Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 17:05:26 Player: Lazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (1528) 1528 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5573 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 41/300 Energy 95/100 System Corruption 1% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Fission Core Advanced Sensor Array Improved Terrain Scan Processor Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Reinforced Ion Engine Improved Deuterium Engine Aluminum Leg Wheel Huge Storage Unit High-capacity Battery High-capacity Battery Improved Sensor Array Improved Sensor Array Terrain Scan Processor ECM Suite Improved Utility Shielding Gatling Laser High-powered Shotgun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Slots Evolved 8 | . . 2 . . 4 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 7 | . . 2 . . 3 . . 2 Weapon . | . . . . . . . . . Parts Attached 53 | 6 3 10 5 . 16 8 3 2 Power 4 | 1 . 1 . . . 2 . . Engine 4 | 1 . 1 . . . 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . 3 2 . 2 1 . . Treads . | . . . . . . . . . Leg 1 | . . . 1 . . . . . Wheel 8 | 2 . 3 1 . 2 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 20 | 1 2 2 1 . 10 . 2 2 Device 8 | . 1 1 1 . 3 . 1 1 Storage 4 | 1 1 . . . 2 . . . Processor 2 | . . 1 . . . . . 1 Hackware 1 | . . . . . 1 . . . Protection 5 | . . . . . 4 . 1 . Artifact . | . . . . . . . . . Weapon 19 | 2 1 4 2 . 4 5 1 . Energy Gun 5 | 1 . 2 1 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . 1 . 2 . 1 . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 5 | . . 1 . . . 4 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 27 | . . 5 2 . 5 10 3 2 Power 3 | . . 1 . . . 1 1 . Propulsion 8 | . . 3 1 . 1 3 . . Utility 9 | . . 1 . . 3 3 . 2 Weapon 7 | . . . 1 . 1 3 2 . Highest Loss Streak 10 | . . 4 1 . 5 10 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 3 7 16 16 18 19 13 11 4 Power 1 | . . . 1 1 1 2 1 1 Propulsion 1 | 1 4 3 1 2 1 . . . Utility 5 | . 2 3 4 5 7 6 6 2 Weapon 5 | . 1 7 9 10 8 4 3 . Tool/Special . | . . . . . . . . . Unused Backups 19 | . . . . . 9 . 4 6 Power 3 | . . . . . 1 . 1 1 Propulsion 2 | . . . . . 2 . . . Utility 8 | . . . . . 1 . 2 5 Weapon 6 | . . . . . 5 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 67 | . 100 96 97 100 95 42 27 19 Engine 7 | . 14 10 11 11 7 6 5 . Wheel 12 | . 28 21 16 22 20 5 . . Device 10 | . 14 20 21 22 15 1 1 12 Storage 8 | . 14 11 11 11 7 9 5 . Processor 5 | . . 11 11 11 7 1 . 5 Hackware 1 | . . . . . 6 . . . Protection 3 | . . . . . 11 1 1 . Energy Gun 6 | . 10 17 10 11 3 6 3 . Ballistic Gun 3 | . 14 1 3 11 6 . 1 . Launcher 3 | . . 1 7 . . 7 5 . Peak Build Rating 35 | 7 10 15 19 19 35 25 16 16 Average Rating 19 | 5 9 14 16 19 30 16 12 12 On Entrance 11 | . 7 10 13 19 19 21 14 3 Avg Prop Armor Cover (%) 6 | . . . 9 . 5 . . . Naked Turns . | . . . . . . . . . Heaviest Build 135 | 14 90 95 98 98 105 135 57 6 Greatest Support 32 | 20 20 20 22 22 32 32 3 3 Greatest Overweight (x) 44 | . 4 4 9 4 4 44 18 1 Average Overweight (x) 3 | . 3 4 6 4 2 5 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 5 Average Capacity 20 | 7 23 25 25 25 20 21 17 5 Most Carried 23 | 7 10 19 17 19 23 20 13 5 Average Carried 14 | 3 7 16 16 18 19 13 11 4 Final Capacity 25 | 8 25 25 25 25 20 20 5 5 Final Carried 20 | 7 10 17 17 19 20 13 5 4 Class Distribution -------------------- 50% | Mutant 22% | Skirmisher 16% | Scavenger-Skirmisher 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Skirmisher | -9/Recycling Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Matter Collected 1328 | 299 74 85 119 . 372 327 22 30 Remotely . | . . . . . . . . . Salvage Created 1669 | 144 146 372 374 . 295 84 183 71 Parts 115 | 16 16 25 20 . 23 1 5 9 Haulers Intercepted 3 | . . 1 2 . . . . . Recyclers Shooed 5 | . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 2 5 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Combat Hostiles Destroyed 39 | . 6 12 5 . 6 1 6 3 Melee 1 | . . . . . . . . 1 Guns 19 | . 6 8 . . 4 1 . . Cannons 2 | . . . . . 2 . . . AOE 17 | . . 4 5 . . . 6 2 Classes Destroyed 11 | 2 2 5 . . 1 1 . . Worker 6 | . . 1 1 . 2 . . 2 Builder 8 | . . 3 3 . . . . 2 Tunneler 6 | 4 1 . . . 1 . . . Hauler 3 | . . 1 2 . . . . . Recycler 4 | 1 . . 2 . 1 . . . Watcher 3 | . 1 1 1 . . . . . Swarmer 19 | . 6 7 . . 3 . . 3 Grunt 13 | . . 3 4 . . . 6 . Sentry 4 | . . 2 1 . 1 . . . Programmer 2 | . . . . . 2 . . . Behemoth 1 | . . . . . . 1 . . Decomposer 2 | . . . . . . 2 . . Best Kill Streak 7 | 5 7 7 5 . 4 1 6 7 Combat Bots Only 6 | . 5 6 2 . 3 1 6 3 Max Kills in Single Turn 6 | 2 2 3 2 . 1 1 2 6 Gunslinging 1 | . 1 1 . . . . . . Exploded 2 | . . 2 2 . . . 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Hostile Shots Fired 422 | . 23 39 17 2 188 48 42 63 Missed 125 | . 6 7 4 1 72 13 5 17 Hits 297 | . 17 32 13 1 116 35 37 46 Projectile 297 | . 17 32 13 1 116 35 37 46 AOE 2 | . . 2 . . . . . . Critical Strikes 8 | . . . 1 . . 3 4 . Damage Taken 4448 | . 142 477 236 14 1086 884 632 977 Core 1715 | . 50 166 32 . 117 254 234 862 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 12 | . . . . . . . 12 . Regen/Repaired (Parts) 50 | . . . . . 50 . . . Core Remaining (%) 60 | 100 80 . . 50 . . 13 . Volleys Fired 146 | 13 23 28 23 . 33 15 11 . Largest 2 | 2 2 2 2 . 2 2 2 . Hottest 112 | 60 100 112 86 . 79 110 110 . Shots Fired 272 | 26 44 56 43 . 60 25 18 . Gun 210 | 26 42 51 27 . 47 7 10 . Cannon 13 | . . . . . 13 . . . Launcher 47 | . . 5 16 . . 18 8 . Special 2 | . 2 . . . . . . . Kinetic 98 | 13 21 . 4 . 52 2 6 . Thermal 93 | . 2 51 23 . 8 5 4 . Explosive 47 | . . 5 16 . . 18 8 . Electromagnetic 34 | 13 21 . . . . . . . Robot Hit Streak 14 | 6 3 10 7 . 4 11 14 . Robot Miss Streak 6 | 1 4 5 4 . 6 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 145 | 13 18 31 26 . 30 16 9 2 Core Hits 101 | 6 8 21 23 . 17 8 14 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 5 2 . 1 . . . Burn 7 | . . 5 2 . . . . . Blast 1 | . . . . . 1 . . . Melee Attacks 18 | . . 1 1 . 11 . . 5 Impact 4 | . . 1 1 . 2 . . . Slashing 14 | . . . . . 9 . . 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5907 | 206 280 789 1463 . 572 789 734 1074 Guns 1783 | 206 258 424 231 . 418 110 136 . Cannons 154 | . . . . . 154 . . . Explosions 3872 | . 22 365 1232 . . 679 598 976 Melee 75 | . . . . . . . . 75 Ramming 23 | . . . . . . . . 23 Kinetic 805 | 95 103 . 42 . 489 38 38 . Thermal 1864 | . 22 424 189 . 83 72 98 976 Explosive 2874 | . . 365 1232 . . 679 598 . Electromagnetic 266 | 111 155 . . . . . . . Impact . | . . . . . . . . . Slashing 75 | . . . . . . . . 75 Piercing . | . . . . . . . . . Highest Corruption 4 | . . 4 4 4 1 1 1 1 Average Corruption 1 | . . 3 4 4 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . 7 10 3 3 15 2 . Message Errors 8 | . . 1 3 . . 4 . . Matter Fused 7 | . . 1 2 1 . 3 . . Heat Flow Errors 7 | . . 1 . 1 1 3 1 . Energy Discharges 6 | . . . 1 . 1 4 . . Data Loss (minor) 9 | . . 2 4 1 . 1 1 . Misfires 2 | . . 1 . . 1 . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 465 | . . 27 54 . 21 . 8 355 Projectiles 21 | . . . . . 21 . . . Explosions 444 | . . 27 54 . . . 8 355 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . 1 . . 1 Impact 1 | . . . . . . . . 1 Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 293 | . . 28 60 . . . . 205 Shots 7 | . . 1 4 . . . . 2 Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 324 | . 40 324 297 113 241 306 179 . Average Temperature 85 | . 22 100 86 65 36 92 111 . Received Heat Transfer 1415 | . . 117 111 9 186 452 405 135 Effects 5 | . . 3 1 . . 1 . . Interference 4 | . . 3 1 . . . . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 2 . . . . 1 . Heat Transferred 3195 | . . 1443 592 . 