Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 19:32:29 Player: Bsuter Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1799) 1799 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5594 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 240/240 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Trap Scanner System Shield > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (10) --- Light Treads Small Storage Unit Advanced Targeting Computer Target Analyzer Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Trap Scanner Improved Terrain Scanner System Shield > --- WEAPON ----------- Gatling Laser Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Carbon-fiber Leg Small Storage Unit Advanced Targeting Computer Target Analyzer Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Heavy Proton Missile Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . . 2 Weapon 1 | . . . . . 1 . Parts Attached 71 | 7 12 2 1 . 18 31 Power 12 | 1 2 . . . 4 5 Engine 10 | 1 2 . . . 3 4 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 28 | 2 4 . . . 9 13 Treads 5 | . . . . . . 5 Leg 14 | 2 4 . . . 2 6 Wheel 1 | . . . . . 1 . Hover 5 | . . . . . 4 1 Flight 3 | . . . . . 2 1 Utility 15 | 2 2 1 1 . 3 6 Device 5 | 1 2 . . . . 2 Storage 5 | 1 . 1 1 . 1 1 Processor 2 | . . . . . 1 1 Hackware 2 | . . . . . 1 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 4 1 . . 2 7 Energy Gun 6 | 1 1 . . . 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 1 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . . 1 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 32 | . 2 . . . 11 19 Power 6 | . 1 . . . 2 3 Propulsion 13 | . . . . . 5 8 Utility 2 | . . . . . . 2 Weapon 11 | . 1 . . . 4 6 Highest Loss Streak 11 | . 2 . . . 7 11 To Critical Strikes . | . . . . . . . Average Backups 9 | 4 7 8 10 14 8 7 Power . | . . 1 1 1 . . Propulsion 1 | 2 2 1 1 1 . . Utility 4 | . 1 2 5 6 4 5 Weapon 2 | 1 2 3 3 4 2 1 Tool/Special . | . . . . . . . Unused Backups 20 | . 5 2 2 . 5 6 Power 1 | . 1 . . . . . Propulsion 5 | . 4 . . . . 1 Utility 11 | . . 1 1 . 4 5 Weapon 2 | . . 1 . . 1 . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 90 | . 99 100 100 87 95 77 Engine 12 | . 13 14 14 14 14 8 Treads 1 | . . . . . . 5 Leg 21 | . 28 28 28 28 24 8 Hover 1 | . . . . . 8 . Flight 2 | . . . . . . 8 Device 9 | . 13 14 14 2 . 10 Storage 11 | . 14 14 14 14 9 7 Hackware 4 | . . . . . 8 9 Energy Gun 11 | . 8 13 14 14 13 7 Ballistic Gun 7 | . 17 11 . 13 8 6 Special Weapon 5 | . 2 2 14 . 3 2 Peak Build Rating 49 | 7 7 8 13 12 28 49 Average Rating 16 | 5 6 7 8 11 19 29 On Entrance 6 | . 7 7 7 11 11 5 Avg Prop Armor Cover (%) 12 | . . . . . 5 19 Naked Turns . | . . . . . . . Heaviest Build 53 | 11 13 15 48 49 53 45 Greatest Support 80 | 20 20 20 20 20 40 80 Greatest Overweight (x) 14 | . . . 2 2 8 14 Average Overweight (x) . | . . . 1 2 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 10 Average Capacity 12 | 7 8 8 18 20 12 8 Most Carried 18 | 8 8 8 17 18 17 10 Average Carried 10 | 4 7 7 11 17 10 7 Final Capacity 20 | 8 8 8 20 20 10 10 Final Carried 18 | 7 8 8 15 18 9 8 Class Distribution -------------------- 49% | Scavenger-Mutant 25% | Scavenger-Skirmisher 9% | Hacker-Scout 7% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1565 | 176 245 284 10 10 195 645 Remotely . | . . . . . . . Salvage Created 2042 | 77 352 31 . . 596 986 Parts 121 | 12 31 4 . . 