Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 01:32:16 Player: Dull Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (192) 960 Value Destroyed (5753) 5753 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1079) 1079 TOTAL SCORE: 11572 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 121 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 155/300 Energy 272/290 System Corruption 8% Temperature Cool (0) Movement Rolling (210) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Target Analyzer ECM Suite Core Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Missile Launcher Spear > --- INVENTORY (25) --- Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Improved Heat Sink Large Matter Pod (0) Compact Matter Pod (150) Matter Filter Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Tractor Beam Bomb Drone Bay (16/16) AWS/Thermal Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Micro Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Large Matter Pod Compact Matter Pod ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Tractor Beam Recalibrator Bomb Drone Bay Gatling Laser Gauss Rifle Assault Cannon Improved Grenade Launcher Missile Launcher Heavy Missile Launcher Katana [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Assault Cannon Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 195 | 1 11 5 51 11 1 6 17 92 Power 18 | . 2 1 3 1 . 3 2 6 Engine 13 | . 2 . 3 . . 1 1 6 Core 5 | . . 1 . 1 . 2 1 . Reactor . | . . . . . . . . . Propulsion 47 | . 3 1 16 3 . . 3 21 Treads 39 | . 3 1 16 3 . . 3 13 Leg 2 | . . . . . . . . 2 Wheel 4 | . . . . . . . . 4 Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 73 | 1 3 1 19 5 . 3 8 33 Device 22 | 1 1 1 5 . . 1 2 11 Storage 10 | . 2 . 4 2 . . . 2 Processor 3 | . . . 1 . . . . 2 Hackware 3 | . . . . . . . 2 1 Protection 35 | . . . 9 3 . 2 4 17 Artifact . | . . . . . . . . . Weapon 57 | . 3 2 13 2 1 . 4 32 Energy Gun 19 | . . 1 4 . 1 . 2 11 Energy Cannon 6 | . 2 1 3 . . . . . Ballistic Gun 8 | . 1 . 1 . . . . 6 Ballistic Cannon 11 | . . . 4 2 . . 1 4 Launcher 10 | . . . 1 . . . 1 8 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 1 . 2 Parts Lost 45 | . 1 2 10 5 . . . 27 Power 5 | . 1 . 2 1 . . . 1 Propulsion 23 | . . 1 5 3 . . . 14 Utility 12 | . . . 2 1 . . . 9 Weapon 5 | . . 1 1 . . . . 3 Highest Loss Streak 10 | . 1 1 2 3 . . . 10 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 95 | . 99 99 97 98 84 87 95 91 Engine 6 | . 14 5 8 . . 1 4 6 Core 4 | . . 8 2 10 11 9 4 . Treads 31 | . 24 28 32 32 33 33 36 33 Device 6 | . 14 14 8 . . . . 5 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 1 | . . . . . . . . 5 Hackware 2 | . . . . . . . 15 4 Protection 11 | . . . 10 21 22 21 10 12 Energy Gun 6 | . . 13 5 4 5 11 9 5 Energy Cannon 4 | . 13 14 7 . . . . . Ballistic Gun 1 | . 14 . . . . . . 1 Ballistic Cannon 4 | . . . 8 17 1 . 5 . Peak Build Rating 55 | 9 9 12 22 21 30 41 38 55 Average Rating 26 | 6 7 10 18 20 22 30 33 46 On Entrance 18 | 6 9 8 12 18 20 30 31 31 Naked Turns . | . . . . . . . . . Heaviest Build 116 | 13 91 90 104 103 99 97 109 116 Greatest Support 106 | 20 40 40 63 60 60 60 80 106 Greatest Overweight (x) 27 | . 3 2 4 1 1 1 1 27 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 16 25 25 25 25 25 25 25 Most Carried 25 | 6 13 12 25 25 25 25 25 25 Average Carried 21 | 6 11 11 22 24 25 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 12 11 25 25 25 25 24 20 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3948 | 243 246 93 1142 356 . 287 353 1228 Remotely . | . . . . . . . . . Salvage Created 6569 | 126 483 234 2109 232 . 516 793 2076 Parts 398 | 12 39 8 126 25 . 20 53 115 Haulers Intercepted 8 | . 