Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 03:49:12 Player: Jammed Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (191) 955 Value Destroyed (6841) 6841 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 12166 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 174 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 462/480 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (2) --- Light Treads Medium Treads > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Machine Analyzer Seismic Detector Core Analyzer Improved Medium Armor Plating Improved Hardlight Generator > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Light Quantum Reactor Improved Cooling System High-capacity Battery (250) Machine Analyzer Makeshift Terrain Scan Processor Encrypted Comm Array 0b10 Decoder Chip [Scout] Transmission Jammer Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Medium Reactive Plating Focal Shield Force Field Makeshift Hacking Suite Heavy Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Machine Analyzer Seismic Detector Core Analyzer Improved Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Light Treads Medium Treads Improved Cooling System High-capacity Battery Machine Analyzer Makeshift Terrain Scan Processor Encrypted Comm Array 0b10 Decoder Chip [Scout] Transmission Jammer Transmission Jammer Transmission Jammer Improved Heavy Armor Plating Improved Heavy Armor Plating Medium Reactive Plating Focal Shield Improved Hardlight Generator Force Field Makeshift Hacking Suite Ion Cannon Precision Grenade Launcher Makeshift Hammer [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power 1 | . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . 2 2 1 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 167 | 1 18 28 41 16 22 16 3 3 9 10 Power 24 | . 3 3 4 4 3 1 1 1 . 4 Engine 20 | . 3 3 4 3 1 1 1 1 . 3 Core 3 | . . . . 1 2 . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 30 | . 7 5 9 1 3 1 1 1 . 2 Treads 24 | . 2 4 9 1 3 1 1 1 . 2 Leg . | . . . . . . . . . . . Wheel 6 | . 5 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 43 | 1 2 4 11 7 10 4 . 1 2 1 Device 21 | 1 1 1 3 5 7 1 . . 1 1 Storage 2 | . 1 1 . . . . . . . . Processor 9 | . . . 4 1 1 2 . . 1 . Hackware 1 | . . . . . 1 . . . . . Protection 10 | . . 2 4 1 1 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 70 | . 6 16 17 4 6 10 1 . 7 3 Energy Gun 2 | . . 1 1 . . . . . . . Energy Cannon 31 | . . . 9 4 4 5 1 . 5 3 Ballistic Gun 19 | . 5 10 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 . . 1 1 . . 2 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 12 | . . 4 3 . 1 4 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . 1 . . 1 . Parts Lost 47 | . 1 4 10 8 15 2 . 1 . 6 Power 9 | . 1 . 1 2 3 . . 1 . 1 Propulsion 10 | . . . 4 1 3 . . . . 2 Utility 18 | . . 2 3 3 7 2 . . . 1 Weapon 10 | . . 2 2 2 2 . . . . 2 Highest Loss Streak 6 | . 1 2 4 2 6 1 . 1 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 91 94 99 97 99 100 99 99 99 Engine 11 | . 13 11 9 14 3 11 15 14 15 14 Treads 14 | . 11 11 17 15 15 15 15 15 15 15 Wheel 2 | . 11 11 . . . . . . . . Device 19 | . 13 21 14 22 21 22 23 23 23 22 Storage 8 | . 14 11 9 7 7 7 7 7 7 7 Processor 12 | . . . 15 15 14 15 15 15 15 15 Protection 7 | . . 4 9 6 7 7 7 7 7 7 Energy Cannon 12 | . . . 14 14 14 14 15 15 14 14 Ballistic Gun 4 | . 26 21 2 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 142 | 13 32 98 115 125 129 137 137 142 139 141 Greatest Support 56 | 20 32 16 51 51 56 56 50 50 48 48 Greatest Overweight (x) 9 | . 9 6 6 2 2 2 2 2 2 3 Average Overweight (x) 2 | . . 