Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.22 @ 22:16:18 Player: Kay Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (218) 1090 Value Destroyed (9537) 9537 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 18147 Bonus ------- Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 215/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Faulty Compact Particle Reactor Light Quantum Reactor Combat Antigrav System Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Advanced Sensor Array Recoil Nullifier Advanced Transmission Jammer Improved Phase Shifter Advanced Thermal Shield Advanced Trap Extractor > --- WEAPON ----------- Heavy Neutron Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Light Ion Engine Micro Fission Core Myomer Leg Improved Heat Sink Improved Heat Sink Improved Sensor Array Advanced Terrain Scan Processor Point Defense Array Hypervelocity Mass Driver Hypervelocity Mass Driver [Rating: 121] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 . Power 2 | . . 1 . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . . . . . 1 . . Utility 9 | . . . 2 2 2 1 . . . . . 2 . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 291 | 5 14 4 36 48 13 12 9 . . 15 117 9 9 Power 49 | 1 1 2 6 11 2 3 1 . . 1 17 1 3 Engine 24 | 1 1 2 5 11 1 1 1 . . 1 . . . Core 14 | . . . 1 . 1 2 . . . . 9 1 . Reactor 11 | . . . . . . . . . . . 8 . 3 Propulsion 72 | 2 4 1 6 11 3 4 5 . . 4 28 2 2 Treads 19 | . . . 5 5 1 2 1 . . 2 1 2 . Leg 22 | . . . . 6 . . 1 . . . 15 . . Wheel 9 | 2 . . . . . . . . . . 7 . . Hover 13 | . . . . . 2 2 2 . . 1 4 . 2 Flight 9 | . 4 1 1 . . . 1 . . 1 1 . . Utility 104 | . 5 1 13 13 5 1 2 . . 8 51 2 3 Device 71 | . 2 . 7 11 3 . . . . 5 39 2 2 Storage 12 | . 1 . 3 1 . . 2 . . 1 4 . . Processor 13 | . 2 . 1 1 2 1 . . . 1 5 . . Hackware 3 | . . 1 . . . . . . . 1 . . 1 Protection 5 | . . . 2 . . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 66 | 2 4 . 11 13 3 4 1 . . 2 21 4 1 Energy Gun 16 | 1 4 . 3 . 1 . 1 . . . 6 . . Energy Cannon 9 | . . . 1 3 . . . . . . 4 . 1 Ballistic Gun 16 | 1 . . 6 4 . . . . . 2 2 1 . Ballistic Cannon 15 | . . . . 3 1 3 . . . . 7 1 . Launcher 5 | . . . . 2 1 1 . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . 1 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . . . . 1 . 5 Parts Lost 113 | . . 5 6 9 4 8 11 . . 14 44 7 5 Power 15 | . . 1 1 2 . 1 3 . . 1 5 . 1 Propulsion 33 | . . 2 1 5 2 3 3 . . 2 13 2 . Utility 37 | . . . 1 1 . 1 4 . . 9 16 1 4 Weapon 28 | . . 2 3 1 2 3 1 . . 2 10 4 . Highest Loss Streak 16 | . . 4 3 3 4 8 11 . . 8 14 16 4 Average Slot Usage (%) 86 | . 82 80 94 96 98 93 56 36 . 58 87 15 19 Engine 8 | . 14 17 13 14 8 10 2 . . 1 . . . Core 2 | . . . 2 . 3 5 5 . . . 6 . . Reactor 1 | . . . . . . . . . . . 5 . 2 Treads 7 | . . . 23 13 . . 3 5 . 9 . 4 . Leg 6 | . . . . 6 16 . . 5 . . 11 . . Wheel 1 | . 18 . . . . . . . . . 3 . . Hover 1 | . . . . . 1 10 4 . . . 1 . . Flight 1 | . 9 26 1 . . . 1 5 . . . . . Device 25 | . 3 11 19 34 33 28 10 . . 6 28 . 3 Storage 6 | . 9 . 8 7 6 5 6 . . 4 7 . . Processor 5 | . 2 9 1 . 13 17 17 17 . 21 2 4 4 Protection 2 | . . . 3 3 . . . . . . 3 . . Energy Gun 2 | . 17 14 2 . . 4 . . . . 3 . . Energy Cannon 2 | . . . 