Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 09:51:16 Player: ae Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (118) 590 Value Destroyed (3980) 3980 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (9637) 9637 TOTAL SCORE: 23227 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 207 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 274/1600 Matter 224/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Xenon Bombardment Thruster Improved Point Defense System Matter Neutralizer Vortex Lance (13) Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Powered Armor Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Micro-nuke Launcher Lance > --- INVENTORY -------- Advanced Sensor Array Advanced Sensor Array Experimental Transmission Jammer ECM Suite Matter Neutralizer Vortex Lance [Rating: 149] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Lance Energy Gun Subdweller Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 1 1 . . . . . . . . . Utility 13 | . . . 2 2 . . . . . 1 . . . . 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 7 1 14 22 34 1 1 . 5 7 10 . 2 11 . 6 2 4 18 18 Power 21 | 1 . 3 2 2 . . . 3 . 1 . . 2 . 1 . 1 1 4 Engine 11 | 1 . 3 2 1 . . . 2 . 1 . . 1 . . . . . . Core 4 | . . . . 1 . . . 1 . . . . . . 1 . . . 1 Reactor 6 | . . . . . . . . . . . . . 1 . . . 1 1 3 Propulsion 45 | 2 . 3 7 15 . . . . 3 2 . . 3 . . . . 5 5 Treads 5 | 2 . 1 2 . . . . . . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . . . Wheel 3 | . . 2 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . Flight 32 | . . . . 14 . . . . 3 2 . . 3 . . . . 5 5 Utility 67 | 2 1 5 7 12 1 . . 2 3 4 . . 4 . 4 2 3 10 7 Device 28 | 1 . . 4 6 1 . . 1 1 2 . . 2 . 1 1 . 5 3 Storage 2 | 1 . . . . . . . 1 . . . . . . . . . . . Processor 13 | . . . . 3 . . . . 1 1 . . 1 . 1 1 1 2 2 Hackware 11 | . . . . 1 . . . . 1 1 . . 1 . 2 . 1 3 1 Protection 13 | . 1 5 3 2 . . . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . 3 6 5 . 1 . . 1 3 . 2 2 . 1 . . 2 2 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . 1 . . . . Ballistic Gun 10 | 2 . 3 4 . . . . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . . . . . . . . . Launcher 6 | . . . . 2 . . . . . . . 1 . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 . . . . 1 1 . 1 . . . . . 1 . Piercing Weapon 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . . . . . . 7 . . . 1 3 . Parts Lost 57 | . . 10 7 7 . . . . . 1 . . 5 . . . 1 . 26 Power 10 | . . 2 1 . . . . . . 1 . . 2 . . . 1 . 3 Propulsion 17 | . . 2 2 5 . . . . . . . . . . . . . . 8 Utility 22 | . . 4 2 2 . . . . . . . . 1 . . . . . 13 Weapon 8 | . . 2 2 . . . . . . . . . 2 . . . . . 2 Highest Loss Streak 17 | . . 5 2 4 . . . . . 1 . . 3 . . . 1 . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 3 7 5 5 4 5 5 5 5 8 9 10 10 9 9 9 9 10 9 6 Power . | . 1 . 1 . 1 1 1 . . . . . . . . . . . . Propulsion 1 | 2 2 1 . . 2 2 2 1 . 1 2 2 2 2 2 2 2 2 1 Utility 3 | . 3 1 1 1 1 1 1 1 6 7 7 7 6 6 5 5 5 4 2 Weapon 1 | . 1 2 3 2 1 1 1 1 1 1 1 1 1 1 1 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 3 1 4 1 . . . 1 3 3 . . 1 . . . 3 3 2 Power 2 | . . . 2 . . . . . . . . . . . . . . . . Propulsion 10 | . 3 1 . . . . . 1 1 . . . . . . . 1 2 1 Utility 10 | . . . 1 . . . . . 1 3 . . 1 . . . 2 1 1 Weapon 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 87 90 92 91 92 92 92 97 97 88 88 90 76 81 89 89 85 70 Engine 8 | . 14 13 8 4 7 7 7 7 13 11 5 5 10 . . 3 3 . 1 Treads 7 | . 28 21 1 2 . . . . . . . . . . . . . . . Leg 1 | . . . 14 6 . . . . . . . . . . . . . . . Wheel 2 | . . 6 13 . . . . . . . . . . . . . . . . Flight 16 | . . . . 19 30 30 30 30 32 32 29 29 29 29 26 23 23 17 14 Device 9 | . 1 . 16 14 22 23 23 22 17 10 11 11 6 11 10 12 10 13 10 Storage 3 | . 14 3 2 . . . . . 6 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . 12 7 7 7 7 7 11 11 11 11 11 10 14 10 10 13 Hackware 6 | . . . . 4 7 7 7 7 6 5 5 5 9 11 18 19 21 25 19 Protection 7 | . 12 13 14 11 7 7 7 7 . 4 5 5 3 . . . 2 . 1 Ballistic Gun 9 | . 28 28 16 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 3 7 1 . . 3 4 5 4 . . . . . . . Piercing Weapon 2 | . . . . . . 