Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 19:15:27 Player: KN-OKO Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (343) 1715 Value Destroyed (17620) 17620 Prototype IDs (28) 560 Alien Tech Used (11) 2200 Bonus (9996) 9996 TOTAL SCORE: 39091 Bonus ------- High Alert Combat Kills 6676 Follower Combat Kills 20 Met Data Miner 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Microwarp Drive Long-range Phase Cannon Core Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Quantum Capacitor Advanced Transmission Jammer Phase Armor Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Enhanced Nova Cannon Hardcell Cannon Core Stripper > --- INVENTORY -------- Particle Reactor Quantum Reactor Advanced Coolant Injector Matter Compressor Improved Weapon Cycler Improved Light Armor Plating Improved Focal Shield High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb HERF Cannon Compact HERF Cannon Nova Cannon Core Cannon Linear Accelerator Compact Mass Driver Micro-nuke Launcher Tactical Quantum Warhead Great Axe [Rating: 184] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Improved Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Slots Evolved 16 | . . 2 2 2 2 . . . . 2 2 2 2 . . Power 2 | . . . . . 1 . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . . Utility 10 | . . . 2 1 1 . . . . 2 1 2 1 . . Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 439 | 7 16 16 9 59 13 19 6 5 3 99 39 41 13 54 40 Power 50 | 1 2 . . 3 4 1 1 . . 8 6 6 2 11 5 Engine 14 | 1 1 . . 3 4 1 1 . . 3 . . . . . Core 8 | . 1 . . . . . . . . 4 2 1 . . . Reactor 28 | . . . . . . . . . . 1 4 5 2 11 5 Propulsion 55 | 2 4 4 . 7 2 5 . . . 11 5 2 2 3 8 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 55 | 2 4 4 . 7 2 5 . . . 11 5 2 2 3 8 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 147 | 2 3 3 4 23 7 6 2 . . 33 10 16 5 21 12 Device 79 | 1 1 1 1 11 2 3 1 . . 18 8 11 3 12 6 Storage 3 | 1 1 1 . . . . . . . . . . . . . Processor 6 | . . . . . . 1 . . . 1 1 . . 2 1 Hackware 8 | . . . . 1 . . . . . 3 . 4 . . . Protection 47 | . 1 1 3 11 5 2 1 . . 11 1 1 2 6 2 Artifact 4 | . . . . . . . . . . . . . . 1 3 Weapon 187 | 2 7 9 5 26 . 7 3 5 3 47 18 17 4 19 15 Energy Gun 23 | . . . . 5 . 1 . 1 . 9 3 2 2 . . Energy Cannon 19 | . . . . . . . . . . . 5 . . 5 9 Ballistic Gun 92 | 2 5 9 3 15 . 3 2 4 2 28 6 10 1 2 . Ballistic Cannon 9 | . . . . . . . . . . . . 1 1 6 1 Launcher 23 | . 2 . 1 1 . 2 1 . 1 4 3 2 . 3 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . 1 . Slashing Weapon 10 | . . . 1 5 . . . . . . . . . 2 2 Piercing Weapon 9 | . . . . . . . . . . 6 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 1 2 . 1 . . . . . 2 1 6 3 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . 5 . . Parts Lost 127 | . 5 1 3 11 2 5 1 . . 31 19 9 4 14 22 Power 18 | . 2 . 1 . . . . . . 6 2 1 . 1 5 Propulsion 29 | . 3 1 . 3 1 2 . . . 6 4 2 1 3 3 Utility 46 | . . . 1 3 1 2 . . . 11 5 5 2 7 9 Weapon 34 | . . . 1 5 . 1 1 . . 8 8 1 1 3 5 Highest Loss Streak 13 | . 2 1 2 5 2 3 1 . . 6 13 3 3 7 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 97 97 98 99 100 99 99 76 100 96 93 98 99 84 64 Engine 4 | . 8 . . 7 13 13 13 13 13 4 . . . . . Core 2 | . 4 11 8 . . . . . . 4 4 1 . . . Reactor 3 | . . . . . . . . . . . 5 7 12 12 7 Wheel 17 | . 25 20 18 23 20 19 20 20 20 16 20 18 16 11 10 Device 19 | . 12 10 16 13 20 14 18 20 20 16 29 27 29 25 21 Storage 5 | . 14 11 9 7 6 6 6 6 6 5 5 4 4 4 3 Processor 3 | . . . . . . 4 6 6 6 8 3 4 . 4 4 Hackware 1 | . . . . . . . . . . 3 . 7 8 3 . Protection 7 | . 1 . 9 14 13 12 7 6 6 9 4 5 8 5 2 Energy Gun 5 | . . . . 3 20 20 14 . 6 6 5 1 1 . . Energy Cannon 1 | . . . . . . . . . . . 10 1 . 3 7 Ballistic Gun 13 | . 27 43 34 23 6 4 11 2 19 14 4 14 13 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . 2 6 1 Peak Build Rating 184 | 7 10 27 30 46 57 60 61 60 62 94 105 135 153 184 177 Average Rating 87 | 5 7 22 29 39 55 58 59 44 61 81 93 121 144 158 145 On Entrance 65 | . 7 10 27 27 46 57 60 60 59 62 66 105 131 153 177 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 187 | 13 28 58 66 82 101 98 94 89 91 105 108 131 157 187 173 Greatest Support 64 | 32 32 32 26 42 38 44 44 44 44 48 64 58 64 64 64 Greatest Overweight (x) 10 | . 1 2 2 2 4 3 2 2 2 5 3 2 3 5 10 Average Overweight (x) 1 | . . 1 2 1 2 2 1 1 1 1 1 1 2 3 3 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 15 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 11 19 20 20 20 20 20 20 20 20 17 20 20 20 20 Average Carried 17 | 3 7 13 17 18 19 18 18 19 19 18 11 18 19 19 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 19 18 20 20 19 19 19 20 18 17 20 17 20 5 Class Distribution -------------------- 37% | Scavenger-Tank 29% | Tank 8% | Scavenger-Gunner 5% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Commander-Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Matter Collected 12176 | 286 656 481 331 1553 488 324 91 . 113 2597 1605 828 439 1406 978 Remotely 705 | . . . . . . 10 . . . 589 . . . 106 . Salvage Created 16960 | 113 642 498 432 1633 518 318 91 . 85 3621 1937 1374 828 3247 1623 Parts 804 | 10 36 39 28 102 15 12 5 . 4 175 73 62 51 110 82 Haulers Intercepted 4 | . 1 1 . . . . . . . 2 . . . . . Recyclers Shooed 8 | 1 . . . . . . . . . 4 . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 9 3 . 3 . . . . . . Prevented 4 | . . . . . . . 2 . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Combat Hostiles Destroyed 262 | . 14 9 6 28 9 10 4 . 1 55 31 16 10 44 25 Melee 13 | . . . . . . . . . . . . . . 9 4 Guns 148 | . 8 9 6 25 9 4 1 . 1 47 12 11 10 5 . Cannons 33 | . . . . . . . . . . . 8 1 . 17 7 AOE 53 | . 6 . . 3 . 4 3 . . 8 9 4 . 9 7 Classes Destroyed 20 | 2 5 3 . 5 . 2 . . . 2 . . . 1 . Worker 16 | . 1 . . 4 . . . . . 6 1 1 1 . 2 Builder 9 | . . . . 1 . . . . . 2 . 1 2 . 3 Tunneler 8 | 2 . 1 . 1 . . . . . 2 1 1 . . . Hauler 4 | . 1 1 . . . . . . . 2 . . . . . Recycler 16 | 1 2 1 1 2 2 . . . . 1 2 2 . . 2 Mechanic 4 | . 1 . . . . . . . . 1 . . . 2 . Operator 4 | . . . . 1 . . . . . 1 . 2 . . . Watcher 22 | . . 3 . 2 1 . . . . 5 3 3 1 3 1 Swarmer 47 | . 3 4 . 8 8 . 3 . . . 4 5 . 4 8 Saboteur 2 | . . . . . . . . . . 1 . . . 1 . Grunt 91 | . 11 3 1 6 . 6 . . . 27 13 1 1 18 4 Brawler 10 | . . 1 . . . . . . . 2 3 . . 3 1 Duelist 11 | . . . . 2 . 2 . . . 3 1 . . 2 1 Sentry 37 | . . 1 5 7 1 . . . 1 5 2 4 3 3 5 Specialist 5 | . . . . . . . . . . 2 . . . 3 . Hunter 16 | . . . . 1 . . 1 . . 8 4 2 . . . Programmer 37 | . . . . 4 . . . . . 7 4 4 6 9 3 Behemoth 1 | . . . . . . 1 . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . 3 Fortress 1 | . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 16 | 2 5 5 3 6 8 4 3 . 1 7 16 7 4 5 11 Combat Bots Only 13 | . 4 4 3 5 8 4 3 . 1 6 13 4 3 5 5 Max Kills in Single Turn 7 | 1 2 2 1 2 3 3 2 . 1 3 3 2 2 3 7 Gunslinging 1 | . . 1 . 1 1 . . . . . 1 . 1 1 . Exploded 3 | . 2 . . 2 . 3 2 . . 3 2 2 . 2 3 Melee 1 | . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Hostile Shots Fired 1939 | . 76 13 14 318 50 80 6 . 4 373 162 102 116 291 334 Missed 572 | . 20 3 5 103 17 21 2 . 1 90 48 38 40 84 100 Damage Taken 23749 | . 703 103 358 2388 302 1130 57 . 58 5176 2304 1227 792 3780 5371 Core 3105 | . 202 . 36 245 12 68 14 . . 451 227 44 65 459 1282 Absorbed by Shields 2836 | . . . . . 117 94 16 . 12 989 . . 636 972 . Redirected to Core 479 | . . . . . . . . . . . . . . 236 243 Redirected to Shielding 31 | . 31 . . . . . . . . . . . . . . Ignored by Resistances 2345 | . . . . . . . . . . . . 63 409 999 874 Regen/Repaired (Parts) 618 | . . . . . . . . . . 84 . . . 234 300 Core Remaining (%) 77 | 100 19 100 93 65 . . . . 88 54 80 96 . . . Volleys Fired 840 | 8 59 25 13 85 14 39 3 . 