Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 13:20:39 Player: Kinga Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (62) 310 Value Destroyed (1198) 1198 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3602) 3602 TOTAL SCORE: 13450 Bonus ------- Follower Combat Kills 608 Win 3000 Win Speed 327 Friendly Fire -333 Cogmind --------- Core Integrity 1359/1600 Matter 64/300 Energy 197/350 System Corruption 5% Temperature Hot (210) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY (12) ----- Experimental Coolant Injector Advanced Terrain Scan Processor Improved Reaction Control System Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Layered Medium Armor Plating Layered Medium Armor Plating Gamma Bomb Array Rocket Array Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Experimental Coolant Injector Advanced Terrain Scan Processor Improved Reaction Control System Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Layered Medium Armor Plating Layered Medium Armor Plating Gamma Bomb Array Rocket Array [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Array Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . 2 . 2 . . . . 2 2 2 . 2 Power 2 | . . . . . . . . . 1 . . . . 1 . . . . Propulsion 6 | . . . . 2 . . 1 . . . . . . . 1 1 . 1 Utility 10 | . . . 2 . 2 . 1 . 1 . . . . 1 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 136 | 7 2 4 16 15 10 11 11 3 4 2 1 . 2 3 18 1 1 25 Power 18 | 1 . 1 2 1 2 1 1 . 2 . . . 1 . 3 . 1 2 Engine 4 | 1 . . 1 1 1 . . . . . . . . . . . . . Core 8 | . . 1 1 . 1 1 1 . 2 . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . 3 . 1 2 Propulsion 29 | 2 . 1 7 4 . 5 1 . . . . . . 1 2 1 . 5 Treads 10 | 2 . 1 7 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 4 . 5 1 . . . . . . 1 2 1 . 5 Utility 64 | 2 1 1 2 6 7 1 7 2 2 2 1 . 1 2 12 . . 15 Device 31 | 1 . . 2 3 2 1 4 1 2 1 1 . . 2 6 . . 5 Storage 4 | 1 1 1 . . . . . . . . . . . . 1 . . . Processor 3 | . . . . . . . 2 . . . . . . . . . . 1 Hackware 7 | . . . . 1 1 . 1 . . . . . . . 2 . . 2 Protection 19 | . . . . 2 4 . . 1 . 1 . . 1 . 3 . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 1 5 4 1 4 2 1 . . . . . . 1 . . 3 Energy Gun 3 | 1 . . 1 . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 7 | 1 1 1 3 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . 3 2 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 2 1 1 . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . 3 1 . . . . . . . 4 . . 3 Parts Lost 43 | . . 3 10 . . 1 . . . 1 . . 2 5 5 . 1 15 Power 8 | . . 1 1 . . . . . . . . . 1 1 1 . 1 2 Propulsion 12 | . . 1 4 . . 1 . . . . . . . 2 . . . 4 Utility 19 | . . . 3 . . . . . . 1 . . 1 2 3 . . 9 Weapon 4 | . . 1 2 . . . . . . . . . . . 1 . . . Highest Loss Streak 5 | . . 3 5 . . 1 . . . 1 . . 2 5 2 . 1 5 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 98 74 87 92 93 99 100 93 92 90 . 93 83 79 73 73 61 Engine 4 | . 14 4 5 9 2 . . . . . . . . . . . . . Core 4 | . . 8 3 . 4 7 6 6 10 11 11 . 10 8 3 . . . Treads 15 | . 28 27 21 . . . . . . . . . . . . . . . Flight 10 | . . . . 33 30 30 33 33 29 29 29 . 29 25 22 26 26 21 Device 14 | . 14 14 9 15 24 23 19 19 23 19 19 . 19 17 15 8 8 10 Storage 7 | . 14 14 11 1 . . . . . . . . . . . 4 4 1 Processor 1 | . . . . . . . 6 6 5 5 5 . 5 5 4 4 4 . Hackware 6 | . . . . 5 7 15 20 20 17 17 17 . 17 15 17 17 17 16 Protection 1 | . . . . 9 11 7 . . . 1 . . 3 5 5 4 4 3 Energy Gun 1 | . 8 . 2 . . . . . . . . . . . . . . . Ballistic Gun 13 | . 19 28 19 2 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 5 7 7 6 6 5 5 5 . 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 15 19 48 52 20 25 22 24 28 24 22 19 19 22 23 46 38 44 45 Greatest Support 56 | 40 40 40 43 20 29 29 25 35 25 25 20 20 25 28 38 43 45 56 Greatest Overweight (x) 2 | . . 