Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 20:48:27 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (414) 2070 Value Destroyed (18340) 18340 Prototype IDs (93) 1860 Alien Tech Used (3) 600 Bonus (6618) 6618 TOTAL SCORE: 39388 Bonus ------- High Alert Combat Kills 2193 Follower Combat Kills 1204 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Friendly Fire -1319 Cogmind --------- Core Integrity 1150/1300 Matter 11/300 Energy 1968/2100 System Corruption 22% Temperature Cool (0) Movement Rolling (135) Ox3 Location -3/Armory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (6) --- Enhanced Armored Leg Assembled Alloy Leg Assembled Alloy Leg Armored Wheel Armored Wheel > --- UTILITY (12) ----- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor > --- WEAPON (2) ------- Assembled Focal Cannon Precision Rocket Launcher > --- INVENTORY (25) --- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Cooled Antigrav System Cooled Antigrav System Antigrav Array Advanced Power Amplifier Zionite Biocell (600) Zionite Metafield Generator Spectral Analyzer Surveybot 24 Scanner Surveybot 24 Chip Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Advanced Force Field Advanced Component Analysis Suite GOLEM Unit Long-range Proton Cannon 5H-AD0's Sniper Rifle Improved Plasma Cutter Vortex Lance (38) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Potential Leg > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Long-range Sensor Array Advanced Signal Interpreter Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Advanced Component Analysis Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Fusion Reactor Heavy Antimatter Reactor Cooled Antigrav System Cooled Antigrav System Advanced Power Amplifier Zionite Biocell Zionite Metafield Generator Spectral Analyzer Surveybot 24 Scanner Surveybot 24 Chip Experimental Armor Integrity Analyzer Advanced Transmission Jammer Experimental Weapon Shielding Hardened Heavy Armor Plating Advanced Force Field Advanced Force Field GOLEM Unit Long-range Proton Cannon Cooled Phase Cannon 5H-AD0's Sniper Rifle Precision Rocket Launcher Improved Plasma Cutter Vortex Lance [Rating: 195] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Utility 9 | . . . 1 . . . 1 . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 352 | . 13 . 11 3 2 2 13 27 50 28 19 10 4 44 1 27 7 1 . . 6 . . 10 3 21 7 . 12 6 17 8 Power 17 | . 1 . 2 . . . . 1 3 2 . . . 3 . 2 . . . . . . . 1 . 2 . . . . . . Engine 7 | . 1 . 2 . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 2 . . . . . . Propulsion 76 | . 5 . 4 . . 1 6 6 15 8 1 3 . 6 . . 1 . . . 2 . . 2 1 3 . . 1 1 3 7 Treads 39 | . . . 3 . . 1 4 6 15 6 1 3 . . . . . . . . . . . . . . . . . . . . Leg 26 | . 3 . 1 . . . . . . 1 . . . 6 . . 1 . . . 2 . . 2 1 2 . . 1 1 3 2 Wheel 9 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 Hover 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 159 | . 4 . 3 2 . 1 3 7 13 10 13 5 2 27 1 17 4 1 . . 4 . . 7 2 13 7 . 6 . 7 . Device 78 | . 2 . 1 2 . 1 1 1 3 2 5 2 . 12 1 7 4 . . . 3 . . 5 1 9 6 . 5 . 5 . Storage 9 | . 2 . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 . Processor 8 | . . . . . . . 1 . . 2 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protection 63 | . . . 2 . . . 1 6 7 6 7 3 1 14 . 8 . 1 . . . . . 2 1 2 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | . 3 . 2 1 2 . 4 13 19 8 5 2 2 8 . 8 2 . . . . . . . . 3 . . 5 5 7 1 Energy Gun 24 | . . . 2 1 1 . 2 3 1 5 2 1 1 3 . 2 . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 2 . . 2 2 1 . Ballistic Gun 22 | . 2 . . . . . 1 4 10 . . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . 1 . . . 1 . . 1 6 3 2 1 . 2 . 4 2 . . . . . . . . . . . . 3 4 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 10 | . . . . . . . 1 5 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 1 1 . . . . 2 6 2 . . 11 . 5 . . . . . . . 5 1 4 1 . 4 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Parts Lost 60 | . 3 . 3 . . . 2 5 2 5 . . . 13 . 4 2 . . . . . . . . 9 . . . . 10 2 Power 8 | . 1 . 1 . . . . . 1 1 . . . . . 3 . . . . . . . . . 1 . . . . . . Propulsion 12 | . 2 . . . . . . 2 . 1 . . . 2 . . 1 . . . . . . . . . . . . . 4 . Utility 37 | . . . 2 . . . 1 3 1 3 . . . 10 . 1 1 . . . . . . . . 7 . . . . 6 2 Weapon 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 5 | . 2 . 2 . . . 1 2 2 2 . . . 5 . 4 1 . . . . . . . . 4 . . . . 3 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 94 100 96 100 100 100 96 93 93 96 99 99 99 89 92 83 85 85 74 86 87 88 87 87 87 88 87 89 85 90 86 82 Engine 2 | . 13 14 11 11 11 11 9 6 5 2 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 2 3 4 7 7 7 3 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 7 5 6 6 6 6 5 5 5 5 5 4 5 5 4 5 4 4 Treads 10 | . . . 25 33 33 33 24 29 30 29 30 29 30 14 . . . . . . . . . . . . . . . . . . Leg 17 | . 24 28 7 . . . . . . . . . . 13 30 26 25 26 26 26 28 29 28 29 28 26 25 25 25 25 25 14 Device 15 | . 2 14 13 11 11 11 7 5 10 11 14 13 14 13 19 15 15 17 13 13 14 17 17 17 17 24 23 30 27 25 26 26 Storage 10 | . 21 14 11 11 11 11 9 9 9 7 7 7 7 10 15 13 13 13 13 13 11 11 11 11 11 10 10 10 9 10 8 13 Processor 4 | . . . . . . . 9 9 . 6 13 7 6 . . 3 6 6 6 6 7 5 5 5 5 2 5 5 5 5 3 . Protection 7 | . . . 5 11 11 11 7 9 14 15 8 16 15 12 2 4 3 1 6 6 5 5 5 4 4 7 6 5 6 10 7 9 Energy Gun 5 | . 19 14 14 22 22 22 14 9 9 12 14 14 7 6 . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . 5 15 11 12 13 1 13 11 11 10 11 11 10 9 9 . 9 8 8 Ballistic Gun 1 | . 8 14 7 . . . 