2 163 67 57 41 116 148 Largest 4 | 2 2 4 4 4 4 4 4 . 4 4 4 4 4 4 2 Hottest 392 | 40 40 100 100 236 253 253 138 . 142 225 392 375 185 240 225 Shots Fired 2150 | 16 109 100 52 313 52 69 6 . 8 567 226 197 136 155 144 Gun 1773 | 16 101 100 52 308 52 63 4 . 8 555 156 169 135 54 . Cannon 314 | . . . . . . . . . . . 58 25 1 91 139 Launcher 63 | . 8 . . 5 . 6 2 . . 12 12 3 . 10 5 Special . | . . . . . . . . . . . . . . . . Kinetic 1382 | 16 101 100 52 269 10 10 2 . 6 420 84 148 118 45 1 Thermal 680 | . . . . 39 42 53 2 . 2 135 130 46 18 100 113 Explosive 63 | . 8 . . 5 . 6 2 . . 12 12 3 . 10 5 Electromagnetic 25 | . . . . . . . . . . . . . . . 25 Robot Hit Streak 20 | 7 11 8 18 13 15 20 2 . 4 14 19 16 12 20 13 Robot Miss Streak 7 | 1 3 5 2 7 3 4 1 . 2 5 4 7 2 4 3 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 . . Secondary Targets 32 | . . 3 . 3 4 2 . . . 13 3 1 2 1 . Max Gunslinging Chain 2 | . . 2 . 1 1 1 . . . 1 1 1 1 1 . Capacitor 204 | . . . . . . . . . . . . . . 75 129 Shots Hit Robots 1394 | 13 71 46 32 188 39 39 2 . 5 349 149 109 92 142 118 Core Hits 720 | 6 39 18 13 81 34 36 4 . 3 166 85 54 32 89 60 Critical Kills 22 | . . . . . . . . . . 3 6 6 1 3 3 Critical Parts Destroyed 30 | . 1 . . 2 . 1 . . . 8 8 10 . . . Critical Strikes 70 | . 1 . . 3 . 1 . . . 11 19 20 1 9 5 Burn 6 | . . . . 1 . . . . . . 3 2 . . . Meltdown 8 | . . . . . . . . . . . 2 . . 3 3 Destroy 46 | . 1 . . 2 . . . . . 11 14 17 1 . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . 1 . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . 6 1 Impale 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 139 | . . . 4 15 . 7 . . . 13 3 4 . 61 32 Kinetic 1 | . . . . . . . . . . . . . . 1 . Impact 7 | . . . . . . 7 . . . . . . . . . Slashing 111 | . . . 4 15 . . . . . . . . . 60 32 Piercing 20 | . . . . . . . . . . 13 3 4 . . . Sneak Attacks 8 | . . . . 3 . . . . . 3 . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 48935 | 101 1287 663 545 4188 881 1788 376 . 99 11639 5701 3853 2793 8753 6268 Guns 24129 | 101 630 663 545 3435 881 799 41 . 99 8121 2419 2698 2793 904 . Cannons 7468 | . . . . . . . . . . . 1105 394 . 2723 3246 Explosions 12994 | . 657 . . 462 . 878 335 . . 3286 2177 690 . 2387 2122 Melee 4344 | . . . . 291 . 111 . . . 232 . 71 . 2739 900 Ramming . | . . . . . . . . . . . . . . . . Kinetic 17909 | 101 630 663 545 2783 88 170 15 . 45 6204 1182 2322 2428 733 . Thermal 13615 | . . . . 652 793 629 26 . 54 2401 2342 770 365 2894 2689 Explosive 12467 | . 657 . . 462 . 878 335 . . 2759 2177 690 . 2387 2122 Electromagnetic 600 | . . . . . . . . . . 43 . . . . 557 Impact 111 | . . . . . . 111 . . . . . . . . . Slashing 3930 | . . . . 291 . . . . . . . . . 2739 900 Piercing 303 | . . . . . . . . . . 232 . 71 . . . Highest Corruption 26 | . . . 4 6 . 1 1 1 1 26 3 2 10 14 15 Average Corruption 7 | . . . 4 3 . 1 1 1 1 11 2 1 2 9 14 Corruption Purged 5 | . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 312 | . . . 4 35 . 2 2 1 4 95 10 12 5 71 71 Message Errors 74 | . . . 1 6 . 2 2 1 . 18 4 2 . 22 16 Matter Fused 65 | . . . 1 8 . . . . 1 18 2 1 . 15 19 Heat Flow Errors 35 | . . . . 5 . . . . 2 8 1 3 . 3 13 Energy Discharges 36 | . . . . 4 . . . . . 15 1 2 1 7 6 Parts Rejected 14 | . . . 1 2 . . . . . 6 . 1 . 1 3 Parts Fused 3 | . . . . 2 . . . . . 1 . . . . . Data Loss (minor) 34 | . . . 1 3 . . . . 1 5 1 2 1 15 5 Data Loss (major) 8 | . . . . 1 . . . . . 4 . . . 2 1 Misfires 10 | . . . . 3 . . . . . 5 1 . . 1 . Alerts 4 | . . . . . . . . . . . . . . 2 2 Misdirections 5 | . . . . . . . . . . 3 . . . 1 1 Weapon Failures 24 | . . . . 1 . . . . . 12 . 1 3 2 5 Overload Shots 8 | . . . . . . 1 . . . 3 3 . . 1 . Effects 1 | . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Overflow Damage 1459 | . . . . 96 . 40 40 . . 314 115 80 . 517 257 Projectiles 189 | . . . . . . . . . . . 55 4 . 