1 . 5 . . . 2 . Recyclers Shooed 2 | 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 165 | . 16 11 52 15 . 12 17 42 Melee 6 | . . . . . . . . 6 Guns 65 | . 6 4 6 4 . 12 9 24 Cannons 72 | . 10 7 32 10 . . 8 5 AOE 22 | . . . 14 1 . . . 7 Classes Destroyed 18 | 2 4 1 8 . . . . 3 Worker 5 | . . . 2 . . 1 1 1 Builder 3 | . . . 2 . . . . 1 Tunneler 4 | 3 . . . . . . . 1 Hauler 8 | . 1 . 5 . . . 2 . Recycler 7 | 1 . 1 2 1 . . . 2 Mechanic 2 | . . . 1 . . . . 1 Operator 4 | . . . 1 . . . 2 1 Watcher 9 | . 1 . 2 . . . 4 2 Swarmer 46 | . 8 3 7 15 . 3 6 4 Grunt 71 | . 8 1 31 . . 8 8 15 Brawler 6 | . . . 3 . . . . 3 Duelist 5 | . . . 1 . . 1 . 3 Protector 1 | . . . 1 . . . . . Sentry 16 | . . . 9 . . . 3 4 Specialist 4 | . . . . . . . . 4 Hunter 1 | . . . . . . . . 1 Programmer 8 | . . . . . . . . 8 Assembled 7 | . . 7 . . . . . . Best Kill Streak 12 | 2 4 5 12 4 . 3 4 6 Combat Bots Only 9 | . 4 5 9 4 . 3 3 5 Max Kills in Single Turn 3 | 1 1 1 3 2 . 1 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 1 . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 867 | . 58 63 200 80 . 22 79 365 Missed 217 | . 17 16 40 16 . 10 18 100 Damage Taken 9170 | . 401 498 1985 543 . 162 798 4783 Core 1209 | . 73 113 157 26 . 38 102 700 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 39 | . . . 13 4 . 7 3 12 Regen/Repaired (Parts) 183 | . 108 . 75 . . . . . Core Remaining (%) 62 | 100 . 25 . . . 44 81 . Volleys Fired 348 | 11 47 32 121 25 . . 35 77 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 124 | 60 80 100 112 100 . . 113 124 Shots Fired 775 | 22 94 63 224 50 . 40 102 180 Gun 404 | 22 47 30 38 15 . 40 67 145 Cannon 341 | . 47 33 173 35 . . 34 19 Launcher 30 | . . . 13 . . . 1 16 Special . | . . . . . . . . . Kinetic 287 | 11 47 2 91 35 . . 34 67 Thermal 447 | . 47 61 120 15 . 40 67 97 Explosive 30 | . . . 13 . . . 1 16 Electromagnetic 11 | 11 . . . . . . . . Robot Hit Streak 23 | 6 9 9 23 3 . 14 18 17 Robot Miss Streak 5 | 2 3 4 4 4 . 1 3 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Autonomous 152 | . . . . . . 40 35 77 Shots Hit Robots 527 | 14 61 37 131 22 . 35 75 152 Core Hits 291 | 5 26 19 84 14 . 16 33 94 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 15 | . . . 5 1 . . 2 7 Burn 5 | . . . 3 1 . . 1 . Destroy 1 | . . . . . . . . 1 Blast 3 | . . . 2 . . . 1 . Sever 2 | . . . . . . . . 2 Impale 4 | . . . . . . . . 4 Melee Attacks 30 | . . . . . . . . 30 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . . 4 Piercing 26 | . . . . . . . . 26 Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 Damage Inflicted 15084 | 172 1006 561 4471 598 . 1068 2018 5190 Guns 6450 | 172 419 182 349 143 . 1056 1320 2809 Cannons 4857 | . 587 379 2424 399 . . 698 370 Explosions 2893 | . . . 1680 49 . . . 1164 Melee 778 | . . . . . . . . 778 Ramming 106 | . . . 18 7 . 12 . 69 Kinetic 4123 | 85 419 . 1456 399 . . 698 1066 Thermal 7146 | . 587 561 1317 192 . 1056 1320 2113 Explosive 2844 | . . . 1680 . . . . 1164 Electromagnetic 87 | 87 . . . . . . . . Impact . | . . . . . . . . . Slashing 160 | . . . . . . . . 160 Piercing 618 | . . . . . . . . 618 Highest Corruption 8 | . . 2 4 4 4 4 1 8 Average Corruption 4 | . . 2 3 4 4 4 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 280 | . . 20 80 36 9 33 1 101 Message Errors 75 | . . 7 25 6 2 13 . 22 Matter Fused 65 | . . 5 16 6 1 6 . 31 Heat Flow Errors 30 | . . . 5 8 4 4 . 9 Energy Discharges 30 | . . 3 7 4 . 4 1 11 Parts Rejected 3 | . . . 1 1 . . . 1 Parts Fused 7 | . . . 3 . . 1 . 3 Data Loss (minor) 34 | . . 2 8 6 2 4 . 12 Data Loss (major) 14 | . . 1 4 2 . . . 7 Misfires 11 | . . 2 7 1 . . . 1 Alerts 6 | . . . 1 1 . 1 . 