Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.09.19 @ 16:31:42 Player: Departed Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (1715) 1715 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 7416 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/1150 Matter 149/300 Energy 140/160 System Corruption 3% Temperature Cool (9) Movement Flying (200) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (6) --- VTOL Module > --- UTILITY (9) ------ Improved Phase Shifter > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (4) ---- Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Gravity Neutralizing Apparatus Experimental Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced ECM Suite Maneuvering Thrusters Improved System Backup Module > --- WEAPON ----------- Chainsword Lance > --- INVENTORY -------- Nuclear Pulse Array Advanced Heat Sink Chainsword [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Spear Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Slots Evolved 13 | . 1 2 2 2 2 . . 2 2 . . Power 2 | . . . 1 . 1 . . . . . . Propulsion 4 | . . 2 1 1 . . . . . . . Utility 7 | . 1 . . 1 1 . . 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 129 | 6 11 5 12 11 6 4 28 24 6 4 12 Power 27 | 1 1 2 5 2 1 . 5 6 1 1 2 Engine 20 | 1 1 2 3 1 1 . 5 6 . . . Core 7 | . . . 2 1 . . . . 1 1 2 Reactor . | . . . . . . . . . . . . Propulsion 48 | 2 7 2 3 7 1 4 11 3 4 1 3 Treads 2 | . 1 . . . . . . . . 1 . Leg 4 | 2 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . Flight 38 | . 4 2 3 7 1 4 7 3 4 . 3 Utility 34 | 1 1 1 1 2 4 . 9 10 1 1 3 Device 24 | . . . 1 1 3 . 8 7 . 1 3 Storage 3 | 1 . . . . . . . 2 . . . Processor 6 | . 1 1 . 1 1 . . 1 1 . . Hackware 1 | . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 2 . 3 . . . 3 5 . 1 4 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 2 . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 2 . . . 1 Impact Weapon 2 | . . . . . . . . 2 . . . Slashing Weapon 3 | . . . . . . . . 2 . 1 . Piercing Weapon 5 | . . . 3 . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 2 1 . . . Parts Lost 48 | . . . 1 . . 8 18 . 17 . 4 Power 10 | . . . . . . 1 3 . 5 . 1 Propulsion 19 | . . . 1 . . 4 8 . 5 . 1 Utility 11 | . . . . . . 2 3 . 5 . 1 Weapon 8 | . . . . . . 1 4 . 2 . 1 Highest Loss Streak 9 | . . . 1 . . 8 5 . 9 . 2 Average Slot Usage (%) 64 | . 71 90 97 97 99 74 55 79 58 5 22 Engine 5 | . 4 10 13 . 5 3 6 15 6 . . Core 2 | . . . 2 14 12 7 . . 2 1 4 Leg 2 | . 16 . . . . . . . . . . Hover 1 | . . . . . . . 5 . . . . Flight 17 | . 2 40 40 42 37 28 13 21 13 . 2 Device 10 | . . . 7 7 16 13 12 30 19 . 5 Storage 3 | . 12 10 8 7 6 4 . . . . . Processor 5 | . 10 10 8 11 7 6 4 2 7 . . Ballistic Gun 4 | . 22 20 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 4 2 4 Piercing Weapon 5 | . . . 11 14 12 9 8 1 4 . . Naked Turns 159 | . . . . . . . . . 11 148 . Heaviest Build 69 | 13 13 17 22 22 34 34 22 69 34 17 25 Greatest Support 71 | 20 23 16 29 33 37 37 52 67 71 28 28 Greatest Overweight (x) 4 | . 2 1 1 1 . . 2 1 4 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | 8 8 8 8 8 8 8 4 12 4 4 4 Average Capacity 5 | 5 8 8 8 8 8 6 4 4 4 4 4 Most Carried 8 | 1 8 8 8 8 7 7 4 5 4 4 4 Average Carried 4 | . 4 6 7 7 6 5 2 3 3 3 1 Final Capacity 8 | 8 8 8 8 8 8 4 4 4 4 4 4 Final Carried 8 | 1 7 8 7 7 7 4 4 4 3 3 1 Class Distribution -------------------- 56% | Hacker-Mutant 32% | Hacker-Sprinter 9% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Matter Collected 1549 | 229 133 202 110 120 30 30 197 230 158 29 81 Remotely . | . . . . . . . . . . . . Salvage Created 2299 | . 114 51 714 151 136 . 525 136 324 . 148 Parts 160 | . 14 3 53 18 17 . 22 10 13 . 10 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Combat Hostiles Destroyed 42 | . 6 2 15 5 . . 1 1 4 . 8 Melee 29 | . . . 15 5 . . 1 1 4 . 3 Guns 9 | . 6 2 . . . . . . . . 