55 75 Explosions 539 | . . . . . . . 40 . . 202 60 37 . 47 153 Melee 731 | . . . . 96 . 40 . . . 112 . 39 . 415 29 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 654 | . 5 . . . . 99 . . . 191 80 . . 239 40 Shots 15 | . 1 . . . . 4 . . . 4 2 . . 3 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 505 | . 18 229 438 255 392 189 . . 173 287 436 387 269 505 286 Average Temperature 82 | . 6 84 108 56 122 95 . . 76 70 106 72 75 121 68 Received Heat Transfer 3976 | . 369 27 54 423 12 282 . . 14 1128 422 63 64 407 711 Effects 6 | . . . 1 . 1 . . . . . 1 . . 3 . Shutdowns 2 | . . . . . . . . . . . 1 . . 1 . Energy Bleed 3 | . . . . . 1 . . . . . . . . 2 . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . . . . . . 4 Combat Hostiles 5 | . . . . . . 1 . . . . . . . . 4 Parts Fried 5 | . . . . . . 2 . . . . . . . . 3 Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . Robots Melted 10 | . . . . . . 1 . . . . 3 . . 3 3 Combat Hostiles 9 | . . . . . . 1 . . . . 2 . . 3 3 Parts Melted 43 | . . . . 1 1 3 2 . . . 18 4 . 10 4 Heat Transferred 17803 | . . . . 1115 1659 1206 37 . 74 3100 3685 1266 444 2516 2701 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . 18 . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Peak Influence 1833 | 15 256 323 309 349 341 . . . . 1833 1653 1051 656 1461 1591 Initial 877 | . 9 59 73 135 165 . . . . . 877 798 523 363 821 Average 658 | 6 111 181 185 183 239 . . . . 684 1327 906 566 920 1135 Maximum Alert Level 5 | . 1 1 1 1 1 . . . . 5 5 3 2 4 4 Low Security (%) 27 | 100 96 74 64 57 39 . . . . 31 . . . . . Level 1 14 | . 3 25 35 42 60 . . . . 11 . . . 2 . Level 2 11 | . . . . . . . . . . 13 . . 100 30 . Level 3 24 | . . . . . . . . . . 14 19 100 . 32 56 Level 4 18 | . . . . . . . . . . 19 76 . . 33 43 Level 5 2 | . . . . . . . . . . 10 3 . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 1 1 9 . . . . . 24 6 2 2 9 5 Investigation 8 | . 2 1 . 1 . . . . . 4 . . . . . Extermination 18 | . . . . 4 . . . . . 3 2 2 2 3 2 Reinforcement 13 | . 1 . . 2 . . . . . 6 2 . . 1 1 Assault 16 | . . . . . . . . . . 7 2 . . 5 2 Garrison 7 | . . . 1 2 . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . 3 1 . . 2 . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Distress Signals 11 | . 5 . . . 1 . . . . 1 1 1 1 . 1 Communications Jammed 151 | . . . . . . . . . . . . 2 28 35 86 Distress Signals 151 | . . . . . . . . . . . . 2 28 35 86 Times Spotted 416 | . 25 12 7 46 17 10 4 . 1 95 39 26 19 61 54 Peak Tracking Total 12 | . 7 4 2 5 8 4 4 . 1 7 7 4 6 5 12 Tactical Retreats 26 | . 2 . . 6 1 . . . . 9 1 1 . 1 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Traps Triggered 20 | . 2 1 . 8 . . . . . 4 . . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . 2 . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Machines Disabled 61 | . . 1 1 1 . 1 . . . 19 11 . . 13 14 Max in Single Turn 6 | . . 1 1 1 . 1 . . . 6 4 . . 1 2 Garrison Access 6 | . . . 1 1 . . . . . 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Machines Accessed 71 | . 6 6 2 17 3 . 1 4 . 13 2 4 3 4 6 Terminals 44 | . 6 6 1 9 2 . . . . 8 . 3 1 3 5 Fabricators 7 | . . . . 4 . . . . . 3 . . . . . Repair Stations 2 | . . . . . . . . . . 1 . 1 . . . Recycling Units 5 | . . . . 1 1 . . . . 1 1 . 1 . . Scanalyzers 2 | . . . . 1 . . . . . . . . 1 . . Garrison Access 6 | . . . 1 2 . . . . . . 1 . . 1 1 Total Hacks 187 | . 10 17 6 44 5 . 1 32 . 36 6 6 6 9 9 Successful 101 | . 6 11 2 23 2 . 1 32 . 17 2 1 1 1 2 Failed 86 | . 4 6 4 21 3 . . . . 19 4 5 5 8 7 Catastrophic 20 | . 1 . 1 6 1 . . . . 6 . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 87 | . 8 13 4 27 3 . . . . 25 . 3 2 2 . Terminals 108 | . 10 17 4 27 3 . . . . 25 . 5 2 7 8 Fabricators 17 | . . . . 8 . . . . . 9 . . . . . Repair Stations 2 | . . . . . . . . . . 1 . 1 . . . Recycling Units 10 | . . . . 