Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 02:16:00 Player: Windjigo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (3450) 3450 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (634) 634 TOTAL SCORE: 8649 Bonus ------- High Alert Combat Kills 334 Aligned with FarCom 300 Cogmind --------- Core Integrity 35/850 Matter 189/300 Energy 87/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Angular Momentum Engine Energy Well (350) Compact Matter Pod (19) Advanced Weight Redist. System Improved Terrain Scanner Thermal Shield Plasma Cannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Cooled Airjet Gravmag Array > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Matter Filter > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Gravmag System Gravmag System Gravmag System Energy Well Compact Matter Pod Advanced Weight Redist. System Phase Shifter Heavy Missile Launcher Field Lobotomy Kit [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Kinecellerator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 1 1 Utility 4 | . . . . . 2 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 91 | 7 4 2 . 2 25 34 17 Power 10 | 1 . . . . 1 6 2 Engine 3 | 1 . . . . . . 2 Core 7 | . . . . . 1 6 . Reactor . | . . . . . . . . Propulsion 23 | 2 1 . . . 8 7 5 Treads . | . . . . . . . . Leg 4 | . . . . . 4 . . Wheel 3 | 2 1 . . . . . . Hover 16 | . . . . . 4 7 5 Flight . | . . . . . . . . Utility 24 | 2 2 . . 1 5 7 7 Device 11 | 1 . . . . 2 3 5 Storage 6 | 1 2 . . . . 2 1 Processor 3 | . . . . 1 1 . 1 Hackware . | . . . . . . . . Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 34 | 2 1 2 . 1 11 14 3 Energy Gun 5 | . . . . . 3 2 . Energy Cannon 5 | . . . . . 3 1 1 Ballistic Gun 11 | 2 1 . . . 3 5 . Ballistic Cannon 6 | . . . . . . 5 1 Launcher 4 | . . 2 . . . 1 1 Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 4 . Parts Lost 30 | . 3 . . . 1 9 17 Power 3 | . . . . . . 2 1 Propulsion 12 | . 1 . . . . 4 7 Utility 10 | . 1 . . . . 2 7 Weapon 5 | . 1 . . . 1 1 2 Highest Loss Streak 12 | . 3 . . . 1 2 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 10 | 3 7 7 13 14 11 9 9 Power 1 | 1 1 1 3 4 2 . 1 Propulsion 1 | 1 3 3 3 3 1 1 2 Utility 2 | . . 1 3 3 2 3 4 Weapon 3 | . 2 2 3 3 4 3 1 Tool/Special . | . . . . . . . . Unused Backups 21 | . . . . . 10 7 4 Power 4 | . . . . . 4 . . Propulsion 4 | . . . . . 2 2 . Utility 8 | . . . . . 3 2 3 Weapon 4 | . . . . . 1 3 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 89 84 85 100 96 98 85 Engine 4 | . 14 14 14 14 4 . 4 Core 3 | . . . . . 4 6 1 Leg 1 | . . . . . 7 . . Wheel 6 | . 27 28 28 28 . . . Hover 19 | . . . . . 18 29 25 Device 5 | . 9 . . . . 7 12 Storage 9 | . 14 14 14 14 9 8 6 Processor 13 | . . . . 14 17 15 19 Protection 3 | . . . . . 8 5 . Energy Gun 1 | . . . . . 4 1 . Energy Cannon 3 | . . . . . 4 3 4 Ballistic Gun 7 | . 23 . . 8 11 6 . Ballistic Cannon 5 | . . . . . . 9 8 Launcher 3 | . . 27 28 12 . . . Slashing Weapon 1 | . . . . 7 4 . . Peak Build Rating 61 | 7 8 7 9 14 37 52 61 Average Rating 35 | 3 6 6 8 13 31 46 53 On Entrance 15 | . 7 5 7 9 14 37 44 Naked Turns . | . . . . . . . . Heaviest Build 55 | 14 29 31 31 31 41 49 55 Greatest Support 52 | 20 20 20 20 20 42 44 52 Greatest Overweight (x) 13 | . 2 1 1 1 13 1 8 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 15 Average Capacity 11 | 7 11 15 15 15 11 10 11 Most Carried 15 | 8 10 10 14 15 15 10 15 Average Carried 10 | 4 7 7 13 14 11 9 9 Final Capacity 15 | 8 15 15 15 15 10 10 15 Final Carried 15 | 5 8 10 14 15 10 10 8 Class Distribution -------------------- 43% | Mutant 26% | Gunner 19% | Skirmisher 5% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 3835 | 207 233 . . 