Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 19:51:27 Player: TheSkyeDoctor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (2065) 2065 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5965 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Actuator Array Actuator Array Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Energy Well Improved Sensor Array Improved Signal Interpreter Kinecellerator Actuator Array Actuator Array Force Booster > --- WEAPON ----------- Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Gravmag Array Advanced Heat Sink IFF Parser Actuator Array Actuator Array Force Booster Advanced ECM Suite Lightning Gun Mini Assault Cannon Long-range Missile Launcher [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Actuator Array Device Actuator Array Storage Small Storage Unit Processor Core Analyzer Protection Power Shielding Weapon Heavy Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 6 | . . 2 . 1 1 . . 2 Weapon . | . . . . . . . . . Parts Attached 68 | 7 . 9 . 5 5 8 . 34 Power 9 | 1 . 2 . 1 . . . 5 Engine 7 | 1 . 2 . 1 . . . 3 Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 12 | 2 . . . 2 2 1 . 5 Treads . | . . . . . . . . . Leg 1 | . . . . . . . . 1 Wheel 7 | 2 . . . 2 2 1 . . Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Utility 30 | 2 . 3 . 1 2 4 . 18 Device 17 | 1 . . . 1 2 2 . 11 Storage 4 | 1 . . . . . . . 3 Processor 6 | . . 1 . . . 1 . 4 Hackware . | . . . . . . . . . Protection 3 | . . 2 . . . 1 . . Artifact . | . . . . . . . . . Weapon 17 | 2 . 4 . 1 1 3 . 6 Energy Gun 4 | . . 2 . 1 . . . 1 Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 5 | 2 . 2 . . 1 . . . Ballistic Cannon 3 | . . . . . . 1 . 2 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 45 | . . 2 . 3 . 12 . 28 Power 5 | . . . . . . . . 5 Propulsion 10 | . . . . 2 . 4 . 4 Utility 18 | . . . . . . 5 . 13 Weapon 12 | . . 2 . 1 . 3 . 6 Highest Loss Streak 11 | . . 2 . 2 . 5 . 11 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 8 | 2 3 6 6 6 7 6 3 10 Power 2 | . 1 1 2 2 1 1 2 2 Propulsion 1 | . 2 4 4 1 . . . 1 Utility 3 | . . . . 1 2 2 1 4 Weapon 1 | . . . . . 2 1 . 2 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . 4 3 1 1 . . 5 Power 4 | . . 3 . . . . . 1 Propulsion 3 | . . . 3 . . . . . Utility 5 | . . 1 . 1 . . . 3 Weapon 2 | . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 100 96 100 92 99 84 69 77 Engine 7 | . 14 11 11 9 7 7 7 5 Wheel 11 | . 28 22 22 23 29 16 7 2 Hover 3 | . . . . . . . . 6 Device 23 | . 14 11 11 15 27 24 7 26 Storage 9 | . 14 11 11 9 7 7 7 10 Processor 9 | . . 4 11 9 7 12 15 10 Protection 2 | . . 14 11 9 2 . 7 . Energy Gun 1 | . . 1 11 9 7 2 . . Energy Cannon 3 | . . . . . . 2 15 5 Ballistic Gun 5 | . 28 19 11 9 7 6 . . Ballistic Cannon 2 | . . . . . . 3 . 4 Peak Build Rating 68 | 7 7 17 17 22 30 33 28 68 Average Rating 36 | 3 7 13 16 19 28 30 28 49 On Entrance 17 | . 7 7 17 16 21 30 28 28 Avg Prop Armor Cover (%) 6 | . . . . . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 130 | 13 13 23 23 24 26 35 35 130 Greatest Support 40 | 20 20 20 20 30 40 40 12 40 Greatest Overweight (x) 35 | . . 1 1 1 . 2 2 35 Average Overweight (x) 1 | . . . 1 . . 1 2 2 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 25 Average Capacity 11 | 7 8 8 8 8 8 8 8 15 Most Carried 16 | 5 3 8 8 8 8 8 3 16 Average Carried 8 | 2 3 7 6 6 7 6 3 11 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 3 8 5 8 8 3 3 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1442 | 271 . 277 . 134 48 320 . 392 Remotely . | . . . . . . . . . Salvage Created 2364 | 45 . 403 . 260 48 392 . 1216 Parts 113 | 5 . 30 . 15 4 9 . 50 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 46 | . . 10 . 4 1 8 . 23 Melee 5 | . . . . . . . . 5 Guns 19 | . . 9 . 4 1 5 . . Cannons 20 | . . . . . . 3 . 