2 5 7 1 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 14 34 27 42 43 43 43 43 49 45 65 62 58 57 78 86 177 160 161 161 161 165 165 165 165 158 180 180 163 163 165 182 168 Greatest Support 192 | 20 20 20 60 60 60 60 80 110 126 103 111 111 95 114 114 114 114 114 114 114 134 134 134 140 140 170 170 170 170 168 192 124 Greatest Overweight (x) 5 | . 2 1 . . . . 3 3 . 2 . . . . . 1 2 1 1 1 1 1 1 1 1 1 1 . . 1 1 5 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . . . . 1 Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 25 25 25 25 25 25 25 25 25 24 25 25 21 25 25 25 Most Carried 25 | . 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 22 22 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 18 | . 8 14 13 14 15 14 14 14 14 14 14 15 14 13 15 15 21 21 24 24 24 25 25 24 24 24 24 25 19 24 23 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 21 20 24 24 25 25 25 25 24 25 24 25 25 25 25 24 24 Class Distribution -------------------- 55% | Golem 23% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Matter Collected 5951 | 200 181 67 413 30 . 51 152 411 1062 442 321 141 48 611 . 419 151 69 . 27 60 . . 100 . 200 28 138 135 302 162 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19361 | . 300 43 584 131 . 176 389 598 2352 1368 292 237 . 1868 . 2910 578 279 . 216 568 51 59 53 339 2706 105 207 156 888 1841 67 Parts 871 | . 20 5 32 10 . 8 23 48 141 59 6 17 . 16 . 130 25 9 . 15 31 4 4 4 17 112 9 6 7 18 89 6 Haulers Intercepted 19 | . . . 1 . . . 1 . 3 2 1 . . . . 4 . . . . . . . . . 4 . . . . 3 . Recyclers Shooed 6 | . . . . . . . 1 . 2 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . . . . . . . . . 3 12 . . . . 11 4 . 24 . 4 8 . 16 . 11 6 . 17 . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 381 | . 14 3 9 2 . 5 10 24 49 32 10 8 . 54 . 38 15 3 . 3 5 1 1 1 5 36 4 3 . 17 27 2 Guns 117 | . 9 3 9 2 . 5 10 21 30 17 2 6 . 2 . . . . . . . . . . . . . . . . 1 . Cannons 124 | . . . . . . . . . . . . . . 5 . 30 8 3 . 3 5 1 1 1 5 34 4 2 . 3 18 1 AOE 123 | . 5 . . . . . . 3 18 14 8 2 . 35 . 8 7 . . . . . . . . 1 . . . 13 8 1 Classes Destroyed 27 | . 2 . 4 2 . . 2 3 6 . . 1 . 4 . . 1 . . 1 . . . . . . . . . . . 1 Worker 19 | . . . 1 . . 1 . . 5 2 . . . . . 7 . . . . . . . . . 1 . . . . 2 . Builder 8 | . . . . . . . 1 . 2 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . Tunneler 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . . . 1 . . . 1 . 3 2 1 . . . . 4 . . . . . . . . . 4 . . . . 3 . Recycler 8 | . . . 3 . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Mechanic 6 | . . . . . . . . . 1 2 . . . . . 2 . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . . . . . . . 1 1 2 . . . . . . 6 . . . . 3 . . . . 1 . . . . 4 . Swarmer 79 | . 8 3 4 . . 2 3 13 5 9 . 4 . . . 6 4 1 . . . . . . . 8 4 . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 118 | . 6 . 1 1 . 3 5 3 28 4 7 2 . . . 19 4 1 . . . . . . 3 13 . 3 . 10 4 1 Brawler 8 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 4 . . Duelist 16 | . . . . . . . . . 4 1 2 1 . . . 2 5 . . . . . . . . 1 . . . . . . Protector 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . . 4 . . . 2 5 9 5 1 . . . . 1 1 1 . . . . . . . 2 . . . 1 1 . Specialist 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Hunter 21 | . . . . . . . . . 1 4 . . . . . 4 . . . 3 . 1 . . . 2 . . . 2 4 . Programmer 39 | . . . . . . . . 1 . 4 . . . . . 4 . . . . 5 . 1 1 2 8 . . . . 13 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . Golem 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 41 | . 5 3 4 2 . 3 7 5 9 14 5 4 . 41 . 13 11 3 . 1 2 1 1 1 3 7 4 2 . 5 7 1 Combat Bots Only 39 | . 5 3 4 2 . 3 6 5 7 12 5 4 . 39 . 8 11 3 . 1 2 1 1 1 3 7 4 2 . 5 7 1 Max Kills in Single Turn 22 | . 2 2 1 1 . 1 1 3 3 4 2 2 . 22 . 4 2 1 . 1 1 1 1 1 1 3 1 1 . 3 3 1 Gunslinging 1 | . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Exploded 22 | . 2 . . . . . . 3 3 3 2 1 . 22 . 3 2 . . . . . . . . 1 . . . 3 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Damage Taken 23239 | . 539 56 395 11 . 218 446 1611 2474 2162 151 288 . 3046 55 2516 1102 227 . 344 76 12 . 202 475 2558 240 197 . 888 2750 200 Core 2320 | . 129 6 88 . . . 22 138 299 206 19 38 . 433 . 313 84 12 . 13 16 . . . 39 250 22 . . 43 136 14 Absorbed by Shields 747 | . . . . . . . . 5 68 291 . . . 43 . . . . . . 21 5 . . . 163 . . . . . 151 Reduced by Siege Mode 75 | . . . . . . . . 31 44 . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 136 | . . . . . . . . . . . . . . 136 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 691 | . 31 . . . . . 33 . 519 . . . . . . . . . . . 108 . . . . . . . . . . . Core Remaining (%) 56 | 100 . 46 . . . 78 . . 16 . . . . . . . . . . 50 . . . . 94 . . . . 67 . . Volleys Fired 1115 | . 46 7 40 4 1 10 33 46 149 80 16 16 . 132 7 123 30 6 . 25 25 3 6 19 19 111 9 15 6 26 97 8 Largest 2 | . 2 2 2 2 1 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 1 2 2 2 Hottest 160 | . 100 70 76 136 33 136 145 100 136 122 141 141 . 142 50 68 68 50 . 50 50 50 50 25 50 145 50 50 20 160 106 50 Shots Fired 1954 | . 87 14 80 8 1 20 65 88 278 148 25 32 . 187 14 213 54 12 . 49 50 6 12 19 32 200 19 26 6 38 161 10 Gun 896 | . 84 14 80 8 . 20 65 87 259 136 18 30 . 88 . 1 . . . . . . . . . . . . . . 6 . Cannon 954 | . . . . . . . . . . . . . . 83 14 204 49 12 . 49 50 6 12 19 32 200 19 26 . 24 146 9 Launcher 98 | . 3 . . . 1 . . 1 19 12 7 2 . 16 . 8 5 . . . . . . . . . . . . 14 9 1 Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Kinetic 245 | . 20 7 40 . . . 8 42 112 9 . . . . . 1 . . . . . . . . . . . . . . 6 . Thermal 1539 | . 64 7 40 8 . 20 57 45 147 127 18 30 . 106 14 204 49 12 . 49 50 6 12 19 32 200 19 26 6 24 139 9 Explosive 98 | . 3 . . . 1 . . 