Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 19:23:32 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1041) 1041 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5181 Bonus ------- None Cogmind --------- Core Integrity 450/1000 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (7) ------- (None) > --- INVENTORY (20) --- Light Treads Improved Targeting Computer Heavy Ion Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Shield Generator Force Field Recalibrator > --- WEAPON ----------- Heavy Assault Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Treads Improved Targeting Computer Heavy Ion Cannon [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Bomb Factory No. 2 Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . . 2 . Weapon 5 | . . 2 . . . 1 2 Parts Attached 33 | 7 9 6 . 1 4 . 6 Power 3 | 1 1 1 . . . . . Engine 3 | 1 1 1 . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 2 1 . . 2 . . Treads 7 | 2 2 1 . . 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 2 2 . 1 2 . 2 Device 5 | . 1 . . 1 1 . 2 Storage 2 | 1 . . . . 1 . . Processor 3 | . 1 2 . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 3 4 2 . . . . 4 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 4 2 . . . . . Ballistic Cannon 4 | . . . . . . . 4 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 20 | . 2 . . . 8 . 10 Power 2 | . 1 . . . 1 . . Propulsion 4 | . . . . . 2 . 2 Utility 5 | . . . . . 2 . 3 Weapon 9 | . 1 . . . 3 . 5 Highest Loss Streak 5 | . 1 . . . 5 . 5 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 5 5 7 5 4 3 3 Power . | . . . 1 . . . . Propulsion 3 | . 2 4 4 3 2 1 1 Utility 1 | . . 1 2 2 1 1 1 Weapon . | . 2 . . . . 1 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . 2 1 . 2 . . 1 Power 1 | . 1 . . . . . . Propulsion 2 | . . . . 1 . . 1 Utility . | . . . . . . . . Weapon 3 | . 1 1 . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 97 99 100 89 76 33 38 Engine 10 | . 13 11 11 11 10 . . Treads 21 | . 28 22 22 22 19 13 6 Device 8 | . 1 7 . 9 10 6 7 Storage 6 | . 14 11 11 1 . 6 5 Processor 2 | . 9 3 11 1 . . . Ballistic Gun 37 | . 27 43 44 44 35 6 2 Peak Build Rating 38 | 6 12 16 16 24 24 9 38 Average Rating 17 | 4 7 15 16 23 21 9 21 On Entrance 11 | . 6 12 16 16 24 9 9 Naked Turns . | . . . . . . . . Heaviest Build 87 | 13 17 24 24 49 49 44 87 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . 1 2 1 2 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 Average Capacity 7 | 6 8 8 8 5 5 20 20 Most Carried 8 | 1 8 8 8 8 5 3 3 Average Carried 5 | . 5 5 7 5 4 3 3 Final Capacity 20 | 8 8 8 8 5 20 20 20 Final Carried 8 | 1 6 7 8 5 3 3 3 Class Distribution -------------------- 69% | Gunner 21% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 1457 | 229 448 328 . 178 274 . . Remotely 37 | . . . . . 37 . . Salvage Created 1311 | . 678 355 . . 278 . . Parts 100 | . 53 24 . . 23 . . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . 4 23 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 35 | . 19 7 . . 9 . . Guns 35 | . 19 7 . . 9 . . Classes Destroyed 10 | . 5 2 . . 3 . . Worker 2 | . 1 1 . . . . . Hauler 1 | . . 1 . . . . . Mechanic 1 | . 1 . . . . . . Drone 2 | . . . . . 2 . . Watcher 5 | . 3 2 . . . . . Swarmer 16 | . 9 3 . . 4 . . Grunt 11 | . 10 1 . . . . . Sentry 3 | . . 3 . . . . . Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 5 | . 5 3 . . 4 . . Combat Bots Only 5 | . 5 3 . . 4 . . Max Kills in Single Turn 2 | . 2 1 . . 1 . . Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 374 | . 118 28 . . 117 . 111 Missed 107 | . 45 11 . . 24 . 27 Hits 267 | . 73 17 . . 93 . 84 Projectile 267 | . 73 17 . . 93 . 84 AOE 1 | . . . . . . . 1 Critical Strikes 6 | . 1 1 . . 2 . 2 Damage Taken 4446 | . 699 234 . . 1781 . 1732 Core 1018 | . 129 13 . . 326 . 550 Absorbed by Shields 70 | . . . . . . . 70 Regen/Repaired (Parts) 312 | . . . . 312 . . . Core Remaining (%) 65 | 100 48 . . . 15 100 . Volleys Fired 119 | 2 61 19 . . 35 . 2 Largest 4 | 2 2 4 . . 4 . 1 Hottest 92 | 40 40 92 . . 92 . 23 Shots Fired 278 | 4 117 76 . . 79 . 2 Gun 278 | 4 117 76 . . 79 . 2 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 278 | 4 117 76 . . 79 . 2 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 2 13 16 . . 7 . 1 Robot Miss Streak 5 | 1 3 3 . . 5 . 