5 2 2 1 2 2 2 2 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 13 24 25 25 25 25 25 25 25 25 Most Carried 25 | 8 12 25 25 25 24 25 25 25 25 25 Average Carried 23 | 6 10 22 24 23 20 24 24 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 12 25 24 22 23 25 25 25 25 22 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Matter Collected 4058 | 258 427 1180 999 223 210 217 212 80 74 178 Remotely . | . . . . . . . . . . . Salvage Created 8820 | 149 538 1665 2190 1385 995 231 581 126 . 960 Parts 439 | 12 33 111 99 69 47 15 18 7 . 28 Haulers Intercepted 12 | . 2 5 5 . . . . . . . Recyclers Shooed 5 | . 4 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . 14 6 3 38 Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 145 | . 12 29 31 25 19 4 8 1 . 16 Guns 51 | . 12 25 14 . . . . . . . Cannons 84 | . . . 16 23 17 4 7 1 . 16 AOE 7 | . . 4 1 . 2 . . . . . Classes Destroyed 19 | 2 4 4 6 1 . . 1 . . 1 Worker 2 | . . 2 . . . . . . . . Builder 2 | . . 2 . . . . . . . . Tunneler 6 | 3 . 1 2 . . . . . . . Hauler 12 | . 2 5 5 . . . . . . . Recycler 7 | 1 2 . 3 1 . . . . . . Mechanic 2 | . . 1 . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . 2 Watcher 14 | . 1 5 5 2 . 1 . . . . Swarmer 28 | . 9 4 4 3 6 . 1 . . 1 Grunt 54 | . 3 15 12 7 6 . 1 . . 10 Brawler 5 | . . . 1 2 . . 2 . . . Duelist 6 | . . . 2 1 . . 2 . . 1 Sentry 34 | . . 10 8 4 7 1 2 . . 2 Specialist 2 | . . . 2 . . . . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 12 | . . . . 8 . 3 . 1 . . Heavy 1 | . . . 1 . . . . . . . Samaritan 4 | . . . . . . . 2 2 . . Best Kill Streak 8 | 2 8 5 5 4 4 1 3 1 . 5 Combat Bots Only 8 | . 8 4 4 4 4 1 3 1 . 5 Max Kills in Single Turn 4 | 2 2 4 3 1 2 1 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . 4 1 . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 1191 | . 53 110 200 233 339 59 50 2 . 145 Missed 336 | . 14 28 52 72 107 15 16 . . 32 Damage Taken 8970 | . 342 1087 2408 1446 1643 323 367 30 . 1324 Core 1444 | . 50 214 479 90 303 50 19 15 . 224 Absorbed by Shields 1548 | . . . . 452 212 120 126 . . 638 Ignored by Resistances 245 | . . . . . 166 30 49 . . . Regen/Repaired (Parts) 321 | . 18 108 195 . . . . . . . Core Remaining (%) 59 | 100 80 46 12 . . . . . . . Volleys Fired 567 | 8 53 102 155 83 59 19 23 5 1 59 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 Hottest 136 | 40 100 46 136 135 120 125 130 130 65 130 Shots Fired 1127 | 16 104 201 309 168 118 38 47 13 1 112 Gun 481 | 16 102 200 163 . . . . . . . Cannon 642 | . . . 146 168 117 38 47 13 1 112 Launcher 2 | . . 1 . . 1 . . . . . Special 2 | . 2 . . . . . . . . . Kinetic 481 | 16 102 200 163 . . . . . . . Thermal 644 | . 2 . 146 168 117 38 47 13 1 112 Explosive 2 | . . 1 . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | 4 7 17 18 27 18 7 11 14 . 12 Robot Miss Streak 6 | 1 3 5 3 4 3 4 1 1 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 752 | 12 62 147 202 116 81 22 32 8 . 70 Core Hits 298 | 5 20 61 72 43 37 8 15 4 . 33 Critical Kills 5 | . . 2 1 1 . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 6 | . . 3 1 1 . . 1 . . . Meltdown 3 | . . . 1 1 . . 1 . . . Destroy 3 | . . 3 . . . . . . . . Melee Attacks 25 | . . 13 5 . 2 5 . . . . Impact 25 | . . 13 5 . 2 5 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16700 | 161 912 2603 4259 3000 2130 602 987 226 . 1820 Guns 4995 | 161 888 2272 1674 . . . . . . . Cannons 10929 | . . . 2276 3000 2018 602 987 226 . 1820 Explosions 577 | . . 161 304 . 112 . . . . . Melee 170 | . . 170 . . . . . . . . Ramming 5 | . . . 5 . . . . . . . Kinetic 4995 | 161 888 2272 1674 . . . . . . . Thermal 11257 | . 24 . 2580 3000 2018 602 987 226 . 1820 Explosive 273 | . . 161 . . 112 . . . . . Electromagnetic . | . . . . . . . . . . . Impact 170 | . . 