Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.02 @ 21:37:31 Player: ZEROAFFEX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (4452) 4452 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 8852 Bonus ------- High Alert Combat Kills 140 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 170/170 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Enhanced Optical Array Improved Target Analyzer > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (4) ---- Light Nuclear Core Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Medium Treads Gravmag System Gravmag System Gravmag System Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod Targeting Computer Transmission Jammer Hacking Suite System Backup Module Recalibrator Light Cannon Heavy Missile Launcher Heavy Flail [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Electrolaser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 3 | . . 1 . . . 1 1 . . . Weapon 2 | . . 1 . . . 1 . . . . Parts Attached 123 | 6 10 10 12 . 5 52 20 2 2 4 Power 20 | 1 2 3 2 . 2 6 2 1 . 1 Engine 14 | 1 2 3 2 . 2 3 . . . 1 Core 6 | . . . . . . 3 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 1 1 2 . 2 11 9 1 . . Treads 15 | 1 1 . 2 . 1 7 3 . . . Leg . | . . . . . . . . . . . Wheel 9 | 1 . 1 . . 1 4 2 . . . Hover 4 | . . . . . . . 3 1 . . Flight 1 | . . . . . . . 1 . . . Utility 31 | 1 3 2 1 . 1 13 6 . 2 2 Device 10 | . 1 . . . 1 4 3 . . 1 Storage 6 | 1 2 . . . . 3 . . . . Processor 4 | . . . . . . 1 . . 2 1 Hackware . | . . . . . . . . . . . Protection 11 | . . 2 1 . . 5 3 . . . Artifact . | . . . . . . . . . . . Weapon 43 | 2 4 4 7 . . 22 3 . . 1 Energy Gun 3 | . . . . . . 3 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 28 | 2 3 4 5 . . 14 . . . . Ballistic Cannon 7 | . . . . . . 4 2 . . 1 Launcher 2 | . 1 . . . . . 1 . . . Special Weapon 3 | . . . 2 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 . . . Parts Lost 45 | . . 1 4 . 3 21 15 . . 1 Power 5 | . . . . . 1 3 1 . . . Propulsion 11 | . . . 2 . 1 4 4 . . . Utility 10 | . . . 1 . 1 2 5 . . 1 Weapon 19 | . . 1 1 . . 12 5 . . . Highest Loss Streak 8 | . . 1 2 . 1 6 8 . . 1 Average Slot Usage (%) 93 | . 98 100 99 100 99 96 92 8 6 30 Engine 6 | . 14 11 10 11 11 2 2 . . 5 Core 2 | . . . . . . 6 3 2 . . Treads 10 | . 14 11 11 11 11 8 13 . . . Wheel 9 | . 14 11 11 11 11 8 5 . . . Device 3 | . 1 . . . 7 4 5 . . 3 Storage 19 | . 24 22 22 22 22 18 13 . . . Processor 4 | . . . . . . 8 6 . 6 20 Protection 5 | . . 11 11 11 3 4 7 . . . Ballistic Gun 25 | . 26 33 31 33 33 21 20 . . . Ballistic Cannon 4 | . . . . . . 10 7 1 . . Naked Turns 81 | . . . . . . . . 29 52 . Heaviest Build 82 | 11 43 55 56 56 58 76 82 9 . 5 Greatest Support 56 | 10 10 12 12 12 12 23 56 16 3 3 Greatest Overweight (x) 22 | 1 4 5 4 4 4 22 6 1 . 1 Average Overweight (x) 3 | . 3 4 3 4 4 3 4 . . . Largest Inventory Capacity 18 | 6 16 16 16 16 16 18 18 4 4 4 Average Capacity 15 | 4 13 16 16 16 16 17 16 4 4 4 Most Carried 18 | 4 16 16 16 14 15 18 18 3 4 4 Average Carried 14 | 2 10 15 15 14 13 16 15 2 3 3 Final Capacity 18 | 6 16 16 16 16 16 18 4 4 4 4 Final Carried 17 | 4 16 16 14 14 14 17 3 3 4 3 Class Distribution -------------------- 41% | Tank 18% | Mutant 17% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 4641 | 201 336 1045 524 . 247 1701 587 . . . Remotely . | . . . . . . . . . . . Salvage Created 5488 | . 445 1268 621 . 318 2076 760 . . . Parts 326 | . 38 91 38 . 15 100 44 . . . Haulers Intercepted 7 | . 1 2 . . . 4 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 116 | . 13 24 17 . 6 39 17 . . . Guns 105 | . 13 24 17 . 6 34 11 . . . Cannons 8 | . . . . . . 5 3 . . . AOE 3 | . . . . . . . 3 . . . Classes Destroyed 14 | . 4 4 2 . 2 1 1 . . . Worker 5 | . . 2 1 . . 2 . . . . Builder 3 | . . . . . . 1 2 . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 7 | . 1 2 . . . 4 . . . . Recycler 3 | . 1 1 1 . . . . . . . Watcher 7 | . . 5 . . . 2 . . . . Swarmer 23 | . 9 7 4 . . 3 . . . . Grunt 59 | . 4 11 10 . 4 21 9 . . . Brawler 5 | . . . . . 1 3 1 . . . Duelist 5 | . . . 1 . . 