Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 13:27:20 Player: Olafz Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2526) 2526 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5626 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 83/100 System Corruption 6% Temperature Cool (-100) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web High-capacity Storage Unit Core Analyzer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Heat Sink High-capacity Storage Unit High-capacity Battery (250) Reaction Control System Graphene Brace System Restoration Module Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Compact Battery Structural Scanner Core Analyzer > --- WEAPON ----------- Beam Rifle Heavy Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Battery Reaction Control System Hardened Medium Armor Plating Graphene Brace System Restoration Module Beam Rifle Beam Rifle Particle Gun Plasma Cannon Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 96 | . 15 20 9 28 24 Power 11 | . 3 2 1 2 3 Engine 8 | . 3 2 1 1 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 41 | . 6 13 5 10 7 Treads 1 | . . . . 1 . Leg 37 | . 6 10 5 9 7 Wheel . | . . . . . . Hover 3 | . . 3 . . . Flight . | . . . . . . Utility 19 | . 2 1 1 8 7 Device 11 | . . 1 . 6 4 Storage 3 | . 1 . . 1 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 25 | . 4 4 2 8 7 Energy Gun 17 | . 2 3 1 7 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | . 2 1 1 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 49 | . 3 7 10 5 24 Power 9 | . 1 2 1 1 4 Propulsion 21 | . 1 4 7 2 7 Utility 7 | . . . 1 . 6 Weapon 12 | . 1 1 1 2 7 Highest Loss Streak 15 | . 2 4 9 2 15 To Critical Strikes 2 | . . . . 1 1 Average Slot Usage (%) 90 | . 98 95 63 89 93 Engine 8 | . 13 10 10 6 4 Leg 27 | . 27 39 16 27 27 Device 11 | . . 8 1 15 21 Storage 14 | . 14 11 11 17 14 Processor 5 | . 13 2 . . 6 Energy Gun 13 | . 12 11 11 16 13 Ballistic Gun 6 | . 15 11 10 1 . Naked Turns . | . . . . . . Heaviest Build 64 | 11 50 52 52 59 64 Greatest Support 63 | 20 20 40 40 47 63 Greatest Overweight (x) 21 | . 2 4 16 5 21 Average Overweight (x) 1 | . . 1 4 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 18 | . 14 20 20 20 20 Most Carried 20 | . 13 17 17 20 20 Average Carried 14 | . 9 13 13 16 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 13 17 12 20 7 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1307 | 200 286 213 148 280 180 Remotely . | . . . . . . Salvage Created 3083 | . 539 606 277 893 768 Parts 168 | . 41 36 4 42 45 Haulers Intercepted 3 | . 1 1 . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 74 | . 15 11 12 23 13 Guns 69 | . 15 11 12 22 9 Cannons 4 | . . . . . 4 Classes Destroyed 13 | . 5 1 2 2 3 Worker 4 | . 2 . . . 2 Builder 1 | . . . . 1 . Hauler 3 | . 1 1 . . 1 Recycler 2 | . . . 1 . 1 Watcher 3 | . 1 2 . . . Swarmer 13 | . 6 . . 7 . Grunt 33 | . 9 7 2 11 4 Sentry 8 | . . 4 . 4 . Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Heavy 1 | . . . . 1 . Assembled 10 | . . . 10 . . Best Kill Streak 8 | . 6 3 8 5 6 Combat Bots Only 8 | . 5 3 8 4 4 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . 1 . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 592 | . 95 84 75 138 200 Missed 148 | . 25 20 18 46 39 Damage Taken 6708 | . 739 804 951 1373 2841 Core 1374 | . 183 100 207 178 706 Absorbed by Shields . | . . . . . . Redirected to Shielding 55 | . . . 55 . . Regen/Repaired (Parts) 58 | . 58 . . . . Core Remaining (%) 54 | 100 26 . 23 67 . Volleys Fired 268 | . 51 55 30 82 50 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 85 85 121 130 160 Shots Fired 518 | . 102 109 59 149 99 Gun 494 | . 102 109 59 149 75 Cannon 24 | . . . . . 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 152 | . 63 55 24 8 2 Thermal 366 | . 39 54 35 141 97 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 8 20 4 14 11 Robot Miss Streak 7 | . 5 5 7 3 4 Penetration Max . | . . . . . . Secondary Targets 11 | . 2 2 4 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 339 | . 56 72 33 105 73 Core Hits 145 | . 27 24 21 40 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . . 5 1 5 4 Burn 15 | . . 5 1 5 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5264 | . 743 868 523 1641 1489 Guns 4679 | . 734 868 523 1641 913 Cannons 568 | . . . . . 568 Explosions . | . . . . . . Melee . | . . . . . . Ramming 17 | . 9 . . . 8 Kinetic 1007 | . 447 336 155 60 9 Thermal 4240 | . 287 532 368 1581 1472 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 3 1 6 Average Corruption 2 | . . . 3 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . 11 4 6 Message Errors 3 | . . . . 1 2 Matter Fused 5 | . . . 4 1 . Heat Flow Errors 5 | . . . 3 . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . 1 . . Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 3 | . 2 . . . 1 Kicked 3 | . 2 . . . 1 Crushed . | . . . . . . Highest Temperature 768 | . 278 343 272 455 768 Average Temperature 129 | . 91 112 71 170 334 Received Heat Transfer 1644 | . 285 399 102 585 273 Effects 20 | . . 2 1 2 15 Shutdowns 2 | . . . . . 2 Energy Bleed 4 | . . 2 1 . 1 Interference 5 | . . . . . 5 Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 22 | . . 