Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 02:11:21 Player: puppuppit Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (221) 1105 Value Destroyed (7333) 7333 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (4143) 4143 TOTAL SCORE: 20741 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2311 Follower Combat Kills 578 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1150 Matter 3/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Surge Thruster Improved Cooling System Superbattery (1500) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Cooled Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Target Analyzer Kinecellerator Improved Core Shielding Force Field System Shield Advanced System Restoration Module > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Improved Cooling System Superbattery Improved Core Shielding [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Improved Cooling System Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . 2 . . . . . . . . . Utility 7 | . . . . . 3 . . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 8 7 . . 4 15 4 7 126 34 32 41 8 14 10 6 5 18 5 Power 52 | 1 2 . . . 2 . 2 19 10 3 6 2 1 1 1 1 1 . Engine 12 | 1 2 . . . 2 . . . 3 2 1 . . . 1 . . . Core 33 | . . . . . . . . 19 7 . 3 2 1 . . . 1 . Reactor 7 | . . . . . . . 2 . . 1 2 . . 1 . 1 . . Propulsion 84 | 3 2 . . . 6 1 2 30 9 7 13 . . . . 1 8 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . . . . . . Hover 29 | . 2 . . . 6 1 2 15 . . 3 . . . . . . . Flight 52 | . . . . . . . . 15 9 7 10 . . . . 1 8 2 Utility 111 | 2 1 . . 1 4 2 3 37 11 12 15 4 7 7 1 1 2 1 Device 41 | 1 . . . . 1 1 1 13 6 6 2 2 4 3 . . . 1 Storage 4 | 1 . . . . . . 2 . . . . . . 1 . . . . Processor 26 | . . . . 1 3 1 . 7 2 2 8 1 1 . . . . . Hackware 13 | . 1 . . . . . . 6 1 . 1 1 . 1 1 1 . . Protection 27 | . . . . . . . . 11 2 4 4 . 2 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 2 . . 3 3 1 . 40 4 10 7 2 6 2 4 2 7 2 Energy Gun 6 | . 1 . . 1 1 . . 2 . 1 . . . . . . . . Energy Cannon 7 | . . . . . . . . . . 2 5 . . . . . . . Ballistic Gun 27 | 2 1 . . . 1 1 . 12 2 3 . . 2 . 2 1 . . Ballistic Cannon 10 | . . . . . . . . 5 . . 1 1 1 1 1 . . . Launcher 25 | . . . . 2 1 . . 13 1 . 1 1 2 1 1 1 1 . Special Weapon 9 | . . . . . . . . . . . . . 1 . . . 6 2 Impact Weapon 11 | . . . . . . . . 8 1 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 2 . . . . . 1 11 . . 1 . 2 4 . . . 1 Parts Lost 71 | . . 1 . 1 5 . . 10 13 11 9 . 4 . 1 3 12 1 Power 14 | . . 1 . . 1 . . 2 5 1 1 . 2 . . . 1 . Propulsion 32 | . . . . . 2 . . 6 3 5 6 . . . 1 . 8 1 Utility 14 | . . . . 1 . . . . 4 2 1 . 2 . . 1 3 . Weapon 11 | . . . . . 2 . . 2 1 3 1 . . . . 2 . . Highest Loss Streak 10 | . . 1 . 1 3 . . 2 10 5 7 . 2 . 1 3 10 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 96 85 82 91 84 87 97 79 98 70 84 82 81 71 62 49 23 Engine 1 | . 14 10 . . 6 . . . . 4 1 . . . . . . . Core 6 | . . . . . . . . 14 10 4 . 7 9 . . . 1 . Hover 10 | . 21 28 28 28 26 30 30 14 . . 5 . . . . . . . Flight 15 | . . . . . . . . 14 27 39 21 23 23 23 18 15 11 8 Device 7 | . 3 . . . 9 7 6 8 6 11 3 6 10 13 17 15 8 4 Storage 3 | . 14 14 14 14 9 . . 3 . . . . . . . . . . Processor 11 | . . . . 6 26 30 30 12 3 10 21 25 11 9 5 5 4 . Hackware 8 | . 11 14 14 5 . . . 9 16 3 2 1 5 6 13 16 14 9 Protection 2 | . . . . . . . . 2 2 6 3 5 8 7 1 . 1 . Energy Gun 3 | . 9 14 14 12 7 7 7 1 . . . . . . . . . . Ballistic Gun 4 | . 19 14 14 4 5 7 7 6 1 3 . . 2 5 5 4 . . Launcher 1 | . . . . 10 1 . . . 2 . . 5 1 . . . . . Impact Weapon 1 | . . . . . . . . 2 5 . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . 6 Heaviest Build 44 | 12 12 12 9 12 20 11 33 39 30 31 29 44 44 39 39 23 26 3 Greatest Support 45 | 26 20 12 12 12 20 20 36 45 41 41 39 39 39 39 39 26 26 11 Greatest Overweight (x) 3 | . . . . . . . . 1 1 . 1 1 1 . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 7 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 8 8 7 7 6 10 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 7 7 7 5 5 5 7 4 4 4 4 4 4 4 4 3 4 Final Capacity 10 | 8 8 8 8 8 8 5 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 7 5 6 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 25% | Hacker-Sprinter 17% | Mutant 14% | Scavenger-Sprinter 10% | Scout 10% | Sprinter 5% | Hacker-Mutant 5% | Scavenger-Scout 4% | Derelict-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Skirmisher | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -6/Extension Scavenger-Sprinter | -5/Factory Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Matter Collected 6367 | 288 130 9 . 148 137 . 338 2760 765 494 66 392 247 319 69 . 196 9 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7392 | 162 167 138 . 293 426 . . 3044 532 1611 241 152 194 259 70 . 103 . Parts 344 | 13 16 7 . 28 24 . . 138 33 45 18 10 9 1 . . 2 . Haulers Intercepted 9 | . . . . . . . . 5 . 2 1 . 1 . . . . . Recyclers Shooed 10 | . . 3 . 1 1 . . 3 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 4 7 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Combat Hostiles Destroyed 131 | . 2 2 . 11 8 . . 51 18 12 8 5 5 . 4 . 5 . Melee 7 | . . . . . . . . 1 . 6 . . . . . . . . Guns 25 | . 2 1 . 1 3 . . 12 3 2 . . . . 1 . . . Cannons 10 | . . . . . . . . 1 . 2 3 1 3 . . . . . AOE 81 | . . 1 . 10 5 . . 35 15 . 5 4 2 . 3 . 1 . Classes Destroyed 17 | 2 4 2 . 1 2 . . 5 . . . . . . . . 1 . Worker 26 | . 1 . . 1 1 . . 19 3 . 1 . . . . . . . Builder 8 | . . 1 . 1 2 . . . 2 2 . . . . . . . . Tunneler 7 | 4 . . . 2 . . . . . 1 . . . . . . . . Hauler 9 | . . . . . . . . 5 . 2 1 . 1 . . . . . Recycler 20 | 1 . 1 . 1 1 . . 11 1 4 . . . . . . . . Mechanic 4 | . . . . . 1 . . 3 . . . . . . . . . . Operator 6 | . 1 . . . 1 . . 3 1 . . . . . . . . . Watcher 10 | . 1 . . . 1 . . 3 1 2 2 . . . . . . . Swarmer 45 | . . 2 . 7 . . . 12 11 . 8 4 . . . . 1 . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . Grunt 47 | . 2 . . 3 5 . . 12 6 8 . . 4 . 4 . 3 . Brawler 3 | . . . . 1 . . . 2 . . . . . . . . . . Sentry 11 | . . . . . 3 . . 5 . 3 . . . . . . . . Specialist 4 | . . . . . . . . 4 . . . . . . . . . . Hunter 6 | . . . . . . . . 5 . . . . 1 . . . . . Programmer 12 | . . . . . . . . 9 1 1 . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 4 2 2 . 6 8 . . 10 8 5 6 4 4 . 4 . 3 . Combat Bots Only 6 | . 2 2 . 6 3 . . 6 5 4 5 4 4 . 4 . 3 . Max Kills in Single Turn 6 | 1 1 2 . 3 2 . . 3 4 2 6 4 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 3 1 . . 3 4 . 5 4 1 . 1 . 1 . Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Hostile Shots Fired 1324 | . 4 3 . 6 61 . . 443 206 173 103 33 48 . 34 20 166 24 Missed 632 | . 1 1 . 1 26 . . 194 119 86 54 13 16 . 13 9 85 14 Damage Taken 10701 | . 38 82 . 74 590 . . 2820 1510 1319 1007 211 423 . 354 197 1712 364 Core 3084 | . . 4 . 10 134 . . 629 590 200 254 22 51 . 40 69 805 276 Absorbed by Shields 297 | . . . . . . . . . . . . 127 134 . . 36 . . Redirected to Shielding 222 | . . . . . . . . 38 127 27 5 7 18 . . . . . Ignored by Resistances 73 | . . . . . . . . . . . . . . . 73 . . . Regen/Repaired (Parts) 398 | . . . . . 29 . . 114 129 . 126 . . . . . . . Core Remaining (%) 58 | 100 . . . 94 75 . . 10 . 7 . . . . 63 . . . Volleys Fired 499 | 14 9 10 . 30 44 . . 178 48 37 23 15 20 22 9 2 37 1 Largest 2 | 2 2 2 . 2 2 . . 2 1 2 1 1 2 2 2 1 1 1 Hottest 150 | 40 65 65 . 78 90 . . 127 36 150 90 57 80 80 62 23 . . Shots Fired 728 | 28 16 19 . 35 65 . . 276 48 68 23 15 33 44 18 2 37 1 Gun 458 | 28 16 19 . 25 53 . . 197 20 54 . . 13 22 9 2 . . Cannon 123 | . . . . . . . . 35 . 14 23 13 16 22 . . . . Launcher 109 | . . . . 10 12 . . 44 28 . . 2 3 . 9 . 1 . Special 38 | . . . . . . . . . . . . . 1 . . . 36 1 Kinetic 444 | 28 10 10 . 3 27 . . 203 20 46 . 13 29 44 9 2 . . Thermal 58 | . . . . . 17 . . 29 . 8 4 . . . . . . . Explosive 109 | . . . . 10 12 . . 44 28 . . 2 3 . 9 . 1 . Electromagnetic 79 | . 6 9 . 22 9 . . . . 14 19 . . . . . . . Robot Hit Streak 17 | 5 5 5 . 7 10 . . 10 6 5 2 5 11 17 10 4 12 . Robot Miss Streak 5 | 2 2 3 . 2 4 . . 