5 2 4 . . . . . 3 . 2 Ballistic Gun 3 | . 7 . 8 3 4 . . . . 6 . . . Ballistic Cannon 3 | . . . . 3 1 5 2 . . . 6 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 7 10 11 50 59 57 63 58 20 . 37 104 21 27 Greatest Support 130 | 20 20 12 60 68 45 57 57 20 8 97 100 130 30 Greatest Overweight (x) 10 | . 2 1 2 3 1 2 1 . . 6 10 1 8 Average Overweight (x) . | . . . . . 1 . . . . . 1 . 1 Largest Inventory Capacity 12 | 4 4 4 10 12 10 10 10 4 4 4 10 4 4 Average Capacity 8 | 4 4 4 7 10 10 10 7 4 4 4 8 4 4 Most Carried 10 | 4 4 4 10 10 10 10 4 3 3 4 10 3 4 Average Carried 6 | . 1 3 6 9 9 8 3 2 3 . 6 1 2 Final Capacity 10 | 4 4 4 10 10 10 10 4 4 4 4 4 4 4 Final Carried 10 | . 4 3 10 9 10 3 1 3 3 1 4 2 4 Class Distribution -------------------- 25% | Scavenger-Mutant 24% | Infiltrator-Mutant 13% | Scavenger-Skirmisher 9% | Scavenger-Tank 9% | Mutant 5% | Derelict-Mutant 4% | Hacker-Mutant 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 7003 | 227 168 36 635 1405 184 51 118 . . 564 3466 93 56 Remotely 325 | . . . . . . . . . . 109 216 . . Salvage Created 8973 | . 291 79 1804 1915 202 183 39 . . 205 4186 69 . Parts 484 | . 35 5 98 108 15 26 4 . . 12 174 7 . Haulers Intercepted 4 | . . . 1 1 . . . . . . 2 . . Recyclers Shooed 10 | . . . 1 2 . . . . . . 6 1 . Parts Field Recycled 8 | . . . . . . . . . . . 8 . . Retrieved Matter 40 | . . . . . . . . . . . 40 . . Parts Self-Destructed 12 | . . . . . . . 3 . . 9 . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 154 | . 11 1 28 32 3 5 1 . . 8 62 3 . Melee 3 | . . . . 1 . . . . . . 1 1 . Guns 62 | . 11 1 19 8 2 1 . . . 8 11 1 . Cannons 76 | . . . 5 18 1 4 1 . . . 46 1 . AOE 11 | . . . 3 5 . . . . . . 3 . . Classes Destroyed 15 | . 4 2 5 1 . . . . . 1 2 . . Worker 13 | . . . 3 2 . . . . . . 8 . . Builder 14 | . 1 . 3 6 . 2 . . . . 2 . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 4 | . . . 1 1 . . . . . . 2 . . Recycler 9 | . . . 2 4 . . . . . . 3 . . Mechanic 1 | . . . . . . . . . . . 1 . . Operator 4 | . . 1 2 1 . . . . . . . . . Watcher 18 | . 2 . 5 5 2 . . . . . 4 . . Swarmer 26 | . 8 . 3 1 . 3 . . . 4 4 3 . Grunt 49 | . 3 . 16 14 . . . . . . 16 . . Duelist 5 | . . . 1 2 . . . . . . 2 . . Sentry 22 | . . 1 7 6 1 1 . . . . 6 . . Demolisher 2 | . . . . . . . . . . 2 . . . Hunter 17 | . . . 1 1 . . . . . . 15 . . Programmer 33 | . . . . 8 2 1 1 . . 2 19 . . Best Kill Streak 8 | . 4 1 5 5 1 5 1 . . 4 8 1 . Combat Bots Only 5 | . 3 1 5 3 1 3 1 . . 4 3 1 . Max Kills in Single Turn 4 | . 2 1 2 4 1 1 1 . . 1 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . 1 . . Melee 1 | . . . . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Damage Taken 18716 | . 187 272 1164 2503 364 1325 846 152 . 1534 6718 2745 906 Core 4184 | . 61 64 249 340 100 158 336 15 . 456 1101 751 553 Absorbed by Shields 1014 | . . . . . . . . . . . 975 20 19 Core Remaining (%) 57 | 100 75 84 54 51 88 . . . . 3 4 . . Volleys Fired 649 | . 33 14 97 160 15 20 7 . . 33 256 14 . Largest 3 | . 2 2 2 2 2 2 1 . . 2 3 1 . Hottest 276 | . 100 80 88 128 103 137 48 . . 47 276 61 . Shots Fired 1168 | . 46 24 167 234 28 34 8 . . 36 577 14 . Gun 551 | . 46 24 136 65 13 6 . . . 36 219 6 . Cannon 596 | . . . 