Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.07 @ 19:11:28

Player: Ms. V3-11A

Result: Destroyed by SM-SG8(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (26)      130
Value Destroyed (787)      787
Prototype IDs (13)         260
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1577

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     265/300
Energy                     260/265
System Corruption          1%
Temperature                Cool (14)
Movement                   Walking (190) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
       Improved Ion Engine
>               --- PROPULSION (2) ---
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY (2) ------
          Small Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON (2) -------
      Makeshift Laser
                Barrage Gun
>               --- INVENTORY (8) ----
  High-capacity Matter Pod (200)
                Machine Analyzer
                Scrap Shield
                Recalibrator
      Makeshift Laser
                Battle Cannon
      Makeshift Spear

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
          Small Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON -----------
      Makeshift Laser
      Makeshift Spear
>               --- INVENTORY --------
       Improved Ion Engine
  High-capacity Matter Pod
                Machine Analyzer
                Recalibrator
                Battle Rifle
          Light Cannon
                Battle Cannon
                Battle Cannon
[Rating: 18]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Protection               Makeshift Light Armor Plating
Weapon                     Makeshift Laser
  Energy Gun               Makeshift Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Battle Cannon
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | .   10  13  
  Power                    3    | .   2   1   
    Engine                 3    | .   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | .   2   2   
    Treads                 .    | .   .   .   
    Leg                    4    | .   2   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | .   3   1   
    Device                 1    | .   1   .   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   1   1   
    Artifact               .    | .   .   .   
  Weapon                   12   | .   3   9   
    Energy Gun             5    | .   1   4   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | .   1   2   
    Ballistic Cannon       2    | .   1   1   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        2    | .   .   2   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 1    | .   .   1   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   93  99  
  Engine                   14   | .   14  14  
  Leg                      27   | .   28  27  
  Device                   1    | .   5   .   
  Storage                  14   | .   14  14  
  Protection               10   | .   3   14  
  Energy Gun               10   | .   3   13  
  Ballistic Gun            9    | .   20  2   
  Ballistic Cannon         8    | .   3   11  
Peak Build Rating          18   | 6   10  18  
  Average Rating           12   | 6   7   15  
  On Entrance              7    | 6   6   10  
Naked Turns                .    | .   .   .   
Heaviest Build             21   | 10  21  21  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         8    | 8   8   8   
  Most Carried             8    | 6   8   8   
  Average Carried          7    | 5   6   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 4   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1232 | 200 383 649 
  Remotely                 .    | .   .   .   
Salvage Created            1070 | .   393 677 
  Parts                    58   | .   23  35  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           3    | .   3   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      19   | .   .   19  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  21   | .   7   14  
  Guns                     18   | .   7   11  
  Cannons                  3    | .   .   3   
Classes Destroyed          9    | .   5   4   
  Recycler                 1    | .   1   .   
  Mechanic                 1    | .   1   .   
  Turret                   2    | .   .   2   
  Watcher                  1    | .   1   .   
  Swarmer                  5    | .   2   3   
  Grunt                    7    | .   5   2   
  Sentry                   1    | .   .   1   
  Cobbler                  1    | .   .   1   
  Subdweller               8    | .   .   8   
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        173  | .    59   114  
  Missed                   67   | .    22   45   
Damage Taken               1140 | .    329  811  
  Core                     254  | .    51   203  
  Absorbed by Shields      .    | .    .    .    
  Ignored by Resistances   338  | .    101  237  
  Regen/Repaired (Parts)   69   | .    69   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              162  | .    43   119  
  Largest                  2    | .    2    2    
  Hottest                  150  | .    40   150  
Shots Fired                295  | .    86   209  
  Gun                      214  | .    86   128  
  Cannon                   81   | .    .    81   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  203  | .    86   117  
  Thermal                  92   | .    .    92   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         33   | .    19   33   
  Robot Miss Streak        2    | .    2    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           164  | .    67   97   
  Core Hits                66   | .    32   34   
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         8    | .    1    7    
    Burn                   6    | .    .    6    
    Destroy                1    | .    1    .    
    Blast                  1    | .    .    1    
Melee Attacks              5    | .    .    5    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 5    | .    .    5    
  Sneak Attacks            2    | .    .    2    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2148 | .    559  1589 
  Guns                     1615 | .    548  1067 
  Cannons                  477  | .    .    477  
  Explosions               .    | .    .    .    
  Melee                    45   | .    .    45   
  Ramming                  11   | .    11   .    
  Kinetic                  1284 | .    548  736  
  Thermal                  808  | .    .    808  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 45   | .    .    45   
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  23   | .    .    23   
    Message Errors         5    | .    .    5    
    Matter Fused           4    | .    .    4    
    Heat Flow Errors       3    | .    .    3    
    Energy Discharges      5    | .    .    5    
    Parts Rejected         1    | .    .    1    
    Data Loss (minor)      1    | .    .    1    
    Data Loss (major)      2    | .    .    2    
    Misfires               2    | .    .    2    
Overload Shots             2    | .    .    2    
  Effects                  1    | .    .    1    
    Heat Surge             1    | .    .    1    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 5    | .    .    5    
  Impact                   .    | .    .    .    
  Kinetic                  4    | .    .    4    
  Secondary                1    | .    .    1    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             2    | .    2    .    
  Kicked                   2    | .    2    .    
  Crushed                  .    | .    .    .    
Highest Temperature        295  | .    31   295  
  Average Temperature      56   | .    11   74   
  Received Heat Transfer   537  | .    198  339  
  Effects                  1    | .    .    1    
    Interference           1    | .    .    1    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    .    3    
  Heat Transferred         2159 | .    .    2159 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             183  | .   183 .   
  Initial                  .    | .   .   .   
  Average                  43   | .   44  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              33   | .   14  19  
  Peak Tracking Total      5    | .   5   3   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   .   2   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   7   2   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   13  12  
  Successful               23   | .   11  12  
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                11   | .   11  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             15   | .   3   12  
  Record                   11   | .   .   11  
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
  Registered Components    1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                6    | .   6   .   
    Skim                   6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               4311 | 30   1500 2781 
Spaces Moved               2136 | 12   675  1449 
  Core                     .    | .    .    .    
  Treads                   .    | .    .    .    
  Legs                     2136 | 12   675  1449 
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  120  
  Average Speed            157  | 120  138  167  
  Slowest Speed            190  | 120  190  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       51   | 3    75   77   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             7    | .    .    7    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          2    | .    .    2    
  Melee                    .    | .    .    .    
  Projectile               2    | .    .    2    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2804 | 28   1175 1601 
  Wait                     441  | 15   426  .    
  Move                     2134 | 11   674  1449 
  Hop                      .    | .    .    .    
  Pick Up                  14   | .    8    6    
  Fast Attach              10   | .    7    3    
  Attach                   1    | .    .    1    
  Detach                   1    | .    1    .    
  Swap                     12   | .    3    9    
  Drop                     22   | 2    11   9    
  Fire                     162  | .    43   119  
  Melee                    5    | .    .    5    
  Ram                      .    | .    .    .    
  Kick                     2    | .    2    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
   31 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  408 | -10/Materials | Discovered new exit (range 6)
  645 | -10/Materials | Repaired Lgt. Assault Rifle
  816 | -10/Materials | Discovered new exit (range 9)
 1022 | -10/Materials | Identified exit to Materials
 1152 | -10/Materials | Identified exit to Mines
 1177 | -10/Materials | Learned location of 1 exit from Storage
 1192 | -10/Materials | Learned 4 Recycling zone layouts
 1254 | -10/Materials | Loaded intel: 17 trap records
 1531 | -10/Materials | Entered Subcaves
 1928 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2023 | -10/Subcaves  | Discovered new exit (range 15)
 2027 | -10/Subcaves  | Discovered new exit (range 7)
 2121 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 2126 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 2211 | -10/Subcaves  | Learned location of 1 exit from Materials
 2490 | -10/Subcaves  | Discovered new exit (range 5)
 2798 | -10/Subcaves  | Visited 4L-MR0's lab
 3186 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 3186 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 3295 | -10/Subcaves  | Visited Clippyterm
 3491 | -10/Subcaves  | Learned Materials emergency access door positions
 3720 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3853 | -10/Subcaves  | Core integrity fell below 50%
 4143 | -10/Subcaves  | Core integrity fell below 20%
 4312 | -10/Subcaves  | Destroyed by SM-SG8(R) with Subdweller Beam Cannon