28 46 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . . . . . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 10 4 . . 14 16 Guns 25 | . 7 1 . . 3 14 AOE 17 | . 3 3 . . 11 . Classes Destroyed 14 | 1 4 1 . . 3 5 Worker 6 | . 2 . . . 2 2 Builder 1 | . 1 . . . . . Tunneler 4 | 4 . . . . . . Recycler 7 | . . . . . 3 4 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 16 | . 3 3 . . 6 4 Grunt 14 | . 7 . . . 7 . Brawler 1 | . . . . . 1 . Sentry 5 | . . . . . . 5 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Assembled 1 | . . 1 . . . . Best Kill Streak 9 | 4 5 3 . . 9 4 Combat Bots Only 8 | . 3 3 . . 8 4 Max Kills in Single Turn 3 | 1 3 3 . . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 3 . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 410 | . 55 8 . . 97 250 Missed 132 | . 17 1 . . 30 84 Hits 278 | . 38 7 . . 67 166 Projectile 278 | . 38 7 . . 67 166 Critical Strikes 6 | . 2 . . . 2 2 Damage Taken 4223 | . 643 69 . . 1149 2362 Core 1281 | . 179 . . . 378 724 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 . . . 28 31 . Volleys Fired 202 | 13 63 11 . . 35 80 Largest 3 | 2 2 2 . . 3 3 Hottest 180 | 60 120 100 . . 116 180 Shots Fired 380 | 26 113 21 . . 83 137 Gun 340 | 26 101 19 . . 67 127 Cannon . | . . . . . . . Launcher 12 | . 1 1 . . 10 . Special 28 | . 11 1 . . 6 10 Kinetic 189 | 13 81 10 . . 29 56 Thermal 179 | 13 31 10 . . 44 81 Explosive 12 | . 1 1 . . 10 . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | 3 10 3 . . 7 27 Robot Miss Streak 7 | 3 7 2 . . 4 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 1 3 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 205 | 12 49 10 . . 31 103 Core Hits 156 | 6 27 7 . . 34 82 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . 1 1 Burn 1 | . . . . . 1 . Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4441 | 142 604 216 . 9 1386 2084 Guns 3145 | 142 497 92 . . 331 2083 Cannons . | . . . . . . . Explosions 1286 | . 107 124 . . 1055 . Melee . | . . . . . . . Ramming 10 | . . . . 9 . 1 Kinetic 1302 | 52 398 40 . . 91 721 Thermal 2197 | 90 99 52 . . 594 1362 Explosive 932 | . 107 124 . . 701 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 2 | . . . . . . 2 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 181 | . 30 . . . 144 7 Projectiles . | . . . . . . . Explosions 181 | . 30 . . . 144 7 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 501 | . 156 . . . 168 177 Shots 9 | . 2 . . . 5 2 Rammed . | . . . . . . . Targets Rammed 2 | . . . . 1 . 1 Kicked 2 | . . . . 1 . 1 Crushed . | . . . . . . . Highest Temperature 493 | 60 222 40 . . 493 460 Average Temperature 103 | 30 44 17 . . 157 119 Received Heat Transfer 918 | . 240 . . . 450 228 Effects 19 | . . . . . 10 9 Shutdowns 10 | . . . . . 6 4 Interference 6 | . . . . . 3 3 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 8 | . . . . . 1 7 Heat Transferred 4407 | 200 225 125 . . 907 2950 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 85 | 100 100 100 . 100 92 66 Level 1 14 | . . . . . 7 33 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 330 | 10 186 79 . . 312 330 Initial 101 | . . 8 . . . 101 Average 61 | 1 96 5 . . 45 105 Influence Increases 1727 | 20 389 80 . . 567 671 Destroy 0b10 Robot/C 860 | . 200 60 . . 280 320 Destroy 0b10 Robot/NC 100 | 20 15 . . . 30 35 Destroy Leader 232 | . 50 10 . . 52 120 Successful Hack 27 | . 13 . . . 14 . Disable Machine 195 | . 45 . . . 75 75 Destroy Structure 193 | . 