170 . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 2 . . 3 3 7 7 8 8 . Average Corruption 5 | . 2 . . 2 3 4 7 7 8 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 244 | . 11 . . 25 26 41 63 70 8 . Message Errors 57 | . 2 . . 4 6 11 16 15 3 . Matter Fused 61 | . . . . 9 8 11 16 15 2 . Heat Flow Errors 35 | . 3 . . 5 6 3 10 7 1 . Energy Discharges 24 | . 4 . . 2 . 3 6 8 1 . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 32 | . 1 . . 1 1 9 7 12 1 . Data Loss (major) 8 | . . . . . . 1 3 4 . . Misfires 11 | . . . . 2 2 1 2 4 . . Alerts 11 | . 1 . . 2 1 1 2 4 . . Weapon Failures 4 | . . . . . 1 1 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 426 | . . 90 132 56 2 16 69 35 . 26 Projectiles 241 | . . . 37 56 2 16 69 35 . 26 Explosions 95 | . . . 95 . . . . . . . Melee 90 | . . 90 . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 214 | . . . 180 . 34 . . . . . Shots 3 | . . . 2 . 1 . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 302 | . 254 49 107 237 263 302 256 232 205 121 Average Temperature 46 | . 53 11 16 49 72 80 47 81 123 48 Received Heat Transfer 2692 | . 78 444 792 345 534 16 59 . . 424 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . 6 . . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . . Robots Melted 4 | . . . 1 2 . . 1 . . . Combat Hostiles 3 | . . . . 2 . . 1 . . . Parts Melted 52 | . . . 11 14 10 7 4 1 . 5 Heat Transferred 16530 | . 50 . 4048 4329 3034 814 1332 296 . 2627 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Peak Influence 802 | 20 503 426 398 355 802 427 . . . . Initial 420 | . 13 92 176 170 177 420 . . . . Average 267 | 11 298 258 286 144 497 206 . . . . Maximum Alert Level 3 | . 2 2 1 1 3 2 . . . . Low Security (%) 24 | 100 30 24 4 69 2 56 . . . . Level 1 67 | . 47 68 95 30 34 28 . . . . Level 2 7 | . 22 6 . . 52 14 . . . . Level 3 . | . . . . . 10 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 4 2 9 . 4 . . . 1 Investigation 4 | . 1 3 . . . . . . . . Extermination 8 | . . . . 5 . 3 . . . . Reinforcement 5 | . 1 . 2 1 . 1 . . . . Assault 2 | . . 1 . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Distress Signals 9 | . 3 1 3 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 228 | . 29 40 52 32 29 7 9 1 . 29 Peak Tracking Total 10 | . 10 4 5 4 5 1 7 1 . 8 Tactical Retreats 16 | . 1 3 3 2 3 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Traps Triggered 9 | . 4 . . 2 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Machines Disabled 14 | . 2 1 5 4 2 . . . . . Max in Single Turn 2 | . 1 1 2 1 2 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Machines Accessed 43 | . 6 15 9 7 3 2 . 1 . . Terminals 28 | . 5 9 7 3 3 1 . . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 7 | . 1 2 2 1 . 1 . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 98 | . 13 36 26 10 5 7 . 1 . . Successful 56 | . 9 22 15 6 1 2 . 1 . . Failed 41 | . 3 14 11 4 4 5 . . . . Catastrophic 4 | . 1 1 . 1 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 56 | . 11 27 12 3 . 3 . . . . Terminals 70 | . 11 28 19 4 5 3 . . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 20 | . 2 4 7 3 . 4 . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 22 | . 3 8 6 2 1 1 . 1 . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 6 | . . 5 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 1 . 1 . . . . Terminal Index 2 | . 1 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . 1 1 1 . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks 14 | . 2 4 6 1 . 1 . . . . Scan Component 8 | . 1 2 3 1 . 1 . . . . Repair 6 | . 1 2 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 17 | . 4 9 3 1 . . . . . . Terminals 14 | . 