5 . 5 12 Heat Transferred 10540 | . 716 1628 832 4107 3257 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 392 | . 392 266 70 278 184 Initial 126 | . . 49 70 . 126 Average 119 | . 229 132 26 114 76 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 79 | . 29 85 100 81 100 Level 1 20 | . 70 14 . 18 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 2 . 4 4 Investigation 6 | . 1 2 . 2 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 21 13 15 28 25 Peak Tracking Total 10 | . 4 3 9 4 10 Tactical Retreats 6 | . 2 . 1 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 2 3 . 5 3 Terminals 10 | . 1 3 . 4 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 41 | . 3 8 . 20 10 Successful 27 | . 2 6 . 11 8 Failed 14 | . 1 2 . 9 2 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 12 | . . 1 . 9 2 Terminals 37 | . 1 8 . 19 9 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 17 | . . 5 . 7 5 Part Schematic 1 | . . . . . 1 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 3 | . . 1 . 1 1 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 2 | . . . . 2 . Terminal Index 1 | . . . . . 1 Repair Station Index 1 | . . . . 1 . Scanalyzer Index 1 | . . 1 . . . Alert Level 3 | . . 1 . 1 1 Reinforcement Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 6 | . . 1 . 3 2 Terminals 6 | . . 1 . 3 2 Botnet 6 | . . 1 . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 2 . 3 2 Full Trace Events 5 | . . 2 . 2 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 32 | . 32 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 41 | . . . 41 41 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 22 | . . . . 22 . Total Damage 276 | . . . . 276 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4303 | . 847 626 472 1124 1234 Spaces Moved 1486 | 1 337 210 96 369 473 Core 9 | . . . 5 . 4 Treads . | . . . . . . Legs 1477 | 1 337 210 91 369 469 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 190 190 190 122 Average Speed 208 | 120 179 201 392 225 180 Slowest Speed 1100 | 120 260 400 850 470 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 2 50 19 29 26 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2197 | . 479 313 135 513 757 Wait 273 | . 57 12 . 14 190 Move 1481 | . 336 209 95 368 473 Hop . | . . . . . . Pick Up 33 | . 8 8 . 9 8 Fast Attach 23 | . 6 4 2 7 4 Attach 38 | . 1 10 6 8 13 Detach 10 | . 1 5 1 3 . Swap 35 | . 8 6 1 13 7 Drop 33 | . 9 4 . 9 11 Fire 268 | . 51 55 30 82 50 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 2 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Repaired Particle Gun 596 | -10/Materials | Discovered new exit (range 6) 845 | -10/Materials | Identified exit to Materials 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Propulsion x2 865 | -9/Materials | Build established: Scavenger-Mutant 1103 | -9/Materials | Identified exit to Mines 1229 | -9/Materials | Lost 4 parts (2p2n) 1474 | -9/Materials | Entered Mines 1477 | -9/Mines | Met a Derelict bent on vengeance 1508 | -9/Mines | Assembled infested the area 1596 | -9/Mines | Destroyed 8 combat bots 1603 | -9/Mines | Core integrity fell below 50% 1635 | -9/Mines | Lost 9 parts (1p6n1u1w) 1839 | -9/Mines | Build established: Mutant 1909 | -9/Mines | Discovered new exit (range 7) 1946 | -9/Mines | Entered Materials 1946 | -8/Materials | Accompanied by 2 allies 1946 | -8/Materials | Evolved 2 slots: Utility x2 1951 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2512 | -8/Materials | Build established: Scavenger-Mutant 2944 | -8/Materials | Discovered new exit (range 11) 3070 | -8/Materials | Entered Factory 3070 | -7/Factory | Evolved 2 slots: Utility x2 3521 | -7/Factory | Identified exit to Factory 3581 | -7/Factory | Discovered new exit (range 11) 4167 | -7/Factory | Cargo convoy interrupted 4226 | -7/Factory | Core integrity fell below 50% 4272 | -7/Factory | Lost 15 parts (2p6n3u4w) 4293 | -7/Factory | Core integrity fell below 20% 4304 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Penetrated by Slug. Critical hit (Destroy). Angular Momentum Engine destroyed. M-28 Smith fits Backup Power III on K-01 Serf. R-06 Scavenger collects Shock Rifle. Penetrated by Slug. R-06 Scavenger collects Minigun. M-28 Smith repairs Wheel. R-06 Scavenger collects Shock Rifle. Penetrated by Slug. Heat Sink destroyed. M-28 Smith repairs M-28 Smith. Penetrated by Slug. Slug penetrates Wall. Com. Battery destroyed. R-06 Scavenger collects Tractor Beam. Penetrated by Slug. Particle Gun destroyed. R-06 Scavenger collects Wheel. Penetrated by Slug. 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" # """""" ##????# ?????????????????? | | ????" # """""" ##????#########????????????????? | | ????" ###########?????????????????????????????? | | ????" ###########?????????????????????????????? | | ????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- Recalibrator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberTeslaSink Manual? 0 Play Time 00:38:24 Cumulative 90.7 hours Start 2024.04.27 @ 12:40:26 End 2024.04.27 @ 13:27:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 177 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bc40a5c-a651-473a-b8c9-e023dbba996e