2 2 . . . Sentry 16 | . . 6 . . . 8 2 . . . Hunter 5 | . . . . . 1 2 2 . . . Programmer 1 | . . . . . . . 1 . . . Assembled 2 | . . . 2 . . . . . . . Best Kill Streak 7 | . 4 7 4 . 3 5 5 . . . Combat Bots Only 5 | . 3 5 4 . 3 5 3 . . . Max Kills in Single Turn 2 | . 2 2 2 . 1 2 2 . . . Gunslinging 1 | . 1 1 . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Damage Taken 8129 | . 488 862 735 . 432 3343 1870 41 35 323 Core 1368 | . 85 106 33 . 54 385 388 41 35 241 Absorbed by Shields 444 | . . . . . 85 134 225 . . . Core Remaining (%) 61 | 100 66 . . . 51 30 . . . . Volleys Fired 353 | . 43 61 53 . 20 133 42 . . 1 Largest 4 | . 2 3 3 . 3 4 4 . . 1 Hottest 180 | . 40 69 100 . 79 180 131 . . 48 Shots Fired 1086 | . 84 183 133 . 60 470 155 . . 1 Gun 913 | . 82 183 120 . 60 364 104 . . . Cannon 153 | . . . . . . 104 48 . . 1 Launcher 5 | . 2 . . . . . 3 . . . Special 15 | . . . 13 . . 2 . . . . Kinetic 1033 | . 82 183 120 . 60 435 152 . . 1 Thermal 48 | . . . 13 . . 35 . . . . Explosive 5 | . 2 . . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 11 14 9 . 13 14 17 . . . Robot Miss Streak 6 | . 4 4 4 . 2 6 3 . . 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 17 | . 2 5 4 . 1 5 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . Shots Hit Robots 677 | . 50 113 75 . 44 286 109 . . . Core Hits 250 | . 19 51 27 . 15 96 42 . . . Critical Hits 4 | . 1 . . . . 2 1 . . . Critical Kills 2 | . 1 . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10401 | . 469 1593 1167 . 504 4500 2141 . . 27 Guns 8528 | . 439 1593 1151 . 504 3719 1122 . . . Cannons 1241 | . . . . . . 729 485 . . 27 Explosions 513 | . 30 . . . . . 483 . . . Melee . | . . . . . . . . . . . Ramming 119 | . . . 16 . . 52 51 . . . Kinetic 9342 | . 439 1593 1151 . 504 4021 1607 . . 27 Thermal 427 | . . . . . . 427 . . . . Explosive 513 | . 30 . . . . . 483 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 2 . . . . . 2 9 9 9 Average Corruption 4 | . 2 . . . . . 1 8 9 9 Corruption Purged . | . . . . . . . . . . . Effects 13 | . 1 . . . . . . 4 2 6 Message Errors 1 | . 1 . . . . . . . . . Matter Fused 7 | . . . . . . . . 3 . 4 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 45 | . . . . . . . 45 . . . Projectiles 11 | . . . . . . . 11 . . . Explosions 34 | . . . . . . . 34 . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . 1 . . 4 4 . . 1 Impact 2 | . . . 1 . . . 1 . . . Kinetic 8 | . . . . . . 4 3 . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 70 | . 19 . 8 . . 9 34 . . . Shots 2 | . 1 . . . . . 1 . . . Rammed 18 | . . . 1 . . 9 5 . 3 . Targets Rammed 18 | . . . 1 . . 9 5 . 3 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 441 | . . 221 211 . 93 441 320 . . 223 Average Temperature 96 | . . 66 58 . 45 126 95 . . 122 Received Heat Transfer 2575 | . 126 279 320 . 114 1227 497 . . 12 Effects 14 | . . . . . . 13 . . . 1 Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 5 | . . . . . . 4 . . . 1 Interference 5 | . . . . . . 5 . . . . Damage (minor) 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 888 | . . . . . . 888 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 550 | . 257 550 295 . 102 455 227 90 108 . Initial 136 | . . 85 130 . . . 136 75 63 . Average 193 | . 112 350 215 . 29 248 144 84 75 . Maximum Alert Level 2 | . 1 2 1 . . 2 1 . . . Low Security (%) 53 | 100 94 12 31 . 100 23 90 100 100 . Level 1 38 | . 5 44 68 . . 70 9 . . . Level 2 7 | . . 43 . . . 5 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 1 3 . . . 8 11 . . . Investigation 1 | . . . . . . . 1 . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 12 | . 1 3 . . . 5 3 . . . Assault . | . . . . . . . . . . . Garrison 8 | . . . . . . 3 5 . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 7 | . . 3 . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 178 | . 20 36 18 . 7 59 22 5 2 9 Peak Tracking Total 6 | . 4 6 4 . 3 6 6 5 2 3 Tactical Retreats 16 | . 3 2 2 . . 6 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 6 | . 2 . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 6 | . . 2 1 . 