4 6 3 1 . . . . . . Assimilate 3 | . . 3 . . . . . . . . Botnet 8 | . 3 2 2 1 . . . . . . Operators 3 | . 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Tunnel 2 | . . 2 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Extract 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 3 10 8 6 3 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 24 | . 1 7 . . . . . . 16 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 1 2 3 . . . . . . . Time 198 | . 26 64 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . 7 . 2 . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Total Allies 16 | . . 2 . . 7 . 2 . 3 2 Largest Group 4 | . . 2 2 . 4 3 2 2 3 3 Highest-Rated Group 72 | . . 20 20 . 72 36 62 62 64 64 Highest-Rated Ally 32 | . . 10 10 . 20 12 32 32 25 29 Total Orders 23 | . . 14 5 . 4 . . . . . STAY 13 | . . 7 3 . 3 . . . . . FOLLOW 10 | . . 7 2 . 1 . . . . . Ally Attacks 65 | . . . . . 25 9 . 3 . 28 Total Damage 856 | . . . . . 230 74 . 111 . 441 Kills 8 | . . . . . 2 1 . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Robot Analysis Total 6 | . . 5 1 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Turns Passed 30193 | 77 1176 4457 8922 3388 1626 1545 2581 2210 2722 1489 Spaces Moved 9344 | 19 759 1940 2299 914 380 414 766 688 838 327 Core 1 | . 1 . . . . . . . . . Treads 6464 | . . . 2137 914 380 414 766 688 838 327 Legs 80 | 19 61 . . . . . . . . . Wheels 2799 | . 697 1940 162 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 120 100 115 175 320 240 320 312 312 320 320 Average Speed 272 | 120 115 176 312 321 320 320 315 316 320 364 Slowest Speed 500 | 120 500 190 480 325 325 320 320 320 320 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 3 97 97 98 17 54 17 86 82 83 40 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . . . 1 . 1 . Known Exits Taken 4 | . . . 1 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . . Scrap Searched 13 | . . . . . . . 5 4 3 1 Spaces Dug 32 | . 1 9 4 . 12 4 2 . . . Terrain Destroyed 159 | . 1 21 53 . 60 5 6 3 . 10 Melee 19 | . . 9 4 . 2 4 . . . . Projectile 24 | . 1 . 3 . . 1 6 3 . 10 AOE 116 | . . 12 46 . 58 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Total 13028 | 56 955 2810 3762 1193 670 587 885 715 882 513 Wait 2563 | 27 108 652 1199 169 133 116 65 11 16 67 Move 9334 | 18 758 1939 2298 914 378 413 765 687 837 327 Hop . | . . . . . . . . . . . Pick Up 127 | 2 8 41 33 8 12 9 1 5 5 3 Fast Attach 41 | 1 10 5 8 3 3 1 1 . 9 . Attach 56 | . 4 5 11 10 14 3 . 3 . 6 Detach 2 | . 1 . . . 1 . . . . . Swap 70 | . 4 18 22 3 5 12 2 . . 4 Drop 106 | . 9 35 30 3 1 7 2 4 14 1 Fire 567 | 8 53 102 155 83 59 19 23 5 1 59 Melee 25 | . . 13 5 . 2 5 . . . . Ram 1 | . . . 1 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . 4 2 . . . . Rewire 130 | . . . . . 58 . 26 . . 46 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 78 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Destroyed 8 combat bots 317 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 3) 597 | -10/Materials | Central database locked down 785 | -10/Materials | Discovered new exit (range 9) 852 | -10/Materials | Discovered new exit (range 10) 892 | -10/Materials | Repaired Seismic Detector 989 | -10/Materials | Discovered new exit (range 16) 1226 | -10/Materials | Discovered new exit (range 16) 1254 | -10/Materials | Entered another Materials area 1254 | -9/Materials | Evolved 2 slots: Utility x2 1792 | -9/Materials | Build established: Scavenger-Mutant 2161 | -9/Materials | Discovered new exit (range 8) 3327 | -9/Materials | Discovered new exit (range 16) 3529 | -9/Materials | Discovered new exit (range 7) 4191 | -9/Materials | Core integrity fell below 50% 