Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 17:12:10 Player: sercli123 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1735) 1735 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 4879 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 643/700 Matter 241/300 Energy 164/300 System Corruption 0% Temperature Cool (0) Movement Hovering (126) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating Hacking Suite System Shield Recalibrator > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (10) --- Deuterium Engine Carbon-fiber Leg Improved Heat Sink Improved Cooling System System Restoration Module Heavy Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Hacking Suite System Shield System Restoration Module Recalibrator > --- WEAPON ----------- Shock Rifle Chainsword > --- INVENTORY -------- Deuterium Engine Aerolev Unit Aerolev Unit Improved Heat Sink Improved Cooling System Advanced Weight Redist. System Hardened Light Armor Plating Corruption Screen Gauss Rifle Heavy Missile Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 102 | 2 3 2 34 33 28 Power 9 | 1 . . 5 2 1 Engine 8 | 1 . . 5 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | . . 2 11 8 4 Treads 1 | . . . . . 1 Leg 10 | . . 2 5 2 1 Wheel 5 | . . . 4 1 . Hover 7 | . . . . 5 2 Flight 2 | . . . 2 . . Utility 41 | 1 1 . 7 15 17 Device 26 | . 1 . 4 10 11 Storage 2 | 1 . . 1 . . Processor 2 | . . . 1 . 1 Hackware 2 | . . . . . 2 Protection 9 | . . . 1 5 3 Artifact . | . . . . . . Weapon 27 | . 2 . 11 8 6 Energy Gun 14 | . 1 . 9 3 1 Energy Cannon 3 | . . . . 3 . Ballistic Gun 3 | . 1 . . . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 2 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 4 1 . Parts Lost 12 | . . . . 6 6 Power 1 | . . . . 1 . Propulsion 6 | . . . . 2 4 Utility 3 | . . . . 2 1 Weapon 2 | . . . . 1 1 Highest Loss Streak 5 | . . . . 5 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 49 94 97 99 95 Engine 9 | . 14 14 11 8 1 Core 1 | . . . . . 5 Leg 14 | . . 22 22 17 . Wheel 8 | . . . 15 14 . Hover 7 | . . . . 4 26 Flight 2 | . . . 6 . . Device 10 | . 13 14 6 6 17 Storage 10 | . 14 14 11 9 7 Processor 2 | . . . . 9 1 Hackware 3 | . . . . . 14 Protection 4 | . . . 1 11 4 Energy Gun 11 | . 3 14 18 10 2 Energy Cannon 1 | . . . . 6 . Ballistic Gun 3 | . 3 14 2 . 1 Slashing Weapon 1 | . . . . . 7 Peak Build Rating 47 | 2 5 7 17 37 47 Average Rating 20 | 1 3 6 13 23 42 On Entrance 11 | . 2 5 7 16 36 Naked Turns . | . . . . . . Heaviest Build 38 | 8 13 13 29 38 35 Greatest Support 41 | 3 3 20 22 38 41 Greatest Overweight (x) 4 | 2 4 4 1 3 3 Average Overweight (x) . | 1 3 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 8 8 7 10 10 10 Average Carried 8 | 6 7 4 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 8 6 7 10 10 7 Class Distribution -------------------- 65% | Mutant 20% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1408 | 220 . 74 428 405 281 Remotely . | . . . . . . Salvage Created 2332 | . 39 31 1005 891 366 Parts 145 | . 3 7 67 52 16 Haulers Intercepted 4 | . . . 2 1 1 Recyclers Shooed 6 | . . 1 5 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 54 | . 1 3 23 22 5 Melee 4 | . . . . . 4 Guns 30 | . 1 3 17 8 1 Cannons 7 | . . . . 7 . AOE 12 | . . . 6 6 . Classes Destroyed 11 | . 1 1 7 . 2 Worker 5 | . . . 2 2 1 Builder 4 | . . . 1 2 1 Hauler 4 | . . . 2 1 1 Recycler 5 | . . . 3 1 1 Operator 3 | . . . 1 2 . Watcher 4 | . . . 2 2 . Swarmer 26 | . . 3 12 9 2 Grunt 19 | . 1 . 9 9 . Sentry 6 | . . . 2 4 . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 8 | . 