5 7 7 6 5 5 5 6 5 5 4 4 4 3 Peak Build Rating 149 | 7 7 12 24 44 43 43 39 42 53 70 65 67 102 87 111 122 122 144 149 Average Rating 50 | 5 7 9 21 35 42 39 39 39 47 66 65 65 88 86 103 115 118 131 116 On Entrance 57 | . 7 7 10 23 43 43 39 39 37 53 65 65 66 83 87 111 116 118 137 Avg Prop Armor Cover (%) 5 | . . 8 4 6 2 2 3 3 3 5 6 6 3 17 . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 14 16 29 30 43 13 13 10 19 24 23 21 27 31 19 39 40 40 36 48 Greatest Support 47 | 40 40 40 35 35 24 24 18 24 30 37 37 37 45 42 42 42 42 44 47 Greatest Overweight (x) 4 | . . 4 1 3 . . . . . . . 1 . 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 7 8 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 6 8 8 8 5 5 5 5 8 10 10 10 10 10 9 10 10 10 10 10 Average Carried 7 | 4 7 5 5 4 5 4 5 5 8 9 10 10 9 9 9 9 9 9 6 Final Capacity 10 | 8 8 8 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 7 5 5 5 5 5 8 10 10 10 10 9 9 10 10 10 10 5 Class Distribution -------------------- 28% | Mutant 18% | Scout 11% | Scavenger-Mutant 8% | Infiltrator-Ninja 7% | Hacker-Scout 7% | Wizard-Scout 5% | Hacker-Assassin 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Infiltrator-Ninja | -7/Lower Caves Infiltrator-Ninja | -7/Lower Caves Infiltrator-Ninja | -7/Data Miner Infiltrator-Ninja | -6/Proximity Caves Infiltrator-Ninja | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Assassin | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Matter Collected 3517 | 290 42 498 524 528 60 62 . 88 70 144 31 130 235 10 50 27 88 250 390 Remotely 119 | 111 8 . . . . . . . . . . . . . . . . . . Salvage Created 4120 | 67 118 584 873 839 144 19 . 44 270 28 . . . 36 203 27 . 133 735 Parts 223 | 7 9 38 53 51 1 5 . 5 15 4 . . . 1 8 3 . 5 18 Haulers Intercepted 9 | . . . 1 3 . . . . 2 . . . . . 2 . . 1 . Recyclers Shooed 3 | . . . 1 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . 26 . . 1 10 . 4 . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 79 | . 2 16 18 17 . 3 . 3 1 . . . . 2 . . . . 17 Melee 14 | . . . . 5 . . . 1 1 . . . . 2 . . . . 5 Guns 36 | . 2 16 18 . . . . . . . . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . . . . . AOE 28 | . . . . 11 . 3 . 2 . . . . . . . . . . 12 Classes Destroyed 17 | 2 3 3 4 2 . . . 1 . . . . . . . . . . 2 Worker 4 | . . . 1 2 . . . . . . . . . . . 1 . . . Builder 3 | . . . . 1 . . . . . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 1 3 . . . . 2 . . . . . 2 . . 1 . Recycler 5 | 1 . . . 3 . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . 1 . 1 2 . . . . 2 . . . . . . . . 1 . Drone 4 | . . . . . . . . 2 . . . . . 2 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 1 2 . . . . . 1 . . . . . . . . 1 Swarmer 28 | . . 4 4 13 . 3 . . . . . . . . . . . . 4 Grunt 21 | . 2 . 11 1 . . . . . . . . . . . . . . 7 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . Programmer 11 | . . . . 3 . . . 1 1 . . . . . . . . . 6 Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 2 6 6 5 . 3 . 2 1 1 . . . 1 2 1 . 1 8 Combat Bots Only 7 | . 2 4 6 5 . 3 . 2 1 . . . . 1 . . . . 7 Max Kills in Single Turn 4 | 1 1 1 2 4 . 2 . 1 1 1 . . . 1 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . 2 . 1 . . . . . . . . . . 4 Melee 1 | . . . . 1 . . . 1 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Hostile Shots Fired 734 | . 8 132 116 68 9 9 . 6 11 13 . 14 59 . . . 25 2 262 Missed 271 | . . 34 38 23 7 1 . 3 1 7 . 3 22 . . . 16 . 116 Hits 463 | . 8 98 78 45 2 8 . 3 10 6 . 11 37 . . . 9 2 146 Melee 2 | . . . 2 . . . . . . . . . . . . . . . . Projectile 461 | . 8 98 76 45 2 8 . 3 10 6 . 11 37 . . . 9 2 146 AOE 4 | . . . . 1 . . . . . . . . . . . . . . 3 Critical Strikes 25 | . . 1 7 2 . . . . . . . . 2 . . . 2 . 11 Actively Blocked 12 | . . . 1 . . . . . . . . . . . . . . . 11 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 3 Damage Taken 8989 | . 154 1690 1159 725 16 151 . 47 147 94 . 84 789 . . . 187 79 3667 Core 2235 | . 31 178 123 109 5 38 . . 73 28 . . 254 . . . 41 29 1326 Absorbed by Shields 37 | . . . . . . . . . . . . . . . . . . . 37 Redirected to Shielding 93 | . . . 21 2 . . . . . . . . . . . . . . 70 Regen/Repaired (Parts) 131 | . . . . . . . . . . . . . 