1 19 12 7 2 . 16 . 8 5 . . . . . . . . . . . . 14 9 1 Electromagnetic 72 | . . . . . . . . . . . . . . 65 . . . . . . . . . . . . . . . . 7 . Robot Hit Streak 33 | . 6 3 14 9 . 13 18 33 14 15 7 14 . 25 . 17 17 11 . 13 7 1 3 7 10 18 3 12 18 15 13 6 Robot Miss Streak 8 | . 8 1 2 . . 2 5 8 7 3 3 3 . 6 2 4 1 1 . 2 2 1 2 1 1 3 3 1 . 1 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 23 | . 1 1 . . . 1 1 7 6 4 . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1290 | . 41 10 55 5 . 17 56 80 183 105 19 23 . 123 . 147 28 10 . 23 26 1 6 7 19 138 8 14 8 26 106 6 Core Hits 920 | . 21 6 24 5 . 13 50 89 112 85 26 20 . 139 . 83 21 5 . 5 12 1 2 3 8 57 4 5 4 49 62 9 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 35 | . . . 3 . . . . . 10 11 3 . . 5 . . . . . . . . . . . 1 . . . 1 1 . Burn 30 | . . . 3 . . . . . 9 11 3 . . 4 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Destroy 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 47 | . . . . . . . 1 27 6 . 6 . 5 . . . . . . . . . . . . . . . 2 . . . Impact 45 | . . . . . . . 1 27 6 . 6 . 5 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57239 | . 784 93 643 79 . 323 1003 1641 5755 4742 1691 660 . 6502 . 8408 2072 442 . 1094 1296 54 341 362 966 6835 361 696 382 2877 6618 519 Guns 11829 | . 442 93 643 79 . 323 1003 1425 3368 2202 313 456 . 1001 . 70 . . . . . . . . . . . . . . 411 . Cannons 27924 | . . . . . . . . . . . . . . 2232 . 6744 1150 442 . 1094 1253 54 341 362 966 6724 361 657 . 725 4596 223 Explosions 16847 | . 342 . . . . . . 172 2276 2540 1378 204 . 3269 . 1594 922 . . . . . . . . 111 . . . 2152 1591 296 Melee 457 | . . . . . . . . 44 80 . . . . . . . . . . . . . . . . . . . 333 . . . Ramming 133 | . . . . . . . . . 31 . . . . . . . . . . . 43 . . . . . . 39 . . 20 . Kinetic 2956 | . 78 55 189 . . . 87 693 1266 107 . . . . . 70 . . . . . . . . . . . . . . 411 . Thermal 35274 | . 364 38 454 79 . 323 916 732 2102 2332 313 456 . 1611 . 6744 1150 442 . 1094 1253 54 341 362 966 6724 361 657 49 725 4409 223 Explosive 16492 | . 342 . . . . . . 172 2276 2303 1378 204 . 3180 . 1594 922 . . . . . . . . 111 . . . 2152 1562 296 Electromagnetic 1927 | . . . . . . . . . . . . . . 1711 . . . . . . . . . . . . . . . . 216 . Impact 124 | . . . . . . . . 44 80 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 333 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 . . . Highest Corruption 22 | . . . . . . . . . . 2 2 2 2 . . 2 3 3 3 4 2 . . . 10 4 4 4 4 4 22 22 Average Corruption 3 | . . . . . . . . . . 1 2 2 2 . . 1 2 3 3 3 1 . . . 4 2 4 4 4 4 13 22 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 281 | . . . . . . . . . . 3 15 13 2 . . 29 33 31 1 20 1 . . . 6 5 21 15 14 15 46 11 Message Errors 68 | . . . . . . . . . . 1 3 3 . . . 8 12 9 . 9 . . . . . . 5 4 5 2 6 1 Matter Fused 58 | . . . . . . . . . . . 5 4 1 . . 6 4 7 1 1 . . . . . . 5 4 2 4 12 2 Heat Flow Errors 43 | . . . . . . . . . . . 1 1 1 . . 1 5 3 . 7 1 . . . 2 2 2 2 1 6 6 2 Energy Discharges 34 | . . . . . . . . . . . 2 1 . . . 4 4 4 . 1 . . . . 4 1 2 1 2 1 5 2 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 Parts Fused 7 | . . . . . . . . . . . 1 . . . . . 2 1 . 1 . . . . . . . . . . 2 . Data Loss (minor) 27 | . . . . . . . . . . 1 . 1 . . . 3 3 5 . . . . . . . . 2 2 3 1 5 1 Data Loss (major) 15 | . . . . . . . . . . 1 1 . . . . 2 1 . . 1 . . . . . . 2 1 1 . 4 1 Misfires 8 | . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . 3 . . . 1 . Alerts 10 | . . . . . . . . . . . 2 . . . . 2 1 . . . . . . . . 1 . . . 1 2 1 Weapon Failures 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2519 | . . . . . . . . 9 54 81 14 . . 161 . 592 122 74 . 72 162 . 93 28 60 419 14 26 144 22 372 . Projectiles 1987 | . . . . . . . . . . . . . . 48 . 542 122 74 . 72 149 . 93 28 60 391 14 26 . 13 355 . Explosions 326 | . . . . . . . . . 14 81 14 . . 113 . 50 . . . . . . . . . 28 . . . 9 17 . Melee 206 | . . . . . . . . 9 40 . . . . . . . . . . . 13 . . . . . . . 144 . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 498 | . . . . . . . . . 24 . . . . 48 . 85 139 . . . . . . . . 119 . . . 39 44 . Shots 15 | . . . . . . . . . 2 . . . . 1 . 3 2 . . . . . . . . 3 . . . 2 2 . Rammed 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . 4 1 . . . . . . . . . . 1 . . . . . . 1 . . 3 . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 234 10 53 78 . 288 75 238 335 133 122 162 130 364 12 414 261 197 . 279 219 . . . 235 302 225 315 70 210 221 179 Average Temperature 79 | . 84 7 11 32 . 113 18 78 71 40 32 50 72 97 6 122 102 96 . 130 121 . . . 85 40 100 141 36 87 98 95 Received Heat Transfer 4379 | . 24 . 174 6 . 108 216 246 1002 431 69 . . 570 . 696 72 9 . . . . . 12 69 282 . 21 . 205 157 10 Effects 6 | . 2 . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Interference 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Total Turns 44 | . . . . . . . . 22 22 . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 22 | . . . . . . . . 22 22 . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 2 . Combat Hostiles 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . Combat Hostiles 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . Parts Melted 54 | . . . 2 . . 4 1 . 11 16 . 1 . 4 . 4 3 . . 1 . . . . . 3 . 1 . 2 1 . Heat Transferred 33007 | . 1073 111 1443 198 . 759 1784 936 4477 4677 868 958 . 1744 . 3675 600 250 . 600 650 25 175 187 475 3599 200 350 222 496 2350 125 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Peak Influence 1297 | . 210 91 332 107 . 78 367 1290 965 1297 . . . . . 773 . . . . 301 . . . . 809 . . . . 640 395 Initial 628 | . . 34 . 57 . . 