1 2 . . . . 1 . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 8 10 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 8 8 20 20 5 5 5 5 5 5 5 5 5 3 5 5 5 5 Average Carried 8 | . 4 7 14 5 4 4 4 5 4 5 5 5 3 2 4 4 4 4 Final Capacity 20 | 8 10 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 8 8 20 5 5 5 5 5 5 5 5 5 3 2 5 5 5 4 Class Distribution -------------------- 35% | Scavenger-Mutant 31% | Hacker-Sprinter 26% | Mutant 3% | Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Commander-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Matter Collected 1749 | 259 203 103 325 . 174 176 59 162 . 94 . . 18 7 134 . . 35 Remotely 458 | . . . . . . 156 59 162 . 44 . . . 7 30 . . . Salvage Created 1905 | 1 683 158 816 . . 20 . 169 . . . . . . 58 . . . Parts 158 | 3 53 9 79 . . 4 . 5 . . . . . . 5 . . . Haulers Intercepted 6 | . 1 . 5 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 3 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 37 | . 11 4 18 . . . . 4 . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . Guns 32 | . 11 4 17 . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . 4 . . . . . . . . . . Classes Destroyed 12 | 1 7 . 2 . . . . 2 . . . . . . . . . . Worker 2 | . . . 2 . . . . . . . . . . . . . . . Builder 4 | . 1 . 1 . . . . . . . . . . . 2 . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 5 . . . . . . . . . . . . . . . Recycler 3 | . 3 . . . . . . . . . . . . . . . . . Operator 4 | . 2 . 1 . . 1 . . . . . . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . . . . . . Swarmer 16 | . 6 . 10 . . . . . . . . . . . . . . . Grunt 16 | . 5 4 6 . . . . 1 . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 4 | . . . 2 . . . . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 1 5 5 8 . . 1 . 4 . . . . . . 2 . . . Combat Bots Only 8 | . 5 4 8 . . . . 4 . . . . . . . . . . Max Kills in Single Turn 2 | 1 2 2 2 . . 1 . 2 . . . . . . 1 . . . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Hostile Shots Fired 599 | . 39 43 124 15 . 49 . 46 5 14 . . 11 50 52 8 26 117 Missed 291 | . 17 11 32 6 . 35 . 36 3 9 . . 7 23 24 5 16 67 Damage Taken 5001 | . 237 395 920 130 . 223 54 96 53 103 . . 105 466 601 87 210 1321 Core 794 | . 53 33 159 15 . 35 10 5 . . . . . 140 66 30 7 241 Absorbed by Shields 20 | . . . . . . . . 20 . . . . . . . . . . Redirected to Shielding 113 | . . . . . . . . . . . . . . . . . . 113 Core Remaining (%) 88 | 100 . 65 60 97 . 95 . 98 . . . . 100 87 94 . 97 84 Volleys Fired 155 | . 52 22 76 . . . 1 4 . . . . . . . . . . Largest 2 | . 2 2 2 . . . 1 1 . . . . . . . . . . Hottest 70 | . 70 40 60 . . . 45 45 . . . . . . . . . . Shots Fired 302 | . 104 44 149 . . . 1 4 . . . . . . . . . . Gun 297 | . 104 44 149 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 247 | . 66 44 137 . . . . . . . . . . . . . . . Thermal 38 | . 38 . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . . 1 4 . . . . . . . . . . Electromagnetic 12 | . . . 12 . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 9 10 10 . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 2 4 3 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 4 2 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 192 | . 69 27 90 . . 3 . 1 . . . . . . 2 . . . Core Hits 125 | 1 34 11 45 . . 1 . 33 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . Melee Attacks 60 | . . . . 7 3 11 4 11 1 1 . . . 8 6 . . 8 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . 7 3 11 4 11 1 1 . . . 8 6 . . . Piercing 8 | . . . . . . . . . . . . . . . . . . 8 Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3202 | 8 827 312 1064 . . 156 . 655 . . . . . . 180 . . . Guns 2117 | . 818 297 1002 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 642 | . . . 