Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 12:22:49 Player: RecursiveCharlatan Result: Destroyed by RP-B4X(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (586) 586 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1296 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 196/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Battle Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Light Humpback Seismic Detector Light Assault Rifle Subdweller Shrapnel Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Battle Cannon Flamer > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Light Humpback Seismic Detector Light Assault Rifle Subdweller Shrapnel Launcher Mining Laser Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Flamer Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 8 4 . 9 Power 3 | 2 . . 1 Engine 2 | 2 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 5 | . 2 . 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . . 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 8 | 2 7 9 9 Power 1 | . 1 1 1 Propulsion 2 | . 2 3 1 Utility 1 | . . 1 2 Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 100 90 Engine 8 | . 14 14 1 Core 1 | . . . 4 Treads 21 | . 16 28 27 Leg 6 | . 11 . . Device 1 | . 3 . . Storage 14 | . 14 14 14 Hackware 11 | . 9 14 14 Energy Gun 1 | . . . 4 Ballistic Gun 19 | . 28 28 6 Ballistic Cannon 3 | . . . 9 Impact Weapon 2 | . . . 6 Peak Build Rating 14 | 7 9 10 14 Average Rating 9 | 4 8 9 11 On Entrance 6 | . 7 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 14 28 28 30 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 4 | 4 . . 1 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 13 | 5 10 10 13 Average Carried 8 | 2 7 9 9 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 5 8 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 666 | 228 258 28 152 Remotely . | . . . . Salvage Created 694 | 13 370 105 206 Parts 44 | 4 23 8 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 7 2 6 Melee 2 | . . . 2 Guns 13 | . 7 2 4 Classes Destroyed 8 | 1 5 . 2 Tunneler 2 | 1 1 . . Hauler 1 | . 1 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 8 | . 4 2 2 Sentry 1 | . . . 1 Subdweller 3 | . . . 3 Best Kill Streak 4 | 1 4 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 123 | . 40 9 74 Missed 34 | . 12 3 19 Hits 89 | . 28 6 55 Projectile 89 | . 28 6 55 Critical Strikes 4 | . . . 4 Damage Taken 1367 | . 300 91 976 Core 279 | . 81 14 184 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 18 | . 18 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 79 | 1 38 7 33 Largest 2 | 2 2 2 2 Hottest 133 | 40 40 40 133 Shots Fired 147 | 2 76 14 55 Gun 123 | 2 76 14 31 Cannon 23 | . . . 23 Launcher . | . . . . Special 1 | . . . 1 Kinetic 134 | 2 76 14 42 Thermal 13 | . . . 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 1 9 4 25 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 99 | 1 45 8 45 Core Hits 41 | 1 23 5 12 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 2 | . . . 2 Blast 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 32 | . . . 32 Impact 32 | . . . 32 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1263 | 13 482 76 692 Guns 878 | 13 482 76 307 Cannons 255 | . . . 255 Explosions . | . . . . Melee 120 | . . . 120 Ramming . | . . . . Kinetic 973 | 13 482 76 402 Thermal 170 | . . . 170 Explosive . | . . . . Electromagnetic . | . . . . Impact 120 | . . . 120 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact 2 | . . . 2 Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 9 7 Average Temperature 8 | . 8 9 5 Received Heat Transfer 624 | . 105 54 465 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 635 | . . . 635 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 5 102 52 . Initial 12 | . . 12 . Average 22 | . 24 21 . Influence Increases 487 | 5 362 50 70 Destroy 0b10 Robot/C 240 | . 140 40 60 Destroy 0b10 Robot/NC 35 | 5 30 . . Destroy Leader 56 | . 36 10 10 Successful Hack 36 | . 36 . . Select Force Hacks 60 | . 60 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 487 | 5 330 82 70 Entered New Map 20 | . . 20 . Time Decay 457 | 5 330 62 60 Lost Part 10 | . . . 10 Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 19 2 9 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 23 . . Successful 13 | . 13 . . Failed 10 | . 10 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 7 | . 7 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 380 | 25 355 . . Seismic 380 | 25 355 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2637 | 86 1337 161 1053 Spaces Moved 1268 | 47 635 85 501 Core 19 | 19 . . . Treads 883 | . 