27 238 628 438 . . . . . 25 . . . . 18 . . . . . . . . . 117 302 Average 327 | . 66 58 178 16 . 55 181 797 581 734 . . . . . 264 . . . . 94 . . . . 289 . . . . 336 321 Maximum Alert Level 4 | . 1 . 1 . . . 1 4 3 4 . . . . . 3 . . . . 1 . . . . 3 . . . . 2 1 Low Security (%) 45 | . 89 100 59 100 . 100 60 . 4 . . . . . . 42 . . . . 89 . . . . 44 . . . . 22 . Level 1 21 | . 10 . 40 . . . 39 9 27 2 . . . . . 32 . . . . 10 . . . . 23 . . . . 43 100 Level 2 19 | . . . . . . . . 32 37 51 . . . . . 16 . . . . . . . . . 23 . . . . 33 . Level 3 11 | . . . . . . . . 39 30 25 . . . . . 8 . . . . . . . . . 8 . . . . . . Level 4 2 | . . . . . . . . 19 . 19 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 . 1 . . . 2 . 9 9 . . . . . 15 . . . . 5 . . . . 8 . . . 1 7 2 Investigation 13 | . 1 . . . . . . . 3 2 . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . Extermination 18 | . . . . . . . . . . 2 . . . . . 4 . . . . 2 . . . . 4 . . . . 6 . Reinforcement 16 | . 3 . 1 . . . . . 3 . . . . . . 5 . . . . . . . . . 2 . . . . . 2 Assault 9 | . . . . . . . . . 3 1 . . . . . 3 . . . . . . . . . 1 . . . 1 . . Garrison 7 | . . . . . . . 2 . . 4 . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Distress Signals 21 | . . . 4 . . . 2 1 7 . . . . . . . . . . . 1 . . 1 . 3 . . . . 2 . Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . 2 . Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . 2 . Times Spotted 534 | . 22 3 13 2 3 6 17 28 75 46 11 7 . 57 4 56 16 3 . 6 14 1 2 10 5 47 5 4 . 20 39 12 Peak Tracking Total 37 | . 4 3 5 . 9 3 5 5 7 14 5 3 . 37 4 8 7 2 . 2 4 1 1 6 3 5 4 1 . 6 7 7 Tactical Retreats 21 | . 1 . 1 . . . . 1 . 1 1 . . 6 1 2 . . . . . . . . . 3 . . . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Traps Triggered 14 | . 1 . . . . . . 4 2 . . . . . . 3 . . . . 1 . . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . 11 . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Disabled 38 | . 1 . . . 1 . . 7 . 4 . 1 . 5 . 4 2 . . 1 4 . . . . 6 . . . . 2 . Max in Single Turn 4 | . 1 . . . 1 . . 1 . 2 . 1 . 1 . 1 1 . . 1 . . . . . 4 . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Accessed 75 | . 2 2 1 1 2 1 6 4 12 6 . . 1 . . 5 . 1 4 . 6 . 1 3 . 6 1 1 4 . 4 1 Terminals 36 | . 1 1 1 . . 1 4 4 10 2 . . . . . 3 . . . . 2 . . . . 4 . . . . 3 . Fabricators 6 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 Repair Stations 7 | . 1 . . . . . 1 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . Total Hacks 226 | . 4 4 2 1 2 4 20 13 45 13 . . 3 . . 12 . 1 30 . 15 . 1 9 . 15 1 1 17 . 11 2 Successful 137 | . 3 2 2 1 2 . 11 5 25 2 . . 3 . . 3 . 1 30 . 7 . 1 9 . 4 1 1 17 . 7 . Failed 88 | . . 2 . . . 4 9 8 20 11 . . . . . 9 . . . . 8 . . . . 11 . . . . 4 2 Catastrophic 16 | . . . . . . . 1 2 4 3 . . . . . 2 . . . . 1 . . . . 3 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 2 3 1 . 1 4 10 3 30 10 . . . . . 7 . . . 1 4 . . 1 . 9 . . . . 7 . Terminals 113 | . 2 3 2 . . 4 15 13 39 6 . . . . . 9 . . . . 5 . . . . 10 . . . . 5 . Fabricators 16 | . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . 3 . . . . 6 2 Repair Stations 17 | . 2 . . . . . 2 . 6 . . . . . . 1 . . . . 6 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 . . 4 . . . . . . . . . . 1 . . . . 2 . . . . . . Terminal Hacks 95 | . 1 2 1 1 2 . 5 3 12 1 . . 3 . . 1 . 1 30 . . . 1 9 . 2 1 1 17 . 1 . Record 25 | . . . . . 1 . . . . . . . . . . . . . 11 . . . . 8 . . . . 5 . . . Part Schematic 19 | . . . . . . . . . . . . . 3 . . 1 . . 11 . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . Open Door 7 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Build 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 15 | . 2 . . . . . 2 . 6 . . . . . . . . . . . 5 . . . . . . . . . . . Scan Component 8 | . 1 . . . . . 1 . 3 . . . . . . . . . . . 3 . . . . . . . . . . . Repair 7 | . 1 . . . . . 1 . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . . . 1 . . . 3 2 7 1 . . . . . . . . . . 2 . . . . 1 . . . . 4 . Terminals 16 | . . . 1 . . . 3 2 7 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Botnet 13 | . . . 1 . . . 2 2 5 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 1 1 . . 1 6 4 11 5 . . . . . 5 . . . . 4 . . . . 6 . . . . 4 1 Full Trace Events 10 | . . . . . . . 1 1 2 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . 3 . . 1 . . 11 . . . . . . . . . 4 . . . Parts Built 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 289 | . . . . . . . . . . . . . . . . 51 . . . . . . . . . 69 . . . . 169 . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 . . . . 6 . Parts Repaired 7 | . 1 . . . . . 1 . 3 . . . . . . . . . . . 2 . . . . . . . . . . . Time 383 | . 26 . . . . . 50 . 145 . . . . . . . . . . . 162 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 20 . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . . . 16 . 1 . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 6 . . . . . . . . 5 . . . . . . . . . . . . 1 . 2 Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total Allies 24 | . . 1 . 3 . . . 6 . 2 . . . 1 . . 5 . . 1 2 . . . . . . . . 1 . 2 Largest Group 5 | . . 1 1 3 3 1 . 3 3 2 . . . 1 . . 5 5 . 1 2 2 2 . . . . . . 1 . 2 Highest-Rated Group 130 | . . 31 31 40 40 8 . 76 48 50 . . . 119 . . 109 109 . 96 96 58 58 . . . . . . 42 . 130 Highest-Rated Ally 119 | . . 31 31 16 16 8 . 31 16 30 . . . 119 . . 29 29 . 96 96 29 29 . . . . . . 42 . 65 Total Orders 7 | . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . RETURN 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 160 | . . . . . 11 4 . 23 16 18 . . . 50 . . 2 . . 9 14 . 11 . . . . . . 2 . . Total Damage 7009 | . . . . . 