Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.09 @ 04:10:51 Player: leiavoia Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (154) 770 Value Destroyed (6561) 6561 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (6520) 6520 TOTAL SCORE: 23411 Bonus ------- High Alert Combat Kills 2077 Follower Combat Kills 66 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1328 Met Warlord at Research 2000 Friendly Fire -751 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 72/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Tri-rail Accelerator Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Makeshift Transmission Jammer Experimental Reaction Control System Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Railgun Helical Railgun Tactical Quantum Warhead Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Advanced Heavy Siege Treads Wheel Cooled Linear Gravjet Large Matter Pod Hardened Medium Armor Plating Advanced Shield Generator Transdimensional Reconstructor Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon Tri-rail Accelerator Tri-rail Accelerator Vortex Catalyst Activator [Rating: 173] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Gravmag System Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Advanced Targeting Computer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Phase Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Helical Railgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . 1 . . 2 . . . . 1 . . . . . 1 . Utility 9 | . . . 1 1 1 2 . . . . . . 1 . . . . 1 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 231 | 2 2 1 21 28 13 5 12 6 . 7 8 4 10 4 . 11 5 10 34 48 Power 29 | . . . 4 2 1 . . 1 . 1 . . . 3 . 1 . 4 5 7 Engine 7 | . . . 4 1 1 . . 1 . . . . . . . . . . . . Core 9 | . . . . 1 . . . . . 1 . . . 2 . 1 . . 2 2 Reactor 13 | . . . . . . . . . . . . . . 1 . . . 4 3 5 Propulsion 54 | . . 1 7 6 2 . 5 1 . 1 4 . 4 . . 1 . 2 10 10 Treads 12 | . . . 4 3 . . 4 . . . . . . . . . . . . 1 Leg 6 | . . 1 . 2 2 . 1 . . . . . . . . . . . . . Wheel 5 | . . . 3 1 . . . . . . . . 1 . . . . . . . Hover 31 | . . . . . . . . 1 . 1 4 . 3 . . 1 . 2 10 9 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 2 . 5 9 4 4 3 3 . 3 4 2 3 1 . 4 3 2 14 15 Device 49 | 2 . . 1 6 3 2 2 2 . 1 3 1 3 . . 2 1 2 7 11 Storage 5 | . 2 . . . . . . 1 . . . . . . . . . . 2 . Processor 11 | . . . 2 . . . 1 . . 2 . . . 1 . . 2 . 2 1 Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Protection 15 | . . . 2 3 . 2 . . . . 1 1 . . . 2 . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 65 | . . . 5 11 6 1 4 1 . 2 . 2 3 . . 5 2 2 5 16 Energy Gun 7 | . . . 1 3 . 1 1 . . . . . . . . . . . . 1 Energy Cannon 14 | . . . 2 . 1 . 1 . . . . 1 . . . 1 . 2 . 6 Ballistic Gun 16 | . . . 1 6 1 . . . . . . . 1 . . 3 1 . . 3 Ballistic Cannon 4 | . . . . . 1 . . . . 2 . . . . . . . . 1 . Launcher 12 | . . . 1 2 1 . 1 . . . . 1 . . . . 1 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 . 1 1 . . . . 1 . . . . . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . 1 . . 1 . . 3 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 16 | . . . 2 . . . . . . . 3 . . . . 2 1 . 4 4 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Lost 80 | . . . 4 17 . . 2 . . . . . . . . 4 5 . 3 45 Power 11 | . . . 2 2 . . . . . . . . . . . 1 . . 1 5 Propulsion 29 | . . . 2 6 . . 1 . . . . . . . . 1 1 . 1 17 Utility 22 | . . . . 3 . . 1 . . . . . . . . 2 1 . 1 14 Weapon 18 | . . . . 6 . . . . . . . . . . . . 3 . . 9 Highest Loss Streak 24 | . . . 2 15 . . 1 . . . . . . . . 4 5 . 2 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 89 98 100 98 88 94 96 99 100 96 94 94 96 91 92 94 90 Engine 3 | . 14 14 10 4 6 6 6 5 5 4 . . . . . . . . . . Core 1 | . . . . 3 . . . . . . 5 5 5 1 . . 5 1 2 . Reactor 2 | . . . . . . . . . . . . . . 3 5 4 . 6 5 7 Treads 6 | . . . 