Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:13:03 Player: TechnicalFowl Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (531) 531 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1616 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 126/300 Energy 100/100 System Corruption 12% Temperature Danger (434) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (8) ---- Wheel Disposable Heat Sink Small Battery (100) Visual Processing Unit ECM Suite Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Gun Improved Medium Laser Beam Cannon > --- INVENTORY -------- Wheel Disposable Heat Sink Small Battery Visual Processing Unit ECM Suite Shield Generator Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 25 | 6 7 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 4 | . 2 2 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 5 | 2 1 2 Energy Cannon 2 | . 2 . Ballistic Gun 2 | . . 2 Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 1 11 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 92 Engine 12 | . 14 10 Treads 21 | . 28 14 Wheel 2 | . . 5 Device 16 | . 12 20 Storage 12 | . 14 11 Energy Gun 17 | . 20 13 Energy Cannon 6 | . 2 10 Special Weapon 4 | . 4 4 Naked Turns . | . . . Heaviest Build 23 | 13 16 23 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 7 8 Average Carried 5 | 1 3 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 1 7 6 Class Distribution -------------------- 69% | Mutant 18% | Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 429 | 260 97 72 Remotely . | . . . Salvage Created 806 | 84 273 449 Parts 53 | 2 21 30 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 8 16 Guns 15 | . 5 10 Cannons 9 | . 3 6 Classes Destroyed 8 | 1 4 3 Worker 2 | . . 2 Builder 3 | . . 3 Tunneler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 15 | . 3 12 Grunt 7 | . 5 2 Sentry 2 | . . 2 Best Kill Streak 9 | 1 3 9 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 149 | . 44 105 Missed 29 | . 8 21 Damage Taken 1683 | . 353 1330 Core 446 | . 45 401 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 98 | 2 32 64 Largest 3 | 2 2 3 Hottest 210 | 90 110 210 Shots Fired 196 | 4 62 130 Gun 121 | 4 50 67 Cannon 60 | . 11 49 Launcher . | . . . Special 15 | . 1 14 Kinetic 15 | . 8 7 Thermal 181 | 4 54 123 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 9 Robot Miss Streak 8 | . 3 8 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 98 | 3 37 58 Core Hits 41 | 2 15 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 3 | . . 3 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1555 | 36 506 1013 Guns 945 | 36 350 559 Cannons 559 | . 156 403 Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 197 | . 121 76 Thermal 1355 | 36 385 934 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . . 12 Message Errors 5 | . . 5 Matter Fused 3 | . . 3 Heat Flow Errors 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles 19 | . . 19 Explosions . | . . . Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 772 | 60 330 772 Average Temperature 153 | 30 101 189 Received Heat Transfer 249 | . 108 141 Effects 20 | . . 20 Shutdowns 2 | . . 2 Energy Bleed 3 | . . 3 Interference 1 | . . 1 Matter Decay 3 | . . 3 Short Circuit 1 | . . 1 Damage (minor) 4 | . . 4 Damage (major) 4 | . . 4 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 1 7 Heat Transferred 3582 | 99 1015 2468 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 338 | 5 157 338 Initial 66 | . 3 66 Average 123 | 2 72 195 Maximum Alert Level 1 | . . 1 Low Security (%) 74 | 100 100 41 Level 1 25 | . . 58 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 11 20 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 2 | . 1 1 Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Locate Traps 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1157 | 58 584 515 Spaces Moved 550 | 39 295 216 Core 21 | 19 . 2 Treads 417 | 20 295 102 Legs . | . . . Wheels 112 | . . 112 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 80 Average Speed 142 | 106 160 124 Slowest Speed 300 | 160 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 24 | 4 43 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 1 6 Terrain Destroyed 8 | . 1 7 Melee . | . . . Projectile 8 | . 1 7 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 708 | 51 341 316 Wait 10 | . . 10 Move 548 | 38 294 216 Hop . | . . . Pick Up 23 | 5 8 10 Fast Attach 3 | 2 . 1 Attach 15 | 4 2 9 Detach . | . . . Swap 7 | . 5 2 Drop 3 | . . 3 Fire 98 | 2 32 64 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 5) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 801 | -9/Materials | Discovered new exit (range 16) 972 | -9/Materials | Crushed by falling debris 972 | -9/Materials | System corruption reached 10% 1003 | -9/Materials | Lost 4 parts (2n1u1w) 1128 | -9/Materials | Core integrity fell below 50% 1134 | -9/Materials | Core integrity fell below 20% 1158 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01141_ K-01 Serf suffers critical hit (Burn). 01141_ Med. Matter Pod melted. 01141_ K-01 Serf destroyed. 01142_ Overheating: Sml. Storage Unit damaged (-60). 01143_ Overheating: Imp. Targeting Computer damaged (-3). 01143_ Overheating: Particle Gun damaged (-4). 01143_ Overheating: Heat Sink damaged (-1). 01144_ Imp. Medium Laser broken. 01144_ Overheating: Short circuit. 01144_ TRMHT C5NTDW|DDL2E| LM 01145_ Imp. Ion Engine destroyed. 01145_ Particle Gun destroyed. 01147_ Overheating: Matter decay (-59). 01147_ Beam Rifle melted. 01147_ Y-45 Defender destroyed. 01149_ S-10 Pest destroyed. 01152_ Overheating: Energy bleed (-13). 01154_ Overheating: Broken Imp. Medium Laser damaged (-14). 01155_ Overheating: Matter decay (-33). 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