31 161 13 24 8 . . . 351 8 . Launcher 14 | . . . . 8 2 4 . . . . . . . Special 7 | . . . . . . . . . . . 7 . . Kinetic 716 | . 7 . 95 182 15 24 8 . . 36 335 14 . Thermal 323 | . 39 24 12 35 11 6 . . . . 196 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 129 | . . . 60 17 2 4 . . . . 46 . . Robot Hit Streak 30 | . 8 13 25 30 17 6 2 . . 22 28 5 . Robot Miss Streak 4 | . 2 2 4 3 1 3 2 . . 3 4 3 . Penetration Max 1 | . . . . 1 . 1 . . . . 1 . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 899 | . 35 18 135 204 24 24 4 . . 32 413 10 . Core Hits 399 | . 18 6 75 81 7 16 11 . . 22 153 9 1 Critical Hits 162 | . . . 4 20 1 1 . . . . 133 3 . Critical Kills 56 | . . . 3 5 1 . . . . . 46 1 . Critical Parts Destroyed 94 | . . . 1 14 . 1 . . . . 76 2 . Melee Attacks 16 | . . . 2 13 . . . . . . 1 . . Impact 2 | . . . 2 . . . . . . . . . . Slashing 14 | . . . . 13 . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22316 | . 454 203 2916 6021 591 943 131 . . 575 9997 473 12 Guns 7731 | . 454 203 1770 1258 269 125 . . . 575 2960 117 . Cannons 11423 | . . . 760 3337 270 458 90 . . . 6243 265 . Explosions 2087 | . . . 333 700 52 360 . . . . 642 . . Melee 803 | . . . 46 726 . . . . . . 31 . . Ramming 151 | . . . 7 . . . 41 . . . . 91 12 Kinetic 11358 | . 53 . 1124 3718 333 458 90 . . 575 4625 382 . Thermal 7178 | . 401 203 501 1072 206 310 . . . . 4485 . . Explosive 130 | . . . . . . . . . . . 130 . . Electromagnetic 2696 | . . . 1238 505 52 175 . . . . 726 . . Impact 46 | . . . 46 . . . . . . . . . . Slashing 757 | . . . . 726 . . . . . . 31 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . 1 3 1 8 11 11 11 18 25 11 24 Average Corruption 6 | . . . 1 1 1 5 10 11 11 17 9 8 12 Corruption Purged . | . . . . . . . . . . . . . . Effects 417 | . . . 5 47 4 1 20 8 . 78 233 3 18 Message Errors 86 | . . . 4 21 2 . 4 2 . 13 34 . 6 Matter Fused 58 | . . . . . . . 4 1 . 16 34 . 3 Heat Flow Errors 34 | . . . . 8 . . 1 . . 7 16 . 2 Energy Discharges 34 | . . . . 6 2 . 1 . . 7 15 1 2 Parts Rejected 8 | . . . . . . . . . . 3 4 . 1 Data Loss (minor) 40 | . . . . 8 . . 3 2 . 5 21 . 1 Data Loss (major) 8 | . . . . . . . . . . 5 3 . . Misfires 13 | . . . . . . . 1 . . 1 11 . . Alerts 6 | . . . . . . . . 1 . . 3 1 1 Misdirections 40 | . . . . . . . 5 2 . 14 16 1 2 Targeting Errors 75 | . . . 1 4 . 1 1 . . 6 62 . . Weapon Failures 15 | . . . . . . . . . . 1 14 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 537 | . . . 44 191 63 45 . . . . 186 8 . Projectiles 172 | . . . 29 49 10 11 . . . . 65 8 . Explosions 235 | . . . 14 13 53 34 . . . . 121 . . Melee 130 | . . . 1 129 . . . . . . . . . Knockbacks 79 | . . . 3 26 1 8 3 . . . 33 5 . Impact 3 | . . . 2 . . . 1 . . . . . . Kinetic 72 | . . . . 25 1 7 2 . . . 32 5 . Secondary 4 | . . . 1 1 . 1 . . . . 1 . . Self-Inflicted Damage 698 | . . . 79 71 203 57 17 . . . 249 16 6 Shots 16 | . . . 2 2 3 3 . . . . 6 . . Rammed 67 | . . . 1 . . . 17 . . . 1 46 2 Targets Rammed 68 | . . . 1 . . . 17 . . . 1 47 2 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 782 | . 166 264 411 317 14 75 111 . . 262 782 . 219 Average Temperature 122 | . 48 111 118 78 6 29 43 . . 117 160 . 