Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 20:45:30 Player: Gabe+Kate4EVR Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1386) 1386 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 4748 Bonus ------- Follower Combat Kills 97 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 114/125 System Corruption 0% Temperature Cool (18) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Cooling System High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Targeting Computer Armor Integrity Analyzer Light Assault Rifle Grenade Launcher Hammer Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Terrain Scanner Terrain Scan Processor Core Shielding Grenade Launcher Hammer Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 93 | 8 18 8 11 . 3 45 Power 10 | 1 1 . 1 . 1 6 Engine 8 | 1 1 . 1 . 1 4 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 35 | 3 9 4 8 . 1 10 Treads 1 | . . . . . . 1 Leg 30 | 2 9 4 8 . 1 6 Wheel 4 | 1 . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 1 . . . 14 Device 9 | . . . . . . 9 Storage 2 | 1 1 . . . . . Processor 3 | . 1 1 . . . 1 Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 30 | 3 6 3 2 . 1 15 Energy Gun 6 | 1 2 . 1 . 1 1 Energy Cannon 3 | . . 1 . . . 2 Ballistic Gun 12 | 2 3 1 . . . 6 Ballistic Cannon 4 | . . . . . . 4 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 1 . . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 1 | . 1 . . . . . System Corruption 2 | . 2 . . . . . Parts Lost 22 | . 1 2 2 . . 17 Power 3 | . . . . . . 3 Propulsion 11 | . . 1 2 . . 8 Utility 1 | . . . . . . 1 Weapon 7 | . 1 1 . . . 5 Highest Loss Streak 15 | . 1 1 2 . . 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 93 100 99 100 100 94 Engine 10 | . 13 11 11 11 11 8 Leg 35 | . 28 44 43 44 44 31 Device 3 | . . . . . . 9 Storage 11 | . 14 11 11 11 11 9 Processor 9 | . 8 11 11 11 11 9 Protection 2 | . . . . . . 8 Energy Gun 8 | . 13 3 10 11 11 1 Energy Cannon 1 | . . 8 7 . . 1 Ballistic Gun 4 | . 13 1 . . . 3 Ballistic Cannon 2 | . . . . . . 9 Slashing Weapon 3 | . . . 3 11 11 1 Peak Build Rating 31 | 6 8 12 17 19 20 31 Average Rating 16 | 5 6 11 15 17 19 24 On Entrance 11 | . 6 8 12 17 19 20 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 28 31 32 30 35 44 Greatest Support 46 | 20 20 40 46 46 46 46 Greatest Overweight (x) 11 | 1 1 . 1 . . 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 15 15 Most Carried 15 | 1 15 14 15 15 15 15 Average Carried 11 | . 5 13 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 15 13 15 15 15 13 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1549 | 234 359 89 107 . 30 730 Remotely . | . . . . . . . Salvage Created 1741 | . 664 177 222 . . 678 Parts 93 | . 46 3 6 . . 38 Haulers Intercepted 3 | . 1 . . . . 2 Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 12 4 2 . . 16 Melee 3 | . . 1 . . . 2 Guns 15 | . 11 . . . . 4 Cannons 10 | . . 1 2 . . 7 AOE 4 | . 1 . . . . 3 Classes Destroyed 9 | . 4 1 1 . . 3 Worker 2 | . 2 . . . . . Builder 2 | . . . . . . 2 Hauler 3 | . 1 . . . . 2 Recycler 2 | . . . 2 . . . Operator 2 | . 2 . . . . . Swarmer 3 | . . . . . . 3 Grunt 25 | . 12 3 2 . . 8 Sentry 4 | . . 1 . . . 3 Specialist 2 | . . . . . . 2 Best Kill Streak 7 | . 4 3 2 . . 7 Combat Bots Only 4 | . 4 3 1 . . 3 Max Kills in Single Turn 3 | . 1 1 1 . . 3 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . . 2 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 383 | . 100 49 16 . 1 217 Missed 109 | . 28 16 4 . . 61 Damage Taken 4375 | . 860 408 239 . 15 2853 Core 891 | . 221 70 33 . 15 552 Absorbed by Shields . | . . . . . . . Redirected to Shielding 12 | . . . . . . 12 Regen/Repaired (Parts) 55 | . 55 . . . . . Core Remaining (%) 60 | 100 11 . . . 70 . Volleys Fired 161 | . 62 12 13 . . 74 Largest 2 | . 2 2 2 . . 2 Hottest 112 | . 60 88 108 . . 112 Shots Fired 293 | . 123 17 24 . . 129 Gun 195 | . 123 7 11 . . 54 Cannon 97 | . . 