693 2140 1133 Wait 523 | . 10 4 36 1 7 . 25 82 3 . 29 308 18 Move 7458 | 2 289 525 350 362 700 257 169 660 460 356 573 1715 1040 Hop . | . . . . . . . . . . . . . . Pick Up 163 | . 11 12 24 4 31 3 12 14 8 4 5 26 9 Fast Attach 44 | . 2 . 7 . 5 2 5 10 4 . . 9 . Attach 58 | . 7 3 6 . 6 2 5 3 5 5 9 7 . Detach 5 | . . . . . 1 1 1 . . . 1 1 . Swap 71 | . 4 . 6 2 1 4 4 17 6 3 6 10 8 Drop 137 | . 8 2 14 4 23 4 15 17 10 4 4 23 9 Fire 361 | . 57 20 35 . 11 7 40 43 27 . 66 31 24 Melee 199 | . . . 66 . 38 . . 85 . . . 8 2 Ram . | . . . . . . . . . . . . . . Kick 8 | . . . . . . . 1 . . . . . 7 Crush 3 | . . . . . . . . 1 . . . 2 . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire 11 | . . . . . . . . . . . . . 11 Trap 5 | . . . . . . . . . . . . . 5 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 385 | -10/Materials | Lost 3 parts (1p1n1w) 698 | -10/Materials | Discovered new exit (range 8) 714 | -10/Materials | Entered Mines 722 | -10/Mines | Learned Materials stockpile data 735 | -10/Mines | Build established: Hauler-Mutant 831 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1234 | -10/Mines | Discovered new exit (range 6) 1337 | -10/Mines | Core integrity fell below 50% 1431 | -10/Mines | Discovered new exit (range 5) 1471 | -10/Mines | Learned location of Storage (-8) 1777 | -10/Mines | Entered Materials 1777 | -9/Materials | Evolved 2 slots: Utility x2 1986 | -9/Materials | Lost 3 parts (1p1n1u) 2486 | -9/Materials | Discovered new exit (range 14) 2579 | -9/Materials | Build established: Scavenger-Mutant 2752 | -9/Materials | Entered Mines 2793 | -9/Mines | Assembled infested the area 2823 | -9/Mines | Met 8R-AWN 2873 | -9/Mines | Met a Derelict bent on vengeance 2948 | -9/Mines | Discovered new exit (range 5) 3091 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3143 | -9/Mines | Build established: Hauler-Mutant 3360 | -9/Mines | Discovered new exit (range 5) 3476 | -9/Mines | Entered Exiles 3692 | -9/Exiles | Welcomed by 8R-AWN 3720 | -9/Exiles | Met EX-HEX 3804 | -9/Exiles | Met EX-DEC 3812 | -9/Exiles | Learned location of Zion (-7) 4024 | -9/Exiles | Met EX-BIN 4052 | -9/Exiles | Aligned with FarCom system 4054 | -9/Exiles | Given EX-Vault access code 4100 | -9/Exiles | Opened EX-Vault 4117 | -9/Exiles | Found Cloak of Protection 4130 | -9/Exiles | Found Trap Reconfigurator 4172 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4256 | -9/Exiles | Learned about 8R-AWN's background 4346 | -9/Exiles | Discovered new exit (range 14) 4658 | -9/Exiles | Build established: Scavenger-Mutant 4683 | -9/Exiles | Attacked by the Exiles 4687 | -9/Exiles | Core integrity fell below 50% 4768 | -9/Exiles | Found Prototype Ballistic Gun 4768 | -9/Exiles | Identified 8R-AWN's Boregun 4803 | -9/Exiles | Core integrity fell below 20% 4808 | -9/Exiles | Lost 7 parts (2p2n2u1w) 4824 | -9/Exiles | Destroyed 8R-AWN 4827 | -9/Exiles | Found Prototype Protection 4830 | -9/Exiles | Found 8R-AWN's Boregun 4989 | -9/Exiles | Entered Mines 5397 | -8/Mines | Discovered new exit (range 8) 5408 | -8/Mines | Entered Materials 5408 | -8/Materials | Evolved 2 slots: Utility x2 5413 | -8/Materials | Identified 8R-AWN's Armor/EX 5415 | -8/Materials | Identified exit to Storage 5689 | -8/Materials | Build established: Hauler-Mutant 5897 | -8/Materials | Entered Storage 6384 | -8/Storage | Repaired Rnf. Fission Core 6593 | -8/Storage | Build established: Scavenger-Mutant 6763 | -8/Storage | Core integrity fell below 50% 7007 | -8/Storage | Discovered new exit (range 16) 7226 | -8/Storage | Repaired Imp. Light Armor Plating 7492 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7622 | -8/Storage | Entered Factory 7622 | -7/Factory | Accompanied by 10 allies 7622 | -7/Factory | Evolved 2 slots: Utility x2 7669 | -7/Factory | Garrison activated, responded to threat 7784 | -7/Factory | Build established: Commander-Mutant 8013 | -7/Factory | Discovered new exit (range 8) 8122 | -7/Factory | Garrison activated, responded to threat 8343 | -7/Factory | Discovered new exit (range 5) 8422 | -7/Factory | First assault squad dispatched 8455 | -7/Factory | Build established: Hauler-Mutant 8483 | -7/Factory | Identified exit to Factory 8661 | -7/Factory | Identified exit to Lower Caves 8715 | -7/Factory | Entered Lower Caves 8735 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 