109 Received Heat Transfer 2723 | . 42 138 423 909 24 18 . 90 . 27 965 87 . Effects 61 | . . 3 3 1 . . . . . . 54 . . Shutdowns 22 | . . . 1 1 . . . . . . 20 . . Energy Bleed 6 | . . . . . . . . . . . 6 . . Interference 16 | . . 3 2 . . . . . . . 11 . . Matter Decay 1 | . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . 2 . . Damage (minor) 4 | . . . . . . . . . . . 4 . . Damage (major) 9 | . . . . . . . . . . . 9 . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 21 | . . . 11 3 1 . . . . . 6 . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 18 | . 3 2 . . . . . . . . 13 . . Heat Transferred 9596 | . 1125 450 682 1518 296 525 . . . . 5000 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 3 3 . 3 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 389 | . 195 173 389 250 95 296 . . . . 323 180 114 Initial 89 | . . 70 57 49 31 . . . . . . 89 85 Average 93 | . 60 129 178 68 28 27 . . . . 126 137 105 Maximum Alert Level 1 | . . . 1 1 . 1 . . . . 1 . . Low Security (%) 87 | 100 100 100 72 94 100 94 . . . . 73 100 100 Level 1 12 | . . . 27 5 . 5 . . . . 26 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . 4 11 3 4 . . . . 16 1 3 Investigation 6 | . 2 . 2 . . . . . . . 2 . . Extermination 21 | . . . . 6 2 2 . . . . 10 . 1 Reinforcement 15 | . . . 2 5 1 1 . . . . 4 1 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 1 . 1 . . . . 2 . . Haulers Reinforced 3 | . . . . 1 . . . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 22 | . . 2 2 1 . 2 . . . 11 2 2 . Communications Jammed 14 | . . . 2 . . . . . . . 12 . . Distress Signals 13 | . . . 2 . . . . . . . 11 . . Times Spotted 308 | . 16 11 40 61 8 16 8 3 . 17 100 14 14 Peak Tracking Total 11 | . 3 6 6 5 2 9 6 3 . 7 8 6 11 Tactical Retreats 33 | . 1 2 1 9 1 2 3 1 . . 11 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 15 | . 2 . . 3 2 . . . . . 7 1 . Indirectly 2 | . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . . . . 5 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . 1 1 . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 51 | . . . 2 17 7 8 . . . . 16 1 . Max in Single Turn 5 | . . . 1 4 4 3 . . . . 5 1 . Garrison Access 3 | . . . 1 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 74 | . 8 5 9 20 10 3 . . . . 15 1 3 Terminals 47 | . 7 5 6 11 7 1 . . . . 8 . 2 Fabricators 8 | . . . . 1 1 1 . . . . 3 1 1 Repair Stations 8 | . . . 1 4 1 . . . . . 2 . . Recycling Units 3 | . 1 . . 1 . . . . . . 1 . . Scanalyzers 3 | . . . 1 1 . 1 . . . . . . . Garrison Access 5 | . . . 1 2 1 . . . . . 1 . . Total Hacks 185 | . 27 20 31 42 20 4 . . . . 32 2 7 Successful 84 | . 15 13 13 19 5 1 . . . . 14 . 4 Failed 101 | . 12 7 18 23 15 3 . . . . 18 2 3 Catastrophic 19 | . 3 1 1 5 1 1 . . . . 6 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 59 | . 10 9 10 15 4 2 . . . . 9 . . Terminals 141 | . 24 20 25 26 16 2 . . . . 22 . 6 Fabricators 9 | . . . . 1 1 1 . . . . 3 2 1 Repair Stations 14 | . . . 2 8 1 . . . . . 3 . . Recycling Units 8 | . 3 . . 2 . . . . . . 3 . . Scanalyzers 5 | . . . 2 2 . 1 . . . . . . . Garrison Access 8 | . . . 2 3 2 . . . . . 1 . . Terminal Hacks 61 | . 12 13 9 9 5 1 . . . . 9 . 3 Record 14 | . 2 . . 3 4 . . . . . 