185 150 225 600 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 94 | 100 100 100 68 100 100 . . 96 Level 1 5 | . . . 31 . . . . 3 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 244 | 15 135 172 244 93 121 . . 244 Initial 121 | . 3 39 68 63 121 . . 44 Average 48 | 3 67 69 147 75 17 . . 17 Influence Increases 1777 | 25 185 407 330 60 323 35 130 282 Destroy 0b10 Robot/C 780 | . 120 240 100 . 120 20 120 60 Destroy 0b10 Robot/NC 155 | 25 10 30 45 . 20 5 . 20 Destroy Leader 192 | . 22 64 36 . 40 10 10 10 Successful Hack 15 | . . 5 10 . . . . . Select Force Hacks 80 | . . . . 60 20 . . . Disable Machine 225 | . 30 45 45 . 15 . . 90 Destroy Structure 170 | . 3 23 94 . 8 . . 42 Advance Influence 100 | . . . . . 100 . . . Lose Combat Pursuer 60 | . . . . . . . . 60 Influence Decreases 1533 | 20 95 340 328 171 354 57 60 108 Entered New Map 320 | . 2 56 94 101 32 9 . 26 Time Decay 978 | 20 93 159 214 70 282 48 30 62 Lost Part 130 | . . 20 20 . 40 . 30 20 Purge Threat 105 | . . 105 . . . . . . Squads Dispatched 18 | . 1 2 1 . 9 . . 5 Investigation 5 | . . . . . 1 . . 4 Extermination 2 | . . . . . 2 . . . Reinforcement 7 | . 1 2 1 . 2 . . 1 Assault 2 | . . . . . 2 . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Distress Signals 5 | . 3 . 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 8 19 8 1 10 1 7 13 Peak Tracking Total 10 | . 4 7 3 . 5 1 5 10 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Traps Triggered 5 | . . 4 . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Machines Disabled 15 | . 2 3 3 . 1 . . 6 Max in Single Turn 6 | . 1 1 2 . 1 . . 6 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Machines Accessed 17 | . 1 1 3 2 6 1 . 3 Terminals 11 | . 1 1 3 . 3 1 . 2 Fabricators 2 | . . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 3 | . . . . 2 . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 46 | . 2 3 7 6 18 1 . 9 Successful 18 | . . 2 2 5 4 1 . 4 Failed 28 | . 2 1 5 1 14 . . 5 Catastrophic 7 | . . 1 2 . 2 . . 2 Database Lockouts . | . . . . . . . . . Manual 23 | . . 2 1 4 13 1 . 2 Terminals 26 | . 2 3 7 . 9 1 . 4 Fabricators 4 | . . . . . 4 . . . Repair Stations 5 | . . . . . 5 . . . Recycling Units 11 | . . . . 6 . . . 5 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . 2 2 . 2 1 . . Record 1 | . . . . . . 1 . . Prototype ID Bank 2 | . . 1 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . 2 . . . 4 Recycle Component 1 | . . . . . . . . 1 Process 4 | . . . . 2 . . . 2 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . . 3 1 . . . Terminals . | . . . . . . . . . Fabricators 1 | . . . . . 1 . . . Download 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Monitor 1 | . . . . 1 . . . . Tunnel 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 1 2 1 6 1 . 3 Full Trace Events 3 | . . . . . . . . 3 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 Recycled Matter 14 | . . . . 12 . . . 2 Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . 6 . . . Machine Destruction 2 | . . . . . 2 . . . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Active Infowar (turns) 3355 | . 245 326 432 145 1401 456 16 334 Sensors 3109 | . . 325 432 145 1401 456 16 334 Terrain 2722 | . 245 299 432 145 1399 . . 202 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Turns Passed 5244 | 93 245 349 458 145 1401 2021 118 414 Spaces Moved 2358 | 49 116 151 178 95 733 567 37 432 Core 607 | 12 . . . . . 126 37 432 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1751 | 37 116 151 178 95 733 441 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 140 140 145 98 98 50 50 Average Speed 167 | 72 132 140 172 145 115 345 220 51 Slowest Speed 2250 | 80 140 140 215 145 145 2250 950 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 7 | . . . . . 7 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 22 23 40 25 21 65 8 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . Scrap Searched 6 | . . . . . . 