3 2 . . . . 1 3 . 1 . . Scanalyzers 5 | . . . . 2 . . . . . . . . 3 . . Garrison Access 12 | . . . 2 4 . . . . . . 3 . . 2 1 Terminal Hacks 43 | . 1 2 . 4 . . 1 32 . 1 . . . 1 1 Record 11 | . . . . . . . . 11 . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 3 | . . 1 . . . . . . . 1 . . . 1 . Unreport Threat 3 | . 1 . . 2 . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . 3 . . . . . 5 . . . . . Network Status 4 | . . . . 3 . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 3 . . . . . 1 1 . . . . Process 1 | . . . . 1 . . . . . . . . . . . Report Inventory 3 | . . . . 1 . . . . . 1 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . . . . . . 1 . . Insert Component 2 | . . . . 1 . . . . . . . . 1 . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . . 1 . . . 1 Seal Access 4 | . . . 1 1 . . . . . . 1 . . . 1 Unauthorized Hacks 38 | . 5 9 1 10 2 . . . . 10 . 1 . . . Terminals 37 | . 5 9 1 10 2 . . . . 9 . 1 . . . Botnet 17 | . . 5 . 6 1 . . . . 4 . 1 . . . Skim 20 | . 5 4 1 4 1 . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . 2 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 4 1 16 3 . . . . 12 2 4 3 4 5 Full Trace Events 3 | . . . . . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 . . . 13 . . . . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . 175 . . . . . Total Part Build Rating 28 | . . . . . . . . . . 28 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . 15 . . . . . . . . . . . Retrieved Matter 15 | . . . . 15 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 6 . . . 2 . Machine Destruction 4 | . . . . . . . . . . 2 . . . 2 . Programmers 4 | . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Total Allies 4 | . . . . . . 4 . . . . . . . . . Largest Group 4 | . . . . . . 4 4 . . . . . . . . Highest-Rated Group 124 | . . . . . . 124 124 . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 31 . . . . . . . . Total Orders 4 | . . . . . . . . . . . . 4 . . . EXPLORE 3 | . . . . . . . . . . . . 3 . . . RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 14 | . . . . . . . 14 . . . . . . . . Total Damage 190 | . . . . . . . 190 . . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Turns Passed 16564 | 112 739 651 258 2144 798 925 494 110 572 3223 934 1292 620 2175 1517 Spaces Moved 9934 | 72 509 474 158 1463 563 516 352 91 418 1882 578 780 335 970 773 Core 102 | 1 . . . . . . . . . . . . . . 101 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 9832 | 71 509 474 158 1463 563 516 352 91 418 1882 578 780 335 970 672 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 120 101 113 120 111 111 111 104 107 102 119 123 50 Average Speed 121 | 99 96 110 120 109 123 125 125 111 123 121 109 107 128 158 139 Slowest Speed 250 | 100 105 130 120 116 140 140 126 126 126 190 150 122 135 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 5 81 42 21 43 16 69 57 74 70 46 16 15 12 83 59 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . 1 1 1 1 . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . 1 . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 9 | . . . . . . 4 3 . 2 . . . . . . Spaces Dug 130 | . 9 . 4 9 . 41 . . . 17 . 3 1 18 28 Terrain Destroyed 980 | . 24 . 4 19 . 128 25 . . 167 117 50 12 299 135 Melee 35 | . . . 4 9 . 3 . . . 9 . 1 . 9 . Projectile 153 | . . . . . . 23 . . . 23 24 19 11 24 29 AOE 788 | . 24 . . 10 . 102 25 . . 135 92 28 . 266 106 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Total 13066 | 96 663 577 208 1845 640 722 397 99 469 2467 771 1128 430 1419 1135 Wait 1163 | 2 60 29 17 142 26 32 32 . 41 227 57 205 28 158 107 Move 9919 | 71 508 473 157 1462 562 515 351 90 417 1881 577 779 334 969 773 Hop . | . . . . . . . . . . . . . . . . Pick Up 195 | 7 12 18 5 31 10 6 2 . 3 41 20 20 6 12 2 Fast Attach 127 | 7 . 2 1 10 1 3 1 3 . 26 9 8 4 26 26 Attach 135 | . 5 4 6 17 4 8 2 1 . 