5 4 5 3 1 3 1 3 . 2 . Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 507 | 18 10 11 . 19 50 . . 174 33 84 7 10 23 39 8 1 20 . Core Hits 382 | 7 10 8 . 18 28 . . 137 55 55 13 8 14 11 17 . 1 . Critical Kills 5 | . . . . . . . . 4 . 1 . . . . . . . . Critical Parts Destroyed 14 | . . . . . . . . 9 3 1 . . . 1 . . . . Critical Strikes 27 | . . . . . 1 . . 14 3 6 . . 2 1 . . . . Burn 4 | . . . . . 1 . . 1 . 2 . . . . . . . . Destroy 9 | . . . . . . . . 7 . 1 . . . 1 . . . . Blast 2 | . . . . . . . . . . . . . 2 . . . . . Smash 11 | . . . . . . . . 6 3 2 . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 105 | . . . . . . . . 54 12 39 . . . . . . . . Impact 71 | . . . . . . . . 54 12 5 . . . . . . . . Slashing 34 | . . . . . . . . . . 34 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . 13 3 8 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 1 . 2 . . . . . . . . Damage Inflicted 24899 | 191 128 272 . 939 1791 . . 9315 3637 3395 1698 637 937 987 864 20 80 8 Guns 5482 | 191 128 203 . 220 629 . . 2360 243 977 . . 163 305 43 20 . . Cannons 2240 | . . . . . . . . 276 . 369 233 316 364 682 . . . . Explosions 12919 | . . 69 . 719 1162 . . 4750 3048 74 1465 321 410 . 821 . 80 . Melee 4250 | . . . . . . . . 1929 346 1975 . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . . . . . 8 Kinetic 6025 | 191 37 35 . . 352 . . 2402 243 872 . 316 527 987 43 20 . . Thermal 2322 | . . 69 . 211 196 . . 480 . 179 1187 . . . . . . . Explosive 10952 | . . . . 508 1162 . . 4283 3048 . 319 321 410 . 821 . 80 . Electromagnetic 1342 | . 91 168 . 220 81 . . 221 . 369 192 . . . . . . . Impact 2613 | . . . . . . . . 1929 346 338 . . . . . . . . Slashing 1637 | . . . . . . . . . . 1637 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 1 1 3 . 7 . . 2 2 3 Average Corruption 3 | . . . . . . . . 5 1 1 2 . 3 . . 1 2 2 Corruption Purged 7 | . . . . . . . . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . 39 . 3 4 . 5 . . . 8 8 Message Errors 17 | . . . . . . . . 6 . 2 2 . 1 . . . 3 3 Matter Fused 15 | . . . . . . . . 12 . 1 . . 2 . . . . . Heat Flow Errors 6 | . . . . . . . . 4 . . 1 . . . . . 1 . Energy Discharges 11 | . . . . . . . . 7 . . . . 2 . . . 2 . Parts Rejected 3 | . . . . . . . . 3 . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . 1 . . 1 . . . . . 1 3 Data Loss (major) 3 | . . . . . . . . 2 . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2251 | . . . . 79 85 . . 993 340 332 237 57 15 103 10 . . . Projectiles 181 | . . . . . . . . 19 . . . 44 15 103 . . . . Explosions 712 | . . . . 79 85 . . 134 154 . 237 13 . . 10 . . . Melee 1358 | . . . . . . . . 840 186 332 . . . . . . . . Knockbacks 14 | . . . . . . . . 7 3 1 . 2 1 . . . . . Impact 10 | . . . . . . . . 6 3 1 . . . . . . . . Kinetic 4 | . . . . . . . . 1 . . . 2 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . 43 . 19 . . . 79 80 . . . 13 . . . . 4 Shots 12 | . . 2 . 2 . . . 5 2 . . . 1 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 97 78 . 20 202 . . 338 43 98 292 32 47 265 2 . 100 . Average Temperature 57 | . 38 29 . 10 52 . . 66 12 25 101 8 26 127 2 . 43 . Received Heat Transfer 2007 | . 21 27 . 24 261 . . 498 255 384 48 34 142 . 99 . 214 . Effects 4 | . . . . . . . . 4 . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Fried 24 | . . . . . . . . 15 1 5 3 . . . . . . . Impact Corruptions 47 | . . . . . . . . 35 6 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 . . 1 . 4 . . . . . . . . Heat Transferred 3058 | . . 200 . 450 555 . . 733 . 383 737 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Peak Influence 2047 | 25 147 181 . 464 577 203 71 1972 2047 1496 1492 . . . . 56 213 175 Initial 1100 | . 16 57 . . 123 203 71 49 966 1100 708 . . . . 56 18 103 Average 705 | 11 90 96 . 278 312 203 71 842 1440 1313 1013 . . . . 46 96 121 Maximum Alert Level 5 | . . . . 2 2 1 . 5 5 4 4 . . . . . 1 . Low Security (%) 34 | 100 100 100 . 33 29 . 100 18 . . . . . . . 100 98 100 Level 1 6 | . . . . 20 35 100 . 5 . . . . . . . . 1 . Level 2 12 | . . . . 