Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 12:57:01 Player: bruderalex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2900) 2900 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5864 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 241/290 System Corruption 1% Temperature Cool (32) Movement Treading (166) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Weight Redist. System Improved Weapon Shielding > --- WEAPON (4) ------- Heavy Laser Gauss Rifle Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Armored Treads Improved Heat Sink Compact Battery (200) Improved Terrain Scan Processor Improved Weapon Shielding Shock Absorption System Hardlight Generator Minigun Flak Gun Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Advanced Weight Redist. System > --- WEAPON ----------- Heavy Laser Flak Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Armored Treads Armored Treads Armored Treads Improved Heat Sink Compact Battery Improved Terrain Scan Processor Target Analyzer Improved Weapon Shielding Improved Weapon Shielding Shock Absorption System Hardlight Generator Minigun Gauss Rifle Flak Gun Flak Gun Flak Gun Gauss Cannon [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . . 2 . . Parts Attached 83 | 6 4 21 13 28 11 Power 12 | 1 . 2 3 4 2 Engine 9 | 1 . 1 3 2 2 Core 3 | . . 1 . 2 . Reactor . | . . . . . . Propulsion 36 | 2 2 12 2 14 4 Treads 15 | . 2 2 . 7 4 Leg 21 | 2 . 10 2 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 3 1 7 1 Device 6 | . 1 1 1 3 . Storage 6 | 1 1 2 . 2 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 20 | 2 . 4 7 3 4 Energy Gun 4 | 1 . 1 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 . 3 6 1 1 Ballistic Cannon 4 | . . . . 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 27 | . . 15 2 4 6 Power 2 | . . 2 . . . Propulsion 12 | . . 8 . 1 3 Utility 6 | . . 2 1 2 1 Weapon 7 | . . 3 1 1 2 Highest Loss Streak 6 | . . 6 2 3 5 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 94 | . 98 85 99 99 93 Engine 7 | . 14 8 7 4 7 Core 1 | . . 1 1 2 . Treads 10 | . 11 6 1 10 34 Leg 25 | . 16 29 34 26 . Device 5 | . 12 3 6 4 7 Storage 12 | . 14 14 11 11 12 Protection 2 | . . . . 5 . Energy Gun 3 | . 14 7 2 . 5 Ballistic Gun 20 | . 14 14 33 21 8 Ballistic Cannon 4 | . . . . 7 15 Naked Turns . | . . . . . . Heaviest Build 90 | 13 89 90 60 80 74 Greatest Support 117 | 20 40 40 45 109 117 Greatest Overweight (x) 4 | . 4 4 1 1 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 25 | 8 25 25 20 20 20 Average Capacity 20 | 7 15 22 20 20 20 Most Carried 20 | 4 7 17 20 20 20 Average Carried 14 | 2 5 8 18 18 18 Final Capacity 25 | 8 25 20 20 20 20 Final Carried 20 | 4 7 16 20 19 14 Class Distribution -------------------- 29% | Scavenger-Tank 23% | Mutant 18% | Scavenger-Gunner 13% | Scavenger-Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2395 | 162 66 314 109 925 819 Remotely . | . . . . . . Salvage Created 2998 | . 66 859 241 968 864 Parts 171 | . 6 65 14 48 38 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 1 2 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 60 | . 3 17 4 20 16 Guns 43 | . 3 17 4 13 6 Cannons 16 | . . . . 6 10 AOE 1 | . . . . 1 . Classes Destroyed 12 | . 2 5 . 3 2 Worker 3 | . . 3 . . . Builder 1 | . . . . 1 . Recycler 4 | . . 1 . . 3 Mechanic 1 | . . . . . 1 Operator 2 | . . . . 1 1 Watcher 5 | . . 2 2 1 . Swarmer 5 | . 2 3 . . . Grunt 39 | . 1 8 3 14 13 Duelist 2 | . . 1 . 1 . Sentry 10 | . . 5 1 3 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . . 2 . Best Kill Streak 9 | . 2 9 3 5 8 Combat Bots Only 6 | . 2 6 3 5 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 550 | . 34 165 30 206 115 Missed 141 | . 8 37 12 65 19 Damage Taken 5517 | . 219 1655 316 1542 1785 Core 1146 | . 41 327 68 220 490 Absorbed by Shields 220 | . . . . 220 . Core Remaining (%) 72 | 100 83 18 87 . . Volleys Fired 195 | . 12 76 12 52 43 Largest 4 | . 2 2 4 4 4 Hottest 193 | . 70 76 119 147 193 Shots Fired 547 | . 24 149 48 201 125 Gun 441 | . 24 149 48 162 58 Cannon 106 | . . . . 39 67 Launcher . | . . . . . . Special . | . . . . . . Kinetic 451 | . 12 94 45 201 99 Thermal 96 | . 12 55 3 . 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 6 11 12 8 10 Robot Miss Streak 9 | . 