10 11 . . 12 23 23 23 12 5 2 . . . . . . . Leg 6 | . 28 28 12 4 21 20 11 . . . . . . . . . . . . . Wheel 1 | . . . 10 7 7 6 1 . . . . . . . . . . . . . Hover 16 | . . . . . . . . . 5 7 20 29 30 36 36 35 34 32 33 30 Device 12 | . 14 14 7 9 13 20 20 23 23 18 9 10 14 10 10 10 3 8 8 8 Storage 7 | . 14 14 11 9 7 6 6 5 5 5 5 5 5 5 5 5 5 4 7 8 Processor 15 | . . . 11 9 7 6 11 11 11 15 23 23 21 25 26 23 27 28 23 18 Protection 1 | . . . 3 6 . 10 6 . . . . . . . . 2 . . 2 2 Energy Gun 2 | . 14 14 1 7 1 4 2 . . . . . . . . . . . . . Energy Cannon 3 | . . . 9 3 7 6 6 5 5 2 . 3 5 5 5 5 . 3 . 1 Ballistic Gun 4 | . 14 14 11 11 2 . . . . . . . . . . 2 8 4 . 6 Ballistic Cannon 2 | . . . . . 6 6 6 5 5 8 11 6 3 . . . . . 3 . Slashing Weapon 1 | . . . . . 3 2 1 4 5 5 5 4 3 . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 5 5 4 3 . 2 2 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 107 | 13 48 48 64 75 68 88 89 86 84 91 77 76 79 72 65 98 80 88 99 107 Greatest Support 112 | 20 20 25 60 40 10 10 90 90 90 90 90 53 84 84 84 99 104 90 112 107 Greatest Overweight (x) 8 | . 2 2 6 7 6 8 8 . . 1 3 1 1 . . 2 1 . 1 3 Average Overweight (x) . | . 1 1 3 4 5 8 2 . . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 14 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 18 20 20 20 Average Carried 18 | 6 11 18 19 16 19 17 19 19 19 19 19 19 19 19 19 19 16 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 14 20 20 20 20 17 20 20 20 19 20 20 20 20 20 18 16 20 20 4 Class Distribution -------------------- 29% | Scavenger-Mutant 26% | Mutant 7% | Scout 7% | Assassin 5% | Scavenger-Gunner 5% | Scavenger-Ninja 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Derelict-Assassin | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Assassin | -4/Warlord Mutant | -3/Proximity Caves Scout | -3/Research Scavenger-Mutant | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 5616 | 238 80 67 448 648 118 . 434 10 50 70 90 54 100 40 . 371 151 135 1272 1240 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5422 | 113 143 109 653 848 164 . 378 . . 135 187 . 175 140 54 503 167 198 435 1020 Parts 275 | 8 12 3 32 51 13 . 22 . . 5 6 . 4 7 1 12 14 14 12 59 Haulers Intercepted 6 | . . . 4 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 2 2 4 . . . . 63 12 . . . Prevented 18 | . . . . . . . . . 1 . . . . . . 17 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 124 | . 5 3 14 19 5 . 11 . . . . . . . . 9 8 4 8 38 Guns 44 | . 5 3 3 9 2 . 3 . . . . . . . . 7 4 1 . 7 Cannons 32 | . . . 7 4 . . 3 . . . . . . . . 2 . 3 8 5 AOE 47 | . . . 3 6 3 . 5 . . . . . . . . . 4 . . 26 Classes Destroyed 22 | 2 2 . 4 1 1 . 2 . . 1 . . . 1 . 2 . 1 2 3 Worker 6 | . . . 1 3 1 . . . . . . . . . . . . . . 1 Builder 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Tunneler 4 | 2 . . . 1 . . . . . . . . . . . . . . . 1 Hauler 6 | . . . 4 1 1 . . . . . . . . . . . . . . . Recycler 4 | 1 . . . 2 . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . 2 . Watcher 4 | . . . . 1 . . . . . . . . 1 . . . . 1 . 1 Swarmer 55 | . 3 3 6 4 3 . 4 . . . . . . . . . 8 4 . 20 Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 32 | . 2 . 4 13 . . 2 . . . . . . . . 5 . . 3 3 Brawler 4 | . . . 1 1 . . . . . . . . . . . . . . 1 1 Sentry 9 | . . . 3 1 1 . . . . . . . . . . . . . 2 2 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . 4 Programmer 10 | . . . . . 1 . 1 . . . . . . . . 2 . . . 6 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . Samaritan 4 | . . . . . . . . . . . . . . 3 1 . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 3 3 6 10 4 . 5 . . . . . 1 . . 5 4 3 4 14 Combat Bots Only 14 | . 3 3 5 7 4 . 5 . . . . . . . . 5 4 2 4 14 Max Kills in Single Turn 7 | 1 1 2 3 2 3 . 1 . . 1 . . 1 1 1 1 4 1 1 7 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 3 2 3 . 1 . . . . . . . . . 