Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.30 @ 00:49:34 Player: Winprint or Wimprint Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (353) 1765 Value Destroyed (14602) 14602 Prototype IDs (126) 2520 Alien Tech Used (11) 2200 Bonus (50928) 50928 TOTAL SCORE: 84515 Bonus ------- High Alert Combat Kills 4450 Follower Combat Kills 6799 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 860 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -10781 Cogmind --------- Core Integrity 1040/1600 Matter 272/300 Energy 1284/1300 System Corruption 0% Temperature Cool (32) Movement Hovering (32) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Coolant Injector Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Advanced Reaction Control System Zionite Weapon Casing Zionite Shade Armor Advanced Force Field Matter Drive > --- WEAPON (2) ------- Potential Cannon > --- INVENTORY (5) ---- Advanced Phase Shifter Zionite Weapon Casing Zionite Shade Armor Matter Drive Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Dimensional Manipulator Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Advanced Reaction Control System Experimental Phase Shifter Zionite Shade Armor Advanced Force Field Matter Drive > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Experimental Coolant Injector Experimental Energy Well Experimental Targeting Computer Advanced Reaction Control System Advanced Phase Shifter Centrium Heavy Armor Plating Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Corruption Screen Improved System Restoration Module Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Integrity Redistributor Matter Drive [Rating: 256] Favorites ----------- Power Zionite Heavy DM Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Advanced Myomer Leg Hover Unit Combat Linear Gravjet Flight Unit Electron Diverter Utility Experimental Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Artifact Matter Drive Weapon 8R-AWN's Boregun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher Z-bomb Delivery System Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Utility 11 | . . . . . 2 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 695 | 5 46 11 34 8 50 43 2 . . . 14 . 27 . 4 4 . 1 2 9 9 11 5 12 41 11 25 1 . 28 4 38 18 8 3 5 20 14 167 15 Power 40 | . 2 . 2 2 6 2 . . . . 1 . 2 . . . . . . 2 2 3 . 1 . 1 . . . 2 . . 2 . 1 . 2 . 7 . Engine 11 | . 2 . . 1 5 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . 2 1 1 1 . . . . . . 1 . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . 1 . . . 1 . . 2 . 1 . 2 . 7 . Propulsion 98 | . 3 . 3 4 15 10 . . . . 1 . 2 . . 1 . . 2 . 1 1 1 8 8 1 4 . . 10 . 4 4 3 . . . 1 9 2 Treads 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 21 | . 1 . 2 4 13 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 72 | . . . . . 1 10 . . . . 1 . 2 . . 1 . . 2 . 1 1 1 8 8 1 4 . . 8 . 4 4 3 . . . 1 9 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 377 | 2 9 8 18 2 13 20 2 . . . 8 . 23 . . 1 . 1 . 3 4 5 . 2 25 7 15 1 . 10 . 19 6 2 1 5 11 12 131 11 Device 204 | 2 3 7 11 1 4 8 1 . . . 1 . 8 . . . . . . 1 1 3 . 2 10 5 10 1 . 4 . 12 6 1 1 3 9 9 73 7 Storage 32 | . 2 . 6 1 3 3 . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 10 1 Processor 34 | . 2 . . . 1 4 1 . . . 1 . 1 . . . . 1 . . . . . . 2 1 2 . . 1 . 1 . . . . . 1 14 1 Hackware 15 | . . . . . 3 . . . . . 1 . 6 . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . Protection 86 | . 2 1 1 . 2 5 . . . . 3 . 7 . . . . . . 2 3 2 . . 11 1 3 . . 5 . 5 . . . 1 1 1 28 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Weapon 180 | 3 32 3 11 . 16 11 . . . . 4 . . . 4 2 . . . 4 2 2 4 1 8 2 6 . . 6 4 15 6 3 1 . 7 1 20 2 Energy Gun 24 | 2 13 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . 3 1 Energy Cannon 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . 5 1 12 1 Ballistic Gun 72 | 1 7 . 8 . 6 11 . . . . 2 . . . 2 . . . . 3 1 1 2 1 4 2 4 . . 4 2 7 . 1 . . 2 . 1 . Ballistic Cannon 10 | . . 1 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 19 | . . . . . 1 . . . . . 2 . . . 2 . . . . 1 . . . . 3 . 2 . . 1 2 1 2 . . . . . 2 . Special Weapon 15 | . 12 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 7 1 . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 81 | . . 1 7 . 3 5 2 . . . 2 . . . . . . . . 1 4 4 . 1 3 2 1 . . 10 . 1 1 3 . . 1 1 28 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Lost 19 | . . 1 3 . 4 . . . . . . . . . . . . . . 1 1 . . 3 3 . . . . . . 1 . . . . 1 . . 1 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . 1 . . . . 1 . . 1 Weapon 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 2 . 3 . . . . . . . . . . . . . . 1 1 . . 3 2 . . . . . . 1 . . . . 1 . . 1 Average Slot Usage (%) 94 | . 99 99 84 100 99 99 99 100 100 100 99 100 98 100 100 98 100 94 95 100 98 98 99 98 97 92 97 95 95 90 90 91 91 94 95 94 88 89 84 83 Engine 2 | . 13 14 6 . 7 1 . . . . 5 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 2 14 2 5 7 7 7 7 . . . 6 6 6 6 5 5 5 4 3 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 4 4 8 8 8 7 4 3 Treads 2 | . 18 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 9 . 11 28 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . 29 29 28 28 28 30 31 30 31 31 31 31 27 28 33 33 33 33 32 34 35 32 30 30 26 30 32 35 36 33 33 33 30 29 30 Device 14 | . 8 11 9 13 2 12 22 21 21 21 18 18 16 18 18 18 18 16 16 17 22 20 22 21 13 11 12 10 10 10 10 12 19 20 20 17 14 16 16 22 Storage 7 | . 13 14 9 14 11 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 6 6 2 Processor 8 | . 4 . . . . 6 . 7 7 7 7 6 8 6 6 6 6 11 11 11 11 11 11 11 14 20 21 20 20 20 20 18 18 18 16 16 13 11 7 8 Hackware 3 | . . . . . 17 10 . . . . . . 3 . . . . . . . . . . . 4 5 3 . . . . 1 . . 4 4 1 . . . Protection 8 | . 1 2 2 . 3 6 14 14 14 14 15 18 13 18 18 18 18 16 16 14 8 11 11 11 10 5 7 15 15 14 10 7 . . . . 3 4 10 7 Energy Gun 1 | . 22 25 . . . . . . . . . . . . . 2 6 5 5 3 . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 3 . 21 28 8 15 14 14 14 14 11 12 12 12 11 5 . . . 2 11 9 10 10 9 5 9 10 10 9 10 7 2 3 1 . 1 3 . . Ballistic Cannon 1 | . . 1 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 20 21 121 63 82 38 38 38 38 38 44 43 52 49 49 51 51 51 51 51 56 60 58 62 73 71 77 65 65 65 64 85 81 76 86 102 112 120 164 145 Greatest Support 161 | 20 40 40 72 72 95 48 44 44 44 64 74 74 74 54 74 54 68 53 68 79 64 62 65 65 84 82 82 79 79 92 92 137 137 136 136 136 136 136 161 161 Greatest Overweight (x) 23 | . . . 2 . . . . . . . . . . . . . . . . . . . 19 1 . 23 . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 20 20 20 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 8 9 10 14 20 20 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 16 Most Carried 20 | 8 10 10 17 20 20 20 10 10 10 10 10 10 10 10 9 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 20 20 Average Carried 13 | 7 8 9 9 17 19 10 9 9 10 10 9 10 8 9 9 11 15 14 14 14 14 14 14 14 12 13 14 15 15 14 14 14 14 14 12 14 14 14 16 15 Final Capacity 20 | 8 10 10 20 20 20 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 20 | 7 10 9 15 20 20 10 9 10 10 10 10 10 10 9 9 15 15 14 15 14 15 15 15 15 13 15 15 15 15 15 15 15 15 14 14 14 15 15 20 5 Class Distribution -------------------- 39% | Mutant 24% | Scavenger-Mutant 11% | Scavenger-Sprinter 9% | Hacker-Mutant 8% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Waste Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Sprinter | -3/Armory Scavenger-Sprinter | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Scout | -1/Access Scavenger-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Matter Collected 15241 | 300 308 56 919 193 1220 967 85 125 . 48 1414 . 1335 51 118 51 . . 30 188 473 168 98 342 1040 253 928 305 3 594 121 1050 458 . 305 80 357 114 1077 67 Remotely 218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 . . . . . . . . Salvage Created 18805 | 208 190 56 151 30 1891 897 139 173 . 