27 19 12 5 11 14 Detach 49 | . . 3 1 5 1 3 . 1 . 3 1 4 1 13 13 Swap 185 | . 11 10 2 32 8 8 3 1 3 46 11 21 4 18 7 Drop 206 | 1 8 13 2 38 14 2 3 3 3 40 7 18 7 34 13 Fire 840 | 8 59 25 13 85 14 39 3 . 2 163 67 57 41 116 148 Melee 139 | . . . 4 15 . 7 . . . 13 3 4 . 61 32 Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . . . Rewire 99 | . . . . . . 99 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -3/Research -2/Research -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 7) 538 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Core integrity fell below 20% 794 | -10/Materials | Identified exit to Materials 794 | -10/Materials | Identified exit to Subcaves 794 | -10/Materials | Identified exit to Mines 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Weapon x2 1182 | -9/Materials | Build established: Gunner 1273 | -9/Materials | Discovered new exit (range 14) 1503 | -9/Materials | Entered another Materials area 1503 | -8/Materials | Evolved 2 slots: Utility x2 1545 | -8/Materials | Garrison activated, responded to threat 1586 | -8/Materials | Crushed by falling debris 1690 | -8/Materials | Discovered new exit (range 15) 1761 | -8/Materials | Entered Factory 1761 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -7/Factory | Garrison activated, responded to threat 1920 | -7/Factory | Garrison activated, responded to threat 2018 | -7/Factory | Lost 5 parts (2n1u2w) 2252 | -7/Factory | Build established: Scavenger-Tank 3017 | -7/Factory | Build established: Tank 3831 | -7/Factory | Discovered new exit (range 11) 3905 | -7/Factory | Entered another Factory area 3905 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4093 | -6/Factory | Destroyed 8 combat bots 4168 | -6/Factory | Build established: Scavenger-Tank 4575 | -6/Factory | Discovered new exit (range 7) 4703 | -6/Factory | Entered Lower Caves 4881 | -6/Lower Caves | Spotted B-75 Beast 4959 | -6/Lower Caves | Build established: Tank 4964 | -6/Lower Caves | Lost 3 parts (2u1w) 5022 | -6/Lower Caves | Destroyed B-75 Beast 5385 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5591 | -6/Lower Caves | Discovered new exit (range 9) 5628 | -6/Lower Caves | Entered another Lower Caves area 5628 | -6/Lower Caves | Accompanied by 4 allies 5707 | -6/Lower Caves | Discovered new exit (range 16) 5780 | -6/Lower Caves | Build established: Commander-Tank 5946 | -6/Lower Caves | Lost 4 allies 6083 | -6/Lower Caves | Discovered new exit (range 5) 6122 | -6/Lower Caves | Entered Data Miner 6122 | -6/Data Miner | Discovered new exit (range 6) 6139 | -6/Data Miner | Met Data Miner 6172 | -6/Data Miner | Learned location of Section 7 (-2) 6172 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6188 | -6/Data Miner | Received God Mode back door access code from Data Miner 6232 | -6/Data Miner | Entered Proximity Caves 6234 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6512 | -5/Proximity Caves | Build established: Tank 6517 | -5/Proximity Caves | Learned location of Armory (-3) 6767 | -5/Proximity Caves | Discovered new exit (range 18) 6804 | -5/Proximity Caves | Entered Factory 6804 | -5/Factory | Evolved 2 slots: Utility x2 7048 | -5/Factory | Discovered new exit (range 22) 7209 | -5/Factory | Discovered new exit (range 5) 7560 | -5/Factory | Incoming investigation squad redirected 7571 | -5/Factory | Garrison activated, responded to threat 7645 | -5/Factory | Incoming assault squad redirected 7648 | -5/Factory | Fabricated Centrium Wheel? 7999 | -5/Factory | Build established: Scavenger-Tank 8278 | -5/Factory | Crushed by falling debris 8304 | -5/Factory | First assault squad dispatched 8449 | -5/Factory | Lost 3 parts (1p1n1w) 8634 | -5/Factory | Lost 6 parts (2n4u) 8873 | -5/Factory | Build established: Tank 9001 | -5/Factory | System corruption reached 10% 9075 | -5/Factory | Fabricated Centrium Wheel? 