Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 01:19:16 Player: Conner Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (253) 253 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 2697 Bonus ------- Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Trap Reconfigurator > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hardened Light Armor Plating Reflective Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Cesium-ion Thruster > --- UTILITY ---------- Experimental Sensor Array Improved Terrain Scanner System Shield Trap Reconfigurator > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Hardened Light Armor Plating Reflective Plating Gatling Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | 11 5 . 4 10 8 Power 4 | 1 . . . 2 1 Engine 3 | 1 . . . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 4 2 . 1 4 2 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 11 | 4 2 . 1 4 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 8 | 3 1 . 1 . 3 Device 4 | 1 . . 1 . 2 Storage 1 | 1 . . . . . Processor 2 | 1 1 . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 3 2 . 2 4 2 Energy Gun 7 | 3 1 . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 17 | . 2 . . 3 12 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 9 | . 2 . . 3 4 Highest Loss Streak 12 | . 1 . . 3 12 Average Slot Usage (%) 93 | . 99 100 100 98 82 Engine 12 | . 14 14 14 14 8 Wheel 24 | . 28 28 28 28 16 Flight 1 | . . . . . 4 Device 18 | . 14 14 14 14 26 Processor 10 | . 14 14 14 14 4 Hackware 1 | . . . . . 4 Energy Gun 10 | . 26 14 5 . . Ballistic Gun 5 | . . . . 17 8 Launcher 5 | . . . 8 8 8 Special Weapon 2 | . . 14 14 . . Naked Turns . | . . . . . . Heaviest Build 14 | 13 10 8 10 10 14 Greatest Support 26 | 26 20 20 20 20 20 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 Average Carried 3 | 1 3 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 2 Class Distribution -------------------- 36% | Scavenger-Mutant 33% | Mutant 29% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 576 | 184 50 . . 267 75 Remotely . | . . . . . . Salvage Created 398 | 133 84 . . 134 47 Parts 36 | 8 14 . . 6 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . 3 . . 6 3 Guns 8 | . 3 . . 3 2 AOE 4 | . . . . 3 1 Classes Destroyed 8 | 2 3 . . 1 2 Worker 1 | . 1 . . . . Builder 3 | . 1 . . . 2 Tunneler 2 | 2 . . . . . Recycler 2 | 1 . . . 1 . Swarmer 6 | . 3 . . 3 . Grunt 2 | . . . . . 2 Duelist 1 | . . . . . 1 Assembled 3 | . . . . 3 . Best Kill Streak 5 | 3 3 . . 4 5 Combat Bots Only 3 | . 3 . . 3 3 Max Kills in Single Turn 3 | 1 2 . . 3 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1676 | . 183 . . 316 1177 Core 632 | . 24 . . 56 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 53 | 8 14 . . 20 11 Largest 2 | 2 2 . . 2 2 Hottest 113 | 90 90 . . 53 113 Shots Fired 79 | 16 23 . . 25 15 Gun 69 | 16 23 . . 20 10 Cannon . | . . . . . . Launcher 6 | . . . . 1 5 Special 4 | . . . . 4 . Kinetic 18 | . . . . 15 3 Thermal 40 | 8 16 . . 9 7 Explosive 6 | . . . . 1 5 Electromagnetic 15 | 8 7 . . . . Robot Hit Streak 9 | 9 3 . . 5 7 Robot Miss Streak 5 | 3 5 . . 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 45 | 10 12 . . 14 9 Core Hits 31 | 4 5 . . 10 12 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1289 | 180 119 . . 259 731 Guns 560 | 146 119 . . 115 180 Cannons . | . . . . . . Explosions 723 | 34 . . . 142 547 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 101 | . . . . 92 9 Thermal 362 | 71 95 . . 25 171 Explosive 689 | . . . . 142 547 Electromagnetic 133 | 109 24 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Effects 9 | . 2 1 3 3 . Message Errors 4 | . 1 . 2 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . 1 . 1 . Targeting Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 22 | 2 . . . 16 4 Projectiles . | . . . . . . Explosions 22 | 2 . . . 16 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . . . . 11 93 Shots 4 | . . . . 1 3 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 279 | 180 210 . . 184 279 Average Temperature 92 | 79 84 . . 84 118 Received Heat Transfer 387 | . . . . . 387 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 871 | 161 260 . . 75 375 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 90 | 15 90 34 . 65 81 Initial 34 | . 9 34 . . 25 Average 28 | 6 23 34 . 59 20 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 17 | . 