 Last Messages 
---------------
03883_ Acquired 35 matter.
03907_ Sub. Power Source melted.
03907_ 5I-TCO(R) destroyed.
03915_ Acquired 22 matter.
03918_ Dropped Lgt. Cannon.
03920_ Dropped Imp. Ion Engine.
03920_ Acquired Scrap Shield.
03967_ System corrupted: Component data lost.
03971_ Dropped Battle Rifle.
03972_ Acquired Barrage Gun.
04008_ System corrupted: FCS attempts to trigger Mak. Laser.
04008_ System corrupted: Mak. Laser misfires.
04119_ RMBAU0VVFEIEH| KCXF<R MQXSZQ
04143_ 8V-ZJ0(R) destroyed.
04165_ Sub. Laser melted.
04165_ EO-YV3(R) destroyed.
04168_ Acquired 36 matter.
04257_ OV-X09(R) destroyed.
04261_ Subatomizers dissect the Imp. Ion Engine.
04262_ Acquired 37 matter.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              StealthEtherialShockpuncher
  Manual?         0
Play Time         00:29:18
  Cumulative      248.9 hours
  Start           2024.08.07 @ 18:33:20
  End             2024.08.07 @ 19:11:28
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          187
  Rogue           63
  Adventurer      98
  Explorer        26
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          67
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              18/CogNarrow
Map View          64x51
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30)
Steam             1


RUN: f0255125-5318-4355-babd-8f12f39c13a8