1 3 5 8 5 Combat Bots Only 6 | . 1 3 4 6 3 Max Kills in Single Turn 4 | . 1 1 4 4 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 4 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 255 | . 17 5 74 108 51 Missed 72 | . 6 2 17 34 13 Damage Taken 2336 | . 120 24 550 1060 582 Core 413 | . 44 15 126 171 57 Absorbed by Shields 62 | . . . . 62 . Ignored by Resistances 36 | . . . . 36 . Core Remaining (%) 78 | 100 . 76 68 68 . Volleys Fired 150 | . 4 7 72 56 11 Largest 2 | . 2 2 2 2 1 Hottest 138 | . 60 60 121 138 28 Shots Fired 258 | . 8 14 122 103 11 Gun 211 | . 8 14 119 59 11 Cannon 35 | . . . . 35 . Launcher 12 | . . . 3 9 . Special . | . . . . . . Kinetic 33 | . 4 7 11 . 11 Thermal 202 | . 4 7 97 94 . Explosive 12 | . . . 3 9 . Electromagnetic 11 | . . . 11 . . Robot Hit Streak 16 | . 4 5 8 16 7 Robot Miss Streak 4 | . 1 2 4 4 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 185 | . 6 9 71 70 29 Core Hits 105 | . 2 3 39 52 9 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 16 | . . 1 6 5 4 Burn 11 | . . . 6 5 . Destroy 1 | . . 1 . . . Sever 4 | . . . . . 4 Melee Attacks 26 | . . . . . 26 Impact . | . . . . . . Slashing 26 | . . . . . 26 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4902 | . 70 109 1605 2015 1103 Guns 2174 | . 70 109 1139 603 253 Cannons 623 | . . . . 623 . Explosions 1255 | . . . 466 789 . Melee 850 | . . . . . 850 Ramming . | . . . . . . Kinetic 441 | . 39 64 85 . 253 Thermal 2272 | . 31 45 970 1226 . Explosive 1255 | . . . 466 789 . Electromagnetic 84 | . . . 84 . . Impact . | . . . . . . Slashing 850 | . . . . . 850 Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . 3 3 Average Corruption 2 | . 2 3 . 2 1 Corruption Purged 4 | . . . . . 4 Corruption Blocked . | . . . . . . Effects 17 | . 4 7 . 1 5 Message Errors 3 | . . 1 . . 2 Matter Fused 4 | . 3 . . . 1 Heat Flow Errors 1 | . . 1 . . . Energy Discharges 3 | . . 3 . . . Data Loss (minor) 4 | . 1 1 . 1 1 Alerts 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 166 | . . . . 94 72 Projectiles 12 | . . . . 12 . Explosions 82 | . . . . 82 . Melee 72 | . . . . . 72 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 175 | . . . . 175 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | . 12 121 316 372 . Average Temperature 106 | . 10 65 95 120 . Received Heat Transfer 759 | . 66 . 165 528 . Effects 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 14 | . . . 6 8 . Heat Transferred 5614 | . 75 100 2590 2849 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 694 | . 25 79 350 694 438 Initial 315 | . . 9 . 147 315 Average 184 | . 6 10 112 349 318 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 53 | 100 100 100 77 19 . Level 1 38 | . . . 22 47 94 Level 2 8 | . . . . 32 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 2 2 4 Investigation 3 | . . . 2 1 . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 5 3 29 29 8 Peak Tracking Total 10 | . 2 3 5 10 3 Tactical Retreats 4 | . 2 . 1 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 8 | . 2 . 2 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 11 | . 2 . 5 1 3 Terminals 6 | . 1 . 3 1 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 26 | . 4 . 15 1 6 Successful 18 | . 2 . 13 1 2 Failed 8 | . 2 . 2 . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 3 . 5 1 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 9 | . . . 9 . . Garrison Access 2 | . . . . . 2 Terminal Hacks 5 | . 1 . 3 1 . Prototype ID Bank 2 | . . . 1 1 . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 8 | . 1 . 