Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.16 @ 22:14:41 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (255) 1275 Value Destroyed (7320) 7320 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 13945 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 524 Met Data Miner 300 Cogmind --------- Core Integrity 404/850 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads Cooled VTOL Module > --- UTILITY (7) ------ Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Medium Armor Plating Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Backup Laser I Chainsword > --- INVENTORY (8) ---- Faulty Biomechanical Wings Advanced Sensor Array Authchip [Propulsion] Authchip [Propulsion] System Restoration Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Sensor Array Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Cooled Pulse Rifle Long-range Missile Launcher Chainsword > --- INVENTORY -------- Angular Momentum Engine Nuclear Pulse Thruster Improved Sensor Array Authchip [Propulsion] Authchip [Propulsion] Improved Lightning Gun Assault Cannon [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility System Shield Device Improved Heat Sink Storage Cargo Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 5 | . . 1 . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 264 | 7 7 39 44 98 . 2 3 6 58 Power 23 | 1 3 2 3 9 . . . 1 4 Engine 18 | 1 3 2 1 7 . . . 1 3 Core 5 | . . . 2 2 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 93 | 2 2 17 15 32 . 1 . 4 20 Treads 33 | . . 3 14 6 . . . 4 6 Leg . | . . . . . . . . . . Wheel 41 | 2 2 14 1 17 . 1 . . 4 Hover . | . . . . . . . . . . Flight 19 | . . . . 9 . . . . 10 Utility 73 | 2 1 10 14 25 . . . . 21 Device 30 | 1 . 4 4 11 . . . . 10 Storage 11 | 1 1 2 3 2 . . . . 2 Processor 8 | . . 1 2 1 . . . . 4 Hackware 7 | . . . . 6 . . . . 1 Protection 17 | . . 3 5 5 . . . . 4 Artifact . | . . . . . . . . . . Weapon 75 | 2 1 10 12 32 . 1 3 1 13 Energy Gun 21 | . . 2 4 12 . . 1 . 2 Energy Cannon 10 | . 1 7 . . . . 1 . 1 Ballistic Gun 15 | 2 . . 5 2 . 1 1 . 4 Ballistic Cannon 8 | . . . 3 4 . . . . 1 Launcher 4 | . . 1 . 2 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 12 | . . . . 9 . . . 1 2 Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . 3 . . . . . Unidentified Prototypes 13 | . 1 2 3 4 . . . . 3 Parts Lost 30 | . 1 . 1 7 1 2 . 5 13 Power 3 | . . . . 1 . . . . 2 Propulsion 19 | . 1 . . 4 1 1 . 4 8 Utility 3 | . . . . 1 . . . . 2 Weapon 5 | . . . 1 1 . 1 . 1 1 Highest Loss Streak 3 | . 1 . 1 1 1 2 . 2 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 86 94 98 92 88 84 72 89 88 Engine 6 | . 14 11 1 5 7 7 7 7 3 Core 1 | . . . 7 1 . . . . 2 Treads 12 | . . 10 35 10 . . . 18 5 Wheel 14 | . 27 22 . 13 26 23 23 9 7 Flight 3 | . . . . 4 . . . . 11 Device 6 | . 1 8 2 10 . . . . 6 Storage 7 | . 13 11 9 6 7 7 7 7 6 Processor 1 | . . 1 6 . . . . . 1 Hackware 9 | . . . . 10 23 23 23 23 23 Protection 4 | . . 6 7 4 . . . . 2 Energy Gun 6 | . . 1 4 9 15 8 3 2 . Energy Cannon 3 | . 3 20 1 . . . 1 7 1 Ballistic Gun 6 | . 24 . 11 3 . 5 3 6 7 Ballistic Cannon 3 | . . . 9 5 . . . . . Impact Weapon 2 | . . . . 2 7 7 1 4 1 Naked Turns . | . . . . . . . . . . Heaviest Build 195 | 11 150 195 161 180 164 164 167 168 176 Greatest Support 103 | 26 26 60 86 103 52 46 36 80 98 Greatest Overweight (x) 10 | . 5 6 3 8 4 4 4 10 5 Average Overweight (x) 1 | . 4 1 . 1 3 3 4 6 . Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 30 Average Capacity 24 | 7 26 24 23 25 30 30 30 30 19 Most Carried 30 | 5 30 30 30 30 30 30 30 30 30 Average Carried 23 | 2 22 23 22 24 30 29 29 29 18 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 8 Final Carried 30 | 5 30 30 30 30 30 30 30 30 5 Class Distribution -------------------- 22% | Hacker-Mutant 14% | Hauler-Mutant 13% | Hauler-Tank 9% | Hacker-Sprinter 7% | Gunner 6% | Hacker-Tank 5% | Mutant 5% | Hacker-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Gunner | -8/Materials Hauler-Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 5368 | 288 153 517 1248 2109 . 27 . 129 897 Remotely . | . . . . . . . . . . Salvage Created 10120 | 157 425 1770 2234 3344 382 347 . 302 1159 Parts 542 | 12 33 108 131 154 11 14 . 12 67 Haulers Intercepted 9 | . . 2 4 2 . . . . 1 Recyclers Shooed 8 | . 1 . . 3 . . . 1 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 52 | . . . . . 8 12 . 32 . Prevented 6 | . . . . . 5 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 169 | . 8 34 37 54 7 8 . 6 15 Melee 11 | . . . 2 1 . 2 . 3 3 Guns 92 | . 8 7 26 36 5 5 . 1 4 Cannons 52 | . . 26 8 16 . . . 1 1 AOE 7 | . . . 1 . . . . . 6 Classes Destroyed 17 | 2 5 5 2 1 . 1 . . 1 Worker 14 | . 1 3 3 6 . . . . 1 Builder 11 | . . . 4 3 . . . . 4 Tunneler 7 | 3 . 1 . 2 . . . . 1 Hauler 9 | . . 2 4 2 . . . . 1 Recycler 19 | 1 2 1 5 8 . . . . 2 Mechanic 3 | . 1 2 . . . . . . . Operator 10 | . . 2 2 4 . . . . 2 Watcher 26 | . 3 4 5 6 . . . 2 6 Swarmer 47 | . 6 7 10 8 3 4 . 3 6 Grunt 73 | . 2 14 15 33 3 3 . . 3 Brawler 2 | . . 1 . 1 . . . . . Duelist 6 | . . 2 . 2 . 1 . 1 . Sentry 27 | . . 10 10 3 . . . 2 2 Hunter 5 | . . . 2 2 1 . . . . Programmer 8 | . . . . 5 . . . . 3 Behemoth 1 | . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . Samaritan 1 | . . . . . . 1 . . . Best Kill Streak 8 | 2 3 8 7 6 3 4 . 2 5 Combat Bots Only 8 | . 3 8 6 6 3 4 . 2 3 Max Kills in Single Turn 5 | 1 1 1 5 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . . . . . 2 Melee 1 | . . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1311 | . 50 94 146 447 25 22 . 162 365 Missed 419 | . 14 24 33 154 5 6 . 46 137 Damage Taken 9475 | . 304 684 1325 3234 244 215 . 801 2668 Core 1351 | . 85 113 238 294 51 72 . 52 446 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 2782 | . 93 207 361 951 74 65 . 259 772 Regen/Repaired (Parts) 830 | . . . . 618 . . . . 212 Core Remaining (%) 65 | 100 66 71 56 . . . . 33 . Volleys Fired 498 | 9 52 86 100 168 10 10 . 18 45 Largest 3 | 2 2 2 3 3 2 2 . 3 3 Hottest 192 | 40 40 136 192 183 141 141 . 164 138 Shots Fired 1222 | 18 106 171 296 447 20 18 . 43 103 Gun 823 | 18 105 20 228 315 20 18 . 25 74 Cannon 385 | . 1 150 68 128 . . . 18 20 Launcher 14 | . . 1 . 4 . . . . 9 Special . | . . . . . . . . . . Kinetic 639 | 18 105 . 187 237 . . . 18 74 Thermal 557 | . 1 170 109 198 20 18 . 25 16 Explosive 14 | . . 1 . 4 . . . . 9 Electromagnetic 12 | . . . . 8 . . . . 4 Robot Hit Streak 51 | 5 23 18 30 51 17 7 . 13 24 Robot Miss Streak 5 | 2 5 3 3 4 1 2 . 1 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 12 | . 2 . 3 5 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 Shots Hit Robots 924 | 11 76 115 209 332 20 21 . 41 99 Core Hits 422 | 7 35 52 94 136 11 13 . 14 60 Critical Kills 7 | . . 1 1 2 . . . 2 1 Critical Parts Destroyed 5 | . . . . 2 2 1 . . . Critical Strikes 37 | . . 