9680 | -5/Factory | Lost 3 parts (3u) 9974 | -5/Factory | Incoming assault squad redirected 9992 | -5/Factory | Identified exit to Factory 10027 | -5/Factory | Entered another Factory area 10027 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10054 | -4/Factory | Lost 5 parts (1p1n1u2w) 10322 | -4/Factory | First assault squad dispatched 10333 | -4/Factory | Lost 3 parts (1n1u1w) 10351 | -4/Factory | Incoming assault squad redirected 10452 | -4/Factory | Lost 13 parts (2p3n3u5w) 10454 | -4/Factory | Destroyed 13 combat bots 10823 | -4/Factory | Found Quantum Capacitor 10916 | -4/Factory | Discovered new exit (range 11) 10926 | -4/Factory | Build established: Scavenger-Gunner 10961 | -4/Factory | Entered Research 10961 | -3/Research | Evolved 2 slots: Utility x2 11164 | -3/Research | Lost 3 parts (1p1u1w) 11616 | -3/Research | Build established: Scavenger-Tank 11877 | -3/Research | Found Prototype Launcher 11877 | -3/Research | Identified Tactical Quantum Warhead 11951 | -3/Research | Discovered new exit (range 26) 11979 | -3/Research | Found Adv. Powered Armor 12253 | -3/Research | Entered another Research area 12253 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12837 | -2/Research | Discovered new exit (range 11) 12855 | -2/Research | Lost 3 parts (1n2u) 12873 | -2/Research | System corruption reached 10% 12873 | -2/Research | Entered Quarantine 12893 | -2/Quarantine | Cryocooling Duct disabled 12908 | -2/Quarantine | Ambient heat levels rising (+20) 12908 | -2/Quarantine | Non-combat units ordered to evacuate 13058 | -2/Quarantine | Found Alien Slashing Weapon 13058 | -2/Quarantine | Identified Sigix Broadsword 13081 | -2/Quarantine | Found Alien Artifact 13081 | -2/Quarantine | Identified Core Reset Matrix 13081 | -2/Quarantine | Used Core Reset Matrix 13085 | -2/Quarantine | Detected hypermatrix surge 13085 | -2/Quarantine | Sensed 16 artifacts in vicinity 13123 | -2/Quarantine | First assault squad dispatched 13603 | -2/Quarantine | Build established: Scavenger-Gladiator 13672 | -2/Quarantine | Found Unknown Device 13672 | -2/Quarantine | Identified Quantum Capacitor 13691 | -2/Quarantine | Lost 7 parts (1p2n2u2w) 13892 | -2/Quarantine | Incoming assault squad redirected 13907 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13943 | -2/Quarantine | Found Subatomic Replicator 13980 | -2/Quarantine | Build established: Scavenger-Tank 14039 | -2/Quarantine | Found Core Stripper 14236 | -2/Quarantine | Found Terrabomb 14255 | -2/Quarantine | Discovered new exit (range 8) 14339 | -2/Quarantine | Found Core Cannon 14518 | -2/Quarantine | Found Phase Armor 14651 | -2/Quarantine | Incoming assault squad redirected 14819 | -2/Quarantine | Spotted Fortress 14835 | -2/Quarantine | Destroyed Fortress 14853 | -2/Quarantine | Found Prototype Protection 14853 | -2/Quarantine | Identified Centrium Heavy Armor Plating 14859 | -2/Quarantine | Found Unknown Protection 14859 | -2/Quarantine | Identified Hvy. Insulated Plating 14877 | -2/Quarantine | Found Prototype Reactor 14877 | -2/Quarantine | Identified Vortex Chain Reactor 14881 | -2/Quarantine | Found Vortex Chain Reactor 15038 | -2/Quarantine | Discovered new exit (range 6) 15048 | -2/Quarantine | Entered Section 7 15049 | -2/Section 7 | Sensed 19 artifacts in vicinity 15288 | -2/Section 7 | Found Integrated Reactor 15288 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15380 | -2/Section 7 | Spotted S7 Guard 15387 | -2/Section 7 | Found Integrated Thermoelectric Network 15387 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 15399 | -2/Section 7 | Destroyed S7 Guard 15407 | -2/Section 7 | Found Prototype Protection 15407 | -2/Section 7 | Identified Hvy. Regenerative Plating 15532 | -2/Section 7 | Spotted S7 Guard 15625 | -2/Section 7 | Destroyed S7 Guard 15639 | -2/Section 7 | Found Core Regenerator 15668 | -2/Section 7 | Build established: Scavenger-Gunner 15773 | -2/Section 7 | Spotted S7 Guard 15792 | -2/Section 7 | Found Core Membrane 15792 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 15847 | -2/Section 7 | Destroyed S7 Guard 15850 | -2/Section 7 | Spotted B-90 Cyclops 15854 | -2/Section 7 | Lost 3 parts (2n1w) 15912 | -2/Section 7 | Core integrity fell below 50% 15942 | -2/Section 7 | Lost 4 parts (2p2w) 16048 | -2/Section 7 | First assault squad dispatched 16076 | -2/Section 7 | Warped through subspace 16105 | -2/Section 7 | Found Integrated Reactor 16105 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16106 | -2/Section 7 | Lost 4 parts (1n3u) 16108 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 16200 | -2/Section 7 | Found Microwarp Drive 16346 | -2/Section 7 | Found Unknown Launcher 16346 | -2/Section 7 | Identified Gamma Bomb Array 16430 | -2/Section 7 | Build established: Alien-Mutant 16469 | -2/Section 7 | Lost 6 parts (2p4u) 16518 | -2/Section 7 | Used Terrabomb 16521 | -2/Section 7 | Core integrity fell below 20% 16544 | -2/Section 7 | Lost 3 parts (1u2w) 16561 | -2/Section 7 | Spotted Executioner 16565 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 16508_ Acquired Com. HERF Cannon. 16513_ Com. HERF Cannon destroyed. 16518_ Acquired Terrabomb. 16518_ Terrabomb activated. 16520_ System corrupted: Heat flow error (+200). 16523_ Penetrated by Slug. 16523_ Construction Supplies damaged. 16526_ Penetrated by Slug. 16538_ Connecting with Power Cell Monitoring... 16541_ System corrupted: Heat flow error (+202). 16550_ C-65 Expert calibrates the Armor Plating. 16561_ |ZM<1Y5EOWM>MWQ7UZ%KIM3D8PGKJZGZLQ2&|J 16562_ Slug penetrates Construction Supplies. 16562_ Construction Supplies damaged. 16563_ Slug penetrates Construction Supplies. 16563_ Penetrated by Slug. 16563_ Graphene Brace destroyed. 16565_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | """""?????????????????????????????????????????? | | " " " "???????? ?????????????????????????? | | ????? ????????????????????????? | | ???? ??????? ??????????????? | | ??? ???? "" ????????????? | | ???? ???? " ??????????? | | ?????? ?????"" ??????????? | | "???????" "????? ?????????? | | ????????" "????" ?????????? | | "???????""" ""??? "????????? | | ????????? """" "????????? | | """""""??????" "????????? | | "??????" "????????? | | """"""""""""" "????????? | | ""???????? | | ""???????? | | #??????? | | """""""""""" """"" #??????? | | ""??????????"" ??????? | | "????????""?" " ???????? | | ??????? """"" ???????? | | ????? " """"" ""????????? | | ?? " ""????????? | | """ @ ""?????????? | | " ""?????????? | | ? c ""????????? | | ??? "?????????? | | ???? "?????????? | | ?????? ""?????????? | | ""????????? """"""" "??????????? | | ????????????"" ### """"""" ??????????? | | ?????????????"""""??# """""??????????????? | | ??????????????###???####+++####?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 100 Energy Generation 85 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Block 20 Armor Coverage 775 Resistance: KI 25 Resistance: TH 30 Resistance: EM 30 Weapon Shielding 33 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -5/Factory Centrium Wheel | x2 | -5/Factory Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Phase Armor Core Stripper Integrated Reactor Integrated Thermoelectric Network Core Membrane High-powered Transdimensional Reconstructor Core Regenerator Microwarp Drive Terrabomb Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed RocketNavigationArray Manual? 0 Play Time 02:37:57 Cumulative 435.6 hours Start 2024.09.21 @ 21:21:01 End 2024.09.23 @ 19:15:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 39 Types 33/0/4/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 144c80f8-61cb-458c-9580-d52dfc21654c