3 1 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3329 | 66 320 439 1035 724 745 Spaces Moved 2556 | 49 148 309 639 449 962 Core 230 | 49 148 33 . . . Treads . | . . . . . . Legs 488 | . . 276 169 41 2 Wheels 816 | . . . 470 346 . Hover 1022 | . . . . 62 960 Flight . | . . . . . . Fastest Speed 38 | 50 150 120 85 38 38 Average Speed 90 | 115 207 133 104 100 42 Slowest Speed 260 | 150 250 250 190 176 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 27 72 44 39 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 106 | . . . 18 83 5 Melee 5 | . . . . . 5 Projectile 3 | . . . . 3 . AOE 98 | . . . 18 80 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3286 | 58 154 320 890 620 1244 Wait 312 | . . . 102 41 169 Move 2551 | 48 147 308 638 448 962 Hop . | . . . . . . Pick Up 72 | 8 . 3 20 24 17 Fast Attach 7 | 2 1 . . 1 3 Attach 35 | . 2 2 7 12 12 Detach 3 | . . . 1 . 2 Swap 61 | . . . 27 20 14 Drop 56 | . . . 23 18 15 Fire 150 | . 4 7 72 56 11 Melee 26 | . . . . . 26 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 18) 317 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered Mines 585 | -10/Mines | Learned Materials security intel 636 | -10/Mines | Learned location of Zion (-6) 820 | -10/Mines | Discovered new exit (range 5) 826 | -10/Mines | Entered Materials 826 | -9/Materials | Evolved 2 slots: Propulsion x2 902 | -9/Materials | Discovered new exit (range 16) 1728 | -9/Materials | Discovered new exit (range 13) 1804 | -9/Materials | Identified exit to Materials 1861 | -9/Materials | Entered another Materials area 1861 | -8/Materials | Evolved 2 slots: Utility x2 1965 | -8/Materials | Build established: Scavenger-Mutant 2415 | -8/Materials | Lost 5 parts (1p1n2u1w) 2442 | -8/Materials | Discovered new exit (range 15) 2584 | -8/Materials | Identified exit to Factory 2585 | -8/Materials | Entered Factory 2585 | -7/Factory | Evolved 2 slots: Utility x2 2839 | -7/Factory | Discovered new exit (range 14) 2925 | -7/Factory | Garrison activated, responded to threat 2942 | -7/Factory | Build established: Hacker-Mutant 3243 | -7/Factory | Lost 5 parts (3n1u1w) 3330 | -7/Factory | Self-destructed Last Messages --------------- 03230_ Destroyed Gravmag System. 03232_ Slug penetrates Fabricator. 03234_ Slug penetrates P-60 Hacker. 03244_ Destroyed Mic. Nuclear Core. 03246_ P-60 Hacker destroyed. 03248_ Acquired 42 matter. 03253_ Acquired 47 matter. 03254_ 9HZMLVCQBWNXLLN,SEOKJE=RB2Q=J>2C 03256_ Acquired Transport Network Coupler. 03262_ Acquired Gauss Rifle. 03269_ Acquired 20 matter. 03288_ System corrupted: Matter fused (-9). 03291_ System Restoration Module purges 1% system corruption (2%). 03294_ System Restoration Module purges 1% system corruption (1%). 03305_ System Restoration Module purges 1% system corruption (0%). 03305_ Discarded System Restoration Module. 03308_ Acquired System Restoration Module. 03310_ Discarded Transport Network Coupler. 03328_ Faulty integration triggers meltdown. 03328_ Hrd. Light Armor Plating damaged (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#############?????????????????? | | ???????????????????# /[ #?????????????????? | | #################??# /! 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Light Armor Plating | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotFlyingDiverter Manual? 0 Play Time 01:41:59 Cumulative 49.3 hours Start 2024.12.14 @ 02:01:32 End 2024.12.14 @ 17:12:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 68% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25bc6b35-cbf8-489b-9cab-45d7bd870ed0