Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 15:41:21 Player: Kaz Result: Destroyed by D5-LH7(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (677) 677 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1257 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Rolling (135) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod (150) Core Shielding Hardened Light Armor Plating Scrap Shield Beam Rifle Subdweller Machine Gun Light Cannon Improved Light Cannon Battle Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Light Assault Rifle Light Assault Rifle Light Cannon Improved Light Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Hardened Light Armor Plating Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 10 16 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg . | . . . Wheel 10 | 2 3 5 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 13 | 2 3 8 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 7 | 1 2 4 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 12 | . 13 11 Wheel 27 | . 28 27 Storage 14 | . 14 14 Protection 13 | . 13 13 Energy Gun 9 | . 13 4 Ballistic Gun 15 | . 14 16 Ballistic Cannon 3 | . . 7 Naked Turns . | . . . Heaviest Build 95 | 12 92 95 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 9 | 1 9 7 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 20 25 Most Carried 24 | . 19 24 Average Carried 15 | . 12 20 Final Capacity 25 | 8 25 25 Final Carried 19 | . 18 19 Class Distribution -------------------- 78% | Mutant 21% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 905 | 251 363 291 Remotely . | . . . Salvage Created 1030 | . 844 186 Parts 55 | . 41 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 16 5 Guns 21 | . 16 5 Classes Destroyed 6 | . 5 1 Hauler 2 | . 2 . Recycler 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Subdweller 5 | . . 5 Best Kill Streak 5 | . 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 132 | . 92 40 Missed 39 | . 23 16 Damage Taken 1460 | . 773 687 Core 255 | . 121 134 Absorbed by Shields . | . . . Regen/Repaired (Parts) 62 | . 62 . Core Remaining (%) 100 | 100 . . Volleys Fired 127 | . 67 60 Largest 2 | . 2 2 Hottest 76 | . 76 76 Shots Fired 226 | . 133 93 Gun 207 | . 133 74 Cannon 19 | . . 19 Launcher . | . . . Special . | . . . Kinetic 133 | . 67 66 Thermal 93 | . 66 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 6 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 125 | . 86 39 Core Hits 49 | . 34 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 3 | . 3 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1551 | . 1129 422 Guns 1436 | . 1046 390 Cannons 32 | . . 32 Explosions . | . . . Melee . | . . . Ramming 83 | . 83 . Kinetic 691 | . 386 305 Thermal 777 | . 660 117 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . 18 . Projectiles . | . . . Explosions . | . . . Melee 18 | . 18 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 40 . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed . | . . . Highest Temperature 371 | . 371 12 Average Temperature 103 | . 109 5 Received Heat Transfer 402 | . 288 114 Effects 2 | . 2 . Shutdowns 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 2257 | . 1961 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 214 | . 214 . Initial . | . . . Average 94 | . 96 . Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 86 . Level 1 13 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 23 7 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 16 2 Successful 11 | . 9 2 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 6 2 Record 2 | . . 2 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2692 | 37 1451 1204 Spaces Moved 1763 | 33 954 776 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 1760 | 30 954 776 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 124 Average Speed 125 | 86 121 131 Slowest Speed 215 | 100 215 195 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 99 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2030 | 38 1123 869 Wait 51 | . 44 7 Move 1761 | 32 953 776 Hop . | . . . Pick Up 34 | . 29 5 Fast Attach 7 | 6 1 . Attach 7 | . 2 5 Detach . | . . . Swap 18 | . 7 11 Drop 18 | . 13 5 Fire 127 | . 67 60 Melee . | . . . Ram 7 | . 7 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 399 | -10/Materials | Repaired Imp. Light Cannon 512 | -10/Materials | Discovered new exit (range 10) 582 | -10/Materials | Identified exit to Mines 1009 | -10/Materials | Discovered new exit (range 10) 1473 | -10/Materials | Discovered new exit (range 10) 1489 | -10/Materials | Entered Subcaves 1534 | -10/Subcaves | Learned location of Zion (-7) 1684 | -10/Subcaves | Learned Materials stockpile data 1853 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1910 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1911 | -10/Subcaves | Met a Zionite searching for "candidates" 2211 | -10/Subcaves | Build established: Subdweller-Mutant 2481 | -10/Subcaves | Core integrity fell below 50% 2496 | -10/Subcaves | Core integrity fell below 20% 2524 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2664 | -10/Subcaves | Visited Clippyterm 2668 | -10/Subcaves | Learned Research machine intel 2688 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2693 | -10/Subcaves | Destroyed by D5-LH7(R) with Subdweller Laser Last Messages --------------- 02534_ AZ-882(O) puts together Slug Cannon. 02534_ AZ-882(O) collects matter. 02600_ Acquired 7 matter. 02615_ Acquired 50 matter. 02650_ Acquired 7 matter. 02660_ A thin wall crumbles away, revealing a door. 02664_ The door opens automatically. 02668_ Connecting with Clippyterm... 02668_ Current location identified: Subcaves >>Intel! "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. >>Record! "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 02688_ MJ-U1K(R) emerges from the Twisted Machinery. 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