17 AOE 1 | . . 1 . . . . . . Classes Destroyed 13 | 1 . 6 . 2 1 . . 3 Worker 1 | . . 1 . . . . . . Builder 2 | . . 1 . 1 . . . . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 2 | . . . . . . . . 2 Watcher 2 | . . . . 1 . . . 1 Swarmer 11 | . . 4 . . . . . 7 Grunt 22 | . . 5 . 3 . 6 . 8 Brawler 2 | . . . . . . . . 2 Duelist 3 | . . . . 1 . 1 . 1 Sentry 2 | . . 1 . . . 1 . . Hunter 2 | . . . . . 1 . . 1 Programmer 4 | . . . . . . . . 4 Best Kill Streak 7 | 2 . 6 . 2 1 4 . 7 Combat Bots Only 7 | . . 4 . 2 1 4 . 7 Max Kills in Single Turn 3 | 1 . 3 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 591 | . . 72 . 27 6 85 . 401 Missed 189 | . . 27 . 10 3 23 . 126 Hits 402 | . . 45 . 17 3 62 . 275 Melee 17 | . . . . 1 . 5 . 11 Projectile 385 | . . 45 . 16 3 57 . 264 Critical Strikes 10 | . . . . 1 . 2 . 7 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 5705 | . . 498 . 379 45 773 . 4010 Core 1180 | . . 75 . 77 . 171 . 857 Absorbed by Shields 149 | . . . . . . 139 . 10 Redirected to Shielding 20 | . . 15 . 5 . . . . Core Remaining (%) 88 | 100 100 . 81 86 . . 75 . Volleys Fired 159 | 3 . 29 . 21 4 34 . 68 Largest 2 | 2 . 2 . 2 2 2 . 2 Hottest 155 | 40 . 65 . 88 75 103 . 155 Shots Fired 263 | 6 . 52 . 37 6 66 . 96 Gun 144 | 6 . 52 . 37 6 35 . 8 Cannon 116 | . . . . . . 31 . 85 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 178 | 6 . 48 . 21 4 61 . 38 Thermal 61 | . . . . 10 . 4 . 47 Explosive 3 | . . . . . . . . 3 Electromagnetic 21 | . . 4 . 6 2 1 . 8 Robot Hit Streak 13 | 4 . 8 . 11 6 8 . 13 Robot Miss Streak 10 | 1 . 2 . 2 1 4 . 10 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . 4 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 196 | 5 . 38 . 29 4 40 . 80 Core Hits 93 | 2 . 17 . 11 2 17 . 44 Critical Kills 2 | . . . . . . 1 . 1 Critical Parts Destroyed 6 | . . 1 . . . 1 . 4 Critical Strikes 13 | . . 1 . . . 2 . 10 Destroy 3 | . . 1 . . . 2 . . Blast 5 | . . . . . . . . 5 Smash 5 | . . . . . . . . 5 Melee Attacks 22 | . . . . . . . . 22 Impact 19 | . . . . . . . . 19 Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4840 | 67 . 805 . 580 73 1020 . 2295 Guns 1891 | 67 . 673 . 493 73 565 . 20 Cannons 1833 | . . . . . . 455 . 1378 Explosions 326 | . . 132 . 87 . . . 107 Melee 777 | . . . . . . . . 777 Ramming 13 | . . . . . . . . 13 Kinetic 2573 | 67 . 619 . 272 30 915 . 670 Thermal 1016 | . . 132 . 101 . 75 . 708 Explosive 194 | . . . . 87 . . . 107 Electromagnetic 267 | . . 54 . 120 43 30 . 20 Impact 697 | . . . . . . . . 697 Slashing 80 | . . . . . . . . 80 Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . 1 12 12 25 Average Corruption 6 | . . . . . 1 11 12 6 Corruption Purged 1 | . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . . 1 4 6 43 Message Errors 10 | . . . . . . 1 1 8 Matter Fused 15 | . . . . . 1 . 2 12 Heat Flow Errors 7 | . . . . . . 2 2 3 Energy Discharges 7 | . . . . . . . 1 6 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 303 | . . . . . . 24 . 279 Projectiles 41 | . . . . . . 24 . 17 Explosions . | . . . . . . . . . Melee 262 | . . . . . . . . 262 Knockbacks 10 | . . . . . . 4 . 6 Impact 2 | . . . . . . . . 2 Kinetic 8 | . . . . . . 4 . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 141 | . . . . 95 . . . 46 Shots 2 | . . . . 1 . . . 1 Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 312 | . . 100 . 295 . 199 277 312 Average Temperature 76 | . . 29 . 156 . 72 138 58 Received Heat Transfer 1167 | . . 189 . 162 . 336 . 480 Effects 6 | . . . . 4 . . . 2 Energy Bleed 1 | . . . . 1 . . . . Interference 5 | . . . . 3 . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 8 | . . . . . 1 . . 7 Impact Corruptions 10 | . . . . . . . . 10 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . . . . . 2 Heat Transferred 1751 | . . 200 . 222 . 111 . 