Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 01:09:51 Player: Marc Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (982) 982 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2802 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 433/550 Matter 298/300 Energy 150/150 System Corruption 6% Temperature Hot (219) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Improved Heat Sink Medium Battery (150) Structural Scanner Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Particle Gun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Particle Gun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Medium Battery Structural Scanner Advanced Visual Processing Unit Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Beam Rifle Particle Gun Particle Gun [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 26 | . 3 9 14 Power 3 | . . 1 2 Engine 2 | . . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | . . 4 3 Treads 2 | . . . 2 Leg 5 | . . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 3 2 4 Device 2 | . 2 . . Storage 1 | . 1 . . Processor 3 | . . 1 2 Hackware 3 | . . 1 2 Protection . | . . . . Artifact . | . . . . Weapon 7 | . . 2 5 Energy Gun 6 | . . 1 5 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 2 10 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 3 | . . 1 2 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 10 | . 4 10 11 Power 1 | . 1 1 1 Propulsion 1 | . 1 2 . Utility 5 | . 1 4 6 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 23 | . 1 7 15 Power 4 | . . 1 3 Propulsion 3 | . . 2 1 Utility 13 | . 1 3 9 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 95 97 92 Engine 8 | . 14 11 5 Core 1 | . . . 2 Treads 3 | . . . 7 Leg 23 | . 28 31 14 Device 6 | . 10 12 . Storage 10 | . 14 11 9 Processor 7 | . . 5 11 Hackware 13 | . . 3 23 Energy Gun 15 | . 28 21 8 Ballistic Gun 3 | . . . 7 Peak Build Rating 29 | . 7 18 29 Average Rating 17 | . 6 11 25 On Entrance 9 | 6 6 7 18 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 33 | 12 28 33 33 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 8 15 15 Most Carried 15 | . 8 15 15 Average Carried 10 | . 4 10 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 7 15 14 Class Distribution -------------------- 47% | Hacker-Mutant 29% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 679 | 200 20 79 380 Remotely . | . . . . Salvage Created 1410 | . 55 549 806 Parts 85 | . 2 38 45 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . . 11 15 Guns 26 | . . 11 15 Classes Destroyed 8 | . 1 6 1 Tunneler 1 | . . 1 . Hauler 2 | . 1 . 1 Recycler 2 | . . . 2 Operator 2 | . . 2 . Watcher 2 | . . 2 . Swarmer 7 | . . 3 4 Grunt 11 | . . 5 6 Sentry 8 | . . 3 5 Best Kill Streak 8 | . 1 4 8 Combat Bots Only 6 | . . 3 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 145 | . . 47 98 Missed 35 | . . 14 21 Hits 110 | . . 33 77 Projectile 110 | . . 33 77 Critical Strikes 4 | . . . 4 Damage Taken 1489 | . . 417 1072 Core 165 | . . 48 117 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 88 . Volleys Fired 107 | . 3 36 68 Largest 2 | . 2 2 2 Hottest 121 | . 90 90 121 Shots Fired 189 | . 6 72 111 Gun 189 | . 6 72 111 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 57 | . . . 57 Thermal 88 | . 3 36 49 Explosive . | . . . . Electromagnetic 44 | . 3 36 5 Robot Hit Streak 12 | . 2 8 12 Robot Miss Streak 3 | . 1 3 2 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 134 | . 2 48 84 Core Hits 60 | . 2 27 31 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 3 5 Burn 6 | . . 2 4 Destroy 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2067 | . 36 678 1353 Guns 2043 | . 36 654 1353 Cannons . | . . . . Explosions 22 | . . 22 . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 734 | . . . 734 Thermal 830 | . 12 260 558 Explosive . | . . . . Electromagnetic 501 | . 24 416 61 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Parts Rejected 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 381 | . 60 205 381 Average Temperature 95 | . 27 62 126 Received Heat Transfer 669 | . . 