4206 | -9/Materials | Discovered new exit (range 16) 4728 | -9/Materials | Repaired Autogun 4856 | -9/Materials | Repaired Autogun 5654 | -9/Materials | First assault squad dispatched 5711 | -9/Materials | Entered another Materials area 5711 | -8/Materials | Accompanied by 2 allies 5711 | -8/Materials | Evolved 2 slots: Utility x2 6236 | -8/Materials | Lost 4 parts (2n1u1w) 6463 | -8/Materials | Build established: Mutant 7882 | -8/Materials | Discovered new exit (range 17) 9669 | -8/Materials | Discovered new exit (range 12) 9669 | -8/Materials | Identified exit to Storage 10452 | -8/Materials | Discovered new exit (range 19) 11946 | -8/Materials | Discovered new exit (range 14) 12277 | -8/Materials | Core integrity fell below 50% 12347 | -8/Materials | Core integrity fell below 20% 12977 | -8/Materials | Repaired Cooling System 13216 | -8/Materials | Repaired Ion Cannon 13255 | -8/Materials | Repaired Ion Cannon 14631 | -8/Materials | Identified exit to Factory 14633 | -8/Materials | Entered Factory 14633 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14955 | -7/Factory | Discovered new exit (range 19) 16741 | -7/Factory | Identified exit to Lower Caves 16909 | -7/Factory | Garrison activated, responded to threat 18021 | -7/Factory | Identified exit to Garrison 18021 | -7/Factory | Entered Garrison 18063 | -7/Garrison | Phase Generator disabled 18135 | -7/Garrison | Build established: Scavenger-Mutant 18143 | -7/Garrison | Lost 3 parts (1p1n1u) 18219 | -7/Garrison | Triggered checkpoint 18256 | -7/Garrison | Lost 6 parts (1n3u2w) 18296 | -7/Garrison | Lost 4 parts (1n3u) 18318 | -7/Garrison | Core integrity fell below 50% 18547 | -7/Garrison | Build established: Mutant 18819 | -7/Garrison | Triggered checkpoint 18877 | -7/Garrison | Lost 3 allies 19003 | -7/Garrison | Discovered new exit (range 10) 19123 | -7/Garrison | Discovered new exit (range 70) 19123 | -7/Garrison | Discovered new exit (range 49) 19123 | -7/Garrison | Discovered new exit (range 6) 19123 | -7/Garrison | Discovered new exit (range 49) 19256 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19488 | -7/Garrison | Triggered checkpoint 19599 | -7/Garrison | Triggered checkpoint 19647 | -7/Garrison | Entered Factory 19647 | -7/Factory | Accompanied by 3 allies 19914 | -7/Factory | Lost 3 allies 21192 | -7/Factory | Entered Lower Caves 21479 | -7/Lower Caves | Build established: Scavenger-Mutant 21556 | -7/Lower Caves | Spotted B-75 Beast 21804 | -7/Lower Caves | Met a Warlord Commander 21805 | -7/Lower Caves | Learned location of Warlord (-4) 21806 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21814 | -7/Lower Caves | Found Encrypted Comm Array 22223 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 22572 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22642 | -7/Lower Caves | Build established: Mutant 22852 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 23589 | -7/Lower Caves | Discovered new exit (range 3) 23773 | -7/Lower Caves | Entered another Lower Caves area 23773 | -7/Lower Caves | Accompanied by 2 allies 23914 | -7/Lower Caves | Discovered new exit (range 8) 24761 | -7/Lower Caves | Spotted B-75 Beast 25049 | -7/Lower Caves | Build established: Scavenger-Mutant 25263 | -7/Lower Caves | Learned Factory emergency access door positions 25649 | -7/Lower Caves | Learned 8 Factory zone layouts 25895 | -7/Lower Caves | Discovered new exit (range 9) 25983 | -7/Lower Caves | Entered Zion 26180 | -7/Zion | System corruption cleaned by Quarantine Array 26444 | -7/Zion | Discovered new exit (range 12) 26945 | -7/Zion | Identified exit to Proximity Caves 26945 | -7/Zion | Identified exit to Deep