38 . . . . 604 . . . . . . . . . . Melee 387 | . . . . . . 156 . 51 . . . . . . 180 . . . Ramming 56 | 8 9 15 24 . . . . . . . . . . . . . . . Kinetic 1668 | . 484 297 887 . . . . . . . . . . . . . . . Thermal 372 | . 334 . 38 . . . . . . . . . . . . . . . Explosive 604 | . . . . . . . . 604 . . . . . . . . . . Electromagnetic 115 | . . . 115 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 387 | . . . . . . 156 . 51 . . . . . . 180 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . . . 1 1 . . . . . . . 2 . . 5 Average Corruption 2 | . 1 2 . . . 1 1 . . . . . . . 1 . . 3 Corruption Purged 3 | . . . . . . 2 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 23 | . 4 7 . . . 2 1 . . . . . . . 4 . . 5 Message Errors 6 | . 1 2 . . . . . . . . . . . . 1 . . 2 Matter Fused 7 | . 1 2 . . . . . . . . . . . . 2 . . 2 Energy Discharges 3 | . 1 1 . . . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . 1 2 . . . 1 . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 209 | . . . 34 . . 59 . 16 . . . . . . 100 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 34 | . . . 34 . . . . . . . . . . . . . . . Melee 175 | . . . . . . 59 . 16 . . . . . . 100 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . 38 . . . 56 . . . . . . . . . . . Shots 3 | . . . 1 . . . 2 . . . . . . . . . . . Rammed 11 | 1 2 5 3 . . . . . . . . . . . . . . . Targets Rammed 13 | 2 2 5 4 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | 1 . . 1 . . . . . . . . . . . . . . . Highest Temperature 198 | . 117 18 26 . 3 7 . 156 . 49 . . 155 2 185 198 194 197 Average Temperature 56 | . 33 6 10 . 2 3 . 78 . 22 . . 78 2 45 116 99 92 Received Heat Transfer 819 | . 96 219 210 54 . 24 . 21 9 9 . . . 9 42 18 36 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . Heat Transferred 1049 | . 999 . 50 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Peak Influence 683 | 5 202 111 222 114 134 683 282 391 231 . . . . 273 625 426 284 479 Initial 351 | . 3 46 . 33 41 60 282 18 191 . . . . 75 150 351 239 164 Average 139 | . 94 27 110 49 61 410 144 192 158 . . . . 131 356 380 256 263 Maximum Alert Level 2 | . 1 . 1 . . 2 1 1 1 . . . . 1 2 2 1 2 Low Security (%) 78 | 100 99 100 84 100 100 20 90 62 68 . . . . 90 23 . . 39 Level 1 15 | . . . 15 . . 20 9 37 31 . . . . 9 32 83 100 50 Level 2 6 | . . . . . . 59 . . . . . . . . 44 16 . 10 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 1 4 4 . 7 1 2 2 . . . . 1 6 . . 5 Investigation 23 | . . 1 3 2 . 4 1 2 2 . . . . . 5 . . 3 Extermination 2 | . . . . . . 1 . . . . . . . . . . . 1 Reinforcement 10 | . 2 . 1 2 . 2 . . . . . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Distress Signals 16 | . 2 . 4 . . 3 . 2 . . . . 1 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 20 4 36 15 4 29 . 20 10 3 1 . 13 23 40 4 8 30 Peak Tracking Total 16 | . 3 3 4 10 4 11 . 9 7 3 1 . 16 16 16 4 9 13 Tactical Retreats 32 | . . . 2 2 2 3 . 2 2 1 . . 2 2 6 . . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Traps Triggered 9 | . 2 . 2 . 1 1 1 . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Disabled 2 | . . . 1 . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Accessed 60 | . 3 2 7 2 2 8 5 8 6 . . . . 2 8 . 3 4 Terminals 52 | . 3 1 6 2 1 8 3 8 6 . . . . 2 6 . 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 2 . . 1 Total Hacks 151 | . 5 3 15 5 4 31 16 25 15 . . . . 4 16 . 5 7 Successful 66 | . 3 1 7 2 1 9 6 14 7 . . . . 4 6 . 3 3 Failed 85 | . 2 2 8 3 3 22 10 11 8 . . . . . 10 . 2 4 Catastrophic 17 | . . . 2 1 1 6 . . 2 . . . . . 4 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 117 | . 5 2 12 5 2 28 8 13 15 . 1 . . 2 14 . 5 5 Terminals 137 | . 5 2 13 5 2 31 10 25 15 . . . . 4 14 . 