60 32 . 341 221 420 . . . 4118 . . 38 . . 346 1186 . 175 . . . . . . 72 . . Kills 43 | . . . . . . 1 . 5 2 6 . . . 18 . . 1 . . 3 5 . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . . 1 1 1 . . . . 1 . 1 . 2 . . . . 1 2 . . . . Drone Launches 16 | . . . . . . . . . . . . . . 5 9 . . . . . . . . . . 2 . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Turns Passed 39757 | . 889 838 551 1558 516 441 398 1484 2315 1164 1243 1078 1773 3179 446 2464 2069 1959 217 970 1584 1267 1471 1783 1147 1486 855 749 869 753 2025 216 Spaces Moved 18444 | 1 419 428 259 666 316 253 170 620 983 531 693 610 1047 1608 219 1089 672 900 87 471 603 662 590 900 400 665 508 571 310 376 726 91 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6611 | . . . 209 666 316 253 63 537 983 527 693 610 1047 707 . . . . . . . . . . . . . . . . . . Legs 11508 | 1 335 428 50 . . . . . . 4 . . . 901 219 1089 672 900 87 471 603 662 590 900 400 665 508 571 310 376 726 40 Wheels 325 | . 84 . . . . . 107 83 . . . . . . . . . . . . . . . . . . . . . . . 51 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 115 190 120 160 160 160 105 135 160 162 162 162 167 110 110 110 189 189 189 189 189 190 190 178 178 118 118 118 110 122 114 120 Average Speed 162 | 120 167 190 152 160 160 160 130 172 162 164 164 165 167 135 110 169 189 189 189 189 189 190 190 185 178 132 136 118 117 122 148 158 Slowest Speed 260 | 120 260 190 160 160 160 160 240 240 166 260 165 167 167 167 110 196 260 192 189 189 190 190 190 190 178 178 174 118 122 177 190 189 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 3 66 85 37 94 69 49 27 70 87 16 81 68 86 89 67 29 77 91 71 61 14 70 74 91 58 27 52 70 60 61 19 10 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 11 | . . . . . 1 . . . . . 1 . 3 . . . . . 1 1 . . . . . . . 1 3 . . . Known Exits Taken 21 | . . . 1 . . . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . 1 . 1 . 1 . . . . 8 1 4 . . . . 5 . 1 . 2 . . 1 . . 1 . . . . Spaces Dug 158 | . . . . . . . 1 6 5 . 5 9 3 . 12 13 16 . . 16 4 4 2 6 8 13 1 9 . 6 19 . Terrain Destroyed 1123 | . 12 . . . . . 1 13 204 67 80 15 3 4 14 112 96 2 . 24 22 5 5 7 12 71 11 12 . 184 124 23 Melee 20 | . . . . . . . 1 6 5 . 5 . 3 . . . . . . . . . . . . . . . . . . . Projectile 302 | . . . . . . . . . 1 . . . . 4 14 48 24 2 . 24 22 5 5 7 12 51 11 12 . 8 48 4 AOE 801 | . 12 . . . . . . 7 198 67 75 15 . . . 64 72 . . . . . . . . 20 . . . 176 76 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total 26180 | . 522 442 352 1155 325 268 276 900 1436 668 755 639 1063 2423 409 1497 1418 1147 141 503 992 666 930 1000 807 1078 660 619 807 630 1501 151 Wait 5484 | . 33 . 12 468 7 1 44 18 200 4 3 . 3 564 183 210 665 232 53 6 349 2 332 52 376 226 120 32 432 215 633 9 Move 18414 | . 418 427 258 665 315 252 170 619 982 530 692 609 1046 1607 218 1088 671 899 86 470 602 661 589 899 399 664 507 571 309 375 725 91 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | . 7 5 15 6 . 1 7 7 11 8 5 1 2 26 . 12 1 4 . 1 2 . . 5 1 29 1 . 22 1 7 3 Fast Attach 154 | . 7 . 6 3 . . 4 6 15 13 8 4 1 25 . 14 . 1 . . 5 . . 8 2 9 6 . 7 . 3 7 Attach 69 | . 3 . 5 . . . 5 4 2 4 4 . 2 12 . 7 2 . . . 1 . . 1 1 6 1 . 5 1 3 . Detach 25 | . 1 . . . . . . . . . 2 . . 4 . 6 2 . . . . . . 1 1 3 . . 1 . 4 . Swap 132 | . 3 . . . 2 2 4 17 33 11 7 6 1 7 1 6 5 . . . . . . 1 . 6 1 . 2 5 11 1 Drop 331 | . 4 3 16 9 . 2 8 15 34 17 12 3 3 46 . 26 8 5 2 1 7 . 3 14 8 24 15 1 21 4 15 5 Fire 1115 | . 46 7 40 4 1 10 33 46 149 80 16 16 . 132 7 123 30 6 . 25 25 3 6 19 19 111 9 15 6 26 97 8 Melee 47 | . . . . . . . 1 27 6 . 6 . 5 . . . . . . . . . . . . . . . 2 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Crush 5 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 32 . . . . . . . 5 . . . . . . . . . . . . . . . . Rewire 173 | . . . . . . . . 109 . . . . . . . . 34 . . . . . . . . . . . . 3 . 27 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Arm) -3/Armory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 12) 655 | -10/Materials | Repaired Aluminum Leg 678 | -10/Materials | Central database locked down 705 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Discovered new exit (range 11) 890 | -10/Materials | Entered Mines 1037 | -10/Mines | Build established: Scavenger-Mutant 1118 | -10/Mines | Learned Materials emergency access door positions 1125 | -10/Mines | Learned Materials emergency access door positions 1260 | -10/Mines | Found the Drone Emporium 1272 | -10/Mines | Found Prototype Device 1308 | -10/Mines | Discovered new exit (range 2) 1336 | -10/Mines | Discovered new exit (range 9) 1477 | -10/Mines | Received a Mining Laser from a helpful Derelict 1728 | -10/Mines | Entered Materials 1728 | -9/Materials | Accompanied by 1 ally 1728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -9/Materials | Identified exit to Mines 2279 | -9/Materials | Entered Mines 2293 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2597 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2601 | -9/Mines | Found Prototype Device 2601 | -9/Mines | Identified Exp. Sensor Array 2650 | -9/Mines | Learned Materials trap positions 2794 | -9/Mines | Assembled infested the area 2799 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2844 | -9/Mines | Build established: Mutant 3179 | -9/Mines | Discovered new exit (range 16) 3280 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3280 | -9/Mines | Discovered new exit (range 5) 3362 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3462 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3559 | -9/Mines | Discovered new exit (range 5) 3620 