5 . . Robot Analysis 4 | . . 1 2 1 . . . . . . . . . Prototype ID Bank 8 | . 1 4 2 1 . . . . . . . . . Level Access Points 3 | . 1 1 1 . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . Terminal Index 4 | . 1 1 . . 1 . . . . . 1 . . Alert Level 7 | . 1 2 1 1 . 1 . . . . . . 1 Unreport Threat 3 | . . . 1 . . . . . . . 2 . . Disarm Traps 1 | . . . . 1 . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . 1 . . Security Status 1 | . . 1 . . . . . . . . . . . Transport Status 2 | . 1 1 . . . . . . . . . . . Recall Investigation 2 | . 1 1 . . . . . . . . . . . Registered Components 3 | . 1 . 1 1 . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . 1 . . . . . . 1 . 1 Network Status 2 | . . . . 1 . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 9 | . . . 2 5 . . . . . . 2 . . Scan Component 5 | . . . 1 3 . . . . . . 1 . . Repair 4 | . . . 1 2 . . . . . . 1 . . Recycling Unit Hacks 5 | . 3 . . 1 . . . . . . 1 . . Process 1 | . 1 . . . . . . . . . . . . Retrieve Components 4 | . 2 . . 1 . . . . . . 1 . . Scanalyzer 3 | . . . 1 2 . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . 1 . . Seal Access 3 | . . . 1 1 . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 68 | . 7 5 8 18 10 3 . . . . 14 1 2 Full Trace Events 4 | . . . 2 . . . . . . . 2 . . Feedback Events 3 | . . . 1 . . . . . . . 2 . . Corruption 2 | . . . 1 . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 Matter 278 | . . . . . . . . . . . . . 278 Time 46 | . . . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . . . . 18 Parts Repaired 4 | . . . 1 2 . . . . . . 1 . . Time 124 | . . . 26 60 . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 4 | . . 1 2 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . . Drone Launches 4 | . . . . . . . . . . 2 2 . . Drone Recoveries 4 | . . . . . . . . . . 2 2 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 17263 | 34 604 203 1988 4753 1809 1065 402 117 2 1316 4350 222 398 Spaces Moved 9731 | 35 688 326 1035 2312 841 430 459 157 3 768 2307 123 247 Core 633 | 11 . . . . . . 188 . . 40 77 102 215 Treads 3429 | . . . 914 1677 146 9 11 . . 651 . 21 . Legs 2614 | . . . . 635 573 . 19 2 . 58 1327 . . Wheels 1149 | 24 350 . . . . . . . . . 775 . . Hover 729 | . . . . . 122 421 92 . . 14 48 . 32 Flight 1177 | . 338 326 121 . . . 149 155 3 5 80 . . Fastest Speed 34 | 50 37 34 37 153 106 106 40 70 70 50 50 50 50 Average Speed 132 | 70 59 36 147 165 150 111 69 70 70 159 135 76 131 Slowest Speed 550 | 80 205 120 200 210 180 185 185 120 70 350 550 170 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . 11 1 . . . 2 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 96 35 71 55 21 10 69 30 7 71 41 7 28 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 . . . 1 . . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 1 . . 4 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 313 | . . . 14 22 16 62 5 . . . 193 1 . Melee . | . . . . . . . . . . . . . . Projectile 64 | . . . . 15 . 7 5 . . . 36 1 . AOE 249 | . . . 14 7 16 55 . . . . 157 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Total 13076 | 44 835 374 1359 2978 1354 983 511 162 2 830 3110 212 322 Wait 1971 | . 73 38 138 385 468 512 15 5 . 