1 Cannons 4 | . . . . . . . . . . . 4 Classes Destroyed 10 | . 2 . 4 1 1 . . . 2 . . Worker 3 | . . . 1 1 . . . . 1 . . Builder 2 | . . . . . 1 . . . 1 . . Recycler 4 | . . . 1 . . . 3 . . . . Operator 5 | . . . . 1 1 . 3 . . . . Watcher 10 | . 2 1 1 . 3 . 1 2 . . . Swarmer 26 | . 6 2 5 5 . . . . . . 8 Grunt 5 | . . . 3 . . . . . 2 . . Sentry 9 | . . . 7 . . . 1 1 . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . 1 . . Best Kill Streak 14 | . 2 2 14 4 2 . 3 2 2 . 4 Combat Bots Only 12 | . 2 2 12 3 . . 1 1 1 . 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Damage Taken 4516 | . 80 20 158 127 13 179 1190 320 1420 147 862 Core 1761 | . 31 6 20 34 . 127 337 54 629 133 390 Absorbed by Shields 100 | . . . . . . . . . . . 100 Core Remaining (%) 87 | 100 87 98 96 95 . . 45 94 . . . Volleys Fired 60 | . 27 7 . . . . 8 . . . 18 Largest 2 | . 2 2 . . . . 1 . . . 2 Hottest 100 | . 40 40 . . . . 100 . . . 65 Shots Fired 88 | . 43 14 . . . . 8 . . . 23 Gun 67 | . 43 14 . . . . . . . . 10 Cannon 9 | . . . . . . . . . . . 9 Launcher . | . . . . . . . . . . . . Special 12 | . . . . . . . 8 . . . 4 Kinetic 76 | . 43 14 . . . . . . . . 19 Thermal 12 | . . . . . . . 8 . . . 4 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | . 12 8 . . . . . . . . 7 Robot Miss Streak 2 | . 1 1 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 155 | . 33 12 31 10 9 . 14 4 21 . 21 Core Hits 84 | . 16 5 20 7 5 . 9 3 9 . 10 Critical Hits 10 | . 1 . 4 . 1 . 1 1 2 . . Critical Kills 8 | . 1 . 4 . 1 . 1 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . Melee Attacks 136 | . . . 33 24 11 . 18 12 34 . 4 Impact 3 | . . . . . . . . 3 . . . Slashing 18 | . . . . . . . . 6 8 . 4 Piercing 115 | . . . 33 24 11 . 18 3 26 . . Sneak Attacks 18 | . . . 4 3 2 . 6 . 3 . . Combat Hostiles 2 | . . . 1 1 . . . . . . . Follow-up Attacks 7 | . . . 2 . . . 1 . 4 . . Damage Inflicted 5083 | . 243 72 1238 474 484 . 803 204 1047 . 518 Guns 411 | . 243 72 . . . . . . . . 96 Cannons 268 | . . . . . . . . . . . 268 Explosions . | . . . . . . . . . . . . Melee 4364 | . . . 1238 474 484 . 803 204 1047 . 114 Ramming . | . . . . . . . . . . . . Kinetic 679 | . 243 72 . . . . . . . . 364 Thermal 40 | . . . . . . . . . . . 40 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 311 | . . . . . . . . 44 153 . 114 Piercing 4053 | . . . 1238 474 484 . 803 160 894 . . Highest Corruption 8 | . . . . . . 8 8 . 3 3 3 Average Corruption 5 | . . . . . . 4 7 . 1 3 3 Corruption Purged 2 | . . . . . . . 2 . . . . Effects 43 | . . . . . . 2 30 . . 4 7 Message Errors 10 | . . . . . . . 7 . . . 3 Matter Fused 15 | . . . . . . 2 11 . . 1 1 Heat Flow Errors 3 | . . . . . . . 1 . . 1 1 Energy Discharges 2 | . . . . . . . 2 . . . . Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 7 | . . . . . . . 4 . . 2 1 Targeting Errors 4 | . . . . . . . 3 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 300 | . . . . 44 37 . 110 . 94 . 15 Projectiles 15 | . . . . . . . . . . . 15 Explosions . | . . . . . . . . . . . . Melee 285 | . . . . 44 37 . 110 . 94 . . Knockbacks 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 502 | . 4 10 71 502 386 206 144 87 11 112 136 Average Temperature 102 | . 3 2 22 113 161 145 67 39 3 69 50 Received Heat Transfer 971 | . . . 90 . 9 . 366 63 225 27 191 Effects 5 | . . . . 2 3 . . . . . . Shutdowns 3 | . . . . 2 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Peak Influence 519 | . 107 128 519 415 286 83 219 514 318 . . Initial 184 | . . 31 38 171 149 68 1 16 184 . . Average 133 | . 32 100 204 300 245 47 55 194 257 . . Maximum Alert Level 2 | . . . 2 2 1 . 1 2 1 . . Low Security (%) 69 | 100 100 100 54 22 33 100 96 49 11 . . Level 1 24 | . . . 22 41 66 . 3 39 88 . . Level 2 5 | . . . 23 36 . . . 10 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 1 2 . 7 1 3 . . Investigation 7 | . . . . 1 . . 