5 6 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 3 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . . . . . 2 . . 1 Terminal Hacks 40 | . 1 1 5 1 . 7 4 9 3 . . . . 4 2 . 1 2 Record 3 | . . . . . . . . 1 . . . . . 2 . . . . Open Door 9 | . . 1 . . . 2 1 4 . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . 1 . . . . . 1 1 . . 1 Alert Level 6 | . . . . . . 1 1 . 1 . . . . 1 1 . 1 . Unreport Threat 7 | . 1 . . 1 . 1 2 1 1 . . . . . . . . . Transport Status 3 | . . . 3 . . . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . 2 . 2 1 . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 2 . . 1 Seal Access 3 | . . . . . . . . . . . . . . . 2 . . 1 Unauthorized Hacks 20 | . 2 . 1 1 1 2 . 5 4 . . . . . 2 . 2 . Terminals 20 | . 2 . 1 1 1 2 . 5 4 . . . . . 2 . 2 . Assimilate 6 | . . . . . . 1 . 3 1 . . . . . 1 . . . Botnet 14 | . 2 . 1 1 1 1 . 2 3 . . . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 1 5 2 1 7 4 4 5 . . . . . 5 . 2 3 Full Trace Events 19 | . . . 2 2 . 3 1 2 2 . . . . . 5 . . 2 Feedback Events 3 | . . . . . . 1 . . . . . . . . 2 . . . Corruption 2 | . . . . . . 1 . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total Allies 21 | . . 2 . . . 13 . 4 1 . . . . . 1 . . . Largest Group 10 | . . 2 2 . . 10 2 3 1 . . . . . 1 . . . Highest-Rated Group 215 | . . 39 39 . . 173 62 215 26 . . . . . 45 . . . Highest-Rated Ally 159 | . . 31 31 . . 31 31 159 26 . . . . . 45 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . 22 . . 98 9 19 . . . . . . . . . . Total Damage 2213 | . . . 341 . . 1322 124 426 . . . . . . . . . . Kills 24 | . . . 5 . . 16 1 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Turns Passed 5630 | 89 685 857 1837 130 150 281 176 124 157 87 59 1 154 104 302 68 30 339 Spaces Moved 8215 | 49 325 472 663 226 397 676 568 329 522 322 219 3 616 336 960 295 131 1106 Core 4 | 4 . . . . . . . . . . . . . . . . . . Treads 1505 | 45 325 472 663 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6706 | . . . . 226 397 676 568 329 522 322 219 3 616 336 960 295 131 1106 Fastest Speed 5 | 50 160 160 160 31 31 26 23 5 23 23 26 26 23 14 24 21 18 14 Average Speed 56 | 151 160 165 238 31 31 28 25 21 25 25 26 26 23 23 25 21 20 23 Slowest Speed 320 | 160 160 240 320 31 31 31 26 88 26 26 26 26 26 26 96 21 21 29 Overloaded Moves 38 | . . . . . . . . 22 . . . . . 6 . . 7 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . . . 4 . 22 1 9 9 2 3 . 3 5 24 8 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 57 96 53 33 10 88 15 49 22 57 58 7 87 20 28 7 31 37 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 . 1 . . . 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 . 1 . 1 1 1 . . 1 1 . Scrap Searched 4 | . . 1 . . . . . . . . 2 . 1 . . . . . Spaces Dug 73 | . . . . 7 3 6 32 3 1 1 . . . 8 4 . . 8 Terrain Destroyed 169 | . . . 3 7 3 6 32 96 1 1 . . . 8 4 . . 8 Melee 45 | . . . . 7 3 6 4 3 1 1 . . . 8 4 . . 8 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 124 | . . . 3 . . . 28 93 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total 8684 | 59 389 506 780 274 417 723 591 344 532 322 216 2 618 343 984 293 130 1161 Wait 99 | . 1 3 . 11 . 33 . 4 13 . . . 4 2 8 3 . 17 Move 8008 | 48 324 471 662 219 396 634 565 313 504 317 213 2 609 325 914 278 126 1088 Hop 87 | . . . . 2 . 19 1 6 8 2 2 . 3 5 21 8 2 8 Pick Up 50 | 2 6 1 18 5 1 4 2 1 . . . . . . 4 1 1 4 Fast Attach 72 | 7 1 1 6 . 7 6 4 1 2 . 1 . . 2 17 . . 17 Attach 44 | . . 2 5 12 2 2 5 . 1 . . . 2 1 2 1 1 8 Detach 15 | . . . . 2 1 1 2 . 1 . . . . . 2 1 . 5 Swap 21 | . 1 1 5 3 1 3 2 2 1 2 . . . . . . . . Drop 60 | . 2 . 4 13 6 10 5 2 1 . . . . . 10 1 . 6 Fire 155 | . 52 22 76 . . . 1 4 . . . . . . . . . . Melee 60 | . . . . 7 3 11 4 11 1 1 . . . 8 6 . . 