4 7 16 3 3 . 2 2 Burn 20 | . . 3 5 10 1 1 . . . Meltdown 3 | . . 1 1 . . . . . 1 Destroy 2 | . . . . 2 . . . . . Blast 3 | . . . 1 2 . . . . . Smash 8 | . . . . 2 2 2 . 2 . Sever 1 | . . . . . . . . . 1 Melee Attacks 117 | . . . . 47 4 6 . 5 55 Impact 67 | . . . . 45 4 6 . 5 7 Slashing 48 | . . . . . . . . . 48 Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . 7 . 2 . . 3 Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20832 | 94 630 2294 4127 7857 556 725 . 985 3564 Guns 10745 | 94 630 254 2928 4528 375 308 . 338 1290 Cannons 5952 | . . 2029 972 2210 . . . 382 359 Explosions 1193 | . . . 212 39 . . . . 942 Melee 2886 | . . . . 1050 181 417 . 265 973 Ramming 56 | . . 11 15 30 . . . . . Kinetic 8122 | 94 630 . 2335 3504 . . . 198 1361 Thermal 8416 | . . 2283 1566 3084 375 308 . 522 278 Explosive 981 | . . . . 39 . . . . 942 Electromagnetic 371 | . . . 211 150 . . . . 10 Impact 2085 | . . . . 1050 181 417 . 265 172 Slashing 801 | . . . . . . . . . 801 Piercing . | . . . . . . . . . . Highest Corruption 5 | . 1 . 1 5 1 1 1 1 1 Average Corruption 2 | . 1 . 1 3 1 1 1 1 1 Corruption Purged 6 | . . . . 5 . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 122 | . 3 . 12 85 4 3 1 9 5 Message Errors 32 | . . . 4 19 4 2 1 2 . Matter Fused 26 | . . . 4 19 . 1 . . 2 Heat Flow Errors 17 | . . . 1 13 . . . 2 1 Energy Discharges 20 | . 1 . 1 15 . . . 2 1 Data Loss (minor) 8 | . . . 2 5 . . . 1 . Data Loss (major) 8 | . . . . 8 . . . . . Misfires 5 | . 2 . . 1 . . . 1 1 Alerts 4 | . . . . 4 . . . . . Weapon Failures 2 | . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 1225 | . . 20 27 509 108 209 . 60 292 Projectiles 117 | . . 20 24 66 . . . 7 . Explosions 45 | . . . 3 4 . . . . 38 Melee 1063 | . . . . 439 108 209 . 53 254 Knockbacks 45 | . . . 8 33 2 1 . . 1 Impact 9 | . . . . 6 1 1 . . 1 Kinetic 34 | . . . 8 26 . . . . . Secondary 2 | . . . . 1 1 . . . . Self-Inflicted Damage 79 | . . . 76 . . . . . 3 Shots 3 | . . . 2 . . . . . 1 Rammed 7 | . . 1 1 5 . . . . . Targets Rammed 10 | . . 1 3 6 . . . . . Kicked . | . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . Highest Temperature 568 | . 56 199 568 256 276 315 . 474 223 Average Temperature 94 | . 27 89 134 66 100 131 . 133 38 Received Heat Transfer 3676 | . 156 300 567 1416 81 36 . 162 958 Effects 26 | . . . 23 . . . . 3 . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 12 | . . . 9 . . . . 3 . Matter Decay 4 | . . . 4 . . . . . . Damage (minor) 3 | . . . 3 . . . . . . Damage (major) 4 | . . . 4 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 29 | . . . 3 10 1 2 . 5 8 Impact Corruptions 34 | . . . . 17 3 8 . 3 3 Robots Melted 4 | . . 1 1 . . . . 1 1 Combat Hostiles 3 | . . 1 . . . . . 1 1 Parts Melted 42 | . . 13 14 12 . 2 . 1 . Heat Transferred 16949 | . . 4440 3454 6020 819 670 . 1009 537 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 670 | 20 224 416 670 237 . . . . 646 Initial 76 | . 11 . . 76 . . . . . Average 144 | 9 67 195 405 62 . . . . 133 Maximum Alert Level 2 | . 1 2 2 1 . . . . 2 Low Security (%) 73 | 100 97 41 8 99 . . . . 79 Level 1 16 | . 2 57 40 . . . . . 9 Level 2 9 | . . 1 51 . . . . . 11 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 67 | . 1 6 7 38 . . . 1 14 Investigation 35 | . 1 4 3 18 . . . 1 8 Extermination 10 | . . . . 8 . . . . 2 Reinforcement 15 | . . 2 2 7 . . . . 4 Assault . | . . . . . . . . . . Garrison 7 | . . . 