45 34 . . 20 . . . . . . . . . . Level 3 18 | . . . . . . . . 30 23 . 66 . . . . . . . Level 4 20 | . . . . . . . . 9 41 100 33 . . . . . . . Level 5 5 | . . . . . . . . 15 5 . . . . . . . . . High Security 2 | . . . . . . . . . 29 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . . . . 1 8 . . 26 12 4 4 . . . . 1 . 5 Investigation 19 | . . . . 1 3 . . 7 2 1 3 . . . . . . 2 Extermination 7 | . . . . . . . . 6 . . . . . . . . . 1 Reinforcement 12 | . . . . . 1 . . 6 2 . . . . . . 1 . 2 Assault 14 | . . . . . 1 . . 3 6 3 1 . . . . . . . Garrison 9 | . . . . . 3 . . 4 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 2 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Distress Signals 14 | . 1 . . . 5 . . 4 1 1 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 5 3 . 7 35 . . 88 72 54 35 18 13 . 5 4 31 16 Peak Tracking Total 18 | . 3 3 . 3 16 . . 9 16 18 16 7 7 . 4 4 15 13 Tactical Retreats 55 | . . 1 . . 6 . . 12 6 7 7 5 3 . . . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Traps Triggered 20 | . . . . . 1 1 . 6 2 2 4 . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . Reprogrammed 13 | . . . . . 6 . . 7 . . . . . . . . . . Reused 6 | . . . . . 2 . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 2 . . 4 . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Machines Disabled 92 | . . 1 . 7 . . . 44 15 3 20 1 . 1 . . . . Max in Single Turn 11 | . . . . 4 . . . 11 2 2 10 1 . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Machines Accessed 96 | . 9 2 5 1 8 1 . 26 13 1 13 . . 8 . 2 3 4 Terminals 46 | . 8 1 . . 6 . . 14 6 1 5 . . . . . 3 2 Fabricators 11 | . . . . . . . . 4 3 . 1 . . . . 1 . 2 Repair Stations 12 | . 1 . . . 1 . . 4 1 . 5 . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . 1 1 . 1 . . . . . . . Garrison Access 6 | . . . . . . 1 . 2 1 . 1 . . . . 1 . . Total Hacks 349 | . 30 6 50 1 31 1 . 85 46 2 30 . . 44 . 4 4 15 Successful 199 | . 9 3 50 1 14 . . 34 21 . 13 . . 44 . 2 2 6 Failed 149 | . 20 3 . . 17 1 . 51 25 2 17 . . . . 2 2 9 Catastrophic 31 | . 4 . . . 4 1 . 8 2 1 5 . . . . 1 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 83 | . 28 5 1 . 10 . . 15 16 . . 1 . . . . 1 6 Terminals 153 | . 28 5 . . 23 . . 44 22 2 14 . . . . . 4 11 Fabricators 25 | . . . . . . . . 11 6 . 1 . . . . 3 . 4 Repair Stations 34 | . 2 . . . 4 . . 11 6 . 11 . . . . . . . Recycling Units 7 | . . . . . . . . 3 4 . . . . . . . . . Scanalyzers 21 | . . . . . 4 . . 10 5 . 2 . . . . . . . Garrison Access 13 | . . . . . . 1 . 6 3 . 2 . . . . 1 . . Terminal Hacks 143 | . 8 3 50 1 8 . . 13 7 . 4 . . 44 . . 2 3 Record 83 | . . . 49 . . . . 2 . . . . . 32 . . . . Part Schematic 5 | . . . . . . . . . . . 1 . . 4 . . . . Robot Schematic 4 | . . 2 . . . . . . 2 . . . . . . . . . Robot Analysis 14 | . 6 . . . 3 . . 1 . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . 2 . . 1 1 . . . . 4 . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . . . 1 . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . 1 . . . 1 . . 1 1 . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 3 . . 1 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . 1 . . 2 . . . . . . . . . . Zone Layout 4 | . . . . . . . . 2 1 . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 4 4 . 1 . . . . 1 . 3 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Load Schematic 6 | . . . . . . . . 2 1 . . . . . . 1 . 2 Build 6 | . . . . . . . . 1 3 . 1 . . . . . . 1 Repair Station Hacks 24 | . 1 . . . 3 . . 8 4 . 8 . . . . . . . Scan Component 13 | . . . . . 2 . . 5 2 . 4 . . . . . . . Repair 9 | . . . . . 1 . . 3 2 . 3 . . . . . . . Refit 2 | . 1 . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 1 . . . . . . . . . Scanalyzer 14 | . . . . . 3 . . 7 4 . . . . . . . . . Insert Component 6 | . . . . . 1 . . 3 2 . . . . . . . . . Analyze 8 | . . . . . 2 . . 4 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . Hacking Detections 72 | . 9 1 . . 8 1 . 24 10 1 11 . . . . 1 2 4 Full Trace Events 15 | . 1 . . . 2 . . 6 1 1 2 . . . . . . 