4 . . 7 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 13855 | . 269 56 571 2623 347 . 560 . . . . . 25 . . 966 710 157 1150 6421 Core 2541 | . 72 8 82 345 62 . 16 . . . . . . . . 164 117 21 125 1529 Absorbed by Shields 160 | . . . . . . . . . . . . . . . . 2 . . 13 145 Core Remaining (%) 83 | 100 . 68 79 37 91 . 98 . . . . 100 . . . . 75 98 91 . Volleys Fired 449 | 9 23 14 41 72 12 . 16 4 9 . . 15 23 1 6 32 12 44 41 75 Largest 3 | 2 2 2 2 3 3 . 3 1 1 . . 1 1 1 1 3 2 2 1 3 Hottest 220 | 70 70 70 91 130 144 . 196 85 85 . . 85 85 85 85 111 73 143 105 220 Shots Fired 744 | 18 45 28 81 153 30 . 38 4 9 . . 15 23 1 6 64 23 51 41 114 Gun 410 | 18 45 28 45 106 7 . 7 . . . . . . . . 55 22 9 . 68 Cannon 303 | . . . 35 34 22 . 24 4 9 . . 15 23 1 6 9 . 42 41 38 Launcher 31 | . . . 1 13 1 . 7 . . . . . . . . . 1 . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 386 | 9 23 14 40 80 18 . 12 . . . . 2 . . . 55 22 9 35 67 Thermal 295 | 9 22 14 40 45 11 . 19 4 9 . . 13 23 1 6 . . 42 6 31 Explosive 27 | . . . 1 13 1 . 7 . . . . . . . . . . . . 5 Electromagnetic 16 | . . . . 15 . . . . . . . . . . . . . . . 1 Entropic 20 | . . . . . . . . . . . . . . . . 9 1 . . 10 Robot Hit Streak 20 | 11 13 15 16 20 5 . 13 . . . . . 3 . . 8 2 7 17 15 Robot Miss Streak 6 | 1 3 2 2 5 6 . 3 . . . . . . . . 3 2 5 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 . 1 . 1 Secondary Targets 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . 1 . . . Shots Hit Robots 460 | 16 29 20 57 104 18 . 29 . . 5 4 . 5 4 2 33 13 10 36 75 Core Hits 286 | 4 10 7 24 59 15 . 28 . . 3 2 . 1 2 . 22 11 8 29 61 Critical Kills 9 | . . . 2 . . . . . . . . . . . . 1 . . . 6 Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . 7 . . . 4 Critical Strikes 43 | . 1 3 3 . . . 1 . . . . . 1 1 . 10 . . 6 17 Burn 5 | . 1 3 1 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . Destroy 18 | . . . . . . . . . . . . . . . . 8 . . . 10 Blast 7 | . . . . . . . 1 . . . . . . . . . . . 6 . Impale 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 Sunder 8 | . . . . . . . . . . . . . . . . 2 . . . 6 Melee Attacks 184 | . . . . . 14 . 3 23 5 12 4 10 24 11 13 13 3 . 10 39 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . 14 . 3 23 5 12 4 10 17 . . . . . 3 . Piercing 93 | . . . . . . . . . . . . . 7 11 13 13 3 . 7 39 Sneak Attacks 13 | . . . . . . . . . . 1 . . 2 4 2 . . . 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21994 | 192 372 275 1196 2589 534 . 1076 . . 503 385 . 293 423 208 2324 1015 347 1853 8409 Guns 5697 | 192 372 275 442 1072 138 . 173 . . . . . . . . 1535 339 170 . 989 Cannons 5511 | . . . 576 513 253 . 467 . . . . . 91 . . 789 . 177 1724 921 Explosions 8129 | . . . 178 1003 143 . 436 . . . . . . . . . 676 . . 5693 Melee 2640 | . . . . . . . . . . 503 385 . 202 423 208 . . . 129 790 Ramming 17 | . . . . 1 . . . . . . . . . . . . . . . 16 Kinetic 6873 | 91 223 162 377 772 305 . 252 . . . . . . . . 1535 339 170 1686 961 Thermal 2941 | 101 149 113 641 788 86 . 388 . . . . . 91 . . . . 177 38 369 Explosive 3599 | . . . 178 835 143 . 436 . . . . . . . . . . . . 2007 Electromagnetic 221 | . . . . 193 . . . . . . . . . . . . . . . 28 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1104 | . . . . . . . . . . 503 385 . 87 . . . . . 129 . Piercing 1536 | . . . . . . . . . . . . . 115 423 208 . . . . 790 Entropic 5703 | . . . . . . . . . . . . . . . . 789 676 . . 4238 Highest Corruption 10 | . . . . 10 . . 4 . . . . . . . . 1 1 1 . 8 Average Corruption 3 | . . . . 9 . . 4 . . . . . . . . 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . 6 . Effects 34 | . . . . 16 . . 5 . . . . . . . . . 3 . . 10 Message Errors 10 | . . . . 5 . . 1 . . . . . . . . . . . . 4 Matter Fused 6 | . . . . 2 . . . . . . . . . . . . 1 . . 3 Heat Flow Errors 6 | . . . . 4 . . 1 . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1612 | . . . . 51 . . 17 . . 211 179 . 206 149 113 82 . . 26 578 Projectiles 139 | . . . . . . . 17 . . . . . 6 . . 82 . . 26 8 Explosions 501 | . . . . 51 . . . . . . . . . . . . . . . 450 Melee 972 | . . . . . . . . . . 211 179 . 200 149 113 . . . . 120 Knockbacks 11 | . . . . . 1 . 2 . . . . . . . . . . . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 1 . 2 . . . . . . . . . . . 8 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . . . 183 24 . 26 . . . . . . . . . . . . 201 Shots 11 | . . . . 5 1 . 1 . . . . . . . . . . . . 4 Rammed 4 | . . . . 2 . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . 2 . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | 56 111 99 192 458 267 . 100 . . . . . . . . 48 4 127 277 514 Average Temperature 87 | 20 35 41 60 171 78 . 62 . . . . . . . . 19 4 41 56 100 Received Heat Transfer 2304 | . 90 . 168 1341 60 . 18 . . . . . . . . 105 36 . 69 417 Effects 20 | . . . . 13 . . . . . . . . . . . . . . 3 4 Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . 3 . . . . . . . . . . . . . . . 1 Interference 7 | . . . . 2 . . . . . . . . . . . . . . 3 2 Matter Decay 4 | . . . . 4 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 1 4 1 . . . . . . . . . . . . . . 1 . Heat Transferred 5595 | 296 518 555 1295 1384 148 . 770 . . . . . 111 . . . . 185 37 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 2640 | 15 79 97 243 539 336 56 278 145 . . . . 167 . . . . 647 711 2640 Initial 420 | . 9 27 . 102 194 56 42 145 . . . . . . . . . 290 363 420 Average 371 | 9 51 65 127 335 198 56 129 38 . . . . 42 . . . . 491 513 1305 Maximum Alert Level 5 | . . . 1 2 1 . 1 . . . . . . . . . . 2 3 5 Low Security (%) 49 | 100 100 100 59 17 78 100 79 100 . . . . 100 . . . . . . . Level 1 14 | . . . 40 44 21 . 20 . . . . . . . . . . 23 12 . Level 2 24 | . . . . 38 . . . . . . . . . . . . . 76 86 17 Level 3 5 | . . . . . . . . . . . . . . . . . . . 1 36 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 12 Level 5 4 | . . . . . . . . . . . . . . . . . . . . 33 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 1 4 3 . 2 2 . . . . . . . . 1 4 1 13 Investigation 7 | . . . . 1 . . . . . . . . . . . . . 1 . 5 Extermination 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Reinforcement 17 | . 2 . 1 3 2 . 2 2 . . . . . . . . . 3 1 1 Assault 7 | . . . . . . . . . . . . . . . . . 1 . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . . . 2 1 1 . . 1 . . . . 1 . . . . 1 6 4 Communications Jammed 49 | . . . . . . . . . . . . . . . . . . 12 . 37 Distress Signals 49 | . . . . . . . . . . . . . . . . . . 12 . 37 Times Spotted 351 | . 12 3 19 28 9 . 11 . . . . . 7 . . 36 30 19 42 135 Peak Tracking Total 20 | . 4 3 6 6 5 . 4 . . . . . 4 . . 17 16 6 11 20 Tactical Retreats 45 | . . . . 1 1 . . . . . . . 1 . . 6 7 . 10 19 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered . | . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . 1 1 . . . . . 16 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 16 | . . . 2 3 1 . . . . . . . . 1 . 1 . 1 1 6 Max in Single Turn 1 | . . . 1 1 1 . . . . . . . . 1 . 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 45 | . 4 1 3 3 3 1 . 2 . 1 4 . 4 . . 6 . 7 1 5 Terminals 22 | . 2 . 3 3 2 1 . 1 . . . . 3 . . . . 4 1 2 Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 104 | . 7 1 6 11 6 2 . 3 . 1 17 . 10 . . 16 . 13 1 10 Successful 53 | . 3 1 2 1 3 1 . . . 1 17 . 4 . . 16 . 2 . 2 Failed 51 | . 4 . 4 10 3 1 . 3 . . . . 6 . . . . 11 1 8 Catastrophic 12 | . 1 . 2 3 . . . 2 . . . . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 1 . 2 9 1 . . 2 . . . . 5 . . . . 3 1 2 Terminals 50 | . 3 . 6 11 5 2 . 1 . . . . 8 . . . . 8 1 5 Fabricators 6 | . . . . . . . . 2 . . . . 2 . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 7 | . 4 . . . 1 . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Terminal Hacks 46 | . 1 1 2 1 2 1 . . . 1 17 . 2 . . 16 . 2 . . Record 19 | . . . . . . . . . . . 5 . . . . 14 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . 1 . 2 . . . . . . . 4 . . . . . . 1 . . Open Door 4 | . . 1 . . . . . . . 1 . . . . . 2 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 3 3 2 1 . 2 . . . . 4 . . . . 6 1 5 Full Trace Events 4 | . . . . 1 . . . . . . . . . . . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 1 . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . 4 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 8 | . . . . . . . . 3 . . . . . . . 4 . . . 1 Largest Group 4 | . . . . . . . . 3 . . . . . . . 4 . . . 1 Highest-Rated Group 232 | . . . . . . . . 93 . . . . . . . 232 . . . 69 Highest-Rated Ally 69 | . . . . . . . . 31 . . . . . . . 68 . . . 69 Total Orders 21 | . . . . . . . 7 4 2 2 . . . . . 2 . . 2 2 EXPLORE 17 | . . . . . . . 5 3 2 2 . . . . . 1 . . 2 2 RETURN 4 | . . . . . . . 2 1 . . . . . . . 1 . . . . Ally Attacks 18 | . . . . . . . . 10 . . . . . . . 5 . . . 3 Total Damage 681 | . . . . . . . . 229 . . . . . . . 361 . . . 91 Kills 2 | . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . . . . 1 . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 3 1 . 1 . 2 1 . . . . . Drone Launches 95 | . . . . . . . 42 22 7 13 . . . . . 4 . . 5 2 Drone Recoveries 74 | . . . . . . . 38 13 7 10 . . . . . 4 . . 2 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 11007 | 77 547 580 687 764 842 25 244 604 619 776 345 468 352 241 180 966 205 393 1134 958 Spaces Moved 8867 | 21 179 269 297 227 377 10 82 314 324 393 178 369 314 498 252 904 335 459 1904 1161 Core 5 | . . . . . . . . . . . . . . . . . . . . 5 Treads 1206 | . . . 17 22 . . 45 314 324 393 88 . . . . . . . . 3 Legs 509 | 21 179 269 . 25 . . 15 . . . . . . . . . . . . . Wheels 869 | . . . 280 180 377 10 22 . . . . . . . . . . . . . Hover 6278 | . . . . . . . . . . . 90 369 314 498 252 904 335 459 1904 1153 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 120 120 190 130 140 155 200 161 161 161 161 110 110 38 40 40 24 26 44 36 35 Average Speed 91 | 120 255 197 156 207 169 200 194 161 161 178 177 110 65 40 40 78 46 44 43 41 Slowest Speed 470 | 120 260 260 240 470 170 200 270 161 161 241 231 110 115 41 41 162 113 50 110 190 Overloaded Moves 101 | . . . . . . . . . . . . . . . . 34 16 . 51 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 39 57 40 20 13 . 98 26 82 63 60 50 13 67 34 87 62 20 50 39 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 7 | . . 1 . . . . . . . . 3 . . 1 1 1 . . . . Known Exits Taken 12 | . . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . . . 3 4 . 2 . 2 2 . 1 . . . Spaces Dug 220 | . . . . . 14 . 3 24 8 6 . 24 39 7 17 7 3 25 12 31 Terrain Destroyed 689 | . . . . 99 23 . 39 25 14 6 . 24 41 7 17 26 49 35 21 263 Melee 130 | . . . . . 14 . 3 21 5 6 . 9 21 6 11 7 3 . 6 18 Projectile 163 | . . . . 2 3 . . 4 9 . . 15 20 1 6 19 10 35 15 24 AOE 396 | . . . . 97 6 . 36 . . . . . . . . . 36 . . 221 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 10798 | 54 224 290 443 384 540 14 133 378 405 455 201 399 402 518 303 1086 358 600 2159 1452 Wait 735 | 21 15 . 55 38 108 . . 20 66 30 . . 16 . 31 48 2 69 119 97 Move 8847 | 20 178 268 296 226 376 9 81 313 323 392 177 368 313 497 251 903 334 458 1903 1161 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 1 5 6 13 13 8 . 11 5 1 5 3 1 6 . 1 5 1 10 14 15 Fast Attach 73 | 2 . . 4 10 2 . 3 1 . 4 6 . 4 2 . 2 . 4 15 14 Attach 72 | . . . 6 12 2 2 4 1 . . 1 . 1 . . 4 4 4 4 27 Detach 19 | 1 . . 1 2 . . . . . . 1 . 1 2 . . 1 2 3 5 Swap 88 | . 2 1 11 6 9 3 5 4 . 3 2 4 5 2 . 5 1 2 15 8 Drop 137 | . 1 1 16 3 9 . 10 7 1 9 7 1 9 3 1 8 . 7 35 9 Fire 449 | 9 23 14 41 72 12 . 16 4 9 . . 15 23 1 6 32 12 44 41 75 Melee 184 | . . . . . 