3 1 2 . . Extermination 3 | . . . . . 1 . 1 . 1 . . Reinforcement 4 | . . . . . 1 . 3 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Distress Signals 5 | . . . 1 1 . . 1 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 165 | . 11 7 20 9 9 6 39 26 15 6 17 Peak Tracking Total 10 | . 3 3 10 6 4 6 6 9 9 3 7 Tactical Retreats 31 | . . 1 . 3 1 . 12 8 2 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Traps Triggered 4 | . 2 . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Machines Accessed 25 | . 1 2 3 3 . . 7 5 4 . . Terminals 9 | . 1 2 2 1 . . 1 1 1 . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 4 | . . . . . . . 1 1 2 . . Recycling Units 2 | . . . . . . . 1 1 . . . Scanalyzers 6 | . . . 1 2 . . . 2 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 61 | . 3 3 6 8 . . 16 12 13 . . Successful 48 | . 2 3 6 5 . . 14 10 8 . . Failed 13 | . 1 . . 3 . . 2 2 5 . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 1 . . . . 1 . . . Terminals 16 | . 3 3 3 3 . . 1 1 2 . . Fabricators 11 | . . . . . . . 11 . . . . Repair Stations 12 | . . . . . . . 2 2 8 . . Recycling Units 5 | . . . . . . . 2 3 . . . Scanalyzers 17 | . . . 3 5 . . . 6 3 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . 2 3 3 1 . . 1 . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . Unreport Threat 3 | . 1 . 1 . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . . 1 . . Fabricator Hacks 9 | . . . . . . . 9 . . . . Load Schematic 4 | . . . . . . . 4 . . . . Build 5 | . . . . . . . 5 . . . . Repair Station Hacks 9 | . . . . . . . 2 2 5 . . Scan Component 5 | . . . . . . . 1 1 3 . . Repair 3 | . . . . . . . 1 1 1 . . Refit 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . 2 2 . . . Recycle Component 1 | . . . . . . . . 1 . . . Retrieve Matter 3 | . . . . . . . 2 1 . . . Scanalyzer 15 | . . . 3 4 . . . 6 2 . . Insert Component 8 | . . . 2 2 . . . 3 1 . . Analyze 7 | . . . 1 2 . . . 3 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 16 | . . 1 . 3 . . 7 2 3 . . Full Trace Events 7 | . . . . 1 . . 3 1 2 . . Feedback Events 2 | . . . . . . . 1 . 1 . . Corruption 2 | . . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 2 . . . 3 1 . . Parts Built 8 | . . . . . . . 8 . . . . Matter 510 | . . . . . . . 510 . . . . Time 177 | . . . . . . . 177 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . Parts Repaired 3 | . . . . . . . 1 1 1 . . Time 100 | . . . . . . . 22 50 28 . . Parts Recycled 1 | . . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 2 . . . 3 1 . . Part Schematics Acquired 7 | . . . 1 2 . . . 3 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Turns Passed 4018 | 55 620 182 268 250 286 127 864 378 319 303 366 Spaces Moved 5778 | 41 414 260 382 423 512 231 1497 782 464 509 263 Core 660 | 6 . . . . . . . . 61 474 119 Treads 148 | . 41 . . . . . . . . 35 72 Legs 367 | 35 332 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 51 | . . . . . . . 51 . . . . Flight 4552 | . 41 260 382 423 512 231 1446 782 403 . 72 Fastest Speed 25 | 50 117 31 28 25 25 25 31 31 31 50 50 Average Speed 47 | 109 123 36 29 25 25 29 42 31 44 57 110 Slowest Speed 280 | 120 210 111 111 108 25 40 200 111 250 160 280 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . 1 1 . . . 3 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 74 32 42 17 18 95 44 24 14 82 50 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 3 1 Spaces Dug 23 | . . . . 4 1 . 3 6 9 . . Terrain Destroyed 25 | . . . . 4 1 . 3 6 9 . 2 Melee 23 | . . . . 4 1 . 3 6 9 . . Projectile 2 | . . . . . . . . . . . 2 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Total 6760 | 48 485 333 492 532 652 287 1678 891 533 520 309 Wait 556 | . 18 54 49 69 119 53 108 51 34 1 . Move 5756 | 40 413 257 379 422 512 230 1490 779 463 508 263 Hop 6 | . . 1 1 . . . 3 1 . . . Pick Up 78 | 2 11 6 11 4 3 . 18 11 1 4 7 Fast Attach 39 | 5 3 . 