108 2379 . 2087 . 205 . . . 135 256 219 68 40 438 1836 84 1775 290 . 612 46 1226 344 . 269 63 357 114 929 1190 Parts 946 | 20 14 1 3 5 111 70 8 8 . 5 119 . 88 . 6 . . . 4 19 9 6 2 13 89 . 92 16 . 19 2 63 13 . 13 4 21 2 69 32 Haulers Intercepted 25 | . 1 . . . 4 3 . . . . 4 . 6 . . . . . . 1 . . . . 2 . 2 . . . . 1 . . . . 1 . . . Recyclers Shooed 20 | . 1 . . . 4 2 . . . . . . 2 . . . . . . 1 . . . . 3 . 4 . . . . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 167 | . . . . . . . . . . 10 . . . . 2 1 4 . . . . . . . . . . 16 . 133 1 . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 207 | . 3 . 6 1 38 4 . . . 2 18 . 11 . 6 . . . . 6 3 . . 4 24 . 18 3 . 6 2 15 . . . 1 3 . 4 29 Melee 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Guns 104 | . 3 . 3 1 22 4 . . . 2 13 . 11 . . . . . . . 3 . . 1 13 . 11 3 . 6 . 5 . . . . 2 . 1 . Cannons 24 | . . . 3 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 9 AOE 57 | . . . . . . . . . . . 5 . . . 6 . . . . 6 . . . 1 11 . 7 . . . 2 8 . . . . . . . 11 Classes Destroyed 25 | 3 3 . 1 . 7 1 2 . . . . . . . . . . . 1 . . . . 1 1 . . 1 . 1 . . . . . . . . 3 . Worker 26 | 2 1 . . . 1 3 . . . . 7 . 1 . . . . . . 2 . . . . 1 . 6 . . . . 1 . . . . 1 . . . Builder 11 | . . . . . 2 3 . . . . 2 . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Tunneler 12 | 5 . . . 1 1 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 25 | . 1 . . . 4 3 . . . . 4 . 6 . . . . . . 1 . . . . 2 . 2 . . . . 1 . . . . 1 . . . Recycler 29 | 1 1 1 . . 3 3 . . . . 5 . 3 . . . . . . . . . . 1 4 . 1 . . . . 3 . . 2 . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 5 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Watcher 21 | . 1 . . . . 4 . . . . 5 . 4 . . . . . . . . . . . . . 4 . . . . 2 1 . . . . . . . Swarmer 53 | . 3 . . 1 8 . . . . . 4 . . . 6 . . . . 5 . . . . 10 . 5 . . . 2 8 . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 50 | . . . . . 17 . . . . 1 10 . 7 . . . . . . 1 1 . . . 3 . 4 2 . 4 . . . . . . . . . . Brawler 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . Duelist 7 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . . . 9 2 . . . . 2 . 1 . . . . . . . 1 . . 1 3 . 3 1 . . . 1 . . . . 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Programmer 24 | . . . . . . 2 . . . 1 2 . 1 . . . . . . . . . . . 4 . 4 . . . . 6 . . . 1 2 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Martyr 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 3 1 3 2 6 3 . . . 2 7 . 4 . 3 . . . . 8 2 . 1 5 13 . 9 3 . 5 2 8 1 . 2 1 2 1 1 5 Combat Bots Only 9 | . 3 . 3 1 5 1 . . . 2 5 . 3 . 3 . . . . 6 2 . . 3 9 . 9 3 . 5 2 8 . . . 1 2 . 1 5 Max Kills in Single Turn 4 | 1 1 1 1 1 2 2 1 1 . 1 4 . 2 . 2 . . . 1 4 2 1 1 3 4 . 3 2 . 1 1 3 1 . 1 1 2 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 3 . . . 2 . . . . 4 . . . 1 4 . 2 . . . 1 3 . . . . . . . 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 8 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 4 8R-AWN (-10/Exiles) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Damage Taken 14638 | . 66 261 663 50 1730 253 . . . 12 283 . 731 . 66 . 130 . . 330 77 36 23 789 1513 . 630 155 . . 42 1082 225 . 278 169 783 82 2053 2126 Core 1739 | . 6 26 34 9 262 105 . . . . 23 . 157 . 32 . 43 . . 42 . . . 125 244 . 160 39 . . . 73 50 . . . 91 . 47 171 Absorbed by Shields 2110 | . . . . . . . . . . 5 104 . 167 . 23 . 46 . . 119 55 10 . 15 . . 11 . . . . . . . . . . . . 1555 Core Remaining (%) 76 | 100 . . . 70 52 . . . . 85 . . . . . . 70 . . . . . . 83 . . . . . . 61 . . 90 . . 93 . . 65 Volleys Fired 1335 | 53 34 5 85 8 126 60 6 9 . 4 106 . 94 . 7 . . . . 10 10 10 4 23 60 1 61 18 . 29 5 79 32 17 19 10 33 10 164 143 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 . 2 . 2 . . . . 2 2 1 2 2 2 1 2 2 . 2 2 2 2 1 2 2 2 1 2 1 Hottest 240 | 80 100 100 60 40 79 60 60 60 . 60 60 . 60 . 60 . . . . 60 60 60 60 60 60 30 60 60 . 76 76 76 240 120 240 240 240 120 200 200 Shots Fired 2079 | 56 48 6 143 17 209 110 12 18 . 8 210 . 186 . 9 . . . . 17 20 10 8 46 110 1 116 36 . 58 8 150 37 17 28 15 42 10 175 143 Gun 1596 | 56 29 2 106 17 164 110 12 18 . 8 208 . 186 . 4 . . . . 14 20 10 8 46 100 1 112 36 . 58 6 144 5 . 1 . 17 . 94 4 Cannon 426 | . . . 37 . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 17 27 15 25 10 81 139 Launcher 32 | . . . . . 2 . . . . . 2 . . . 5 . . . . 3 . . . . 8 . 4 . . . 2 6 . . . . . . . . Special 25 | . 19 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 1579 | 50 21 . 143 17 207 110 12 18 . 8 208 . 186 . 4 . . . . 14 20 . 8 46 100 1 112 36 . 58 6 144 5 . 1 . 17 . 27 . Thermal 436 | . 19 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 17 27 15 25 10 148 139 Explosive 32 | . . . . . 2 . . . . . 2 . . . 5 . . . . 3 . . . . 8 . 4 . . . 2 6 . . . . . . . . Electromagnetic 20 | 6 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Phasic 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 6 4 3 26 2 12 16 3 14 . 4 9 . 7 . 6 . . . . 12 5 5 9 4 10 2 11 4 . 10 . 10 11 . 5 4 8 11 11 10 Robot Miss Streak 9 | 4 6 . 4 3 9 3 1 2 . 2 3 . 5 . 1 . . . . 1 1 . 2 1 6 . 3 2 . 2 . 2 1 . 1 . 3 1 4 6 Penetration Max 2 | . . . . . . 1 . 1 . . 1 . 2 . 1 . . . . 2 1 . 2 . 2 . 2 1 . 2 . 1 . . 1 . . . 2 . Secondary Targets 8 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Capacitor 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 143 Shots Hit Robots 960 | 30 11 2 97 6 171 48 3 14 . 4 67 . 70 . 6 . . . 2 13 6 5 7 6 26 1 37 9 . 40 . 62 24 . 5 1 16 4 76 91 Core Hits 700 | 15 10 1 40 3 104 28 4 6 . 2 63 . 46 . 8 . . . 2 15 7 3 3 13 60 1 60 8 . 14 6 37 12 . 2 1 7 1 40 78 Critical Kills 125 | . . . . . 2 8 2 2 . 2 27 . 20 . 1 . . . . 1 3 . 1 . 14 . 21 3 . 5 . 1 . . . . 3 . 1 8 Critical Parts Destroyed 179 | . . . . . . 12 2 5 . 1 30 . 32 . . . . . . 8 4 . 5 2 28 . 23 5 . 16 . . . . . . 4 . 2 . Critical Strikes 334 | . . . 1 . 2 20 4 7 . 3 58 . 52 . 2 . . . . 9 11 1 6 2 43 . 48 9 . 28 . 5 . . . . 8 . 7 8 Meltdown 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 8 Destroy 320 | . . . 1 . 2 20 4 7 . 3 58 . 52 . 2 . . . . 9 11 . 6 2 43 . 48 9 . 28 . 2 . . . . 7 . 6 . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 60 | . . . . . 20 . . . . . . . . . . . . . 2 3 . . 2 . . . . . . . . 30 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 3 . . . . . . . Sneak Attacks 11 | . . . . . 5 . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56405 | 231 174 57 926 95 4403 1228 111 261 . 96 3315 . 2123 . 662 . . . 168 895 409 297 185 963 2824 21 2938 509 . 1038 307 4363 1141 . 223 55 463 167 3383 22374 Guns 18109 | 226 145 12 677 46 1945 1030 111 261 . 96 1850 . 2123 . 85 . . . . 355 409 297 185 129 1399 21 1725 509 . 1038 . 1369 34 . 40 . 248 . 1650 94 Cannons 15993 | . . . 161 . 788 . . . . . . . . . . . . . . . . . . . . . . . . . . . 895 . 183 55 215 167 1733 11796 Explosions 18144 | . . 45 . . 386 198 . . . . 1465 . . . 577 . . . . 459 . . . 834 1425 . 1213 . . . 307 751 . . . . . . . 10484 Melee 3836 | . . . . . 1160 . . . . . . . . . . . . . 168 81 . . . . . . . . . . . 2243 184 . . . . . . . Ramming 323 | 5 29 . 88 49 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . Kinetic 17255 | 198 99 . 838 46 2733 1030 111 261 . 96 1850 . 2123 . 85 . . . . 355 409 . 185 129 1399 21 1725 509 . 1038 . 1369 34 . 40 . 248 . 324 . Thermal 27181 | . . 45 . . . . . . . . . . . . . . . . . . . . . . . . 282 . . . . . 895 . 183 55 215 167 3059 22280 Explosive 6499 | . . . . . 386 198 . . . . 1465 . . . 577 . . . . 459 . . . . 1425 . 931 . . . 307 751 . . . . . . . . Electromagnetic 1014 | 28 46 12 . . . . . . . . . . . . . . . . . . . . . 834 . . . . . . . . . . . . . . . 94 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1160 | . . . . . 