Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.11 @ 19:01:25 // Winter2019/RPGLIKE Player: Goose Result: Destroyed by AA-BH8(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (880) 880 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6250) 6250 TOTAL SCORE: 7735 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1250 Cogmind --------- Core Integrity 0/600 Matter 0/300 Energy 361/365 System Corruption 55% Temperature Cool (12) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (2) -------- Improved Ion Engine (fused) Subdweller Power Source > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg (fused) Subdweller Monowheel > --- UTILITY (3) ------ X0-1V1's Piety Tracker > --- WEAPON (4) ------- Light EM Pulse Cannon Grenade Launcher Subdweller Shrapnel Launcher Hammer > --- INVENTORY (3) ---- EM Pulse Gun Subdweller Beam Cannon Battle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- X0-1V1's Piety Tracker > --- WEAPON ----------- EM Pulse Gun Light EM Pulse Cannon Subdweller Beam Cannon Battle Cannon > --- INVENTORY -------- Grenade Launcher Hammer [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 8 | 4 1 3 Power 1 | 1 . . Propulsion 2 | 1 1 . Utility 2 | . . 2 Weapon 3 | 2 . 1 Parts Attached 21 | 7 6 8 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 2 | 2 . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 3 | . 3 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 1 6 Energy Gun 2 | 2 . . Energy Cannon 2 | . 1 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . . 1 Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 2 | . 2 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 2 | 2 . . Power . | . . . Propulsion 2 | 2 . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 97 88 Engine 20 | . 24 18 Leg 20 | . 24 18 Wheel 1 | . . 2 Device 10 | . 11 9 Energy Gun 19 | . 23 16 Energy Cannon 10 | . 10 10 Ballistic Gun 1 | . 1 1 Ballistic Cannon 1 | . . 1 Impact Weapon 3 | . . 5 Peak Build Rating 28 | 7 23 28 Average Rating 19 | 5 10 25 On Entrance 10 | . 7 23 Avg Prop Armor Cover (%) 2 | . . 2 Naked Turns . | . . . Heaviest Build 32 | 12 22 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 3 | 3 3 3 Average Capacity 2 | 1 3 3 Most Carried 3 | 2 3 3 Average Carried 2 | . 2 2 Final Capacity 3 | 3 3 3 Final Carried 3 | . 3 3 Class Distribution -------------------- 99% | Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 688 | 256 99 333 Remotely . | . . . Salvage Created 1084 | . 459 625 Parts 68 | . 29 39 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented 1 | . . 1 Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 31 | . 12 19 Guns 8 | . 3 5 Cannons 13 | . 6 7 AOE 8 | . 1 7 Classes Destroyed 7 | . 4 3 Worker 2 | . 2 . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 15 | . 6 9 Grunt 7 | . 6 1 Sentry 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 155 | . 31 124 Missed 51 | . 9 42 Hits 104 | . 22 82 Projectile 104 | . 22 82 Critical Strikes 2 | . . 2 Damage Taken 1131 | . 183 948 Core 904 | . 145 759 Absorbed by Shields . | . . . Redirected to Core 719 | . 112 607 Ignored by Resistances 336 | . 54 282 Regen/Repaired (Parts) 2 | . 2 . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | . 27 39 Largest 4 | . 3 4 Hottest 209 | . 136 209 Shots Fired 188 | . 81 107 Gun 109 | . 58 51 Cannon 69 | . 23 46 Launcher 10 | . . 10 Special . | . . . Kinetic 25 | . 5 20 Thermal 45 | . 27 18 Explosive 8 | . . 8 Electromagnetic 110 | . 49 61 Robot Hit Streak 15 | . 12 15 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 103 | . 41 62 Core Hits 52 | . 19 33 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 25 | . . 25 Impact 25 | . . 25 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2385 | . 866 1519 Guns 816 | . 373 443 Cannons 737 | . 327 410 Explosions 832 | . 166 666 Melee . | . . . Ramming . | . . . Kinetic 358 | . . 358 Thermal 494 | . 295 199 Explosive 478 | . . 478 Electromagnetic 1055 | . 571 484 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 55 | . . 55 Average Corruption 37 | . . 37 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 98 | . . 98 Message Errors 18 | . . 18 Matter Fused 21 | . . 21 Heat Flow Errors 15 | . . 15 Energy Discharges 11 | . . 11 Parts Fused 2 | . . 2 Data Loss (minor) 12 | . . 12 Data Loss (major) 1 | . . 1 Misfires 4 | . . 4 Alerts 3 | . . 3 Misdirections 1 | . . 