6 . . Spaces Dug 12 | . . . 1 . 10 . . 1 Terrain Destroyed 230 | . 2 21 110 . 14 9 32 42 Melee 12 | . . . 1 . 10 . . 1 Projectile 5 | . . . . . 4 . 1 . AOE 213 | . 2 21 109 . . 9 31 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Total 3354 | 79 159 230 281 102 1220 613 54 616 Wait 675 | . 12 24 72 6 379 15 3 164 Move 2350 | 48 115 150 177 94 732 566 36 432 Hop . | . . . . . . . . . Pick Up 62 | 12 5 14 1 2 21 1 1 5 Fast Attach 9 | 1 . . 1 . 5 . . 2 Attach 31 | 5 1 8 2 . 4 7 3 1 Detach 2 | . . 1 . . . 1 . . Swap 24 | . 2 3 4 . 11 4 . . Drop 34 | . 1 1 . . 24 4 . 4 Fire 146 | 13 23 28 23 . 33 15 11 . Melee 18 | . . 1 1 . 11 . . 5 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x2 495 | -9/Materials | Discovered new exit (range 16) 550 | -9/Materials | Identified exit to Mines 647 | -9/Materials | Discovered new exit (range 12) 682 | -9/Materials | Lost 4 parts (1p2n1u) 685 | -9/Materials | Identified exit to Storage 688 | -9/Materials | Entered Storage 1140 | -9/Storage | Used back door to open Recycling access 1140 | -9/Storage | Discovered new exit (range 5) 1145 | -9/Storage | Identified exit to Recycling 1146 | -9/Storage | Entered Recycling 1147 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 1276 | -9/Recycling | Discovered new exit (range 4) 1289 | -9/Recycling | Identified exit to Factory 1291 | -9/Recycling | Entered Factory 1291 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1327 | -7/Factory | Build established: Skirmisher 1679 | -7/Factory | Garrison activated, responded to threat 1945 | -7/Factory | Build established: Scavenger-Skirmisher 2340 | -7/Factory | Garrison activated, responded to threat 2649 | -7/Factory | Discovered new exit (range 16) 2691 | -7/Factory | Identified exit to Lower Caves 2692 | -7/Factory | Entered Lower Caves 2721 | -7/Lower Caves | Lost 5 parts (1n3u1w) 2952 | -7/Lower Caves | Build established: Mutant 3115 | -7/Lower Caves | Learned 4 Factory zone layouts 3140 | -7/Lower Caves | Spotted B-75 Beast 3192 | -7/Lower Caves | Core integrity fell below 50% 3197 | -7/Lower Caves | Destroyed B-75 Beast 3227 | -7/Lower Caves | Lost 10 parts (1p3n3u3w) 3972 | -7/Lower Caves | Discovered new exit (range 9) 4049 | -7/Lower Caves | Encountered a Warlord checkpoint 4713 | -7/Lower Caves | Entered another Lower Caves area 4815 | -7/Lower Caves | Released all parts (3) 4826 | -7/Lower Caves | Core integrity fell below 20% 4827 | -7/Lower Caves | Discovered new exit (range 10) 4831 | -7/Lower Caves | Entered Factory 4831 | -6/Factory | Evolved 2 slots: Utility x2 5144 | -6/Factory | Build established: Scout 5233 | -6/Factory | Core integrity fell below 50% 5238 | -6/Factory | Core integrity fell below 20% 5245 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05232_ Destroyed Lgt. Ion Engine. 05232_ K-01 Serf destroyed. 05232_ Power Conduit explodes. 05232_ Destroyed Com. Wheel. 05232_ Power Conduit explodes. 05232_ Destroyed Sml. Matter Pod. 05232_ K-01 Serf destroyed. 05234_ Penetrated by Slug. 05236_ U-05 Engineer lays Concrete. 05237_ Penetrated by Slug. 05238_ R-10 Processor heat spikes uncontrollably. 05238_ U-05 Engineer lays Concrete. 05240_ Penetrated by Slug. 05240_ U-05 Engineer builds a Wall. 05243_ R-10 Processor heat spikes uncontrollably. 05244_ R-10 Processor heat short circuits Hpw. Tractor Beam. 05244_ U-05 Engineer lays Concrete. 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""? #?###???? ? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 375 Utility Shielding 66 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- Thunder Leg | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseZhirovMace Manual? 0 Play Time 00:46:28 Cumulative 109.7 hours Start 2025.12.03 @ 15:26:47 End 2025.12.03 @ 17:05:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 905bf0fa-392c-4a8c-837c-8b98417e65b5