88 . . . . 43 . Core Remaining (%) 74 | 100 . 16 77 . . . . 78 91 . . . . 71 100 . 96 98 17 Volleys Fired 224 | 5 9 72 82 21 . 3 . 2 . . . 4 8 . 1 . . . 17 Largest 2 | 2 2 2 2 1 . 1 . 1 . . . 1 1 . 1 . . . 1 Hottest 105 | 40 40 50 88 40 . 39 . 39 . . . 43 90 . 105 . . . 105 Shots Fired 392 | 10 18 145 163 21 . 3 . 2 . . . 4 8 . 1 . . . 17 Gun 336 | 10 18 145 163 . . . . . . . . . . . . . . . . Cannon 22 | . . . . 14 . . . . . . . . 5 . 1 . . . 2 Launcher 34 | . . . . 7 . 3 . 2 . . . 4 3 . . . . . 15 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 334 | 10 18 145 147 14 . . . . . . . . . . . . . . . Thermal 24 | . . . 16 . . . . . . . . . 5 . 1 . . . 2 Explosive 34 | . . . . 7 . 3 . 2 . . . 4 3 . . . . . 15 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 6 15 34 20 10 . 2 . 3 . . . . 4 . . . . . 5 Robot Miss Streak 4 | 1 1 4 3 2 . 2 . . . . . . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 3 5 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 377 | 8 15 111 119 50 6 3 . 4 17 2 . . 6 3 3 1 2 6 21 Core Hits 204 | 3 8 32 46 39 3 3 . 2 5 1 . 2 1 2 2 1 1 1 52 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 1 2 . . . . 3 . . . . 1 1 . . 1 . Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . 1 . . . . 2 . . . . . . . . . . Impale 4 | . . . . . . . . . 1 . . . . 1 1 . . 1 . Melee Attacks 297 | . . . . 69 9 3 2 4 39 56 6 5 2 14 9 4 9 14 52 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . 69 9 . . . 15 23 1 2 . . . . . . . Piercing 151 | . . . . . . 3 2 4 24 33 5 3 2 14 9 4 9 14 25 Entropic 27 | . . . . . . . . . . . . . . . . . . . 27 Sneak Attacks 28 | . . . . 15 . . . . 4 . . . . 2 2 1 . 3 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15467 | 78 155 1581 1829 3407 598 317 . 234 742 85 . 94 368 208 196 125 90 394 4966 Guns 3635 | 78 155 1581 1821 . . . . . . . . . . . . . . . . Cannons 407 | . . . . 210 . . . . . . . . 150 . . . . . 47 Explosions 5019 | . . . . 862 . 280 . 156 . . . 94 217 . . . . . 3410 Melee 6381 | . . . . 2319 598 37 . 78 742 85 . . . 208 196 125 90 394 1509 Ramming 25 | . . . 8 16 . . . . . . . . 1 . . . . . . Kinetic 3550 | 78 155 1581 1526 210 . . . . . . . . . . . . . . . Thermal 492 | . . . 295 . . . . . . . . . 150 . . . . . 47 Explosive 5005 | . . . . 848 . 280 . 156 . . . 94 217 . . . . . 3410 Electromagnetic 14 | . . . . 14 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3183 | . . . . 2319 598 . . . 266 . . . . . . . . . . Piercing 1689 | . . . . . . 37 . 78 476 85 . . . 208 196 125 90 394 . Entropic 1509 | . . . . . . . . . . . . . . . . . . . 1509 Highest Corruption 16 | . 1 1 . . . . . . 3 . . . . . . . . . 16 Average Corruption 1 | . 1 1 . . . . . . 2 . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 49 | . 1 31 . . . . . . 4 . . . . . . . . . 13 Message Errors 13 | . 1 5 . . . . . . 3 . . . . . . . . . 4 Matter Fused 10 | . . 7 . . . . . . . . . . . . . . . . 3 Heat Flow Errors 4 | . . 4 . . . . . . . . . . . . . . . . . Energy Discharges 8 | . . 5 . . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . 6 . . . . . . . . . . . . . . . . 2 Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1738 | . . . . 424 274 . . 53 58 . . . 58 77 . . . 138 656 Projectiles 15 | . . . . 15 . . . . . . . . . . . . . . . Explosions 244 | . . . . 27 . . . 53 . . . . 58 . . . . . 106 Melee 1479 | . . . . 382 274 . . . 58 . . . . 77 . . . 138 550 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . 38 . 26 . . . . . 4 . . . . . . 96 Shots 6 | . . . . 2 . 1 . . . . . 1 . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 3 | . . . 1 1 . . . . . . . . 1 . . . . . . Kicked 2 | . . . 1 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 24 281 62 . . . . . 3 78 . . 165 . 58 . . . 12 Average Temperature 46 | . 10 127 26 . . . . . 2 30 . . 55 . 32 . . . 6 Received Heat Transfer 1880 | . 48 632 675 12 6 36 . . . . . . 174 . . . 9 9 279 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . . . . . . . . . 1 Heat Transferred 387 | . . . 350 . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Maximum Alert Level 2 | . . . 1 2 . . . . . 1 . . . . . . . . 