2 5 . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 4 | . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 15 | . 2 2 5 3 . . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 304 | . 19 48 54 87 8 7 . 19 62 Peak Tracking Total 9 | . 5 8 7 5 4 3 . 5 9 Tactical Retreats 26 | . 1 2 . 4 . . . 3 16 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 15 | . 2 . 5 4 . . . 1 3 Indirectly 3 | . . . 3 . . . . . . Trap Hack Attempts 8 | . . . . 8 . . . . . Triggered . | . . . . . . . . . . Disarmed 7 | . . . . 1 . . . . 6 Reprogrammed 7 | . 6 . . 1 . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . 1 1 . . . . . Objects Rigged 5 | . . . . 5 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 16 | . . 1 4 3 . . . 1 7 Max in Single Turn 3 | . . 1 2 1 . . . . 3 Garrison Access 2 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . 2 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 94 | . 9 14 9 34 . 1 4 1 22 Terminals 44 | . 8 10 5 12 . . . 1 8 Fabricators 9 | . . . . 6 . . . . 3 Repair Stations 10 | . . . 1 4 . . . . 5 Recycling Units 12 | . 1 2 1 5 . . . . 3 Scanalyzers 9 | . . 2 1 4 . . . . 2 Garrison Access 5 | . . . 1 3 . . . . 1 Total Hacks 400 | . 29 61 29 149 . 2 29 1 100 Successful 271 | . 16 43 17 100 . 2 29 1 63 Failed 128 | . 13 18 12 48 . . . . 37 Catastrophic 11 | . . 1 1 6 . . . . 3 Database Lockouts 1 | . . . . 1 . . . . . Manual 158 | . 15 22 17 58 . . . . 46 Terminals 182 | . 28 39 19 57 . . . 1 38 Fabricators 38 | . . . . 26 . . . . 12 Repair Stations 59 | . . . 2 37 . . . . 20 Recycling Units 32 | . 1 4 3 12 . . . . 12 Scanalyzers 46 | . . 18 3 10 . . . . 15 Garrison Access 12 | . . . 2 7 . . . . 3 Terminal Hacks 111 | . 13 14 9 26 . 2 29 1 17 Record 13 | . . . . . . 2 11 . . Part Schematic 14 | . . 2 . 2 . . 10 . . Robot Schematic 7 | . . . . 1 . . 5 . 1 Robot Analysis 10 | . 3 1 2 2 . . . . 2 Prototype ID Bank 3 | . . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 3 | . 1 . . 1 . . . . 1 Emergency Access Points 2 | . . 1 1 . . . . . . Terminal Index 4 | . 1 1 . 1 . . . . 1 Recycling Unit Index 3 | . . . . 2 . . . . 1 Scanalyzer Index 2 | . . . 1 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 10 | . 2 2 . 4 . . . . 2 Locate Traps 4 | . 1 1 2 . . . . . . Disarm Traps 1 | . . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 9 | . 1 3 1 2 . . . . 2 Maintenance Status 3 | . . 1 1 . . . . . 1 Patrol Status 1 | . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . 1 Recall Investigation 3 | . 1 . . 2 . . . . . Recall Extermination 1 | . . . . . . . . . 1 Hauler Manifests 5 | . . 1 1 2 . . . . 1 Registered Components 1 | . . . . 1 . . . . . Zone Layout 7 | . 2 1 . 2 . . . . 2 Fabricator Hacks 11 | . . . . 9 . . . . 2 Network Status 3 | . . . . 2 . . . . 1 Load Schematic 6 | . . . . 5 . . . . 1 Build 2 | . . . . 2 . . . . . Repair Station Hacks 42 | . . . 1 28 . . . . 13 Scan Component 23 | . . . 1 16 . . . . 6 Repair 18 | . . . . 12 . . . . 6 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 3 | . . 1 . 2 . . . . . Report Inventory 2 | . . 1 . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Scanalyzer 37 | . . 18 2 4 . . . . 13 Insert Component 19 | . . 9 1 2 . . . . 7 Analyze 18 | . . 9 1 2 . . . . 6 Garrison Access Hacks 2 | . . . 1 1 . . . . . Seal Access 2 | . . . 1 1 . . . . . Unauthorized Hacks 65 | . 3 10 4 30 . . . . 18 Terminals 22 | . 