Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 13:14:10 Player: Tyrannosaurus Flex Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2758) 2758 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 6066 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 317 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 78/100 System Corruption 10% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hardened Heavy Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Deuterium Engine Compact Matter Pod (0) Assault Cannon Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Heavy Armor Plating Improved Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Thermal Generator Compact Matter Pod Particle Gun Heavy Assault Rifle Flak Gun Improved Light Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Heavy Missile Launcher Katana [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Thermal Generator Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 118 | 7 26 7 12 33 33 Power 18 | 1 2 1 2 10 2 Engine 15 | 1 2 1 2 7 2 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 36 | 2 6 1 4 13 10 Treads . | . . . . . . Leg 33 | 2 6 1 4 13 7 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 2 4 3 5 5 10 Device 7 | . 1 . . 3 3 Storage 9 | 2 2 2 . 1 2 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 12 | . 1 1 5 . 5 Artifact . | . . . . . . Weapon 35 | 2 14 2 1 5 11 Energy Gun 12 | 1 9 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 . 1 3 1 Ballistic Cannon 9 | . . 2 . 1 6 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 3 . . . . Unidentified Prototypes 3 | . 1 1 1 . . Parts Lost 43 | . 3 . 3 9 28 Power 6 | . 1 . . 2 3 Propulsion 16 | . 1 . . 3 12 Utility 12 | . . . 2 1 9 Weapon 9 | . 1 . 1 3 4 Highest Loss Streak 16 | . 2 . 2 6 16 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 91 | . 97 95 99 97 73 Engine 9 | . 12 11 11 6 5 Leg 29 | . 27 33 33 35 24 Device 4 | . 3 . . 10 5 Storage 11 | . 18 11 11 9 8 Processor 1 | . . . . 2 2 Protection 12 | . 5 17 21 12 9 Energy Gun 5 | . 17 2 . 4 . Ballistic Gun 5 | . 8 2 1 9 2 Ballistic Cannon 8 | . . 17 20 3 9 Naked Turns . | . . . . . . Heaviest Build 93 | 15 22 32 32 47 93 Greatest Support 67 | 20 20 30 30 57 67 Greatest Overweight (x) 20 | 2 1 1 1 1 20 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 10 15 10 15 20 Average Capacity 12 | 7 8 10 10 14 19 Most Carried 20 | 8 10 10 10 15 20 Average Carried 10 | 6 8 9 9 10 15 Final Capacity 15 | 8 10 10 10 15 5 Final Carried 15 | 8 10 10 9 15 5 Class Distribution -------------------- 53% | Mutant 40% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2615 | 314 366 90 520 583 742 Remotely . | . . . . . . Salvage Created 2886 | 220 734 81 543 600 708 Parts 150 | 19 35 9 26 31 30 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 63 | . 17 2 14 11 19 Guns 28 | . 16 . . 8 4 Cannons 31 | . . 2 14 3 12 AOE 4 | . 1 . . . 3 Classes Destroyed 13 | 3 4 1 . 1 4 Worker 5 | 1 . . 1 1 2 Builder 1 | . . . . . 1 Tunneler 5 | 5 . . . . . Hauler 3 | . 1 . 2 . . Recycler 5 | 1 . . . 1 3 Watcher 2 | . 1 1 . . . Swarmer 6 | . 3 . . . 3 Grunt 37 | . 14 . 8 8 7 Protector 1 | . . . . . 1 Sentry 12 | . . 2 6 2 2 Specialist 1 | . . . . . 1 Hunter 5 | . . . . 1 4 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 5 4 2 5 3 4 Combat Bots Only 5 | . 4 1 5 3 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 710 | . 76 10 75 105 444 Missed 167 | . 17 2 18 18 112 Damage Taken 8236 | . 716 116 805 1324 5275 Core 1097 | . 137 . 87 168 705 Absorbed by Shields 101 | . . . . . 101 Regen/Repaired (Parts) 396 | . . . 79 188 129 Core Remaining (%) 73 | 100 45 . 78 69 . Volleys Fired 279 | 13 51 7 46 54 108 Largest 2 | 2 2 2 2 2 2 Hottest 104 | 70 90 78 78 104 96 Shots Fired 475 | 26 94 14 90 98 153 Gun 259 | 26 94 . 