Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 13:13:11 Player: NinjaBub504 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1203) 1203 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 2569 Bonus ------- High Alert Combat Kills 59 Friendly Fire -113 Cogmind --------- Core Integrity 0/400 Matter 156/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Ion Engine Peak State ------------ > --- POWER ------------ Backup Power I Reinforced Ion Engine > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Autogun Autogun Grenade Launcher > --- INVENTORY -------- Improved Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Targeting Computer Device ECM Suite Processor Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 35 | 6 17 2 10 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 6 . 2 Treads . | . . . . Leg 6 | 2 3 . 1 Wheel 3 | . 2 . 1 Hover 1 | . 1 . . Flight . | . . . . Utility 4 | 1 2 1 . Device 2 | 1 1 . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | 2 7 1 7 Energy Gun 5 | . 5 . . Energy Cannon 3 | . 2 1 . Ballistic Gun 7 | 2 . . 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 17 | . 4 . 13 Power 4 | . 1 . 3 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 10 | . 3 . 7 Highest Loss Streak 8 | . 2 . 8 Average Slot Usage (%) 89 | . 91 100 79 Engine 12 | . 10 14 15 Leg 5 | . 12 . . Wheel 11 | . 10 14 10 Hover 5 | . 2 14 2 Device 7 | . 14 4 . Processor 12 | . 13 14 11 Protection 5 | . . 9 10 Energy Gun 13 | . 18 19 2 Energy Cannon 4 | . 3 8 3 Ballistic Gun 6 | . 3 . 15 Launcher 2 | . . . 7 Naked Turns . | . . . . Heaviest Build 27 | 7 9 14 27 Greatest Support 32 | 20 32 16 16 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 3 | 2 3 1 3 Average Carried . | . . . . Final Capacity 4 | 4 4 4 4 Final Carried 1 | . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 824 | 276 230 40 278 Remotely . | . . . . Salvage Created 1531 | 34 488 . 1009 Parts 99 | 2 32 . 65 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 32 | 1 10 . 21 Guns 20 | 1 4 . 15 Cannons 9 | . 6 . 3 AOE 3 | . . . 3 Classes Destroyed 9 | 1 4 . 4 Worker 2 | . 1 . 1 Builder 3 | . 1 . 2 Hauler 1 | . . . 1 Operator 1 | . . . 1 Watcher 4 | . 2 . 2 Swarmer 4 | . 1 . 3 Grunt 23 | 1 9 . 13 Brawler 1 | . . . 1 Sentry 4 | . . . 4 Thug 1 | . . . 1 Best Kill Streak 6 | 1 4 . 6 Combat Bots Only 5 | 1 3 . 5 Max Kills in Single Turn 2 | 1 2 . 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1995 | 12 603 18 1362 Core 555 | . 150 . 405 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 138 | 4 49 . 85 Largest 3 | 2 2 . 3 Hottest 103 | 40 100 . 103 Shots Fired 205 | 8 76 . 121 Gun 169 | 8 53 . 108 Cannon 30 | . 23 . 7 Launcher 6 | . . . 6 Special . | . . . . Kinetic 106 | 8 16 . 82 Thermal 32 | . 32 . . Explosive 6 | . . . 6 Electromagnetic 61 | . 28 . 33 Robot Hit Streak 12 | 2 7 . 12 Robot Miss Streak 4 | 2 4 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 131 | 4 44 . 83 Core Hits 71 | 2 19 1 49 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2255 | 36 721 1 1497 Guns 1438 | 36 412 . 990 Cannons 403 | . 296 . 107 Explosions 390 | . . . 390 Melee . | . . . . Ramming 24 | . 13 1 10 Kinetic 976 | 36 102 . 838 Thermal 354 | . 354 . . Explosive 390 | . . . 390 Electromagnetic 511 | . 252 . 259 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 1 Average Corruption 2 | . 3 4 1 Corruption Purged . | . . . . Effects 27 | . 10 12 5 Message Errors 9 | . 4 3 2 Matter Fused 6 | . 3 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 5 | . 2 2 1 Data Loss (minor) 4 | . 1 3 . Targeting Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . 1 . . Projectiles 1 | . 1 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | . 5 . 55 Shots 3 | . . . 3 Rammed 12 | . 9 1 2 Targets Rammed 12 | . 9 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | 6 205 261 246 Average Temperature 57 | 6 51 132 55 Received Heat Transfer 999 | 6 351 9 633 Effects 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 754 | . 754 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 462 | 20 292 40 462 Initial 40 | . 13 40 . Average 159 | 4 140 32 276 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 59 | 100 69 100 15 Level 1 35 | . 30 . 67 Level 2 5 | . . . 16 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 5 1 6 Investigation 9 | . 4 1 4 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | 1 26 2 37 Peak Tracking Total 12 | 1 3 2 12 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 15 | . 