3 Weapon Failures 5 | . . . 3 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 150 | . 9 18 10 22 . . 23 68 Projectiles 73 | . 9 18 1 22 . . 23 . Explosions 9 | . . . 9 . . . . . Melee 68 | . . . . . . . . 68 Knockbacks 24 | . . . 9 3 . . 10 2 Impact . | . . . . . . . . . Kinetic 23 | . . . 9 3 . . 9 2 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 282 | . . . 52 31 . . . 199 Shots 8 | . . . 2 1 . . . 5 Rammed 6 | . . . 1 . . 1 . 4 Targets Rammed 10 | . . . 2 1 . 2 . 5 Kicked . | . . . . . . . . . Crushed 4 | . . . 1 1 . 1 . 1 Highest Temperature 581 | . 8 56 581 339 172 226 402 290 Average Temperature 104 | . 2 23 105 103 71 99 142 115 Received Heat Transfer 2243 | . 162 56 795 . . 90 423 717 Effects 14 | . . . 10 . . 1 1 2 Shutdowns 2 | . . . 1 . . . 1 . Interference 3 | . . . . . . 1 . 2 Damage (major) 9 | . . . 9 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . 1 2 . . 3 2 2 Heat Transferred 11995 | . 1184 1177 2813 420 . 1332 2035 3034 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 1150 | 20 264 85 1150 535 . 156 190 709 Initial 435 | . 13 5 . 435 . . 24 22 Average 251 | 11 81 15 533 424 . 37 68 266 Maximum Alert Level 4 | . 1 . 4 2 . . . 3 Low Security (%) 56 | 100 98 100 17 . . 100 100 41 Level 1 21 | . 1 . 34 44 . . . 36 Level 2 14 | . . . 17 55 . . . 21 Level 3 2 | . . . 10 . . . . . Level 4 4 | . . . 19 . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 30 | . 3 . 12 . . . 2 13 Investigation 6 | . 1 . 4 . . . 1 . Extermination 7 | . . . . . . . . 7 Reinforcement 10 | . 2 . 4 . . . 1 3 Assault 7 | . . . 4 . . . . 3 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 2 . 3 . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 237 | . 31 12 76 15 . 11 24 68 Peak Tracking Total 7 | . 4 3 7 4 . 3 4 6 Tactical Retreats 10 | . 1 1 2 1 . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 11 | . . . 4 . . . . 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 13 | . . . 7 2 . . 2 2 Max in Single Turn 1 | . . . 1 1 . . 1 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 38 | . 10 . 9 1 2 . 8 8 Terminals 26 | . 7 . 7 . . . 8 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 6 | . 2 . 1 . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 83 | . 26 . 21 1 3 . 21 11 Successful 39 | . 14 . 8 1 3 . 7 6 Failed 43 | . 11 . 13 . . . 14 5 Catastrophic 13 | . 2 . 3 . . . 6 2 Database Lockouts 1 | . 1 . . . . . . . Manual 45 | . 13 . 13 . 1 . 12 6 Terminals 54 | . 16 . 12 . . . 21 5 Fabricators . | . . . . . . . . . Repair Stations 10 | . 6 . 4 . . . . . Recycling Units 13 | . 4 . 5 . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 25 | . 8 . 3 1 3 . 7 3 Record 2 | . . . . . 2 . . . Robot Analysis 7 | . 4 . 2 . . . 1 . Prototype ID Bank 4 | . 3 . . . . . 1 . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 Unreport Threat 3 | . . . . . . . 3 . Locate Traps 1 | . . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 4 . 3 . . . . . Scan Component 4 | . 2 . 2 . . . . . Repair 3 | . 2 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 6 | . 2 . 2 . . . . 2 Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . 2 Reject 2 | . . . 1 . . . . 1 Mask 3 | . 1 . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 Used . | . . . . . . . . . Hacking Detections 26 | . 8 . 6 . . . 8 4 Full Trace Events 4 | . 1 . 2 . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . Time 78 | . 52 . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . 1 3 . . . . . . Largest Group 3 | . 1 3 3 . . . . . Highest-Rated Group 40 | . 10 40 40 . . . . . Highest-Rated Ally 16 | . 10 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 44 | . . 15 29 . . . . . Total Damage 361 | . . 