297 85 501 Legs 366 | 28 338 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 148 | 144 138 160 160 Slowest Speed 250 | 250 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 85 20 46 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 4 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 5 | . . . 5 Melee 1 | . . . 1 Projectile 4 | . . . 4 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1819 | 59 1024 98 638 Wait 394 | . 337 5 52 Move 1265 | 46 634 84 501 Hop . | . . . . Pick Up 15 | 4 5 2 4 Fast Attach 9 | 7 1 . 1 Attach 9 | . 2 . 7 Detach 3 | . 2 . 1 Swap 10 | 1 2 . 7 Drop 3 | . 3 . . Fire 79 | 1 38 7 33 Melee 32 | . . . 32 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 425 | -10/Materials | Repaired Seismic Detector 626 | -10/Materials | Discovered new exit (range 10) 682 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Learned location of Storage (-8) 835 | -10/Materials | Loaded intel: 10 trap records 869 | -10/Materials | Learned location of 1 exit from Storage 893 | -10/Materials | Learned location of 2 exits from Mines 906 | -10/Materials | Learned 2 Mines zone layouts 929 | -10/Materials | Learned location of 2 exits from Mines 1009 | -10/Materials | Learned 4 Recycling zone layouts 1071 | -10/Materials | Discovered exit to Materials (range 3) 1424 | -10/Materials | Entered Mines 1425 | -10/Mines | Identified exit to Exiles 1425 | -10/Mines | Identified exit to Subcaves 1585 | -10/Mines | Entered Subcaves 1586 | -10/Subcaves | Approached by a straggling Scientist 1595 | -10/Subcaves | Learned Materials garrison access intel 1734 | -10/Subcaves | Core integrity fell below 50% 1756 | -10/Subcaves | Lost 4 parts (1p1n2w) 1773 | -10/Subcaves | Discovered new exit (range 7) 1842 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1866 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2163 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 2168 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2288 | -10/Subcaves | Core integrity fell below 20% 2330 | -10/Subcaves | Learned Materials security intel 2333 | -10/Subcaves | Lost 3 parts (2n1w) 2386 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2444 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2619 | -10/Subcaves | Visited 4L-MR0's lab 2638 | -10/Subcaves | Destroyed by RP-B4X(R) with Subdweller Beam Cannon Last Messages --------------- 02287_ Beam Rifle destroyed. FO-6CX(c): "I think it's somewhere west of here" 02302_ Lgt. Treads destroyed. 02307_ 8Q-RX3(R) destroyed. 02313_ Subatomizers dissect the Sub. Monowheel. 02316_ Acquired 10 matter. 02317_ Acquired 25 matter. 02319_ Acquired 3 matter. 02322_ Acquired 35 matter. 02323_ Subatomizers dissect the Sub. Monowheel. 02330_ Acquired derelict log, extracted data. Data stored: Materials security intel. FO-6CX(c): "I think it's somewhere west of here" A swath of the cavern ceiling suddenly collapses. FO-6CX(c): "We're getting close, I can feel it." 02444_ FO-6CX(c): "Hah, right again, there it is!" 02446_ FO-6CX(c) exits level. 02636_ Flamer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????? ???????????????? | | ????????????????? ???????????????? | | ????????????????? ##?????????????? | | ????????????????? ##????????????? | | ????????????????? #????????????? | | ?????#########??? ##???????????? | | ????##<<< < ###? ####?? ?#???? | | ????#<< << < < ### #?? ????? | | ????#< <<<@ < ## #?? #????? | | ????#< ^## ## #???? | | ????### #< # ##???? | | ??????##R##### ## #??? | | ??????"RR???# #" # #?? #?## | | ?????#" ????# ## ### #?# | | ?????# ????# ### | | ?????# ?????# #"" | | ?????#/?????#####" # # | | ?????#??????????# # % | | ????????????????## # &% | | ?????????????????# # # &?? | | ?????????????????## ##### #????? | | ??????????????????####???## ##????? | | ?????????????????????###### #????? | | ?????????????????????#" ##????? | | ????????????????????##"# #????? | | ????????????????????#""""# ##????? | | ???????????????????###""#####?????? | | ???????????????????#""##"#????????? | | ???????????????????### ##?##?#????? | | ????????????????????#""#### # ????? | | ????????????????????### # ????# | | ???????????????????####"#### ??? | | ???????????????????##"""##"## ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmArmorTerrabomb Manual? 0 Play Time 00:13:59 Cumulative 127.4 hours Start 2026.03.12 @ 12:06:47 End 2026.03.12 @ 12:22:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 686c0254-24d4-48ae-b062-a43d162848bd