9454 | -7/Lower Caves | Found Prototype Device 9503 | -7/Lower Caves | Discovered new exit (range 6) 9511 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9512 | -7/Lower Caves | Identified exit to Lower Caves 9514 | -7/Lower Caves | Entered another Lower Caves area 10483 | -7/Lower Caves | Spotted B-75 Beast 10664 | -7/Lower Caves | Core integrity fell below 50% 10729 | -7/Lower Caves | Destroyed B-75 Beast 10757 | -7/Lower Caves | Lost 3 parts (1n2u) 10948 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11016 | -7/Lower Caves | Discovered new exit (range 9) 11067 | -7/Lower Caves | Entered Zion 11151 | -7/Zion | Discovered new exit (range 13) 11401 | -7/Zion | System corruption cleaned by Quarantine Array 11969 | -7/Zion | Found Prototype Device 12124 | -7/Zion | Given the Hacking Drone Bay 12124 | -7/Zion | Found Prototype Device 12315 | -7/Zion | Found CR-A16's Pointy Stick 12396 | -7/Zion | Visited the Megawrench Repair Shop 12417 | -7/Zion | Megawrench repaired 10 parts 12435 | -7/Zion | Learned Factory fabricator intel 14129 | -7/Zion | Identified exit to Proximity Caves 14498 | -7/Zion | Identified Heart of Steel 14536 | -7/Zion | Identified Bomb Factory No. 2 14552 | -7/Zion | Identified Hacking Drone Bay 15249 | -7/Zion | Attacked by Zionites 15299 | -7/Zion | NK-0LA came to Zion's defense 15579 | -7/Zion | Core integrity fell below 20% 15653 | -7/Zion | Destroyed NK-0LA 15709 | -7/Zion | Found Prototype Device 15740 | -7/Zion | Identified EM Disruption Field 15875 | -7/Zion | Entered Proximity Caves 16425 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17366 | -6/Proximity Caves | Spotted B-75 Beast 18103 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 18096_ HV Slug penetrates B-75 Beast. 18096_ B-75 Beast suffers critical hit. 18096_ Destroyed Imp. Medium Treads. 18096_ HV Slug penetrates B-75 Beast. 18096_ B-75 Beast suffers critical hit. 18096_ HV Slug penetrates B-75 Beast. 18097_ Hrd. Medium Armor Plating destroyed. 18099_ HV Slug penetrates B-75 Beast. 18099_ B-75 Beast suffers critical hit. 18099_ Destroyed Rnf. Deuterium Engine. 18099_ HV Slug penetrates B-75 Beast. 18099_ B-75 Beast suffers critical hit. 18099_ HV Slug penetrates B-75 Beast. 18100_ Imp. Deuterium Engine destroyed. 18102_ HV Slug penetrates B-75 Beast. 18102_ B-75 Beast suffers critical hit. 18102_ Destroyed Rnf. Deuterium Engine. 18102_ HV Slug penetrates B-75 Beast. 18102_ Destroyed Imp. Cooling System. 18102_ HV Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####??????????????????????????????????? | | ???????##### ##??????######?????????????????????? | | ???????# # ####???# # ##????????????????????? | | ??????## # ##???# #????????????????????? | | ??????# # ##### # ##### #????????????????????? | | ??????# ###???# #;# # #????????????????????? | | ??????# #???## ##### ##????????????????????? | | ?????## ##### ## # ##????????????????????? | | ###### # # ##???????????????????? | | # ## #???????????????????? | | ## ###### ### ## #???????????????????? | | ###????# # #### @ ###???????????????????? | | ## ####??### ## ##??### #?????????????????????? | | ## ## "## ######?????; #?????????????????????? | | ##"" ##????????# ;#????????????????????? | | #####""" ##???##### ???????????????????? | | ????# "" # #??# ## ; #??????????????????? | | ????#" ## # ### #??????????????????? | | ????####?## ^ ???????????????? | | ??????????#" ^^ ???????????????? | | ???????????#" " #####" ???????????????? | | ????????????#"#""??????? BB ???????????????? | | ?????????????### ?????? BB ??????????????? | | ???????????????? ?????? ??????????????? | | ???????????????? ????? ????????????????? | | ????????????????? ????? ## ???????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 29 Energy Capacity 340 Matter Stores 323 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 1225 Resistance: KI 30 Resistance: EX 90 Propulsion Shielding 66 Weapon Shielding 66 Thermal Conversion 30 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerStormRigger Manual? 0 Play Time 01:17:11 Cumulative 216.3 hours Start 2021.01.04 @ 16:59:54 End 2021.01.04 @ 18:55:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 195 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 69 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e56ed90-3abe-4ae2-a7bd-59aafa7aa2b1