Caves 27807 | -7/Zion | Given the Hacking Drone Bay 28025 | -7/Zion | Gained Derelict followers 28123 | -7/Zion | Found Prototype Launcher 28123 | -7/Zion | Identified Gui. Missile Launcher 28209 | -7/Zion | Learned location of Extension (-4) 28705 | -7/Zion | Entered Proximity Caves 28705 | -6/Proximity Caves | Accompanied by 3 allies 28706 | -6/Proximity Caves | Identified exit to Factory 28743 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 28783 | -6/Proximity Caves | Lost 3 allies 28874 | -6/Proximity Caves | Core integrity fell below 20% 29077 | -6/Proximity Caves | Spotter reported a threat 29752 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29787 | -6/Proximity Caves | Spotter reported a threat 29840 | -6/Proximity Caves | Spotter reported a threat 30067 | -6/Proximity Caves | Spotter reported a threat 30101 | -6/Proximity Caves | Learned Factory terminal intel 30194 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 29816_ Carbon-fiber Leg fries itself beyond repair. 29820_ Imp. Heat Sink fries itself beyond repair. 29824_ Imp. Deuterium Engine fries itself beyond repair. 29840_ ALERT: Unidentified potential threat approaching Complex 0b10. 30065_ N-01 Spotter is scanning... 30067_ N-01 Spotter sends a signal. 30067_ ALERT: Unidentified potential threat approaching Complex 0b10. 30069_ N-01 Spotter destroyed. 30074_ Adv. Visual Processing Unit fries itself beyond repair. 30083_ Unknown Hover Unit fries itself beyond repair. 30084_ Unknown Engine fries itself beyond repair. 30101_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 30156_ Penetrated by Slug. 30156_ Imp. Hardlight Generator destroyed. 30159_ Hvy. Ion Cannon destroyed. 30180_ Slug penetrates Wall. 30183_ Penetrated by Slug. 30183_ Slug penetrates Wall. 30187_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# ???????????????????? | | ??????????????????????## ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????### ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# h#??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????## #?????????????????????? | | ????????????????????## @##?????????????????????? | | ???????????????????## #??????????????????????? | | ??????????????????## #??????????????????????? | | ??????????????????# #??????????????????????? | | ?????????#####????# ##??????????????????????? | | ????????## ?????## #???????????????????????? | | ????????# ?????## ##??????????????????????? | | ??????### #?????# #??????????????????????? | | ??????# #####?# #??????????????????????? | | ???????# ### #??????????????????????? | | ??????## ## ##??????????????????????? | | #????## % ;###???????????????????????? | | #?### ## ###?????????????????????????? | | ## ## ### #;##???????????????????????????? | | ## #### ##????????????????????????????? | | ## #?## #?????????????????????????????? | | # #######?????????????????????????????? | | ?### #### ######???????????????????????????? | | ???# ### ####????????????????????????? | | ???# ## #????????????????????????? | | #?## ## #????????????????????????? | | ### ## #### #????????????????????????? | | #### ####??# #????????????????????????? | | #?## #????## #????????????????????????? | | #??# ##???# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Beam Rifle | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Transmission Jammer | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Wave Gun | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightWeightPerforator Manual? 0 Play Time 02:04:15 Cumulative 166.0 hours Start 2024.06.28 @ 22:10:10 End 2024.07.05 @ 03:49:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3921fa3a-1596-46c1-9b5c-77f66ebddd37