2 1 . 2 9 12 4 1 . Attach 62 | 1 3 3 7 3 3 2 17 8 1 3 11 Detach 6 | . . . 1 . . . 1 1 . 1 2 Swap 29 | . 5 2 3 7 3 . 3 4 1 . 1 Drop 49 | . 5 3 10 5 1 . 4 13 3 2 3 Fire 60 | . 27 7 . . . . 8 . . . 18 Melee 119 | . . . 29 21 11 . 17 11 26 . 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 15) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Evolved 1 slot: Utility x1 183 | -10/Materials | Identified exit to Materials 183 | -10/Materials | Discovered exit to Materials (range 3) 301 | -10/Materials | Build established: Hacker-Mutant 524 | -10/Materials | Discovered exit to Materials (range 11) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x2 723 | -9/Materials | Identified exit to Mines 723 | -9/Materials | Discovered exit to Mines (range 18) 856 | -9/Materials | Identified exit to Materials 856 | -9/Materials | Discovered exit to Materials (range 4) 858 | -9/Materials | Entered another Materials area 858 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 890 | -8/Materials | Identified exit to Factory 1089 | -8/Materials | Destroyed 12 combat bots 1111 | -8/Materials | Garrison activated, responded to threat 1117 | -8/Materials | Build established: Hacker-Sprinter 1126 | -8/Materials | Entered Factory 1126 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -7/Factory | Identified exit to Factory 1374 | -7/Factory | Discovered exit to Factory (range 5) 1376 | -7/Factory | Entered another Factory area 1376 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1662 | -6/Factory | Sucked down chute 1662 | -6/Factory | Entered Waste 1664 | -6/Waste | Spotted C-40 Crusher 1671 | -6/Waste | Spotted C-40 Crusher 1677 | -6/Waste | EMP discharged 1687 | -6/Waste | Spotted C-40 Crusher 1723 | -6/Waste | Spotted C-40 Crusher 1726 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1734 | -6/Waste | Spotted C-40 Crusher 1734 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1737 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1740 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1754 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1756 | -6/Waste | Spotted C-40 Crusher 1761 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1777 | -6/Waste | EMP discharged 1783 | -6/Waste | Identified exit to Factory 1783 | -6/Waste | Discovered exit to Factory (range 13) 1789 | -6/Waste | Entered Factory 1792 | -6/Factory | Lost 8 parts (1p4n2u1w) 1969 | -6/Factory | Lost 5 parts (1p2n2u) 2058 | -6/Factory | Build established: Hacker-Mutant 2111 | -6/Factory | Fabricated Flight Unit (x2) 2142 | -6/Factory | Spotted B-75 Beast 2428 | -6/Factory | Fabricated Flight Unit (x2) 2485 | -6/Factory | Fabricated Flight Unit? 2540 | -6/Factory | Repaired Xenon Bombardment Thruster 2624 | -6/Factory | Fabricated Flight Unit? 2638 | -6/Factory | Core integrity fell below 50% 2651 | -6/Factory | Identified exit to Factory 2651 | -6/Factory | Discovered exit to Factory (range 7) 2653 | -6/Factory | Entered another Factory area 2653 | -5/Factory | Evolved 2 slots: Utility x2 2676 | -5/Factory | Lost 5 parts (2p2n1w) 2815 | -5/Factory | Found Prototype Processor 2816 | -5/Factory | Identified Exp. Signal Interpreter 2909 | -5/Factory | Repaired Imp. System Backup Module 2934 | -5/Factory | Build established: Hacker-Sprinter 3020 | -5/Factory | Identified exit to Factory 3020 | -5/Factory | Discovered exit to Factory (range 15) 3031 | -5/Factory | Entered another Factory area 3031 | -4/Factory | Evolved 2 slots: Utility x2 3067 | -4/Factory | Repaired Nuclear Pulse Array 3304 | -4/Factory | Lost 9 parts (3p4n2u) 3339 | -4/Factory | Released all parts (2) 3340 | -4/Factory | Core integrity fell below 50% 3346 | -4/Factory | Identified exit to Upper Caves 3346 | -4/Factory | Discovered exit to Upper Caves (range 8) 3350 | -4/Factory | Entered Upper Caves 3370 | -4/Upper Caves | Lost 8 parts (2p1n3u2w) 3383 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3504 | -4/Upper Caves | Learned Research stockpile data 3526 | -4/Upper Caves | Build established: Hacker-Mutant 3596 | -4/Upper Caves | Identified exit to Upper Caves 3596 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 3601 | -4/Upper Caves | Encountered a Warlord checkpoint 3653 | -4/Upper Caves | Entered another Upper Caves area 3788 | -4/Upper Caves | Core integrity fell below 20% 3985 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4019 | -4/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03881_ System corrupted: Matter fused (-9). 03882_ Acquired 3 matter. 03885_ S-27 Virus destroyed. 03887_ Acquired 20 matter. 03888_ Acquired Lgt. Nuclear Core. 03893_ S-27 Virus destroyed. 03899_ Acquired VTOL Module. 03911_ Acquired Autogun. 03917_ Acquired 22 matter. 03965_ 8R2LYN8O QV7L3BN65JN,G9MFTBAKY1OPM1&V 03983_ System corrupted: Autogun targeting data glitched. 03985_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 03991_ S-27 Virus destroyed. 03991_ Switching to secondary target: Y-64 Sentinel. 03995_ VTOL Module destroyed. 03995_ Slug penetrates Wall. 03998_ Penetrated by Slug. 03998_ Lgt. Nuclear Core destroyed. 04000_ System corrupted: Component data lost. 04016_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? !???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????# ???????????? | | ?????????????????????????????????## ##?????????? | | ??????????????????#??????????????# ##???? ?? | | ??????????????????# ????#####??? #??? ?? | | ??????????????###?# ???# #?? #?? #?? | | ???????????? ## # #### ### ### ??? | | ??????????? ? =% ????? | | ??????????? ??? ?????? | | ???????????? #???? ??????? | | ?????????????????# ####?? #???????? | | ?????????????????# @ ##? #????????? | | ?????????????????## ### #?????????? | | ??????????????????# ## #??????????? | | ??????????????????# ### Y #????##????? | | ??????????????????##???## ## #???? ###??? | | ????????????????????????######## ### ##??? #??? | | ???????????????????????????????###?# ##?# #??? | | ???????????????????????????????????## ## ##?? | | ????????????????????????????????????# #?? | | ???????????????????????????????????#### ## ##? | | ??????????????????????????????????## ### ## ## | | ??????????????????????????????????# ## # | | ??????????????????????????????????# | | ??????????????????????????????????# | | ?????????????????????????????????# ## | | ?????????????????????????????????####### # | | ????????????????????????????????????#### ## | | ?????????????????????????????????#### # ### ### | | ?????????????????????????????????# #####?# | | ?????????????????????????????????## ##???# | | ??????????????????????????????????# ##?## | | ??????????????????????????????????# ### | | ??????????????????????????????????### ### | | ????????????????????????????????????## #?# | | ?????????????????????????????????????## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 40 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 3 Jamming Range 8 Additional Mass Support 12 Base Temperature (-) 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 74 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Spear | -7/Factory | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Mass Driver | -5/Factory | Scanalyzed Chainsword | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -6/Factory Flight Unit | x2 | -6/Factory Flight Unit | x2 | -6/Factory Flight Unit | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Watch This! Challenges ------------ None Game ------ Seed 111 Manual? 1 Play Time 01:47:30 Cumulative 20.1 hours Start 2021.09.19 @ 13:25:30 End 2021.09.19 @ 16:31:42 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 0 Adventurer 22 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 791df427-6e91-4ca3-8d50-4234f8de9bf1