Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 18:01:36 Player: Rizzen Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (272) 1360 Value Destroyed (9078) 9078 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2124) 2124 TOTAL SCORE: 19102 Bonus ------- High Alert Combat Kills 1099 Follower Combat Kills 1452 Entered DSFs 500 Friendly Fire -927 Cogmind --------- Core Integrity 0/1300 Matter 170/300 Energy 70/100 System Corruption 39% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Heat Sink Advanced Signal Interpreter ECM Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Improved Shock Absorption System Improved Force Field Quantum Rifle Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Linear Gravjet > --- UTILITY ---------- Experimental Energy Well Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite ECM Suite Graphene Brace Improved Force Field System Shield Advanced System Restoration Module > --- WEAPON ----------- Compact HERF Cannon Tiamat Missile Launcher > --- INVENTORY -------- Axe Power Sword Power Sword [Rating: 127] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Cooled Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Tiamat Missile Launcher Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . 1 Propulsion 3 | . . . 1 1 . . . . . . . . 1 Utility 9 | . . 2 1 1 . . . 2 . . 1 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 382 | 8 13 48 68 63 7 . 7 13 7 44 35 13 56 Power 51 | 1 2 4 6 7 . . 2 5 . 7 6 1 10 Engine 20 | 1 1 4 3 7 . . . 1 . 3 . . . Core 24 | . 1 . 3 . . . 2 3 . 4 6 1 4 Reactor 7 | . . . . . . . . 1 . . . . 6 Propulsion 87 | 2 1 13 24 12 2 . 2 1 . 6 10 3 11 Treads 55 | 2 1 13 23 10 1 . . . . . . . 5 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 18 | . . . 1 . . . . . . 4 9 3 1 Flight 14 | . . . . 2 1 . 2 1 . 2 1 . 5 Utility 148 | 2 6 14 27 22 2 . 3 7 4 23 16 6 16 Device 81 | 1 3 4 6 7 2 . . 6 4 18 12 5 13 Storage 6 | 1 2 . 2 . . . . . . . . . 1 Processor 24 | . . 5 3 4 . . 3 1 . 4 2 1 1 Hackware 4 | . . . . . . . . . . 1 2 . 1 Protection 33 | . 1 5 16 11 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 96 | 3 4 17 11 22 3 . . . 3 8 3 3 19 Energy Gun 11 | 2 1 . . 2 2 . . . 1 1 . . 2 Energy Cannon 3 | . . . . . . . . . . . . . 3 Ballistic Gun 44 | 1 2 12 10 17 . . . . . . . . 2 Ballistic Cannon 3 | . . 1 . 1 . . . . . . . . 1 Launcher 20 | . 1 4 . 2 1 . . . 2 4 1 . 5 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 14 | . . . 1 . . . . . . 2 2 3 6 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 19 | . . 2 2 4 . . . 2 . 3 3 . 3 Corrupted Parts 5 | . . . . . . . . . . . . . 5 System Corruption 23 | . . . . . . . . . . . . . 23 Parts Lost 99 | . 3 9 17 13 . . 1 . 1 4 6 3 42 Power 11 | . . 1 1 2 . . . . . 1 . . 6 Propulsion 29 | . 1 4 3 5 . . 1 . . 2 1 1 11 Utility 39 | . 1 2 8 4 . . . . . 1 5 2 16 Weapon 20 | . 1 2 5 2 . . . . 1 . . . 9 Highest Loss Streak 20 | . 2 4 4 3 . . 1 . 1 3 3 2 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 89 98 68 76 92 93 97 96 99 95 61 Engine 5 | . 11 9 2 6 5 7 1 . . 1 . . . Core 3 | . 2 1 6 . . . 6 5 6 4 10 9 3 Treads 19 | . 28 21 26 29 2 . . . . . . . 2 Hover 3 | . . . . . . . . . . 5 22 21 6 Flight 2 | . . . . . 15 23 29 25 26 19 . . 2 Device 13 | . 12 4 7 14 15 15 15 22 32 28 29 35 15 Storage 6 | . 14 11 9 6 . . . . . . . . 2 Processor 13 | . . 21 7 12 15 15 23 25 20 22 21 14 12 Protection 6 | . 1 7 11 9 . . . . . . . . . Energy Gun 2 | . 