116 245 . . . . . Kills 9 | . . 2 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 7 | . 4 . 2 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 18387 | 96 1716 2100 4094 1613 555 1618 1933 4662 Spaces Moved 6772 | 27 800 593 1466 625 231 646 677 1707 Core 1 | . . . . . . . . 1 Treads 6586 | . 681 593 1466 625 231 646 677 1667 Legs 146 | 27 119 . . . . . . . Wheels 39 | . . . . . . . . 39 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 320 240 240 240 240 240 145 Average Speed 238 | 120 176 320 242 240 240 240 240 235 Slowest Speed 1400 | 120 330 320 480 240 240 240 240 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 3 98 98 94 100 60 97 54 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 14 | . . . . . . . 9 5 Terrain Destroyed 214 | . . . 98 16 . 4 19 77 Melee . | . . . . . . . . . Projectile 49 | . . . 17 13 . 4 10 5 AOE 165 | . . . 81 3 . . 9 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 8383 | 68 1012 736 1795 688 234 716 928 2206 Wait 772 | 30 142 104 80 14 . 51 167 184 Move 6764 | 26 799 592 1465 624 230 645 676 1707 Hop . | . . . . . . . . . Pick Up 121 | . 8 1 41 7 . 3 15 46 Fast Attach 39 | 1 2 . 9 2 1 2 1 21 Attach 59 | . 1 2 9 5 . 1 5 36 Detach 10 | . . . 1 1 1 1 . 6 Swap 97 | . 8 3 33 4 . 3 11 35 Drop 131 | . 5 2 34 5 2 8 18 57 Fire 348 | 11 47 32 121 25 . . 35 77 Melee 26 | . . . . . . . . 26 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 10 | . . . 2 1 . 2 . 5 Escape Stasis 6 | . . . . . . . . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Central database locked down 256 | -10/Materials | Discovered new exit (range 4) 330 | -10/Materials | Discovered new exit (range 14) 331 | -10/Materials | Build established: Mutant 828 | -10/Materials | Discovered new exit (range 14) 1070 | -10/Materials | Repaired Lgt. Treads 1098 | -10/Materials | Repaired Beam Cannon 1174 | -10/Materials | Discovered new exit (range 16) 1354 | -10/Materials | Discovered new exit (range 9) 1813 | -10/Materials | Entered Mines 1814 | -10/Mines | Assembled infested the area 1838 | -10/Mines | Core integrity fell below 50% 2006 | -10/Mines | Learned location of Recycling (-9) 2173 | -10/Mines | Discovered new exit (range 5) 2395 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3348 | -10/Mines | Discovered new exit (range 6) 3913 | -10/Mines | Entered Materials 3913 | -9/Materials | Accompanied by 3 allies 3913 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5107 | -9/Materials | Repaired Lgt. Treads 5573 | -9/Materials | Discovered new exit (range 9) 5797 | -9/Materials | Discovered new exit (range 9) 5802 | -9/Materials | Discovered new exit (range 16) 6032 | -9/Materials | Discovered new exit (range 16) 6582 | -9/Materials | Build established: Scavenger-Mutant 6713 | -9/Materials | First assault squad dispatched 6796 | -9/Materials | Destroyed 9 combat bots 7042 | -9/Materials | Build established: Mutant 7176 | -9/Materials | Sterilization system engaged 7176 | -9/Materials | Non-combat units ordered to evacuate 7210 | -9/Materials | Destroyed 9 combat bots 7276 | -9/Materials | Combat units ordered to evacuate 7374 | -9/Materials | Discovered new exit (range 9) 7476 | -9/Materials | Ambient heat levels rising (+10) 7488 | -9/Materials | Build established: Scavenger-Mutant 7626 | -9/Materials | Ambient heat levels rising (+10) 7776 | -9/Materials | Ambient heat levels rising (+10) 7926 | -9/Materials | Ambient heat levels rising (+10) 8007 | -9/Materials | Entered Mines 8298 | -9/Mines | Learned Materials stockpile data 8333 | -9/Mines | Found the Drone Emporium 8359 | -9/Mines | Found Prototype Device 8516 | -9/Mines | Discovered new exit (range 16) 8688 