1 Weapon Failures 10 | . . 10 Overload Shots . | . . . Overflow Damage 34 | . . 34 Projectiles . | . . . Explosions 34 | . . 34 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 15 22 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 491 | . 491 316 Average Temperature 124 | . 154 87 Received Heat Transfer 327 | . 78 249 Effects 9 | . 7 2 Shutdowns 6 | . 6 . Energy Bleed 1 | . 1 . Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 899 | . 500 399 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 88 | . 88 . Initial . | . . . Average 24 | . 26 . Influence Increases 695 | . 415 280 Destroy 0b10 Robot/C 500 | . 240 260 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 64 | . 44 20 Successful Hack 84 | . 84 . Disable Machine 18 | . 18 . Destroy Structure 9 | . 9 . Influence Decreases 635 | . 415 220 Time Decay 635 | . 415 220 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 17 26 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Objects Rigged 2 | . 2 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 2 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 35 . Successful 22 | . 22 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual 32 | . 32 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 19 | . 19 . Terminals 13 | . 13 . Track 4 | . 4 . Assimilate 2 | . 2 . Botnet 4 | . 4 . Detonate 2 | . 2 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Monitor 2 | . 2 . Recyclers 2 | . 2 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 7 | . 7 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 41 | . 11 30 Average Entertainment 10 | . 11 10 Good Acts 3 | . 1 2 Bad Acts 12 | . . 12 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1142 | . 1142 . Sensors 1142 | . 1142 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3532 | 78 1204 2250 Spaces Moved 1684 | 57 580 1047 Core 4 | 4 . . Treads . | . . . Legs 1680 | 53 580 1047 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 178 | 115 164 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 71 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 1 | . . 1 Terrain Destroyed 71 | . 8 63 Melee 1 | . . 1 Projectile 1 | . . 1 AOE 69 | . 8 61 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2017 | 67 770 1180 Wait 186 | . 143 43 Move 1682 | 56 579 1047 Hop . | . . . Pick Up 10 | 2 5 3 Fast Attach 12 | 7 4 1 Attach 2 | . . 2 Detach 2 | . 1 1 Swap 16 | . 5 11 Drop 9 | 2 6 1 Fire 66 | . 27 39 Melee 25 | . . 25 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous 6 | . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 9 | -11/Scrapyard | Upgraded with Power slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 27 | -11/Scrapyard | Upgraded with Weapon slot (x1) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Gunner 363 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Repaired EM Pulse Gun 676 | -10/Materials | Discovered new exit (range 10) 1024 | -10/Materials | Reached level 2 1033 | -10/Materials | Upgraded with Propulsion slot (x1) 1257 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1257 | -10/Materials | Reached level 3 1268 | -10/Materials | Discovered new exit (range 6) 1272 | -10/Materials | X0-1V1 foreshadows a heat wave 1283 | -10/Materials | Entered Subcaves 1285 | -10/Subcaves | Reached level 4 1293 | -10/Subcaves | Upgraded with Weapon slot (x1) 1524 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1545 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1785 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1829 | -10/Subcaves | System corruption reached 10% 2266 | -10/Subcaves | System corruption reached 30% 2301 | -10/Subcaves | Disturbed a concealed Subdweller 2449 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2699 | -10/Subcaves | Learned Materials stockpile data 2822 | -10/Subcaves | Reached level 5 2835 | -10/Subcaves | X0-1V1 whisked you away to safety 2858 | -10/Subcaves | Core integrity restored by X0-1V1 (+168) 2883 | -10/Subcaves | Upgraded with Utility slot (x2) 3093 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 3384 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3395 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3486 | -10/Subcaves | Discovered new exit (range 7) 3486 | -10/Subcaves | X0-1V1 sent you into danger 3491 | -10/Subcaves | Core integrity fell below 50% 3494 | -10/Subcaves | Ambushed by Subdweller buried in earth 3498 | -10/Subcaves | Ambushed by Subdweller buried in earth 3504 | -10/Subcaves | Ambushed by Subdweller buried in earth 3511 | -10/Subcaves | Core integrity fell below 20% 3533 | -10/Subcaves | Destroyed by AA-BH8(R) with Subdweller Machine Gun Last Messages --------------- 03498_ Autobeam Turret destroyed. 