2 Low Security (%) 86 | 100 100 . 94 77 . . . . 100 97 . . . . 100 100 100 100 45 Level 1 7 | . . . 5 18 . . . . . 2 . . . . . . . . 13 Level 2 6 | . . . . 3 . . . . . . . . . . . . . . 40 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 634 | 5 50 . 213 412 . . . . 175 217 . . . . 150 23 110 104 634 Initial 150 | . . . 79 66 . . . . 150 55 . . . . 150 23 3 61 28 Average 119 | . 6 . 153 117 . . . . 146 71 . . . . 39 8 5 80 317 Influence Increases 4997 | 10 62 195 480 857 20 70 . 40 263 472 . 15 255 10 237 26 168 128 1689 Destroy 0b10 Robot/C 1560 | . 40 120 360 340 . 60 . 20 20 140 . . . . . . . . 460 Destroy 0b10 Robot/NC 215 | 10 10 . 20 65 5 . . 10 20 5 . . . 10 10 5 . 10 35 Destroy Leader 302 | . 12 . 64 80 . 10 . 10 14 22 . . . . 4 . . 2 84 Allied During Kill 171 | . . . . . . . . . . . . . . . . . . . 171 Successful Hack 167 | . . . 18 19 . . . . 7 28 . . . . 18 . 12 20 45 Disable Machine 315 | . . . 15 105 . . . . 30 75 . . . . 15 . . 15 60 Destroy Structure 572 | . . . 3 68 . . . . 7 52 . . . . 10 6 6 6 414 Advance Influence 300 | . . . . . . . . . 150 . . . . . 150 . . . . Partial Spotted 225 | . . . . 60 . . . . . 60 . . . . 15 15 . 60 15 Lose Combat Pursuer 1170 | . . 75 . 120 15 . . . 15 90 . 15 255 . 15 . 150 15 405 Influence Decreases 4648 | 10 62 41 487 606 248 153 87 40 150 476 109 8 125 147 192 64 65 189 1389 Entered New Map 763 | . . . 75 81 148 33 87 . . 58 41 . 7 137 . 22 4 49 21 Time Decay 2389 | 10 62 21 342 445 100 120 . 40 150 368 48 8 68 10 50 42 47 140 318 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 Lost Part 460 | . . 20 70 70 . . . . . 10 . . 30 . . . . . 260 Lost Ally 794 | . . . . 10 . . . . . 40 20 . 20 . . . 14 . 690 Purge Threat 142 | . . . . . . . . . . . . . . . 142 . . . . Squads Dispatched 36 | . 1 . 6 9 . . . . 1 3 . . . . 1 1 2 3 9 Investigation 4 | . . . . . . . . . . 1 . . . . . . . 2 1 Extermination 14 | . . . . 6 . . . . 1 2 . . . . . 1 1 . 3 Reinforcement 13 | . 1 . 4 3 . . . . . . . . . . 1 . 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . 2 . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Distress Signals 20 | . . . 1 2 . . . . . . . . 1 . 1 . 3 4 8 Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 4 19 28 31 1 5 . 2 6 10 . 1 60 2 2 1 19 11 76 Peak Tracking Total 21 | . 2 4 5 6 1 3 . 2 4 3 . 1 21 1 1 1 12 2 19 Tactical Retreats 33 | . . 2 . 4 1 . . . 1 4 . 1 4 . 1 . 3 1 11 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . . . . . . 9 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Traps Triggered 12 | . 2 2 . 1 . . . . 1 . . . . . . . 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Disabled 22 | . . . 1 7 . . . . 2 5 . 1 . . 1 . . 1 4 Max in Single Turn 3 | . . . 1 3 . . . . 1 1 . 1 . . 1 . . 1 1 Garrison Access 4 | . . . . . . . . . 1 1 . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Accessed 63 | . 1 . 3 11 . . 4 . 6 7 . . 5 . 4 4 8 5 5 Terminals 28 | . . . 3 5 . . . . 3 1 . . . . 4 2 6 1 3 Fabricators 7 | . . . . 2 . . . . 1 2 . . . . . 1 . 1 . Repair Stations 9 | . . . . 2 . . . . . 2 . . . . . 1 1 2 1 Recycling Units 5 | . 1 . . 1 . . . . 1 1 . . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 1 . . . . . . 1 . 1 Total Hacks 164 | . 2 . 9 23 . . 28 . 12 17 . . 12 . 11 8 14 12 16 Successful 106 | . . . 6 10 . . 28 . 6 7 . . 12 . 6 6 9 6 10 Failed 57 | . 2 . 3 12 . . . . 6 10 . . . . 5 2 5 6 6 Catastrophic 7 | . . . . . . . . . 1 1 . . . . 1 1 . . 3 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 57 | . . . 4 7 . . . . 7 6 . 1 1 . 9 4 4 5 9 Terminals 72 | . . . 9 10 . . . . 4 2 . . . . 11 5 12 6 13 Fabricators 17 | . . . . 5 . . . . 4 5 . . . . . 2 . 1 . Repair Stations 18 | . . . . 2 . . . . . 8 . . . . . 1 1 4 2 Recycling Units 8 | . 2 . . 2 . . . . 2 1 . . . . . . . 1 . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 1 . . . . . . 1 . 1 Terminal Hacks 63 | . . . 3 2 . . 28 . . . . . 12 . 3 1 6 2 6 Record 22 | . . . . . . . 11 . . . . . 10 . . . 1 . . Part Schematic 8 | . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . 2 Prototype ID Bank 5 | . . . 1 . . . 3 . . . . . . . . 1 . . . Open Door 3 | . . . . . . . . . . . . . 2 . . . 