1 290 . 46 Move 9692 | 34 687 308 1032 2311 840 429 454 152 2 767 2306 123 247 Hop 11 | . . 6 1 . . . 2 2 . . . . . Pick Up 214 | 5 15 2 30 31 10 5 5 . . 11 83 7 10 Fast Attach 40 | . 3 . 6 10 1 . . . . 1 19 . . Attach 145 | 5 2 2 16 15 6 8 8 . . 14 51 9 9 Detach 12 | . . . 4 . 1 . 1 2 . 1 1 . 2 Swap 107 | . 9 2 14 23 6 4 1 . . . 47 . 1 Drop 137 | . 13 2 18 30 7 5 1 1 . 2 55 1 2 Fire 649 | . 33 14 97 160 15 20 7 . . 33 256 14 . Melee 16 | . . . 2 13 . . . . . . 1 . . Ram 30 | . . . . . . . 17 . . . 1 10 2 Kick . | . . . . . . . . . . . . . . Crush 37 | . . . 1 . . . . . . . . 36 . Escape Stasis 15 | . . . . . . . . . . . . 12 3 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 8) 147 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 8) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 816 | -9/Materials | Identified exit to Materials 816 | -9/Materials | Identified exit to Mines 817 | -9/Materials | Lost 4 parts (2n2w) 842 | -9/Materials | Entered another Materials area 842 | -8/Materials | Evolved 2 slots: Utility x2 1033 | -8/Materials | Lost 3 parts (1p2w) 1281 | -8/Materials | Build established: Scavenger-Mutant 1305 | -8/Materials | Discovered new exit (range 16) 1555 | -8/Materials | Discovered new exit (range 16) 1799 | -8/Materials | Identified exit to Factory 2525 | -8/Materials | Repaired Lgt. Treads 2830 | -8/Materials | Entered Factory 2830 | -7/Factory | Evolved 2 slots: Utility x2 2963 | -7/Factory | Repaired Transmission Jammer 2987 | -7/Factory | Discovered new exit (range 15) 3257 | -7/Factory | Build established: Infiltrator-Mutant 3882 | -7/Factory | Repaired Imp. Deuterium Engine 5271 | -7/Factory | Discovered new exit (range 16) 6005 | -7/Factory | Build established: Scavenger-Mutant 6222 | -7/Factory | Discovered new exit (range 15) 6466 | -7/Factory | Lost 3 parts (2p1n) 6590 | -7/Factory | Build established: Infiltrator-Mutant 7297 | -7/Factory | Discovered new exit (range 16) 7583 | -7/Factory | Entered another Factory area 7583 | -6/Factory | Evolved 2 slots: Utility x2 7872 | -6/Factory | Build established: Scavenger-Skirmisher 8781 | -6/Factory | Build established: Scavenger-Mutant 8996 | -6/Factory | Lost 4 parts (2n2w) 9223 | -6/Factory | Discovered new exit (range 22) 9345 | -6/Factory | Discovered new exit (range 15) 9391 | -6/Factory | Identified exit to Factory 9392 | -6/Factory | Entered another Factory area 9392 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9680 | -5/Factory | Build established: Generator-Skirmisher 10093 | -5/Factory | Build established: Scavenger-Skirmisher 10271 | -5/Factory | Discovered new exit (range 3) 10306 | -5/Factory | Identified exit to Upper Caves 10382 | -5/Factory | Garrison activated, responded to threat 10457 | -5/Factory | Entered Upper Caves 10473 | -5/Upper Caves | Lost 8 parts (1p3n1u3w) 10636 | -5/Upper Caves | System corruption reached 10% 10695 | -5/Upper Caves | Lost 11 parts (3p3n4u1w) 10740 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10850 | -5/Upper Caves | Identified exit to Upper Caves 10859 | -5/Upper Caves | Entered another Upper Caves area 10896 | -5/Upper Caves | Core integrity fell below 50% 10941 | -5/Upper