11 . . . 9 15 15 11 7 4 . . . Ballistic Gun 12 | . 16 21 17 13 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 7 9 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 15 32 42 65 79 23 16 20 23 23 25 41 50 66 Greatest Support 178 | 40 40 40 84 90 70 19 24 23 23 36 47 47 178 Greatest Overweight (x) 10 | . . 1 1 10 2 . 1 . . 6 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 9 15 17 19 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 10 15 20 20 5 4 5 5 5 5 5 5 5 Average Carried 11 | 1 6 12 14 17 2 4 4 4 4 4 3 4 3 Final Capacity 20 | 8 15 15 20 5 5 5 5 5 5 5 5 5 5 Final Carried 19 | 3 10 12 19 1 4 4 4 4 5 4 3 5 5 Class Distribution -------------------- 30% | Scavenger-Mutant 29% | Mutant 8% | Skirmisher 7% | Infiltrator-Ninja 4% | Scavenger-Skirmisher 4% | Ninja 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Infiltrator-Mutant | -7/Waste Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -7/DSF Infiltrator-Sprinter | -6/Factory Infiltrator-Scout | -6/Waste Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Scavenger-Ninja | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Matter Collected 8991 | 280 295 1381 2056 2345 451 . 137 135 149 555 422 45 740 Remotely 916 | . . . . 916 . . . . . . . . . Salvage Created 11458 | 91 823 2265 2495 1877 855 . 12 360 654 331 623 105 967 Parts 573 | 2 36 142 167 102 . . . 7 7 18 41 6 45 Haulers Intercepted 20 | . 2 6 6 2 . . . 3 . 1 . . . Recyclers Shooed 3 | . . 1 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 179 | . 13 35 46 40 5 . . 1 2 1 9 4 23 Melee 19 | . . . 1 . . . . . . 1 9 4 4 Guns 127 | . 11 32 45 38 . . . 1 . . . . . Cannons 6 | . . 3 . 2 . . . . . . . . 1 AOE 24 | . . . . . 5 . . . 2 . . . 17 Classes Destroyed 19 | 2 5 4 2 4 1 . . . . . . . 1 Worker 15 | . . 2 . 3 . . . . . 3 2 . 5 Builder 7 | . . 1 2 1 . . . . . 1 . . 2 Tunneler 4 | 1 1 . 1 . . . . . . 1 . . . Hauler 20 | . 2 6 6 2 . . . 3 . 1 . . . Recycler 11 | 1 . 7 1 1 . . . . . . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 13 | . 2 2 5 . . . . . . 3 1 . . Watcher 18 | . 2 5 5 2 . . . . . 2 1 . 1 Swarmer 35 | . . 9 14 . . . . . . . 4 4 4 Cutter 4 | . . . . . . . . . . . . . 4 Grunt 75 | . 13 16 17 20 . . . . . . . . 9 Brawler 2 | . . . . 2 . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . 1 Protector 2 | . . . . 2 . . . . . . . . . Sentry 29 | . . 10 12 4 . . . 1 . 1 . . 1 Hunter 9 | . . . 2 5 . . . . . . . . 2 Programmer 13 | . . . . 6 . . . . . . 5 . 2 Heavy 1 | . . . 1 . . . . . . . . . . Compactor 7 | . . . . . 5 . . . 2 . . . . Wasp 4 | . . . . . . . . . 4 . . . . Best Kill Streak 7 | 2 5 5 4 7 4 . . 1 2 3 5 4 6 Combat Bots Only 4 | . 3 4 4 4 4 . . 1 2 1 4 4 4 Max Kills in Single Turn 4 | 1 1 1 2 2 1 . . 1 4 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . 1 . . . 4 Melee 1 | . . . 1 . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Hostile Shots Fired 1837 | . 73 212 395 570 . . 2 39 . 5 66 82 393 Missed 568 | . 17 60 95 169 . . 1 22 . 2 29 42 131 Damage Taken 19782 | . 766 2023 4497 5480 36 . 16 171 75 150 884 298 5386 Core 2726 | . 103 339 285 392 12 . . 64 14 13 117 85 1302 Absorbed by Shields 742 | . . . . . . . . . . . 139 238 365 Regen/Repaired (Parts) 1040 | . . 74 259 652 10 . . . 18 27 . . . Core Remaining (%) 66 | 100 58 15 48 . . . 42 . . 89 88 92 . Volleys Fired 834 | 5 81 169 227 218 26 . 1 34 27 17 . . 29 Largest 2 | 2 2 2 2 2 2 . 2 2 1 2 . . 2 Hottest 162 | 100 100 58 46 71 89 . 