1160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 249 | . . . . . . . . . . . . . . . . . . . 168 81 . . . . . . . . . . . . . . . . . . . . Entropic 2427 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2243 184 . . . . . . . Phasic 297 | . . . . . . . . . . . . . . . . . . . . . . 297 . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 7 7 5 . . . . . 1 1 3 . . . . . . . . . . 5 5 5 5 4 4 4 . 2 2 . . . 7 . 2 . Average Corruption 3 | . . 1 4 7 5 . . . . . 1 1 1 . . . . . . . . . . 2 4 5 3 4 4 4 . 1 1 . . . 6 . 1 . Corruption Purged 17 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 5 . . . . . 2 . . . . . 7 . Effects 127 | . . 1 44 26 3 . . . . . 3 . 4 . . . . . . . . . . 1 3 8 12 7 . . . 4 1 . . . 10 . . . Message Errors 34 | . . 1 15 6 2 . . . . . . . 1 . . . . . . . . . . . 1 4 1 1 . . . . . . . . 2 . . . Matter Fused 30 | . . . 8 9 . . . . . . . . . . . . . . . . . . . . 2 1 2 3 . . . . . . . . 5 . . . Heat Flow Errors 14 | . . . 3 2 . . . . . . . . 1 . . . . . . . . . . 1 . 2 1 1 . . . 2 1 . . . . . . . Energy Discharges 17 | . . . 6 2 . . . . . . 3 . 1 . . . . . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . Parts Rejected 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 17 | . . . 4 4 1 . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 1 . . . . 1 . . . Data Loss (major) 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Weapon Failures 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 2092 | . . . 3 6 209 . . . . . 59 . . . 108 . . . . 9 . . . 10 8 . 50 . . . 16 412 50 . 59 . . 28 34 1031 Projectiles 852 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . 28 34 728 Explosions 628 | . . . . . 25 . . . . . 59 . . . 108 . . . . 9 . . . 10 8 . 50 . . . 16 40 . . . . . . . 303 Melee 612 | . . . . 6 184 . . . . . . . . . . . . . . . . . . . . . . . . . . 372 50 . . . . . . . Knockbacks 15 | . . . 3 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . 3 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 603 | . . . . . . . . . . . . . 28 . . . . . . . . . . 247 . . 70 . . . . 100 14 . . . . . . 144 Shots 13 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 . . . . 2 . . . . . . . 6 Rammed 12 | . 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 79 | 1 12 . 47 5 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked 66 | 1 2 . 45 5 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | 18 64 80 205 233 77 24 18 18 . 12 22 . 81 . 26 . . . . 92 124 300 4 363 327 234 222 73 . . . 149 125 42 116 336 297 208 214 198 Average Temperature 47 | 12 20 36 49 72 17 8 7 7 . 7 3 . 13 . 12 . . . . 28 48 157 2 56 76 94 23 39 . . . 44 38 21 46 99 57 56 46 78 Received Heat Transfer 1798 | . . . . . 612 12 . . . . 64 . 124 . . . . . . 108 . . . 108 290 . 48 9 . . . 45 18 . 18 27 54 . 165 96 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Parts Fried 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . . . . . 1 . . . . . . . . 1 4 Impact Corruptions 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 8 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 8 Parts Melted 21 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . 3 . 3 11 Heat Transferred 16496 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 . . . . . 777 . 148 37 185 148 3305 11646 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Peak Influence 1959 | 40 133 24 . 199 630 503 . . . . 988 381 801 . . . . 29 52 1009 1466 1388 717 1370 1414 457 1578 . . . . 871 959 . 193 351 583 360 1959 . Initial 820 | . 26 19 . . 18 286 . . . . 67 351 266 . . . . 29 10 . 501 820 555 128 666 457 319 . . . . 57 457 . . 108 197 274 230 . Average 416 | 25 41 19 . 123 215 226 . . . . 366 359 560 . . . . 29 7 429 796 1104 597 605 887 457 798 . . . . 365 768 . 60 238 443 297 938 . Maximum Alert Level 5 | . . . . . 2 2 . . . . 3 1 3 . . . . . . 3 4 4 3 4 4 2 4 . . . . 3 3 . . 1 2 1 5 . Low Security (%) 27 | 100 100 100 . 100 54 43 . . . . 3 . . . . . . 100 100 17 . . . 19 . . . . . . . 35 . . 100 35 3 . . . Level 1 16 | . . . . . 23 50 . . . . 57 100 8 . . . . . . 30 . . 3 3 . . 2 . . . . 28 . . . 64 31 100 . . Level 2 24 | . . . . . 22 6 . . . . 34 . 75 . . . . . . 35 70 . 57 22 11 100 46 . . . . 14 25 . . . 65 . 7 . Level 3 11 | . . . . . . . . . . . 4 . 15 . . . . . . 16 6 49 38 47 66 . 31 . . . . 22 75 . . . . . 5 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 23 50 . 6 22 . 20 . . . . . . . . . . . 4 . Level 5 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 2 . . . 7 3 . . . . 11 . 14 . . . . . . 8 2 . . 3 7 . 7 . . . . 9 6 . . 3 2 1 9 . Investigation 14 | . 2 . . . 2 . . . . . 2 . 3 . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 . 1 . Extermination 14 | . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . 1 . 2 . . . . 4 . . . . 1 . 1 . Reinforcement 42 | . . . . . 4 1 . . . . 7 . 5 . . . . . . 3 1 . . 2 4 . 3 . . . . 2 2 . . 2 . 1 5 . Assault 14 | . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . 1 2 . 2 . . . . . 2 . . 1 . . 2 . Garrison 10 | . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . 3 . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Distress Signals 35 | . . . . . 6 . . . . . 1 . 1 . . . . . . 3 . 2 . 2 1 . 1 . . 1 . . 1 . . . . . 16 . Communications Jammed 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 4 . . 5 1 . 49 . Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 4 . . 1 1 . 46 . Times Spotted 686 | . 12 15 9 6 74 12 3 . . 4 35 4 41 . 6 . 6 . 4 59 23 12 7 24 36 . 42 10 . 49 5 35 25 . 5 10 11 3 49 50 Peak Tracking Total 19 | . 4 13 9 3 5 3 9 3 . 4 6 4 9 . 3 . 4 . 2 19 5 5 1 12 8 . 10 7 . 15 5 8 17 . 2 5 7 2 7 10 Tactical Retreats 74 | . . 1 2 1 2 2 5 1 . . 6 . 9 . . . 2 . 1 4 . . . 1 4 . 5 1 . 1 2 2 7 . 3 4 1 . 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Traps Triggered 21 | . 1 . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . 3 1 . 3 . . . . 1 1 . . . . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Disabled 147 | . 1 1 3 . 1 19 . . . . 18 . 15 . . . . . . 3 6 1 2 16 2 . 20 . . . . 7 1 2 . 2 12 2 8 5 Max in Single Turn 13 | . 1 1 1 . 1 13 . . . . 7 . 3 . . . . . . 1 . . 1 8 1 . 7 . . . . 1 1 1 . 1 3 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Accessed 84 | . 6 . 2 . 12 14 . . 3 . 16 . 15 1 . . . . . 1 . . . . 3 . 3 1 . 2 . 1 1 . 2 . . 1 . . Terminals 42 | . 4 . . . 7 10 . . . . 12 . 8 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 6 | . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Repair Stations 9 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . Recycling Units 9 | . 2 . . . 1 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 250 | . 14 . 2 . 39 47 . . 23 . 41 . 40 1 . . . . . 1 . . . . 10 . 10 6 . 2 . 4 3 . 6 . . 1 . . Successful 160 | . 11 . 2 . 28 27 . . 23 . 22 . 17 1 . . . . . 1 . . . . 8 . 5 6 . 2 . 1 1 . 5 . . . . . Failed 90 | . 3 . . . 11 20 . . . . 19 . 23 . . . . . . . . . . . 2 . 5 . . . . 3 2 . 1 . . 1 . . Catastrophic 6 | . . . . . 1 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 266 | . 6 . 1 . 16 24 . . . . 23 . 12 . . . . . . 15 11 3 . 11 11 . 35 . . 1 . 38 10 . 10 2 5 14 18 . Terminals 134 | . 11 . . . 25 37 . . . . 32 . 23 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Fabricators 11 | . . . . . . 2 . . . . 2 . 3 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Repair Stations 27 | . . . . . 4 . . . . . . . 6 . . . . . . . . . . . 6 . 7 . . . . 4 . . . . . . . . Recycling Units 20 | . 3 . . . 1 5 . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . Scanalyzers 20 | . . . . . 8 . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . Garrison Access 10 | . . . . . 1 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 88 | . 7 . 2 . 12 16 . . 23 . 13 . 6 1 . . . . . . . . . . . . . 6 . 2 . . . . . . . . . . Record 14 | . . . 1 . . 1 . . 6 . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Part Schematic 13 | . . . . . 