51 10 . . 86 46 Lose Combat Pursuer 120 | . 15 . . . 30 75 Influence Decreases 1499 | 20 367 102 . . 343 667 Entered New Map 137 | . . 14 . . . 123 Time Decay 1066 | 20 347 88 . . 233 378 Lost Part 296 | . 20 . . . 110 166 Squads Dispatched 17 | . 2 . . . 2 13 Investigation 1 | . . . . . 1 . Extermination 6 | . . . . . . 6 Reinforcement 7 | . 2 . . . 1 4 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 8 | . 3 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 18 4 . . 26 28 Peak Tracking Total 7 | . 4 3 . . 7 4 Tactical Retreats 5 | . 1 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 13 | . 3 . . . 5 5 Max in Single Turn 5 | . 2 . . . 2 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 18 | . 5 . 5 . 6 2 Terminals 10 | . 4 . . . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 84 | . 13 . 50 . 16 5 Successful 62 | . 5 . 50 . 7 . Failed 22 | . 8 . . . 9 5 Catastrophic 6 | . 1 . . . 4 1 Database Lockouts . | . . . . . . . Manual 23 | . 9 . 6 . 8 . Terminals 28 | . 11 . . . 15 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . . . . 3 Terminal Hacks 59 | . 3 . 50 . 6 . Record 52 | . . . 49 . 3 . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . 1 . Alert Level 2 | . 1 . . . 1 . Locate Traps 1 | . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . . 5 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . 6 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 7722 | 10 819 1186 2484 234 . 2989 Optics 130 | . . . . . . 130 Sensors 4217 | . 313 1186 2484 234 . . Terrain 2836 | . . . . . . 2836 Structural 87 | . 87 . . . . . Traps 1729 | . . . . . . 1729 Seismic 429 | 10 419 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 10236 | 129 824 1186 2484 1239 1179 3195 Spaces Moved 4783 | 66 492 824 1055 468 648 1230 Core 30 | 5 . . . . 14 11 Treads 415 | . . . . . . 415 Legs 3654 | 61 492 824 1055 468 438 316 Wheels 8 | . . . . . 8 . Hover 188 | . . . . . 188 . Flight 488 | . . . . . . 488 Fastest Speed 32 | 50 120 120 120 260 48 32 Average Speed 156 | 114 120 120 234 260 119 111 Slowest Speed 750 | 120 120 120 260 260 450 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 54 99 94 90 36 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 17 | . 10 1 . . 6 . Terrain Destroyed 211 | . 57 10 . . 93 51 Melee . | . . . . . . . Projectile 17 | . 10 1 . . 6 . AOE 194 | . 47 9 . . 87 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 7129 | 93 601 1002 1067 490 978 2898 Wait 1925 | . 6 152 . 18 238 1511 Move 4777 | 65 491 823 1054 467 647 1230 Hop . | . . . . . . . Pick Up 50 | 8 9 4 6 2 11 10 Fast Attach 36 | 6 1 . . . 6 23 Attach 27 | 1 2 . . . 8 16 Detach 13 | . 1 . . 1 3 8 Swap 46 | . 17 6 1 1 15 6 Drop 48 | . 11 6 3 . 15 13 Fire 202 | 13 63 11 . . 35 80 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 1 . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . 3 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Core integrity fell below 50% 337 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 3) 500 | -10/Materials | Discovered new exit (range 14) 746 | -10/Materials | Discovered new exit (range 13) 805 | -10/Materials | Identified exit to Mines 949 | -10/Materials | Build established: Scavenger-Mutant 954 | -10/Materials | Entered Mines 955 | -10/Mines | Learned location of Storage (-9) 1023 | -10/Mines | Assembled infested the area 1326 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1355 | -10/Mines | Discovered new exit (range 5) 1392 | -10/Mines | Discovered new exit (range 13) 1482 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1544 | -10/Mines | Discovered new exit (range 16) 1707 | -10/Mines | Learned location of Zion (-7) 1778 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1779 | -10/Mines | Discovered new exit (range 5) 2140 | -10/Mines | Entered Exiles 2186 | -10/Exiles | Discovered new exit (range 15) 2221 | -10/Exiles | Met 8R-AWN 2250 | -10/Exiles | Met EX-HEX 2432 | -10/Exiles | Met EX-DEC 2774 | -10/Exiles | Discovered new exit (range 10) 2993 | -10/Exiles | Visited The Gauntlet 3808 | -10/Exiles | Met EX-BIN 3889 | -10/Exiles | Aligned with FarCom system 3892 | -10/Exiles | Given EX-Vault access code 4066 | -10/Exiles | Opened EX-Vault 4094 | -10/Exiles | Found XL Autogun Array 4114 | -10/Exiles | Found Skeleton Box 4117 | -10/Exiles | Found Superbattery 4243 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4624 | -10/Exiles | Left Exiles lab with XL Autogun Array 4624 | -10/Exiles | Entered Mines 4633 | -9/Mines | Met a Derelict bent on vengeance 5840 | -9/Mines | Discovered new exit (range 3) 5863 | -9/Mines | Entered Materials 5863 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 6162 | -8/Materials | Build established: Scavenger-Skirmisher 6964 | -8/Materials | Build established: Skirmisher 6990 | -8/Materials | Discovered new exit (range 15) 7001 | -8/Materials | Destroyed 8 combat bots 7006 | -8/Materials | Lost 4 parts (3n1w) 7036 | -8/Materials | Core integrity fell below 50% 7042 | -8/Materials | Entered Factory 7042 | -7/Factory | Evolved 2 slots: Utility x2 7061 | -7/Factory | Lost 7 parts (2p2n3w) 7592 | -7/Factory | Build established: Hacker-Scout 8207 | -7/Factory | Garrison activated, responded to threat 8518 | -7/Factory | Lost 3 parts (1n1u1w) 8868 | -7/Factory | Cargo convoy interrupted 8934 | -7/Factory | Build established: Scavenger-Skirmisher 10193 | -7/Factory | Core integrity fell below 50% 10223 | -7/Factory | Core integrity fell below 20% 10237 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10222_ Fusion Modulator explodes. 10222_ Gatling Laser destroyed. 10222_ Fusion Modulator explodes. 10223_ K-01 Serf collects debris. 10228_ Acquired Lgt. Treads. 10229_ K-01 Serf collects debris. 10229_ Penetrated by Slug. 10230_ K-01 Serf collects debris. 10230_ M-28 Smith repairs H-61 Shepherd. 10231_ K-01 Serf collects debris. 10231_ Slug penetrates H-61 Shepherd. 10232_ K-01 Serf collects debris. 10232_ Acquired Flak Gun. 10232_ U-05 Engineer builds a Door. 10233_ K-01 Serf collects debris. 10234_ Lgt. Treads destroyed. 10234_ Knocked back. 10234_ Penetrated by Slug. 10234_ K-01 Serf collects debris. 10237_ Penetrated by Slug. 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""" """ """ # ####### | | ????????????????????# # #?????? | | ???????????????????##########+####### ###???#? | | ???????????????????????# # #??#??#? | | ?????????????????? ????# # ##?????? | | ?????????????????????#?# + #?????#? | | ?????????????? ? ?????## # #?#?#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Librarian Sixth Sense Challenges ------------ None Game ------ Seed GreatTransportTerminator Manual? 0 Play Time 01:42:33 Cumulative 8.9 hours Start 2026.08.27 @ 16:24:30 End 2026.08.27 @ 19:32:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60a94b9b-83fb-44db-890a-cb85b118a9dc