2 7 2 7 . . . . 4 Botnet 19 | . 2 5 2 6 . . . . 4 Detonate 1 | . . . . 1 . . . . . Sabotage 1 | . . 1 . . . . . . . Search 1 | . . 1 . . . . . . . Fabricators 17 | . . . . 10 . . . . 7 Report 3 | . . . . 1 . . . . 2 Prioritize 1 | . . . . 1 . . . . . Liberate 9 | . . . . 6 . . . . 3 Overload 1 | . . . . . . . . . 1 Recompile 3 | . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 19 | . 1 3 1 8 . . . . 6 Reject 11 | . 1 2 1 4 . . . . 3 Recyclers 2 | . . . . 1 . . . . 1 Mask 6 | . . 1 . 3 . . . . 2 Scanalyzers 5 | . . . 1 3 . . . . 1 Extract 5 | . . . 1 3 . . . . 1 Garrison Access 2 | . . . . 2 . . . . . Redirect 1 | . . . . 1 . . . . . Reprogram 1 | . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 74 | . 7 12 9 28 . . . . 18 Full Trace Events 23 | . 2 5 1 10 . . . . 5 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 Robot Schematics Acquired 7 | . . . . 1 . . 5 . 1 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 66 | . . 11 3 32 . . 10 . 10 Parts Built 3 | . . . . 3 . . . . . Authchips 1 | . . . . 1 . . . . . Time 120 | . . . . 120 . . . . . Total Part Build Rating 11 | . . . . 11 . . . . . Parts Repaired 17 | . . . . 12 . . . . 5 Time 724 | . . . . 515 . . . . 209 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 19 | . . 9 1 2 . . . . 7 Part Schematics Acquired 18 | . . 9 1 2 . . . . 6 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 3 | . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 35 | . . . . 34 . . . 1 . Largest Group 9 | . . . . 9 . . . 1 . Highest-Rated Group 250 | . . . . 250 . . . 96 . Highest-Rated Ally 96 | . . . . 37 . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 157 | . . . . 126 . . . 31 . Total Damage 2827 | . . . . 2001 . . . 826 . Kills 26 | . . . . 19 . . . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total 10 | . 3 1 2 2 . . . . 2 Derelict Logs Recovered 3 | . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 18382 | 97 1314 2438 2438 7610 729 632 148 809 2167 Spaces Moved 12312 | 64 729 1421 949 5432 485 396 97 320 2419 Core 6 | 6 . . . . . . . . . Treads 2392 | . . 407 916 844 . . . 59 166 Legs . | . . . . . . . . . . Wheels 5613 | 58 729 1014 33 2165 485 396 97 261 375 Hover . | . . . . . . . . . . Flight 4301 | . . . . 2423 . . . . 1878 Fastest Speed 17 | 50 90 108 135 28 135 130 146 146 17 Average Speed 117 | 86 151 137 200 108 140 145 146 222 61 Slowest Speed 323 | 90 165 320 242 323 146 146 146 320 320 Overloaded Moves 71 | . . . . . . . . . 71 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . . . . 3 . . . . 12 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 4 82 94 66 80 66 79 73 58 58 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . . Known Exits Taken 4 | . . 1 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . . 1 1 1 . . Scrap Searched 9 | . . . . . 4 2 . 3 . Spaces Dug 80 | . . 10 . 24 . . . . 46 Terrain Destroyed 270 | . . 10 57 50 . . . . 153 Melee 58 | . . . . 24 . . . . 34 Projectile 6 | . . . 4 2 . . . . . AOE 206 | . . 10 53 24 . . . . 119 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 15091 | 91 864 1748 1285 6758 504 423 105 372 2941 Wait 1232 | . 15 94 65 780 6 6 . 18 248 Move 12276 | 63 728 1420 948 5425 484 395 96 319 2398 Hop 12 | . . . . 3 . . . . 9 Pick Up 388 | 12 44 58 66 132 . 3 3 5 65 Fast Attach . | . . . . . . . . . . Attach 178 | 7 7 25 34 56 . 2 3 5 39 Detach 16 | . . 1 2 4 . . . . 