129 540 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 3 3 Heat Transferred 2603 | . 37 901 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 171 | . 16 171 114 Initial . | . . . . Average 43 | . 3 60 32 Influence Increases 907 | . 34 425 448 Destroy 0b10 Robot/C 540 | . . 240 300 Destroy 0b10 Robot/NC 45 | . 5 25 15 Destroy Leader 148 | . 2 74 72 Allied During Kill 1 | . . 1 . Successful Hack 90 | . 26 48 16 Destroy Structure 8 | . 1 7 . Lose Combat Pursuer 75 | . . 30 45 Influence Decreases 808 | . 34 424 350 Entered New Map 1 | . . . 1 Time Decay 612 | . 34 319 259 Lost Part 110 | . . 20 90 Lost Ally 20 | . . 20 . Purge Threat 65 | . . 65 . Squads Dispatched 5 | . . 2 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 2 19 31 Peak Tracking Total 8 | . 2 5 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 1 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 4 5 7 Terminals 16 | . 4 5 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 8 15 18 Successful 27 | . 2 10 15 Failed 14 | . 6 5 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 29 | . 8 11 10 Terminals 41 | . 8 15 18 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . . 3 9 Level Access Points 1 | . . . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Unreport Threat 1 | . . 1 . Surveillance Status 1 | . . . 1 Hauler Manifests 2 | . . . 2 Registered Components 1 | . . . 1 Registered Prototypes 1 | . . 1 . Zone Layout 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 2 7 6 Terminals 15 | . 2 7 6 Track 3 | . . 1 2 Assimilate 2 | . . 2 . Botnet 10 | . 2 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 4 6 Full Trace Events 4 | . 2 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . 1 . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 16 | . . 16 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 8 | . . 8 . Total Damage 101 | . . 101 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 936 | . 102 599 235 Optics 235 | . . . 235 Sensors 406 | . 14 392 . Structural 687 | . 88 599 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2009 | . 134 905 970 Spaces Moved 877 | 1 93 367 416 Core . | . . . . Treads 197 | . . . 197 Legs 680 | 1 93 367 219 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 171 | 120 121 181 174 Slowest Speed 330 | 120 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 1 25 26 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 6 . Melee . | . . . . Projectile . | . . . . AOE 6 | . . 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1217 | . 110 535 572 Wait 142 | . . 94 48 Move 874 | . 92 366 416 Hop . | . . . . Pick Up 41 | . 7 19 15 Fast Attach 3 | . . 1 2 Attach 18 | . 1 4 13 Detach 1 | . . . 1 Swap 8 | . 2 5 1 Drop 21 | . 5 8 8 Fire 107 | . 3 36 68 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 3) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 831 | -9/Materials | Build established: Scavenger-Mutant 998 | -9/Materials | Discovered new exit (range 8) 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Utility x2 1218 | -8/Materials | Lost 3 parts (1p1n1w) 1275 | -8/Materials | Discovered new exit (range 10) 1306 | -8/Materials | Build established: Hacker-Mutant 1634 | -8/Materials | Identified exit to Factory 2010 | -8/Materials | Self-destructed Last Messages --------------- 01951_ Hacking Suite destroyed. 01953_ System corrupted: Matter fused (-5). 01954_ K-01 Serf collects debris. 01959_ G-47 Trooper destroyed. 01961_ K-01 Serf collects debris. 01964_ Acquired Aluminum Leg. 01965_ Acquired 43 matter. 01966_ K-01 Serf collects debris. 01966_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01967_ K-01 Serf cleans the Nuclear Reactor. 01968_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01969_ K-01 Serf collects debris. 01985_ O-24 Administrator sends out distress signal. 01995_ Y-45 Defender suffers critical hit (Burn). 01997_ Lgt. Treads destroyed. 02003_ Y-45 Defender heat short circuits Hvy. Assault Rifle. 02007_ System corrupted: Beam Rifle failed to cycle. 02007_ Beam Rifle melted. 02007_ Y-45 Defender destroyed. 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