5 . . 7 5 Peak Tracking Total 6 | . 3 . . 4 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Exploded 1 | . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 4 . 1 1 4 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 17 . 1 1 18 Successful 24 | . 9 . 1 1 13 Failed 13 | . 8 . . . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 23 | . 9 . 2 . 12 Terminals 22 | . 10 . . . 12 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 11 | . 5 . . . 6 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 . 1 1 5 Record 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Alert Level 2 | . 1 . . . 1 Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 4 . . . 7 Terminals 7 | . 2 . . . 5 Track 3 | . 1 . . . 2 Botnet 3 | . 1 . . . 2 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Mask 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2276 | 83 715 121 277 314 766 Spaces Moved 1121 | 47 230 69 266 289 220 Core 14 | 3 . . . . 11 Treads . | . . . . . . Legs 14 | . . . . . 14 Wheels 1093 | 44 230 69 266 289 195 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 Average Speed 81 | 82 80 80 80 80 87 Slowest Speed 250 | 90 80 80 80 80 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 32 23 61 47 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 47 | 2 . . . 10 35 Melee . | . . . . . . Projectile . | . . . . . . AOE 47 | 2 . . . 10 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2403 | 71 738 134 329 354 777 Wait 1158 | . 485 66 55 20 532 Move 1112 | 46 229 68 261 288 220 Hop 2 | . . . 2 . . Pick Up 16 | 4 2 . 2 5 3 Fast Attach 17 | 8 1 . 2 3 3 Attach 8 | . 1 . 1 1 5 Detach . | . . . . . . Swap 13 | 3 3 . 1 6 . Drop 22 | 2 3 . 5 11 1 Fire 53 | 8 14 . . 20 11 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 8) 767 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Entered Mines 799 | -10/Mines | Discovered new exit (range 9) 917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -10/Mines | Discovered new exit (range 5) 920 | -10/Mines | Entered Exiles 940 | -10/Exiles | Met 8R-AWN 954 | -10/Exiles | Met EX-HEX 977 | -10/Exiles | Met EX-BIN 986 | -10/Exiles | Aligned with FarCom system 987 | -10/Exiles | Given EX-Vault access code 1005 | -10/Exiles | Opened EX-Vault 1011 | -10/Exiles | Found Prototype Device 1011 | -10/Exiles | Identified Trap Reconfigurator 1020 | -10/Exiles | Found Prototype Slashing Weapon 1020 | -10/Exiles | Identified Longsword +1 1024 | -10/Exiles | DAS Turret deployed 1050 | -10/Exiles | Build established: Scavenger-Mutant 1051 | -10/Exiles | Exiles lab attacked by MAIN.C 1102 | -10/Exiles | Learned location of Zion (-6) 1152 | -10/Exiles | Discovered new exit (range 12) 1197 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1197 | -10/Exiles | Entered Mines 1250 | -9/Mines | Lost 3 parts (3w) 1272 | -9/Mines | Assembled infested the area 1277 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1334 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1336 | -9/Mines | Found Prototype Device 1340 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1372 | -9/Mines | Met a Derelict shopkeep closing up shop 1412 | -9/Mines | Learned 2 Materials zone layouts 1486 | -9/Mines | Discovered new exit (range 6) 1511 | -9/Mines | Entered Materials 1511 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1512 | -8/Materials | Identified Exp. Sensor Array 1819 | -8/Materials | Build established: Scavenger-Skirmisher 2236 | -8/Materials | Core integrity fell below 50% 2256 | -8/Materials | Core integrity fell below 20% 2277 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02255_ K-01 Serf collects debris. 02255_ Beam Rifle destroyed. 02256_ System Shield destroyed. 02256_ U-05 Engineer lays Concrete. 02257_ Acquired Carbon-fiber Leg. 02258_ The unstable cave ceiling collapses. 02258_ K-01 Serf collects debris. 02258_ U-05 Engineer lays Concrete. 02258_ Acquired 53 matter. 02259_ U-05 Engineer builds a Wall. 02262_ K-01 Serf collects debris. 02264_ U-05 Engineer builds a Wall. 02270_ Kicked Y-45 Defender out of the way. 02271_ K-01 Serf collects debris. 02271_ Exp. Sensor Array destroyed. 02271_ Slammed into Y-45 Defender. 02272_ U-05 Engineer builds a Wall. 02272_ Mic. Nuclear Core destroyed. 02275_ K-01 Serf collects debris. 02277_ U-05 Engineer builds a Door. 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