Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 05:52:30 Player: Doglevel Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3064) 3064 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6604 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 169/300 Energy 64/100 System Corruption 11% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer ECM Suite > --- WEAPON ----------- Compact Ion Cannon Gauss Rifle Gauss Rifle Long-range Missile Launcher > --- INVENTORY -------- Weapon Cycler Gatling Laser Plasma Cannon [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Matter Pod Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . 1 . Propulsion 2 | . . . 1 . 1 Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 . 1 Parts Attached 106 | 5 16 4 32 28 21 Power 21 | 1 2 1 9 3 5 Engine 16 | 1 2 1 5 3 4 Core 5 | . . . 4 . 1 Reactor . | . . . . . . Propulsion 27 | 2 2 2 9 7 5 Treads . | . . . . . . Leg 19 | 2 2 2 9 1 3 Wheel 1 | . . . . . 1 Hover 6 | . . . . 5 1 Flight 1 | . . . . 1 . Utility 23 | . 7 . 4 8 4 Device 12 | . 4 . 3 3 2 Storage 4 | . 2 . . 2 . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 5 | . 1 . 1 3 . Artifact . | . . . . . . Weapon 35 | 2 5 1 10 10 7 Energy Gun 15 | 1 2 1 4 4 3 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 10 | 1 1 . 4 3 1 Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . 2 . . 1 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 3 | . . . 1 2 . System Corruption 13 | . . . 3 10 . Parts Lost 40 | . . . 11 7 22 Power 13 | . . . 5 4 4 Propulsion 7 | . . . 3 1 3 Utility 7 | . . . 2 1 4 Weapon 13 | . . . 1 1 11 Highest Loss Streak 21 | . . . 3 2 21 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 4 4 4 3 Power . | . . . . . . Propulsion . | 1 . . . . . Utility 1 | . . 1 . 1 1 Weapon 2 | . 2 3 2 2 1 Tool/Special . | . . . . . . Unused Backups 3 | . 2 . 1 . . Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 89 92 89 85 69 Engine 12 | . 14 14 9 14 10 Leg 15 | . 28 22 24 8 10 Hover 4 | . . . . 11 1 Device 13 | . 11 11 12 16 9 Storage 5 | . 7 11 9 6 . Processor 1 | . . . . . 7 Protection 2 | . . 11 3 2 2 Energy Gun 8 | . 8 13 12 8 6 Energy Cannon 2 | . . . 1 3 1 Ballistic Gun 7 | . 5 . 9 6 11 Launcher 3 | . 12 8 . . . Peak Build Rating 58 | 5 7 15 25 45 58 Average Rating 26 | 3 6 13 17 33 44 On Entrance 13 | . 5 7 15 20 36 Avg Prop Armor Cover (%) 5 | . . . . 5 5 Naked Turns . | . . . . . . Heaviest Build 60 | 5 16 18 30 60 55 Greatest Support 56 | 20 20 34 44 37 56 Greatest Overweight (x) 10 | . . . 2 10 5 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 5 5 5 5 8 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 8 | 5 5 5 5 8 5 Average Carried 4 | 2 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 4 . Class Distribution -------------------- 28% | Scavenger-Gunner 25% | Mutant 19% | Scavenger-Tank 12% | Scavenger-Bomber 4% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2750 | 253 208 72 1009 902 306 Remotely . | . . . . . . Salvage Created 3697 | 34 315 78 993 1567 710 Parts 218 | 2 22 10 55 94 35 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 62 | 1 9 4 17 23 8 Guns 37 | 1 3 2 13 14 4 Cannons 7 | . . . 2 5 . AOE 17 | . 6 2 1 4 4 Classes Destroyed 17 | 1 4 1 5 2 4 Worker 7 | . 1 . 2 3 1 Builder 10 | . . 1 1 6 2 Tunneler 1 | . . . 1 . . Hauler 1 | . . . . . 1 Recycler 8 | . 1 . . 6 1 Mechanic 2 | . . . 1 . 1 Operator 1 | . . . . 1 . Watcher 8 | . 3 . 3 1 1 Swarmer 11 | . 3 3 . 