2 Feedback Events 3 | . . . . . . . . 2 . . . . . . . . . 1 Corruption 3 | . . . . . . . . 2 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . 2 . . . . . . 2 . . . . . . . . . Robots Built 8 | . . . . . . . . 3 5 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . 116 94 . . . . . . . . . Total Robot Build Rating 32 | . . . . . . . . 9 23 . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . 1 2 . 1 . . 4 . . . . Parts Built 4 | . . . . . . . . . 1 . 2 . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 426 | . . . . . . . . . 204 . 53 . . . . . . 169 Total Part Build Rating 26 | . . . . . . . . . 8 . 12 . . . . . . 6 Parts Repaired 9 | . . . . . 1 . . 3 2 . 3 . . . . . . . Time 320 | . . . . . 13 . . 94 75 . 138 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . 10 3 . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . 2 1 . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 1 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 8 . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Total Allies 20 | . . 2 . . . . . 3 7 8 . . . . . . . . Largest Group 6 | . . 2 2 . . . . 3 6 6 . . . . . . . . Highest-Rated Group 181 | . . 46 46 . . . . 48 181 173 . . . . . . . . Highest-Rated Ally 39 | . . 31 31 . . . . 16 37 39 . . . . . . . . Total Orders 4 | . . . . . . . . . 2 2 . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . Ally Attacks 130 | . . 5 . . . . . 6 38 81 . . . . . . . . Total Damage 2926 | . . 149 . . . . . 87 1186 1504 . . . . . . . . Kills 19 | . . 1 . . . . . 1 11 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Robot Analysis Total 14 | . 6 . . . 3 . . 1 . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . 1 3 . 2 . . . Drone Launches 3 | . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Turns Passed 9032 | 98 275 342 230 473 433 77 105 2749 594 857 682 339 363 162 222 52 640 339 Spaces Moved 14202 | 49 357 500 380 691 444 70 142 4176 1126 1365 1284 1030 539 202 615 80 753 399 Core 55 | 3 . . . . . . . . . . . . . . . . 23 29 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 111 | 46 65 . . . . . . . . . . . . . . . . . Hover 4131 | . 292 500 380 691 444 70 142 1597 . . 15 . . . . . . . Flight 9905 | . . . . . . . . 2579 1126 1365 1269 1030 539 202 615 80 730 370 Fastest Speed 20 | 50 56 56 56 56 52 52 48 20 20 20 21 28 28 28 28 30 30 29 Average Speed 35 | 85 60 56 56 56 52 55 51 34 27 20 29 28 29 28 29 30 33 32 Slowest Speed 200 | 100 80 56 56 56 56 56 56 108 103 26 120 103 103 28 30 34 200 50 Overloaded Moves 74 | . . . . . . . . 31 13 23 . . . . . . 7 . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hopped 71 | . . . . . . . . 21 12 16 12 1 . . 3 1 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 61 94 89 98 41 3 80 73 27 56 41 90 59 63 64 4 66 12 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 2 . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . . 1 1 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . 1 . . . 1 1 1 . . . . Scrap Searched 12 | . . 3 . 2 . . . . . . . 4 1 . 2 . . . Spaces Dug 30 | . . . . . . . . 26 3 . 1 . . . . . . . Terrain Destroyed 953 | . . 8 . 121 63 . . 348 121 7 121 45 41 . 78 . . . Melee 19 | . . . . . . . . 16 3 . . . . . . . . . Projectile 31 | . . . . . . . . 18 . . 2 3 8 . . . . . AOE 903 | . . 8 . 121 63 . . 314 118 7 119 42 33 . 78 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Zhi Pro Fac Gar Fac Total 17222 | 75 406 546 397 742 581 108 176 5070 1323 1806 1555 1063 706 261 633 103 1064 607 Wait 1691 | . 8 31 16 11 68 32 15 438 97 219 184 1 122 17 1 6 247 178 Move 14051 | 48 356 499 379 690 443 70 141 4133 1102 1338 1259 1027 538 201 608 78 742 399 Hop 62 | . . . . . . . . 21 11 10 12 1 . . 3 1 3 . Pick Up 117 | 5 11 3 1 4 8 . 5 35 6 15 11 4 3 2 . . 2 2 Fast Attach 164 | 7 3 . . 1 1 . 4 51 21 8 27 4 9 7 4 3 12 2 Attach 62 | . 1 . . 1 11 1 . 13 5 6 8 1 2 1 . 2 6 4 Detach 60 | . 1 . . . 3 . . 15 4 8 9 3 3 1 1 1 9 2 Swap 120 | 1 3 . . 2 3 3 3 62 8 18 6 3 3 3 2 . . . Drop 170 | . 14 3 1 3 . 2 8 67 9 20 16 4 6 7 5 . 