9 Swap 86 | . . 14 10 42 . . . 1 19 Drop 269 | . 18 49 57 86 . 1 3 1 54 Fire 498 | 9 52 86 100 168 10 10 . 18 45 Melee 117 | . . . . 47 4 6 . 5 55 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 10 | . . 1 3 6 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap 8 | . . . . 8 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 9) 569 | -10/Materials | Build established: Hauler-Mutant 669 | -10/Materials | Discovered new exit (range 16) 1166 | -10/Materials | Discovered new exit (range 15) 1212 | -10/Materials | Discovered new exit (range 16) 1218 | -10/Materials | Identified exit to Mines 1343 | -10/Materials | Discovered new exit (range 3) 1412 | -10/Materials | Entered another Materials area 1412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -9/Materials | Discovered new exit (range 13) 1909 | -9/Materials | Destroyed 8 combat bots 2254 | -9/Materials | Discovered new exit (range 16) 2256 | -9/Materials | Build established: Mutant 2585 | -9/Materials | Discovered new exit (range 16) 2899 | -9/Materials | Discovered new exit (range 16) 3008 | -9/Materials | Build established: Scavenger-Mutant 3238 | -9/Materials | Discovered new exit (range 12) 3684 | -9/Materials | Build established: Hauler-Mutant 3770 | -9/Materials | Identified exit to Materials 3850 | -9/Materials | Entered another Materials area 3850 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4027 | -8/Materials | Garrison activated, responded to threat 4099 | -8/Materials | Discovered new exit (range 16) 4205 | -8/Materials | Build established: Scavenger-Tank 4376 | -8/Materials | Discovered new exit (range 13) 4426 | -8/Materials | Discovered new exit (range 15) 4439 | -8/Materials | Identified exit to Storage 4450 | -8/Materials | Identified exit to Factory 4660 | -8/Materials | Build established: Gunner 4663 | -8/Materials | Garrison activated, responded to threat 5456 | -8/Materials | Discovered exit to Factory (range 5) 6228 | -8/Materials | Build established: Hauler-Gunner 6288 | -8/Materials | Entered Factory 6288 | -7/Factory | Evolved 2 slots: Utility x2 6612 | -7/Factory | Build established: Hauler-Tank 6749 | -7/Factory | Garrison activated, responded to threat 7460 | -7/Factory | P-60 Hacker assimilated allied B-48 Gladiator 9126 | -7/Factory | Build established: Hauler-Mutant 9651 | -7/Factory | Repaired Wheel 9704 | -7/Factory | Repaired Imp. Assault Rifle 9744 | -7/Factory | Repaired Hrd. Medium Armor Plating 9807 | -7/Factory | Repaired Broken Rnf. Deuterium Engine 9998 | -7/Factory | Discovered new exit (range 16) 10237 | -7/Factory | Discovered new exit (range 13) 10269 | -7/Factory | Repaired Wheel 10313 | -7/Factory | Build established: Scavenger-Tank 10547 | -7/Factory | Identified exit to Lower Caves 10922 | -7/Factory | Lost 3 allies 11300 | -7/Factory | P-60 Hacker assimilated hostile Y-54 Guardian 11375 | -7/Factory | Fabricated System Restoration Module (x2) 11663 | -7/Factory | Build established: Hacker-Sprinter 11863 | -7/Factory | Fabricated Hacking Suite (x1) 11919 | -7/Factory | Central database locked down 11919 | -7/Factory | Identified exit to Factory 12464 | -7/Factory | Build established: Hacker-Mutant 12479 | -7/Factory | Lost 3 allies 12968 | -7/Factory | Repaired Wheel 13030 | -7/Factory | Repaired Adv. Beam Rifle 13060 | -7/Factory | Repaired Wheel 13104 | -7/Factory | Repaired Hrd. Medium Armor Plating 