1 1 1 . . . Max in Single Turn 1 | . . 1 1 . 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 18 | . 4 5 . 3 . 5 . . . 1 Terminals 14 | . 4 5 . . . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 73 | . 13 17 . 26 . 16 . . . 1 Successful 49 | . 6 12 . 26 . 4 . . . 1 Failed 24 | . 7 5 . . . 12 . . . . Catastrophic 3 | . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 14 16 . . . 16 . . . . Terminals 46 | . 13 17 . . . 16 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 32 | . . 4 . 26 . 1 . . . 1 Record 26 | . . . . 26 . . . . . . Open Door 1 | . . . . . . . . . . 1 Unreport Threat 3 | . . 2 . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 17 | . 6 8 . . . 3 . . . . Terminals 17 | . 6 8 . . . 3 . . . . Track 9 | . 3 3 . . . 3 . . . . Botnet 8 | . 3 5 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 4 5 . . . 5 . . . . Full Trace Events 2 | . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 8013 | 45 776 952 693 579 926 2480 1171 105 108 178 Spaces Moved 4623 | 38 481 535 366 446 603 921 656 169 196 212 Core 515 | 1 . . . . . 1 30 75 196 212 Treads 746 | . . . . . . 708 38 . . . Legs . | . . . . . . . . . . . Wheels 3228 | 37 481 535 366 446 603 212 548 . . . Hover 134 | . . . . . . . 40 94 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 130 120 130 130 130 56 50 50 50 Average Speed 136 | 84 113 130 129 130 130 201 146 60 50 80 Slowest Speed 1150 | 90 120 130 130 130 130 1150 200 100 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 66 53 68 78 99 75 14 89 8 50 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 1 . 1 . . . . 1 Spaces Dug 2 | . . . . . . 2 . . . . Terrain Destroyed 50 | . 17 . 2 . 3 5 23 . . . Melee . | . . . . . . . . . . . Projectile 20 | . . . 2 . 3 5 10 . . . AOE 30 | . 17 . . . . . 13 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Total 5593 | 47 631 684 465 445 704 1234 790 172 204 217 Wait 355 | . 69 60 30 . 72 86 35 . 3 . Move 4614 | 37 480 534 365 445 602 920 656 168 195 212 Hop . | . . . . . . . . . . . Pick Up 65 | 4 17 9 3 . 3 18 10 . 1 . Fast Attach 31 | 6 2 . . . 1 12 4 1 2 3 Attach 41 | . . 3 6 . 3 18 9 1 . 1 Detach 2 | . . . . . . 1 . 1 . . Swap 51 | . 8 7 6 . 1 22 7 . . . Drop 63 | . 12 10 1 . 2 15 22 1 . . Fire 353 | . 43 61 53 . 20 133 42 . . 1 Melee . | . . . . . . . . . . . Ram 10 | . . . 1 . . 1 5 . 3 . Kick . | . . . . . . . . . . . Crush 8 | . . . . . . 8 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 770 | -10/Materials | Discovered new exit (range 7) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 993 | -9/Materials | Discovered new exit (range 15) 1108 | -9/Materials | Build established: Tank 1201 | -9/Materials | Discovered new exit (range 16) 1393 | -9/Materials | Discovered new exit (range 5) 1648 | -9/Materials | Discovered new exit (range 10) 1774 | -9/Materials | Entered Mines 1836 | -9/Mines | Excavation squad dispatched 1836 | -9/Mines | A large section of the Mines collapsed 2086 | -9/Mines | Excavation squad dispatched 2216 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2336 | -9/Mines | Excavation squad dispatched 2408 | -9/Mines | Discovered new exit (range 7) 2462 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2462 | -9/Mines | Discovered new exit (range 5) 2467 | -9/Mines | Entered Exiles 2503 | -9/Exiles | Met 8R-AWN 2530 | -9/Exiles | Met EX-HEX 2578 | -9/Exiles | Met EX-BIN 2700 | -9/Exiles | Met EX-DEC 2749 | -9/Exiles | Visited The Gauntlet 2890 | -9/Exiles | Discovered new exit (range 14) 3030 | -9/Exiles | Discovered new exit (range 14) 3046 | -9/Exiles | Entered Mines 3330 | -8/Mines | Discovered new exit (range 10) 3494 | -8/Mines | Discovered new exit (range 6) 3972 | -8/Mines | Entered Materials 3972 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4158 | -8/Materials | Lost 6 parts (1p1u4w) 4360 | -8/Materials | Lost 3 parts (1n2w) 4547 | -8/Materials | Build established: Scavenger-Gunner 4704 | -8/Materials | Lost 3 parts (1p2w) 5036 | -8/Materials | Garrison activated, responded to threat 5107 | -8/Materials | Build