5 . Grunt 34 | 1 6 1 13 10 3 Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Protector 1 | . . . . . 1 Sentry 4 | . . . 1 2 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 7 | . . . . 6 1 Best Kill Streak 11 | 1 4 5 4 9 11 Combat Bots Only 5 | 1 3 4 3 5 4 Max Kills in Single Turn 4 | 1 4 2 2 3 4 Gunslinging . | . . . . . . Exploded 3 | . 3 1 1 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 778 | 4 34 9 164 229 338 Missed 261 | 1 13 5 41 86 115 Hits 517 | 3 21 4 123 143 223 Melee 14 | . . . 13 . 1 Projectile 503 | 3 21 4 110 143 222 AOE 1 | . . . . 1 . Critical Strikes 16 | . . . 9 4 3 Part Disruptions 5 | . . . . . 5 Damage Taken 7305 | 33 249 37 2022 2013 2951 Core 1391 | . 31 11 366 130 853 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 87 97 33 81 . Volleys Fired 213 | 3 26 4 78 78 24 Largest 4 | 2 2 2 3 3 4 Hottest 226 | 60 70 90 194 200 226 Shots Fired 548 | 6 52 8 196 210 76 Gun 437 | 6 36 6 178 146 65 Cannon 70 | . . . 15 47 8 Launcher 40 | . 16 2 2 17 3 Special 1 | . . . 1 . . Kinetic 217 | 3 16 . 71 89 38 Thermal 263 | 3 20 2 117 87 34 Explosive 23 | . 16 2 2 . 3 Electromagnetic 45 | . . 4 6 34 1 Robot Hit Streak 12 | 2 3 5 7 9 12 Robot Miss Streak 6 | 1 4 1 5 6 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 6 | . 1 . 2 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 308 | 4 23 5 114 109 53 Core Hits 191 | 2 23 6 49 69 42 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 9 | . . . 4 4 1 Burn 5 | . . . 4 1 . Destroy 2 | . . . . 1 1 Blast 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Melee Attacks 2 | . . . . . 2 Thermal 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8180 | 35 740 225 1917 3277 1986 Guns 4343 | 35 128 64 1623 1575 918 Cannons 1033 | . . . 184 742 107 Explosions 2766 | . 612 161 83 955 955 Melee . | . . . . . . Ramming 14 | . . . 3 5 6 Kinetic 2447 | 14 60 . 672 1178 523 Thermal 2971 | 21 68 11 1106 1281 484 Explosive 1811 | . 612 161 83 . 955 Electromagnetic 937 | . . 53 53 813 18 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 13 12 11 Average Corruption 8 | . . . 4 10 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 63 | . . . 20 41 2 Message Errors 10 | . . . 3 7 . Matter Fused 11 | . . . 3 8 . Heat Flow Errors 9 | . . . 3 6 . Energy Discharges 9 | . . . 2 5 2 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 7 | . . . 1 6 . Data Loss (major) 3 | . . . 2 1 . Misfires 4 | . . . 1 3 . Alerts 1 | . . . 1 . . Misdirections 1 | . . . . 1 . Weapon Failures 7 | . . . 3 4 . Overload Shots . | . . . . . . Overflow Damage 131 | . 18 . . 109 4 Projectiles 17 | . . . . 17 . Explosions 114 | . 18 . . 92 4 Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 312 | . 45 . 8 142 117 Shots 15 | . 3 . 1 8 3 Rammed 3 | . . . . 2 1 Targets Rammed 4 | . . . 1 2 1 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 526 | 58 40 72 488 526 345 Average Temperature 142 | 34 14 29 210 83 128 Received Heat Transfer 1923 | 18 78 12 1089 411 315 Effects 22 | . . . 19 3 . Shutdowns 5 | . . . 5 . . Energy Bleed 5 | . . . 5 . . Interference 6 | . . . 6 . . Matter Decay 1 | . . . 1 . . Short Circuit 2 | . . . 2 . . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 11 | . . . 7 3 1 Heat Transferred 6733 | 50 150 25 2783 2691 1034 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . . . 10 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 87 | 100 100 100 100 66 100 Level 1 12 | . . . . 