1218 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 130 | 5 14 130 46 107 30 . . 126 Initial 46 | . 3 . 46 9 25 . . . Average 36 | 1 1 67 36 57 6 . . 37 Influence Increases 1467 | 10 14 250 . 207 45 240 . 701 Destroy 0b10 Robot/C 920 | . . 200 . 80 20 160 . 460 Destroy 0b10 Robot/NC 50 | 10 . 15 . 10 . . . 15 Destroy Leader 176 | . . 32 . 12 10 20 . 102 Successful Hack 30 | . 14 . . . . . . 16 Disable Machine 60 | . . . . 30 . . . 30 Destroy Structure 66 | . . 3 . 30 . . . 33 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 150 | . . . . 45 . 60 . 45 Influence Decreases 1467 | 5 19 130 94 176 102 240 . 701 Entered New Map 125 | . 2 . 74 17 32 . . . Time Decay 1040 | 5 17 110 20 129 70 188 . 501 Lost Part 302 | . . 20 . 30 . 52 . 200 Squads Dispatched 9 | . . 1 . . 1 . . 7 Investigation 3 | . . 1 . . 1 . . 1 Extermination 4 | . . . . . . . . 4 Reinforcement 1 | . . . . . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . . 11 . 9 2 15 . 36 Peak Tracking Total 5 | . . 5 . 4 1 4 . 5 Tactical Retreats 5 | . . . . 1 . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 4 | . . . . . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 4 | . . . . 2 . . . 2 Max in Single Turn 2 | . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 14 | . 3 1 . 3 2 . . 5 Terminals 11 | . 3 1 . 2 2 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 2 Total Hacks 28 | . 8 2 . 7 2 . . 9 Successful 5 | . 2 . . 2 . . . 1 Failed 23 | . 6 2 . 5 2 . . 8 Catastrophic 9 | . 3 . . 1 2 . . 3 Database Lockouts . | . . . . . . . . . Manual 16 | . 7 1 . 3 1 . . 4 Terminals 23 | . 8 2 . 5 2 . . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 3 | . 2 . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . Extermination Status 1 | . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Retrieve Study 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 1 . 2 2 . . 5 Full Trace Events 2 | . . 1 . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 1812 | 1 158 279 57 236 349 254 . 478 Sensors 477 | . . . . . . . . 477 Seismic 1334 | 1 158 279 57 236 349 254 . . ECM 1 | . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 4249 | 58 158 279 57 264 349 893 117 2074 Spaces Moved 2870 | 50 198 196 59 180 321 744 98 1024 Core 51 | 23 . . . . . . . 28 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2245 | 27 198 196 59 180 321 744 98 422 Hover 574 | . . . . . . . . 574 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 95 70 70 70 120 50 Average Speed 110 | 66 80 90 95 83 70 92 120 152 Slowest Speed 1800 | 80 80 95 95 95 70 120 120 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 30 26 9 22 9 84 18 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 75 | . . 3 . 35 . 4 . 33 Melee . | . . . . . . . . . Projectile 10 | . . . . . . 4 . 6 AOE 65 | . . 3 . 35 . . . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 3658 | 67 197 258 61 259 442 879 97 1398 Wait 426 | . . . . 44 104 91 . 187 Move 2862 | 49 197 195 58 179 320 743 97 1024 Hop . | . . . . . . . . . Pick Up 73 | 8 . 15 . 8 5 3 . 34 Fast Attach 6 | 2 . 1 . . 1 . . 2 Attach 53 | 5 . 4 . 4 3 8 . 29 Detach 3 | . . . . . . . . 3 Swap 14 | . . 4 . 2 1 . . 7 Drop 26 | . . 10 3 1 4 . . 8 Fire 159 | 3 . 29 . 21 4 34 . 68 Melee 22 | . . . . . . . . 