162 162 81 121 . . 140 Shots Fired 1559 | 10 161 333 452 428 32 . 2 52 28 23 . . 38 Gun 1451 | 10 160 320 452 399 6 . 2 52 20 20 . . 10 Cannon 47 | . . 8 . 28 . . . . . . . . 11 Launcher 61 | . 1 5 . 1 26 . . . 8 3 . . 17 Special . | . . . . . . . . . . . . . . Kinetic 1259 | . 48 328 452 427 . . . . . . . . 4 Thermal 222 | 10 112 . . . . . 2 52 20 20 . . 6 Explosive 61 | . 1 5 . 1 26 . . . 8 3 . . 17 Electromagnetic 17 | . . . . . 6 . . . . . . . 11 Robot Hit Streak 33 | 7 16 22 33 12 17 . 3 5 5 3 . . 6 Robot Miss Streak 5 | 1 4 4 5 5 2 . . 5 3 3 . . 3 Penetration Max 1 | . . . . 1 . . . . . . . . 1 Secondary Targets 7 | . 1 . 2 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . Shots Hit Robots 1175 | 8 100 239 316 323 26 . 2 31 18 21 28 8 55 Core Hits 584 | 3 40 83 120 198 18 . 1 10 19 14 10 4 64 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 1 2 . . . . . . . . . Critical Strikes 37 | 3 13 1 5 3 . . . 2 4 . . . 6 Burn 22 | 3 13 . . . . . . 2 4 . . . . Destroy 6 | . . 1 3 2 . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . Sever 8 | . . . 2 . . . . . . . . . 6 Melee Attacks 181 | . . . 9 . . . . . . 21 86 23 42 Impact . | . . . . . . . . . . . . . . Slashing 181 | . . . 9 . . . . . . 21 86 23 42 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 5 6 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks 10 | . . . . . . . . . . . 6 1 3 Damage Inflicted 29084 | 100 1293 3492 5139 5659 3511 . 48 740 1269 1043 1495 329 4966 Guns 15998 | 100 1293 3218 4654 5181 5 . 48 740 370 149 . . 240 Cannons 849 | . . 107 . 473 . . . . . . . . 269 Explosions 8114 | . . 167 83 . 3506 . . . 899 97 . . 3362 Melee 4111 | . . . 397 . . . . . . 797 1495 329 1093 Ramming 12 | . . . 5 5 . . . . . . . . 2 Kinetic 14108 | . 358 3325 4654 5654 . . . . . . . . 117 Thermal 2513 | 100 935 . 48 . . . 48 740 370 149 . . 123 Explosive 8066 | . . 167 35 . 3506 . . . 899 97 . . 3362 Electromagnetic 274 | . . . . . 5 . . . . . . . 269 Impact . | . . . . . . . . . . . . . . Slashing 4111 | . . . 397 . . . . . . 797 1495 329 1093 Piercing . | . . . . . . . . . . . . . . Highest Corruption 39 | . 1 . 4 11 11 11 11 . 24 26 12 . 39 Average Corruption 8 | . 1 . 3 4 11 11 11 . 14 21 3 . 33 Corruption Purged 5 | . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 297 | . 5 . 75 75 17 . 5 . 11 64 12 . 33 Message Errors 73 | . . . 23 20 8 . . . . 15 3 . 4 Matter Fused 54 | . 2 . 17 11 2 . 3 . 1 14 1 . 3 Heat Flow Errors 32 | . 1 . 9 7 3 . 2 . 1 4 1 . 4 Energy Discharges 34 | . . . 7 11 . . . . 3 7 2 . 4 Parts Rejected 5 | . . . 2 . . . . . . . 1 . 2 Parts Fused 4 | . . . 3 . . . . . . 1 . . . Data Loss (minor) 36 | . 1 . 6 7 2 . . . 4 9 3 . 4 Data Loss (major) 19 | . . . 3 8 1 . . . . 5 . . 2 Misfires 6 | . . . 1 3 . . . . 1 . . . 1 Alerts 8 | . 1 . 1 1 . . . . 1 3 1 . . Misdirections 13 | . . . . . 1 . . . . 4 . . 8 Weapon Failures 13 | . . . 3 7 . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 852 | . . 4 . 47 8 . . . 29 245 369 3 147 Projectiles 47 | . . . . 47 . . . . . . . . . Explosions 162 | . . 4 . . 8 . . . 29 . . . 121 Melee 643 | . . . . . . . . . . 245 369 3 26 Knockbacks 4 | . . 2 . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . 2 . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 459 | . . 101 113 . 38 . . . 47 35 . . 125 Shots 11 | . . 3 2 . 2 . . . 1 1 . . 2 Rammed 3 | . . . 1 1 . . . . . . . . 1 Targets Rammed 3 | . . . 