5 74 60 Cannon 209 | . . 14 85 24 86 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 374 | 13 32 14 90 85 140 Thermal 72 | 13 40 . . 13 6 Explosive 7 | . . . . . 7 Electromagnetic 22 | . 22 . . . . Robot Hit Streak 19 | 6 9 4 19 16 11 Robot Miss Streak 5 | 2 3 1 4 2 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 315 | 14 68 10 58 68 97 Core Hits 140 | 10 33 4 23 25 45 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 20 | 3 4 . 5 4 4 Burn 9 | 3 4 . . 2 . Destroy 1 | . . . . 1 . Blast 10 | . . . 5 1 4 Melee Attacks 7 | . 7 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . 7 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6428 | 170 896 212 1262 1209 2679 Guns 2485 | 170 786 . 53 885 591 Cannons 3145 | . . 212 1200 324 1409 Explosions 760 | . 107 . . . 653 Melee . | . . . . . . Ramming 38 | . 3 . 9 . 26 Kinetic 4631 | 34 173 212 1253 1046 1913 Thermal 815 | 136 429 . . 163 87 Explosive 653 | . . . . . 653 Electromagnetic 291 | . 291 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 1 . . . 10 Average Corruption 3 | . 1 . . . 6 Corruption Purged . | . . . . . . Corruption Blocked 16 | . . . . . 16 Effects 17 | . 2 . . . 15 Message Errors 1 | . . . . . 1 Matter Fused 6 | . 1 . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . 1 . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 28 | . 10 . 4 12 2 Projectiles 17 | . . . 4 12 1 Explosions 10 | . 10 . . . . Melee 1 | . . . . . 1 Knockbacks 35 | . . . 6 5 24 Impact . | . . . . . . Kinetic 31 | . . . 5 5 21 Secondary 4 | . . . 1 . 3 Self-Inflicted Damage 175 | . 84 . . . 91 Shots 7 | . 2 . . . 5 Rammed . | . . . . . . Targets Rammed 6 | . 2 . 3 . 1 Kicked 6 | . 2 . 3 . 1 Crushed . | . . . . . . Highest Temperature 605 | 40 276 108 383 111 605 Average Temperature 125 | 19 68 45 145 38 185 Received Heat Transfer 2436 | . 330 45 363 630 1068 Effects 21 | . 1 . 3 . 17 Shutdowns 4 | . . . 1 . 3 Energy Bleed 4 | . 1 . 1 . 2 Interference 2 | . . . . . 2 Matter Decay 4 | . . . 1 . 3 Short Circuit 4 | . . . . . 4 Damage (minor) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 2 3 . . 1 . Heat Transferred 2740 | 629 1408 . . 518 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 422 | 35 275 166 422 284 219 Initial 178 | . 22 61 . 178 55 Average 150 | 15 145 101 281 163 78 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 72 | 100 84 100 18 63 97 Level 1 25 | . 15 . 73 36 2 Level 2 1 | . . . 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 5 . 3 1 3 Investigation 6 | . 3 . 2 . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 2 . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 6 | . 2 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 25 3 29 15 29 Peak Tracking Total 11 | . 4 2 4 3 11 Tactical Retreats 5 | . . . . 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 7 | . 4 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 5 | . 1 . 2 . 2 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 13 | . 4 1 6 . 2 Terminals 12 | . 4 1 6 . 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 10 2 12 . 4 Successful 16 | . 7 1 6 . 2 Failed 12 | . 3 1 6 . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 25 | . 10 2 12 . 1 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 7 1 6 . 1 Record 7 | . 5 . 2 . . Open Door 2 | . . . 2 . . Open DSF 1 | . . . . . 1 Emergency Access Points 2 | . 1 . 1 . . Alert Level 1 | . 1 . . . . Disarm Traps 1 | . . . 1 . . Surveillance Status 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 9 | . 2 1 5 . 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . 4 . . . . Non-combat 4 | . 4 . . . . Combat . | . . . . . . Robot Hacks Applied 4 | . 