Caves | Build established: Mutant 10973 | -5/Upper Caves | Discovered new exit (range 5) 10976 | -5/Upper Caves | Entered Zhirov 10976 | -5/Zhirov | Discovered new exit (range 3) 10978 | -5/Zhirov | Entered Proximity Caves 11149 | -4/Proximity Caves | Lost 3 parts (1n2u) 11344 | -4/Proximity Caves | Spotted B-86 Titan 11503 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 11503 | -4/Proximity Caves | Learned Research stockpile data 11699 | -4/Proximity Caves | Learned Research stockpile data 12029 | -4/Proximity Caves | Build established: Derelict-Mutant 12280 | -4/Proximity Caves | Core integrity fell below 20% 12287 | -4/Proximity Caves | Discovered new exit (range 15) 12294 | -4/Proximity Caves | Entered Factory 12294 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12312 | -4/Factory | Lost 8 parts (1n6u1w) 12481 | -4/Factory | Discovered new exit (range 5) 12581 | -4/Factory | Mak. System Shield fried by hacking feedback 12617 | -4/Factory | Found Hvy. Insulated Plating 12948 | -4/Factory | Build established: Tank 13538 | -4/Factory | Build established: Scavenger-Tank 13876 | -4/Factory | Lost 6 parts (2p2n2w) 14110 | -4/Factory | Spotted B-86 Titan 14299 | -4/Factory | Lost 3 parts (3n) 14366 | -4/Factory | Lost 4 parts (1n2u1w) 14642 | -4/Factory | System corruption reached 10% 15305 | -4/Factory | Found Prototype Processor 15306 | -4/Factory | Identified Exp. Targeting Computer 15729 | -4/Factory | Build established: Scavenger-Skirmisher 15936 | -4/Factory | Repaired Adv. Terrain Scanner 16159 | -4/Factory | Core integrity fell below 50% 16277 | -4/Factory | Spotted B-86 Titan 16426 | -4/Factory | Lost 5 parts (1n2u2w) 16494 | -4/Factory | Lost 3 parts (1p1n1u) 16607 | -4/Factory | Discovered new exit (range 18) 16638 | -4/Factory | Core integrity fell below 20% 16644 | -4/Factory | Entered Research 16644 | -3/Research | Evolved 2 slots: Utility x2 16710 | -3/Research | Lost 16 parts (1p4n7u4w) 16715 | -3/Research | Found Gamma Bomb Array 16816 | -3/Research | System corruption reached 10% 16856 | -3/Research | Core integrity fell below 50% 16857 | -3/Research | Discovered new exit (range 16) 16862 | -3/Research | Lost 5 parts (2n3w) 16866 | -3/Research | Entered Testing 16918 | -3/Testing | Fabricated Lgt. Quantum Reactor (x2) 17159 | -3/Testing | Build established: Hacker-Mutant 17196 | -3/Testing | Protovariant out of control (PG-PC93ZG0TPK) 17196 | -3/Testing | Unleashed a protovariant (PG-PC93ZG0TPK) 17212 | -3/Testing | Found Prototype Device 17213 | -3/Testing | Identified Exp. Focal Shield 17219 | -3/Testing | Spotted PG-PC93ZG0TPK 17243 | -3/Testing | Core integrity fell below 20% 17262 | -3/Testing | Spotted Investigator 17262 | -3/Testing | Scanned by Researcher 17264 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Investigator is analyzing... ALERT: Encountered unknown unique technology, formulating response. K-01 Serf engulfed in stasis bubble. A-15 Conveyor engulfed in stasis bubble. Investigator engulfed in stasis bubble. B-74 Champion engulfed in stasis bubble. G-67 Veteran engulfed in stasis bubble. Engulfed in stasis bubble. Stasis bubble strength at 194. K-01 Serf stasis