1 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 404 | 156 327 44 255 381 167 . 214 390 252 240 184 . 404 Average Temperature 90 | 76 98 10 46 80 60 . 83 142 112 70 78 . 145 Received Heat Transfer 5715 | . 396 792 1656 2028 . . . 60 . . 35 4 744 Effects 18 | . 2 . . 5 . . 3 2 . . . . 6 Shutdowns 3 | . . . . . . . . . . . . . 3 Energy Bleed 3 | . 1 . . . . . . 2 . . . . . Interference 10 | . 1 . . 4 . . 3 . . . . . 2 Damage (minor) 2 | . . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . 3 . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . Parts Melted 19 | 3 13 . . . . . . 3 . . . . . Heat Transferred 7118 | 518 3737 . 50 . . . 74 1332 888 371 . . 148 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Peak Influence 1386 | 10 219 528 973 1099 428 164 191 405 96 1386 774 366 582 Initial 623 | . 6 4 222 434 375 159 114 100 73 53 623 366 60 Average 417 | 4 69 275 439 638 419 161 173 271 77 819 507 272 280 Maximum Alert Level 4 | . 1 2 3 3 2 . . 2 . 4 3 1 2 Low Security (%) 25 | 100 90 40 15 . . 100 100 35 100 9 . 6 29 Level 1 29 | . 9 31 39 19 10 . . 63 . 18 18 93 60 Level 2 26 | . . 28 21 39 89 . . . . 11 70 . 9 Level 3 16 | . . . 24 40 . . . . . 23 10 . . Level 4 2 | . . . . . . . . . . 36 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 4 14 15 . . 1 2 . 11 7 . 9 Investigation 13 | . . 2 3 4 . . . 1 . 1 1 . 1 Extermination 10 | . . . . 5 . . . . . 1 3 . 1 Reinforcement 25 | . 2 2 5 3 . . 1 1 . 7 1 . 3 Assault 14 | . . . 4 2 . . . . . 2 2 . 4 Garrison 3 | . . . 2 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 2 Haulers Reinforced 5 | . . . . 2 . . . . . 3 . . . Active Scanning Responses 2 | . . . 2 . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Distress Signals 9 | . . . 3 3 . . . . . 1 . . 2 Communications Jammed 158 | . . . . 139 . . . 1 . 10 8 . . Distress Signals 158 | . . . . 139 . . . 1 . 10 8 . . Times Spotted 379 | . 26 50 88 61 5 . 3 9 6 35 30 8 58 Peak Tracking Total 23 | . 3 4 9 7 4 . 1 3 3 7 7 4 23 Tactical Retreats 27 | . . . 8 5 . . . . . 1 8 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Traps Triggered 17 | . 2 1 4 3 . . . 1 . 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Machines Disabled 22 | . . 1 6 2 . . . 2 . 6 1 . 4 Max in Single Turn 1 | . . 1 1 1 . . . 1 . 1 1 . 1 Garrison Access 7 | . . . 1 1 . . . . . 1 2 . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Machines Accessed 61 | . 6 11 12 12 . 1 . 1 . 6 5 3 4 Terminals 44 | . 4 9 8 7 . 1 . 1 . 4 4 3 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . 1 2 2 . . . . . . . . . Recycling Units 7 | . 2 1 1 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . . 1 1 . 1 Total Hacks 150 | . 12 29 38 35 . 1 . 3 . 7 9 9 7 Successful 93 | . 9 19 23 26 . 1 . 1 . 2 5 5 2 Failed 57 | . 3 10 15 9 . . . 2 . 5 4 4 5 Catastrophic 10 | . . 1 5 1 . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 85 | . 6 17 27 12 . . . 3 . 4 6 6 4 Terminals 105 | . 10 23 29 13 . 1 . 3 . 4 7 9 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 26 | . . 5 6 15 . . . . . . . . . Recycling Units 10 | . 2 1 2 4 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 3 . . . . . 2 2 . 1 Terminal Hacks 20 | . 3 5 5 1 . 1 . . . . 1 2 2 Record 2 | . . . . . . . . . . . . . 2 Prototype ID Bank 3 | . 1 2 . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 7 | . . 2 2 1 . . . . . . 1 1 . Unreport Threat 4 | . . . 3 . . . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 23 | . . 