1 . . Level Access Points 4 | . . . . . . . . . . . . . . . 1 . 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . . 2 . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . 1 1 . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . 1 . . . . 1 1 . . . . . 2 . . . Network Status 4 | . . . . 1 . . . . 1 1 . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . 2 . . . . . 2 . . . . . 1 1 1 1 Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . . Refit 6 | . . . . 2 . . . . . . . . . . . 1 1 1 1 Recycling Unit Hacks 3 | . . . . 1 . . . . 1 . . . . . . . . 1 . Retrieve Components 3 | . . . . 1 . . . . 1 . . . . . . . . 1 . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 1 . . . . . . 1 . 1 Seal Access 4 | . . . . . . . . . 1 1 . . . . . . 1 . 1 Unauthorized Hacks 21 | . . . 3 2 . . . . 3 3 . . . . 3 2 1 2 2 Terminals 14 | . . . 3 2 . . . . 1 . . . . . 3 2 1 . 2 Track 1 | . . . 1 . . . . . . . . . . . . . . . . Assimilate 5 | . . . . 1 . . . . . . . . . . 1 1 1 . 1 Botnet 8 | . . . 2 1 . . . . 1 . . . . . 2 1 . . 1 Fabricators 5 | . . . . . . . . . 1 3 . . . . . . . 1 . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . Fabnet 4 | . . . . . . . . . 1 2 . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . 2 9 . . . . 5 6 . . . . 3 2 2 2 3 Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . 1 . 2 . . . 1 . 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . 1 . 2 . . . 1 . 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . 3 3 3 3 7 7 2 2 . 3 Autooverrided 7 | . . . . . . . . . . . 1 . 2 . . . 1 . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Total Allies 50 | . . . . 1 . . . . . 2 1 . 2 . 1 1 2 . 40 Largest Group 25 | . . . . 1 . . . . . 2 1 . . . 1 1 3 . 25 Highest-Rated Group 342 | . . . . 10 . . . . . 82 29 . . . 26 23 80 . 342 Highest-Rated Ally 69 | . . . . 10 . . . . . 41 29 . . . 26 23 47 . 69 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 131 | . . . . . . . . . . 13 3 . 2 . . . 2 . 111 Total Damage 2771 | . . . . . . . . . . 588 36 . 40 . . . 60 . 2047 Kills 15 | . . . . . . . . . . 7 . . . . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . 1 . 2 . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Active Infowar (turns) 7072 | . . . . 466 203 259 33 331 307 842 677 520 980 806 189 111 337 295 716 Optics 5564 | . . . . . . . . . 91 842 677 520 980 806 189 111 337 295 716 Sensors 6486 | . . . . 369 203 259 33 331 307 842 677 520 706 778 189 111 337 290 534 Structural 4373 | . . . . 134 203 259 33 331 307 836 668 435 67 . 120 111 235 292 342 Machine Analysis 544 | . . . . . . . . . . . . . . . . . . 161 383 Jamming 696 | . . . . 214 3 . . 16 72 . . . 69 46 . . 178 98 . ECM 75 | . . . . . 2 . . . . . . . 1 . . . . . 72 Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . 2 Derelict Logs Recovered 9 | . . 2 . . 1 1 . 2 . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Turns Passed 12405 | 130 361 3325 770 1213 203 259 33 331 307 842 677 520 980 806 189 111 337 295 716 Spaces Moved 14386 | 64 142 1518 348 1730 522 640 99 603 753 1302 560 640 1406 484 463 319 766 679 1348 Core 139 | 3 . 120 . . . . . . . . . . . . . . . . 16 Treads 1335 | 61 142 1107 24 1 . . . . . . . . . . . . . . . Legs 419 | . . . 186 233 . . . . . . . . . . . . . . . Wheels 429 | . . 291 138 . . . . . . . . . . . . . . . . Hover 9 | . . . . 9 . . . . . . . . . . . . . . . Flight 12055 | . . . . 1487 522 640 99 603 753 1302 560 640 1406 484 463 319 766 679 1332 Fastest Speed 17 | 50 160 110 110 26 26 26 29 26 23 22 24 24 17 25 25 25 25 24 27 Average Speed 49 | 154 160 157 132 47 26 28 29 28 24 25 25 26 25 95 25 25 25 28 31 Slowest Speed 320 | 160 160 250 240 320 29 29 29 29 27 26 26 98 30 175 25 25 25 32 93 Overloaded Moves 26 | . . . . . . . . . . . . . 15 . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . 2 . . . . 5 14 . . 2 . 2 2 9 2 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 28 78 29 52 77 72 70 64 28 36 65 71 96 69 14 10 91 22 37 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . 1 1 1 . . . . . . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 4 . . 4 2 . 4 . . 1 4 . . . . . . . Spaces Dug 135 | . . . . 