bubble strength at 185. A-15 Conveyor stasis bubble strength at 158. B-74 Champion stasis bubble strength at 170. Stasis bubble strength at 188. K-01 Serf stasis bubble strength at 170. Chain reaction triggered in Imp. Ion Engine. R-10 Processor destroyed. B-74 Champion stasis bubble strength at 140. K-01 Serf stasis bubble strength at 184. Stasis bubble strength at 182. G-67 Veteran stasis bubble strength at 181. Map ----- +----------------------------------------------------+ | # "" + #?# #?#######???????? | | # "T # #?# ! #?# """""#??????? | | # "" # #?########+####/#### """"#??????? | | # + #??????# # " "#??????? | | #/###### = #??????# # " "?????????? | | # #?#??# = ######## + " "?????????? | | # ##???# = # " "?????????? | | # ###### #####+## ############?????????? | | # #??? # #????????????????????? | | # ### ## ?"" + #????????????????????? | | # #?# ##?""" #### pp#????????????????????? | | # ### ##?""" #?## !#????????????????????? | | + ### ## #### =%#????????????????????? | | # #?# ?? ##?# =*#????????????????????? | | + ### ?########?#+#;!*! #????????????????????? | | # ##? ###??? ? ? ??;=%! #????????????????????? | | # ### ##??# ?""?? ?;*%]*#????????????????????? | | ## ##? ##?## """? ?;[[= #?######?????????????? | | ### ? "?""???; =%=# ""#?????????????? | | ###?##### ?"""? # !*# """#?????????????? | | ######### + + """"#?????????????? | | ] + ! #* # """#?????????????? | | ###+####+###### ]#%= # ""#?????????????? | | ###### ? #!w #? ""#?????????????? | | """"""" #########??#### #?######?????????????? | | """"""" #####?###?#?### @ #????????????????????? | | """"""" ############?## A#????????????????????? | | #######?#?#?#?# #????????????????????? | | """"""" ############### #????????????????????? | | """"""" #?############# k #????????????????????? | | """"""" #####?#?####### #????????????????????? | | ####?######?### k #????????????????????? | | ## ? + #????????????????????? | | ##? ?? ? ? # #????????????????????? | | ## """ ??# #????????????????????? | | " "" ## " "? ? ??# #????????????????????? | | "R"" ## ?"" ? #cg #????????????????????? | | """ ## ? ?? ?# gbi#????????????????????? | | ## ?" ????#u%b ????????????????????? | | ########### ?"? ??+ ????????????????????? | | ##########? """?? ???# ????????????????????? | | ########?## ""?? ????? """????????????????????? | | ########### ? ????????????????????????????????? | | ########### ?? ??????????????????????????????????? | | #############????????????????????????????????????? | | #######?#?#??????????????????????????????????????? | | ########?#???????????????????????????????????????? | | #######?#????????????????????????????????????????? | | #####???#????????????????????????????????????????? | | ####?#???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 53 Energy Capacity 1055 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -3/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Rampage Challenges ------------ None Game ------ Seed ArchitectFlightFacilitator Manual? 0 Play Time 03:47:53 Cumulative 44.2 hours Start 2020.10.21 @ 21:26:34 End 2020.10.22 @ 22:16:18 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b1d7f5f-1432-4fff-8dae-8f8526deac31