14 . 3 23 5 12 4 10 24 11 13 13 3 . 10 39 Ram 2 | . . . . 2 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 66 | . . . . . . . . . . . . . . . . 66 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access (discovered 1 exit: [*Com]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 13) 625 | -10/Materials | Entered Mines 667 | -10/Mines | Found the Drone Emporium 677 | -10/Mines | Found Prototype Device 1030 | -10/Mines | Learned location of Storage (-7) 1153 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1161 | -10/Mines | Discovered new exit (range 9) 1205 | -10/Mines | Entered Materials 1205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -9/Materials | Build established: Scavenger-Mutant 1819 | -9/Materials | Discovered new exit (range 16) 1878 | -9/Materials | Identified Sensor Drone Bay 1892 | -9/Materials | Entered another Materials area 1892 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2243 | -8/Materials | Destroyed 7 combat bots 2268 | -8/Materials | Crushed by falling debris 2288 | -8/Materials | Core integrity fell below 50% 2332 | -8/Materials | Lost 15 parts (2p5n2u6w) 2340 | -8/Materials | System corruption reached 10% 2608 | -8/Materials | Discovered new exit (range 11) 2656 | -8/Materials | Entered Factory 2656 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2668 | -7/Factory | Identified exit to Storage 2668 | -7/Factory | Identified exit to Lower Caves 2688 | -7/Factory | Build established: Scavenger-Gunner 3476 | -7/Factory | Discovered new exit (range 14) 3498 | -7/Factory | Entered another Factory area 3498 | -6/Factory | Evolved 2 slots: Utility x2 3523 | -6/Factory | Identified exit to DSF 3523 | -6/Factory | Entered DSF 3553 | -6/DSF | Additional patrols routed to DSF 3553 | -6/DSF | Discovered new exit (range 37) 3558 | -6/DSF | Crushed by falling debris 3730 | -6/DSF | Sterilization system engaged 3750 | -6/DSF | Ambient heat levels rising (+10) 3765 | -6/DSF | Ambient heat levels rising (+10) 3767 | -6/DSF | Entered Factory 3767 | -5/Factory | Evolved 2 slots: Propulsion x2 3870 | -5/Factory | Discovered new exit (range 144) 3889 | -5/Factory | Identified exit to Upper Caves 3894 | -5/Factory | Discovered new exit (range 166) 3897 | -5/Factory | Allied Derelicts emerged from ambush trap array 4184 | -5/Factory | Build established: Scavenger-Mutant 4371 | -5/Factory | Entered Upper Caves 4430 | -5/Upper Caves | Encountered a Warlord checkpoint 4520 | -5/Upper Caves | Learned Factory interactive machine intel 4843 | -5/Upper Caves | Spotted B-75 Beast 4952 | -5/Upper Caves | Learned Factory security intel 4977 | -5/Upper Caves | Discovered new exit (range 8) 4990 | -5/Upper Caves | Entered another Upper Caves area 5016 | -5/Upper Caves | Discovered new exit (range 3) 5266 | -5/Upper Caves | Identified exit to Factory 5723 | -5/Upper Caves | Discovered new exit (range 9) 5725 | -5/Upper Caves | Encountered a Warlord checkpoint 5736 | -5/Upper Caves | Identified exit to Zhirov 5753 | -5/Upper Caves | Learned 4 Factory zone layouts 5766 | -5/Upper Caves | Entered Zhirov 5766 | -5/Zhirov | Discovered new exit (range 3) 5795 | -5/Zhirov | Met Zhirov 5831 | -5/Zhirov | Learned location of Quarantine (-3) 5831 | -5/Zhirov | Learned location of Testing (-2) 5831 | -5/Zhirov | Learned location of Command (-1) 5841 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5865 | -5/Zhirov | Found Alien Artifact 5865 | -5/Zhirov | Identified Integrated Dissipator 5865 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5887 | -5/Zhirov | Found Alien Artifact 6109 | -5/Zhirov | Identified exit to Proximity Caves 6111 | -5/Zhirov | Entered Proximity Caves 6269 | -4/Proximity Caves | Build established: Assassin 6579 | -4/Proximity Caves | Entered Factory 6579 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6582 | -4/Factory | Loaded intel: 52 interactive machine locations 6587 | -4/Factory | Spotted B-86 Titan 6917 | -4/Factory | Discovered new exit (range 10) 6930 | -4/Factory | Identified exit to Upper Caves 6931 | -4/Factory | Entered Upper Caves 7109 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7163 | -4/Upper Caves | Discovered new exit (range 15) 7171 | -4/Upper Caves | Identified exit to Upper Caves 7172 | -4/Upper Caves | Entered another Upper Caves area 7173 | -4/Upper Caves | Identified exit to Warlord 7227 | -4/Upper Caves | Build established: Scout 7352 | -4/Upper Caves | Entered Warlord 7378 | -4/Warlord | Learned Research trap positions 7379 | -4/Warlord | Learned 4 Armory zone layouts 7379 | -4/Warlord | Learned 4 Research zone layouts 7379 | -4/Warlord | Learned 4 Research zone layouts 7379 | -4/Warlord | Learned 4 Access zone layouts 7677 | -4/Warlord | Met Warlord 7688 | -4/Warlord | Warlord's base attacked by MAIN.C 7807 | -4/Warlord | Found Prototype Launcher 7811 | -4/Warlord | Found Prototype Energy Cannon 7813 | -4/Warlord | Found Prototype Energy Cannon 7813 | -4/Warlord | Identified Vortex Driver (x2) 7988 | -4/Warlord | Warlord forces counterattacked 8037 | -4/Warlord | Spotted Striker 8071 | -4/Warlord | Destroyed Striker 8101 | -4/Warlord | P-80 Master assimilated allied Y2-L6E(l) 8121 | -4/Warlord | P-80 Master assimilated allied EO-P4X(M) 8144 | -4/Warlord | P-70 Sage assimilated allied UL-BV9(M) 8146 | -4/Warlord | Spotted Striker 8207 | -4/Warlord | Opened side exit 8296 | -4/Warlord | Spotted B-90 Cyclops 8298 | -4/Warlord | Spotted Striker 8299 | -4/Warlord | Spotted B-86 Titan 8311 | -4/Warlord | Discovered new exit (range 15) 8318 | -4/Warlord | Identified exit to Proximity Caves 8318 | -4/Warlord | Entered Proximity Caves 8319 | -3/Proximity Caves | Identified exit to Research 8345 | -3/Proximity Caves | Lost 4 parts (1p1n2u) 8351 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8452 | -3/Proximity Caves | Spotted B-86 Titan 8475 | -3/Proximity Caves | Identified Vortex Catalyst Activator 8504 | -3/Proximity Caves | Lost 5 parts (1n1u3w) 8523 | -3/Proximity Caves | Entered Research 8523 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8524 | -3/Research | Identified exit to Research 8525 | -3/Research | Loaded intel: 98 trap records 8916 | -3/Research | Entered another Research area 8916 | -2/Research | Warlord forces began assault on 0b10 8916 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9026 | -2/Research | Research machine network offline 9063 | -2/Research | Met up with Warlord 9107 | -2/Research | Discovered new exit (range 9) 9128 | -2/Research | Identified exit to Access 9306 | -2/Research | Build established: Scavenger-Ninja 9376 | -2/Research | Found Enh. Force Lance 9379 | -2/Research | Borebot progress halted 9431 | -2/Research | Spotted Striker 9433 | -2/Research | Spotted Executioner 9486 | -2/Research | Spotted B-90 Cyclops 9560 | -2/Research | Borebot progress halted 9596 | -2/Research | Borebot progress halted 9630 | -2/Research | Spotted B-90 Cyclops 9637 | -2/Research | Spotted Executioner 9637 | -2/Research | Spotted Executioner 9655 | -2/Research | Spotted Striker 9656 | -2/Research | Spotted Striker 9671 | -2/Research | Spotted Striker 9701 | -2/Research | Destroyed Striker 9705 | -2/Research | Destroyed Executioner 9716 | -2/Research | Spotted Striker 9716 | -2/Research | Spotted Executioner 9906 | -2/Research | Spotted B-90 Cyclops 10020 | -2/Research | Build established: Scavenger-Mutant 10050 | -2/Research | Entered Access 10050 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10132 | -1/Access | Found Prototype Launcher 10132 | -1/Access | Identified Tactical Quantum Warhead 10300 | -1/Access | First assault squad dispatched 10394 | -1/Access | Lost 6 