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3837 | -9/Mines | Entered Exiles 3837 | -9/Exiles | Accompanied by 3 allies 3861 | -9/Exiles | Discovered new exit (range 15) 3876 | -9/Exiles | Met 8R-AWN 3903 | -9/Exiles | Met EX-HEX 3949 | -9/Exiles | Met EX-BIN 3972 | -9/Exiles | Aligned with FarCom system 3973 | -9/Exiles | Given EX-Vault access code 4012 | -9/Exiles | Opened EX-Vault 4045 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4180 | -9/Exiles | Met EX-DEC 4268 | -9/Exiles | Learned location of Zion (-7) 4304 | -9/Exiles | Attacked by the Exiles 4334 | -9/Exiles | Discovered new exit (range 10) 4353 | -9/Exiles | Entered Mines 4353 | -8/Mines | Accompanied by 1 ally 4775 | -8/Mines | Discovered new exit (range 8) 4794 | -8/Mines | Entered Materials 4794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4795 | -8/Materials | Loaded intel: 15 trap records 4911 | -8/Materials | Build established: Scavenger-Mutant 5040 | -8/Materials | Garrison activated, responded to threat 5163 | -8/Materials | Repaired Adv. Heat Sink 5192 | -8/Materials | Identified exit to Garrison 5192 | -8/Materials | Entered Garrison 5216 | -8/Garrison | Triggered checkpoint 5328 | -8/Garrison | Garrison Relay disabled 5504 | -8/Garrison | Triggered checkpoint 5554 | -8/Garrison | Triggered checkpoint 5765 | -8/Garrison | Garrison Relay disabled 5794 | -8/Garrison | Triggered checkpoint 5796 | -8/Garrison | Triggered checkpoint 5850 | -8/Garrison | Triggered checkpoint 5934 | -8/Garrison | Triggered checkpoint 5959 | -8/Garrison | Garrison Relay disabled 5977 | -8/Garrison | Garrison Relay disabled 6033 | -8/Garrison | Discovered new exit (range 12) 6055 | -8/Garrison | Discovered new exit (range 69) 6055 | -8/Garrison | Discovered new exit (range 13) 6055 | -8/Garrison | Discovered new exit (range 41) 6055 | -8/Garrison | Discovered new exit (range 35) 6268 | -8/Garrison | Spotted B-75 Beast 6294 | -8/Garrison | Destroyed B-75 Beast 6560 | -8/Garrison | Triggered checkpoint 6676 | -8/Garrison | Entered Materials 6676 | -8/Materials | Accompanied by 3 allies 7477 | -8/Materials | Discovered new exit (range 16) 7546 | -8/Materials | Repaired Hvy. Treads 7679 | -8/Materials | Core integrity fell below 50% 7876 | -8/Materials | First assault squad dispatched 7937 | -8/Materials | Build established: Mutant 8263 | -8/Materials | Repaired Imp. Light Armor Plating 8316 | -8/Materials | Repaired Imp. Assault Rifle 8363 | -8/Materials | Destroyed 7 combat bots 8413 | -8/Materials | Build established: Scavenger-Mutant 8418 | -8/Materials | Core integrity fell below 20% 8497 | -8/Materials | Discovered new exit (range 16) 8774 | -8/Materials | Sterilization system engaged 8774 | -8/Materials | Non-combat units ordered to evacuate 8874 | -8/Materials | Combat units ordered to evacuate 8973 | -8/Materials | Build established: Mutant 8976 | -8/Materials | Discovered new exit (range 10) 8991 | -8/Materials | Entered Factory 8991 | -7/Factory | Evolved 2 slots: Utility x2 9159 | -7/Factory | Discovered new exit (range 16) 9237 | -7/Factory | Garrison activated, responded to threat 9424 | -7/Factory | Identified exit to Storage 9424 | -7/Factory | Identified exit to Lower Caves 9617 | -7/Factory | Garrison activated, responded to threat 9842 | -7/Factory | Destroyed 7 combat bots 9918 | -7/Factory | Cargo convoy interrupted 9957 | -7/Factory | Destroyed 12 combat bots 10155 | -7/Factory | Entered Lower Caves 10164 | -7/Lower Caves | Met a Warlord Commander 10165 | -7/Lower Caves | Learned location of Warlord (-5) 10169 | -7/Lower Caves | Found Encrypted Comm Array 10415 | -7/Lower Caves | Encountered a Warlord checkpoint 10446 | -7/Lower Caves | Build established: Skirmisher 10554 | -7/Lower Caves | Learned 4 Factory zone layouts 10903 | -7/Lower Caves | Identified Decoy Drone Bay 10957 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11377 | -7/Lower Caves | Discovered new exit (range 6) 11397 | -7/Lower Caves | Identified exit to Lower Caves 11398 | -7/Lower Caves | Entered another Lower Caves area 11436 | -7/Lower Caves | Discovered new exit (range 7) 11523 | -7/Lower Caves | Build established: Mutant 11627 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11940 | -7/Lower Caves | Learned 4 Factory zone layouts 12464 | -7/Lower Caves | Discovered new exit (range 8) 12474 | -7/Lower Caves | Identified exit to Zion 12476 | -7/Lower Caves | Entered Zion 12553 | -7/Zion | System corruption cleaned by Quarantine Array 12733 | -7/Zion | Discovered new exit (range 10) 13105 | -7/Zion | Learned location of Quarantine (-2) 13157 | -7/Zion | Identified exit to Deep Caves 13840 | -7/Zion | Learned location of Recycling (-7) 14239 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14249 | -7/Zion | Entered Deep Caves 14251 | -7/Deep Caves | Met 5H-AD0 14508 | -7/Deep Caves | Z-Facility disabled 14518 | -7/Deep Caves | Attacked by Z-Imprinter 14548 | -7/Deep Caves | Core integrity fell below 50% 14553 | -7/Deep Caves | Allies destroyed Z-Imprinter 14584 | -7/Deep Caves | Found Prototype Device 14584 | -7/Deep Caves | Identified Zio. Metafield Generator 14617 | -7/Deep Caves | Found Prototype Protection 14617 | -7/Deep Caves | Identified Zio. Weapon Casing 14869 | -7/Deep Caves | Build established: Scavenger-Mutant 14968 | -7/Deep Caves | Found Prototype Protection 14968 | -7/Deep Caves | Identified Zio. Heavy Carapace 14977 | -7/Deep Caves | Found Zio. Weapon Casing 15513 | -7/Deep Caves | Discovered new exit (range 7) 15581 | -7/Deep Caves | Found Prototype Ballistic Gun 15581 | -7/Deep Caves | Identified 5H-AD0's Sniper Rifle 