15 2 1 2 . 7 26 2 23 1 10 4 3 3 2 34 Terrain Destroyed 552 | . . 1 1 88 2 51 2 25 7 26 2 56 50 10 5 3 3 2 218 Melee 104 | . . . . 15 2 1 2 . 7 26 2 4 1 10 4 3 3 2 22 Projectile 6 | . . 1 1 1 . . . . . . . . 1 . 1 . . . 1 AOE 442 | . . . . 72 . 50 . 25 . . . 52 48 . . . . . 195 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Total 18807 | 83 262 2317 512 1998 566 709 100 755 821 1740 1088 977 2013 803 516 341 889 765 1552 Wait 3453 | 2 99 690 31 76 28 60 . 130 6 370 524 321 564 305 34 18 102 17 76 Move 14283 | 63 141 1517 347 1725 521 639 98 602 742 1274 559 639 1403 483 458 314 750 674 1334 Hop 39 | . . . . 2 . . . . 5 13 . . 1 . 2 2 6 2 6 Pick Up 80 | 6 7 11 11 9 . . . 5 7 6 . . 1 . 4 . 3 5 5 Fast Attach 117 | 7 . 7 12 20 4 1 . 1 2 10 . 1 13 . 1 1 7 18 12 Attach 48 | . . 6 5 9 . 1 . 1 2 1 . . 1 . 3 1 . 2 16 Detach 34 | . . 2 2 7 . 1 . 1 . 1 . . 1 . . 1 3 4 11 Swap 58 | . 1 2 6 13 . . . 4 6 4 . 6 6 1 3 . 2 4 . Drop 144 | . 5 7 15 30 4 1 . 5 6 17 . 1 13 . 1 . 7 25 7 Fire 224 | 5 9 72 82 21 . 3 . 2 . . . 4 8 . 1 . . . 17 Melee 282 | . . . . 69 9 3 2 4 37 44 5 5 2 14 9 4 9 14 52 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . 1 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . 15 . . . . 8 . . . . . . . . . 16 Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Discovered new exit (range 5) 492 | -10/Materials | Entered Subcaves 492 | -10/Subcaves | Discovered new exit (range 7) 493 | -10/Subcaves | Approached by a straggling Scientist 2872 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2901 | -10/Subcaves | Discovered new exit (range 12) 2938 | -10/Subcaves | Learned Materials emergency access door positions 3113 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 3413 | -10/Subcaves | Core integrity fell below 50% 3452 | -10/Subcaves | Discovered new exit (range 11) 3455 | -10/Subcaves | Core integrity fell below 20% 3817 | -10/Subcaves | Entered Materials 3817 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4146 | -8/Materials | Build established: Scavenger-Mutant 4199 | -8/Materials | Discovered new exit (range 15) 4397 | -8/Materials | Garrison activated, responded to threat 4587 | -8/Materials | Entered Factory 4587 | -7/Factory | Evolved 2 slots: Utility x2 5209 | -7/Factory | Discovered new exit (range 13) 5234 | -7/Factory | Identified exit to Factory 5327 | -7/Factory | Build established: Scavenger-Sprinter 5361 | -7/Factory | Lost 3 parts (2n1u) 5535 | -7/Factory | Lost 4 parts (3n1u) 5571 | -7/Factory | Central database locked down 5750 | -7/Factory | Discovered new exit (range 8) 5754 | -7/Factory | Identified exit to Lower Caves 5800 | -7/Factory | Entered Lower Caves 5856 | -7/Lower Caves | Learned location of Extension (-4) 5859 | -7/Lower Caves | Spotted B-75 Beast 5875 | -7/Lower Caves | Discovered new exit (range 3) 5875 | -7/Lower Caves | Identified exit to Lower Caves 6003 | -7/Lower Caves | Entered another Lower Caves area 6029 | -7/Lower Caves | Encountered a Warlord checkpoint 6088 | -7/Lower Caves | Build established: Infiltrator-Ninja 6237 | -7/Lower Caves | Discovered new exit (range 12) 6240 | -7/Lower Caves | Identified exit to Data Miner 6262 | -7/Lower Caves | Entered Data Miner 6262 | -7/Data Miner | Discovered new exit (range 6) 6268 | -7/Data Miner | Met Data Miner 6274 | -7/Data Miner | Learned location of Section 7 (-2) 6274 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6278 | -7/Data Miner | Received God Mode back door access code from Data Miner 6295 | -7/Data Miner | Identified exit to Proximity Caves 6295 | -7/Data Miner | Entered Proximity Caves 6297 | -6/Proximity Caves | Spotter reported a threat 6452 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6626 | -6/Proximity Caves | Entered Factory 6626 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6698 | -6/Factory | Discovered new exit (range 16) 6746 | -6/Factory | Discovered new exit (range 10) 6748 | -6/Factory | Identified exit to Factory 6933 | -6/Factory | Entered another Factory area 6933 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7135 | -5/Factory | Build established: Scout 7135 | -5/Factory | Spotted B-75 Beast 7465 | -5/Factory | Incoming investigation squad redirected 7619 | -5/Factory | Discovered new exit (range 15) 7624 | -5/Factory | Identified exit to Upper Caves 7775 | -5/Factory | Entered Upper Caves 7776 | -5/Upper Caves | Encountered a Warlord checkpoint 7941 | -5/Upper Caves | Learned 4 Factory zone layouts 8255 | -5/Upper Caves | Discovered new exit (range 7) 8256 | -5/Upper Caves | Identified exit to Upper Caves 8452 | -5/Upper Caves | Entered another Upper Caves area 8453 | -5/Upper Caves | Identified exit to Warlord 8605 | -5/Upper Caves | Encountered a Warlord checkpoint 8630 | -5/Upper Caves | Spotted B-75 Beast 8944 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8972 | -5/Upper Caves | Entered Warlord 9025 | -5/Warlord | Met Warlord 9050 | -5/Warlord | Warlord's base attacked by MAIN.C 9063 | -5/Warlord | Found Prototype Piercing Weapon 9063 | -5/Warlord | Identified Vortex Lance 9119 | -5/Warlord | Opened Warlord's prototype stash 9145 | -5/Warlord | Found Prototype Reactor 9145 | -5/Warlord | Identified Vortex Chain Reactor 9152 | -5/Warlord | Found Prototype Processor 9152 | -5/Warlord | Identified Exp. Core Analyzer 9155 | -5/Warlord | Found Prototype Hackware 9155 | -5/Warlord | Identified Ghost Barrier 9157 | -5/Warlord | Found Prototype Device 9157 | -5/Warlord | Identified Exp. Focal Shield 9290 | -5/Warlord | Opened side exit 9400 | -5/Warlord | Warlord forces counterattacked 9407 | -5/Warlord | Build established: Hacker-Scout 9501 | -5/Warlord | Lost 8 allies 9570 | -5/Warlord | Lost 5 allies 9722 | -5/Warlord | Spotted B-75 Beast 9725 | -5/Warlord | Warlord base infiltrated, sounded retreat 9731 | -5/Warlord | Spotted Striker 9735 | -5/Warlord | Spotted B-86 Titan 9836 | -5/Warlord | Spotted Executioner 9884 | -5/Warlord | Lost 7 allies 9888 | -5/Warlord | Spotted Executioner 9910 | -5/Warlord | Spotted Striker 9948 | -5/Warlord | Discovered new exit (range 8) 9949 | -5/Warlord | Identified exit to Proximity Caves 9950 | -5/Warlord | Spotted Striker 9950 | -5/Warlord | Spotted Executioner 9952 | -5/Warlord | Entered Proximity Caves 9957 | -4/Proximity Caves | Learned location of 1 exit from Research 9982 | -4/Proximity Caves | Lost 3 parts (2p1w) 9982 | -4/Proximity Caves | Lost 3 allies 10056 | -4/Proximity Caves | Spotter reported a threat 10183 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10346 | -4/Proximity Caves | Build established: Hacker-Assassin 10434 | -4/Proximity Caves | Spotted B-86 Titan 10756 | -4/Proximity Caves | Discovered new exit (range 9) 10758 | -4/Proximity Caves | Identified exit to Factory 10758 | -4/Proximity Caves | Entered Factory 10758 | -4/Factory | Evolved 2 slots: Utility x2 10914 | -4/Factory | Identified exit to Research 10947 | -4/Factory | Entered Research 10947 | -3/Research | Accompanied by 1 ally 10947 | -3/Research | Evolved 2 slots: Utility x2 10948 | -3/Research | Identified exit to Quarantine 11022 | -3/Research | Discovered exit to Quarantine (range 13) 11058 | -3/Research | Entered Quarantine 11058 | -3/Quarantine | Accompanied by 1 ally 11063 | -3/Quarantine | Spotted Alpha 7 11095 | -3/Quarantine | Identified exit to Research 11143 | -3/Quarantine | Found Imp. Powered Armor 11280 | -3/Quarantine | Found Alien Artifact 11280 | -3/Quarantine | Identified Core Reset Matrix 11280 | -3/Quarantine | Used Core Reset Matrix 11284 | -3/Quarantine | Detected hypermatrix surge 11284 | -3/Quarantine | Sensed 8 artifacts in vicinity 11386 | -3/Quarantine | Discovered exit to Research (range 3) 11395 | -3/Quarantine | Entered Research 11395 | -2/Research | Warlord forces began assault on 0b10 11395 | -2/Research | Evolved 2 slots: Utility x2 11397 | -2/Research | Identified exit to Access 11505 | -2/Research | Research machine network offline 11506 | -2/Research | Found Prototype Device 11506 | -2/Research | Identified Exp. Transmission Jammer 11574 | -2/Research | Spotted B-90 Cyclops 11575 | -2/Research | Met up with Warlord 11605 | -2/Research | Spotted B-90 Cyclops 11609 | -2/Research | Lost 3 allies 11619 | -2/Research | Met DD-05H 11624 | -2/Research | Found Prototype Launcher 11624 | -2/Research | Identified Tactical Quantum Warhead 11685 | -2/Research | Met PL-HR7 11690 | -2/Research | Entered Access 11690 | -1/Access | Evolved 2 slots: Utility x2 11694 | -1/Access | Watched by a mysterious "MATRIX" hacker. 