5 . Fire 499 | 14 9 10 . 30 44 . . 178 48 37 23 15 20 22 9 2 37 1 Melee 102 | . . . . . . . . 53 12 37 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . 4 . 29 . . . . . 10 . 18 Rewire 62 | . . . . . . . . . . 61 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 9) 336 | -10/Materials | Central database locked down 374 | -10/Materials | Entered Mines 391 | -10/Mines | Learned Materials stockpile data 395 | -10/Mines | Discovered new exit (range 6) 402 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 420 | -10/Mines | Discovered new exit (range 10) 481 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 684 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 712 | -10/Mines | Discovered new exit (range 5) 716 | -10/Mines | Entered Exiles 716 | -10/Exiles | Accompanied by 2 allies 746 | -10/Exiles | Led the pair of lost Derelicts to a safe place 748 | -10/Exiles | Met 8R-AWN 754 | -10/Exiles | Met EX-HEX 771 | -10/Exiles | Met EX-BIN 778 | -10/Exiles | Aligned with FarCom system 779 | -10/Exiles | Given EX-Vault access code 801 | -10/Exiles | Opened EX-Vault 807 | -10/Exiles | Found Superbattery 820 | -10/Exiles | Warned to stay clear of 0b10 Research branches 840 | -10/Exiles | Learned location of Zion (-6) 840 | -10/Exiles | Met EX-DEC 863 | -10/Exiles | Visited The Gauntlet 940 | -10/Exiles | Discovered new exit (range 14) 946 | -10/Exiles | Left Exiles lab with Superbattery 946 | -10/Exiles | Entered Mines 953 | -9/Mines | Discovered new exit (range 5) 1127 | -9/Mines | Discovered new exit (range 12) 1186 | -9/Mines | Met a Derelict shopkeep closing up shop 1276 | -9/Mines | Learned location of Storage (-9) 1419 | -9/Mines | Entered Materials 1419 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1522 | -8/Materials | Garrison activated, responded to threat 1652 | -8/Materials | Lost 3 parts (2n1w) 1708 | -8/Materials | Build established: Scavenger-Scout 1755 | -8/Materials | Repaired Hover Unit 1819 | -8/Materials | First assault squad dispatched 1838 | -8/Materials | Discovered new exit (range 16) 1852 | -8/Materials | Entered Factory 1852 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1929 | -7/Factory | Sucked down chute 1929 | -7/Factory | Entered Waste 1929 | -7/Waste | The area was eerily silent 2023 | -7/Waste | Discovered new exit (range 12) 2034 | -7/Waste | Entered Factory 2278 | -7/Factory | Discovered new exit (range 6) 2282 | -7/Factory | Build established: Scout 2313 | -7/Factory | Repaired Airjet 2487 | -7/Factory | Discovered new exit (range 9) 2538 | -7/Factory | Discovered new exit (range 14) 2690 | -7/Factory | Repaired Antigrav System 2766 | -7/Factory | Garrison activated, responded to threat 2858 | -7/Factory | Discovered new exit (range 9) 3138 | -7/Factory | Repaired Airjet 3281 | -7/Factory | Cargo convoy interrupted 3395 | -7/Factory | Found Prototype Processor 3395 | -7/Factory | Identified Exp. Signal Interpreter 3425 | -7/Factory | Identified exit to Lower Caves 3597 | -7/Factory | Build established: Sprinter 3634 | -7/Factory | First assault squad dispatched 3962 | -7/Factory | Build established: Hacker-Sprinter 4018 | -7/Factory | Fabricated G-47 Trooper? 4035 | -7/Factory | Core integrity fell below 50% 4056 | -7/Factory | Lost 3 allies 4379 | -7/Factory | Core integrity fell below 20% 4783 | -7/Factory | Entered another Factory area 4783 | -6/Factory | Evolved 2 slots: Propulsion x2 4825 | -6/Factory | Repaired Gravity Neutralizer 4862 | -6/Factory | Repaired Prc. Grenade Launcher 4955 | -6/Factory | Identified exit to Lower Caves 4955 | -6/Factory | Identified exit to Extension 5001 | -6/Factory | Discovered new exit (range 11) 5019 | -6/Factory | Identified exit to Factory 5067 | -6/Factory | Garrison activated, responded to threat 5110 | -6/Factory | Garrison activated, responded to threat 5133 | -6/Factory | First assault squad dispatched 5180 | -6/Factory | Fabricated P-60 Hacker? 5181 | -6/Factory | Fabricated G-50 Soldier? 