33 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 328 | 20 175 135 166 328 154 Initial 154 | . 6 66 39 63 154 Average 90 | 2 38 76 87 147 46 Influence Increases 2040 | 20 384 119 498 776 243 Destroy 0b10 Robot/C 1220 | 20 180 80 340 460 140 Destroy 0b10 Robot/NC 195 | . 25 5 40 85 40 Destroy Leader 318 | . 56 20 56 142 44 Successful Hack 7 | . 2 2 . . 3 Disable Machine 105 | . 30 . 30 45 . Destroy Structure 165 | . 91 12 17 29 16 Lose Combat Pursuer 30 | . . . 15 15 . Influence Decreases 2040 | 10 235 183 452 601 559 Entered New Map 393 | . 4 93 56 78 162 Time Decay 1315 | 10 231 90 286 453 245 Lost Part 332 | . . . 110 70 152 Squads Dispatched 23 | . 4 1 2 12 4 Investigation 5 | . 2 1 . 1 1 Extermination 5 | . . . . 4 1 Reinforcement 8 | . 2 . 2 3 1 Assault . | . . . . . . Garrison 5 | . . . . 4 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | 1 19 4 26 33 26 Peak Tracking Total 11 | 1 5 3 6 4 11 Tactical Retreats 3 | . . . 1 1 1 ECM-based Alert Blocks 2 | . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . 2 . 2 3 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 2 1 3 4 5 Terminals 10 | . 2 1 2 2 3 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 41 | . 6 3 10 5 17 Successful 27 | . 5 2 7 2 11 Failed 13 | . 1 1 2 3 6 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 22 | . 6 3 5 3 5 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 15 | . . . 5 . 10 Garrison Access 3 | . . . . 1 2 Terminal Hacks 13 | . 5 2 3 1 2 Record 8 | . 5 1 1 1 . Open DSF 1 | . . . . . 1 Alert Level 3 | . . 1 1 . 1 Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 13 | . . . 4 . 9 Insert Component 3 | . . . 1 . 2 Analyze 5 | . . . 1 . 4 Retrieve Study 5 | . . . 2 . 3 Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 1 2 1 3 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . 2 . 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 Part Schematics Acquired 3 | . . . 1 . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2343 | . 590 197 512 594 450 Terrain 375 | . 375 . . . . Structural 696 | . 160 197 339 . . Seismic 826 | . 55 . 177 594 . ECM 450 | . . . . . 450 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4150 | 117 758 197 639 1594 845 Spaces Moved 2247 | 92 531 133 231 726 534 Core 46 | 23 . . . . 23 Treads . | . . . . . . Legs 1531 | 69 531 133 231 239 328 Wheels 147 | . . . . . 147 Hover 520 | . . . . 484 36 Flight 3 | . . . . 3 . Fastest Speed 50 | 50 120 120 113 66 50 Average Speed 139 | 102 120 128 125 171 131 Slowest Speed 835 | 120 120 130 260 835 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 9 66 20 29 15 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 162 | . 98 11 15 23 15 Melee . | . . . . . . Projectile 7 | . . . 2 3 2 AOE 155 | . 98 11 13 20 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2817 | 109 602 151 415 924 616 Wait 36 | . . . 6 28 2 Move 2242 | 91 530 132 230 725 534 Hop . | . . . . . . Pick Up 116 | 10 14 5 34 33 20 Fast Attach . | . . . . . . Attach 78 | 5 9 2 21 16 25 Detach 4 | . 1 . 1 1 1 Swap 61 | . 12 4 25 18 2 Drop 61 | . 10 4 19 23 5 Fire 213 | 3 26 4 78 78 24 Melee 2 | . . . . . 2 Ram 3 | . . . . 