1 2 . . 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . 1 . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . . . 2 3 . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Open DSF 4 | . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . 4 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . . . 1 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . . 4 . . . . . . . 6 . . . . . . . . . . . 6 . 3 . . . . 1 . . . . . . . . Scan Component 11 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . . . Repair 9 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 14 | . . . . . 7 . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . Insert Component 8 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Analyze 6 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 4 . . . 4 10 . . . . 8 . 2 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Terminals 14 | . 2 . . . 3 4 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Haulers 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Monitor 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . . . 7 10 . . . . 14 . 11 . . . . . . 1 . . . . 2 . 2 1 . . . 1 . . 1 . . 1 . . Full Trace Events 5 | . . . . . 1 . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . 1 . . 5 . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 3 2 . . 9 . 1 . 1 . . . . . . . . . . . 1 . . . . . . 21 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Time 669 | . . . . . 176 . . . . . . . 155 . . . . . . . . . . . 284 . 54 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . . . . Retrieved Matter 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total Allies 168 | . . . . 5 . . . . . 1 3 1 . . . 7 . . 18 7 18 8 . 4 4 20 . . . . . 2 10 . . . . 3 57 . Largest Group 23 | . . . . 5 3 . . . . 1 3 1 . . . 7 7 . 18 12 9 8 7 7 4 20 20 . . . . 2 5 . . . . 1 23 . Highest-Rated Group 2429 | . . . . 81 49 . . . . 95 62 31 . . . 234 234 . 650 568 756 748 653 574 268 663 663 . . . . 150 288 . . . . 32 2429 . Highest-Rated Ally 269 | . . . . 31 31 . . . . 95 26 31 . . . 40 40 . 50 85 159 152 139 139 103 50 50 . . . . 75 96 . . . . 32 269 . Zionite Dispatches 19 | . . . . . . . . . . . . . . . . . . . . 3 3 1 . 3 3 . . . . . . 1 3 . . . . 2 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 34 | . . 1 2 2 . . . . . . 3 . . . . . . . . . 2 1 . 5 1 . . . . . . . 2 . . . . 1 14 . STAY 9 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . ROAM 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . FOLLOW 10 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . DROP 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . 1 . . . . 1 . . RETURN 5 | . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Ally Attacks 1106 | . . . 24 18 8 . . . . 8 . . . . . . 27 . 127 131 95 88 27 42 7 . 97 . . . . 18 8 . . . . . 381 . Total Damage 51526 | . . . 139 272 84 . . . . 285 . . . . . . 667 . 3578 2871 5006 3542 865 1207 292 . 2877 . . . . 561 292 . . . . . 28988 . Kills 236 | . . . . 9 . . . . . 2 . . . . . . 4 . 7 23 41 18 4 11 1 . 17 . . . . 3 2 . . . . . 94 . Allies Corrupted 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 8 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Robot Analysis Total 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . 1 2 . 1 . . . 2 . 3 2 . . . . . . . . . . 2 1 . . . . . . . . . . . Drone Launches 19 | . . 1 12 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . Drone Recoveries 19 | . . 1 12 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . Decoded 0b10 Intel 386 | . . . . . . . . . . . . . . . . . . . 5 11 17 2 4 11 72 11 98 . . . . 92 28 . 19 9 7 . . . Traps 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 2 . . . . 1 . . . . . . . . Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 . . . . . . . . . . . . . . . Items 339 | . . . . . . . . . . . . . . . . . . . 5 8 10 . 1 8 60 11 91 . . . . 82 28 . 19 9 7 . . . Machines 10 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . 2 . . . . 3 . . . . . . . . Patrols 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . Guards 13 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 3 . 2 . . . . 4 . . . . . . . . Exits 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Zionite Intel Received 34 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . 10 . . . . 10 . . 2 . 1 2 5 . Main Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . 1 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . Guard Positions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Turns Passed 31195 | 277 1230 367 1978 845 3421 1465 337 267 30 170 2080 13 1486 259 168 1208 151 26 247 424 720 220 832 413 866 354 1140 294 98 1080 219 1020 356 229 306 191 521 249 4654 984 Spaces Moved 38107 | 133 476 111 708 625 1730 1734 807 617 78 418 2787 68 2047 678 414 2754 263 42 324 757 598 185 251 568 838 136 1458 451 193 1168 488 1487 561 198 682 460 711 546 7570 1987 Core 80 | . . . . . . . . . . . . . . . . . . . . . . . 62 . . 18 . . . . . . . . . . . . . . Treads 832 | . 293 111 428 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2951 | 133 183 . 280 625 1730 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 34244 | . . . . . . 1734 807 617 78 418 2787 68 2047 678 414 2754 263 42 324 757 598 185 189 568 838 118 1458 451 193 1168 488 1487 561 198 682 460 711 546 7570 1987 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 120 120 160 120 120 120 22 38 38 38 22 16 16 16 36 16 36 24 38 24 21 30 36 38 40 38 47 46 51 51 40 40 15 15 29 32 32 32 32 30 32 Average Speed 48 | 120 144 160 191 120 120 37 38 38 38 37 36 18 35 36 35 36 37 38 36 32 35 36 276 40 45 199 49 51 51 45 40 32 24 31 32 32 32 32 32 32 Slowest Speed 1200 | 120 160 160 320 120 122 38 38 38 38 38 38 27 36 36 36 38 38 38 38 35 36 38 1000 108 58 1200 51 51 51 51 40 48 29 33 32 40 32 32 140 132 Overloaded Moves 410 | . . . . . . 1 . . . 10 12 68 43 . 5 . 7 . 34 146 2 . . . . . . . . . . 17 65 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 7 45 12 69 98 89 33 78 74 68 70 52 87 37 81 59 89 48 2 91 27 73 68 83 70 23 91 48 75 55 95 79 47 54 99 27 59 55 12 92 56 Regions Visited 40 Branch Regions 25 Pre-discovered Areas 20 | . 2 . 1 . 1 . . . 1 . . . . 1 . . . . . . 5 . . . . . 5 3 . . . . 1 . . . . . . . Known Exits Taken 18 | . . . . . . 1 . . . 1 . . 1 1 . . 1 . . 1 . . 1 1 . . . 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 . . . . . 1 1 . . . . 1 1 . . . . 1 . . 1 . . . . . . . . 1 . Scrap Searched 28 | . . . . 2 . . 3 6 . 2 . . . 3 1 3 . . . . . . . . . . . 2 2 . 4 . . . . . . . . . Spaces Dug 408 | . 13 1 . . . 4 . . . . 18 . 7 . . . . . . 11 2 . . 168 17 . 38 4 . . 3 55 7 . 20 7 4 . 4 25 Terrain Destroyed 2225 | . 17 9 3 . 24 47 1 1 . . 74 . 113 . 53 . . . . 17 2 1 1 490 63 . 79 8 . 5 21 134 16 . 23 12 10 2 43 956 Melee 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 1 . . . . . . . Projectile 336 | . 17 3 1 . . 2 . . . . 35 . 16 . . . . . . 3 1 1 1 1 18 . 8 6 . 4 9 86 15 . 23 12 10 2 21 41 AOE 1823 | . . 6 . . 24 42 . . . . 29 . 81 . 53 . . . . 12 . . . 482 38 . 64 . . . 12 44 . . . . . . 21 915 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total 49298 | 204 914 284 1191 702 2893 2472 828 638 77 425 3730 67 2688 693 426 2950 314 52 451 921 1093 334 384 720 1257 217 1778 477 192 1664 502 1859 757 358 753 491 985 616 9671 2270 Wait 7976 | 4 326 150 263 52 888 587 12 10 . 4 799 . 487 13 2 175 52 9 121 139 329 114 110 106 277 60 200 8 . 400 . 207 63 122 48 6 193 34 1533 73 Move 38069 | 132 475 110 707 624 1729 1733 806 616 77 417 2787 67 2046 677 413 2753 262 42 323 756 597 184 250 567 838 135 1457 450 192 1167 487 1486 560 197 681 459 710 545 7569 1986 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 264 | 5 11 3 25 5 24 10 . 2 . . 8 . 12 1 . 10 . . 1 . 3 4 4 . 16 3 10 . . 7 3 8 14 4 . 5 7 1 34 24 Fast Attach 324 | . 