5202 | -6/Factory | High security lockdown imminent 5202 | -6/Factory | Core integrity fell below 50% 5210 | -6/Factory | Hacker 5b assimilated hostile G-50 Soldier 5215 | -6/Factory | Lost 10 parts (3p3n3u1w) 5263 | -6/Factory | Lost 7 allies 5282 | -6/Factory | High security lockdown engaged 5323 | -6/Factory | Fabricated Cld. Impulse Thruster? 5364 | -6/Factory | Lost 3 parts (2p1u) 5377 | -6/Factory | Entered Extension 5727 | -6/Extension | First assault squad dispatched 5782 | -6/Extension | Spotted B-75 Beast 5897 | -6/Extension | Lost 4 parts (1n2u1w) 5927 | -6/Extension | Disrupted transfer network 5936 | -6/Extension | Build established: Scavenger-Sprinter 6007 | -6/Extension | Spotted B-75 Beast 6015 | -6/Extension | Core integrity fell below 20% 6053 | -6/Extension | Lost 4 allies 6136 | -6/Extension | Disrupted transfer network 6172 | -6/Extension | Energy Cycler disabled 6172 | -6/Extension | Rescued a captive Derelict 6172 | -6/Extension | Rescued a captive Derelict 6172 | -6/Extension | Rescued a captive Derelict 6172 | -6/Extension | Rescued a captive Derelict 6172 | -6/Extension | Rescued a captive Derelict 6173 | -6/Extension | Rescued a captive Derelict 6175 | -6/Extension | Rescued a captive Derelict 6176 | -6/Extension | Rescued a captive Derelict 6179 | -6/Extension | Rescued a captive Derelict 6179 | -6/Extension | Rescued a captive Derelict 6194 | -6/Extension | Rescued a captive Derelict 6226 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6230 | -6/Extension | Discovered exit to Factory (range 16) 6234 | -6/Extension | Entered Factory 6234 | -5/Factory | Evolved 2 slots: Utility x2 6263 | -5/Factory | Lost 5 parts (1p3n1w) 6325 | -5/Factory | Repaired Lgt. Antimatter Reactor 6359 | -5/Factory | Repaired VTOL Module 6609 | -5/Factory | Repaired Imp. Cooling System 6777 | -5/Factory | Discovered new exit (range 7) 6788 | -5/Factory | Lost 7 parts (1p5n1u) 6834 | -5/Factory | First assault squad dispatched 6845 | -5/Factory | Identified exit to Upper Caves 6880 | -5/Factory | Fabricated Mass Driver (x2) 6916 | -5/Factory | Entered Upper Caves 6955 | -5/Upper Caves | Encountered a Warlord checkpoint 6995 | -5/Upper Caves | Build established: Sprinter 7072 | -5/Upper Caves | Spotted B-75 Beast 7156 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7177 | -5/Upper Caves | Discovered new exit (range 14) 7179 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7181 | -5/Upper Caves | Learned 4 Factory zone layouts 7184 | -5/Upper Caves | Found Prototype Special Weapon 7233 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7255 | -5/Upper Caves | Entered another Upper Caves area 7364 | -5/Upper Caves | Identified Molecular Deconstructor 7436 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7470 | -5/Upper Caves | Discovered new exit (range 18) 7489 | -5/Upper Caves | Learned Factory stockpile data 7544 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7618 | -5/Upper Caves | Entered Zhirov 7618 | -5/Zhirov | Discovered new exit (range 3) 7624 | -5/Zhirov | Met Zhirov 7630 | -5/Zhirov | Found Alien Artifact 7630 | -5/Zhirov | Identified Integrated Reactor 7630 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7671 | -5/Zhirov | Build established: Derelict-Sprinter 7760 | -5/Zhirov | Found Alien Artifact 7772 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7780 | -5/Zhirov | Entered Proximity Caves 7781 | -4/Proximity Caves | Identified exit to Factory 7910 | -4/Proximity Caves | Learned Research garrison access intel 8002 | -4/Proximity Caves | Entered Factory 8002 | -4/Factory | Evolved 2 slots: Utility x2 8003 | -4/Factory | Identified exit to Upper Caves 8054 | -4/Factory | Identified exit to Garrison 8054 | -4/Factory | Entered Garrison 8080 | -4/Garrison | Lost 3 parts (1u2w) 8103 | -4/Garrison | Phase Generator disabled 8155 | -4/Garrison | Build established: Hacker-Sprinter 8157 | -4/Garrison | Discovered new exit (range 57) 8157 | -4/Garrison | Discovered new exit (range 49) 8157 | -4/Garrison | Discovered new exit (range 74) 8168 | -4/Garrison | Triggered checkpoint 8234 | -4/Garrison | Garrison Relay disabled 8352 | -4/Garrison | Spotted B-86 Titan 8353 | -4/Garrison | Triggered checkpoint 8367 | -4/Garrison | Destroyed B-86 Titan 8494 | -4/Garrison | Spotted B-86 Titan 8517 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8599 | -4/Garrison | Triggered checkpoint 8604 | -4/Garrison | Triggered checkpoint 8618 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8640 | -4/Garrison | Core integrity fell below 50% 8694 | -4/Garrison | Entered Factory 8708 | -4/Factory | Lost 10 parts (7n3u) 8715 | -4/Factory | Identified exit to Armory 8736 | -4/Factory | Identified Transdimensional Reconstructor 8736 | -4/Factory | Warped through subspace 8871 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 8873 | -4/Factory | Core integrity fell below 20% 8983 | -4/Factory | Spotted B-86 Titan 9033 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 08978_ Field strength at 20. 08979_ Field strength at 15. 08980_ System corrupted: Component data lost. 08980_ Field strength at 10. 08981_ Field strength at 5. 08982_ Stasis field depleted. 08989_ Slammed into K-01 Serf. 09006_ System corrupted: IFF burst signal emitted. 09018_ Imp. Surge Thruster severed. 09018_ Acquired Imp. Surge Thruster. 09019_ Cld. Nuclear Pulse Thruster severed. 09025_ Matter Filter severed. 09026_ System Shield severed. 09027_ W-44 Eye sends out distress signal. 09027_ Connecting with Terminal... Feedback: System corruption (+1%). 09027_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 09027_ Adv. System Shield severed. 09029_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????????? | | ! +???????????????????????????????????????????? | | #?????????? ????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? ????????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ???????????? #??????????o????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ????????????### ###?????????????????????????????? | | ????????????# #?????????????????????????????? | | ############## #?????????????????????????????? | | ! T +?????????????????????????????? | | ############ #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #??????????## ##?????????????????????????????? | | #???????????# ######?????????????????????????? | | ###???????????# #?????????????????????????? | | ????????????Y?# w #?????????????????????????? | | ??????????????# """c #?????????????????????????? | | ??????????????## """ c#?????????????????????????? | | ???????????????# """ ##+###????????????????????? | | ???????????????# cc #????????????????????? | | ???????????????# """ @ #????????????????????? | | ???????????????# """ #????????????????????? | | ???????????????# " #????????????????????? | | ???????????????# "F" #????????????????????? | | ?????????????? """ +????????????????????? | | ????????????? #????????????????????? | | ????????????? ? ] #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 885 Jamming Range 14 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 225 Resistance: TH 15 Core Shielding 30 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 76 Melee Accuracy 18 Launcher Accuracy 60 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 30 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Exp. Propulsion Shielding | -7/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-16 Technician | -10/Mines | Hacked M-13 Machinist | -10/Mines | Hacked P-60 Hacker | -6/Factory | Hacked I-36 Angel | -6/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded P-60 Hacker | x2 | -6/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Cld. Impulse Thruster | x1 | -6/Factory | Preloaded Mass Driver | x2 | -5/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed NeutronSmartbombFalx Manual? 0 Play Time 03:55:09 Cumulative 275.6 hours Start 2024.04.26 @ 22:19:29 End 2024.04.27 @ 02:11:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 218b41c7-c71f-4f32-8673-3f9681b9b130