10 13 . . 74 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 172 | . 71 7 . . . 94 Thermal 100 | . 32 10 24 . . 34 Explosive 1 | . . . . . . 1 Electromagnetic 20 | . 20 . . . . . Robot Hit Streak 20 | . 8 20 5 . . 10 Robot Miss Streak 8 | . 5 2 3 . . 8 Penetration Max . | . . . . . . . Secondary Targets 5 | . 5 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 211 | . 71 28 11 . 3 98 Core Hits 92 | . 33 3 7 . 1 48 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 5 | . . 2 . . 1 2 Blast 1 | . . . . . . 1 Smash 2 | . . 2 . . . . Sever 2 | . . . . . 1 1 Melee Attacks 39 | . 1 19 6 . 4 9 Impact 20 | . 1 19 . . . . Slashing 19 | . . . 6 . 4 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4270 | . 1115 609 229 . 94 2223 Guns 1764 | . 871 86 45 . . 762 Cannons 1338 | . . 166 122 . . 1050 Explosions 368 | . 240 . . . . 128 Melee 779 | . . 357 62 . 94 266 Ramming 21 | . 4 . . . . 17 Kinetic 1890 | . 480 86 . . . 1324 Thermal 1281 | . 460 166 167 . . 488 Explosive 128 | . . . . . . 128 Electromagnetic 171 | . 171 . . . . . Impact 357 | . . 357 . . . . Slashing 422 | . . . 62 . 94 266 Piercing . | . . . . . . . Highest Corruption 4 | . 4 . . . . . Average Corruption 2 | . 2 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . 12 . . . . . Message Errors 2 | . 2 . . . . . Matter Fused 3 | . 3 . . . . . Heat Flow Errors 3 | . 3 . . . . . Data Loss (minor) 3 | . 3 . . . . . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 94 | . . 70 22 . . 2 Projectiles 12 | . . 10 . . . 2 Explosions . | . . . . . . . Melee 82 | . . 60 22 . . . Knockbacks 19 | . . 2 . . . 17 Impact 2 | . . 2 . . . . Kinetic 17 | . . . . . . 17 Secondary . | . . . . . . . Self-Inflicted Damage 42 | . 35 . . . . 7 Shots 1 | . 1 . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 375 | . 267 120 150 . . 375 Average Temperature 69 | . 73 54 58 . . 80 Received Heat Transfer 1683 | . 447 156 42 . 9 1029 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 4 | . . 4 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 2430 | . 850 296 322 . . 962 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 276 | . 276 186 138 . 74 174 Initial 72 | . . 61 72 . . 28 Average 71 | . 109 97 55 . 72 51 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 91 | 100 70 100 100 . 100 100 Level 1 8 | . 29 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 5 1 . . . 3 Investigation 4 | . 3 1 . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 9 | . . 3 . . . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 20 7 4 . 3 42 Peak Tracking Total 8 | . 7 3 3 . 3 8 Tactical Retreats 6 | . 2 . 1 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 6 | . 4 . . 1 . 1 Terminals 3 | . 2 . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 9 . . 1 . 2 Successful 6 | . 4 . . 1 . 1 Failed 6 | . 5 . . . . 1 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 5 . . 1 . . Terminals 7 | . 5 . . . . 2 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . . 1 . 1 Prototype ID Bank 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . . . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 5 | . . . 5 . . . Largest Group 5 | . . . 5 5 3 2 Highest-Rated Group 85 | . . . 85 85 40 24 Highest-Rated Ally 31 | . . . 31 31 16 16 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . 11 1 Total Damage 176 | . . . . . 161 15 Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 5251 | 78 1244 202 793 938 342 1654 Spaces Moved 2284 | 57 529 82 378 519 230 489 Core 4 | 3 . . . . . 1 Treads 1 | . . . . . . 1 Legs 2206 | 48 529 82 378 519 230 420 Wheels 73 | 6 . . . . . 67 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 95 Average Speed 123 | 115 136 120 120 120 120 121 Slowest Speed 600 | 120 190 120 190 120 120 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 53 11 63 92 58 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . 1 . 4 . . . Terrain Destroyed 31 | . 