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 5 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 169 | 3 75 42 . . 48 . 1 Core Hits 74 | . 35 18 . . 21 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 2 | . 1 1 . . . . . Destroy 2 | . 1 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2409 | 36 1002 681 . . 675 . 15 Guns 2380 | 30 987 673 . . 675 . 15 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 29 | 6 15 8 . . . . . Kinetic 2380 | 30 987 673 . . 675 . 15 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 . . Average Corruption 5 | . . . . . 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . 18 . . Message Errors 6 | . . . . . 6 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 2 | . . . . . 2 . . Data Loss (minor) 3 | . . . . . 3 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 11 | 2 4 5 . . . . . Targets Rammed 11 | 2 4 5 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 161 | . 20 130 . . 161 . 20 Average Temperature 38 | . 7 34 . . 48 . 20 Received Heat Transfer 288 | . 201 75 . . . . 12 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 98 | 100 100 100 100 . . . 85 Level 1 1 | . . . . . . . 14 Level 2 . | . . . . . . 100 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 462 | . 188 164 59 . . 462 221 Initial 462 | . . 65 59 . . 462 221 Average 37 | . 55 20 39 . . 456 98 Influence Increases 1338 | . 488 220 . . 180 450 . Destroy 0b10 Robot/C 660 | . 380 140 . . 140 . . Destroy 0b10 Robot/NC 55 | . 25 20 . . 10 . . Destroy Leader 152 | . 76 46 . . 30 . . Successful Hack 12 | . 5 7 . . . . . Destroy Structure 9 | . 2 7 . . . . . Advance Influence 450 | . . . . . . 450 . Influence Decreases 1338 | . 334 221 134 19 160 18 452 Entered New Map 441 | . . 89 94 19 . 8 231 Time Decay 759 | . 314 132 40 . 112 10 151 Lost Part 138 | . 20 . . . 48 . 70 Squads Dispatched 3 | . 3 . . . . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 25 10 . . 11 . 5 Peak Tracking Total 4 | . 4 3 . . 4 . 2 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 3 | . 2 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Fabricated Traps 3 | . . . . 3 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 7 | . 2 5 . . . . . Terminals 6 | . 2 4 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 5 22 . . . . . Successful 20 | . 4 16 . . . . . Failed 7 | . 1 6 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 5 16 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . 6 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 10 . . . . . Record 6 | . . 6 . . . . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . Zone Layout 2 | . . 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . 6 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 4 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Active Infowar (turns) 580 | . . 242 96 242 . . . Optics 580 | . . 242 96 242 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 9568 | 106 1210 3494 96 2015 2205 39 403 Spaces Moved 3063 | 58 551 612 59 883 828 17 55 Core 6 | 6 . . . . . . . Treads 3057 | 52 551 612 59 883 828 17 55 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 Average Speed 206 | 148 160 160 160 226 251 240 279 Slowest Speed 320 | 160 160 160 160 240 320 240 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 11 | . . . . . 11 . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 32 | 5 66 30 16 76 67 1 2 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . 2 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 6071 | 69 764 3077 61 899 886 16 299 Wait 2801 | . 118 2422 2 6 17 . 236 Move 3056 | 58 550 611 58 882 826 16 55 Hop . | . . . . . . . . Pick Up 25 | . 12 7 1 3 2 . . Fast Attach 15 | 6 1 1 . . 1 . 6 Attach 13 | . 3 5 . 1 4 . . Detach 1 | . . 1 . . . . . Swap 11 | 2 6 3 . . . . . Drop 19 | . 9 3 . 7 . . . Fire 119 | 2 61 19 . . 35 . 2 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | 1 4 5 . . . . . Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Discovered new exit (range 11) 1128 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Core integrity fell below 50% 1317 | -10/Materials | Entered another Materials area 1317 | -9/Materials | Evolved 2 slots: Weapon x2 1624 | -9/Materials | Build established: Gunner 4539 | -9/Materials | Discovered new exit (range 16) 4811 | -9/Materials | Entered Mines 4818 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4855 | -9/Mines | Build established: Skirmisher 4900 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4907 | -9/Mines | Entered Zion 5038 | -7/Zion | Learned Factory terminal intel 5092 | -7/Zion | Learned Factory garrison access intel 5146 | -7/Zion | Found Prototype Device 5149 | -7/Zion | Identified Bomb Factory No. 2 5455 | -7/Zion | Build established: Gunner 6142 | -7/Zion | Visited the Megawrench Repair Shop 6142 | -7/Zion | Megawrench repaired 7 parts 6231 | -7/Zion | Learned location of Warlord (-5) 6883 | -7/Zion | Discovered new exit (range 16) 6922 | -7/Zion | Entered Proximity Caves 6924 | -6/Proximity Caves | Spotter reported a threat 6925 | -6/Proximity Caves | Spotter reported a threat 7395 | -6/Proximity Caves | Spotter reported a threat 8190 | -6/Proximity Caves | Crushed by falling debris 8191 | -6/Proximity Caves | Core integrity fell below 50% 8860 | -6/Proximity Caves | Build established: Mutant 8940 | -6/Proximity Caves | Core integrity fell below 20% 8978 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 9048 | -6/Proximity Caves | Learned 12 Factory zone layouts 9062 | -6/Proximity Caves | Discovered new exit (range 11) 9127 | -6/Proximity Caves | Entered Factory 9127 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 9127 | -6/Factory | Discovered new exit (range 14) 9128 | -6/Factory | Identified exit to Factory 9129 | -6/Factory | Loaded intel: 26 terminal locations 9130 | -6/Factory | Loaded intel: 4 garrison access locations 9166 | -6/Factory | Entered another Factory area 9166 | -5/Factory | Evolved 2 slots: Weapon x2 9382 | -5/Factory | Lost 5 parts (1n2u2w) 9543 | -5/Factory | Lost 5 parts (1n1u3w) 9555 | -5/Factory | Core integrity fell below 50% 9569 | -5/Factory | Self-destructed Last Messages --------------- 09502_ Penetrated by Slug. 09506_ Magnetic Acceleration Cannon destroyed. 09506_ Penetrated by Slug. 09509_ Magnetic Acceleration Cannon destroyed. 09509_ Penetrated by Slug. 09510_ U-05 Engineer builds a Door. 09512_ Penetrated by Slug. 09512_ Force Field destroyed. 09512_ Penetrated by Slug. 09528_ U-05 Engineer builds a Door. 09534_ K-01 Serf collects debris. 09536_ Penetrated by Slug. 09537_ K-01 Serf collects debris. 09543_ Penetrated by Slug. 09544_ K-01 Serf collects debris. 09554_ Penetrated by Slug. 09558_ K-01 Serf collects debris. 09561_ Penetrated by Slug. 09561_ K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? #????????????????????????????????? | | ??????????????? #?##############?????????????????? | | ????????#######/### #?????????????????? | | ????????# ## ##????????????????? | | ????????# ## k +?????????????????? | | ????????# ## #??#??????????????? | | ????????# ##! ## #??????????????? | | ????????# ## #" #??????????????? | | ????????# ## ## ##?????????????? | | ????????# ## ## ##?????????????? | | ????????# ## # #####?????????? | | ????????# ## w + ??????????? | | ????????# ## R # #?????????????? | | ????????# ## @h # #?????????????? | | ????????# #########/#+### #?????????????? | | ????????# / ???????? | | ????????# ##"" ???????? | | ????????# ####### """ """ """ ""????????? | | ????????# #?????# """ """ ""????????????? | | ??####### #?????# """ """ ??????????????? | | ??# # #?????# ] ??????????????? | | ??# ###+######?????# """ """???????????????? | | ??# #???????# """ "?"???????????????? | | ??# #???????# """ ??????????????????? | | ??# #???????# ????????????????????? | | ??# #???????# ?????????????????????? | | ??# #???????# ????????????????????? | | ??######## #???????# ????????????????????? | | ?????????# #???????# ????????????????????? | | ?????????# ?????? ????????????????????? | | ?????????# ?????? ?????????????????????? | | ?????????# ??????????????????????????????? | | ?????????# ?????????????????????????????? | | ?????????# ?????????????????????????????? | | ?????????##########+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Executioner I'm Back, Baby! Robot Respite Tourist Challenges ------------ None Game ------ Seed FieldthrustGhostDerivative Manual? 0 Play Time 00:41:19 Cumulative 6.4 hours Start 2025.10.14 @ 18:40:09 End 2025.10.14 @ 19:23:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 74% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee0da32e-51a7-44d7-9a72-e7fbcf8166e8