6 1 8 Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 70 | . 37 1 32 Successful 47 | . 23 1 23 Failed 23 | . 14 . 9 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 8 1 6 Terminals 46 | . 26 . 20 Fabricators . | . . . . Repair Stations 14 | . 11 . 3 Recycling Units 6 | . . . 6 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 29 | . 16 1 12 Record 10 | . 4 . 6 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Level Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 2 | . 1 . 1 Locate Traps 1 | . . . 1 Disarm Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Patrol Status 1 | . 1 . . Transport Status 1 | . 1 . . Assault Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 7 . 3 Scan Component 4 | . 3 . 1 Repair 4 | . 3 . 1 Refit 2 | . 1 . 1 Recycling Unit Hacks 5 | . . . 5 Recycle Component 1 | . . . 1 Process 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 13 | . 6 . 7 Full Trace Events 11 | . 5 . 6 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 3 . 1 Time 104 | . 78 . 26 Parts Recycled 1 | . . . 1 Recycled Matter 139 | . . . 139 Retrieved Matter 139 | . . . 139 Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat . | . . . . Combat 2 | . . . 2 Robot Hacks Applied 2 | . . . 2 parse_system 2 | . . . 2 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2547 | 86 1145 488 828 Spaces Moved 1602 | 62 610 422 508 Core 15 | 15 . . . Treads . | . . . . Legs 358 | 47 311 . . Wheels 967 | . 182 277 508 Hover 262 | . 117 145 . Flight . | . . . . Fastest Speed 50 | 50 80 100 100 Average Speed 110 | 103 114 109 108 Slowest Speed 185 | 120 125 185 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 6 78 72 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . . . 39 Melee . | . . . . Projectile . | . . . . AOE 39 | . . . 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2194 | 77 986 451 680 Wait 335 | . 264 21 50 Move 1599 | 61 609 421 508 Hop . | . . . . Pick Up 46 | 6 22 3 15 Fast Attach . | . . . . Attach 33 | 6 16 2 9 Detach 1 | . 1 . . Swap 2 | . 1 . 1 Drop 26 | . 15 3 8 Fire 138 | 4 49 . 85 Melee 2 | . . . 2 Ram 12 | . 9 1 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 12) 197 | -10/Materials | Met 8R-AWN 307 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Repaired Aluminum Leg 496 | -10/Materials | Repaired Lgt. Ion Engine 522 | -10/Materials | Repaired Aluminum Leg 739 | -10/Materials | Discovered new exit (range 8) 747 | -10/Materials | Core integrity fell below 50% 1232 | -10/Materials | Entered Mines 1234 | -10/Mines | Followed 8R-AWN into the Mines 1286 | -10/Mines | Met a Derelict bent on vengeance 1306 | -10/Mines | Discovered new exit (range 8) 1310 | -10/Mines | Learned Materials stockpile data 1390 | -10/Mines | Met a Derelict shopkeep closing up shop 1486 | -10/Mines | Discovered new exit (range 3) 1720 | -10/Mines | Entered Materials 1720 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2132 | -9/Materials | Discovered new exit (range 6) 2168 | -9/Materials | Repaired Com. Wheel 2329 | -9/Materials | Discovered new exit (range 16) 2444 | -9/Materials | Identified exit to Materials 2525 | -9/Materials | Core integrity fell below 50% 2543 | -9/Materials | Core integrity fell below 20% 2548 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Reading system data... Autogun destroyed. G-34 Mercenary destroyed. Imp. Light Armor Plating destroyed. Rnf. Ion Engine destroyed. Acquired 31 matter. Datajack destroyed. G-34 Mercenary destroyed. System corrupted: Energy discharge (-37). R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Aluminum Leg. U-05 Engineer destroyed. R-06 Scavenger collects Wheel. Electrolysis Chamber disabled. G-47 Trooper destroyed. System corrupted: Shotgun jammed. Backup Power I destroyed. Shotgun destroyed. Acquired Ion Engine. Com. Wheel destroyed. 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""" % | | ??????????##="""T""" # """ ########## % | | ??????????#%*! # """ ########?# % | | ??????????##= # ^ ^ ###??????# % | | ???????????# + #????????# ^ ^ | | ???????????# %!! # #????????# """""" | | ???????????# !! # ^ #????????# """""" | | ???????????# !! # % ##???????# """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Party Time Safety First Shopping List Challenges ------------ None Game ------ Seed PotentialAlphaStorage Manual? 0 Play Time 00:55:06 Cumulative 2.1 hours Start 2020.12.06 @ 22:45:30 End 2020.12.07 @ 13:13:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af968618-6498-4219-9add-3ad83ad4410f