13149 | -7/Factory | Repaired Xenon Bombardment Thruster 13194 | -7/Factory | Repaired Powered Hammer 13304 | -7/Factory | Repaired Broken Hvy. Deuterium Engine 13451 | -7/Factory | Garrison activated, responded to threat 13484 | -7/Factory | Build established: Hacker-Gunner 13898 | -7/Factory | Entered Lower Caves 14122 | -7/Lower Caves | Build established: Hacker-Mutant 14445 | -7/Lower Caves | Learned location of Extension (-6) 14512 | -7/Lower Caves | Encountered a Warlord checkpoint 14575 | -7/Lower Caves | Discovered new exit (range 13) 14627 | -7/Lower Caves | Entered another Lower Caves area 14630 | -7/Lower Caves | Core integrity fell below 50% 14660 | -7/Lower Caves | Learned Factory terminal intel 14849 | -7/Lower Caves | Encountered a Warlord checkpoint 14961 | -7/Lower Caves | Learned Factory emergency access door positions 15249 | -7/Lower Caves | Discovered new exit (range 5) 15259 | -7/Lower Caves | Entered Data Miner 15259 | -7/Data Miner | Discovered new exit (range 6) 15287 | -7/Data Miner | Met Data Miner 15316 | -7/Data Miner | Learned location of Section 7 (-2) 15316 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15350 | -7/Data Miner | Received God Mode back door access code from Data Miner 15407 | -7/Data Miner | Entered Proximity Caves 15450 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15938 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16009 | -6/Proximity Caves | Escorted by Enhanced Grunt 16131 | -6/Proximity Caves | Discovered exit to Factory (range 8) 16216 | -6/Proximity Caves | Entered Factory 16216 | -6/Factory | Evolved 2 slots: Utility x2 16218 | -6/Factory | Loaded intel: 28 terminal locations 16430 | -6/Factory | Spotted B-75 Beast 16624 | -6/Factory | Destroyed B-75 Beast 16771 | -6/Factory | Build established: Hacker-Tank 16823 | -6/Factory | Repaired Rnf. Deuterium Engine 16843 | -6/Factory | Repaired Imp. Heat Sink 17250 | -6/Factory | Discovered new exit (range 14) 17276 | -6/Factory | Identified exit to Lower Caves 17525 | -6/Factory | Repaired Powered Hammer 17583 | -6/Factory | Discovered exit to Lower Caves (range 7) 17654 | -6/Factory | Discovered new exit (range 16) 17679 | -6/Factory | Build established: Hacker-Sprinter 17947 | -6/Factory | Identified exit to Extension 17983 | -6/Factory | Discovered new exit (range 12) 18044 | -6/Factory | Repaired Cld. VTOL Module 18188 | -6/Factory | Repaired Adv. Weight Redist. System 18217 | -6/Factory | Discovered new exit (range 5) 18227 | -6/Factory | Identified exit to Factory 18280 | -6/Factory | Lost 3 parts (2n1w) 18316 | -6/Factory | Search patrols dispatched 18375 | -6/Factory | Core integrity fell below 50% 18383 | -6/Factory | Self-destructed Last Messages --------------- Backup Laser I x1 18337_ Repair Station disabled. 18337_ Backup Plating I tumbles out of repair station. 18337_ M-13 Machinist repairs G-50 Soldier. 18339_ as-65674 destroyed. 18339_ M-13 Machinist destroyed. 18339_ Critical hit (Burn: +37). 18346_ G-50 Soldier Hvy. Laser severed. 18348_ Backup Power I destroyed. 18351_ G-50 Soldier destroyed. 18353_ Acquired 58 matter. 18368_ Destroyed Lgt. Antimatter Reactor. 18371_ G-67 Veteran destroyed. 18373_ Acquired 74 matter. 18374_ Penetrated by Slug. 18374_ Backup Laser I tumbles out of repair station. 18374_ Penetrated by Slug. 18374_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ???????????????????????????????? ???