11779 | -1/Access | Energy Cycler disabled 11802 | -1/Access | Build established: Wizard-Scout 11816 | -1/Access | Identified exit to Surface 11907 | -1/Access | Spotted B-99 Colossus 11907 | -1/Access | Spotted B-99 Colossus 11940 | -1/Access | Search patrols dispatched 11945 | -1/Access | Spotted B-99 Colossus 12075 | -1/Access | Destroyed 7 combat bots 12107 | -1/Access | Lost 17 parts (2p4n9u2w) 12114 | -1/Access | Core integrity fell below 50% 12154 | -1/Access | Emitted hypermatrix ping 12159 | -1/Access | Assembled emerged from beneath the floor 12186 | -1/Access | Assembled emerged from beneath the floor 12248 | -1/Access | Assembled emerged from beneath the floor 12277 | -1/Access | Assembled emerged from beneath the floor 12291 | -1/Access | Found Unknown Launcher 12291 | -1/Access | Identified Fusion Bomb Launcher 12332 | -1/Access | Lost 6 allies 12336 | -1/Access | Assembled emerged from beneath the floor 12363 | -1/Access | System corruption reached 10% 12377 | -1/Access | Lost 23 allies 12402 | -1/Access | Core integrity fell below 20% 12406 | *** | Heading to fleet! Last Messages --------------- 12379_ Sneak attack on R-10 Processor. 12379_ Destroyed Unknown Engine. 12379_ R-10 Processor destroyed. 12382_ Acquired Mic. Antimatter Reactor. 12384_ Dropped Unknown Leg. 12389_ Destroyed Unknown Hover Unit. 12390_ Cld. Impulse Thruster destroyed. 12391_ Adv. Sensor Array destroyed. 12391_ Destroyed Adv. Sensor Array. 12393_ Imp. Q-thruster destroyed. 12393_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12394_ The unstable cave ceiling collapses. 12395_ U-05 Engineer destroyed. 12395_ P-80 Master destroyed. 12397_ The unstable cave ceiling collapses. 12397_ Dropped Mic. Antimatter Reactor. 12398_ Dropped Fusion Bomb Launcher. 12402_ Imp. Core Shielding destroyed. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ###### ### #????????????????## | | #????????????????## | | " #????????????????## | | ########## #????????????????### #############+# | | ?????????## ##???????????????#### ######## ! | | ??????????# #????????????????#### ###| # | | ??????????# ##########???????## # # """ | | ??????????# # #???????## # # = """ | | ??????????# # #???????## + # R" | | ??????????# # #???????## ! # ] #! 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"????????? ## | | ????????# !%* "?????????????????? | | ????????# %* ##### ##########?????????????????? | | ????????# *=% #???###??????????????????????????? | | ???????## !] #????????????????????????"??????? | | ???????# ##????????????????????????""?????? | | ?????? #?????????????????????????""?????? | | ???? #????????????????????????""?????? | | ?? " # # ##????????????????????????""?????? | | #| """ #?????????????????????????"T?????? | | # """ #?????????????????????????""?????? | | # " ?????????????????????????""??????? | | # ?????????????????????????""??????? | | # ????????????????????????""??????? | | # % ????????????????????????"???????? | | ###### ##???????????????????????????????? | | ????? ! ????????????????????????????????? | | ???? =|????????????????????????????????? | | ????### # #???????????????????????????????? | | ?????? ???????????????????????????????? | | ?????? # ???????????????????????????????? | | ?????? #?## ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Power Amplification 30 Armor Coverage 800 Core Shielding 30 Point Defense Rating 160 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 42 Defensive Hacking 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed SmallGodSplitter Manual? 0 Play Time 02:34:37 Cumulative 163.5 hours Start 2026.03.22 @ 22:10:49 End 2026.03.23 @ 09:51:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 99 Adventurer 4 Explorer 0 Win Type 2 Total 14 Types 13/0/1/0/0/0/0/0/0/0 Lore% 82 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db713828-c3aa-47ac-8972-fe58970e4983