22 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Materials 217 | -10/Materials | Entered another Materials area 217 | -9/Materials | Evolved 2 slots: Utility x2 327 | -9/Materials | Build established: Mutant 344 | -9/Materials | Discovered new exit (range 3) 496 | -9/Materials | Entered Mines 545 | -9/Mines | Discovered new exit (range 8) 553 | -9/Mines | Entered Materials 553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 763 | -8/Materials | Discovered new exit (range 4) 817 | -8/Materials | Entered Factory 817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1005 | -7/Factory | Build established: Scavenger-Mutant 1159 | -7/Factory | Discovered new exit (range 5) 1166 | -7/Factory | Entered Lower Caves 1451 | -7/Lower Caves | Lost 5 parts (2n2u1w) 1615 | -7/Lower Caves | Entered a destroyed Warlord outpost 1624 | -7/Lower Caves | Learned Factory garrison access intel 1808 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1995 | -7/Lower Caves | Learned Factory emergency access door positions 2009 | -7/Lower Caves | Build established: Mutant 2009 | -7/Lower Caves | System corruption reached 10% 2043 | -7/Lower Caves | Lost 4 parts (3u1w) 2046 | -7/Lower Caves | Discovered new exit (range 12) 2059 | -7/Lower Caves | Entered another Lower Caves area 2166 | -7/Lower Caves | Discovered new exit (range 7) 2176 | -7/Lower Caves | Entered Factory 2176 | -6/Factory | Evolved 2 slots: Utility x2 2177 | -6/Factory | Identified exit to Lower Caves 2179 | -6/Factory | Loaded intel: 4 garrison access locations 2283 | -6/Factory | Lost 3 parts (3u) 2286 | -6/Factory | Destroyed 7 combat bots 3515 | -6/Factory | System corruption reached 10% 3545 | -6/Factory | Lost 3 parts (2u1w) 4127 | -6/Factory | Lost 4 parts (2u2w) 4157 | -6/Factory | Garrison activated, responded to threat 4198 | -6/Factory | Discovered new exit (range 16) 4200 | -6/Factory | Core integrity fell below 50% 4230 | -6/Factory | Core integrity fell below 20% 4250 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Gravmag Array destroyed. Dropped Carbon-fiber Leg. The unstable cave ceiling collapses. EXIT=FOUND System corrupted: Energy discharge (-32). Acquired 5 matter. System corrupted: Energy discharge (-13). Gravmag Array destroyed. Actuator Array destroyed. R-10 Processor collects Carbon-fiber Leg. U-05 Engineer lays Concrete. System corrupted: Force Booster rejected. U-05 Engineer lays Concrete. Adv. ECM Suite destroyed. U-05 Engineer lays Concrete. Actuator Array destroyed. Dropped Huge Storage Unit. Dropped Prototype Ballistic Cannon. Energy Well destroyed. Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #################????????????????????????????????? | | ""G"" #????????????????????????????????? | | "" "" #????????????????????????????????? | | #????????????????????????????????? | | [#????????????????????????????????? | | #????????????????????????????????? | | """ #????????????????????????????????? | | # "" #????????????????????????????????? | | """ #????????????????????????????????? | | #????????????????????????????????? | | # # #+##################??????????????????? | | ## Y #??????????????????? | | ?# p #??????????????????? | | ?# ] @ < #??????????????????? | | ?# !!! #??????????????????? | | ?# % ! #??????????????????? | | ####+####^ ^^ #################??????????????????? | | #^ ^ #??????????????????????????????????? | | "" """ # #??????????????????????????????????? | | "" "T" + #??????????????????????????????????? | | "" # #??????????????????????????????????? | | "" # #??????????????????????????????????? | | # #??????????????????????????????????? | | ######### #??????????????????????????????????? | | ######### #??????????????????????????????????? | | #??????????????????????????????????? | | +??????????????????????????????????? | | #??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | #####+#####??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????+???+????????????????????????????? | | #????????????????????????????????????????????????? | | +????????+???????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Power Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberFlightAssimilator Manual? 0 Play Time 00:41:45 Cumulative 20.2 hours Start 2026.02.12 @ 19:05:16 End 2026.02.12 @ 19:51:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a9b378ce-c4d6-4896-81e8-fb5c707d06b4