8 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 13 | 2 2 5 4 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Extension (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Entered Mines 942 | -10/Mines | Met a Derelict shopkeep closing up shop 1127 | -10/Mines | Lost 3 parts (1p1n1w) 1213 | -10/Mines | Discovered new exit (range 5) 1383 | -10/Mines | Learned location of Storage (-7) 1389 | -10/Mines | Build established: Scavenger-Mutant 1591 | -10/Mines | Discovered new exit (range 7) 1632 | -10/Mines | Entered Materials 1632 | -9/Materials | Accompanied by 2 allies 1632 | -9/Materials | Evolved 2 slots: Utility x2 1637 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2082 | -9/Materials | Discovered new exit (range 16) 2357 | -9/Materials | Lost 5 parts (1p2n2u) 2386 | -9/Materials | Discovered new exit (range 4) 2492 | -9/Materials | Lost 4 parts (1n1u2w) 2503 | -9/Materials | Destroyed 8 combat bots 2609 | -9/Materials | Build established: Mutant 2985 | -9/Materials | Build established: Scavenger-Mutant 3469 | -9/Materials | Entered another Materials area 3469 | -8/Materials | Evolved 2 slots: Propulsion x2 3588 | -8/Materials | Discovered new exit (range 14) 3599 | -8/Materials | Entered Factory 3599 | -7/Factory | Evolved 2 slots: Utility x2 3600 | -7/Factory | Identified exit to Storage 3749 | -7/Factory | Entered Storage 3795 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3956 | -7/Storage | Lost 3 allies 3995 | -7/Storage | Lost 5 allies 4017 | -7/Storage | Discovered new exit (range 14) 4021 | -7/Storage | Met a pair of Derelict thieves 4024 | -7/Storage | Found Prototype Launcher 4024 | -7/Storage | Identified Rocket Array 4030 | -7/Storage | Entered Factory 4030 | -6/Factory | Accompanied by 2 allies 4030 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4127 | -6/Factory | Discovered new exit (range 6) 4206 | -6/Factory | Entered Extension 4218 | -6/Extension | Rescued a captive Derelict 4249 | -6/Extension | Rescued A7 4268 | -6/Extension | Build established: Hacker-Sprinter 4269 | -6/Extension | Rescued a captive Derelict 4270 | -6/Extension | Rescued a captive Derelict 4320 | -6/Extension | Identified exit to Factory 4324 | -6/Extension | Spotted B-75 Beast 4329 | -6/Extension | Spotted B-75 Beast 4330 | -6/Extension | Entered Factory 4330 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4342 | -5/Factory | Spotted B-75 Beast 4372 | -5/Factory | Discovered new exit (range 14) 4467 | -5/Factory | Discovered new exit (range 22) 4487 | -5/Factory | Entered Upper Caves 4489 | -5/Upper Caves | Identified exit to Upper Caves 4542 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4565 | -5/Upper Caves | Learned Factory emergency access door positions 4574 | -5/Upper Caves | Entered another Upper Caves area 4585 | -5/Upper Caves | Learned location of 1 exit from Factory 4630 | -5/Upper Caves | Discovered new exit (range 10) 4633 | -5/Upper Caves | Entered Zhirov 4633 | -5/Zhirov | Discovered new exit (range 3) 4634 | -5/Zhirov | Entered Proximity Caves 4636 | -4/Proximity Caves | Learned location of Testing (-2) 4637 | -4/Proximity Caves | Spotted B-86 Titan 4786 | -4/Proximity Caves | Discovered new exit (range 9) 4788 | -4/Proximity Caves | Entered Factory 4788 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4789 | -4/Factory | Identified exit to Research 4874 | -4/Factory | Discovered new exit (range 8) 4892 | -4/Factory | Entered Research 4892 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4908 | -3/Research | Lost 5 parts (1p2n2u) 4959 | -3/Research | Found Gamma Bomb Array 5001 | -3/Research | Imp. Hacking Suite fried by hacking feedback 5064 | -3/Research | Found Prototype Processor 5064 | -3/Research | Identified Exp. Melee Analysis Suite 5142 | -3/Research | Search patrols dispatched 5173 | -3/Research | Discovered new exit (range 8) 5173 | -3/Research | Identified exit to Research 5194 | -3/Research | Entered another Research area 5194 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5205 | -2/Research | Discovered new exit (range 18) 5262 | -2/Research | Entered Testing 5277 | -2/Testing | Spotted PH-MKQJ2FYMSV 5279 | -2/Testing | Spotted PD-0D7XDHJC3H 5284 | -2/Testing | Discovered new exit (range 19) 5291 | -2/Testing | Spotted Alpha 7 5292 | -2/Testing | Entered Access 5292 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5346 | -1/Access | Spotted B-99 Colossus 5458 | -1/Access | Lost 5 parts (2n3u) 5517 | -1/Access | Lost 3 parts (1p1n1u) 5562 | -1/Access | Spotted B-99 Colossus 5584 | -1/Access | Identified exit to Surface 5602 | -1/Access | Lost 5 parts (1p4u) 5631 | *** | Escaped! Last Messages --------------- Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Acquired Lyr. Light Armor Plating. Knocked back. Acquired 8 matter. ALERT: Rogue bot located, Programmers report to Access Zone 9B. Knocked back. Slug penetrates Wall. Acquired 15 matter. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. U-05 Engineer destroyed. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # " + ##????????????????????### ###???????? | | # """ # ##?##############?????#! ######### | | + """ # ##?#################### | | # " # ##?## | | # # ##?## ################# | | # # ##?## ###########?????#[ ##+###### | | ########### ##### #####???????????###+###???????? | | ########### #####+#####???????????? ????????? | | ###########" # ##?????????? #???????? | | # #%"# ##???????? " #???????? | | # # # ##???????# """ #???????? | | # " + # ##???????# """ #???????? | | # """ #! + ##???????# " #???????? | | # """ #%!# ##???????# * #???????? | | # " +| # ##???????# #???????? | | # # # ##?????????#########???????? | | # # #! ##?????????????????????????? | | #####+##### ###########?????????????????????????? | | ##### ##### ###########?????????????????????????? | | ##### ##?## ####### ##########??????????????????? | | ##### ##?## """T""" "??????????????????? | | ##?## """ """ "?????????????????? | | ##?## "??????????????????# | | ##?## "???????????????? ? | | ##?## "" "??????????????? | | ########?## @" "??????????????? | | ########??# "?????????????? | | ??????????# "??????????????## | | ??????????# "??????????????## | | ??????????# "??????????????## | | ??????????# ####### ##########??????????????## ! | | ??????????# ??????###???????????????????????## | | ??????????# ????????????????????????????????## ## | | ??????????# ????????????????????????????????## ## | | ??????????# ?????????????????????????????????? ## | | ??????????# ?????????????????????????????????? ## | | ??????????# ????????????????????????????????## ## | | ??????????# ????????????????????????????????## ## | | ????????????H????????????????????????????????## ## | | ??????????????????????????######?????????????## ## | | ??????????????????????????######?????????????## + | | ?????????????????????????? ?????????????## ## | | ??????????????????????????? ######### ## | | ?????????????????????????? ################ ## | | ??????????????????????????? # ##/## | | ?????????????????F ???????? #! ## | | ????????????????? ?????"" # ## | | ?????????????????" ???""" # ## " | | ????????????????"" """" # ## | | ??????????????? """" # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 200 Energy Generation 41 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 80 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed TachyonShadingTerminator Manual? 0 Play Time 01:42:05 Cumulative 17.7 hours Start 2024.04.09 @ 11:11:58 End 2024.04.09 @ 13:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf526280-dfda-44cd-85a9-c249decef037