3 2 15 1 16 12 2 . . . 8 . 11 . . 2 . . 2 3 5 6 5 10 8 6 12 . . 21 . 6 6 3 1 . 6 8 134 10 Attach 156 | 1 4 1 8 . 14 10 1 . . . 1 . 8 . . 1 . 1 . 1 . 2 . 2 17 5 6 . . 5 . 6 6 5 2 3 12 3 26 5 Detach 127 | . 2 . 7 . 9 5 . . . . 3 . 8 . . 2 . . . . 2 1 . 2 8 3 8 . . 6 . 2 2 2 2 . 11 3 38 1 Swap 227 | 4 39 8 11 7 20 21 . . . . 5 . 8 . 4 1 . . . 5 4 3 . . 16 . 7 1 . 2 4 26 6 1 . 3 5 3 10 3 Drop 473 | 4 8 5 23 . 34 27 1 1 . . 13 . 14 2 . 6 . . 2 4 7 10 9 10 17 4 17 . . 27 3 9 17 7 . 5 8 9 145 25 Fire 1335 | 53 34 5 85 8 126 60 6 9 . 4 106 . 94 . 7 . . . . 10 10 10 4 23 60 1 61 18 . 29 5 79 32 17 19 10 33 10 164 143 Melee 60 | . . . . . 20 . . . . . . . . . . . . . 2 3 . . 2 . . . . . . . . 30 3 . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick 66 | 1 2 . 45 5 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 10 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Rewire 183 | . . . . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . 47 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Armory -3/Lab -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 278 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 8) 660 | -10/Materials | Discovered new exit (range 16) 1454 | -10/Materials | Discovered new exit (range 16) 1508 | -10/Materials | Entered Mines 1674 | -10/Mines | Found the Drone Emporium 1695 | -10/Mines | Found Prototype Device 1695 | -10/Mines | Identified Thief Drone Bay 1755 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1755 | -10/Mines | Discovered new exit (range 5) 1813 | -10/Mines | Assembled infested the area 1875 | -10/Mines | Entered Exiles 1926 | -10/Exiles | Discovered new exit (range 14) 1947 | -10/Exiles | Met 8R-AWN 1971 | -10/Exiles | Met EX-HEX 2059 | -10/Exiles | Met EX-DEC 2088 | -10/Exiles | Learned location of Zion (-6) 2223 | -10/Exiles | Met EX-BIN 2249 | -10/Exiles | Aligned with FarCom system 2250 | -10/Exiles | Given EX-Vault access code 2290 | -10/Exiles | Opened EX-Vault 2302 | -10/Exiles | Found Cloak of Protection 2308 | -10/Exiles | Found Skeleton Box 2319 | -10/Exiles | Found Supersonic Drone Bay 2381 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2679 | -10/Exiles | Attacked by the Exiles 3064 | -10/Exiles | Found Prototype Ballistic Gun 3098 | -10/Exiles | Found Prototype Device 3098 | -10/Exiles | Identified AS-neutralizer No. 17b 3489 | -10/Exiles | Destroyed 8R-AWN 3494 | -10/Exiles | Found Prototype Protection 3494 | -10/Exiles | Identified 8R-AWN's Armor/EX 3594 | -10/Exiles | Found Prototype Processor 3596 | -10/Exiles | Identified 8R-AWN's Boregun 3596 | -10/Exiles | Found 8R-AWN's Boregun 3832 | -10/Exiles | Discovered new exit (range 10) 3853 | -10/Exiles | Entered Mines 3936 | -9/Mines | Discovered new exit (range 7) 3939 | -9/Mines | Learned location of 1 exit from Proximity Caves 4065 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4067 | -9/Mines | Found Prototype Device 4091 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4186 | -9/Mines | Discovered new exit (range 5) 4698 | -9/Mines | Entered Materials 4698 | -8/Materials | Accompanied by 3 allies 4698 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4703 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6451 | -8/Materials | Discovered new exit (range 19) 6518 | -8/Materials | Build established: Hacker-Mutant 6706 | -8/Materials | Discovered new exit (range 13) 7007 | -8/Materials | Discovered new exit (range 15) 7084 | -8/Materials | Identified Exp. Sensor Array 7898 | -8/Materials | First assault squad dispatched 7933 | -8/Materials | Repaired Adv. Weapon Cycler 8034 | -8/Materials | Lost 3 parts (1n1u1w) 8042 | -8/Materials | Repaired Exp. Sensor Array? 8119 | -8/Materials | Entered Factory 8119 | -7/Factory | Evolved 2 slots: Utility x2 8184 | -7/Factory | Discovered new exit (range 16) 8267 | -7/Factory | Identified exit to Factory 8427 | -7/Factory | Identified exit to Lower Caves 8686 | -7/Factory | Discovered exit to Factory (range 14) 9070 | -7/Factory | Build established: Mutant 9385 | -7/Factory | Cargo convoy interrupted 9584 | -7/Factory | Entered Lower Caves 9614 | -7/Lower Caves | Learned 4 Factory zone layouts 9658 | -7/Lower Caves | Encountered a Warlord checkpoint 9873 | -7/Lower Caves | Discovered new exit (range 13) 9908 | -7/Lower Caves | Found Alien Artifact 9908 | -7/Lower Caves | Identified Core Expander 9908 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9912 | -7/Lower Caves | Identified Exp. Targeting Computer 9921 | -7/Lower Caves | Entered another Lower Caves area 9939 | -7/Lower Caves | Discovered exit to Factory (range 15) 10171 | -7/Lower Caves | Learned Factory emergency access door positions 10185 | -7/Lower Caves | Discovered new exit (range 9) 10188 | -7/Lower Caves | Entered Data Miner 10188 | -7/Data Miner | Discovered new exit (range 6) 10196 | -7/Data Miner | Met Data Miner 10203 | -7/Data Miner | Learned location of Section 7 (-2) 10203 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10209 | -7/Data Miner | Received God Mode back door access code from Data Miner 10218 | -7/Data Miner | Entered Proximity Caves 10290 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10291 | -6/Proximity Caves | Escorted by Enhanced Grunt 10363 | -6/Proximity Caves | Learned 4 Factory zone layouts 10388 | -6/Proximity Caves | Entered Factory 10388 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10389 | -6/Factory | Identified exit to Lower Caves 10390 | -6/Factory | Identified exit to Factory 10434 | -6/Factory | Identified exit to DSF 10972 | -6/Factory | Build established: Scavenger-Mutant 11259 | -6/Factory | Found Hvy. Reactive Plating 11640 | -6/Factory | Build established: Mutant 12237 | -6/Factory | Spotted B-75 Beast 12279 | -6/Factory | Incoming investigation squad redirected 12468 | -6/Factory | Sucked down chute 12468 | -6/Factory | Entered Waste 12469 | -6/Waste | Met a frightened Derelict 12474 | -6/Waste | Spotted C-40 Crusher 12474 | -6/Waste | Spotted C-40 Crusher 12476 | -6/Waste | Spotted C-40 Crusher 12476 | -6/Waste | Spotted C-40 Crusher 12479 | -6/Waste | Spotted C-40 Crusher 12479 | -6/Waste | Spotted C-40 Crusher 12479 | -6/Waste | Discovered new exit (range 10) 12481 | -6/Waste | Entered Factory 12530 | -6/Factory | Repaired Imp. Shield Generator 12783 | -6/Factory | Repaired Cld. Gravmag System 12897 | -6/Factory | Build established: Scavenger-Mutant 12964 | -6/Factory | Spotted B-75 Beast 13010 | -6/Factory | Garrison activated, responded to threat 13062 | -6/Factory | Discovered exit to Lower Caves (range 14) 13106 | -6/Factory | Discovered exit to Factory (range 13) 13277 | -6/Factory | Repaired Cld. Gravmag System 13486 | -6/Factory | Discovered exit to Lower Caves (range 7) 13494 | -6/Factory | Discovered exit to Factory (range 9) 13531 | -6/Factory | First assault squad dispatched 13657 | -6/Factory | Build established: Mutant 13934 | -6/Factory | Incoming investigation squad redirected 13953 | -6/Factory | Incoming investigation squad redirected 13967 | -6/Factory | Entered Lower Caves 13968 | -6/Lower Caves | Encountered a Warlord checkpoint 13997 | -6/Lower Caves | Identified exit to Lower Caves 14226 | -6/Lower Caves | Entered another Lower Caves area 14374 | -6/Lower Caves | Discovered new exit (range 15) 14394 | -6/Lower Caves | Entered Zion 14415 | -6/Zion | Discovered new exit (range 13) 14477 | -6/Zion | Learned location of 1 exit from Proximity Caves 14531 | -6/Zion | Learned Factory recycling unit intel 14532 | -6/Zion | Learned Factory stockpile data 14729 | -6/Zion | Gained Derelict followers 15364 | -6/Zion | Imprinted 15366 | -6/Zion | Declared Zion's savior 15602 | -6/Zion | Entered Proximity Caves 15602 | -5/Proximity Caves | Accompanied by 7 allies 15608 | -5/Proximity Caves | Learned location of 1 exit from