4 . . . . parse_system 1 | . 1 . . . . no_distress 2 | . 2 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 75 | . . . 75 . . Total Damage 736 | . . . 736 . . Kills 16 | . . . 16 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5755 | 232 1496 438 1144 1002 1443 Spaces Moved 2951 | 151 911 236 627 512 514 Core 51 | 23 . . . . 28 Treads . | . . . . . . Legs 2839 | 128 911 236 627 512 425 Wheels 61 | . . . . . 61 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 Average Speed 144 | 111 132 155 128 142 191 Slowest Speed 1050 | 190 190 190 190 190 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 37 | 5 78 21 75 35 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . 10 . 4 2 40 Melee . | . . . . . . Projectile 18 | . . . 4 2 12 AOE 38 | . 10 . . . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3984 | 188 1121 293 877 685 820 Wait 492 | 8 74 34 173 69 134 Move 2946 | 150 910 235 626 511 514 Hop . | . . . . . . Pick Up 57 | 9 19 4 2 10 13 Fast Attach 37 | 7 8 3 2 5 12 Attach 31 | . 5 1 2 6 17 Detach 7 | . 2 1 . . 4 Swap 50 | . 13 3 8 22 4 Drop 65 | 1 30 5 8 8 13 Fire 279 | 13 51 7 46 54 108 Melee 7 | . 7 . . . . Ram . | . . . . . . Kick 6 | . 2 . 3 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 7 | . . . 7 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 970 | -10/Materials | Discovered new exit (range 9) 1381 | -10/Materials | Core integrity fell below 50% 1729 | -10/Materials | Entered another Materials area 1729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1951 | -9/Materials | Discovered new exit (range 15) 2167 | -9/Materials | Entered Storage 2194 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2492 | -9/Storage | Build established: Commander-Mutant 2500 | -9/Storage | Found Prototype Protection 2500 | -9/Storage | Identified Lgt. Regenerative Plating 2594 | -9/Storage | Lost 6 allies 3247 | -9/Storage | Discovered new exit (range 15) 3311 | -9/Storage | Entered Materials 3311 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3337 | -8/Materials | Build established: Scavenger-Mutant 3829 | -8/Materials | Lost 6 parts (3n1u2w) 4261 | -8/Materials | Discovered new exit (range 15) 4313 | -8/Materials | Entered Factory 4313 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5298 | -7/Factory | Core integrity fell below 50% 5325 | -7/Factory | Lost 16 parts (1p8n4u3w) 5349 | -7/Factory | Build established: Mutant 5395 | -7/Factory | Cargo convoy interrupted 5490 | -7/Factory | Crushed by falling debris 5490 | -7/Factory | Core integrity fell below 20% 5490 | -7/Factory | System corruption reached 10% 5526 | -7/Factory | Lost 4 parts (1p1n2u) 5756 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05620_ U-05 Engineer builds a Wall. 05626_ Acquired 3 matter. 05628_ U-05 Engineer lays Concrete. 05631_ M-28 Smith repairs Wheel. 05642_ System corrupted: Energy discharge (-32). 05648_ U-05 Engineer repairs door. 05649_ U-05 Engineer lays Concrete. 05661_ System corrupted: Heat flow error (+191). 05680_ Acquired 56 matter. 05684_ System corrupted: Matter fused (-10). 05706_ System corrupted: Heat flow error (+145). 05707_ Acquired Wheel. 05710_ Dropped Broken Hvy. Assault Rifle. 05725_ U-05 Engineer builds a Door. 05727_ Acquired 1 matter. 05732_ System corrupted: Wheel rejected. 05734_ Acquired 5 matter. 05742_ Lgt. Ion Engine destroyed. 05748_ System corrupted: Energy discharge (-32). 05755_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ??????????????????????????????????????########### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# % #! | | ??????????????????????????????????????# ! 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