2 8 6 9 7 Penetration Max 1 | . . . . 1 1 Secondary Targets 9 | . 1 4 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 332 | . 16 100 30 116 70 Core Hits 193 | . 5 50 23 65 50 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 2 1 . 5 7 Burn 2 | . 2 . . . . Destroy 1 | . . 1 . . . Blast 12 | . . . . 5 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5558 | 5 189 1079 414 2265 1606 Guns 3897 | . 181 1065 403 1646 602 Cannons 1436 | . . . . 490 946 Explosions 57 | . . . . 57 . Melee . | . . . . . . Ramming 168 | 5 8 14 11 72 58 Kinetic 4470 | . 71 602 360 2136 1301 Thermal 920 | . 110 463 43 57 247 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . 1 1 Average Corruption 1 | . . 2 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . 16 . 6 6 Message Errors 8 | . . 4 . 3 1 Matter Fused 8 | . . 4 . 2 2 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 4 | . . 2 . 1 1 Data Loss (major) 2 | . . 1 . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . . 7 9 Projectiles 16 | . . . . 7 9 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . . . . 7 7 Impact 2 | . . . . 2 . Kinetic 12 | . . . . 5 7 Secondary . | . . . . . . Self-Inflicted Damage 129 | . . . . 129 . Shots 2 | . . . . 2 . Rammed 7 | . . 1 . 1 5 Targets Rammed 23 | 2 1 5 2 5 8 Kicked 13 | 2 1 4 2 4 . Crushed 3 | . . . . . 3 Highest Temperature 671 | . 150 257 253 451 671 Average Temperature 152 | . 71 91 113 95 290 Received Heat Transfer 1765 | . 24 459 180 577 525 Effects 53 | . . . . 2 51 Shutdowns 10 | . . . . 1 9 Energy Bleed 7 | . . . . . 7 Interference 12 | . . . . . 12 Matter Decay 5 | . . . . 1 4 Short Circuit 1 | . . . . . 1 Damage (minor) 6 | . . . . . 6 Damage (major) 9 | . . . . . 9 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2344 | . 481 1221 111 50 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 473 | . 145 197 146 259 473 Initial 79 | . . 61 44 . 79 Average 102 | . 76 98 41 105 257 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 93 | 100 100 100 100 95 42 Level 1 5 | . . . . 4 45 Level 2 1 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . 1 . 8 6 Investigation 3 | . . . . 2 1 Extermination 2 | . . . . 2 . Reinforcement 7 | . . 1 . 1 5 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 8 23 9 27 19 Peak Tracking Total 5 | . 3 5 4 3 4 Tactical Retreats 5 | . 4 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 9 | . . 1 . 5 3 Max in Single Turn 4 | . . 1 . 4 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 14 | . . 3 2 6 3 Terminals 13 | . . 3 2 5 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . . 4 4 11 7 Successful 14 | . . 3 2 4 5 Failed 12 | . . 1 2 7 2 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 5 | . . . . 1 4 Terminals 23 | . . 4 4 8 7 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . . 3 2 4 5 Record 4 | . . . . 1 3 Part Schematic 1 | . . . . 1 . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Repair Station Index 1 | . . . . . 1 Alert Level 3 | . . 2 1 . . Dispatch Records 1 | . . . . 1 . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 10 | . . 2 1 5 2 Full Trace Events 3 | . . . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4746 | 100 272 1320 868 1745 441 Spaces Moved 2019 | 74 130 441 402 816 156 Core 5 | 5 . . . . . Treads 517 | . 35 49 . 277 156 Legs 1497 | 69 95 392 402 539 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 162 Average Speed 188 | 115 178 235 190 171 178 Slowest Speed 400 | 120 400 400 190 246 243 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 22 29 29 18 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 63 | . . . . 33 30 Melee . | . . . . . . Projectile 42 | . . . . 12 30 AOE 21 | . . . . 21 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2549 | 85 148 570 479 1039 228 Wait 131 | . . 1 29 100 1 Move 2015 | 74 129 440 401 815 156 Hop . | . . . . . . Pick Up 64 | 4 2 22 14 18 4 Fast Attach 26 | 6 1 11 1 7 . Attach 33 | . . 9 6 10 8 Detach 2 | . . . . 1 1 Swap 24 | . 3 1 6 11 3 Drop 37 | . . 5 8 20 4 Fire 195 | . 12 76 12 52 43 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 12 | 1 1 4 2 4 . Crush 9 | . . . . 