4 6 13 . . . . . . . . . Scan Component 13 | . . 3 3 7 . . . . . . . . . Repair 10 | . . 1 3 6 . . . . . . . . . Recycling Unit Hacks 9 | . 2 1 2 4 . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . Report Inventory 6 | . 2 1 1 2 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . 1 . . Seal Access 3 | . . . 1 1 . . . . . . 1 . . Unauthorized Hacks 37 | . 4 9 8 7 . . . 1 . 2 3 3 . Terminals 37 | . 4 9 8 7 . . . 1 . 2 3 3 . Botnet 37 | . 4 9 8 7 . . . 1 . 2 3 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 2 7 7 11 . . . 1 . 4 2 2 4 Full Trace Events 11 | . 1 3 1 3 . . . 1 . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 10 | . . 1 3 6 . . . . . . . . . Time 356 | . . 44 96 216 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 273 | . . . . 273 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 1 3 . . Machine Destruction 4 | . . . . . . . . . . 1 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Total Allies 41 | . . . . 1 19 . . . 18 3 . . . Largest Group 19 | . . . . 1 19 8 8 5 18 14 . . . Highest-Rated Group 656 | . . . . 32 475 154 154 112 656 556 . . . Highest-Rated Ally 50 | . . . . 32 35 35 35 35 50 50 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 255 | . . . . 8 11 . 29 48 11 148 . . . Total Damage 8908 | . . . . 354 232 . 673 930 1210 5509 . . . Kills 52 | . . . . 1 1 . 3 7 4 36 . . . Allies Corrupted 3 | . . . . . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Turns Passed 18988 | 118 1759 3274 4877 3532 402 15 136 410 280 1209 1537 428 1011 Spaces Moved 13315 | 50 893 1414 2313 1519 367 23 189 822 402 2397 1493 387 1046 Core 66 | 1 . . . . . . . . . 4 . . 61 Treads 6349 | 49 893 1414 2313 1501 98 . . . . . . . 81 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2652 | . . . . . . . . . . 379 1493 387 393 Flight 4248 | . . . . 18 269 23 189 822 402 2014 . . 511 Fastest Speed 26 | 50 160 160 155 97 32 32 26 26 27 27 38 50 27 Average Speed 100 | 157 160 179 160 167 82 32 28 26 27 30 45 77 67 Slowest Speed 745 | 160 160 240 245 745 205 32 99 27 27 350 92 115 196 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 2 . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 5 98 100 95 33 96 2 96 21 98 51 33 9 19 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . 1 . . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 187 | . 8 30 1 . . . . . 9 71 42 6 20 Terrain Destroyed 584 | . 8 72 60 13 108 . . . 41 89 42 6 145 Melee 61 | . . . 1 . . . . . . 4 42 6 8 Projectile 3 | . . . . 3 . . . . . . . . . AOE 520 | . 8 72 59 10 108 . . . 41 85 . . 137 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Fac Fac Res Total 17221 | 79 1062 1830 3030 2166 431 29 270 960 547 2835 2244 485 1253 Wait 1925 | 7 52 130 270 270 18 7 44 69 99 287 593 54 25 Move 13294 | 49 892 1413 2312 1519 366 22 188 818 401 2390 1492 386 1046 Hop 5 | . . . . . . . . 2 . 3 . . . Pick Up 318 | 10 16 41 83 44 6 . 7 9 6 26 25 8 37 Fast Attach 62 | . 1 4 6 3 . . 3 6 2 16 6 6 9 Attach 226 | 7 4 24 42 36 5 . 4 6 4 26 22 6 40 Detach 27 | . . . 3 1 4 . . 1 . 6 3 2 7 Swap 95 | 1 8 20 20 24 2 . . 1 1 3 7 1 7 Drop 253 | . 8 29 57 48 4 . 6 14 7 40 23 3 14 Fire 834 | 5 81 169 227 218 26 . 1 34 27 17 . . 29 Melee 160 | . . . 9 . . . . . . 21 73 19 38 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . Escape Stasis 17 | . . . . . . . 17 . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 11) 700 | -10/Materials | Derelicts attacked the area 877 | -10/Materials | Discovered new exit (range 14) 1173 | -10/Materials | Discovered new exit (range 7) 1514 | -10/Materials | Discovered new exit (range 4) 1878 | -10/Materials | Entered another Materials area 1878 | -9/Materials | Evolved 2 slots: Utility x2 2383 | -9/Materials | Discovered new exit (range 16) 2416 | -9/Materials | Build established: Scavenger-Mutant 2482 | -9/Materials | Identified exit to Mines 2617 | -9/Materials | Lost 4 parts (1p2n1u) 2952 | -9/Materials | Discovered new exit (range 15) 3031 | -9/Materials | Identified exit to Materials 3091 | -9/Materials | Repaired Broken Hvy. Assault Rifle 3147 | -9/Materials | Build established: Mutant 3392 | -9/Materials | Core integrity fell below 50% 3561 | -9/Materials | Build established: Scavenger-Mutant 3865 | -9/Materials | Discovered exit to Materials (range 10) 4246 | -9/Materials | Core integrity fell below 20% 4336 | -9/Materials | Discovered exit to Materials (range 16) 4523 | -9/Materials | Build established: Mutant 5152 | -9/Materials | Entered another Materials area 5152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5330 | -8/Materials | Garrison activated, responded to threat 5441 | -8/Materials | Build established: Scavenger-Mutant 5928 | -8/Materials | Found Prototype Device 5943 | -8/Materials | Lost 4 parts (2u2w) 6024 | -8/Materials | Identified Active Sensor Suite 6073 | -8/Materials | Repaired Hvy. Assault Rifle 6091 | -8/Materials | Discovered new exit (range 5) 6099 | -8/Materials | Identified exit to Factory 6375 | -8/Materials | Build established: Scavenger-Skirmisher 7240 | -8/Materials | Build established: Skirmisher 7370 | -8/Materials | Discovered exit to Factory (range 5) 8200 | -8/Materials | Repaired Hvy. Assault Rifle 8235 | -8/Materials | Repaired Med. Armor Plating 8856 | -8/Materials | Lost 3 parts (1p1u1w) 8903 | -8/Materials | Build established: Scavenger-Mutant 9552 | -8/Materials | First assault squad dispatched 9634 | -8/Materials | Core integrity fell below 50% 10029 | -8/Materials | Entered Factory 10029 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10074 | -7/Factory | Discovered new exit (range 16) 10118 | -7/Factory | Identified exit to Factory 10618 | -7/Factory | Discovered new exit (range 13) 10658 | -7/Factory | Identified exit to Lower Caves 11629 | -7/Factory | First assault squad dispatched 11690 | -7/Factory | Repaired Imp. Sensor Array 11726 | -7/Factory | Repaired Autogun 11755 | -7/Factory | Repaired Assault Rifle 11779 | -7/Factory | Build established: Mutant 11803 | -7/Factory | Repaired Gauss Rifle 11843 | -7/Factory | Repaired Arm. Treads 11942 | -7/Factory | Discovered exit to Factory (range 7) 12098 | -7/Factory | Lost 3 parts (2n1u) 12154 | -7/Factory | Found Powered Armor 12159 | -7/Factory | Found Powered Armor 12162 | -7/Factory | Found Powered Armor 12165 | -7/Factory | Found Powered Armor 13037 | -7/Factory | System corruption reached 10% 13114 | -7/Factory | Repaired Arm. Treads 13172 | -7/Factory | Core integrity fell below 50% 13415 | -7/Factory | Build established: Scavenger-Mutant 13561 | -7/Factory | Sucked down chute 13561 | -7/Factory | Entered Waste 13561 | -7/Waste | Spotted C-40 Crusher 13603 | -7/Waste | Spotted C-40 Crusher 13605 | -7/Waste | Destroyed C-40 Crusher 13620 | -7/Waste | Spotted C-40 Crusher 13624 | -7/Waste | Spotted C-40 Crusher 13629 | -7/Waste | Spotted C-40 Crusher 13647 | -7/Waste | Destroyed C-40 Crusher 13650 | -7/Waste | Destroyed C-40 Crusher 13655 | -7/Waste | Destroyed C-40 Crusher 13671 | -7/Waste | Destroyed C-40 Crusher 13688 | -7/Waste | Warlord forces began an assault 13755 | -7/Waste | Spotted C-40 Crusher 13758 | -7/Waste | Allies destroyed C-40 Crusher 13952 | -7/Waste | Discovered new exit (range 12) 13963 | -7/Waste | Identified exit to Factory 13963 | -7/Waste | Entered Factory 13963 | -7/Factory | Accompanied by 8 allies 13970 | -7/Factory | Identified exit to DSF 13978 | -7/Factory | Entered DSF 13978 | -7/DSF | Accompanied by 8 allies 14008 | -7/DSF | Additional patrols routed to DSF 14026 | -7/DSF | Discovered exit to Factory (range 15) 14114 | -7/DSF | Entered Factory 14114 | -6/Factory | Accompanied by 5 allies 14114 | -6/Factory | Evolved 2 slots: Utility x2 14252 | -6/Factory | Build established: Infiltrator-Sprinter 14278 | -6/Factory | Discovered new exit (range 12) 14281 | -6/Factory | Identified exit to Lower Caves 14524 | -6/Factory | Sucked down chute 14524 | -6/Factory | Entered Waste 14539 | -6/Waste | EMP discharged 14544 | -6/Waste | Spotted C-40 Crusher 14545 | -6/Waste | Spotted C-40 Crusher 14545 | -6/Waste | Spotted C-40 Crusher 14561 | -6/Waste | Allies destroyed C-40 Crusher 14570 | -6/Waste | 2 allies followed down the chute 14582 | -6/Waste | Spotted C-40 Crusher 14589 | -6/Waste | Allies destroyed C-40 Crusher 14601 | -6/Waste | Spotted C-40 Crusher 14606 | -6/Waste | Allies destroyed C-40 Crusher 14611 | -6/Waste | Allies destroyed C-40 Crusher 14636 | -6/Waste | Destroyed C-40 Crusher 14639 | -6/Waste | EMP discharged 14639 | -6/Waste | System corruption reached 10% 14647 | -6/Waste | Spotted C-40 Crusher 14651 | -6/Waste | Destroyed C-40 Crusher 14677 | -6/Waste | Discovered new exit (range 19) 14682 | -6/Waste | Identified exit to Factory 14715 | -6/Waste | Met Warlord forces unprepared to attack 14739 | -6/Waste | EMP discharged 14753 | -6/Waste | Build established: Infiltrator-Scout 14753 | -6/Waste | Murdered 4 allies 14804 | -6/Waste | Entered Factory 14804 | -6/Factory | Accompanied by 14 allies 15329 | -6/Factory | Lost 3 parts (1p1n1u) 15504 | -6/Factory | First assault squad dispatched 15596 | -6/Factory | Build established: Ninja 15616 | -6/Factory | Discovered exit to Lower Caves (range 18) 15677 | -6/Factory | Lost 7 allies 15714 | -6/Factory | Found Prototype Launcher 15714 | -6/Factory | Identified Scatter Rocket Array 15779 | -6/Factory | Discovered new exit (range 9) 15782 | -6/Factory | Identified exit to Factory 15911 | -6/Factory | Allied Derelicts emerged from ambush trap array 16013 | -6/Factory | Entered another Factory area 16013 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16017 | -5/Factory | Lost 7 allies 16495 | -5/Factory | Build established: Infiltrator-Ninja 16613 | -5/Factory | First assault squad dispatched 16805 | -5/Factory | Discovered new exit (range 11) 16812 | -5/Factory | Identified exit to Upper Caves 16829 | -5/Factory | Discovered new exit (range 5) 16830 | -5/Factory | Identified exit to Factory 17507 | -5/Factory | Spotted B-75 Beast 17524 | -5/Factory | Crushed by falling debris 17524 | -5/Factory | System corruption reached 10% 17550 | -5/Factory | Entered another Factory area 17550 | -4/Factory | Evolved 2 slots: Utility x2 17555 | -4/Factory | Lost 3 parts (1n2u) 17947 | -4/Factory | Discovered new exit (range 19) 17971 | -4/Factory | Identified exit to Research 17978 | -4/Factory | Entered Research 17978 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18126 | -3/Research | Lost 5 parts (1n4u) 18528 | -3/Research | System corruption reached 10% 18611 | -3/Research | System corruption reached 30% 18620 | -3/Research | Core integrity fell below 50% 18626 | -3/Research | Lost 20 parts (4p4n7u5w) 18804 | -3/Research | Lost 4 parts (1p1n1u1w) 18932 | -3/Research | Lost 3 parts (1p1n1w) 18970 | -3/Research | Spotted B-86 Titan 18977 | -3/Research | Core integrity fell below 20% 18978 | -3/Research | First assault squad dispatched 18989 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18973_ Penetrated by Slug. 18974_ W-44 Eye sends out distress signal. 18975_ System corrupted: Substantial component data lost. 18976_ U-05 Engineer builds a Wall. 18976_ Knocked back. 18976_ Slug penetrates Wall. 18977_ U-05 Engineer builds a Wall. 18978_ ALERT: Significant disruption in Zone 3G, multiple assault carriers dispatched. [Achievement: Hunted] 18981_ U-05 Engineer builds a Wall. 18986_ Knocked back. 18986_ Slug penetrates G-67 Veteran. 18986_ Slug penetrates Wall. 18987_ Slammed into U-05 Engineer. 18987_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 18989_ Graphene Brace destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????? ??????????????????????? ????????????? | | ?????# ??????????????????????? ????????????? | | ?????# ?????##########??????? ?????????????? | | ?????# #????# #?????? ?????????????? | | ?????# #????# #????? ??????????????? | | ?????+ #????# """ #????? ??????????????? | | ?????# #????# """ #???? ???????????????? | | ?????# #????# """ s#??? """ ???????????????? | | ?????# #????# gs ### """ ???????????????? | | ?????# #????# sBB;# """ ???????????????? | | ?????# #????# s%gBB u """ ??????????????? | | ?????# #????# ggs ;@ """ ??????????????? | | ????# #????#####/####;# """ ??????????????? | | ???# #?????# ?????????????? | | ??# ####### ???????????? | | ### Yw ?????????? | | ####/###+####;###+###########??????????? | | ## % R #???????????????????????? | | ## ] / #???????????????????????? | | ## *#???????????????????????? | | ## ! #???????????????????????? | | ## #???????????????????????? | | ## " #???????????????????????? | | ####+###########???????????????????????? | | ###### #??#%#?????????????????????????????????? | | ?????# ##?# #?????????????????????????????????? | | ?????# % T#?# #?????????????????????????????????? | | ######" ###/####??????????????????????????????? | | ##%" ## #??????????????????????????????? | | ##" ## #??????????????????????????????? | | # # #??????????????????????????????? | | "" # # #??????????????????????????????? | | "" + # #??????????????????????????????? | | " # # #??????????????????????????????? | | # ##""""##??????????????????????????????? | | # ## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 57 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 30 Armor Coverage 800 Resistance: EX 50 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Backstab Below Hunted More Dakka Please Omniscient Cartographer Total Silence Challenges ------------ None Game ------ Seed AngularSignalScanner Manual? 0 Play Time 04:45:10 Cumulative 33.9 hours Start 2024.04.14 @ 11:09:29 End 2024.04.14 @ 18:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fc11191c-b13c-4c9b-b339-084532005636