Factory 15752 | -5/Proximity Caves | Learned Factory stockpile data 15753 | -5/Proximity Caves | Entered Factory 15753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15754 | -5/Factory | Identified exit to Extension 15756 | -5/Factory | Loaded intel: 6 recycling unit locations 15779 | -5/Factory | Sucked down chute 15779 | -5/Factory | Entered Waste 15784 | -5/Waste | Spotted C-40 Crusher 15784 | -5/Waste | Spotted C-40 Crusher 15784 | -5/Waste | Spotted C-40 Crusher 15787 | -5/Waste | Spotted C-40 Crusher 15793 | -5/Waste | Found Prototype Protection 15797 | -5/Waste | Warlord forces began an assault 15839 | -5/Waste | Spotted C-40 Crusher 15844 | -5/Waste | Allies destroyed C-40 Crusher 15864 | -5/Waste | Allies destroyed C-40 Crusher 15870 | -5/Waste | Allies destroyed C-40 Crusher 15903 | -5/Waste | Discovered new exit (range 11) 16026 | -5/Waste | Entered Factory 16026 | -5/Factory | Accompanied by 12 allies 16043 | -5/Factory | Build established: Derelict-Mutant 16176 | -5/Factory | Garrison activated, responded to threat 16216 | -5/Factory | Retrieved Zion intel report: Branch Access 16216 | -5/Factory | Identified exit to Upper Caves 16228 | -5/Factory | Retrieved Zion intel report: Trap Installations 16229 | -5/Factory | Zion Light squad teleported in 16243 | -5/Factory | Zion Heavy squad teleported in 16334 | -5/Factory | Garrison activated, responded to threat 16421 | -5/Factory | Garrison activated, responded to threat 16437 | -5/Factory | Discovered new exit (range 7) 16443 | -5/Factory | Zion Heavy squad teleported in 16450 | -5/Factory | Entered Extension 16450 | -5/Extension | Accompanied by 2 allies 16816 | -5/Extension | Spotted B-75 Beast 16823 | -5/Extension | Allies destroyed B-75 Beast 16839 | -5/Extension | Spotted B-75 Beast 16842 | -5/Extension | Discovered new exit (range 5) 16844 | -5/Extension | Zion Heavy squad teleported in 16847 | -5/Extension | Allies destroyed B-75 Beast 16874 | -5/Extension | Rescued a captive Derelict 16884 | -5/Extension | Energy Cycler disabled 16904 | -5/Extension | Zion hero teleported in (NK-0LA) 16947 | -5/Extension | Rescued A7 16977 | -5/Extension | Found Prototype Protection 16977 | -5/Extension | Identified Zio. Weapon Casing 16980 | -5/Extension | Found Prototype Protection 16980 | -5/Extension | Identified Zio. Heavy Carapace 16983 | -5/Extension | Found Zio. Weapon Casing 16999 | -5/Extension | Zion Infowar Resupply teleported in 17040 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 17050 | -5/Extension | First assault squad dispatched 17144 | -5/Extension | Discovered new exit (range 10) 17144 | -5/Extension | Discovered new exit (range 6) 17156 | -5/Extension | Build established: Scavenger-Mutant 17170 | -5/Extension | Entered Cetus 17170 | -5/Cetus | Accompanied by 5 allies (incl. NK-0LA, A7) 17175 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17196 | -5/Cetus | Spotted Cetus Guard 17197 | -5/Cetus | Spotted Cetus Guard 17197 | -5/Cetus | Spotted Cetus Guard 17198 | -5/Cetus | Spotted Cetus Guard 17205 | -5/Cetus | Allies destroyed Cetus Guard 17205 | -5/Cetus | Allies destroyed Cetus Guard 17230 | -5/Cetus | Zion Light squad teleported in 17236 | -5/Cetus | Started Cetus Manufacturing Module 17240 | -5/Cetus | Discovered new exit (range 15) 17261 | -5/Cetus | Manufactured an Enhanced Grunt 17286 | -5/Cetus | Manufactured an Enhanced Grunt 17305 | -5/Cetus | Identified exit to Factory 17309 | -5/Cetus | Spotted Cetus Guard 17309 | -5/Cetus | Spotted Cetus Guard 17309 | -5/Cetus | Spotted Cetus Guard 17311 | -5/Cetus | Manufactured an Enhanced Grunt 17315 | -5/Cetus | Allies destroyed Cetus Guard 17315 | -5/Cetus | Allies destroyed Cetus Guard 17318 | -5/Cetus | Destroyed A7 17319 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17322 | -5/Cetus | Allies destroyed Cetus Guard 17332 | -5/Cetus | Found Zio. Weapon Casing 17336 | -5/Cetus | Manufactured an Enhanced Grunt 17338 | -5/Cetus | Scared off Revision 17 17361 | -5/Cetus | Manufactured an Enhanced Grunt 17390 | -5/Cetus | Entered Archives 17390 | -5/Archives | Accompanied by 7 allies (NK-0LA) 17484 | -5/Archives | Discovered new exit (range 13) 18195 | -5/Archives | Identified exit to Hub_04(d) 18222 | -5/Archives | Entered Hub_04(d) 18222 | -5/Hub_04(d) | Accompanied by 5 allies (NK-0LA) 18224 | -5/Hub_04(d) | Zion Hover Resupply teleported in 18270 | -5/Hub_04(d) | Zion Infowar Resupply teleported in 18295 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 18353 | -5/Hub_04(d) | Zion Recon squad teleported in 18382 | -5/Hub_04(d) | Network Hub disabled 18430 | -5/Hub_04(d) | Spotted B-75 Beast 18553 | -5/Hub_04(d) | Allied Derelicts emerged from ambush trap array 18564 | -5/Hub_04(d) | Spotted Lightning 18608 | -5/Hub_04(d) | Network Hub disabled 18630 | -5/Hub_04(d) | Discovered exit to Factory (range 4) 18632 | -5/Hub_04(d) | Network Hub disabled 18632 | -5/Hub_04(d) | Spotted Lightning 18632 | -5/Hub_04(d) | Spotted Lightning 18632 | -5/Hub_04(d) | Spotted Lightning 18635 | -5/Hub_04(d) | Entered Factory 18635 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18664 | -4/Factory | Lost 3 parts (1p1n1u) 18673 | -4/Factory | Zion Defense Resupply teleported in 18679 | -4/Factory | Found Zio. Weapon Casing 18787 | -4/Factory | Repaired Adv. Weapon Cycler 18885 | -4/Factory | First assault squad dispatched 18895 | -4/Factory | Repaired Centrium Medium Armor Plating 18907 | -4/Factory | Incoming assault squad redirected 18977 | -4/Factory | Zion Heavy squad teleported in 18982 | -4/Factory | Zion Trap Resupply teleported in 18993 | -4/Factory | Identified Centrium Heavy Armor Plating 19115 | -4/Factory | Destroyed 7 combat bots 19243 | -4/Factory | Spotted B-86 Titan 19349 | -4/Factory | Repaired Exp. Sensor Array? 19356 | -4/Factory | Destroyed 9 combat bots 19362 | -4/Factory | Found Zio. Heavy Carapace 19463 | -4/Factory | Found Prototype Processor 19463 | -4/Factory | Identified Exp. Melee Analysis Suite 19497 | -4/Factory | Discovered new exit (range 16) 19501 | -4/Factory | Sucked down chute 19501 | -4/Factory | Entered Waste 19502 | -4/Waste | Joined by Warlord forces that had cleared the area 19504 | -4/Waste | Found Prototype Processor 19504 | -4/Waste | Identified Spectral Analyzer 19782 | -4/Waste | Found Prototype Device 19782 | -4/Waste | Identified EM Dispersion Field 19804 | -4/Waste | Discovered new exit (range 12) 19855 | -4/Waste | Entered Factory 19855 | -4/Factory | Accompanied by 20 allies 19933 | -4/Factory | Repaired Centrium Heavy Armor Plating? 19980 | -4/Factory | Spotted B-86 Titan 20245 | -4/Factory | Retrieved Zion intel report: Emergency Access 20260 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20303 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 20316 | -4/Factory | Retrieved Zion intel report: Active Garrisons 20378 | -4/Factory | Discovered new exit (range 5) 20424 | -4/Factory | Retrieved Zion intel report: Main Access 20424 | -4/Factory | Identified exit to Research 20432 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 20495 | -4/Factory | Retrieved Zion intel report: Trap Installations 20505 | -4/Factory | Destroyed 9 combat bots 20605 | -4/Factory | First assault squad dispatched 20714 | -4/Factory | Retrieved Zion intel report: Guard Positions 20780 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 20782 | -4/Factory | Spotted B-86 Titan 20798 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20822 | -4/Factory | Build established: Scavenger-Scout 20874 | -4/Factory | Incoming assault squad redirected 20987 | -4/Factory | Discovered new exit (range 11) 20995 | -4/Factory | Entered Upper Caves 20998 | -4/Upper Caves | Identified exit to Upper Caves 21002 | -4/Upper Caves | Learned location of Testing (-2) 21130 | -4/Upper Caves | Build