parts (2n2u2w) 10682 | -1/Access | Lost 3 parts (1p1n1u) 10740 | -1/Access | Lost 3 parts (2n1u) 10942 | -1/Access | Identified Transdimensional Reconstructor 10942 | -1/Access | Warped through subspace 10961 | -1/Access | Destroyed 14 combat bots 10967 | -1/Access | Core integrity fell below 50% 10995 | -1/Access | Discovered new exit (range 12) 11001 | -1/Access | Spotted B-99 Colossus 11002 | -1/Access | Spotted B-99 Colossus 11005 | -1/Access | Released all parts (6) 11007 | -1/Access | Core integrity fell below 20% 11008 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 11003_ Slug penetrates Wall. 11003_ Penetrated by Slug. 11003_ Slug penetrates Wall. 11004_ Slug penetrates Sealed Heavy Doors. 11004_ Penetrated by Slug. 11005_ Gyrokinetic Inverter destroyed. 11005_ Released Adv. Visual Processing Unit. 11005_ Released Adv. Signal Interpreter. 11005_ Released Hcp. Storage Unit. 11005_ Released Adv. Targeting Computer. 11005_ Released Adv. Target Analyzer. 11005_ Released Exp. Energy Well. 11006_ Penetrated by Slug. 11006_ Dropped Hrd. Medium Armor Plating. 11006_ Knocked back. 11006_ Slug penetrates H-88 Terminator. 11006_ Penetrated by Slug. 11006_ Slug penetrates B-99 Colossus. 11006_ Penetrated by Slug. 11006_ Slug penetrates B-99 Colossus. Map ----- +----------------------------------------------------+ | ???## ##??????? ??????? """""""" ???????????? | | +### [ #???????? ?????# """"" ?????????????? | | #????????? ?????# ??????????????? | | + ??????? ?#### ????????????????? | | ####[ ????????????%### # * ?????????????????? | | ##### #???????###### ##???????####??????? | | # ######### ###### #??????? | | # # # ! #??????? | | + # [ # /% " ????? | | # # # " #== * #??????? | | " # % #""" !=% ###### #??????? | | " #= # # """ = #?????????##??????? | | " #%*# ""%" ##?????????????????? | | " #!!+ # " #" ##??????????????????? | | " #%!# # ## "#??????????????????? | | # # ########### ##??????????????????? | | # # #?????????# #???????????????????? | | # #########?????????# ###?????????????????? | | ##### #?????????######### """"#######???????????? | | #?????????# %! #???????????? | | #?????????# %!%] #???????????? | | ##### #?????????# %]!! #???????????? | | ????# #?????????# #####!""##### #???????????? | | ????# #?????????###?????#%"????????##???????????? | | ????# ????????????????###c""##??????????????????? | | ????# ????????????????# @ #??????????????????? | | ???? ????????????????# < "?????????????????? | | ???? * ????????????????# "???????+####?????? | | ???? ????????????????#########??????? = ?????? | | ???? ???????????????????????????????? ?????? | | ????## #??????????????????????????????"" ????? | | ?????? #?????????????????????????????#"" "???? | | ###### ###???????????????????????????#"" "" | | ???????????????????????????#G """""" | | #??????????????????????????#"" """""" | | #????????????###?##????????#"" "" | | #???##########"##"#????????#"" "" | | ####???????# #?????????# | | * #??????????# #?????????# ?? | | #??????????# =! #####?????? ???? | | #??????????# = # #########+##+###### | | #??????????# ! %=! # | | ##/#################/##"# ###### | | "%" =%%* ### ##????# | | ###### ### #?????# | | # # #?????# | | +#### / # ### #?????# | | # ##/####### [# #?# #?????# | | # #????????# [ #######?# #?????######## | | # #????????# ]] ##??????#/#????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 51 Energy Capacity 840 Matter Stores 447 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Power Shielding 90 Evasion (%) 71 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AngularHardenedAxe Manual? 0 Play Time 03:52:20 Cumulative 562.6 hours Start 2022.02.06 @ 18:12:02 End 2022.02.09 @ 04:10:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 100 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cea61544-cff9-4ba2-91e4-37621b103ad9