15585 | -7/Deep Caves | Found Prototype Device 15585 | -7/Deep Caves | Identified Exp. ECM Suite 15588 | -7/Deep Caves | Found Prototype Device 15588 | -7/Deep Caves | Identified 5H-AD0's Cloak 15595 | -7/Deep Caves | Found Zio. Weapon Casing 15605 | -7/Deep Caves | Spotted as-43961 15621 | -7/Deep Caves | Core integrity fell below 20% 15629 | -7/Deep Caves | Destroyed as-43961 15657 | -7/Deep Caves | Lost 4 parts (2n2u) 15876 | -7/Deep Caves | Found Zio. Weapon Casing 16004 | -7/Deep Caves | Triggered Deep Caves wall 16011 | -7/Deep Caves | Exposed GOLEM chamber 16012 | -7/Deep Caves | Spotted AS-86784 16026 | -7/Deep Caves | Destroyed AS-86784 16029 | -7/Deep Caves | Spotted AS-93309 16030 | -7/Deep Caves | Destroyed AS-93309 16070 | -7/Deep Caves | Lost 5 parts (5u) 16101 | -7/Deep Caves | Destroyed 39 combat bots 16137 | -7/Deep Caves | Spotted as-41170 16150 | -7/Deep Caves | Found GOLEM Unit 16201 | -7/Deep Caves | Destroyed as-41170 16243 | -7/Deep Caves | Found GOLEM Unit 16281 | -7/Deep Caves | Found GOLEM Unit 16573 | -7/Deep Caves | Build established: Golem 16710 | -7/Deep Caves | Found Potential Leg 16856 | -7/Deep Caves | Found GOLEM Unit 16892 | -7/Deep Caves | Found Prototype Processor 16907 | -7/Deep Caves | Found Surveybot 24 Chip 16924 | -7/Deep Caves | Found Surveybot 24 Scanner 17364 | -7/Deep Caves | Found GOLEM Unit 17428 | -7/Deep Caves | Entered Proximity Caves 17428 | -6/Proximity Caves | Accompanied by 5 allies 17495 | -6/Proximity Caves | Build established: Mutant 17858 | -6/Proximity Caves | Discovered new exit (range 13) 17874 | -6/Proximity Caves | Entered Factory 17874 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17875 | -6/Factory | Identified exit to Factory 18169 | -6/Factory | Build established: Golem 18293 | -6/Factory | Discovered new exit (range 9) 18426 | -6/Factory | Found Hvy. Reactive Plating 19656 | -6/Factory | Discovered exit to Factory (range 9) 19846 | -6/Factory | Fabricated Huge Storage Unit? 19974 | -6/Factory | First assault squad dispatched 20157 | -6/Factory | Destroyed 8 combat bots 20158 | -6/Factory | Lost 4 parts (3p1u) 20336 | -6/Factory | Identified exit to Lower Caves 20338 | -6/Factory | Entered Lower Caves 21535 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21582 | -6/Lower Caves | Discovered new exit (range 15) 21599 | -6/Lower Caves | Destroyed 11 combat bots 21649 | -6/Lower Caves | Identified exit to Lower Caves 21665 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 22401 | -6/Lower Caves | Build established: Commander-Golem 22407 | -6/Lower Caves | Entered another Lower Caves area 22407 | -6/Lower Caves | Accompanied by 5 allies 22691 | -6/Lower Caves | Discovered exit to Factory (range 12) 22988 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23104 | -6/Lower Caves | Build established: Golem 23157 | -6/Lower Caves | Encountered a Warlord checkpoint 23470 | -6/Lower Caves | Learned Factory stockpile data 23768 | -6/Lower Caves | Discovered new exit (range 14) 24134 | -6/Lower Caves | Identified exit to Data Miner 24366 | -6/Lower Caves | Entered Data Miner 24366 | -6/Data Miner | Discovered new exit (range 6) 24403 | -6/Data Miner | Met Data Miner 24439 | -6/Data Miner | Learned location of Section 7 (-2) 24439 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24477 | -6/Data Miner | Received God Mode back door access code from Data Miner 24524 | -6/Data Miner | Identified exit to Proximity Caves 24583 | -6/Data Miner | Entered Proximity Caves 24969 | -5/Proximity Caves | Learned location of Armory (-3) 24999 | -5/Proximity Caves | Escorted by Enhanced Grunt 25081 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 25093 | -5/Proximity Caves | Found Prototype Special Weapon 25433 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 25502 | -5/Proximity Caves | Discovered exit to Factory (range 10) 25553 | -5/Proximity Caves | Entered Factory 25553 | -5/Factory | Accompanied by 1 ally 25553 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25697 | -5/Factory | Repaired Broken Prc. Energy Filter? 26299 | -5/Factory | Repaired Flexi-carbon Leg 26405 | -5/Factory | Discovered new exit (range 14) 26429 | -5/Factory | Identified exit to Factory 26719 | -5/Factory | Discovered new exit (range 5) 26725 | -5/Factory | Identified exit to Upper Caves 27097 | -5/Factory | Garrison activated, responded to threat 27137 | -5/Factory | Entered Upper Caves 27137 | -5/Upper Caves | Accompanied by 2 allies 27853 | -5/Upper Caves | Discovered new exit (range 8) 27956 | -5/Upper Caves | Learned location of 1 exit from Factory 28366 | -5/Upper Caves | Identified exit to Upper Caves 28404 | -5/Upper Caves | Entered another Upper Caves area 28404 | -5/Upper Caves | Accompanied by 2 allies 28471 | -5/Upper Caves | Discovered exit to Factory (range 15) 29253 | -5/Upper Caves | Discovered new exit (range 9) 29612 | -5/Upper Caves | Identified exit to Warlord 29875 | -5/Upper Caves | Entered Warlord 30655 | -5/Warlord | Found Prototype Device 30655 | -5/Warlord | Identified Minesniffer Drone Bay 30769 | -5/Warlord | Warlord's base attacked by MAIN.C 30908 | -5/Warlord | Met Warlord 30927 | -5/Warlord | Opened Warlord's prototype stash 30951 | -5/Warlord | Found Prototype Device 30951 | -5/Warlord | Identified Exp. Phase Shifter 30964 | -5/Warlord | Found Prototype Reactor 30964 | -5/Warlord | Identified Vortex Chain Reactor 30974 | -5/Warlord | Found Prototype Processor 31105 | -5/Warlord | Found Prototype Piercing Weapon 31119 | -5/Warlord | Warlord forces counterattacked 31444 | -5/Warlord | Warlord base infiltrated, sounded retreat 31579 | -5/Warlord | Spotted Striker 31585 | -5/Warlord | Discovered new exit (range 15) 31591 | -5/Warlord | Spotted Striker 31635 | -5/Warlord | Identified exit to Proximity Caves 31658 | -5/Warlord | Entered Proximity Caves 32358 | -4/Proximity Caves | Discovered exit to Factory (range 9) 32654 | -4/Proximity Caves | System corruption reached 10% 32805 | -4/Proximity Caves | Entered Factory 32805 | -4/Factory | Evolved 2 slots: Utility x2 32806 | -4/Factory | Identified exit to Research 33135 | -4/Factory | Fabricated Enh. Nova Cannon? 