10 . 4 . . 17 Melee 5 | . 1 . 4 . . . Projectile 9 | . . . . . . 9 AOE 17 | . 9 . . . . 8 Terrain Rammed 1 | . 1 . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4352 | 65 934 133 682 836 293 1409 Wait 1709 | . 310 12 266 310 52 759 Move 2278 | 56 528 81 377 518 229 489 Hop . | . . . . . . . Pick Up 33 | 1 10 1 5 4 1 11 Fast Attach 18 | 6 2 . 1 . . 9 Attach 21 | . 2 4 3 . . 12 Detach 2 | . . . . . . 2 Swap 54 | 2 14 4 7 . 3 24 Drop 32 | . 4 . 4 4 4 16 Fire 161 | . 62 12 13 . . 74 Melee 39 | . 1 19 6 . 4 9 Ram 5 | . 1 . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 11) 822 | -10/Materials | Identified exit to Materials 896 | -10/Materials | Repaired Aluminum Leg 982 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Core integrity fell below 50% 1094 | -10/Materials | Identified exit to Mines 1155 | -10/Materials | Core integrity fell below 20% 1323 | -10/Materials | Entered another Materials area 1323 | -9/Materials | Evolved 2 slots: Propulsion x2 1505 | -9/Materials | Discovered new exit (range 17) 1525 | -9/Materials | Entered Mines 1632 | -9/Mines | Build established: Scavenger-Mutant 1645 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1649 | -9/Mines | Discovered new exit (range 17) 1778 | -9/Mines | Learned Materials stockpile data 2232 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2235 | -9/Mines | Found Prototype Device 2271 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2272 | -9/Mines | Discovered new exit (range 5) 2318 | -9/Mines | Entered Exiles 2318 | -9/Exiles | Accompanied by 5 allies 2347 | -9/Exiles | Met 8R-AWN 2348 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2441 | -9/Exiles | Met EX-HEX 2607 | -9/Exiles | Met EX-BIN 2793 | -9/Exiles | Aligned with FarCom system 2794 | -9/Exiles | Given EX-Vault access code 2830 | -9/Exiles | Opened EX-Vault 2859 | -9/Exiles | Found Deploy-a-Sentry 2862 | -9/Exiles | Found Deploy-a-Sentry 2864 | -9/Exiles | Found Deploy-a-Sentry 2904 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2938 | -9/Exiles | Met EX-DEC 3011 | -9/Exiles | Visited The Gauntlet 3233 | -9/Exiles | Discovered new exit (range 11) 3256 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3256 | -9/Exiles | Entered Mines 3256 | -8/Mines | Accompanied by 3 allies 3572 | -8/Mines | Discovered new exit (range 8) 3598 | -8/Mines | Entered Materials 3598 | -8/Materials | Accompanied by 2 allies 3598 | -8/Materials | Evolved 2 slots: Utility x2 3600 | -8/Materials | Identified Exp. Sensor Array 5042 | -8/Materials | Core integrity fell below 50% 5123 | -8/Materials | Core integrity fell below 20% 5135 | -8/Materials | Lost 15 parts (2p8n1u4w) 5252 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05174_ U-05 Engineer lays Concrete. 05178_ U-05 Engineer builds a Wall. 05180_ Acquired Lgt. Armor Plating. 05183_ U-05 Engineer lays Concrete. 05184_ K-01 Serf collects debris. 05185_ Acquired Adv. Visual Processing Unit. 05188_ K-01 Serf collects debris. 05191_ Acquired Wheel. 05192_ K-01 Serf collects debris. 05205_ Acquired Lgt. Ion Engine. 05206_ Acquired 23 matter. 05207_ K-01 Serf collects debris. 05215_ G-47 Trooper destroyed. 05218_ K-01 Serf collects debris. 05219_ Acquired Armor Integrity Analyzer. 05222_ Acquired 8 matter. 05231_ Acquired Lgt. Assault Rifle. 05252_ C-30 ARC bursts open, deploying its payload. 05252_ B-36 Bruiser unfolds itself. 05252_ G-47 Trooper unfolds itself. 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""" | | ???????????####?????########### ######## | | ???????????# ! ############## ]##############+# | | ???????????# ] ! | | ???????????# ] ] | | ???????????# ]= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeShieldSink Manual? 0 Play Time 00:29:23 Cumulative 206.3 hours Start 2024.11.02 @ 20:13:26 End 2024.11.02 @ 20:45:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 228700fa-804e-43f8-9663-2292811696c2