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8775 | -9/Mines | Lost 3 parts (2n1u) 8897 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8897 | -9/Mines | Discovered new exit (range 5) 9033 | -9/Mines | Discovered new exit (range 7) 9620 | -9/Mines | Entered Exiles 9656 | -9/Exiles | Discovered new exit (range 15) 9692 | -9/Exiles | Met 8R-AWN 9730 | -9/Exiles | Met EX-HEX 9795 | -9/Exiles | Met EX-BIN 9826 | -9/Exiles | Aligned with FarCom system 9828 | -9/Exiles | Given EX-Vault access code 9884 | -9/Exiles | Opened EX-Vault 9893 | -9/Exiles | Found Prototype Energy Gun 9893 | -9/Exiles | Identified AWS/Thermal 9982 | -9/Exiles | Exiles lab attacked by MAIN.C 10082 | -9/Exiles | Learned location of Zion (-6) 10156 | -9/Exiles | Discovered new exit (range 10) 10175 | -9/Exiles | Left Exiles lab with AWS/Thermal 10175 | -9/Exiles | Entered Mines 10557 | -8/Mines | Discovered new exit (range 10) 11451 | -8/Mines | Identified Bomb Drone Bay 11535 | -8/Mines | Discovered new exit (range 7) 11641 | -8/Mines | Core integrity fell below 50% 11793 | -8/Mines | Entered Materials 11793 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12639 | -8/Materials | AWS/Thermal suddenly broke down 13360 | -8/Materials | Discovered new exit (range 7) 13726 | -8/Materials | Entered Factory 13726 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14267 | -7/Factory | AWS/Thermal suddenly broke down 16076 | -7/Factory | Build established: Mutant 16458 | -7/Factory | AWS/Thermal suddenly broke down 16550 | -7/Factory | AWS/Thermal suddenly broke down 16597 | -7/Factory | AWS/Thermal suddenly broke down 16655 | -7/Factory | Lost 3 parts (3u) 16762 | -7/Factory | Identified exit to Factory 16762 | -7/Factory | Identified exit to Lower Caves 16941 | -7/Factory | Build established: Scavenger-Mutant 17357 | -7/Factory | AWS/Thermal suddenly broke down 17497 | -7/Factory | AWS/Thermal suddenly broke down 17726 | -7/Factory | First assault squad dispatched 17890 | -7/Factory | Lost 4 parts (4n) 18185 | -7/Factory | Build established: Mutant 18187 | -7/Factory | Core integrity fell below 50% 18238 | -7/Factory | Core integrity fell below 20% 18259 | -7/Factory | Lost 10 parts (1p3n4u2w) 18388 | -7/Factory | Destroyed self with Heavy Missile Launcher Last Messages --------------- 18357_ Sneak attack on M-28 Smith. 18357_ Destroyed Wheel. 18357_ Sneak attack on M-28 Smith. 18357_ Great Axe follow-up attack on M-28 Smith. 18357_ Destroyed Lgt. Deuterium Engine. 18358_ M-28 Smith sends out distress signal. 18364_ Great Axe follow-up attack on B-48 Gladiator. 18364_ B-48 Gladiator Imp. Light Armor Plating severed. 18370_ B-48 Gladiator destroyed. 18372_ P-60 Hacker suffers critical hit (Impale). 18372_ P-60 Hacker destroyed. 18373_ C-30 ARC bursts open, deploying its payload. 18373_ G-50 Soldier unfolds itself. 18373_ G-47 Trooper unfolds itself. 18373_ B-48 Gladiator unfolds itself. 18373_ I-36 Angel unfolds itself. 18375_ Imp. Medium Armor Plating destroyed. 18377_ Adv. Treads destroyed. 18378_ System corrupted: Matter fused (-9). 18379_ Great Axe destroyed. 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"""" #??????????????????????? | | ## ###+#######??????????????????????? | | ?### # #???????????????????????????????? | | ?# # #???????????????????????????????? | | ###???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 525 Core Shielding 20 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunAnalysisImmobilizer Manual? 0 Play Time 01:27:28 Cumulative 95.0 hours Start 2024.09.17 @ 00:06:17 End 2024.09.17 @ 01:32:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cf5a443-57c9-41ab-9d95-ee8c04477ef4