#???????? | | ??????????????????????????????? ?? #???????? | | ??????????????????????????????? #???????? | | ??????????????????##########?? ##### "? | | ??????????????????# !#? ?? ? | | ??????????????????# """ ## ?? "? | | ??????????????????# " ! # # # ""### "" | | ??????????????????# ""[ = "" | | ??????????????????# ! [^+%! * | | ??????????????????# """ [# / | | ??????????????????# """ ! ###/ ## # | | ??????????????????# """ ## # | | ??????????????????# @ ## ! # # | | ???????????????############## | | ???????????????# # = | | ???????????????# # """" # | | ???????????????#! # """" | | ???????????????# + """" ! [ | | ???????????????# # """" # | | ???????????????# ] # """" # ###+##### | | ???????????????# # """" !!!## #? | | ???????????????#* #* """" !! # % #? | | ???????????????# # !! ## < #? | | ???????????????? ! # ## #? | | ?????????????????? ?# = ## #? | | ???????????????????? ???######+######## #? | | ???????????????????###+###???# # #? | | ??????############## #???# # #? | | ??????# ! # #???# + #? | | ??????# ! # #???# # #? | | ??????? + #???# # #? | | ????????? ?# #???# # #? | | ??????????? ???# #???# # #? | | ????#########+###### ##??# # #? | | ????# ] # #??# # | | ????# # #??# # | | ????# # #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Extracted Salvage Targeting Computer | -8/Materials | Extracted System Shield | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Extracted Recalibrator | -7/Factory | Extracted Hvy. Particle Cannon | -7/Factory | Extracted Proton Missile Launcher | -7/Factory | Extracted Adv. Terrain Scan Processor | -7/Factory | Extracted Flak Gun | -7/Factory | Extracted Sml. Matter Pod | -7/Factory | Extracted Arc Projector | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted System Restoration Module | -7/Factory | Extracted Weight Redist. System | -7/Factory | Extracted Lrg. Matter Pod | -7/Factory | Extracted Axe | -7/Factory | Extracted Utility Shielding | -7/Factory | Extracted Remote Datajack | -7/Factory | Extracted Imp. Heat Sink | -7/Factory | Extracted Terrain Scan Processor | -7/Factory | Extracted Cld. VTOL Module | -7/Factory | Extracted Com. Matter Pod | -7/Factory | Extracted Plasma Cannon | -7/Factory | Extracted Imp. Light Cannon | -7/Factory | Extracted Plasma Cutter | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Imp. Terrain Scanner | -7/Factory | Extracted Enh. Nuclear Core | -7/Factory | Extracted Gauss Cannon | -7/Factory | Extracted Shotgun | -7/Factory | Extracted Hacking Suite | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Core Analyzer | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Nuclear Pulse Thruster | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Extracted Minigun | -6/Factory | Extracted Phase Shifter | -6/Factory | Extracted Impact Mace | -6/Factory | Extracted Biomechanical Wings | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-67 Chaingunner | -6/Factory | Hacked Fabricated ------------ System Restoration Module | x2 | -7/Factory Hacking Suite | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed SkeletonGyrokineticMantle Manual? 0 Play Time 03:14:40 Cumulative 332.6 hours Start 2024.05.14 @ 15:39:17 End 2024.05.16 @ 22:14:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 0 Adventurer 46 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1b13b93-ea77-4a84-8430-cf149ae77f53