101 606 1852 836 Remotely . | . . . . . . . . Salvage Created 3914 | 24 333 . . 20 709 1863 965 Parts 212 | 6 15 . . . 45 90 56 Haulers Intercepted 7 | . . . . . 3 3 1 Recyclers Shooed 5 | . 1 . . . 1 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 66 | . 6 . . 2 7 33 18 Melee 2 | . . . . . 1 . 1 Guns 21 | . 6 . . . 2 13 . Cannons 35 | . . . . . 2 18 15 AOE 8 | . . . . 2 2 2 2 Classes Destroyed 16 | 1 4 . . . 3 6 2 Worker 14 | . . . . . 6 6 2 Builder 3 | . . . . . . 3 . Tunneler 4 | 1 . . . . 1 1 1 Hauler 7 | . . . . . 3 3 1 Recycler 7 | . 1 . . . 1 3 2 Operator 1 | . . . . . . 1 . Watcher 11 | . 2 . . . 4 4 1 Swarmer 11 | . 3 . . . 3 2 3 Cutter 4 | . . . . . . . 4 Saboteur 1 | . . . . . . . 1 Grunt 30 | . 3 . . 2 . 17 8 Brawler 2 | . . . . . . 2 . Duelist 3 | . . . . . . 3 . Protector 1 | . . . . . . 1 . Sentry 7 | . . . . . 4 2 1 Programmer 7 | . . . . . . 6 1 Best Kill Streak 5 | 1 3 . . 2 3 5 3 Combat Bots Only 4 | . 2 . . 2 3 4 3 Max Kills in Single Turn 3 | 1 1 . . 1 3 3 1 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . 1 2 2 1 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 480 | . 52 . . 4 42 189 193 Missed 177 | . 17 . . . 17 66 77 Hits 303 | . 35 . . 4 25 123 116 Melee 16 | . . . . . . 6 10 Projectile 287 | . 35 . . 4 25 117 106 AOE 2 | . . . . . . 1 1 Critical Strikes 15 | . . . . . 1 3 11 Part Disruptions 1 | . . . . . . 1 . Damage Taken 5237 | . 311 . . 50 359 2410 2107 Core 1438 | . 52 . . 26 . 545 815 Absorbed by Shields 146 | . . . . . . 84 62 Ignored by Resistances 81 | . . . . . . 81 . Regen/Repaired (Parts) 406 | . . . . . 17 247 142 Core Remaining (%) 72 | 100 . . . 68 100 22 . Volleys Fired 317 | 2 45 . . 3 42 118 107 Largest 3 | 2 2 . . 2 3 3 3 Hottest 145 | 40 40 . . 60 145 145 145 Shots Fired 606 | 4 86 . . 6 76 292 142 Gun 252 | 4 86 . . . 48 114 . Cannon 338 | . . . . . 24 176 138 Launcher 13 | . . . . 6 1 2 4 Special 3 | . . . . . 3 . . Kinetic 455 | 4 86 . . . 40 235 90 Thermal 117 | . . . . . 23 46 48 Explosive 13 | . . . . 6 1 2 4 Electromagnetic 21 | . . . . . 12 9 . Robot Hit Streak 20 | 3 6 . . 10 20 14 14 Robot Miss Streak 9 | . 4 . . . 3 9 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 7 | . 2 . . . . 5 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 351 | 3 48 . . 4 56 169 71 Core Hits 200 | 1 18 . . 4 29 105 43 Critical Kills 2 | . 1 . . . . 1 . Critical Parts Destroyed 4 | . 2 . . . . 2 . Critical Strikes 20 | . 3 . . . 1 11 5 Burn 1 | . . . . . 1 . . Destroy 6 | . 3 . . . . 3 . Blast 13 | . . . . . . 8 5 Melee Attacks 7 | . . . . . 7 . . Impact . | . . . . . . . . Slashing 7 | . . . . . 7 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9416 | 32 507 . . 260 1388 4843 2386 Guns 2456 | 32 507 . . . 568 1349 . Cannons 5605 | . . . . . 476 2941 2188 Explosions 1153 | . . . . 260 142 553 198 Melee 202 | . . . . . 202 . . Ramming . | . . . . . . . . Kinetic 5799 | 32 507 . . . 482 3511 1267 Thermal 2113 | . . . . . 326 866 921 Explosive 708 | . . . . 260 86 164 198 Electromagnetic 594 | . . . . . 292 302 . Impact . | . . . . . . . . Slashing 202 | . . . . . 202 . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 1 6 5 Average Corruption 3 | . . . . . 1 5 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 74 | . . . . . 7 49 18 Message Errors 16 | . . . . . . 13 3 Matter Fused 17 | . . . . . . 14 3 Heat Flow Errors 9 | . . . . . 2 6 1 Energy Discharges 10 | . . . . . 