established: Scavenger-Mutant 21285 | -4/Upper Caves | Attracted the attention of an 0b10 base 21285 | -4/Upper Caves | Learned Factory terminal intel 21285 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 21285 | -4/Upper Caves | Learned location of 2 exits from Upper Caves 21285 | -4/Upper Caves | Learned location of Armory (-3) 21289 | -4/Upper Caves | Entered another Upper Caves area 21290 | -4/Upper Caves | Identified exit to Warlord 21356 | -4/Upper Caves | Learned Research stockpile data 21387 | -4/Upper Caves | Entered Warlord 21412 | -4/Warlord | System corruption cleaned by Quarantine Array 21517 | -4/Warlord | Rebuked by Warlord 21523 | -4/Warlord | Opened Warlord's prototype stash 21525 | -4/Warlord | Found Prototype Device 21525 | -4/Warlord | Identified Thermal Barrier 21535 | -4/Warlord | Found Prototype Processor 21535 | -4/Warlord | Identified Exp. Target Analyzer 21542 | -4/Warlord | Warlord's base attacked by MAIN.C 21560 | -4/Warlord | Found Prototype Hackware 21598 | -4/Warlord | Found Prototype Piercing Weapon 21598 | -4/Warlord | Identified Vortex Lance 21604 | -4/Warlord | Found Prototype Launcher 21789 | -4/Warlord | Spotted B-90 Cyclops 21789 | -4/Warlord | Spotted B-86 Titan 21892 | -4/Warlord | Warlord forces counterattacked 21983 | -4/Warlord | Opened side exit 21994 | -4/Warlord | Discovered new exit (range 9) 22217 | -4/Warlord | Warlord base infiltrated, sounded retreat 22218 | -4/Warlord | Enhanced Grunt warped into view 22218 | -4/Warlord | Enhanced Grunt warped into view 22218 | -4/Warlord | Enhanced Grunt warped into view 22218 | -4/Warlord | Enhanced Demolisher warped into view 22218 | -4/Warlord | Enhanced Demolisher warped into view 22218 | -4/Warlord | Enhanced Demolisher warped into view 22256 | -4/Warlord | Spotted Striker 22256 | -4/Warlord | Spotted Executioner 22258 | -4/Warlord | Spotted Striker 22350 | -4/Warlord | Spotted B-90 Cyclops 22355 | -4/Warlord | Spotted B-86 Titan 22355 | -4/Warlord | Spotted Striker 22467 | -4/Warlord | Entered Proximity Caves 22557 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22686 | -3/Proximity Caves | Entered Research 22686 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22707 | -3/Research | Identified System Mapper 23028 | -3/Research | Retrieved Zion intel report: Guard Positions 23115 | -3/Research | Retrieved Zion intel report: Emergency Access 23165 | -3/Research | Retrieved Zion intel report: Unaware Analyses 23375 | -3/Research | Spotted B-86 Titan 23417 | -3/Research | Retrieved Zion intel report: Unaware Schematics 23449 | -3/Research | Garrison activated, responded to threat 23459 | -3/Research | Found Adv. Powered Armor 23463 | -3/Research | Discovered new exit (range 10) 23464 | -3/Research | Retrieved Zion intel report: Prototype Schematics 23476 | -3/Research | Retrieved Zion intel report: Main Access 23476 | -3/Research | Identified exit to Research 23477 | -3/Research | Zion Hacker squad teleported in 23491 | -3/Research | Destroyed 8 combat bots 23569 | -3/Research | Retrieved Zion intel report: Component Schematics 23577 | -3/Research | Retrieved Zion intel report: Active Terminals 23596 | -3/Research | Retrieved Zion intel report: Trap Installations 23628 | -3/Research | Retrieved Zion intel report: Branch Access 23628 | -3/Research | Identified exit to Armory 23628 | -3/Research | Identified exit to Quarantine 23649 | -3/Research | Build established: Scavenger-Scout 23706 | -3/Research | Entered Armory 23740 | -3/Armory | Zion Light squad teleported in 23767 | -3/Armory | Zion Hacker squad teleported in 23809 | -3/Armory | Zion Hover Resupply teleported in 23956 | -3/Armory | First assault squad dispatched 23980 | -3/Armory | Incoming assault squad redirected 24028 | -3/Armory | Found Prototype Launcher 24028 | -3/Armory | Identified Adv. Micro-nuke Launcher 24047 | -3/Armory | Discovered new exit (range 4) 24049 | -3/Armory | Identified exit to Lab 24062 | -3/Armory | Entered Lab 24071 | -3/Lab | Discovered exit to Research (range 9) 24075 | -3/Lab | Hidden lab's door opened automatically 24075 | -3/Lab | Sensor layout match revealed 24076 | -3/Lab | Gained access to the hidden lab's interior 24107 | -3/Lab | Found Alien Artifact 24133 | -3/Lab | Found Alien Artifact 24133 | -3/Lab | Identified Integrated Mediator 24133 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 24139 | -3/Lab | Found Alien Artifact 24196 | -3/Lab | Found Alien Artifact 24249 | -3/Lab | Found Prototype Hackware 24249 | -3/Lab | Identified Deep Network Scanner 24257 | -3/Lab | Found Prototype Energy Gun 24257 | -3/Lab | Identified Hyp. EM Gauss Rifle 24291 | -3/Lab | Entered Research 24291 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24308 | -2/Research | Identified Transdimensional Reconstructor 24308 | -2/Research | Identified Core Regenerator 24308 | -2/Research | Identified Core Reset Matrix 24328 | -2/Research | Spotted B-90 Cyclops 24360 | -2/Research | Retrieved Zion intel report: Guard Positions 24362 | -2/Research | Discovered new exit (range 11) 24365 | -2/Research | Identified exit to Access 24370 | -2/Research | Spotted B-90 Cyclops 24408 | -2/Research | Retrieved Zion intel report: Main Access 24525 | -2/Research | Spotted B-90 Cyclops 24592 | -2/Research | Build established: Hacker-Scout 24592 | -2/Research | Discovered new exit (range 6) 24597 | -2/Research | Identified exit to Testing 24597 | -2/Research | Entered Testing 24609 | -2/Testing | Protovariant out of control (PY-VMYCZB434W) 24620 | -2/Testing | Found System Mapper 24628 | -2/Testing | Incoming assault squad redirected 24659 | -2/Testing | Found Prototype Energy Cannon 24699 | -2/Testing | Discovered exit to Access (range 19) 24755 | -2/Testing | Spotted Fortress 24785 | -2/Testing | Discovered new exit (range 6) 24786 | -2/Testing | Identified exit to Section 7 24787 | -2/Testing | Used Core Reset Matrix 24788 | -2/Testing | Entered Section 7 24791 | -2/Section 7 | Sensed 18 artifacts in vicinity 24807 | -2/Section 7 | Found Integrated Reactor 24807 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24819 | -2/Section 7 | Spotted S7 Guard 24835 | -2/Section 7 | Found Integrated Dissipator 24835 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24869 | -2/Section 7 | Spotted Alpha 7 24871 | -2/Section 7 | Retrieved Zion intel report: Main Access 24883 | -2/Section 7 | Spotted Alpha 7 24888 | -2/Section 7 | Spotted B-99 Colossus 25002 | -2/Section 7 | Identified Potential Cannon 25013 | -2/Section 7 | Found Matter Drive 25019 | -2/Section 7 | Found Matter Drive 25027 | -2/Section 7 | Found Transdimensional Reconstructor 25177 | -2/Section 7 | Found Integrity Redistributor 25180 | -2/Section 7 | Found Integrity Redistributor 25181 | -2/Section 7 | Found Integrity Redistributor 25249 | -2/Section 7 | Spotted S7 Guard 25250 | -2/Section 7 | Found Integrated Heat Negator 25250 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 25293 | -2/Section 7 | Build established: Alien-Sprinter 25309 | -2/Section 7 | Entered Access 25309 | -1/Access | Evolved 2 slots: Utility x2 25336 | -1/Access | Found Unknown Device 25336 | -1/Access | Identified Quantum Capacitor 25481 | -1/Access | Retrieved Zion intel report: Active Terminals 25482 | -1/Access | Zion Zionite Resupply teleported in 25486 | -1/Access | Found Prototype Protection 25486 | -1/Access | Identified Zio. Shade Armor 25498 | -1/Access | Found Unknown Device 25498 | -1/Access | Identified Antimissile System 25508 | -1/Access | Retrieved Zion intel report: Trap Installations 25550 | -1/Access | Spotted B-99 Colossus 25550 | -1/Access | Spotted B-99 Colossus 25552 | -1/Access | Discovered new exit (range 3) 25557 | -1/Access | Zion Hacker squad teleported in 25558 | -1/Access | Identified exit to Command 25558 | -1/Access | Entered Command 25558 | -1/Command | Accompanied by 2 allies 25562 | -1/Command | Disengaged cave seal 25562 | -1/Command | Zionites emerged from the dark tunnel 25596 | -1/Command | Retrieved Zion intel report: Emergency Access 25703 | -1/Command | Zionites emerged from the dark tunnel 25730 | -1/Command | Retrieved Zion intel report: Guard Positions 25759 | -1/Command | Found Zio. Shade Armor 25761 | -1/Command | Found Corrupted Prototype Energy Cannon 25763 | -1/Command | Found Prototype Protection 25763 | -1/Command | Identified Zio. Weapon Casing 25804 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 25810 | -1/Command | Retrieved Zion intel report: Main Access 25810 | -1/Command | Identified exit to Surface 25813 | -1/Command | Spotted B-99 Colossus 25904 | -1/Command | Retrieved Zion intel report: Unaware Analyses 26050 | -1/Command | Disengaged cave seal 26094 | -1/Command | First assault squad dispatched 26122 | -1/Command | Incoming assault squad redirected 26242 | -1/Command | Spotted M Guard 26242 | -1/Command | Spotted Combat Programmer 26243 | -1/Command | Spotted M Guard 26243 | -1/Command | Spotted Combat Programmer 26265 | -1/Command | Allies destroyed Combat Programmer 26268 | -1/Command | Allies destroyed Combat Programmer 26285 | -1/Command | Allies destroyed M Guard 26289 | -1/Command | Allies destroyed M Guard 26289 | -1/Command | All MAIN.C guards destroyed 26302 | -1/Command | Found Prototype Protection 26302 | -1/Command | Identified Hvy. Regenerative Plating 26312 | -1/Command | Found Prototype Reactor 26312 | -1/Command | Identified Zero-point Reactor 26356 | -1/Command | Found Prototype Energy Cannon 26356 | -1/Command | Identified Cld. Nova Cannon 26359 | -1/Command | Found Cld. Nova Cannon 26361 | -1/Command | Found Zero-point Reactor 26364 | -1/Command | Found Zero-point Reactor 26408 | -1/Command | Found Zio. Weapon Casing 26410 | -1/Command | Found Zio. Weapon Casing 26504 | -1/Command | Met MAIN.C 26512 | -1/Command | 0b10 Conduit disabled 26514 | -1/Command | Allies destroyed MAIN.C Shell 26515 | -1/Command | MAIN.C activated Command garrisons 26542 | -1/Command | Allies destroyed MAIN.C 26554 | -1/Command | Found Zero-point Reactor 26557 | -1/Command | Found Centrium Heavy Armor Plating 26560 | -1/Command | Found Centrium Heavy Armor Plating 26614 | -1/Command | P-80 Master assimilated allied IE-KXA(M) 26847 | -1/Command | Build established: Scavenger-Sprinter 26847 | -1/Command | Spotted B-99 Colossus 26866 | -1/Command | Destroyed B-99 Colossus 26883 | -1/Command | Found Prototype Launcher 26883 | -1/Command | Identified Z-bomb Delivery System 26885 | -1/Command | Found Prototype Device 26885 | -1/Command | Identified Femtoactuators 26888 | -1/Command | Found Prototype Device 26888 | -1/Command | Identified Exp. Phase Shifter 26913 | -1/Command | Found Prototype Reactor 26913 | -1/Command | Identified Vortex Chain Reactor 27183 | -1/Command | Found Prototype Ballistic Gun 27183 | -1/Command | Identified Multirail 27475 | -1/Command | Found Zio. Shade Armor 27489 | -1/Command | Found Prototype Energy Cannon 27489 | -1/Command | Identified Zio. Alpha Cannon 27493 | -1/Command | Found Prototype Protection 27493 | -1/Command | Identified Zio. Shade Carapace 27693 | -1/Command | Found Zio. Shade Armor 27727 | -1/Command | Spotted B-99 Colossus 28459 | -1/Command | Found Prototype Processor 28459 | -1/Command | Identified Exp. Core Analyzer 28462 | -1/Command | Found Prototype Device 28462 | -1/Command | Identified Adv. Kinecellerator 28490 | -1/Command | Found Unknown Protection 28490 | -1/Command | Identified Hvy. Reactive Plating 28621 | -1/Command | Found Prototype Ballistic Cannon 28621 | -1/Command | Identified Omega Cannon 28948 | -1/Command | Found Exp. Targeting Computer 28984 | -1/Command | Found Corrupted Exp. Targeting Computer 29062 | -1/Command | Found Zio. Shade Armor 29064 | -1/Command | Found Zio. Shade Armor 29401 | -1/Command | Found Zio. Shade Armor 29403 | -1/Command | Found Zio. Weapon Casing 29405 | -1/Command | Found Zio. Weapon Casing 29412 | -1/Command | Found Zio. Shade Armor 29414 | -1/Command | Found Zio. Shade Armor 29563 | -1/Command | Found Zio. Shade Armor 29584 | -1/Command | Build established: Alien-Sprinter 29584 | -1/Command | Found Zio. Shade Armor 29585 | -1/Command | Found Zio. Weapon Casing 29587 | -1/Command | Found Zio. Weapon Casing 29816 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-170) 29818 | -1/Command | Used Core Regenerator, restored core integrity (+217) 30046 | -1/Command | Found Vortex Chain Reactor 30208 | -1/Command | Warped through subspace to slip node 30208 | -1/Command | Discovered new exit (range 4) 30212 | -1/Command | Entered Access_0 30213 | -1/Access_0 | Sensed 4 artifacts in vicinity 30214 | -1/Access_0 | Met Architect 30216 | -1/Access_0 | Architect warped through subspace 30258 | -1/Access_0 | Destroyed A8 30268 | -1/Access_0 | Architect warped through subspace 30321 | -1/Access_0 | Architect warped through subspace 30402 | -1/Access_0 | A6 warped into view 30407 | -1/Access_0 | Destroyed A6 30434 | -1/Access_0 | Architect warped through subspace 30477 | -1/Access_0 | Subspace Access Node disabled 30509 | -1/Access_0 | A5 warped into view 30511 | -1/Access_0 | Destroyed A5 30535 | -1/Access_0 | Architect warped through subspace 30564 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-122) 30572 | -1/Access_0 | Architect warped through subspace 30593 | -1/Access_0 | Subspace Access Node disabled 30633 | -1/Access_0 | Architect warped through subspace 30749 | -1/Access_0 | A4 warped into view 30788 | -1/Access_0 | Subspace Access Node disabled 30848 | -1/Access_0 | Subspace Access Node disabled 30883 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-61) 31188 | -1/Access_0 | Destroyed Architect 31189 | -1/Access_0 | Architect triggered a singularity event 31192 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31192 | -1/Access_0 | Warped through subspace to slip node 31192 | -1/Access_0 | Discovered exit to Surface (range 8) 31196 | *** | Escaped singularity! Last Messages --------------- 31177_ Quantum Shear penetrates Wall. 31177_ Quantum Shear penetrates Earth. 31179_ Quantum Shear penetrates Wall. 31182_ Quantum Shear penetrates Earth. 31184_ Quantum Shear penetrates Wall. 31186_ Quantum Shear penetrates Earth. 31188_ Architect: "If I can't win, no one wins!" 31188_ Architect destroyed. 31189_ A0_COM: Initiating irreversible singularity event. Goodbye. 31190_ A0_COM: 10. 31191_ A0_COM: 9. 31191_ Dropped Exp. Phase Shifter. 31192_ A0_COM: 8. 31192_ Acquired Hpw. Transdimensional Reconstructor. 31192_ Warped through subspace, drawn to slip node. 31192_ EXIT=FOUND: SURFACE 31193_ A0_COM: 7. 31194_ A0_COM: 6. 31195_ A0_COM: 5. 31196_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# @ ;#????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 220 Energy Generation 71 Energy Capacity 1900 Matter Stores 485 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 16 Cloak Strength 4 Additional Mass Support 25 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 92 Targeting Accuracy 36 Melee Accuracy 8 Core Analysis 15 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Mediator Core Reset Matrix Integrated Reactor Integrated Dissipator Matter Drive Integrated Heat Negator Integrity Redistributor Core Regenerator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystArmoredNanosword Manual? 0 Play Time 05:42:21 Cumulative 2325.8 hours Start 2021.10.29 @ 05:40:35 End 2021.10.30 @ 00:49:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2712 Rogue 2704 Adventurer 0 Explorer 8 Win Type 6 Total 272 Types 48/32/97/3/3/5/81/2/1 Lore% 98 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf6f2983-8d8b-444a-b93c-ad725bf8dbc2