33790 | -4/Factory | Discovered exit to Research (range 15) 33878 | -4/Factory | Spotted B-86 Titan 33883 | -4/Factory | Destroyed B-86 Titan 33887 | -4/Factory | Lost 4 parts (3u1w) 34089 | -4/Factory | First assault squad dispatched 34129 | -4/Factory | Destroyed 7 combat bots 34250 | -4/Factory | Discovered new exit (range 10) 34291 | -4/Factory | Identified exit to Upper Caves 34291 | -4/Factory | Entered Upper Caves 34575 | -4/Upper Caves | Learned Research security intel 34908 | -4/Upper Caves | Discovered new exit (range 6) 34914 | -4/Upper Caves | Identified exit to Upper Caves 35038 | -4/Upper Caves | Found Alien Artifact 35038 | -4/Upper Caves | Identified Core Expander 35038 | -4/Upper Caves | Installed Core Expander, added new Utility slot 35146 | -4/Upper Caves | Entered another Upper Caves area 35229 | -4/Upper Caves | Learned Research garrison access intel 35854 | -4/Upper Caves | Discovered new exit (range 8) 35894 | -4/Upper Caves | Identified exit to Zhirov 35895 | -4/Upper Caves | Entered Zhirov 35895 | -4/Zhirov | Discovered new exit (range 3) 35920 | -4/Zhirov | Met Zhirov 35940 | -4/Zhirov | Learned location of Testing (-3) 35940 | -4/Zhirov | Learned location of Command (-1) 35951 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35972 | -4/Zhirov | Found Alien Artifact 35972 | -4/Zhirov | Identified Transdimensional Reconstructor 35972 | -4/Zhirov | Warped through subspace 36027 | -4/Zhirov | Found Alien Artifact 36027 | -4/Zhirov | Identified Integrated Dissipator 36027 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36070 | -4/Zhirov | Identified Vortex Lance 36756 | -4/Zhirov | Identified exit to Proximity Caves 36764 | -4/Zhirov | Entered Proximity Caves 37059 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 37343 | -3/Proximity Caves | Discovered exit to Research (range 9) 37517 | -3/Proximity Caves | Entered Research 37517 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 37519 | -3/Research | Loaded intel: 3 garrison access locations 37555 | -3/Research | Identified exit to Research 37951 | -3/Research | Identified Spectral Analyzer 37961 | -3/Research | Identified Exp. Armor Integrity Analyzer 37981 | -3/Research | Found Prototype Processor 37985 | -3/Research | Identified Exp. Targeting Computer 38568 | -3/Research | System corruption reached 10% 39217 | -3/Research | Destroyed 7 combat bots 39222 | -3/Research | Lost 3 parts (2n1u) 39266 | -3/Research | Fabricated Enh. Armored Leg (x1) 39347 | -3/Research | Found Prototype Launcher 39347 | -3/Research | Identified Com. Tesla Bomb Launcher 39481 | -3/Research | Discovered new exit (range 7) 39542 | -3/Research | Entered Armory 39758 | -3/Armory | Self-destructed Last Messages --------------- 39673_ H> >HG6Q#W&OJK,2N0 FQ 39691_ System corrupted: Matter fused (-5). 39706_ System corrupted: Heat flow error (+135). 39713_ Acquired Arm. Wheel. 39715_ Dropped Com. Wheel. 39716_ Discarded Asb. Alloy Leg. 39717_ GOLEM Unit beginning Asb. Alloy Leg integration. 39718_ Acquired Arm. Wheel. 39731_ Connecting with Fabricator... 39731_ Current location identified: Armory 39739_ System corrupted: IFF burst signal emitted. 39740_ Discarded Asb. Focal Cannon. 39742_ G-67 Veteran destroyed. 39744_ Penetrated by Slug. 39744_ GOLEM Unit destroyed. 39744_ Slug penetrates Wall. 39753_ Penetrated by Slug. 39756_ Asb. Nanovents destroyed. 39757_ System corrupted: Arm. Wheel rejected. 39758_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????#???# | | ??????????????????????????????????????????## ?# | | ??????????????????????????????????????????# ### | | ??????????????????????????#########????#??#! | | ??????????????????????????#"""T"""#??? ??# | | ????????????##############; "" """#### ??# ### | | ????? gg @s #?####?# | | ????????????# g ##### #?????????# | | ????????????# ?# "" i """"" ########### | | ????????????# ??#""" i """"" + | | ????????????# ??#"F """"" ######## | | ??????????? ???#""" #??????# | | ????????? ???#""" = #??????# | | ???????? !* ????#""" ==! #??????# | | ???????? %= ????#### ! ####??????### | | ???????? ????????#Y =! #???????????? | | ????????? ####????????# ####### #??????###### | | ?????????###???????????# ?????# ##?????# | | ????????????????????? #????# ## ### "" | | ??????????????????? T #????# T" | | ?????????????????? #????#####???##" | | ????????????????? ##### #?????????????#" | | ???????????????????????#######?????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 55 Energy Capacity 2100 Matter Stores 318 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 40 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Huge Storage Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Enh. Armored Leg | x1 | -3/Research Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelFocalThruster Manual? 0 Play Time 03:26:45 Cumulative 327.2 hours Start 2023.05.01 @ 21:24:43 End 2023.05.03 @ 20:48:27 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 85 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e8a25fe-d520-42eb-ad9b-90b548794232