established: Gunner 5373 | -8/Materials | Core integrity fell below 50% 5762 | -8/Materials | Discovered new exit (range 10) 5816 | -8/Materials | Build established: Scavenger-Gunner 6209 | -8/Materials | Lost 4 parts (1p1n2w) 6407 | -8/Materials | Discovered new exit (range 8) 6452 | -8/Materials | Entered Factory 6452 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6745 | -7/Factory | Discovered new exit (range 13) 6815 | -7/Factory | Build established: Scavenger-Tank 7070 | -7/Factory | Garrison activated, responded to threat 7440 | -7/Factory | Garrison activated, responded to threat 7563 | -7/Factory | Lost 8 parts (2n3u3w) 7606 | -7/Factory | Core integrity fell below 50% 7623 | -7/Factory | Sucked down chute 7623 | -7/Factory | Entered Waste 7634 | -7/Waste | Lost 4 parts (1p1n1u1w) 7638 | -7/Waste | EMP discharged 7649 | -7/Waste | Spotted C-40 Crusher 7656 | -7/Waste | Spotted C-40 Crusher 7659 | -7/Waste | Spotted C-40 Crusher 7692 | -7/Waste | Spotted C-40 Crusher 7710 | -7/Waste | Spotted C-40 Crusher 7713 | -7/Waste | Spotted C-40 Crusher 7721 | -7/Waste | Discovered new exit (range 14) 7728 | -7/Waste | Entered Factory 7806 | -7/Factory | Build established: Mutant 7832 | -7/Factory | Discovered new exit (range 10) 7836 | -7/Factory | Entered Lower Caves 7873 | -7/Lower Caves | Spotted B-75 Beast 7908 | -7/Lower Caves | Core integrity fell below 20% 7963 | -7/Lower Caves | Encountered a Warlord checkpoint 7976 | -7/Lower Caves | Learned 4 Factory zone layouts 8000 | -7/Lower Caves | Identified exit to Lower Caves 8014 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Open Door Sealed Heavy Doors opened. 07878_ Acquired Mak. Power Source. 07881_ Acquired Phase Shifter. 07883_ Acquired Imp. Target Analyzer. 07891_ System corrupted: Component data lost. 07916_ System corrupted: Matter fused (-6). 07926_ Drone sends a signal. 07944_ System corrupted: Matter fused (-10). 07957_ Slug penetrates Wall. 07959_ System corrupted: Matter fused (-10). 07963_ B0-76H(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 07976_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 07977_ Penetrated by Slug. 07977_ Phase Shifter destroyed. 07997_ System corrupted: Matter fused (-7). 08000_ Acquired derelict log, extracted data. 08013_ S-27 Virus knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####???### | | ???????????????????????????????????????## #### | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????>?????????????????????# | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????##??# | | ?????????????????????????????????????????# ##???# | | ??????????????????????????????????###???? ##???# | | ?????????????????????????????????? ????? ##??# | | ??????????????????????????????????# #????? #??# | | ??????????????????????????????????# #?????# #?## | | ??????????????????????????????????# #????## #?# | | ????????????????????????????????### #???## #?## | | ???????????????????????????????? #?### #?# | | ?????????????????????##????????# ## ### ### | | ????????????????????## ##???#### ## ## | | ???????????????????## #### # ## ### | | ??????????????????## ## s s | | ??????????????????# @ ## | | ?????????????????# ### #### ### | | ?????????????????# #?#### #?# #?# | | ?????????????????## #????## ## ### | | ??????????????????#### ?????# ## ### | | ?????????????????????## ?????# ## ### | | ??????????????????????# ##?????# ## ### # | | ?????????????????????? ??????? ####### # | | ????????????????????? ??????? #????# # | | ????????????????????? ??????? #????# ## | | ???????????????????? ??????? ##???? #?? | | ????????????????????#### ??????? ##???? ??? | | ???????????????????????##??????? ????? ### #??? | | ????????????????????????????????#???? #??####???? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombGravmagMultirail Manual? 0 Play Time 01:31:36 Cumulative 59.3 hours Start 2021.11.02 @ 17:18:10 End 2021.11.02 @ 21:37:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 44 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b464db89-7439-4450-8e14-c7349803f144