4 4 2 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 9 | . . . . . 1 5 3 Data Loss (major) 6 | . . . . . . 4 2 Misfires 2 | . . . . . . . 2 Alerts 2 | . . . . . . 1 1 Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 216 | . . . . 7 20 117 72 Projectiles 168 | . . . . . 12 84 72 Explosions 48 | . . . . 7 8 33 . Melee . | . . . . . . . . Knockbacks 15 | . . . . . . 11 4 Impact . | . . . . . . . . Kinetic 14 | . . . . . . 10 4 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 181 | . . . . 3 31 36 111 Shots 6 | . . . . 1 1 1 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 588 | . 12 . . 27 363 588 317 Average Temperature 93 | . 6 . . 20 88 102 77 Received Heat Transfer 1077 | . 66 . . 27 72 636 276 Effects 15 | . . . . . 1 14 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 2 | . . . . . 1 1 . Interference 3 | . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 5 | . . . . . . 5 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . 1 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 1 . 3 Heat Transferred 2876 | . . . . . 655 963 1258 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 3 | . . . . . . 3 2 Low Security (%) 42 | 100 100 100 . 100 100 5 . Level 1 30 | . . . . . . 67 5 Level 2 22 | . . . . . . 15 94 Level 3 5 | . . . . . . 11 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 816 | 5 146 25 . 96 95 816 637 Initial 398 | . 3 25 . . . . 398 Average 249 | . 78 5 . 18 15 359 497 Influence Increases 3089 | 5 280 . . 96 321 1601 786 Destroy 0b10 Robot/C 1300 | . 120 . . 40 140 640 360 Destroy 0b10 Robot/NC 240 | 5 15 . . . 75 110 35 Destroy Leader 334 | . 24 . . 10 64 162 74 Successful Hack 57 | . 14 . . . 9 27 7 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 345 | . . . . 30 . 210 105 Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 213 | . 2 . . 16 18 77 100 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 405 | . 75 . . . 15 225 90 Influence Decreases 2521 | . 219 66 . 96 321 787 1032 Entered New Map 459 | . 2 41 . . . . 416 Time Decay 1772 | . 187 25 . 96 321 697 446 Lost Part 290 | . 30 . . . . 90 170 Squads Dispatched 34 | . 2 1 . . 1 19 11 Investigation 6 | . 1 1 . . . 3 1 Extermination 7 | . . . . . . 6 1 Reinforcement 12 | . 1 . . . 1 2 8 Assault 3 | . . . . . . 2 1 Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 14 . . 2 15 55 33 Peak Tracking Total 7 | . 5 . . 2 3 7 6 Tactical Retreats 18 | . 4 . . . 1 9 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 14 | . 1 . . . 1 8 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 24 | . . . . 2 . 15 7 Max in Single Turn 7 | . . . . 1 . 7 4 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 26 | . 4 1 3 . 3 10 5 Terminals 12 | . 3 . . . 2 5 2 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . . . . . 1 2 2 Recycling Units 4 | . 1 . . . . 2 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 99 | . 16 1 31 . 12 26 13 Successful 70 | . 11 1 31 . 8 14 5 Failed 29 | . 5 . . . 4 12 8 Catastrophic 7 | . . . . . 2 2 3 Database Lockouts . | . . . . . . . . Manual 7 | . 3 . 1 . . 3 . Terminals 36 | . 12 . . . 9 11 4 Fabricators 1 | . . . . . . 1 . Repair Stations 15 | . . . . . 3 6 6 Recycling Units 15 | . 4 . . . . 8 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 58 | . 9 1 31 . 6 8 3 Record 36 | . . . 30 . 3 1 2 Open Door 1 | . . 1 . . . . . Open DSF 2 | . . . . . . 1 1 Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 3 | . 1 . . . 1 1 . Scanalyzer Index 1 | . . . . . . 1 . Alert Level 2 | . 1 . . . . 1 . Locate Traps 1 | . 