1 8 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x2 1054 | -9/Materials | Core integrity fell below 50% 1091 | -9/Materials | Lost 4 parts (1p3n) 1297 | -9/Materials | Lost 6 parts (3n1u2w) 1409 | -9/Materials | Build established: Scavenger-Mutant 1428 | -9/Materials | Discovered new exit (range 5) 1560 | -9/Materials | Core integrity fell below 20% 1693 | -9/Materials | Entered another Materials area 1693 | -8/Materials | Evolved 2 slots: Weapon x2 2248 | -8/Materials | Build established: Scavenger-Skirmisher 2354 | -8/Materials | Discovered new exit (range 16) 2561 | -8/Materials | Entered Factory 2561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2579 | -7/Factory | Discovered new exit (range 15) 2864 | -7/Factory | Build established: Scavenger-Tank 3064 | -7/Factory | Garrison activated, responded to threat 3113 | -7/Factory | Lost 3 parts (2u1w) 4263 | -7/Factory | Build established: Scavenger-Gunner 4306 | -7/Factory | Entered Storage 4550 | -7/Storage | Core integrity fell below 50% 4626 | -7/Storage | Lost 5 parts (2n1u2w) 4671 | -7/Storage | Core integrity fell below 20% 4747 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04694_ R-06 Scavenger collects Aluminum Leg. 04694_ K-01 Serf collects debris. 04705_ Slug penetrates Transfer Shaft. 04705_ Transfer Shaft disabled. 04705_ G-47 Trooper knocked back. 04705_ G-47 Trooper Aluminum Leg blasted off. 04705_ G-47 Trooper destroyed. 04708_ Slug penetrates Component Storage. 04712_ Acquired 4 matter. 04714_ Acquired 3 matter. 04725_ Acquired 41 matter. 04727_ Acquired 40 matter. 04734_ Connecting with Terminal... >>Index(Repair Stations) Found 1 repair station. Downloaded coordinate data. 04743_ R-06 Scavenger collects Aluminum Leg. 04744_ K-01 Serf collects debris. 04745_ Acquired 4 matter. 04747_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ????????? ???????????????????? | | ????????????##+#""##??????# ???????????????????? | | ????????????# %?????? #??????????????????? | | ????????????# % "??????# g#??????????????????? | | ????????????# *#??????# # ?????????????????? | | ????????????# ^^^%##?????# +??????????????????? | | ????????????+^ ^"??????# g#??????????????????? | | ????????????# "?##???# #??????????????????? | | ????????????# #?# #### #??????????????????? | | ????????????# ### ##; #??????????????????? | | ????????????# ;##;;##; #??????????????????? | | ????????????# % # #??????????????????? | | ????????????# # #??????????????????? | | ????????????# %; % #??????????????????? | | ????????????# *!"##;;%;##+;#??????????????????? | | ????????????# = =###a% @ #??????????????????? | | ????????????# *=a=* o """ #??????????????????? | | ????????????#* =######= """" ####???????????????? | | ????????????# =[###??#[ """" """#???????????????? | | ????????????# !##???# a[ != T"#???????????????? | | ????????????# =%#????# """= !"""#???????????????? | | ????????????# !#????# """*!=####???????????????? | | ????????????# #????# ""= k#### #??????????? | | ????????????# #????# / T" ???????????? | | ????????????# #????############# " ?????????? | | ????????????#[ #???????????????????? ##?????????? | | ????????????# ! #????????????????????????????????? | | ????????????#= #???#####????????????????????????? | | ????????????# #???#"""#????????????????????????? | | ????????????# #???#"R"###??????????????????????? | | ????????????# ##### ! !"##?????????????????????? | | ????????????# # [!![ #?????????????????????? | | ????????????# # ! ##?????????????????????? | | ????????????# # =/ #??????????????????????? | | ?????????#### # // #??????????????????????? | | ????######T## # "" / #??????????????????????? | | ????#!!!!" + + "T #??????????????????????? | | ????# # # "" #??????????????????????? | | ????#! !" # # #??????????????????????? | | ????######### ###########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 360 Matter Stores 350 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 25 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- Mass Driver | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualVariableFlightbrick Manual? 0 Play Time 00:47:46 Cumulative 7.1 hours Start 2024.04.04 @ 22:32:32 End 2024.04.05 @ 12:57:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 7 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41660bb4-9073-4f0f-8cd3-2a731bade1a5