2 1 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 614 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 5) 806 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Entered another Materials area 876 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1054 | -9/Materials | Discovered new exit (range 16) 1073 | -9/Materials | Entered another Materials area 1073 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1325 | -8/Materials | Lost 3 parts (2p1w) 1560 | -8/Materials | Core integrity fell below 50% 1605 | -8/Materials | System corruption reached 10% 1635 | -8/Materials | Lost 3 parts (1p1n1u) 1643 | -8/Materials | Central database locked down 1663 | -8/Materials | Discovered new exit (range 11) 1712 | -8/Materials | Entered Factory 1712 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1895 | -7/Factory | Build established: Scavenger-Gunner 2307 | -7/Factory | System corruption reached 10% 2342 | -7/Factory | Build established: Scavenger-Bomber 2541 | -7/Factory | Garrison activated, responded to threat 2593 | -7/Factory | Identified exit to Garrison 2974 | -7/Factory | Garrison activated, responded to threat 3290 | -7/Factory | Build established: Scavenger-Tank 3291 | -7/Factory | Discovered new exit (range 5) 3306 | -7/Factory | Entered another Factory area 3306 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3601 | -6/Factory | Spotted B-75 Beast 3929 | -6/Factory | Build established: Scavenger-Gunner 4013 | -6/Factory | Garrison activated, responded to threat 4076 | -6/Factory | Cargo convoy interrupted 4118 | -6/Factory | Core integrity fell below 50% 4139 | -6/Factory | Core integrity fell below 20% 4147 | -6/Factory | System corruption reached 10% 4151 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates P-60 Hacker. P-60 Hacker destroyed. Slug penetrates H-66 Slayer. Acquired 23 matter. R-10 Processor collects Prototype Slashing Weapon. K-01 Serf collects debris. R-10 Processor collects Prototype Device. Imp. Heat Sink destroyed. Penetrated by Slug. Slug penetrates Wall. Imp. Deuterium Engine+ destroyed. R-10 Processor collects Prototype Device. K-01 Serf collects debris. Acquired Gravmag System. R-10 Processor collects Imp. Heat Sink. Slug penetrates Garrison Access. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "#??????????????????????????????????????????? | | "#??????????????????????????????????????????? | | " #?????????????????????????????????????????? | | " #?????????????????????? ???????????????? | | "########???????????????? #???????????????? | | "# #???????????????? #???????????????? | | """""# """ #??????????????? #???????????????? | | ## """ #??????????????? #? ?????????????? | | ""#" # """ #?????????????? # ?????????????? | | #### #######+####??? + ??????????????? | | #??# """ + #??? #???????????????? | | #??# """ # #??? #???????????????? | | #??# """ # #### #???????????????? | | #??# # #???????????????? | | #??# """ # #???????????????? | | ####### """ # !% #???????????????? | | ? #! 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Signal Interpreter | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Botjacking Crack Shot DATA ERROR: Steam Global Achievement% For Emergencies Only Hydra Item+ Jackpot Loot Pinata Made in Tau Ceti IV Novice Programmer Organ Harvest Please Form A Line Resistances Are Futile Risk Taker Serviceable Loadout System Compromised Troublemaker Uninvited Guest Well Done Challenges ------------ None Game ------ Seed GunArmageddonSteel Manual? 0 Play Time 02:34:47 Cumulative 3.8 hours Start 2026.02.16 @ 03:33:01 End 2026.02.17 @ 05:52:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 25x20 Zoom Use 74% Tactical HUD 0 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 8fc2c32d-7080-468e-be86-3b2c7190f41a