1 . . . . . . Dispatch Records 2 | . . . . . 1 1 . Maintenance Status 2 | . 1 . . . 1 . . Transport Status 1 | . . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 8 | . . . . . 2 4 2 Scan Component 4 | . . . . . 1 2 1 Repair 4 | . . . . . 1 2 1 Recycling Unit Hacks 2 | . 1 . . . . 1 . Report Inventory 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 1 . . . 2 9 4 Full Trace Events 4 | . 1 . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 1 2 1 Time 170 | . . . . . 38 88 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 5655 | 3 284 . . . 1412 2863 1093 Optics 5368 | . . . . . 1412 2863 1093 Terrain 22 | . . . . . . . 22 Seismic 287 | 3 284 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 7329 | 55 445 153 505 540 1520 2997 1114 Spaces Moved 6104 | 46 340 132 528 521 1024 2440 1073 Core 23 | 16 . . . . 3 . 4 Treads . | . . . . . . . . Legs 273 | . . . . . 273 . . Wheels 1571 | 30 340 132 528 521 20 . . Hover 4237 | . . . . . 728 2440 1069 Flight . | . . . . . . . . Fastest Speed 38 | 50 80 95 95 95 42 38 42 Average Speed 86 | 69 88 95 95 95 107 87 52 Slowest Speed 700 | 80 110 95 95 95 700 112 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 3 61 43 92 89 62 46 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 21 | . . . . . 1 9 11 Terrain Destroyed 226 | . . . . 21 16 83 106 Melee . | . . . . . . . . Projectile 96 | . . . . . 3 59 34 AOE 130 | . . . . 21 13 24 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 7628 | 64 407 159 531 558 1358 3061 1490 Wait 848 | . 10 23 . 30 177 361 247 Move 6097 | 45 339 131 527 520 1023 2439 1073 Hop . | . . . . . . . . Pick Up 97 | 10 7 3 4 2 25 31 15 Fast Attach 36 | 2 . . . . 13 15 6 Attach 48 | 5 3 1 . 1 4 15 19 Detach 7 | . . . . . 1 2 4 Swap 70 | . 2 1 . 2 28 30 7 Drop 88 | . 1 . . . 38 37 12 Fire 317 | 2 45 . . 3 42 118 107 Melee 7 | . . . . . 7 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 4) 377 | -10/Materials | Lost 3 parts (1n1u1w) 489 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Entered Mines 513 | -10/Mines | Assembled infested the area 561 | -10/Mines | Met 8R-AWN 575 | -10/Mines | Met a Derelict bent on vengeance 603 | -10/Mines | Met a Derelict shopkeep closing up shop 651 | -10/Mines | Discovered new exit (range 5) 654 | -10/Mines | Entered Exiles 686 | -10/Exiles | Discovered new exit (range 14) 712 | -10/Exiles | Welcomed by 8R-AWN 727 | -10/Exiles | Met EX-HEX 778 | -10/Exiles | Met EX-DEC 796 | -10/Exiles | Visited The Gauntlet 940 | -10/Exiles | Discovered new exit (range 14) 995 | -10/Exiles | Learned location of Zion (-6) 1011 | -10/Exiles | Met EX-BIN 1024 | -10/Exiles | Aligned with FarCom system 1025 | -10/Exiles | Given EX-Vault access code 1047 | -10/Exiles | Opened EX-Vault 1054 | -10/Exiles | Found Field Lobotomy Kit 1092 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1159 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1159 | -10/Exiles | Entered Mines 1293 | -9/Mines | Discovered new exit (range 4) 1607 | -9/Mines | Learned Materials stockpile data 1608 | -9/Mines | Discovered new exit (range 3) 1699 | -9/Mines | Entered Materials 1699 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1769 | -8/Materials | Discovered new exit (range 5) 2394 | -8/Materials | Discovered new exit (range 13) 2742 | -8/Materials | Build established: Skirmisher 3013 | -8/Materials | Repaired Lgt. Nuclear Core 3091 | -8/Materials | Discovered new exit (range 16) 3219 | -8/Materials | Entered Factory 3219 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3609 | -7/Factory | Garrison activated, responded to threat 3708 | -7/Factory | Discovered new exit (range 18) 3857 | -7/Factory | Discovered new exit (range 11) 4071 | -7/Factory | Repaired Imp. Medium Armor Plating 4152 | -7/Factory | Discovered new exit (range 5) 4161 | -7/Factory | Identified exit to Lower Caves 4516 | -7/Factory | Build established: Gunner 4658 | -7/Factory | Discovered new exit (range 13) 4994 | -7/Factory | Repaired Gravmag System 5775 | -7/Factory | Garrison activated, responded to threat 5787 | -7/Factory | Build established: Scavenger-Gunner 6023 | -7/Factory | Core integrity fell below 50% 6216 | -7/Factory | Entered another Factory area 6216 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6490 | -6/Factory | Discovered new exit (range 8) 6916 | -6/Factory | First assault squad dispatched 6930 | -6/Factory | Repaired Gauss Cannon 7070 | -6/Factory | Build established: Mutant 7319 | -6/Factory | Core integrity fell below 50% 7325 | -6/Factory | Core integrity fell below 20% 7330 | -6/Factory | Self-destructed Last Messages --------------- 07317_ H-66 Slayer deploys Drone. 07318_ The unstable cave ceiling collapses. 07318_ Knocked back. 07319_ Weight Redist. System destroyed. 07320_ Knocked back. 07320_ Critical hit (Destroy). 07320_ Gauss Cannon destroyed. 07321_ Penetrated by Slug. 07321_ Adv. Visual Processing Unit destroyed. 07322_ Gravmag System severed. 07324_ Penetrated by Slug. 07325_ The unstable cave ceiling collapses. 07325_ Phase Shifter destroyed. 07326_ Slug penetrates Wall. 07328_ Knocked back. 07328_ C-17 Slicer system corrupted by crushing effect. 07329_ Acquired 9 matter. 07329_ Slug penetrates Wall. 07329_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????##?????????????????????????? | | ???????????????########;##???????##############??? | | ###????###?????# #???##### #??? | | ## ###"####### ;#### # """ #??? | | ; h ]% " + """ #??? | | ### h %/% ## # """ #??? | | ######## =c#%## ## [#??? | | %% #??????# @ % ##+###############??? | | = #??????# # # #??????????? | | ########??????# # "" #??????????? | | " #?????????????## H """ ! #??????????? | | """ # #??????????????## *]= # "R #??????????? | | """ # #???????????????## < """ #??????????? | | """ # #????????????????# # "" #??????????? | | # #????????????????# # #??????????? | | # #????????????????## ## #??????????? | | # #?????????????????# ## = #??????????? | | = # #?????????????????# ###########??????????? | | ##### #?????????????????# #????????????????????? | | ????# #?????????????????# #????????????????????? | | ????? ??????????????????# #????????????????????? | | ????? ??????????????????# #????????????????????? | | ????? ??????????????????# #????????????????????? | | ????? ??????????????????# #????????????????????? | | ?????#??????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ###################?????# #????????????????????? | | ####### ##???????????????????? | | "##??????????????????? | | # ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 300 Matter Stores 350 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 15 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 66% | -8/Materials Imp. Medium Armor Plating | 12% | -7/Factory Gravmag System | 20% | -7/Factory Gauss Cannon | 16% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticDeflectorGenerator Manual? 0 Play Time 02:10:24 Cumulative 25.9 hours Start 2025.05.17 @ 00:02:13 End 2025.05.17 @ 02:16:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c204995a-8e43-4c0f-8540-806a7fde5f78