03498_ Machine disabled. 03499_ 27-30Z(R): "ARGHSUB!" 03501_ Lgt. Assault Rifle fries itself beyond repair. 03501_ The unstable cave ceiling collapses. 03501_ System corrupted: Lgt. EM Pulse Cannon failed to cycle. 03501_ System corrupted: Grenade Launcher failed to launch. 03502_ Flight Unit fries itself beyond repair. 03503_ The unstable cave ceiling collapses. 03505_ AA-BH8(R): "ARGHSUB!" 03507_ LA-9Y5(R) destroyed. 03508_ Lgt. Assault Rifle fries itself beyond repair. 03508_ The unstable cave ceiling collapses. 03513_ System corrupted: Matter fused (-6). 03517_ The unstable cave ceiling collapses. 03518_ System corrupted: Lgt. EM Pulse Cannon failed to cycle. 03524_ The unstable cave ceiling collapses. 03524_ 27-30Z(R) affixes Scrap Shield Fragment to Scrap Shield. 03528_ System corrupted: Heat flow error (+170). 03533_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ### #???????????????????????????????????????????? | | ??## ##??????????????????????????????????????????? | | ???## ##?????????????????????????????????????????? | | ????## ##????????????????????????????????????????? | | ?????## #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ?????## #????????????????????????????????????????? | | ????## ##????????????????????????????????????????? | | ????# "#?????????????????????????????????????????? | | ???## ##?????????????????????????????????????????? | | ???# ##??????????????????????????????????????????? | | ??## #???????????????????????????????????????????? | | ?## ##???????????????????????????????????????????? | | ## ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | ## ##????????????????????????????????????????????? | | ### ##???????????????????????????????????????????? | | ### ##????????????????????#####?????????????????? | | ##### #???????????????????? ??????????????????? | | ## #????##########?????? ???????????????????? | | ## ## #???##"""#""#"#????? ????????????????????? | | ?## ##???# "#????? ?????????????????????? | | ?# ##?# # ##????? ##????????????????????? | | ?## #?# # ;###### #????????????????????? | | ?## ##?### R #????????????????????? | | ?# #?# < R @% #?????##?????????????? | | ?## #?## =%##????? ?????????????? | | ??# ### # ;######& #???? ??????????????? | | ?## ### ##????? ##???? ??????????????? | | ?# ##### "#?????? ???? #??????????????? | | ?## # #### # ####?????? ??? #??????????????? | | ## ###???????????## ?? #??????????????? | | # & #???????????????## #??????????????? | | # !&# # " #??###???????????? #??????????????? | | # ""=%#### #?## ##???####???# ##?????????????? | | # """&!#"#" #### #???# #### ??????????????? | | """[% ## #???# ## #????????????????? | | "" ##??# #??????????????????? | | ## ###""""" #### ##?????????????????? | | #?###?##""" ## ##????????????????? | | ???????##" #????????????????? | | ????????#### """"" #????????????????? | | ????????????## " " #????????????????? | | ?????????????## " " """"#???????????????? | | ??????????????### " """""""""#??????????????? | | ???????????????## """"##""""""" #?????????????? | | ????????????#### ##""""""""#?????????????? | | ???????????## ###""""""????????????????? | | ???????????# #?# "" ??????????????????? | | ???????????# ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 22 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 95% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Yrd Mat Sub Levels Raised 4 | . 2 2 XP Earned 10952 | 4000 4330 2622 XP Spent 7000 | 3800 800 2400 Upgrades 11 | 7 1 3 Power Slot 1 | 1 . . Propulsion Slot 2 | 1 1 . Utility Slot 2 | . . 2 Weapon Slot 3 | 2 . 1 Inventory Capacity 3 | 3 . . Protomatter Created 125 | . 73 52 Integrity Restored 126 | . . 126 Core 126 | . . 126 Protomatter Decayed 142 | . 60 82 Game ------ Seed TerrainVortexInitializer Manual? 0 Play Time 00:27:27 Cumulative 585.5 hours Start 2026.09.11 @ 18:35:52 End 2026.09.11 @ 19:01:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 53 Rogue 5 Adventurer 4 Explorer 44 Win Type - Total 10 Types 9/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7e9adee-2086-4f89-bb0e-8ba799f7f65e